nixamp 0.7.26 → 0.7.28
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +12 -0
- package/dist/jingle.d.ts +45 -0
- package/dist/jingle.js +129 -0
- package/dist/main.js +10 -0
- package/dist/server.d.ts +2 -0
- package/dist/server.js +9 -0
- package/package.json +1 -1
- package/src/jingle.ts +147 -0
- package/src/main.ts +9 -0
- package/src/server.ts +10 -0
- package/web/dist/assets/{hls-3VKVEQE3-D-TeBz8d.js → hls-3VKVEQE3-RAqUAHqL.js} +1 -1
- package/web/dist/assets/index-Dkxwdc47.js +1 -0
- package/web/dist/assets/{mpegts-melX63gT.js → mpegts-BofjrHlp.js} +1 -1
- package/web/dist/assets/{mpegts-LO6RVLD6-Crs76Vy-.js → mpegts-LO6RVLD6-DrXrIFtY.js} +1 -1
- package/web/dist/index.html +1 -1
- package/web/dist/jingles/01.mp3 +0 -0
- package/web/dist/jingles/02.mp3 +0 -0
- package/web/dist/jingles/index.json +4 -0
- package/web/dist/sw.js +8 -5
- package/web/dist/assets/index-Z0E29INh.js +0 -1
package/README.md
CHANGED
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@@ -363,6 +363,18 @@ until you restart it.
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An added block can be taken back out from the playlist itself: its heading
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carries an `×`.
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## The noise it makes
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nixamp plays a jingle when it starts, once per session, the way Winamp did.
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Any mp3 in your home directory with `nixamp` in its name is used instead of the
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ones that ship, and with more than one it picks at random -- a rotation you can
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predict is one you stop hearing. `--no-jingle`, or `NIXAMP_NO_JINGLE=1`, turns
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it off.
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On the web it plays on a fresh page if the browser allows it, and otherwise on
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your first click -- browsers spent a decade learning to refuse pages that make
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noise unasked, and this one does not argue with them.
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## How it works
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One decode feeds both your speakers and the display. `ffmpeg` writes raw 32-bit float samples to a pipe; nixamp reads every sample on its way past, runs an FFT over it, and hands the same bytes to `ffplay`.
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package/dist/jingle.d.ts
ADDED
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@@ -0,0 +1,45 @@
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import type { Tools } from "./audio.ts";
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/** Turned off by `--no-jingle` or by setting this in the environment. */
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export declare const OFF = "NIXAMP_NO_JINGLE";
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/**
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* Every jingle available, yours first, in a stable order.
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*
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* The match is deliberately loose -- any mp3 whose name contains "nixamp" --
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* because the point is that a file you drop in your home directory is picked
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* up, not that you named it exactly right. `001. NixAmp Whips the D-M-C-As.mp3`
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* is a name a person actually uses, and an anchored pattern missed it.
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*/
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export declare function findJingles(home?: string, packaged?: string[], read?: (dir: string) => string[]): string[];
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/**
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* One to play, chosen at random.
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*
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* Random rather than in turn: a rotation you can predict is one you stop
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* hearing, and there is no state worth keeping between runs for this.
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*/
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export declare function findJingle(home?: string, packaged?: string[], read?: (dir: string) => string[], pick?: (upTo: number) => number): string | null;
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/**
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* Play it, without making anybody wait for it.
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*
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* Detached and unwatched: a jingle that delays the player, or that fails
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* loudly because a codec is missing, is worse than no jingle. Nothing here is
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* awaited and nothing it does can stop a start.
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*/
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export declare function playJingle(tools: Tools, path?: string | null,
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/** Injected so a test can see what would be run on a machine with speakers. */
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start?: Spawner, env?: Record<string, string | undefined>): boolean;
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/**
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* Play it and stop, with no window.
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*
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* `-nodisp` because a jingle is not something to open a window for, and
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* `-autoexit` because a player that lingers after the sound is a process
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* somebody has to notice and kill.
