nothumanallowed 13.5.8 → 13.5.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/src/constants.mjs +1 -1
- package/src/services/web-ui.mjs +157 -106
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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"name": "nothumanallowed",
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-
"version": "13.5.
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+
"version": "13.5.9",
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"description": "NotHumanAllowed — 38 AI agents, 80 tools, Studio (visual agentic workflows). Email, calendar, browser automation, screen capture, canvas, cron/heartbeat, Alexandria E2E messaging, GitHub, Notion, Slack, voice chat, free AI (Liara), 28 languages. Zero-dependency CLI.",
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5
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"type": "module",
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"bin": {
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package/src/constants.mjs
CHANGED
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@@ -5,7 +5,7 @@ import { fileURLToPath } from 'url';
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const __filename = fileURLToPath(import.meta.url);
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const __dirname = path.dirname(__filename);
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8
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-
export const VERSION = '13.5.
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8
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export const VERSION = '13.5.9';
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export const BASE_URL = 'https://nothumanallowed.com/cli';
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export const API_BASE = 'https://nothumanallowed.com/api/v1';
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11
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package/src/services/web-ui.mjs
CHANGED
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@@ -3310,6 +3310,7 @@ var studioState = {
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var studioAbortController = null;
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var parlActiveAgent = null; // active agent label during parliament streaming
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var parlDoneAgents = {}; // set of completed agent labels during parliament
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3313
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var _parlPersistHtml = null; // persists parliament block HTML across tab navigations
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function stopStudio() {
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if (!studioState.running) return;
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@@ -3624,10 +3625,10 @@ function officeRoomDecor() {
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3624
3625
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// Projects grid positions onto an isometric plane.
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3625
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// iso(col, row) → {x, y} pixel coordinates in the scene container.
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// Characters are positioned with position:absolute, scale by row for depth.
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3627
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-
var ISO_TILE_W =
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3628
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var ISO_TILE_H =
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3629
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var ISO_ORIGIN_X =
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var ISO_ORIGIN_Y =
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var ISO_TILE_W = 80;
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var ISO_TILE_H = 40;
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var ISO_ORIGIN_X = 500;
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var ISO_ORIGIN_Y = 80;
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function isoProject(col, row) {
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return {
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x: ISO_ORIGIN_X + (col - row) * (ISO_TILE_W / 2),
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@@ -3635,118 +3636,148 @@ function isoProject(col, row) {
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};
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}
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3638
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-
// Full bright office scene SVG background
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3639
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// Full bright office scene — wide SVG background (1000x560)
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function isoFloorSvg(cols, rows) {
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var
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var out = \x27<svg viewBox="0 0 \x27+
