ntk 8.17.7 → 8.18.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -29,6 +29,7 @@ import Picture from "./picture.js";
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29
  import { formatForDepth } from "./pictformat.js";
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  import Pixmap from "./pixmap.js";
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  import { REGION_DOCS, regionId } from "./region.js";
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+ import { snapFixed16 } from "./precise.js";
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  import { routeRaster } from "./rasterize.js";
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  import {
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  clipRingToRect,
@@ -2098,29 +2099,33 @@ class RenderingContext2d {
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  });
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  }
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2101
- _rasterizePolys(
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- picture,
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- shapes,
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- rule,
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- dx = 0,
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- dy = 0,
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- w = this.width,
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- h = this.height,
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- ) {
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- if (!shapes.length) return;
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- // Trapezoids are 16.16 fixed point, and a coordinate past 32,767 throws
2112
- // out of the paint (lib/cliprect.js). A shape that reaches that far is
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- // cut to the picture first, a pixel to spare on every side: nothing
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- // outside the picture is ever composited. One that does not goes as it
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- // came, for the server to clip.
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+ /**
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+ * The shapes a `w`×`h` picture whose pixel (0, 0) is device (-dx, -dy)
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+ * is sent, in device space: `_rasterizePolys` trapezoidizes them for the
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+ * server, and the local route hands the same ones to the rasterizer, so
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+ * that both rasterize one geometry (lib/precise.js).
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+ *
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+ * Trapezoids are 16.16 fixed point, and a coordinate past 32,767 throws
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+ * out of the paint (lib/cliprect.js). They go on the wire in device space
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+ * with the picture's offset beside them, which the server adds, so a
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+ * shape has to be in reach both in device space and in the picture's.
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+ * One that is not is cut to the picture first, a pixel to spare on every
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+ * side: nothing outside the picture is ever composited. One in reach
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+ * goes as it came, for the server to clip.
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+ */
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+ _wireShapes(shapes, dx = 0, dy = 0, w = this.width, h = this.height) {
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  const x0 = -dx - 1;
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  const y0 = -dy - 1;
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  const x1 = w - dx + 1;
2119
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  const y1 = h - dy + 1;
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+ const rx0 = Math.max(-WIRE_REACH, -WIRE_REACH - dx);
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+ const ry0 = Math.max(-WIRE_REACH, -WIRE_REACH - dy);
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+ const rx1 = Math.min(WIRE_REACH, WIRE_REACH - dx);
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+ const ry1 = Math.min(WIRE_REACH, WIRE_REACH - dy);
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  let fitted = null;
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  for (let i = 0; i < shapes.length; i++) {
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  const shape = shapes[i];
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- if (withinRect(shape, -WIRE_REACH - dx, -WIRE_REACH - dy, WIRE_REACH - dx, WIRE_REACH - dy)) {
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+ if (withinRect(shape, rx0, ry0, rx1, ry1)) {
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  if (fitted) fitted.push(shape);
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  continue;
2126
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  }
@@ -2128,11 +2133,30 @@ class RenderingContext2d {
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  const ring = clipRingToRect(shape, x0, y0, x1, y1);
2129
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  if (ring.length >= 6) fitted.push(ring);
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  }
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- const traps = trapezoidize(fitted ?? shapes, dx, dy, [], rule);
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+ return fitted ?? shapes;
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+ }
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+
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+ _rasterizePolys(
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+ picture,
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+ shapes,
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+ rule,
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+ dx = 0,
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+ dy = 0,
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+ w = this.width,
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+ h = this.height,
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+ ) {
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+ if (!shapes.length) return;
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+ // In device space and on the 16.16 grid, with the offset into the
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+ // picture left to the request: these are the numbers PreciseRasterizer
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+ // rasterizes when the same mask is drawn here, so the two routes agree
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+ // to the byte. An offset folded into the coordinates instead rounds
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+ // differently from one added to them on the wire.