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*/
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export declare const JINGLE_ARGS: readonly ["-autoexit", "-nodisp", "-loglevel", "quiet"];
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type Spawner = (command: string, args: string[], options: {
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stdio: "ignore";
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detached: boolean;
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}) => {
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on: (event: "error", run: () => void) => unknown;
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unref?: () => void;
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};
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export {};
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package/dist/jingle.js
ADDED
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/**
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* The noise nixamp makes when it wakes up.
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*
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* Winamp had one, and it is half of why anybody remembers Winamp. This plays
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* once when a player starts and once on a fresh page at nixamp.com, and never
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* again in that session -- a sound you like the first time is a sound you
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* resent the fourth.
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*
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* Yours win: any mp3 in your home directory with "nixamp" in its name, so you
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* can drop one in without touching anything. Otherwise the ones that ship are
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* used, so it works on a machine that has never heard of any of this.
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*
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* With more than one, it picks at random rather than cycling, because a
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* rotation you can predict is one you stop hearing.
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*/
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import { spawn } from "node:child_process";
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import { readdirSync, readFileSync } from "node:fs";
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import { homedir } from "node:os";
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import { join } from "node:path";
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import { fileURLToPath } from "node:url";
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/** Turned off by `--no-jingle` or by setting this in the environment. */
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export const OFF = "NIXAMP_NO_JINGLE";
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/**
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* Every jingle available, yours first, in a stable order.
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*
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* The match is deliberately loose -- any mp3 whose name contains "nixamp" --
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* because the point is that a file you drop in your home directory is picked
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* up, not that you named it exactly right. `001. NixAmp Whips the D-M-C-As.mp3`
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* is a name a person actually uses, and an anchored pattern missed it.
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*/
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export function findJingles(home = homedir(), packaged = packagedJingles(), read = safeRead) {
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// Guarded here rather than only inside the default reader: whether a jingle
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// can be found is this function's promise to keep, and it should not depend
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// on which reader it was handed.
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let names;
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try {
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names = read(home);
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}
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catch {
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names = [];
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}
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const mine = names
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.filter((name) => name.toLowerCase().endsWith(".mp3") && name.toLowerCase().includes("nixamp"))
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.sort()
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.map((name) => join(home, name));
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return mine.length > 0 ? mine : packaged;
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}
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/**
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* One to play, chosen at random.
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*
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* Random rather than in turn: a rotation you can predict is one you stop
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* hearing, and there is no state worth keeping between runs for this.
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*/
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export function findJingle(home = homedir(), packaged = packagedJingles(), read = safeRead, pick = (upTo) => Math.floor(Math.random() * upTo)) {
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const all = findJingles(home, packaged, read);
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if (all.length === 0)
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return null;
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return all[Math.min(all.length - 1, Math.max(0, pick(all.length)))] ?? null;
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}
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function safeRead(dir) {
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return readdirSync(dir);
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}
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/**
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* The ones that ship, read from the list the web build writes.
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*
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* A list rather than a name, so adding another jingle is dropping a file in
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* and rebuilding rather than editing this.
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*/
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function packagedJingles() {
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try {
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// dist/jingle.js -> the package root -> web/dist, which is what `files`
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// in package.json actually ships.
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const dir = fileURLToPath(new URL("../web/dist/jingles", import.meta.url));
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const listed = JSON.parse(readFileSync(join(dir, "index.json"), "utf8"));
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if (!Array.isArray(listed))
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return [];
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return listed
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.filter((name) => typeof name === "string")
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.map((name) => join(dir, name));
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}
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catch {
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return [];
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}
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}
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/**
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* Play it, without making anybody wait for it.
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*
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* Detached and unwatched: a jingle that delays the player, or that fails
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* loudly because a codec is missing, is worse than no jingle. Nothing here is
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* awaited and nothing it does can stop a start.
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*/
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export function playJingle(tools, path = findJingle(),
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/** Injected so a test can see what would be run on a machine with speakers. */
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start = spawn, env = process.env) {
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if (path === null)
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return false;
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if (env[OFF])
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return false;
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const play = tools.play;
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if (play === null)
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return false;
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const [command, ...rest] = play;
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if (command === undefined)
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return false;
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try {
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const child = start(command, [...rest, ...JINGLE_ARGS, path], {
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stdio: "ignore",
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detached: false,
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});
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child.on("error", () => {
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// No player, a file it will not open, or a machine with no sound card at
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// all -- which is most servers. Silence is the fallback, and it is not
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// worth a line of output on every start.
