ntk 6.6.0 → 6.6.1

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Files changed (2) hide show
  1. package/lib/window.js +68 -4
  2. package/package.json +1 -1
package/lib/window.js CHANGED
@@ -348,6 +348,9 @@ export default class Window extends Drawable {
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  this._foreign = !!args.id;
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  this._backingOptOut = args.backingStore === false;
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  this._backing = null;
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+ // What the backing store clears to, and the window attribute it mirrors.
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+ // Undefined means "nothing was asked for" — see _clearColour.
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+ this._clearPixel = args.backgroundPixel;
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  this._dirty = false;
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  this._presentPending = false;
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@@ -696,9 +699,60 @@ export default class Window extends Drawable {
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  });
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  }
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+ /**
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+ * The pixel the backing store's unpainted area is cleared to.
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+ *
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+ * A pixmap's contents start *undefined* — whatever was in that memory — so
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+ * something has to be written before it can be presented, and the same goes
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+ * for the region a grow adds. What that something is follows the window's
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+ * own `backgroundPixel`, which is exactly what the server would paint into
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+ * exposed area on a window with no backing store. Without one: transparent
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+ * for a depth-32 ARGB window, and the screen's white otherwise.
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+ */
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+ _clearColour() {
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+ if (this._clearPixel !== undefined) return this._clearPixel;
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+ const depth = this.depth || this.display.screen[0].root_depth;
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+ return depth === 32 ? 0 : this.display.screen[0].white_pixel;
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+ }
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+
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+ /**
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+ * The window's background colour, as an X pixel value.
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+ *
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+ * A double-buffered window has two of them and they have to agree: the X
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+ * window attribute the server paints into exposed area, and the colour the
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+ * backing store clears to. Setting one and not the other is why a resize
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+ * could show white on a window that draws itself dark.
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+ *
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+ * The backing store's *headroom* — the area a future grow will expand
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+ * into, which by definition holds nothing yet — is recoloured too, so a
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+ * later resize does not expose the previous colour.
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+ */
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+ setBackgroundPixel(pixel) {
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+ this._clearPixel = pixel;
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+ if (this._destroyed) return this;
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+ if (this._clearGc) this.X.ChangeGC(this._clearGc, { foreground: pixel });
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+ if (!this._foreign) {
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+ this.X.ChangeWindowAttributes(this.id, { backgroundPixel: pixel }, () => {});
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+ }
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+ const backing = this._backing;
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+ if (backing && this._clearGc) {
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+ const rects = [];
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+ if (backing.width > this.width) {
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+ rects.push(this.width, 0, backing.width - this.width, backing.height);
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+ }
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+ if (backing.height > this.height) {
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+ rects.push(0, this.height, this.width, backing.height - this.height);
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+ }
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+ if (rects.length) this.X.PolyFillRectangle(backing.id, this._clearGc, rects);
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+ }
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+ return this;
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+ }
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+
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  // grow-only backing pixmap (re)allocation, with headroom (see
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- // BACKING_GRANULARITY); new area is cleared to the window's background
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- // (white for opaque windows, fully transparent for depth-32 ARGB ones)
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+ // BACKING_GRANULARITY). What is already drawn is carried across and only
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+ // the region the grow adds is cleared (see _clearColour) — clearing the
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+ // whole pixmap made the *entire* window flash the clear colour between a
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+ // resize and the redraw, not just the new strip.
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  _allocBacking(w, h) {
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  const cur = this._backing;
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  if (cur && cur.width >= w && cur.height >= h) return;
@@ -715,11 +769,21 @@ export default class Window extends Drawable {
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  if (!this._clearGc) {
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  this._clearGc = this.X.AllocID();
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  this.X.CreateGC(this._clearGc, pixmap.id, {
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- foreground: depth === 32 ? 0 : this.display.screen[0].white_pixel,
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+ foreground: this._clearColour(),
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  graphicsExposures: 0
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  });
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  }
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- this.X.PolyFillRectangle(pixmap.id, this._clearGc, [0, 0, newW, newH]);
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+ if (cur) {
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+ // The new pixmap is strictly larger, so the old content lands at the
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+ // same coordinates and only the L-shaped remainder is new.
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+ this.X.CopyArea(cur.id, pixmap.id, this._clearGc, 0, 0, 0, 0, cur.width, cur.height);
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+ const rects = [];
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+ if (newW > cur.width) rects.push(cur.width, 0, newW - cur.width, newH);
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+ if (newH > cur.height) rects.push(0, cur.height, cur.width, newH - cur.height);
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+ if (rects.length) this.X.PolyFillRectangle(pixmap.id, this._clearGc, rects);
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+ } else {
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+ this.X.PolyFillRectangle(pixmap.id, this._clearGc, [0, 0, newW, newH]);
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+ }
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  if (cur) cur.destroy();
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  this._backing = pixmap;
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  this._backingValid = false;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "ntk",
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- "version": "6.6.0",
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+ "version": "6.6.1",
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  "description": "Desktop UI toolkit for X11 with canvas-like 2d and OpenGL rendering",
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  "author": "Andrey Sidorov <sidorares@yandex.ru>",
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  "license": "MIT",