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+ const traps = trapezoidize(this._wireShapes(shapes, dx, dy, w, h), 0, 0, [], rule);
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+ for (let i = 0; i < traps.length; i++) traps[i] = snapFixed16(traps[i]);
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  // stay under the server's maximum request size
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  const chunk = 4000 * 6;
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  for (let i = 0; i < traps.length; i += chunk) {
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- this.Render.AddTraps(picture.id, 0, 0, traps.slice(i, i + chunk));
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+ this.Render.AddTraps(picture.id, dx, dy, traps.slice(i, i + chunk));
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  }
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  }
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@@ -2491,17 +2515,20 @@ class RenderingContext2d {
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  box = box ? unionBox(box, shown) : shown;
2492
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  }
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  if (!box) continue;
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+ // what the server would be sent for the surface-sized mask, so that
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+ // drawn here it comes out the same
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+ const wire = this._wireShapes(flat);
2494
2521
  painted =
2495
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  this._paintThroughMask(
2496
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  box,
2497
- { polys: flat, rule },
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+ { polys: wire, rule },
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  {
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  edges: drawn,
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  route: this._routeFor(cluster, edges),
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  src,
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  op,
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  alpha,
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- server: () => this._rasterizePolys(this.fillMask, flat, rule),
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+ server: () => this._rasterizePolys(this.fillMask, wire, rule),
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  },
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  ) || painted;
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  }
@@ -2864,6 +2891,10 @@ class RenderingContext2d {
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  }
2865
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  if (w < tris.length) tris.length = w;
2866
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  if (!tris.length) return;
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+ // On the 16.16 grid the wire carries, once, for every route below: the
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+ // server rasterizes these numbers, and so does PreciseRasterizer when
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+ // the stroke is drawn here (lib/precise.js)
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+ for (let i = 0; i < tris.length; i++) tris[i] = snapFixed16(tris[i]);
2867
2898
 
2868
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  const op = this._op();
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  // round-cap/join disks overlap the stroke body; overlapping coverage
@@ -4556,7 +4587,8 @@ class RenderingContext2d {
4556
4587
  return false;
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4588
 
4558
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  const coverage = rasterizer.rasterize({
4559
- polys: shapes,
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+ // what the AddTraps fallback in _applyPolyClip would send
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+ polys: this._wireShapes(shapes, -bb.x, -bb.y, bb.w, bb.h),
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4592
  rule: entry.rule,
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4593
  dx: -bb.x,
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4594
  dy: -bb.y,
@@ -0,0 +1,99 @@
1
+ // Keeps brotli's static dictionary out of every app's startup (issue #427).
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+ //
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+ // The fontkit build ntk carries (lib/vendor/fontkit.js) imports brotli's
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+ // decoder at the top, for WOFF2, and the decoder's last line is `BrotliDictionary.init()`, at module scope.
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+ // `dec/dictionary.js` requires `dec/dictionary-data.js` to have something to
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+ // init from: RFC 7932's 122,784-byte dictionary written out as a 756 KB array
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+ // literal. Compiling and running it is 8 of the 10 ms the decoder takes to
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+ // load on an M1 Pro — the issue measured the decoder at 16 ms on an i7-7700K
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+ // — and `import 'ntk'` paid it in every app, including the ones that never
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+ // open a WOFF2.
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+ //
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+ // The decoder reads the dictionary's fields as it decompresses, and nothing
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+ // else does; `init()` is the one thing done at load. So before fontkit loads,
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+ // a stand-in for `dec/dictionary.js` goes into `require.cache`: its `init()`
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+ // does nothing, and the first read of a field — the first WOFF2 decompressed
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+ // — drops the stand-in from the cache, requires the real module and copies
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+ // its fields over, so the decoder holds the real values from then on.
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+ //
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+ // Why that module and not a shallower one: before ESM evaluates anything, it
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+ // pre-parses the CommonJS it imports for export names, which leaves loader-
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+ // owned placeholders in `require.cache` for `decompress.js` and, through
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+ // what reads as a re-export, `dec/decode.js` — replace one and the import
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+ // dies with ERR_INTERNAL_ASSERTION. `dec/dictionary.js` is only reached by
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+ // `require`, while the decoder evaluates, so it is still free when this runs.
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+ //
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+ // Each step stands down where it cannot apply: outside Node, in a bundle
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+ // (which carries its own copy of brotli and never consults `require.cache`),
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+ // where brotli does not resolve, where something required the
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+ // dictionary first, and for a brotli other than the 1.3 this was written
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+ // against. A brotli release that loads the dictionary lazily itself makes
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+ // this redundant, and the version check retires it.
