node-opcua-client 2.97.0 → 2.98.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (78) hide show
  1. package/dist/alarms_and_conditions/client_alarm.d.ts +49 -49
  2. package/dist/alarms_and_conditions/client_alarm.js +109 -109
  3. package/dist/alarms_and_conditions/client_alarm_list.d.ts +25 -25
  4. package/dist/alarms_and_conditions/client_alarm_list.js +97 -97
  5. package/dist/alarms_and_conditions/client_alarm_tools.d.ts +4 -4
  6. package/dist/alarms_and_conditions/client_alarm_tools.js +156 -156
  7. package/dist/alarms_and_conditions/client_alarm_tools_acknowledge_all_conditions.d.ts +18 -18
  8. package/dist/alarms_and_conditions/client_alarm_tools_acknowledge_all_conditions.js +192 -192
  9. package/dist/alarms_and_conditions/client_alarm_tools_dump_event.d.ts +9 -9
  10. package/dist/alarms_and_conditions/client_alarm_tools_dump_event.js +72 -72
  11. package/dist/alarms_and_conditions/client_alarm_tools_dump_event.js.map +1 -1
  12. package/dist/alarms_and_conditions/client_alarm_tools_extractConditionFields.d.ts +3 -3
  13. package/dist/alarms_and_conditions/client_alarm_tools_extractConditionFields.js +118 -118
  14. package/dist/alarms_and_conditions/client_tools.d.ts +7 -7
  15. package/dist/alarms_and_conditions/client_tools.js +179 -179
  16. package/dist/client_base.d.ts +277 -277
  17. package/dist/client_base.js +14 -14
  18. package/dist/client_base.js.map +1 -1
  19. package/dist/client_monitored_item.d.ts +21 -21
  20. package/dist/client_monitored_item.js +11 -11
  21. package/dist/client_monitored_item_base.d.ts +39 -39
  22. package/dist/client_monitored_item_base.js +2 -2
  23. package/dist/client_monitored_item_group.d.ts +21 -21
  24. package/dist/client_monitored_item_group.js +13 -13
  25. package/dist/client_monitored_item_toolbox.d.ts +15 -15
  26. package/dist/client_monitored_item_toolbox.js +116 -116
  27. package/dist/client_session.d.ts +529 -529
  28. package/dist/client_session.js +10 -10
  29. package/dist/client_session_keepalive_manager.d.ts +34 -34
  30. package/dist/client_session_keepalive_manager.js +149 -149
  31. package/dist/client_subscription.d.ts +241 -241
  32. package/dist/client_subscription.js +14 -14
  33. package/dist/client_subscription.js.map +1 -1
  34. package/dist/client_utils.d.ts +22 -22
  35. package/dist/client_utils.js +87 -87
  36. package/dist/common.d.ts +17 -17
  37. package/dist/common.js +5 -5
  38. package/dist/index.d.ts +56 -56
  39. package/dist/index.js +94 -94
  40. package/dist/opcua_client.d.ts +118 -118
  41. package/dist/opcua_client.js +33 -33
  42. package/dist/private/client_base_impl.d.ts +160 -160
  43. package/dist/private/client_base_impl.js +1348 -1348
  44. package/dist/private/client_monitored_item_base_impl.d.ts +3 -3
  45. package/dist/private/client_monitored_item_base_impl.js +4 -4
  46. package/dist/private/client_monitored_item_group_impl.d.ts +53 -53
  47. package/dist/private/client_monitored_item_group_impl.js +159 -159
  48. package/dist/private/client_monitored_item_impl.d.ts +93 -93
  49. package/dist/private/client_monitored_item_impl.js +304 -304
  50. package/dist/private/client_publish_engine.d.ts +62 -62
  51. package/dist/private/client_publish_engine.js +408 -408
  52. package/dist/private/client_publish_engine.js.map +1 -1
  53. package/dist/private/client_session_impl.d.ts +631 -631
  54. package/dist/private/client_session_impl.js +1348 -1348
  55. package/dist/private/client_subscription_impl.d.ts +93 -93
  56. package/dist/private/client_subscription_impl.js +763 -763
  57. package/dist/private/i_private_client.d.ts +21 -21
  58. package/dist/private/i_private_client.js +2 -2