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-
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3643
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// ──
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out += \x27<
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-
out += \x27<
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-
out += \x27<
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out += \x27<
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3648
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-
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out += \x27
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-
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// ──
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3652
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//
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-
out += \x27<polygon points="
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-
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out += \x27<
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-
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out += \x27<
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-
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out += \x27<
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-
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-
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//
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out += \x27<polygon points="
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-
out += \x27<polygon points="
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out += \x27<line x1="
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out += \x27<line x1="
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-
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-
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out += \x27<polygon points="
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out += \x27<polygon points="
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-
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-
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out += \x27<polygon points="
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out += \x27<polygon points="
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out += \x27<
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-
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out += \x27<
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out += \x27<
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-
out += \x27<
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-
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-
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-
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out += \x27<
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-
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-
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-
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out += \x27<
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out += \x27<
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out += \x27<
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out += \x27<
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-
out += \x27<
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-
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//
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-
out += \x27<
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-
out += \x27<
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-
out += \x27<ellipse cx="
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-
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-
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-
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+
var W = 1000; var H = 560;
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var out = \x27<svg viewBox="0 0 \x27+W+\x27 \x27+H+\x27" width="\x27+W+\x27" height="\x27+H+\x27" xmlns="http://www.w3.org/2000/svg" style="position:absolute;top:0;left:0;pointer-events:none;z-index:0">\x27;
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3643
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3644
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// ── DEFS ────────────────────────────────────────────────────────────
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3645
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out += \x27<defs>\x27;
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out += \x27<filter id="bGlow" x="-50%" y="-50%" width="200%" height="200%"><feGaussianBlur stdDeviation="6" result="b"/><feMerge><feMergeNode in="b"/><feMergeNode in="SourceGraphic"/></feMerge></filter>\x27;
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out += \x27<radialGradient id="lampGlow" cx="50%" cy="20%" r="70%"><stop offset="0%" stop-color="rgba(255,248,200,.28)"/><stop offset="100%" stop-color="rgba(255,248,200,0)"/></radialGradient>\x27;