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});
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child.unref?.();
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return true;
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}
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catch {
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return false;
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}
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}
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/**
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* Play it and stop, with no window.
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*
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* `-nodisp` because a jingle is not something to open a window for, and
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* `-autoexit` because a player that lingers after the sound is a process
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* somebody has to notice and kill.
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*/
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export const JINGLE_ARGS = ["-autoexit", "-nodisp", "-loglevel", "quiet"];
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package/dist/main.js
CHANGED
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import { isRemote } from "./sources.js";
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import { DEFAULT_PORT } from "./server.js";
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import { shareLink } from "./share.js";
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import { playJingle } from "./jingle.js";
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const FFT_SIZE = 2048;
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export const BAND_COUNT = 24;
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export function createState(tracks, root, silent) {
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@@ -60,6 +61,10 @@ const HELP = `nixamp — it really whips the terminal's ass.
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A source is a directory, a file, an .m3u, an .m3u8, a .pls, or a URL to any
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of those.
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It plays a jingle when it starts, picked at random. Any mp3 in your home
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directory with nixamp in the name is yours and wins; otherwise the ones that
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ship are used. --no-jingle, or NIXAMP_NO_JINGLE=1, for silence.
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Options for serve:
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-p, --port N port to listen on (default ${DEFAULT_PORT})
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-h, --host HOST address to bind (default 0.0.0.0, every interface)
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@@ -344,6 +349,11 @@ export async function main() {
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const asked = first ?? ".";
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const target = isRemote(asked) ? asked : resolve(asked);
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const tools = detectTools();
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// The noise it makes when it wakes up. Started before the library is walked
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// so it plays over the wait rather than after it, and never awaited: a
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// jingle that delays the player is worse than no jingle.
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if (!rest.includes("--no-jingle"))
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playJingle(tools);
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// Names now, tags later: an ffprobe per file over a large library is minutes
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// of a blank terminal before the player appears. The list is the same list;
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// only the titles arrive late, and they arrive into a player already running.
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package/dist/server.d.ts
CHANGED
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@@ -31,6 +31,8 @@ export interface ServeOptions {
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key: boolean;
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/** Mint a new share key rather than reusing the one this port had. */
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newKey: boolean;
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/** Start without the noise it makes when it wakes up. */
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noJingle: boolean;
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/**
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* Ask the local firewall to let the port through, and put it back on the way
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* out. Off by default because it changes the machine, not just this process.
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package/dist/server.js
CHANGED
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@@ -29,6 +29,7 @@ import { DeviceGrants } from "./device.js";
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import { BAD_KEY_LIMIT, callerOf, Guard, SIGN_IN_LIMIT } from "./guard.js";
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import { deviceDonePage, devicePage, exchangeCode, providersFrom, signInFailedPage, SignIn, } from "./oauth.js";
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import { needsAdmin, Owner } from "./owner.js";
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import { playJingle } from "./jingle.js";
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import { stateDir } from "./daemon.js";
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import { readSession } from "./session.js";
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import { Directory, ENDED_TTL_MS, parseAnnouncement } from "./directory.js";
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@@ -70,6 +71,7 @@ export function parseServeArgs(argv) {
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media: true,
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key: true,
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newKey: false,
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noJingle: false,
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openPort: false,
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announce: false,
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directory: false,
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@@ -162,6 +164,9 @@ export function parseServeArgs(argv) {
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else if (arg === "--new-key") {
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options.newKey = true;
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}
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else if (arg === "--no-jingle") {
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options.noJingle = true;
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}
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else if (arg === "--ingest") {
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options.ingest = true;
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}
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@@ -2607,6 +2612,10 @@ export async function serve(argv, version = "0.1.0") {
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// Empty on purpose. The walk happens below, once the port is open: it is
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// the slowest part of starting and nothing about it needs to happen first.