  59. package/dist/private/opcua_client_impl.d.ts +166 -166
  60. package/dist/private/opcua_client_impl.js +1000 -1000
  61. package/dist/private/opcua_client_impl.js.map +1 -1
  62. package/dist/private/performance.d.ts +1 -1
  63. package/dist/private/performance.js +18 -18
  64. package/dist/reconnection.d.ts +9 -9
  65. package/dist/reconnection.js +381 -381
  66. package/dist/tools/findservers.d.ts +20 -20
  67. package/dist/tools/findservers.js +61 -61
  68. package/dist/tools/read_history_server_capabilities.d.ts +6 -6
  69. package/dist/tools/read_history_server_capabilities.js +98 -98
  70. package/dist/user_identity_info.d.ts +1 -1
  71. package/dist/user_identity_info.js +2 -2
  72. package/dist/verify.d.ts +5 -5
  73. package/dist/verify.js +134 -134
  74. package/package.json +49 -45
  75. package/source/alarms_and_conditions/client_alarm_tools_dump_event.ts +1 -1
  76. package/.nycrc.json +0 -14
  77. package/test_helpers/create_certificates.js +0 -1
  78. package/typedoc.js +0 -20
@@ -1,11 +1,11 @@
1
- "use strict";
2
- /**
3
- * @module node-opcua-client
4
- */
5
- Object.defineProperty(exports, "__esModule", { value: true });
6
- exports.ExtensionObject = exports.ExtraDataTypeManager = void 0;
7
- var node_opcua_client_dynamic_extension_object_1 = require("node-opcua-client-dynamic-extension-object");
8
- Object.defineProperty(exports, "ExtraDataTypeManager", { enumerable: true, get: function () { return node_opcua_client_dynamic_extension_object_1.ExtraDataTypeManager; } });
9
- var node_opcua_extension_object_1 = require("node-opcua-extension-object");
10
- Object.defineProperty(exports, "ExtensionObject", { enumerable: true, get: function () { return node_opcua_extension_object_1.ExtensionObject; } });
1
+ "use strict";
2
+ /**
3
+ * @module node-opcua-client
4
+ */
5
+ Object.defineProperty(exports, "__esModule", { value: true });
6
+ exports.ExtensionObject = exports.ExtraDataTypeManager = void 0;
7
+ var node_opcua_client_dynamic_extension_object_1 = require("node-opcua-client-dynamic-extension-object");
8
+ Object.defineProperty(exports, "ExtraDataTypeManager", { enumerable: true, get: function () { return node_opcua_client_dynamic_extension_object_1.ExtraDataTypeManager; } });
9
+ var node_opcua_extension_object_1 = require("node-opcua-extension-object");
10
+ Object.defineProperty(exports, "ExtensionObject", { enumerable: true, get: function () { return node_opcua_extension_object_1.ExtensionObject; } });
11
11
  //# sourceMappingURL=client_session.js.map
@@ -1,34 +1,34 @@
1
- /// <reference types="node" />
2
- /**
3
- * @module node-opcua-client
4
- */
5
- import { EventEmitter } from "events";
6
- import { ServerState } from "node-opcua-common";
7
- import { ClientSessionImpl } from "./private/client_session_impl";
8
- export interface ClientSessionKeepAliveManagerEvents {
9
- on(event: "keepalive", eventHandler: (lastKnownServerState: ServerState, count: number) => void): this;
10
- on(event: "failure", eventHandler: () => void): this;
11
- }
12
- export declare class ClientSessionKeepAliveManager extends EventEmitter implements ClientSessionKeepAliveManagerEvents {
13
- private readonly session;
14
- private timerId?;
15
- private pingTimeout;
16
- private lastKnownState?;
17
- private checkInterval;
18
- private transactionInProgress;
19
- count: number;
20
- constructor(session: ClientSessionImpl);
21
- start(): void;
22
- stop(): void;
23
- private ping_server;
24
- /**
25
- * @method ping_server
26
- * @internal
27
- * when a session is opened on a server, the client shall send request on a regular basis otherwise the server
28
- * session object might time out.