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out += \x27<linearGradient id="wallL" x1="0" y1="0" x2="1" y2="0"><stop offset="0%" stop-color="#f8f6f0"/><stop offset="100%" stop-color="#ede9e0"/></linearGradient>\x27;
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out += \x27<linearGradient id="wallR" x1="0" y1="0" x2="1" y2="0"><stop offset="0%" stop-color="#e8e4dc"/><stop offset="100%" stop-color="#ddd8ce"/></linearGradient>\x27;
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out += \x27</defs>\x27;
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3651
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+
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3652
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// ── WALLS ────────────────────────────────────────────────────────────
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3653
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// Left wall (back-left)
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3654
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out += \x27<polygon points="0,200 500,40 500,280 0,440" fill="url(#wallL)"/>\x27;
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3655
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// Right wall (back-right)
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out += \x27<polygon points="500,40 1000,200 1000,440 500,280" fill="url(#wallR)"/>\x27;
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// Wall top ridge
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out += \x27<line x1="0" y1="200" x2="500" y2="40" stroke="#c8c0b0" stroke-width="2"/>\x27;
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out += \x27<line x1="500" y1="40" x2="1000" y2="200" stroke="#bbb0a0" stroke-width="2"/>\x27;
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out += \x27<line x1="500" y1="40" x2="500" y2="280" stroke="#c0b8a8" stroke-width="1.5"/>\x27;
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3661
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// ── WINDOWS on left wall — 3 evenly spaced ──────────────────────────
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3663
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// Helper: window at left-wall position (xL,yTop)→(xR,yTop-slope)
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// Left wall goes from (0,200)→(500,40), slope = -160/500 per x
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// Window 1
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out += \x27<polygon points="60,232 160,206 160,272 60,300" fill="#ceeaff" stroke="#90bcd8" stroke-width="1.5"/>\x27;
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out += \x27<polygon points="60,232 160,206 160,213 60,239" fill="#a8d8f8" opacity=".6"/>\x27;
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out += \x27<line x1="60" y1="266" x2="160" y2="239" stroke="#90bcd8" stroke-width="1"/>\x27;
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out += \x27<line x1="110" y1="219" x2="110" y2="286" stroke="#90bcd8" stroke-width="1"/>\x27;
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out += \x27<polygon points="60,232 160,206 160,272 60,300" fill="rgba(180,220,255,.1)"/>\x27;
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// Window 2
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out += \x27<polygon points="200,178 300,152 300,218 200,246" fill="#ceeaff" stroke="#90bcd8" stroke-width="1.5"/>\x27;
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out += \x27<polygon points="200,178 300,152 300,159 200,185" fill="#a8d8f8" opacity=".6"/>\x27;
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out += \x27<line x1="200" y1="212" x2="300" y2="185" stroke="#90bcd8" stroke-width="1"/>\x27;
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out += \x27<line x1="250" y1="165" x2="250" y2="232" stroke="#90bcd8" stroke-width="1"/>\x27;
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out += \x27<polygon points="200,178 300,152 300,218 200,246" fill="rgba(180,220,255,.1)"/>\x27;
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// Window 3
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3678
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out += \x27<polygon points="340,126 440,100 440,166 340,192" fill="#ceeaff" stroke="#90bcd8" stroke-width="1.5"/>\x27;
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3679
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out += \x27<polygon points="340,126 440,100 440,107 340,133" fill="#a8d8f8" opacity=".6"/>\x27;
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+
out += \x27<line x1="340" y1="159" x2="440" y2="133" stroke="#90bcd8" stroke-width="1"/>\x27;
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out += \x27<line x1="390" y1="113" x2="390" y2="179" stroke="#90bcd8" stroke-width="1"/>\x27;
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+
out += \x27<polygon points="340,126 440,100 440,166 340,192" fill="rgba(180,220,255,.1)"/>\x27;
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3683
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+
// Sun shafts
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3684
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+
