node-libcamera 0.1.2 → 0.1.8
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- package/dist/index.d.ts +3 -3
- package/dist/node-libcamera.cjs.development.js +828 -7
- package/dist/node-libcamera.cjs.development.js.map +1 -1
- package/dist/node-libcamera.cjs.production.min.js +1 -1
- package/dist/node-libcamera.cjs.production.min.js.map +1 -1
- package/dist/node-libcamera.esm.js +830 -11
- package/dist/node-libcamera.esm.js.map +1 -1
- package/package.json +23 -2
- package/src/index.ts +1 -1
@@ -4,6 +4,802 @@ Object.defineProperty(exports, '__esModule', { value: true });
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var child_process = require('child_process');
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function asyncGeneratorStep(gen, resolve, reject, _next, _throw, key, arg) {
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try {
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var info = gen[key](arg);
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var value = info.value;
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} catch (error) {
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reject(error);
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return;
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}
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if (info.done) {
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resolve(value);
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} else {
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Promise.resolve(value).then(_next, _throw);
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}
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}
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function _asyncToGenerator(fn) {
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return function () {
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var self = this,
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args = arguments;
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return new Promise(function (resolve, reject) {
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var gen = fn.apply(self, args);
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function _next(value) {
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asyncGeneratorStep(gen, resolve, reject, _next, _throw, "next", value);
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}
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function _throw(err) {
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asyncGeneratorStep(gen, resolve, reject, _next, _throw, "throw", err);
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}
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_next(undefined);
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});
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};
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}
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function createCommonjsModule(fn, module) {
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return module = { exports: {} }, fn(module, module.exports), module.exports;
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}
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var runtime_1 = createCommonjsModule(function (module) {
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/**
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* Copyright (c) 2014-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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var runtime = (function (exports) {
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var Op = Object.prototype;
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var hasOwn = Op.hasOwnProperty;
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var undefined$1; // More compressible than void 0.
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var $Symbol = typeof Symbol === "function" ? Symbol : {};
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var iteratorSymbol = $Symbol.iterator || "@@iterator";
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var asyncIteratorSymbol = $Symbol.asyncIterator || "@@asyncIterator";
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var toStringTagSymbol = $Symbol.toStringTag || "@@toStringTag";
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function define(obj, key, value) {
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Object.defineProperty(obj, key, {
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value: value,
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enumerable: true,
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configurable: true,
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writable: true
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});
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return obj[key];
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}
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try {
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// IE 8 has a broken Object.defineProperty that only works on DOM objects.
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define({}, "");
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} catch (err) {
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define = function(obj, key, value) {
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return obj[key] = value;
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};
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}
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function wrap(innerFn, outerFn, self, tryLocsList) {
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// If outerFn provided and outerFn.prototype is a Generator, then outerFn.prototype instanceof Generator.
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var protoGenerator = outerFn && outerFn.prototype instanceof Generator ? outerFn : Generator;
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var generator = Object.create(protoGenerator.prototype);
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var context = new Context(tryLocsList || []);
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// The ._invoke method unifies the implementations of the .next,
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// .throw, and .return methods.
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generator._invoke = makeInvokeMethod(innerFn, self, context);
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return generator;
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}
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exports.wrap = wrap;
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// Try/catch helper to minimize deoptimizations. Returns a completion
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// record like context.tryEntries[i].completion. This interface could
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// have been (and was previously) designed to take a closure to be
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// invoked without arguments, but in all the cases we care about we
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// already have an existing method we want to call, so there's no need
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// to create a new function object. We can even get away with assuming
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// the method takes exactly one argument, since that happens to be true
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// in every case, so we don't have to touch the arguments object. The
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// only additional allocation required is the completion record, which
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// has a stable shape and so hopefully should be cheap to allocate.
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function tryCatch(fn, obj, arg) {
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try {
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return { type: "normal", arg: fn.call(obj, arg) };
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} catch (err) {
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return { type: "throw", arg: err };
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}
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}
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var GenStateSuspendedStart = "suspendedStart";
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var GenStateSuspendedYield = "suspendedYield";
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var GenStateExecuting = "executing";
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var GenStateCompleted = "completed";
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// Returning this object from the innerFn has the same effect as
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// breaking out of the dispatch switch statement.