29
- * start_ping make sure that ping_server is called on a regular basis to prevent session to timeout.
30
- *
31
- * @param callback
32
- */
33
- private _ping_server;
34
- }
1
+ /// <reference types="node" />
2
+ /**
3
+ * @module node-opcua-client
4
+ */
5
+ import { EventEmitter } from "events";
6
+ import { ServerState } from "node-opcua-common";
7
+ import { ClientSessionImpl } from "./private/client_session_impl";
8
+ export interface ClientSessionKeepAliveManagerEvents {
9
+ on(event: "keepalive", eventHandler: (lastKnownServerState: ServerState, count: number) => void): this;
10
+ on(event: "failure", eventHandler: () => void): this;
11
+ }
12
+ export declare class ClientSessionKeepAliveManager extends EventEmitter implements ClientSessionKeepAliveManagerEvents {
13
+ private readonly session;
14
+ private timerId?;
15
+ private pingTimeout;
16
+ private lastKnownState?;
17
+ private checkInterval;
18
+ private transactionInProgress;
19
+ count: number;
20
+ constructor(session: ClientSessionImpl);
21
+ start(): void;
22
+ stop(): void;
23
+ private ping_server;
24
+ /**
25
+ * @method ping_server
26
+ * @internal
27
+ * when a session is opened on a server, the client shall send request on a regular basis otherwise the server
28
+ * session object might time out.
29
+ * start_ping make sure that ping_server is called on a regular basis to prevent session to timeout.
30
+ *
31
+ * @param callback
32
+ */
33
+ private _ping_server;
34
+ }
@@ -1,150 +1,150 @@
1
- "use strict";
2
- var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
3
- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
4
- return new (P || (P = Promise))(function (resolve, reject) {
5
- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
6
- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
7
- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
8
- step((generator = generator.apply(thisArg, _arguments || [])).next());
9
- });
10
- };
11
- Object.defineProperty(exports, "__esModule", { value: true });
12
- exports.ClientSessionKeepAliveManager = void 0;
13
- /**
14
- * @module node-opcua-client
15
- */
16
- const events_1 = require("events");
17
- const chalk = require("chalk");
18
- const node_opcua_assert_1 = require("node-opcua-assert");
19
- const node_opcua_common_1 = require("node-opcua-common");
20
- const node_opcua_constants_1 = require("node-opcua-constants");
21
- const node_opcua_debug_1 = require("node-opcua-debug");
22
- const node_opcua_nodeid_1 = require("node-opcua-nodeid");
23
- const serverStatusStateNodeId = (0, node_opcua_nodeid_1.coerceNodeId)(node_opcua_constants_1.VariableIds.Server_ServerStatus_State);
24
- const debugLog = (0, node_opcua_debug_1.make_debugLog)(__filename);
25
- const doDebug = (0, node_opcua_debug_1.checkDebugFlag)(__filename);
26
- const warningLog = (0, node_opcua_debug_1.make_warningLog)(__filename);
27
- class ClientSessionKeepAliveManager extends events_1.EventEmitter {
28
- constructor(session) {
29
- super();
30
- this.transactionInProgress = false;
31
- this.count = 0;
32
- this.session = session;
33
- this.timerId = undefined;
34
- this.pingTimeout = 0;
35
- this.checkInterval = 0;
36
- this.count = 0;
37
- }
38
- start() {
39
- (0, node_opcua_assert_1.assert)(!this.timerId);
40
- /* istanbul ignore next*/
41
- if (this.session.timeout < 600) {
42
- warningLog(`[NODE-OPCUA-W13] ClientSessionKeepAliveManager detected that the session timeout (${this.session.timeout} ms) is really too small: please adjust it to a greater value ( at least 1000))`);
43
- }
44
- /* istanbul ignore next*/
45
- if (this.session.timeout < 100) {
46
- throw new Error(`ClientSessionKeepAliveManager detected that the session timeout (${this.session.timeout} ms) is really too small: please adjust it to a greater value ( at least 1000))`);