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+ //
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+ // Where the runtime has a Brotli of its own, a WOFF2 ntk opens is not
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+ // decompressed by this decoder at all (./woff2.js), so with the stand-in in
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+ // place the dictionary never loads. Without it, it would still load with
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+ // fontkit, used or not.
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+ import { builtin, nodeRequire } from '../builtin.js';
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+
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+ // What the decoder reads off brotli 1.3's `dec/dictionary.js`.
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+ const FIELDS = [
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+ 'dictionary',
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+ 'offsetsByLength',
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+ 'sizeBitsByLength',
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+ 'minDictionaryWordLength',
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+ 'maxDictionaryWordLength',
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+ ];
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+
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+ /**
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+ * Put the stand-in for fontkit's `brotli/dec/dictionary.js` into
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+ * `require.cache`, unless it cannot or should not be.
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+ * @returns {boolean} whether it was installed
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+ */
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+ export function deferBrotliDictionary() {
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+ try {
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+ const require = nodeRequire();
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+ if (!require) return false;
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+ const { Module } = builtin('node:module');
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+ // brotli is ntk's own dependency, for the fontkit build in lib/vendor/,
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+ // so it resolves from here to the copy that build imports
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+ if (!/^1\.3\./.test(require('brotli/package.json').version)) return false;
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+ const file = require.resolve('brotli/dec/dictionary.js');
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+ const cache = require.cache;
63
+ if (cache[file]) return false;
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+
65
+ const standIn = new Module(file);
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+ standIn.filename = file;
67
+ standIn.loaded = true;
68
+ const exports = (standIn.exports = { init() {} });
69
+ const load = () => {
70
+ if (cache[file] === standIn) delete cache[file];
71
+ const real = require(file);
72
+ real.init();
73
+ for (const key of Object.keys(real)) {
74
+ Object.defineProperty(exports, key, {
75
+ value: real[key],
76
+ writable: true,
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+ enumerable: true,
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+ configurable: true,
79
+ });
80
+ }
81
+ return real;
82
+ };
83
+ for (const key of FIELDS) {
84
+ Object.defineProperty(exports, key, {
85
+ get: () => load()[key],
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+ enumerable: true,
87
+ configurable: true,
88
+ });
89
+ }
90
+ cache[file] = standIn;
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+ return true;
92
+ } catch {
93
+ // no node:module, no import.meta.url (a CommonJS bundle), or a layout
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+ // that does not resolve: the dictionary loads with fontkit, as before
95
+ return false;
96
+ }
97
+ }
98
+
99
+ deferBrotliDictionary();
package/lib/text/font.js CHANGED
@@ -1,10 +1,18 @@
1
- import * as fontkit from 'fontkit';
2
-
1
+ // Must stay above fontkit, whose import loads brotli's decoder: this keeps
2
+ // the decoder's static dictionary from loading with it (see the module).