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var ContinueSentinel = {};
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// Dummy constructor functions that we use as the .constructor and
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// .constructor.prototype properties for functions that return Generator
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// objects. For full spec compliance, you may wish to configure your
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// minifier not to mangle the names of these two functions.
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function Generator() {}
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function GeneratorFunction() {}
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function GeneratorFunctionPrototype() {}
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// This is a polyfill for %IteratorPrototype% for environments that
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// don't natively support it.
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var IteratorPrototype = {};
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define(IteratorPrototype, iteratorSymbol, function () {
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return this;
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});
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var getProto = Object.getPrototypeOf;
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var NativeIteratorPrototype = getProto && getProto(getProto(values([])));
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if (NativeIteratorPrototype &&
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NativeIteratorPrototype !== Op &&
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hasOwn.call(NativeIteratorPrototype, iteratorSymbol)) {
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// This environment has a native %IteratorPrototype%; use it instead
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// of the polyfill.
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IteratorPrototype = NativeIteratorPrototype;
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}
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var Gp = GeneratorFunctionPrototype.prototype =
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Generator.prototype = Object.create(IteratorPrototype);
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GeneratorFunction.prototype = GeneratorFunctionPrototype;
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define(Gp, "constructor", GeneratorFunctionPrototype);
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define(GeneratorFunctionPrototype, "constructor", GeneratorFunction);
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GeneratorFunction.displayName = define(
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GeneratorFunctionPrototype,
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toStringTagSymbol,
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"GeneratorFunction"
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);
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// Helper for defining the .next, .throw, and .return methods of the
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// Iterator interface in terms of a single ._invoke method.
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function defineIteratorMethods(prototype) {
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["next", "throw", "return"].forEach(function(method) {
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define(prototype, method, function(arg) {
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return this._invoke(method, arg);
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});
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});
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}
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exports.isGeneratorFunction = function(genFun) {
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var ctor = typeof genFun === "function" && genFun.constructor;
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return ctor
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? ctor === GeneratorFunction ||
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// For the native GeneratorFunction constructor, the best we can
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// do is to check its .name property.
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(ctor.displayName || ctor.name) === "GeneratorFunction"
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: false;
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};
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exports.mark = function(genFun) {
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if (Object.setPrototypeOf) {
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Object.setPrototypeOf(genFun, GeneratorFunctionPrototype);
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} else {
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genFun.__proto__ = GeneratorFunctionPrototype;
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define(genFun, toStringTagSymbol, "GeneratorFunction");
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}
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genFun.prototype = Object.create(Gp);
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return genFun;
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};
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// Within the body of any async function, `await x` is transformed to
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// `yield regeneratorRuntime.awrap(x)`, so that the runtime can test
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// `hasOwn.call(value, "__await")` to determine if the yielded value is
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// meant to be awaited.
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exports.awrap = function(arg) {
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return { __await: arg };
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};
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function AsyncIterator(generator, PromiseImpl) {
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function invoke(method, arg, resolve, reject) {
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var record = tryCatch(generator[method], generator, arg);
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if (record.type === "throw") {
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reject(record.arg);
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} else {
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var result = record.arg;
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var value = result.value;
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if (value &&
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typeof value === "object" &&
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hasOwn.call(value, "__await")) {
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return PromiseImpl.resolve(value.__await).then(function(value) {
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invoke("next", value, resolve, reject);
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}, function(err) {
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invoke("throw", err, resolve, reject);
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});
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}
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return PromiseImpl.resolve(value).then(function(unwrapped) {
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// When a yielded Promise is resolved, its final value becomes
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// the .value of the Promise<{value,done}> result for the
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// current iteration.
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result.value = unwrapped;
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resolve(result);
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}, function(error) {
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// If a rejected Promise was yielded, throw the rejection back
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// into the async generator function so it can be handled there.