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const engine = new PlayerEngine([], root, tools);
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// A serving machine with speakers is still a player. A headless one has no
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// ffplay, and playJingle answers that by doing nothing.
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if (!options.noJingle)
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playJingle(tools);
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const web = options.web !== null ? resolve(options.web) : defaultWebDir();
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// The same keys this port used last time, so a link somebody was given
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// still works after a restart -- and a server is restarted to pick up a new
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package/package.json
CHANGED
package/src/jingle.ts
ADDED
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@@ -0,0 +1,147 @@
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1
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/**
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2
|
+
* The noise nixamp makes when it wakes up.
|
|
3
|
+
*
|
|
4
|
+
* Winamp had one, and it is half of why anybody remembers Winamp. This plays
|
|
5
|
+
* once when a player starts and once on a fresh page at nixamp.com, and never
|
|
6
|
+
* again in that session -- a sound you like the first time is a sound you
|
|
7
|
+
* resent the fourth.
|
|
8
|
+
*
|
|
9
|
+
* Yours win: any mp3 in your home directory with "nixamp" in its name, so you
|
|
10
|
+
* can drop one in without touching anything. Otherwise the ones that ship are
|
|
11
|
+
* used, so it works on a machine that has never heard of any of this.
|
|
12
|
+
*
|
|
13
|
+
* With more than one, it picks at random rather than cycling, because a
|
|
14
|
+
* rotation you can predict is one you stop hearing.
|
|
15
|
+
*/
|
|
16
|
+
import { spawn } from "node:child_process";
|
|
17
|
+
import { readdirSync, readFileSync } from "node:fs";
|
|
18
|
+
import { homedir } from "node:os";
|
|
19
|
+
import { join } from "node:path";
|
|
20
|
+
import { fileURLToPath } from "node:url";
|
|
21
|
+
import type { Tools } from "./audio.ts";
|
|
22
|
+
|
|
23
|
+
/** Turned off by `--no-jingle` or by setting this in the environment. */
|
|
24
|
+
export const OFF = "NIXAMP_NO_JINGLE";
|
|
25
|
+
|
|
26
|
+
/**
|
|
27
|
+
* Every jingle available, yours first, in a stable order.
|
|
28
|
+
*
|
|
29
|
+
* The match is deliberately loose -- any mp3 whose name contains "nixamp" --
|
|
30
|
+
* because the point is that a file you drop in your home directory is picked
|
|
31
|
+
* up, not that you named it exactly right. `001. NixAmp Whips the D-M-C-As.mp3`
|
|
32
|
+
* is a name a person actually uses, and an anchored pattern missed it.
|
|
33
|
+
*/
|
|
34
|
+
export function findJingles(
|
|
35
|
+
home = homedir(),
|
|
36
|
+
packaged = packagedJingles(),
|
|
37
|
+
read: (dir: string) => string[] = safeRead,
|
|
38
|
+
): string[] {
|
|
39
|
+
// Guarded here rather than only inside the default reader: whether a jingle
|
|
40
|
+
// can be found is this function's promise to keep, and it should not depend
|
|
41
|
+
// on which reader it was handed.
|
|
42
|
+
let names: string[];
|
|
43
|
+
try {
|
|
44
|
+
names = read(home);
|
|
45
|
+
} catch {
|
|
46
|
+
names = [];
|
|
47
|
+
}
|
|
48
|
+
const mine = names
|
|
49
|
+
.filter((name) => name.toLowerCase().endsWith(".mp3") && name.toLowerCase().includes("nixamp"))
|
|
50
|
+
.sort()
|
|
51
|
+
.map((name) => join(home, name));
|
|
52
|
+
return mine.length > 0 ? mine : packaged;
|
|
53
|
+
}
|
|
54
|
+
|
|
55
|
+
/**
|
|
56
|
+
* One to play, chosen at random.
|
|
57
|
+
*
|
|
58
|
+
* Random rather than in turn: a rotation you can predict is one you stop
|
|
59
|
+
* hearing, and there is no state worth keeping between runs for this.