47
- }
48
- this.pingTimeout = Math.min(this.session.timeout / 3, 20000);
49
- this.checkInterval = Math.max(50, Math.min((this.session.timeout * 2) / 3, 20000));
50
- // make sure first one is almost immediate
51
- this.timerId = setTimeout(() => this.ping_server(), this.pingTimeout);
52
- }
53
- stop() {
54
- if (this.timerId) {
55
- debugLog("ClientSessionKeepAliveManager#stop");
56
- clearTimeout(this.timerId);
57
- this.timerId = undefined;
58
- }
59
- else {
60
- debugLog("warning ClientSessionKeepAliveManager#stop ignore (already stopped)");
61
- }
62
- }
63
- ping_server() {
64
- this._ping_server().then((delta) => {
65
- if (!this.session || this.session.hasBeenClosed()) {
66
- return; // stop here
67
- }
68
- if (this.timerId) {
69
- const timeout = Math.max(1, this.checkInterval - delta);
70
- this.timerId = setTimeout(() => this.ping_server(), timeout);
71
- }
72
- });
73
- }
74
- /**
75
- * @method ping_server
76
- * @internal
77
- * when a session is opened on a server, the client shall send request on a regular basis otherwise the server
78
- * session object might time out.
79
- * start_ping make sure that ping_server is called on a regular basis to prevent session to timeout.
80
- *
81
- * @param callback
82
- */
83
- _ping_server() {
84
- return __awaiter(this, void 0, void 0, function* () {
85
- const session = this.session;
86
- if (!session || session.isReconnecting) {
87
- debugLog("ClientSessionKeepAliveManager#ping_server => no session available");
88
- return 0;
89
- }
90
- if (!this.timerId) {
91
- return 0; // keep-alive has been canceled ....
92
- }
93
- const now = Date.now();
94
- const timeSinceLastServerContact = now - session.lastResponseReceivedTime.getTime();
95
- if (timeSinceLastServerContact < this.pingTimeout) {
96
- debugLog("ClientSessionKeepAliveManager#ping_server skipped because last communication with server was not that long ago ping timeout=", Math.round(this.pingTimeout), "timeSinceLastServerContact = ", timeSinceLastServerContact);
97
- // no need to send a ping yet
98
- // console.log("Skipping ",timeSinceLastServerContact,this.session.timeout);
99
- return timeSinceLastServerContact - this.pingTimeout;
100
- }
101
- if (session.isReconnecting) {
102
- debugLog("ClientSessionKeepAliveManager#ping_server skipped because client is reconnecting");
103
- return 0;
104
- }
105
- if (session.hasBeenClosed()) {
106
- debugLog("ClientSessionKeepAliveManager#ping_server skipped because client is reconnecting");
107
- return 0;
108
- }
109
- debugLog("ClientSessionKeepAliveManager#ping_server timeSinceLastServerContact=", timeSinceLastServerContact, "timeout", this.session.timeout);
110
- if (this.transactionInProgress) {
111
- // readVariable already taking place ! Ignore
112
- return 0;
113
- }
114
- this.transactionInProgress = true;
115
- // Server_ServerStatus_State
116
- return new Promise((resolve) => {
117
- session.readVariableValue(serverStatusStateNodeId, (err, dataValue) => {
118
- this.transactionInProgress = false;
119
- if (err || !dataValue || !dataValue.value) {
120
- if (err) {
121
- warningLog(chalk.cyan(" warning : ClientSessionKeepAliveManager#ping_server "), chalk.yellow(err.message));
122
- }
123
- /**
124
- * @event failure
125
- * raised when the server is not responding or is responding with en error to
126
- * the keep alive read Variable value transaction
127
- */
128
- this.emit("failure");
129
- resolve(0);
130
- return;
131
- }
132
- if (dataValue.statusCode.isGood()) {
133
- const newState = dataValue.value.value;
134
- // istanbul ignore next
135
- if (newState !== this.lastKnownState && this.lastKnownState) {
136
- warningLog("ClientSessionKeepAliveManager#Server state has changed = ", node_opcua_common_1.ServerState[newState], " was ", node_opcua_common_1.ServerState[this.lastKnownState]);