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return invoke("throw", error, resolve, reject);
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});
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}
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}
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var previousPromise;
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function enqueue(method, arg) {
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function callInvokeWithMethodAndArg() {
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return new PromiseImpl(function(resolve, reject) {
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invoke(method, arg, resolve, reject);
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});
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}
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return previousPromise =
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// If enqueue has been called before, then we want to wait until
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// all previous Promises have been resolved before calling invoke,
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// so that results are always delivered in the correct order. If
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// enqueue has not been called before, then it is important to
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// call invoke immediately, without waiting on a callback to fire,
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// so that the async generator function has the opportunity to do
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// any necessary setup in a predictable way. This predictability
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// is why the Promise constructor synchronously invokes its
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// executor callback, and why async functions synchronously
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// execute code before the first await. Since we implement simple
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// async functions in terms of async generators, it is especially
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// important to get this right, even though it requires care.
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previousPromise ? previousPromise.then(
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callInvokeWithMethodAndArg,
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// Avoid propagating failures to Promises returned by later
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// invocations of the iterator.
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callInvokeWithMethodAndArg
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) : callInvokeWithMethodAndArg();
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}
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// Define the unified helper method that is used to implement .next,
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// .throw, and .return (see defineIteratorMethods).
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this._invoke = enqueue;
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}
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defineIteratorMethods(AsyncIterator.prototype);
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define(AsyncIterator.prototype, asyncIteratorSymbol, function () {
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return this;
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});
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exports.AsyncIterator = AsyncIterator;
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// Note that simple async functions are implemented on top of
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// AsyncIterator objects; they just return a Promise for the value of
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// the final result produced by the iterator.
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exports.async = function(innerFn, outerFn, self, tryLocsList, PromiseImpl) {
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if (PromiseImpl === void 0) PromiseImpl = Promise;
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var iter = new AsyncIterator(
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wrap(innerFn, outerFn, self, tryLocsList),
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PromiseImpl
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);
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return exports.isGeneratorFunction(outerFn)
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? iter // If outerFn is a generator, return the full iterator.
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: iter.next().then(function(result) {
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return result.done ? result.value : iter.next();
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});
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};
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function makeInvokeMethod(innerFn, self, context) {
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var state = GenStateSuspendedStart;
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return function invoke(method, arg) {
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if (state === GenStateExecuting) {
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throw new Error("Generator is already running");
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}
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if (state === GenStateCompleted) {
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if (method === "throw") {
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throw arg;
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}
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// Be forgiving, per 25.3.3.3.3 of the spec:
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// https://people.mozilla.org/~jorendorff/es6-draft.html#sec-generatorresume
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return doneResult();
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}
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context.method = method;
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context.arg = arg;
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while (true) {
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var delegate = context.delegate;
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if (delegate) {
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var delegateResult = maybeInvokeDelegate(delegate, context);
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if (delegateResult) {
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if (delegateResult === ContinueSentinel) continue;
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return delegateResult;
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}
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}
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if (context.method === "next") {
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// Setting context._sent for legacy support of Babel's
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// function.sent implementation.
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context.sent = context._sent = context.arg;
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} else if (context.method === "throw") {
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if (state === GenStateSuspendedStart) {
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state = GenStateCompleted;
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throw context.arg;
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}
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context.dispatchException(context.arg);
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} else if (context.method === "return") {
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context.abrupt("return", context.arg);
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}
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state = GenStateExecuting;
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var record = tryCatch(innerFn, self, context);
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if (record.type === "normal") {
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// If an exception is thrown from innerFn, we leave state ===
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// GenStateExecuting and loop back for another invocation.
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state = context.done
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? GenStateCompleted
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: GenStateSuspendedYield;
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if (record.arg === ContinueSentinel) {
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continue;
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}
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return {
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value: record.arg,
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done: context.done
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};
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} else if (record.type === "throw") {
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state = GenStateCompleted;
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// Dispatch the exception by looping back around to the
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// context.dispatchException(context.arg) call above.
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context.method = "throw";
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context.arg = record.arg;
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}
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}
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};
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}
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// Call delegate.iterator[context.method](context.arg) and handle the
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// result, either by returning a { value, done } result from the
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// delegate iterator, or by modifying context.method and context.arg,
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// setting context.delegate to null, and returning the ContinueSentinel.
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function maybeInvokeDelegate(delegate, context) {
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var method = delegate.iterator[context.method];
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if (method === undefined$1) {
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// A .throw or .return when the delegate iterator has no .throw
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// method always terminates the yield* loop.