|
|
60
|
+
*/
|
|
61
|
+
export function findJingle(
|
|
62
|
+
home = homedir(),
|
|
63
|
+
packaged = packagedJingles(),
|
|
64
|
+
read: (dir: string) => string[] = safeRead,
|
|
65
|
+
pick: (upTo: number) => number = (upTo) => Math.floor(Math.random() * upTo),
|
|
66
|
+
): string | null {
|
|
67
|
+
const all = findJingles(home, packaged, read);
|
|
68
|
+
if (all.length === 0) return null;
|
|
69
|
+
return all[Math.min(all.length - 1, Math.max(0, pick(all.length)))] ?? null;
|
|
70
|
+
}
|
|
71
|
+
|
|
72
|
+
function safeRead(dir: string): string[] {
|
|
73
|
+
return readdirSync(dir);
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
/**
|
|
77
|
+
* The ones that ship, read from the list the web build writes.
|
|
78
|
+
*
|
|
79
|
+
* A list rather than a name, so adding another jingle is dropping a file in
|
|
80
|
+
* and rebuilding rather than editing this.
|
|
81
|
+
*/
|
|
82
|
+
function packagedJingles(): string[] {
|
|
83
|
+
try {
|
|
84
|
+
// dist/jingle.js -> the package root -> web/dist, which is what `files`
|
|
85
|
+
// in package.json actually ships.
|
|
86
|
+
const dir = fileURLToPath(new URL("../web/dist/jingles", import.meta.url));
|
|
87
|
+
const listed = JSON.parse(readFileSync(join(dir, "index.json"), "utf8")) as unknown;
|
|
88
|
+
if (!Array.isArray(listed)) return [];
|
|
89
|
+
return listed
|
|
90
|
+
.filter((name): name is string => typeof name === "string")
|
|
91
|
+
.map((name) => join(dir, name));
|
|
92
|
+
} catch {
|
|
93
|
+
return [];
|
|
94
|
+
}
|
|
95
|
+
}
|
|
96
|
+
|
|
97
|
+
/**
|
|
98
|
+
* Play it, without making anybody wait for it.
|
|
99
|
+
*
|
|
100
|
+
* Detached and unwatched: a jingle that delays the player, or that fails
|
|
101
|
+
* loudly because a codec is missing, is worse than no jingle. Nothing here is
|
|
102
|
+
* awaited and nothing it does can stop a start.
|
|
103
|
+
*/
|
|
104
|
+
export function playJingle(
|
|
105
|
+
tools: Tools,
|
|
106
|
+
path: string | null = findJingle(),
|
|
107
|
+
/** Injected so a test can see what would be run on a machine with speakers. */
|
|
108
|
+
start: Spawner = spawn,
|
|
109
|
+
env: Record<string, string | undefined> = process.env,
|
|
110
|
+
): boolean {
|
|
111
|
+
if (path === null) return false;
|
|
112
|
+
if (env[OFF]) return false;
|
|
113
|
+
const play = tools.play;
|
|
114
|
+
if (play === null) return false;
|
|
115
|
+
const [command, ...rest] = play;
|
|
116
|
+
if (command === undefined) return false;
|
|
117
|
+
try {
|
|
118
|
+
const child = start(command, [...rest, ...JINGLE_ARGS, path], {
|
|
119
|
+
stdio: "ignore",
|
|
120
|
+
detached: false,
|
|
121
|
+
});
|
|
122
|
+
child.on("error", () => {
|
|
123
|
+
// No player, a file it will not open, or a machine with no sound card at
|
|
124
|
+
// all -- which is most servers. Silence is the fallback, and it is not
|
|
125
|
+
// worth a line of output on every start.
|
|
126
|
+
});
|
|
127
|
+
child.unref?.();
|
|
128
|
+
return true;
|
|
129
|
+
} catch {
|
|
130
|
+
return false;
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
/**
|
|
135
|
+
* Play it and stop, with no window.