137
- }
138
- this.lastKnownState = newState;
139
- this.count++; // increase successful counter
140
- }
141
- debugLog("emit keepalive");
142
- this.emit("keepalive", this.lastKnownState, this.count);
143
- resolve(0);
144
- });
145
- });
146
- });
147
- }
148
- }
149
- exports.ClientSessionKeepAliveManager = ClientSessionKeepAliveManager;
1
+ "use strict";
2
+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
3
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
4
+ return new (P || (P = Promise))(function (resolve, reject) {
5
+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
6
+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
7
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
8
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
9
+ });
10
+ };
11
+ Object.defineProperty(exports, "__esModule", { value: true });
12
+ exports.ClientSessionKeepAliveManager = void 0;
13
+ /**
14
+ * @module node-opcua-client
15
+ */
16
+ const events_1 = require("events");
17
+ const chalk = require("chalk");
18
+ const node_opcua_assert_1 = require("node-opcua-assert");
19
+ const node_opcua_common_1 = require("node-opcua-common");
20
+ const node_opcua_constants_1 = require("node-opcua-constants");
21
+ const node_opcua_debug_1 = require("node-opcua-debug");
22
+ const node_opcua_nodeid_1 = require("node-opcua-nodeid");
23
+ const serverStatusStateNodeId = (0, node_opcua_nodeid_1.coerceNodeId)(node_opcua_constants_1.VariableIds.Server_ServerStatus_State);
24
+ const debugLog = (0, node_opcua_debug_1.make_debugLog)(__filename);
25
+ const doDebug = (0, node_opcua_debug_1.checkDebugFlag)(__filename);
26
+ const warningLog = (0, node_opcua_debug_1.make_warningLog)(__filename);
27
+ class ClientSessionKeepAliveManager extends events_1.EventEmitter {
28
+ constructor(session) {
29
+ super();
30
+ this.transactionInProgress = false;
31
+ this.count = 0;
32
+ this.session = session;
33
+ this.timerId = undefined;
34
+ this.pingTimeout = 0;
35
+ this.checkInterval = 0;
36
+ this.count = 0;
37
+ }
38
+ start() {
39
+ (0, node_opcua_assert_1.assert)(!this.timerId);
40
+ /* istanbul ignore next*/
41
+ if (this.session.timeout < 600) {
42
+ warningLog(`[NODE-OPCUA-W13] ClientSessionKeepAliveManager detected that the session timeout (${this.session.timeout} ms) is really too small: please adjust it to a greater value ( at least 1000))`);
43
+ }
44
+ /* istanbul ignore next*/
45
+ if (this.session.timeout < 100) {
46
+ throw new Error(`ClientSessionKeepAliveManager detected that the session timeout (${this.session.timeout} ms) is really too small: please adjust it to a greater value ( at least 1000))`);
47
+ }
48
+ this.pingTimeout = Math.min(this.session.timeout / 3, 20000);
49
+ this.checkInterval = Math.max(50, Math.min((this.session.timeout * 2) / 3, 20000));
50
+ // make sure first one is almost immediate
51
+ this.timerId = setTimeout(() => this.ping_server(), this.pingTimeout);
52
+ }
53
+ stop() {
54
+ if (this.timerId) {
55
+ debugLog("ClientSessionKeepAliveManager#stop");
56
+ clearTimeout(this.timerId);
57
+ this.timerId = undefined;
58
+ }
59
+ else {
60
+ debugLog("warning ClientSessionKeepAliveManager#stop ignore (already stopped)");
61
+ }
62
+ }
63
+ ping_server() {
64
+ this._ping_server().then((delta) => {
65
+ if (!this.session || this.session.hasBeenClosed()) {
66
+ return; // stop here
67
+ }
68
+ if (this.timerId) {
69
+ const timeout = Math.max(1, this.checkInterval - delta);
70
+ this.timerId = setTimeout(() => this.ping_server(), timeout);
71
+ }
72
+ });
73
+ }
74
+ /**
75
+ * @method ping_server
76
+ * @internal
77
+ * when a session is opened on a server, the client shall send request on a regular basis otherwise the server
78
+ * session object might time out.