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context.delegate = null;
|
378
|
+
|
379
|
+
if (context.method === "throw") {
|
380
|
+
// Note: ["return"] must be used for ES3 parsing compatibility.
|
381
|
+
if (delegate.iterator["return"]) {
|
382
|
+
// If the delegate iterator has a return method, give it a
|
383
|
+
// chance to clean up.
|
384
|
+
context.method = "return";
|
385
|
+
context.arg = undefined$1;
|
386
|
+
maybeInvokeDelegate(delegate, context);
|
387
|
+
|
388
|
+
if (context.method === "throw") {
|
389
|
+
// If maybeInvokeDelegate(context) changed context.method from
|
390
|
+
// "return" to "throw", let that override the TypeError below.
|
391
|
+
return ContinueSentinel;
|
392
|
+
}
|
393
|
+
}
|
394
|
+
|
395
|
+
context.method = "throw";
|
396
|
+
context.arg = new TypeError(
|
397
|
+
"The iterator does not provide a 'throw' method");
|
398
|
+
}
|
399
|
+
|
400
|
+
return ContinueSentinel;
|
401
|
+
}
|
402
|
+
|
403
|
+
var record = tryCatch(method, delegate.iterator, context.arg);
|
404
|
+
|
405
|
+
if (record.type === "throw") {
|
406
|
+
context.method = "throw";
|
407
|
+
context.arg = record.arg;
|
408
|
+
context.delegate = null;
|
409
|
+
return ContinueSentinel;
|
410
|
+
}
|
411
|
+
|
412
|
+
var info = record.arg;
|
413
|
+
|
414
|
+
if (! info) {
|
415
|
+
context.method = "throw";
|
416
|
+
context.arg = new TypeError("iterator result is not an object");
|
417
|
+
context.delegate = null;
|
418
|
+
return ContinueSentinel;
|
419
|
+
}
|
420
|
+
|
421
|
+
if (info.done) {
|
422
|
+
// Assign the result of the finished delegate to the temporary
|
423
|
+
// variable specified by delegate.resultName (see delegateYield).
|
424
|
+
context[delegate.resultName] = info.value;
|
425
|
+
|
426
|
+
// Resume execution at the desired location (see delegateYield).
|
427
|
+
context.next = delegate.nextLoc;
|
428
|
+
|
429
|
+
// If context.method was "throw" but the delegate handled the
|
430
|
+
// exception, let the outer generator proceed normally. If
|
431
|
+
// context.method was "next", forget context.arg since it has been
|
432
|
+
// "consumed" by the delegate iterator. If context.method was
|
433
|
+
// "return", allow the original .return call to continue in the
|
434
|
+
// outer generator.
|
435
|
+
if (context.method !== "return") {
|
436
|
+
context.method = "next";
|
437
|
+
context.arg = undefined$1;
|
438
|
+
}
|
439
|
+
|
440
|
+
} else {
|
441
|
+
// Re-yield the result returned by the delegate method.
|
442
|
+
return info;
|
443
|
+
}
|
444
|
+
|
445
|
+
// The delegate iterator is finished, so forget it and continue with
|
446
|
+
// the outer generator.
|
447
|
+
context.delegate = null;
|
448
|
+
return ContinueSentinel;
|
449
|
+
}
|
450
|
+
|
451
|
+
// Define Generator.prototype.{next,throw,return} in terms of the
|
452
|
+
// unified ._invoke helper method.
|
453
|
+
defineIteratorMethods(Gp);
|
454
|
+
|
455
|
+
define(Gp, toStringTagSymbol, "Generator");
|
456
|
+
|
457
|
+
// A Generator should always return itself as the iterator object when the
|
458
|
+
// @@iterator function is called on it. Some browsers' implementations of the
|
459
|
+
// iterator prototype chain incorrectly implement this, causing the Generator
|
460
|
+
// object to not be returned from this call. This ensures that doesn't happen.
|
461
|
+
// See https://github.com/facebook/regenerator/issues/274 for more details.
