ngx-keys 1.0.1 → 1.2.0

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- {"version":3,"file":"ngx-keys.mjs","sources":["../../../projects/ngx-keys/src/lib/keyboard-shortcuts.errors.ts","../../../projects/ngx-keys/src/lib/keyboard-shortcuts.ts","../../../projects/ngx-keys/src/public-api.ts","../../../projects/ngx-keys/src/ngx-keys.ts"],"sourcesContent":["/**\n * Centralized error messages for keyboard shortcuts service\n * This ensures consistency across the application and makes testing easier\n */\nexport const KeyboardShortcutsErrors = {\n // Registration errors\n SHORTCUT_ALREADY_REGISTERED: (id: string) => `Shortcut \"${id}\" already registered`,\n GROUP_ALREADY_REGISTERED: (id: string) => `Group \"${id}\" already registered`,\n KEY_CONFLICT: (conflictId: string) => `Key conflict with \"${conflictId}\"`,\n SHORTCUT_IDS_ALREADY_REGISTERED: (ids: string[]) => `Shortcut IDs already registered: ${ids.join(', ')}`,\n DUPLICATE_SHORTCUTS_IN_GROUP: (ids: string[]) => `Duplicate shortcuts in group: ${ids.join(', ')}`,\n KEY_CONFLICTS_IN_GROUP: (conflicts: string[]) => `Key conflicts: ${conflicts.join(', ')}`,\n \n // Operation errors\n SHORTCUT_NOT_REGISTERED: (id: string) => `Shortcut \"${id}\" not registered`,\n GROUP_NOT_REGISTERED: (id: string) => `Group \"${id}\" not registered`,\n \n // Activation/Deactivation errors\n CANNOT_ACTIVATE_SHORTCUT: (id: string) => `Cannot activate shortcut \"${id}\": not registered`,\n CANNOT_DEACTIVATE_SHORTCUT: (id: string) => `Cannot deactivate shortcut \"${id}\": not registered`,\n CANNOT_ACTIVATE_GROUP: (id: string) => `Cannot activate group \"${id}\": not registered`,\n CANNOT_DEACTIVATE_GROUP: (id: string) => `Cannot deactivate group \"${id}\": not registered`,\n \n // Unregistration errors\n CANNOT_UNREGISTER_SHORTCUT: (id: string) => `Cannot unregister shortcut \"${id}\": not registered`,\n CANNOT_UNREGISTER_GROUP: (id: string) => `Cannot unregister group \"${id}\": not registered`,\n} as const;\n\n/**\n * Error types for type safety\n */\nexport type KeyboardShortcutsErrorType = keyof typeof KeyboardShortcutsErrors;\n\n/**\n * Custom error class for keyboard shortcuts\n */\nexport class KeyboardShortcutError extends Error {\n constructor(\n public readonly errorType: KeyboardShortcutsErrorType,\n message: string,\n public readonly context?: Record<string, any>\n ) {\n super(message);\n this.name = 'KeyboardShortcutError';\n }\n}\n\n/**\n * Error factory for creating consistent errors\n */\nexport class KeyboardShortcutsErrorFactory {\n static shortcutAlreadyRegistered(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'SHORTCUT_ALREADY_REGISTERED',\n KeyboardShortcutsErrors.SHORTCUT_ALREADY_REGISTERED(id),\n { shortcutId: id }\n );\n }\n\n static groupAlreadyRegistered(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'GROUP_ALREADY_REGISTERED',\n KeyboardShortcutsErrors.GROUP_ALREADY_REGISTERED(id),\n { groupId: id }\n );\n }\n\n static keyConflict(conflictId: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'KEY_CONFLICT',\n KeyboardShortcutsErrors.KEY_CONFLICT(conflictId),\n { conflictId }\n );\n }\n\n static shortcutIdsAlreadyRegistered(ids: string[]): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'SHORTCUT_IDS_ALREADY_REGISTERED',\n KeyboardShortcutsErrors.SHORTCUT_IDS_ALREADY_REGISTERED(ids),\n { duplicateIds: ids }\n );\n }\n\n static duplicateShortcutsInGroup(ids: string[]): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'DUPLICATE_SHORTCUTS_IN_GROUP',\n KeyboardShortcutsErrors.DUPLICATE_SHORTCUTS_IN_GROUP(ids),\n { duplicateIds: ids }\n );\n }\n\n static keyConflictsInGroup(conflicts: string[]): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'KEY_CONFLICTS_IN_GROUP',\n KeyboardShortcutsErrors.KEY_CONFLICTS_IN_GROUP(conflicts),\n { conflicts }\n );\n }\n\n static shortcutNotRegistered(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'SHORTCUT_NOT_REGISTERED',\n KeyboardShortcutsErrors.SHORTCUT_NOT_REGISTERED(id),\n { shortcutId: id }\n );\n }\n\n static groupNotRegistered(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'GROUP_NOT_REGISTERED',\n KeyboardShortcutsErrors.GROUP_NOT_REGISTERED(id),\n { groupId: id }\n );\n }\n\n static cannotActivateShortcut(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_ACTIVATE_SHORTCUT',\n KeyboardShortcutsErrors.CANNOT_ACTIVATE_SHORTCUT(id),\n { shortcutId: id }\n );\n }\n\n static cannotDeactivateShortcut(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_DEACTIVATE_SHORTCUT',\n KeyboardShortcutsErrors.CANNOT_DEACTIVATE_SHORTCUT(id),\n { shortcutId: id }\n );\n }\n\n static cannotActivateGroup(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_ACTIVATE_GROUP',\n KeyboardShortcutsErrors.CANNOT_ACTIVATE_GROUP(id),\n { groupId: id }\n );\n }\n\n static cannotDeactivateGroup(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_DEACTIVATE_GROUP',\n