out += \x27<polygon points="80,300 160,272 190,540 110,560" fill="rgba(255,248,200,.07)"/>\x27;
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+
out += \x27<polygon points="215,246 300,218 320,540 235,560" fill="rgba(255,248,200,.06)"/>\x27;
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out += \x27<polygon points="352,192 440,166 455,540 367,560" fill="rgba(255,248,200,.05)"/>\x27;
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3687
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+
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+
// ── PAINTING on left wall (between W2 and W3) ────────────────────────
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+
out += \x27<polygon points="463,112 490,104 490,132 463,140" fill="#e8e2d8" stroke="#c0b090" stroke-width="1.5"/>\x27;
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out += \x27<polygon points="466,114 488,107 488,130 466,137" fill="#5080b0"/>\x27;
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out += \x27<polygon points="469,116 488,110 488,120 469,123" fill="#7aa0c8"/>\x27;
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out += \x27<ellipse cx="478" cy="120" rx="5" ry="4" fill="#fff" opacity=".35"/>\x27;
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3693
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+
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3694
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+
// ── PLANT right wall corner ─────────────────────────────────────────
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3695
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+
out += \x27<ellipse cx="920" cy="360" rx="14" ry="7" fill="#2d5018" opacity=".6"/>\x27;
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+
out += \x27<rect x="912" y="348" width="14" height="14" rx="3" fill="#7a4a20"/>\x27;
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+
out += \x27<path d="M919 348 C912 328 900 312 905 300 C910 290 919 300 919 348" fill="#3a8020"/>\x27;
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+
out += \x27<path d="M919 348 C926 328 938 315 933 302 C928 292 919 303 919 348" fill="#4a9228"/>\x27;
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3699
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+
out += \x27<path d="M919 342 C908 332 900 322 902 312" stroke="#3a8020" stroke-width="2.5" fill="none" stroke-linecap="round"/>\x27;
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3700
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+
out += \x27<path d="M919 336 C930 326 938 318 936 306" stroke="#4a9228" stroke-width="2.5" fill="none" stroke-linecap="round"/>\x27;
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3701
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+
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3702
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+
// ── CHANDELIER ────────────────────────────────────────────────────────
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3703
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+
out += \x27<line x1="500" y1="0" x2="500" y2="30" stroke="#aaa" stroke-width="3"/>\x27;
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3704
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+
out += \x27<ellipse cx="500" cy="30" rx="38" ry="11" fill="#d8c870" stroke="#b8a850" stroke-width="2"/>\x27;
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3705
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+
out += \x27<ellipse cx="500" cy="36" rx="30" ry="8" fill="#ece090"/>\x27;
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3706
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+
out += \x27<line x1="478" y1="36" x2="478" y2="46" stroke="#aaa" stroke-width="1.2"/>\x27;
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+
out += \x27<line x1="500" y1="36" x2="500" y2="42" stroke="#aaa" stroke-width="1.2"/>\x27;
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+
out += \x27<line x1="522" y1="36" x2="522" y2="46" stroke="#aaa" stroke-width="1.2"/>\x27;
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+
out += \x27<circle cx="478" cy="50" r="8" fill="#fffbe0" filter="url(#bGlow)"/>\x27;
|
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3710
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+
out += \x27<circle cx="500" cy="46" r="10" fill="#fffbe0" filter="url(#bGlow)"/>\x27;
|
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3711
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+
out += \x27<circle cx="522" cy="50" r="8" fill="#fffbe0" filter="url(#bGlow)"/>\x27;
|
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3712
|
+
// Light glow on scene
|
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3713
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+
out += \x27<ellipse cx="500" cy="320" rx="360" ry="220" fill="url(#lampGlow)"/>\x27;
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3714
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+
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3715
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+
// ── PARQUET FLOOR ──────────────────────────────────────────────────────
|
|
3716
|
+