|
462
|
+
define(Gp, iteratorSymbol, function() {
|
463
|
+
return this;
|
464
|
+
});
|
465
|
+
|
466
|
+
define(Gp, "toString", function() {
|
467
|
+
return "[object Generator]";
|
468
|
+
});
|
469
|
+
|
470
|
+
function pushTryEntry(locs) {
|
471
|
+
var entry = { tryLoc: locs[0] };
|
472
|
+
|
473
|
+
if (1 in locs) {
|
474
|
+
entry.catchLoc = locs[1];
|
475
|
+
}
|
476
|
+
|
477
|
+
if (2 in locs) {
|
478
|
+
entry.finallyLoc = locs[2];
|
479
|
+
entry.afterLoc = locs[3];
|
480
|
+
}
|
481
|
+
|
482
|
+
this.tryEntries.push(entry);
|
483
|
+
}
|
484
|
+
|
485
|
+
function resetTryEntry(entry) {
|
486
|
+
var record = entry.completion || {};
|
487
|
+
record.type = "normal";
|
488
|
+
delete record.arg;
|
489
|
+
entry.completion = record;
|
490
|
+
}
|
491
|
+
|
492
|
+
function Context(tryLocsList) {
|
493
|
+
// The root entry object (effectively a try statement without a catch
|
494
|
+
// or a finally block) gives us a place to store values thrown from
|
495
|
+
// locations where there is no enclosing try statement.
|
496
|
+
this.tryEntries = [{ tryLoc: "root" }];
|
497
|
+
tryLocsList.forEach(pushTryEntry, this);
|
498
|
+
this.reset(true);
|
499
|
+
}
|
500
|
+
|
501
|
+
exports.keys = function(object) {
|
502
|
+
var keys = [];
|
503
|
+
for (var key in object) {
|
504
|
+
keys.push(key);
|
505
|
+
}
|
506
|
+
keys.reverse();
|
507
|
+
|
508
|
+
// Rather than returning an object with a next method, we keep
|
509
|
+
// things simple and return the next function itself.
|
510
|
+
return function next() {
|
511
|
+
while (keys.length) {
|
512
|
+
var key = keys.pop();
|
513
|
+
if (key in object) {
|
514
|
+
next.value = key;
|
515
|
+
next.done = false;
|
516
|
+
return next;
|
517
|
+
}
|
518
|
+
}
|
519
|
+
|
520
|
+
// To avoid creating an additional object, we just hang the .value
|
521
|
+
// and .done properties off the next function object itself. This
|
522
|
+
// also ensures that the minifier will not anonymize the function.
|
523
|
+
next.done = true;
|
524
|
+
return next;
|
525
|
+
};
|
526
|
+
};
|
527
|
+
|
528
|
+
function values(iterable) {
|
529
|
+
if (iterable) {
|
530
|
+
var iteratorMethod = iterable[iteratorSymbol];
|
531
|
+
if (iteratorMethod) {
|
532
|
+
return iteratorMethod.call(iterable);
|
533
|
+
}
|
534
|
+
|
535
|
+
if (typeof iterable.next === "function") {
|
536
|
+
return iterable;
|
537
|
+
}
|
538
|
+
|
539
|
+
if (!isNaN(iterable.length)) {
|
540
|
+
var i = -1, next = function next() {
|
541
|
+
while (++i < iterable.length) {
|
542
|
+
if (hasOwn.call(iterable, i)) {
|
543
|
+
next.value = iterable[i];
|
544
|
+
next.done = false;
|
545
|
+
return next;
|
546
|
+
}
|
547
|
+
}
|
548
|
+
|
549
|
+
next.value = undefined$1;
|
550
|
+
next.done = true;
|
551
|
+
|
552
|
+
return next;
|
553
|
+
};
|
554
|
+
|
555
|
+
return next.next = next;
|
556
|
+
}
|
557
|
+
}
|
558
|
+
|
559
|
+
// Return an iterator with no values.
|
560
|
+
return { next: doneResult };
|
561
|
+
}
|
562
|
+
exports.values = values;
|
563
|
+
|
564
|
+
function doneResult() {
|
565
|
+
return { value: undefined$1, done: true };
|
566
|
+
}
|
567
|
+
|
568
|
+
Context.prototype = {
|
569
|
+
constructor: Context,
|
570
|
+
|
571
|
+
reset: function(skipTempReset) {
|
572
|
+
this.prev = 0;
|
573
|
+
this.next = 0;
|
574
|
+
// Resetting context._sent for legacy support of Babel's
|
575
|
+
// function.sent implementation.
