node-aix-ppc64 20.12.1 → 20.13.0

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@@ -537,6 +537,7 @@ class EmbedderSnapshotData {
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  // If the snapshot is invalid, this returns an empty pointer.
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  static Pointer FromFile(FILE* in);
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  static Pointer FromBlob(const std::vector<char>& in);
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+ static Pointer FromBlob(std::string_view in);
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  // Write this EmbedderSnapshotData object to an output file.
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  // Calling this method will not close the FILE* handle.
@@ -731,12 +732,33 @@ struct StartExecutionCallbackInfo {
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  using StartExecutionCallback =
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  std::function<v8::MaybeLocal<v8::Value>(const StartExecutionCallbackInfo&)>;
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+ using EmbedderPreloadCallback =
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+ std::function<void(Environment* env,
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+ v8::Local<v8::Value> process,
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+ v8::Local<v8::Value> require)>;
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+ // Run initialization for the environment.
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+ //
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+ // The |preload| function, usually used by embedders to inject scripts,
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+ // will be run by Node.js before Node.js executes the entry point.
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+ // The function is guaranteed to run before the user land module loader running
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+ // any user code, so it is safe to assume that at this point, no user code has
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+ // been run yet.
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+ // The function will be executed with preload(process, require), and the passed
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+ // require function has access to internal Node.js modules. There is no
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+ // stability guarantee about the internals exposed to the internal require
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+ // function. Expect breakages when updating Node.js versions if the embedder
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+ // imports internal modules with the internal require function.
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+ // Worker threads created in the environment will also respect The |preload|
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+ // function, so make sure the function is thread-safe.
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  NODE_EXTERN v8::MaybeLocal<v8::Value> LoadEnvironment(
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  Environment* env,
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- StartExecutionCallback cb);
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+ StartExecutionCallback cb,
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+ EmbedderPreloadCallback preload = nullptr);
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  NODE_EXTERN v8::MaybeLocal<v8::Value> LoadEnvironment(
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- Environment* env, std::string_view main_script_source_utf8);
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+ Environment* env,
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+ std::string_view main_script_source_utf8,
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+ EmbedderPreloadCallback preload = nullptr);
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  NODE_EXTERN void FreeEnvironment(Environment* env);
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  // Set a callback that is called when process.exit() is called from JS,
@@ -209,7 +209,7 @@ napi_create_threadsafe_function(napi_env env,
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  size_t max_queue_size,
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  size_t initial_thread_count,
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  void* thread_finalize_data,
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- node_api_nogc_finalize thread_finalize_cb,
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+ napi_finalize thread_finalize_cb,
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  void* context,
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  napi_threadsafe_function_call_js call_js_cb,
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  napi_threadsafe_function* result);
@@ -23,8 +23,8 @@
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  #define SRC_NODE_VERSION_H_
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  #define NODE_MAJOR_VERSION 20
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- #define NODE_MINOR_VERSION 12
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- #define NODE_PATCH_VERSION 1
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+ #define NODE_MINOR_VERSION 13
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+ #define NODE_PATCH_VERSION 0
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  #define NODE_VERSION_IS_LTS 1
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  #define NODE_VERSION_LTS_CODENAME "Iron"
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "node-aix-ppc64",
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- "version": "v20.12.1",
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+ "version": "v20.13.0",
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  "description": "node",
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  "bin": {
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  "node": "bin/node"