3
+ import './brotlidictionary.js';
4
+ import { builtin } from '../builtin.js';
3
5
  import { flatten, rasterizePath } from '../rasterize.js';
6
+ // the windowkit fork's build, which ntk carries (scripts/vendor-fontkit.mjs)
7
+ import * as fontkit from '../vendor/fontkit.js';
4
8
  import { NO_ANCHOR, tolerateAnchors, watchAnchors } from './anchors.js';
5
9
  import { marksCover, standInMarks } from './marks.js';
6
10
  import { pairGlyphs, pairsCover } from './pairs.js';
7
11
  import { sfntOf } from './sfnt.js';
12
+ import { opened, useNativeBrotli } from './woff2.js';
13
+
14
+ // a WOFF2 decompresses with the runtime's Brotli where it has one (see the module)
15
+ useNativeBrotli(fontkit);
8
16
 
9
17
  // Axis coordinates are rounded to this many decimals before anything is
10
18
  // instantiated or cached. Every distinct coordinate is a font in its own
@@ -228,16 +236,18 @@ export default class Font {
228
236
  }
229
237
 
230
238
  static loadSync(path, postscriptName) {
231
- let fk = fontkit.openSync(path);
239
+ // what fontkit's openSync does, which the build ntk carries leaves out:
240
+ // it is the one that imports node:fs
241
+ let fk = fontkit.create(builtin('node:fs').readFileSync(path));
232
242
  // select the face of a .ttc/.dfont collection (first face by default);
233
- // don't pass the name to openSync — for single variable fonts it would
243
+ // don't pass the name to create — for single variable fonts it would
234
244
  // be misread as a named variation instance
235
245
  if (fk.fonts) {
236
246
  fk =
237
247
  (postscriptName && fk.fonts.find((f) => f.postscriptName === postscriptName)) ||
238
248
  fk.fonts[0];
239
249
  }
240
- return new Font(instantiable(fk), path, postscriptName);
250
+ return new Font(instantiable(opened(fk, path)), path, postscriptName);
241
251
  }
242
252
 
243
253
  /**
@@ -258,7 +268,7 @@ export default class Font {
258
268
  (postscriptName && fk.fonts.find((f) => f.postscriptName === postscriptName)) ||
259
269
  fk.fonts[0];
260
270
  }
261
- const font = new Font(instantiable(fk), null, postscriptName);
271
+ const font = new Font(instantiable(opened(fk)), null, postscriptName);
262
272
  font.key = key ?? `mem:#${fk.postscriptName || ''}`;
263
273
  return font;
264
274
  }
@@ -0,0 +1,102 @@
1
+ // A WOFF2's font data, decompressed by the runtime's own Brotli.
2
+ //
3
+ // A WOFF2 keeps every table in one Brotli stream. The fontkit build ntk
4
+ // carries (lib/vendor/fontkit.js) is the fork's browser build, and it
5
+ // decompresses that with brotli.js, a decoder written in JavaScript. Node,
6
+ // Bun and Deno each carry a native one in `node:zlib` — every Node ntk runs
7
+ // on, and Bun since 1.1.8 — which gives the same bytes about six times as
8
+ // fast: the twenty KaTeX faces and the variable fixture decompress in 3.9 ms
9
+ // instead of 21.4 on an M1 Pro. It also never reaches brotli.js's static
10
+ // dictionary, which ./brotlidictionary.js keeps out of startup so that only a
11
+ // WOFF2 pays for it. On these runtimes, none does.
12
+ //
13
+ // The fork takes a decompressor from outside, `setBrotliDecompressor`
14
+ // (windowkit/fontkit#6), and checks what comes back against the size the
15
+ // table directory gives, as Google's reference decoder does. So this is one
16
+ // function, handed over once: zlib's Brotli where the runtime has one, looked
17
+ // for at the first WOFF2 rather than at import, and the build's own brotli.js
18
+ // where it has none, in a browser.
19
+ //
20
+ // What fontkit does not do is say so when a file is damaged. It decompresses
21
+ // at a WOFF2's first table read, and swallows a table's errors: the table
22
+ // reads as undefined. So a damaged WOFF2 opened as a font with no tables,
23
+ // and failed at the first glyph drawn, with brotli.js's own message. `opened`
24
+ // decompresses it as it is opened, calling fontkit's `_decompress` as
25
+ // ./sfnt.js does, and a damaged file is an error naming it, at the call that
26
+ // named it. Font sources skip a face that throws there (./fontsource.js),
27
+ // and a match moves on to the next candidate (./fontmanager.js).
28
+ import { builtin } from '../builtin.js';
29
+
30
+ // `node:zlib`, or null where it has no Brotli; undefined until first asked
31
+ let zlib;
32
+
33
+ function nativeBrotli() {
34
+ if (zlib === undefined) {
35
+ zlib = null;
36
+ try {
37
+ const z = builtin('node:zlib');
38
+ if (typeof z?.brotliDecompressSync === 'function') zlib = z;
39
+ } catch {
40
+ // no builtins to reach: brotli.js it is
41
+ }
42
+ }
43
+ return zlib;
44
+ }
45
+
46
+ /**
47
+ * Test seam: what decompresses a WOFF2 — a `node:zlib`-shaped module, `null`
48
+ * for the build's brotli.js, or `undefined` to look for the runtime's again.