|
576
|
+
this.sent = this._sent = undefined$1;
|
577
|
+
this.done = false;
|
578
|
+
this.delegate = null;
|
579
|
+
|
580
|
+
this.method = "next";
|
581
|
+
this.arg = undefined$1;
|
582
|
+
|
583
|
+
this.tryEntries.forEach(resetTryEntry);
|
584
|
+
|
585
|
+
if (!skipTempReset) {
|
586
|
+
for (var name in this) {
|
587
|
+
// Not sure about the optimal order of these conditions:
|
588
|
+
if (name.charAt(0) === "t" &&
|
589
|
+
hasOwn.call(this, name) &&
|
590
|
+
!isNaN(+name.slice(1))) {
|
591
|
+
this[name] = undefined$1;
|
592
|
+
}
|
593
|
+
}
|
594
|
+
}
|
595
|
+
},
|
596
|
+
|
597
|
+
stop: function() {
|
598
|
+
this.done = true;
|
599
|
+
|
600
|
+
var rootEntry = this.tryEntries[0];
|
601
|
+
var rootRecord = rootEntry.completion;
|
602
|
+
if (rootRecord.type === "throw") {
|
603
|
+
throw rootRecord.arg;
|
604
|
+
}
|
605
|
+
|
606
|
+
return this.rval;
|
607
|
+
},
|
608
|
+
|
609
|
+
dispatchException: function(exception) {
|
610
|
+
if (this.done) {
|
611
|
+
throw exception;
|
612
|
+
}
|
613
|
+
|
614
|
+
var context = this;
|
615
|
+
function handle(loc, caught) {
|
616
|
+
record.type = "throw";
|
617
|
+
record.arg = exception;
|
618
|
+
context.next = loc;
|
619
|
+
|
620
|
+
if (caught) {
|
621
|
+
// If the dispatched exception was caught by a catch block,
|
622
|
+
// then let that catch block handle the exception normally.
|
623
|
+
context.method = "next";
|
624
|
+
context.arg = undefined$1;
|
625
|
+
}
|
626
|
+
|
627
|
+
return !! caught;
|
628
|
+
}
|
629
|
+
|
630
|
+
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
|
631
|
+
var entry = this.tryEntries[i];
|
632
|
+
var record = entry.completion;
|
633
|
+
|
634
|
+
if (entry.tryLoc === "root") {
|
635
|
+
// Exception thrown outside of any try block that could handle
|
636
|
+
// it, so set the completion value of the entire function to
|
637
|
+
// throw the exception.
|
638
|
+
return handle("end");
|
639
|
+
}
|
640
|
+
|
641
|
+
if (entry.tryLoc <= this.prev) {
|
642
|
+
var hasCatch = hasOwn.call(entry, "catchLoc");
|
643
|
+
var hasFinally = hasOwn.call(entry, "finallyLoc");
|
644
|
+
|
645
|
+
if (hasCatch && hasFinally) {
|
646
|
+
if (this.prev < entry.catchLoc) {
|
647
|
+
return handle(entry.catchLoc, true);
|
648
|
+
} else if (this.prev < entry.finallyLoc) {
|
649
|
+
return handle(entry.finallyLoc);
|
650
|
+
}
|
651
|
+
|
652
|
+
} else if (hasCatch) {
|
653
|
+
if (this.prev < entry.catchLoc) {
|
654
|
+
return handle(entry.catchLoc, true);
|
655
|
+
}
|
656
|
+
|
657
|
+
} else if (hasFinally) {
|
658
|
+
if (this.prev < entry.finallyLoc) {
|
659
|
+
return handle(entry.finallyLoc);
|
660
|
+
}
|
661
|
+
|
662
|
+
} else {
|
663
|
+
throw new Error("try statement without catch or finally");
|
664
|
+
}
|
665
|
+
}
|
666
|
+
}
|
667
|
+
},
|
668
|
+
|
669
|
+
abrupt: function(type, arg) {
|
670
|
+
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
|
671
|
+
var entry = this.tryEntries[i];
|
672
|
+
if (entry.tryLoc <= this.prev &&
|
673
|
+
hasOwn.call(entry, "finallyLoc") &&
|
674
|
+
this.prev < entry.finallyLoc) {
|
675
|
+
var finallyEntry = entry;
|
676
|
+
break;
|
677
|
+
}
|
678
|
+
}
|
679
|
+
|
680
|
+
if (finallyEntry &&
|
681
|
+
(type === "break" ||
|
682
|
+
type === "continue") &&
|
683
|
+
finallyEntry.tryLoc <= arg &&
|
684
|
+
arg <= finallyEntry.finallyLoc) {
|
685
|
+
// Ignore the finally entry if control is not jumping to a
|
686
|
+
// location outside the try/catch block.