|
|
136
|
+
*
|
|
137
|
+
* `-nodisp` because a jingle is not something to open a window for, and
|
|
138
|
+
* `-autoexit` because a player that lingers after the sound is a process
|
|
139
|
+
* somebody has to notice and kill.
|
|
140
|
+
*/
|
|
141
|
+
export const JINGLE_ARGS = ["-autoexit", "-nodisp", "-loglevel", "quiet"] as const;
|
|
142
|
+
|
|
143
|
+
type Spawner = (
|
|
144
|
+
command: string,
|
|
145
|
+
args: string[],
|
|
146
|
+
options: { stdio: "ignore"; detached: boolean },
|
|
147
|
+
) => { on: (event: "error", run: () => void) => unknown; unref?: () => void };
|
package/src/main.ts
CHANGED
|
@@ -20,6 +20,7 @@ import { isRemote } from "./sources.ts";
|
|
|
20
20
|
import { DEFAULT_PORT } from "./server.ts";
|
|
21
21
|
import type { DaemonState } from "./daemon.ts";
|
|
22
22
|
import { shareLink } from "./share.ts";
|
|
23
|
+
import { playJingle } from "./jingle.ts";
|
|
23
24
|
|
|
24
25
|
const FFT_SIZE = 2048;
|
|
25
26
|
export const BAND_COUNT = 24;
|
|
@@ -84,6 +85,10 @@ const HELP = `nixamp — it really whips the terminal's ass.
|
|
|
84
85
|
A source is a directory, a file, an .m3u, an .m3u8, a .pls, or a URL to any
|
|
85
86
|
of those.
|
|
86
87
|
|
|
88
|
+
It plays a jingle when it starts, picked at random. Any mp3 in your home
|
|
89
|
+
directory with nixamp in the name is yours and wins; otherwise the ones that
|
|
90
|
+
ship are used. --no-jingle, or NIXAMP_NO_JINGLE=1, for silence.
|
|
91
|
+
|
|
87
92
|
Options for serve:
|
|
88
93
|
-p, --port N port to listen on (default ${DEFAULT_PORT})
|
|
89
94
|
-h, --host HOST address to bind (default 0.0.0.0, every interface)
|
|
@@ -375,6 +380,10 @@ export async function main(): Promise<void> {
|
|
|
375
380
|
const asked = first ?? ".";
|
|
376
381
|
const target = isRemote(asked) ? asked : resolve(asked);
|
|
377
382
|
const tools = detectTools();
|
|
383
|
+
// The noise it makes when it wakes up. Started before the library is walked
|
|
384
|
+
// so it plays over the wait rather than after it, and never awaited: a
|
|
385
|
+
// jingle that delays the player is worse than no jingle.
|
|
386
|
+
if (!rest.includes("--no-jingle")) playJingle(tools);
|
|
378
387
|
// Names now, tags later: an ffprobe per file over a large library is minutes
|
|
379
388
|
// of a blank terminal before the player appears. The list is the same list;
|
|
380
389
|
// only the titles arrive late, and they arrive into a player already running.
|
package/src/server.ts
CHANGED
|
@@ -43,6 +43,7 @@ import {
|
|
|
43
43
|
SignIn,
|
|
44
44
|
} from "./oauth.ts";
|
|
45
45
|
import { needsAdmin, Owner } from "./owner.ts";
|
|
46
|
+
import { playJingle } from "./jingle.ts";
|
|
46
47
|
import { stateDir } from "./daemon.ts";
|
|
47
48
|
import { readSession } from "./session.ts";
|
|
48
49
|
import { Directory, ENDED_TTL_MS, parseAnnouncement, type Listing } from "./directory.ts";
|
|
@@ -112,6 +113,8 @@ export interface ServeOptions {
|
|
|
112
113
|
key: boolean;
|
|
113
114
|
/** Mint a new share key rather than reusing the one this port had. */
|
|
114
115
|
newKey: boolean;
|
|
116
|
+
/** Start without the noise it makes when it wakes up. */
|
|
117
|
+
noJingle: boolean;
|
|
115
118
|
/**
|
|
116
119
|
* Ask the local firewall to let the port through, and put it back on the way
|
|
117
120
|
* out. Off by default because it changes the machine, not just this process.