49
+ */
50
+ export function setNativeBrotli(module) {
51
+ zlib = module;
52
+ }
53
+
54
+ /**
55
+ * Hand `fontkit` the runtime's Brotli for WOFF2, keeping the decompressor it
56
+ * had for where there is none.
57
+ *
58
+ * @param {object} fontkit the build ntk carries
59
+ */
60
+ export function useNativeBrotli(fontkit) {
61
+ const own = fontkit.setBrotliDecompressor(decompress);
62
+
63
+ function decompress(buffer, size) {
64
+ const z = nativeBrotli();
65
+ if (!z) return own(buffer, size);
66
+ let bytes;
67
+ try {
68
+ bytes = z.brotliDecompressSync(buffer, { maxOutputLength: Math.max(size, 1) });
69
+ } catch (err) {
70
+ if (err?.code !== 'ERR_BUFFER_TOO_LARGE') throw err;
71
+ throw new RangeError(`it holds more than the ${size} bytes its table directory gives`, {
72
+ cause: err,
73
+ });
74
+ }
75
+ // A plain Uint8Array, as brotli.js returns, not zlib's Buffer: a Buffer's
76
+ // slice() is a view, and what is read out of this expects a copy —
77
+ // ./sfnt.js rewrites `head` in the copy it slices.
78
+ return new Uint8Array(bytes.buffer, bytes.byteOffset, bytes.length);
79
+ }
80
+ }
81
+
82
+ /**
83
+ * `fk`, with its font data decompressed now if it is a WOFF2, so that a
84
+ * damaged file is an error naming it rather than a font with no tables.
85
+ *
86
+ * @param {object} fk a fontkit font
87
+ * @param {string} [where] the file it was read from
88
+ * @returns {object} `fk`
89
+ */
90
+ export function opened(fk, where) {
91
+ if (fk?.type !== 'WOFF2' || typeof fk._decompress !== 'function') return fk;
92
+ try {
93
+ fk._decompress();
94
+ } catch (err) {
95
+ throw new Error(
96
+ `${where ? `${where}: ` : ''}${err.message} — the file is damaged or cut short; ` +
97
+ 'browsers reject it too.',
98
+ { cause: err }
99
+ );
100
+ }
101
+ return fk;
102
+ }
package/lib/trapezoid.js CHANGED
@@ -1,13 +1,25 @@
1
1
  // Trapezoidal decomposition of flattened closed polygons (non-zero winding
2
2
  // by default, even-odd optionally), producing XRender AddTraps data.
3
3
  //
4
- // A horizontal slab sweep: slab boundaries are the sorted unique vertex y
5
- // coordinates, so edges never cross inside a slab (self-intersecting input —
6
- // e.g. overlapping composite-glyph contours — degrades gracefully to a
7
- // near-correct fill instead of failing). Spans where the winding number is
8
- // non-zero become trapezoids; a span whose left/right edges continue through
9
- // consecutive slabs is merged into a single tall trapezoid, which is what
10
- // keeps the output at roughly one trapezoid per outline edge.
4
+ // A horizontal slab sweep. Slab boundaries are the sorted unique vertex y
5
+ // coordinates, and where two edges cross inside a slab the slab is split at
6
+ // the crossing, so that within every slab the active edges keep one
7
+ // left-to-right order from top to bottom. Spans between them are then true
8
+ // trapezoids, and self-intersecting input — a pentagram, two crossed bars,
9
+ // overlapping composite-glyph contours — is filled exactly by its rule.
10
+ // Spans where the rule says "inside" become trapezoids; a span whose
11
+ // left/right edges continue through consecutive slabs is merged into a
12
+ // single tall trapezoid, which is what keeps the output at roughly one
13
+ // trapezoid per outline edge (plus a few per crossing).
14
+ //
15
+ // Crossings are found the way a Bentley-Ottmann sweep finds them: the first
16
+ // change of order below a line is always between two edges adjacent on it,
17
+ // so each step takes the earliest crossing of an adjacent pair whose order
18
+ // is reversed at the slab's bottom, cuts there and swaps the pair. Every
19
+ // swap removes one inversion of the bottom order, so the loop ends however
20
+ // the floats round. Differences within a hair of the input's magnitude —
21
+ // collinear edges, crossings right at a slab's top or bottom — are rounding,
22
+ // not geometry: they cause no split and cut no sliver.