var plankCols = [\x27#c8924a\x27,\x27#b8823c\x27,\x27#d4a055\x27,\x27#be9248\x27,\x27#a87838\x27];
|
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3710
3717
|
for (var r2 = 0; r2 < rows; r2++) {
|
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3711
3718
|
for (var c2 = 0; c2 < cols; c2++) {
|
|
3712
3719
|
var pp = isoProject(c2, r2);
|
|
3713
|
-
var ptx = pp.x; var pty = pp.y +
|
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3714
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-
var
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3715
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-
var
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3716
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-
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3717
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-
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3718
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-
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3719
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-
out += \x27<line x1="\x27+(ptx-PLANK_W/2+4)+\x27" y1="\x27+(pty+PLANK_H/2)+\x27" x2="\x27+(ptx+PLANK_W/2-4)+\x27" y2="\x27+(pty+PLANK_H/2)+\x27" stroke="rgba(0,0,0,.06)" stroke-width=".5"/>\x27;
|
|
3720
|
+
var ptx = pp.x; var pty = pp.y + 120;
|
|
3721
|
+
var pFill = plankCols[(r2*3+c2) % plankCols.length];
|
|
3722
|
+
var ppts = ptx+\x27,\x27+pty+\x27 \x27+(ptx+ISO_TILE_W/2)+\x27,\x27+(pty+ISO_TILE_H/2)+\x27 \x27+ptx+\x27,\x27+(pty+ISO_TILE_H)+\x27 \x27+(ptx-ISO_TILE_W/2)+\x27,\x27+(pty+ISO_TILE_H/2);
|
|
3723
|
+
out += \x27<polygon points="\x27+ppts+\x27" fill="\x27+pFill+\x27" stroke="#906820" stroke-width=".8"/>\x27;
|
|
3724
|
+
// long grain line along the plank
|
|
3725
|
+
out += \x27<line x1="\x27+(ptx-ISO_TILE_W/2+5)+\x27" y1="\x27+(pty+ISO_TILE_H/2)+\x27" x2="\x27+(ptx+ISO_TILE_W/2-5)+\x27" y2="\x27+(pty+ISO_TILE_H/2)+\x27" stroke="rgba(0,0,0,.08)" stroke-width=".6"/>\x27;
|
|
3720
3726
|
}
|
|
3721
3727
|
}
|
|
3722
|
-
|
|
3723
|
-
out += \x27<ellipse cx="320" cy="220" rx="90" ry="30" fill="rgba(255,250,200,.08)"/>\x27;
|
|
3728
|
+
out += \x27<ellipse cx="500" cy="380" rx="120" ry="40" fill="rgba(255,248,200,.1)"/>\x27;
|
|
3724
3729
|
|
|
3725
3730
|
out += \x27</svg>\x27;
|
|
3726
3731
|
return out;
|
|
3727
3732
|
}
|
|
3728
|
-
|
|
3733
|
+
|
|
3734
|
+
// Isometric desk — proper 3D look: flat top surface + two visible faces + monitor + keyboard
|
|
3729
3735
|
function isoDeskSvg(x, y, accentColor) {
|
|
3730
3736
|
var ac = accentColor || \x27#888\x27;
|
|
3731
|
-
var
|
|
3732
|
-
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3733
|
-
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3734
|
-
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3735
|
-
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3736
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-
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3737
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-
|
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3738
|
-
\x27<
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3739
|
-
|
|
3740
|
-
\x27<
|
|
3741
|
-
|
|
3742
|
-
|
|
3743
|
-
|
|
3744
|
-
|
|
3745
|
-
\x27<
|
|
3746
|
-
|
|
3747
|
-
\x27<line x1="
|
|
3748
|
-
|
|
3749
|
-
\x27<
|
|
3737
|
+
var isDone = ac === \x27#22c55e\x27;
|
|
3738
|
+
var isActive = ac === \x27#6366f1\x27;
|
|
3739
|
+
var screenFill = isDone ? \x27#0a2010\x27 : (isActive ? \x27#0d102a\x27 : \x27#111828\x27);
|
|
3740
|
+
var screenGlow = isDone ? \x27#22c55e\x27 : (isActive ? \x27#818cf8\x27 : \x27#4466aa\x27);
|
|
3741
|
+
// Desk is 90x56 viewBox — wide enough to look like a real desk
|
|
3742
|
+
return \x27<svg viewBox="0 0 90 56" width="90" height="56" xmlns="http://www.w3.org/2000/svg" style="position:absolute;left:\x27+(x-45)+\x27px;top:\x27+(y+4)+\x27px;z-index:\x27+(Math.round(y))+\x27;pointer-events:none">\x27+
|
|
3743
|
+
// ── DESK LEGS (4 corners, visible as small rectangles) ──
|
|
3744
|
+
\x27<rect x="14" y="42" width="5" height="10" rx="1" fill="#8a5c20"/>\x27+
|
|
3745
|
+
\x27<rect x="56" y="47" width="5" height="8" rx="1" fill="#8a5c20"/>\x27+
|
|
3746
|
+
\x27<rect x="70" y="40" width="5" height="8" rx="1" fill="#7a4e18"/>\x27+
|
|
3747
|
+
\x27<rect x="28" y="36" width="5" height="8" rx="1" fill="#7a4e18"/>\x27+
|
|
3748
|
+
// ── DESK TOP SURFACE (iso diamond) ──
|
|
3749
|
+
\x27<polygon points="45,4 78,21 45,38 12,21" fill="#d4a448" stroke="#b88830" stroke-width="1.2"/>\x27+
|
|
3750
|
+
// wood grain on top
|
|
3751
|
+
\x27<line x1="28" y1="21" x2="62" y2="12" stroke="rgba(0,0,0,.09)" stroke-width=".9"/>\x27+
|
|
3752
|
+
\x27<line x1="24" y1="26" x2="58" y2="17" stroke="rgba(0,0,0,.07)" stroke-width=".9"/>\x27+
|
|
3753
|
+
\x27<line x1="32" y1="17" x2="66" y2="8" stroke="rgba(0,0,0,.06)" stroke-width=".7"/>\x27+
|
|
3754
|
+
// shine
|
|
3755
|
+
\x27<polygon points="45,4 78,21 74,23 45,8 16,23 12,21" fill="rgba(255,255,255,.12)"/>\x27+
|
|
3756
|
+
// ── RIGHT FACE ──
|
|
3757
|
+
\x27<polygon points="78,21 78,36 45,53 45,38" fill="#a87028" stroke="#906018" stroke-width=".8"/>\x27+
|
|
3758
|
+
// ── LEFT FACE ──