|
|
@@ -205,6 +208,7 @@ export function parseServeArgs(argv: string[]): ServeOptions {
|
|
|
205
208
|
media: true,
|
|
206
209
|
key: true,
|
|
207
210
|
newKey: false,
|
|
211
|
+
noJingle: false,
|
|
208
212
|
openPort: false,
|
|
209
213
|
announce: false,
|
|
210
214
|
directory: false,
|
|
@@ -279,6 +283,8 @@ export function parseServeArgs(argv: string[]): ServeOptions {
|
|
|
279
283
|
options.owner = value();
|
|
280
284
|
} else if (arg === "--new-key") {
|
|
281
285
|
options.newKey = true;
|
|
286
|
+
} else if (arg === "--no-jingle") {
|
|
287
|
+
options.noJingle = true;
|
|
282
288
|
} else if (arg === "--ingest") {
|
|
283
289
|
options.ingest = true;
|
|
284
290
|
} else if (arg === "--rtmp-streams") {
|
|
@@ -3053,6 +3059,10 @@ export async function serve(argv: string[], version = "0.1.0"): Promise<void> {
|
|
|
3053
3059
|
// the slowest part of starting and nothing about it needs to happen first.
|
|
3054
3060
|
const engine = new PlayerEngine([], root, tools);
|
|
3055
3061
|
|
|
3062
|
+
// A serving machine with speakers is still a player. A headless one has no
|
|
3063
|
+
// ffplay, and playJingle answers that by doing nothing.
|
|
3064
|
+
if (!options.noJingle) playJingle(tools);
|
|
3065
|
+
|
|
3056
3066
|
const web = options.web !== null ? resolve(options.web) : defaultWebDir();
|
|
3057
3067
|
// The same keys this port used last time, so a link somebody was given
|
|
3058
3068
|
// still works after a restart -- and a server is restarted to pick up a new
|
|
@@ -1 +1 @@
|
|
|
1
|
-
import{t as e}from"./index-
|
|
1
|
+
import{t as e}from"./index-Dkxwdc47.js";var t=3;async function n(n){let{media:r,src:i,isTv:a}=n,{default:o}=await e(async()=>{let{default:e}=await import(`./hls-n74Cnh8A.js`);return{default:e}},[]);if(!o.isSupported())return n.onError(`This browser cannot play HLS streams.`),{destroy:()=>void 0,levels:()=>[]};let s=new o({...a?{maxBufferLength:60,maxMaxBufferLength:120,backBufferLength:30,liveSyncDurationCount:4}:{backBufferLength:90},enableWorker:!0}),c=0,l=!1;s.on(o.Events.ERROR,(e,r)=>{if(!l&&r.fatal){if(c>=t){n.onError(`This stream kept failing and has been stopped.`),s.destroy();return}switch(c+=1,r.type){case o.ErrorTypes.NETWORK_ERROR:n.onNotice(`Reconnecting…`),s.startLoad();break;case o.ErrorTypes.MEDIA_ERROR:n.onNotice(`Recovering…`),s.recoverMediaError();break;default:n.onError(`This stream could not be played.`),s.destroy()}}}),s.on(o.Events.MANIFEST_PARSED,()=>{l||(n.onNotice(null),n.onReady?.({live:s.levels.length>0&&!Number.isFinite(r.duration),levels:u()}))}),s.on(o.Events.LEVEL_LOADED,(e,t)=>{l||n.onReady?.({live:t.details.live,levels:u()})}),s.on(o.Events.FRAG_BUFFERED,()=>{l||n.onNotice(null)});function u(){return s.levels.map((e,t)=>({index:t,height:e.height||null,bitrate:e.bitrate||null,label:e.height?`${String(e.height)}p`:`${String(Math.round((e.bitrate||0)/1e3))}k`}))}return s.loadSource(i),s.attachMedia(r),{destroy(){l=!0,s.destroy()},levels:u,setLevel(e){s.currentLevel=e},currentLevel:()=>s.autoLevelEnabled?-1:s.currentLevel}}export{n as createHlsEngine};