11
23
  //
12
24
  // Output is the flat number list node-x11's Render.AddTraps expects:
13
25
  // 6 values per trapezoid — top spanfix (left x, right x, y) then bottom
@@ -26,6 +38,8 @@ export function trapezoidize(polys, dx = 0, dy = 0, out = [], rule = 'nonzero')
26
38
  // collect non-horizontal edges, normalized to y0 < y1 with winding dir
27
39
  const edges = [];
28
40
  const ys = [];
41
+ // the largest coordinate magnitude, which sets the rounding noise
42
+ let reach = 1;
29
43
  for (const poly of polys) {
30
44
  const n = poly.length / 2;
31
45
  for (let i = 0; i < n; ++i) {
@@ -35,15 +49,22 @@ export function trapezoidize(polys, dx = 0, dy = 0, out = [], rule = 'nonzero')
35
49
  const bx = poly[j * 2] + dx;
36
50
  const by = poly[j * 2 + 1] + dy;
37
51
  if (ay === by) continue;
52
+ const slope = (bx - ax) / (by - ay);
38
53
  edges.push(
39
54
  ay < by
40
- ? { x0: ax, y0: ay, x1: bx, y1: by, dir: 1, xa: 0, xb: 0 }
41
- : { x0: bx, y0: by, x1: ax, y1: ay, dir: -1, xa: 0, xb: 0 }
55
+ ? { x0: ax, y0: ay, y1: by, slope, dir: 1, xt: 0, xb: 0, xc: 0 }
56
+ : { x0: bx, y0: by, y1: ay, slope, dir: -1, xt: 0, xb: 0, xc: 0 }
42
57
  );
43
58
  ys.push(ay, by);
59
+ const m = Math.max(Math.abs(ax), Math.abs(ay), Math.abs(bx), Math.abs(by));
60
+ if (m > reach) reach = m;
44
61
  }
45
62
  }
46
63
  if (edges.length === 0) return out;
64
+ // ~256 ulps of the largest coordinate: far above what evaluating an edge
65
+ // at a height rounds by, far below a 16.16 fixed-point step at any
66
+ // coordinate that fits one
67
+ const eps = reach * 2 ** -44;
47
68
 
48
69
  ys.sort((a, b) => a - b);
49
70
  edges.sort((a, b) => a.y0 - b.y0);
@@ -72,52 +93,97 @@ export function trapezoidize(polys, dx = 0, dy = 0, out = [], rule = 'nonzero')
72
93
  continue;
73
94
  }
74
95
 
75
- // x at slab top/bottom for each active edge; sort left-to-right
96
+ // x at slab top/bottom for each active edge; sort left-to-right just
97
+ // below the top (edges leaving one point go by where they are headed)
76
98
  for (const e of active) {
77
- const inv = (e.x1 - e.x0) / (e.y1 - e.y0);
78
- e.xa = e.x0 + (ya - e.y0) * inv;
79
- e.xb = e.x0 + (yb - e.y0) * inv;
99
+ e.xt = e.x0 + (ya - e.y0) * e.slope;
100
+ e.xb = e.x0 + (yb - e.y0) * e.slope;
80
101
  }
81
- active.sort((a, b) => a.xa + a.xb - (b.xa + b.xb));
102
+ active.sort((a, b) => a.xt - b.xt || a.xb - b.xb);
82
103
 
83
- // emit a span per maximal interior interval; interiority is decided by
84
- // the fill rule (non-zero winding, or crossing parity for even-odd)
85
- const spans = [];
86
- let winding = 0;
87
- let crossings = 0;
88
- let left = null;
89
- for (const e of active) {
90
- const wasInside = evenodd ? (crossings & 1) === 1 : winding !== 0;
91
- winding += e.dir;
92
- crossings++;
93
- const isInside = evenodd ? (crossings & 1) === 1 : winding !== 0;
94
- if (!wasInside && isInside) {
95
- left = e;
96
- } else if (wasInside && !isInside && left) {
97
- // merge with a span from the previous slab bounded by the same edges
98
- let merged = false;
99
- for (const p of prevSpans) {
100
- if (p.l === left && p.r === e && out[p.at + 5] === ya) {
101
- out[p.at + 3] = left.xb;
102
- out[p.at + 4] = e.xb;
103
- out[p.at + 5] = yb;