79
+ * start_ping make sure that ping_server is called on a regular basis to prevent session to timeout.
80
+ *
81
+ * @param callback
82
+ */
83
+ _ping_server() {
84
+ return __awaiter(this, void 0, void 0, function* () {
85
+ const session = this.session;
86
+ if (!session || session.isReconnecting) {
87
+ debugLog("ClientSessionKeepAliveManager#ping_server => no session available");
88
+ return 0;
89
+ }
90
+ if (!this.timerId) {
91
+ return 0; // keep-alive has been canceled ....
92
+ }
93
+ const now = Date.now();
94
+ const timeSinceLastServerContact = now - session.lastResponseReceivedTime.getTime();
95
+ if (timeSinceLastServerContact < this.pingTimeout) {
96
+ debugLog("ClientSessionKeepAliveManager#ping_server skipped because last communication with server was not that long ago ping timeout=", Math.round(this.pingTimeout), "timeSinceLastServerContact = ", timeSinceLastServerContact);
97
+ // no need to send a ping yet
98
+ // console.log("Skipping ",timeSinceLastServerContact,this.session.timeout);
99
+ return timeSinceLastServerContact - this.pingTimeout;
100
+ }
101
+ if (session.isReconnecting) {
102
+ debugLog("ClientSessionKeepAliveManager#ping_server skipped because client is reconnecting");
103
+ return 0;
104
+ }
105
+ if (session.hasBeenClosed()) {
106
+ debugLog("ClientSessionKeepAliveManager#ping_server skipped because client is reconnecting");
107
+ return 0;
108
+ }
109
+ debugLog("ClientSessionKeepAliveManager#ping_server timeSinceLastServerContact=", timeSinceLastServerContact, "timeout", this.session.timeout);
110
+ if (this.transactionInProgress) {
111
+ // readVariable already taking place ! Ignore
112
+ return 0;
113
+ }
114
+ this.transactionInProgress = true;
115
+ // Server_ServerStatus_State
116
+ return new Promise((resolve) => {
117
+ session.readVariableValue(serverStatusStateNodeId, (err, dataValue) => {
118
+ this.transactionInProgress = false;
119
+ if (err || !dataValue || !dataValue.value) {
120
+ if (err) {
121
+ warningLog(chalk.cyan(" warning : ClientSessionKeepAliveManager#ping_server "), chalk.yellow(err.message));
122
+ }
123
+ /**
124
+ * @event failure
125
+ * raised when the server is not responding or is responding with en error to
126
+ * the keep alive read Variable value transaction
127
+ */
128
+ this.emit("failure");
129
+ resolve(0);
130
+ return;
131
+ }
132
+ if (dataValue.statusCode.isGood()) {
133
+ const newState = dataValue.value.value;
134
+ // istanbul ignore next
135
+ if (newState !== this.lastKnownState && this.lastKnownState) {
136
+ warningLog("ClientSessionKeepAliveManager#Server state has changed = ", node_opcua_common_1.ServerState[newState], " was ", node_opcua_common_1.ServerState[this.lastKnownState]);
137
+ }
138
+ this.lastKnownState = newState;
139
+ this.count++; // increase successful counter
140
+ }
141
+ debugLog("emit keepalive");
142
+ this.emit("keepalive", this.lastKnownState, this.count);
143
+ resolve(0);
144
+ });
145
+ });
146
+ });
147
+ }
148
+ }
149
+ exports.ClientSessionKeepAliveManager = ClientSessionKeepAliveManager;
150
150
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