|
687
|
+
finallyEntry = null;
|
688
|
+
}
|
689
|
+
|
690
|
+
var record = finallyEntry ? finallyEntry.completion : {};
|
691
|
+
record.type = type;
|
692
|
+
record.arg = arg;
|
693
|
+
|
694
|
+
if (finallyEntry) {
|
695
|
+
this.method = "next";
|
696
|
+
this.next = finallyEntry.finallyLoc;
|
697
|
+
return ContinueSentinel;
|
698
|
+
}
|
699
|
+
|
700
|
+
return this.complete(record);
|
701
|
+
},
|
702
|
+
|
703
|
+
complete: function(record, afterLoc) {
|
704
|
+
if (record.type === "throw") {
|
705
|
+
throw record.arg;
|
706
|
+
}
|
707
|
+
|
708
|
+
if (record.type === "break" ||
|
709
|
+
record.type === "continue") {
|
710
|
+
this.next = record.arg;
|
711
|
+
} else if (record.type === "return") {
|
712
|
+
this.rval = this.arg = record.arg;
|
713
|
+
this.method = "return";
|
714
|
+
this.next = "end";
|
715
|
+
} else if (record.type === "normal" && afterLoc) {
|
716
|
+
this.next = afterLoc;
|
717
|
+
}
|
718
|
+
|
719
|
+
return ContinueSentinel;
|
720
|
+
},
|
721
|
+
|
722
|
+
finish: function(finallyLoc) {
|
723
|
+
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
|
724
|
+
var entry = this.tryEntries[i];
|
725
|
+
if (entry.finallyLoc === finallyLoc) {
|
726
|
+
this.complete(entry.completion, entry.afterLoc);
|
727
|
+
resetTryEntry(entry);
|
728
|
+
return ContinueSentinel;
|
729
|
+
}
|
730
|
+
}
|
731
|
+
},
|
732
|
+
|
733
|
+
"catch": function(tryLoc) {
|
734
|
+
for (var i = this.tryEntries.length - 1; i >= 0; --i) {
|
735
|
+
var entry = this.tryEntries[i];
|
736
|
+
if (entry.tryLoc === tryLoc) {
|
737
|
+
var record = entry.completion;
|
738
|
+
if (record.type === "throw") {
|
739
|
+
var thrown = record.arg;
|
740
|
+
resetTryEntry(entry);
|
741
|
+
}
|
742
|
+
return thrown;
|
743
|
+
}
|
744
|
+
}
|
745
|
+
|
746
|
+
// The context.catch method must only be called with a location
|
747
|
+
// argument that corresponds to a known catch block.
|
748
|
+
throw new Error("illegal catch attempt");
|
749
|
+
},
|
750
|
+
|
751
|
+
delegateYield: function(iterable, resultName, nextLoc) {
|
752
|
+
this.delegate = {
|
753
|
+
iterator: values(iterable),
|
754
|
+
resultName: resultName,
|
755
|
+
nextLoc: nextLoc
|
756
|
+
};
|
757
|
+
|
758
|
+
if (this.method === "next") {
|
759
|
+
// Deliberately forget the last sent value so that we don't
|
760
|
+
// accidentally pass it on to the delegate.