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
(function(){let e=document.createElement(`link`).relList;if(e&&e.supports&&e.supports(`modulepreload`))return;for(let e of document.querySelectorAll(`link[rel="modulepreload"]`))n(e);new MutationObserver(e=>{for(let t of e)if(t.type===`childList`)for(let e of t.addedNodes)e.tagName===`LINK`&&e.rel===`modulepreload`&&n(e)}).observe(document,{childList:!0,subtree:!0});function t(e){let t={};return e.integrity&&(t.integrity=e.integrity),e.referrerPolicy&&(t.referrerPolicy=e.referrerPolicy),t.credentials=e.crossOrigin===`use-credentials`?`include`:e.crossOrigin===`anonymous`?`omit`:`same-origin`,t}function n(e){if(e.ep)return;e.ep=!0;let n=t(e);fetch(e.href,n)}})();function e(e){if(!Number.isFinite(e)||e<0)return`--:--`;let t=Math.floor(e),n=Math.floor(t/60),r=t%60;return`${String(n).padStart(2,`0`)}:${String(r).padStart(2,`0`)}`}function t(e){return e.artist?`${e.artist} — ${e.title}`:e.title}function n(e){let t=e.split(`/`).pop()??e,n=t.lastIndexOf(`.`);return n>0?t.slice(0,n):t}var r=new Set([`mp4`,`webm`,`mkv`,`mov`,`m4v`,`ogv`,`avi`]);function i(e,t=``){if(t.startsWith(`video/`))return!0;if(t.startsWith(`audio/`))return!1;let n=e.lastIndexOf(`.`);return n>0&&r.has(e.slice(n+1).toLowerCase())}var a=`modulepreload`,o=function(e){return`/`+e},s={},c=function(e,t,n){let r=Promise.resolve();if(t&&t.length>0){let e=document.getElementsByTagName(`link`),i=document.querySelector(`meta[property=csp-nonce]`),c=i?.nonce||i?.getAttribute(`nonce`);function l(e){return Promise.all(e.map(e=>Promise.resolve(e).then(e=>({status:`fulfilled`,value:e}),e=>({status:`rejected`,reason:e}))))}function u(e){return import.meta.resolve?import.meta.resolve(e):new URL(e,import.meta.url).href}r=l(t.map(t=>{if(t=o(t,n),t=u(t),t in s)return;s[t]=!0;let r=t.endsWith(`.css`);for(let n=e.length-1;n>=0;n--){let i=e[n];if(i.href===t&&(!r||i.rel===`stylesheet`))return}let i=document.createElement(`link`);if(i.rel=r?`stylesheet`:a,r||(i.as=`script`),i.crossOrigin=``,i.href=t,c&&i.setAttribute(`nonce`,c),document.head.appendChild(i),r)return new Promise((e,n)=>{i.addEventListener(`load`,e),i.addEventListener(`error`,()=>n(Error(`Unable to preload CSS for ${t}`)))})}))}function i(e){let t=new Event(`vite:preloadError`,{cancelable:!0});if(t.payload=e,window.dispatchEvent(t),!t.defaultPrevented)throw e}return r.then(t=>{for(let e of t||[])e.status===`rejected`&&i(e.reason);return e().catch(i)})},l=[[/\.m3u8$/i,`hls`],[/\.(ts|mts|m2ts|mpegts)$/i,`mpegts`],[/\.(mp3|m4a|aac|oga|ogg|opus|wav|flac)$/i,`audio`],[/\.(mp4|m4v|webm|mov|ogv)$/i,`mp4`]],u=[[/mpegurl/i,`hls`],[/mp2t|mpeg-?ts/i,`mpegts`],[/^audio\//i,`audio`],[/^video\//i,`mp4`]];function d(e){if(e.kind)return e.kind;if(e.mimeType){for(let[t,n]of u)if(t.test(e.mimeType))return n}let t=f(e.src);for(let[e,n]of l)if(e.test(t))return n;return`unknown`}function f(e){try{return new 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