|
|
3759
|
+
\x27<polygon points="12,21 45,38 45,53 12,36" fill="#c08838" stroke="#a07028" stroke-width=".8"/>\x27+
|
|
3760
|
+
// ── MONITOR — proper isometric screen ──
|
|
3761
|
+
// Stand
|
|
3762
|
+
\x27<polygon points="54,14 62,18 62,22 54,18" fill="#555" stroke="#333" stroke-width=".6"/>\x27+
|
|
3763
|
+
// Screen back
|
|
3764
|
+
\x27<polygon points="54,4 72,12 72,24 54,16" fill="#2a2a3a" stroke="#222" stroke-width=".8"/>\x27+
|
|
3765
|
+
// Screen front (bezel)
|
|
3766
|
+
\x27<polygon points="55,5 71,13 71,23 55,15" fill="#1a1a28"/>\x27+
|
|
3767
|
+
// Screen content
|
|
3768
|
+
\x27<polygon points="57,7 69,13 69,21 57,15" fill="\x27+screenFill+\x27"/>\x27+
|
|
3769
|
+
\x27<line x1="58" y1="10" x2="68" y2="14" stroke="\x27+screenGlow+\x27" stroke-width="1" opacity=".9"/>\x27+
|
|
3770
|
+
\x27<line x1="58" y1="13" x2="67" y2="17" stroke="\x27+screenGlow+\x27" stroke-width=".9" opacity=".6"/>\x27+
|
|
3771
|
+
\x27<line x1="58" y1="16" x2="66" y2="19" stroke="\x27+screenGlow+\x27" stroke-width=".8" opacity=".4"/>\x27+
|
|
3772
|
+
// ── KEYBOARD ──
|
|
3773
|
+
\x27<polygon points="24,25 44,32 40,36 20,29" fill="#ddd" stroke="#bbb" stroke-width=".6"/>\x27+
|
|
3774
|
+
\x27<line x1="24" y1="28" x2="44" y2="34" stroke="#aaa" stroke-width=".5"/>\x27+
|
|
3775
|
+
\x27<line x1="28" y1="26" x2="28" y2="30" stroke="#aaa" stroke-width=".4"/>\x27+
|
|
3776
|
+
\x27<line x1="33" y1="28" x2="33" y2="32" stroke="#aaa" stroke-width=".4"/>\x27+
|
|
3777
|
+
\x27<line x1="38" y1="30" x2="38" y2="34" stroke="#aaa" stroke-width=".4"/>\x27+
|
|
3778
|
+
// ── PAPERS on desk ──
|
|
3779
|
+
\x27<polygon points="14,24 28,29 25,34 11,29" fill="#f8f6ee" stroke="#ddd" stroke-width=".6" transform="rotate(-6 20 29)"/>\x27+
|
|
3780
|
+
\x27<polygon points="15,23 29,28 26,33 12,28" fill="#fff" stroke="#eee" stroke-width=".5" transform="rotate(-3 21 28)"/>\x27+
|
|
3750
3781
|
\x27</svg>\x27;
|
|
3751
3782
|
}
|
|
3752
3783
|
// Isometric JRPG sprite character — top-down 3/4 perspective, Pokemon-style
|
|
@@ -4438,8 +4469,9 @@ async function runStudio() {
|
|
|
4438
4469
|
// Keep attachmentContext — it was loaded before hitting Run
|
|
4439
4470
|
parlActiveAgent = null;
|
|
4440
4471
|
parlDoneAgents = {};
|
|
4472
|
+
_parlPersistHtml = null; // clear persisted parliament for fresh run
|
|
4441
4473
|
var parlBlockEl = document.getElementById('studioParliamentBlock');
|
|
4442
|
-
if (parlBlockEl) parlBlockEl.style.display = 'none';
|
|
4474
|
+
if (parlBlockEl) { parlBlockEl.innerHTML = ''; parlBlockEl.style.display = 'none'; }
|
|
4443
4475
|
renderStudioNodes();
|
|
4444
4476
|
renderStudioLog();
|
|
4445
4477
|
renderStudioResult();
|
|
@@ -5248,6 +5280,9 @@ async function runStudio() {
|
|
|
5248
5280
|
flyingDocHtml += \x27</div>\x27;
|
|
5249
5281
|
}
|
|
5250
5282
|
|
|
5283
|
+
// Persist across tab navigations (snapshot — animations won\x27t replay but structure is preserved)
|
|
5284
|
+
if (pb.innerHTML && pb.innerHTML.length < 60000) { _parlPersistHtml = pb.innerHTML; }
|
|
5285
|
+
|
|
5251
5286
|
}
|
|
5252
5287
|
|
|
5253
5288
|
// Show initial R1 block and scroll into view
|
|
@@ -5414,6 +5449,7 @@ async function runStudio() {
|
|
|
5414
5449
|
}
|
|
5415
5450
|
}
|
|
5416
5451
|
if (parlFinal && parlFinal.style.display !== 'none' && parlFinal.innerHTML) {
|
|
5452
|
+
_parlPersistHtml = parlFinal.innerHTML; // persist so tab nav doesn't lose it
|
|
5417
5453
|
doScroll(parlFinal);
|
|
5418
5454
|
setTimeout(function(){ doScroll(resEl); }, 2200);
|
|
5419
5455
|
} else if (resEl) {
|
|
@@ -5785,6 +5821,12 @@ function runStudioStep(idx, node, task, context, stepDef, signal) {
|
|
|
5785
5821
|
}
|
|
5786
5822
|
|
|
5787
5823
|
function renderStudio(el) {
|
|
5824
|
+
// Persist parliament block across tab navigations
|
|
5825
|
+
var existingParl = document.getElementById('studioParliamentBlock');
|
|
5826
|
+
if (existingParl && existingParl.innerHTML.trim()) {
|
|
5827
|
+
_parlPersistHtml = existingParl.innerHTML;
|
|
5828
|
+
}
|
|
5829
|
+
|
|
5788
5830
|
var examplesHtml = STUDIO_EXAMPLES.map(function(ex) {
|
|
5789
5831
|
return '<button class="studio-example-btn" onclick="document.getElementById(\\'studioTaskInput\\').value=' + JSON.stringify(ex) + '">' + esc(ex.slice(0, 52)) + (ex.length > 52 ? '...' : '') + '</button>';
|
|
5790
5832
|
}).join('');
|
|
@@ -5947,9 +5989,18 @@ function renderStudio(el) {
|
|
|
5947
5989
|
renderStudioLog();
|
|
5948
5990
|
renderStudioResult();
|
|
5949
5991
|
renderStudioSessionsBar();
|
|
5950
|
-
|
|
5992
|
+
// Restore token bar (preserve counts across re-renders)
|
|
5993
|
+
studioUpdateTokenBar();
|
|
5951
5994
|
// Restore pipeline from state
|
|
5952
5995
|
renderBuilderPipeline();
|
|
5996
|
+
// Restore parliament block if it was visible before tab navigation
|
|
5997
|
+
if (_parlPersistHtml) {
|
|
5998
|
+
var parlRestoreEl = document.getElementById('studioParliamentBlock');
|
|
5999
|
+
if (parlRestoreEl) {
|
|
6000
|
+
parlRestoreEl.innerHTML = _parlPersistHtml;
|
|
6001
|
+
parlRestoreEl.style.display = 'block';
|
|
6002
|
+
}
|
|
6003
|
+
}
|
|
5953
6004
|
}
|
|
5954
6005
|
|
|
5955
6006
|
// ---- STUDIO SIDEBAR TAB ----
|