|
761
|
+
this.arg = undefined$1;
|
762
|
+
}
|
763
|
+
|
764
|
+
return ContinueSentinel;
|
765
|
+
}
|
766
|
+
};
|
767
|
+
|
768
|
+
// Regardless of whether this script is executing as a CommonJS module
|
769
|
+
// or not, return the runtime object so that we can declare the variable
|
770
|
+
// regeneratorRuntime in the outer scope, which allows this module to be
|
771
|
+
// injected easily by `bin/regenerator --include-runtime script.js`.
|
772
|
+
return exports;
|
773
|
+
|
774
|
+
}(
|
775
|
+
// If this script is executing as a CommonJS module, use module.exports
|
776
|
+
// as the regeneratorRuntime namespace. Otherwise create a new empty
|
777
|
+
// object. Either way, the resulting object will be used to initialize
|
778
|
+
// the regeneratorRuntime variable at the top of this file.
|
779
|
+
module.exports
|
780
|
+
));
|
781
|
+
|
782
|
+
try {
|
783
|
+
regeneratorRuntime = runtime;
|
784
|
+
} catch (accidentalStrictMode) {
|
785
|
+
// This module should not be running in strict mode, so the above
|
786
|
+
// assignment should always work unless something is misconfigured. Just
|
787
|
+
// in case runtime.js accidentally runs in strict mode, in modern engines
|
788
|
+
// we can explicitly access globalThis. In older engines we can escape
|
789
|
+
// strict mode using a global Function call. This could conceivably fail
|
790
|
+
// if a Content Security Policy forbids using Function, but in that case
|
791
|
+
// the proper solution is to fix the accidental strict mode problem. If
|
792
|
+
// you've misconfigured your bundler to force strict mode and applied a
|
793
|
+
// CSP to forbid Function, and you're not willing to fix either of those
|
794
|
+
// problems, please detail your unique predicament in a GitHub issue.
|
795
|
+
if (typeof globalThis === "object") {
|
796
|
+
globalThis.regeneratorRuntime = runtime;
|
797
|
+
} else {
|
798
|
+
Function("r", "regeneratorRuntime = r")(runtime);
|
799
|
+
}
|
800
|
+
}
|
801
|
+
});
|
802
|
+
|
7
803
|
var optionConverterMap = {
|
8
804
|
preview: function preview(val) {
|
9
805
|
return val.x + "," + val.y + "," + val.width + "," + val.height;
|
@@ -35,15 +831,40 @@ function convertOptionsToCmdArgs(options) {
|
|
35
831
|
return args;
|
36
832
|
}
|
37
833
|
|
38
|
-
function runLibCamera(
|
39
|
-
|
40
|
-
|
41
|
-
|
834
|
+
function runLibCamera(_x, _x2) {
|
835
|
+
return _runLibCamera.apply(this, arguments);
|
836
|
+
}
|
837
|
+
|
838
|
+
function _runLibCamera() {
|
839
|
+
_runLibCamera = _asyncToGenerator( /*#__PURE__*/runtime_1.mark(function _callee(bin, options) {
|
840
|
+
var args, command;
|
841
|
+
return runtime_1.wrap(function _callee$(_context) {
|
842
|
+
while (1) {
|
843
|
+
switch (_context.prev = _context.next) {
|
844
|
+
case 0:
|
845
|
+
if (bin === void 0) {
|
846
|
+
bin = 'libcamera-still';
|
847
|
+
}
|
848
|
+
|
849
|
+
args = convertOptionsToCmdArgs(options);
|
850
|
+
command = cmd(bin, args);
|
851
|
+
|
852
|
+
{
|
853
|
+
_context.next = 6;
|
854
|
+
break;
|
855
|
+
}
|
42
856
|
|
43
|
-
|
44
|
-
|
857
|
+
case 6:
|
858
|
+
return _context.abrupt("return", run(command));
|
45
859
|
|
46
|
-
|
860
|
+
case 7:
|
861
|
+
case "end":
|
862
|
+
return _context.stop();
|
863
|
+
}
|
864
|
+
}
|
865
|
+
}, _callee);
|
866
|
+
}));
|
867
|
+
return _runLibCamera.apply(this, arguments);
|
47
868
|
}
|
48
869
|
|
49
870
|
function jpeg(options) {
|