104
- spans.push(p);
105
- merged = true;
106
- break;
107
- }
104
+ // cut the slab at each crossing, top to bottom; `y` is where the part
105
+ // still to emit starts, and `xt` each edge's x there
106
+ let y = ya;
107
+ for (;;) {
108
+ let yc = yb;
109
+ let k = -1;
110
+ for (let i = 0; i + 1 < active.length; ++i) {
111
+ const a = active[i];
112
+ const b = active[i + 1];
113
+ // how far `a` ends up right of `b`, and how far left of it it starts
114
+ const over = a.xb - b.xb;
115
+ if (!(over > eps)) continue;
116
+ const gap = b.xt - a.xt;
117
+ const at = gap > 0 ? y + (yb - y) * (gap / (gap + over)) : y;
118
+ if (at < yc) {
119
+ yc = at;
120
+ k = i;
108
121
  }
109
- if (!merged && (e.xa > left.xa || e.xb > left.xb)) {
110
- spans.push({ l: left, r: e, at: out.length });
111
- out.push(left.xa, e.xa, ya, left.xb, e.xb, yb);
112
- }
113
- left = null;
114
122
  }
123
+ if (k < 0 || yc >= yb - eps) {
124
+ prevSpans = emitSpans(active, y, yb, true, evenodd, prevSpans, out);
125
+ break;
126
+ }
127
+ if (yc > y + eps) {
128
+ for (const e of active) e.xc = e.x0 + (yc - e.y0) * e.slope;
129
+ prevSpans = emitSpans(active, y, yc, false, evenodd, prevSpans, out);
130
+ for (const e of active) e.xt = e.xc;
131
+ y = yc;
132
+ }
133
+ const a = active[k];
134
+ active[k] = active[k + 1];
135
+ active[k + 1] = a;
115
136
  }
116
- prevSpans = spans;
117
137
  }
118
138
  return out;
119
139
  }
120
140
 
141
+ /**
142
+ * Emit a span per maximal interior interval of the slab `ya`..`yb`;
143
+ * interiority is decided by the fill rule (non-zero winding, or crossing
144
+ * parity for even-odd). Each edge is at `xt` at the top, and at the bottom
145
+ * at `xb` when this is the `last` part of its vertex slab, else at `xc`. A
146
+ * span bounded by the same two edges as one ending at `ya` extends that
147
+ * trapezoid instead.
148
+ * @returns the spans, for the next slab to merge with
149
+ */
150
+ function emitSpans(active, ya, yb, last, evenodd, prevSpans, out) {
151
+ const spans = [];
152
+ let winding = 0;
153
+ let crossings = 0;
154
+ let left = null;
155
+ for (const e of active) {
156
+ const wasInside = evenodd ? (crossings & 1) === 1 : winding !== 0;
157
+ winding += e.dir;
158
+ crossings++;
159
+ const isInside = evenodd ? (crossings & 1) === 1 : winding !== 0;
160
+ if (!wasInside && isInside) {
161
+ left = e;
162
+ } else if (wasInside && !isInside && left) {
163
+ const lb = last ? left.xb : left.xc;
164
+ const rb = last ? e.xb : e.xc;
165
+ // merge with a span from the previous slab bounded by the same edges
166
+ let merged = false;
167
+ for (const p of prevSpans) {
168
+ if (p.l === left && p.r === e && out[p.at + 5] === ya) {
169
+ out[p.at + 3] = lb;
170
+ out[p.at + 4] = rb;
171
+ out[p.at + 5] = yb;
172
+ spans.push(p);
173
+ merged = true;
174
+ break;
175
+ }
176
+ }
177
+ if (!merged && (e.xt > left.xt || rb > lb)) {
178
+ spans.push({ l: left, r: e, at: out.length });
179
+ out.push(left.xt, e.xt, ya, lb, rb, yb);
180
+ }
181
+ left = null;
182
+ }
183
+ }
184
+ return spans;
185
+ }
186
+
121
187
  /** area covered by a trapezoid list (useful for tests/diagnostics) */
122
188
  export function trapArea(traps) {
123
189
  let area = 0;