KeyboardShortcutsErrors.CANNOT_DEACTIVATE_GROUP(id),\n { groupId: id }\n );\n }\n\n static cannotUnregisterShortcut(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_UNREGISTER_SHORTCUT',\n KeyboardShortcutsErrors.CANNOT_UNREGISTER_SHORTCUT(id),\n { shortcutId: id }\n );\n }\n\n static cannotUnregisterGroup(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_UNREGISTER_GROUP',\n KeyboardShortcutsErrors.CANNOT_UNREGISTER_GROUP(id),\n { groupId: id }\n );\n }\n}\n","import { Injectable, OnDestroy, PLATFORM_ID, inject, signal, computed } from '@angular/core';\nimport { isPlatformBrowser } from '@angular/common';\nimport { KeyboardShortcut, KeyboardShortcutGroup, KeyboardShortcutUI } from './keyboard-shortcut.interface';\nimport { KeyboardShortcutsErrorFactory } from './keyboard-shortcuts.errors';\n\n@Injectable({\n providedIn: 'root'\n})\nexport class KeyboardShortcuts implements OnDestroy {\n private readonly shortcuts = new Map<string, KeyboardShortcut>();\n private readonly groups = new Map<string, KeyboardShortcutGroup>();\n private readonly activeShortcuts = new Set<string>();\n private readonly activeGroups = new Set<string>();\n \n // Single consolidated state signal - reduces memory overhead\n private readonly state = signal({\n shortcuts: new Map<string, KeyboardShortcut>(),\n groups: new Map<string, KeyboardShortcutGroup>(),\n activeShortcuts: new Set<string>(),\n activeGroups: new Set<string>(),\n version: 0 // for change detection optimization\n });\n \n // Primary computed signal - consumers derive what they need from this\n readonly shortcuts$ = computed(() => {\n const state = this.state();\n const activeShortcuts = Array.from(state.activeShortcuts)\n .map(id => state.shortcuts.get(id))\n .filter((s): s is KeyboardShortcut => s !== undefined);\n \n const inactiveShortcuts = Array.from(state.shortcuts.values())\n .filter(s => !state.activeShortcuts.has(s.id));\n \n return {\n active: activeShortcuts,\n inactive: inactiveShortcuts,\n all: Array.from(state.shortcuts.values()),\n groups: {\n active: Array.from(state.activeGroups),\n inactive: Array.from(state.groups.keys())\n .filter(id => !state.activeGroups.has(id))\n }\n };\n });\n\n // Optional: Pre-formatted UI signal for components that need it\n readonly shortcutsUI$ = computed(() => {\n const shortcuts = this.shortcuts$();\n return {\n active: shortcuts.active.map(s => this.formatShortcutForUI(s)),\n inactive: shortcuts.inactive.map(s => this.formatShortcutForUI(s)),\n all: shortcuts.all.map(s => this.formatShortcutForUI(s))\n };\n });\n \n private readonly keydownListener = this.handleKeydown.bind(this);\n private isListening = false;\n protected isBrowser: boolean;\n\n constructor() {\n // Use try-catch to handle injection context for better testability\n try {\n const platformId = inject(PLATFORM_ID);\n this.isBrowser = isPlatformBrowser(platformId);\n } catch {\n // Fallback for testing - assume browser environment\n this.isBrowser = typeof window !== 'undefined' && typeof document !== 'undefined';\n }\n\n if (this.isBrowser) {\n this.startListening();\n }\n }\n\n ngOnDestroy(): void {\n this.stopListening();\n }\n\n /**\n * Batch updates and increment version for change detection\n */\n private updateState(): void {\n this.state.update(current => ({\n shortcuts: new Map(this.shortcuts),\n groups: new Map(this.groups),\n activeShortcuts: new Set(this.activeShortcuts),\n activeGroups: new Set(this.activeGroups),\n version: current.version + 1\n }));\n }\n\n /**\n * Utility method for UI formatting\n */\n formatShortcutForUI(shortcut: KeyboardShortcut): KeyboardShortcutUI {\n return {\n id: shortcut.id,\n keys: this.formatKeysForDisplay(shortcut.keys, false),\n macKeys: this.formatKeysForDisplay(shortcut.macKeys, true),\n description: shortcut.description\n };\n }\n\n /**\n * Utility method for batch operations - reduces signal updates\n */\n batchUpdate(operations: () => void): void {\n operations();\n this.updateState();\n }\n\n /**\n * Format keys for display with proper Unicode symbols\n */\n private formatKeysForDisplay(keys: string[], isMac = false): string {\n const keyMap: Record<string, string> = isMac ? {\n 'ctrl': '⌃',\n 'alt': '⌥', \n 'shift': '⇧',\n 'meta': '⌘',\n 'cmd': '⌘',\n 'command': '⌘'\n } : {\n 'ctrl': 'Ctrl',\n 'alt': 'Alt',\n 'shift': 'Shift', \n 'meta': 'Win'\n };\n\n return keys\n .map(key => keyMap[key.toLowerCase()] || key.toUpperCase())\n .join('+');\n }\n\n /**\n * Check if a key combination is already registered\n * @returns The ID of the conflicting shortcut, or null if no conflict\n */\n private findConflict(newShortcut: KeyboardShortcut): string | null {\n for (const existing of this.shortcuts.values()) {\n if (this.keysMatch(newShortcut.keys, existing.keys)) {\n return existing.id;\n }\n if (this.keysMatch(newShortcut.macKeys, existing.macKeys)) {\n return existing.id;\n }\n }\n return null;\n }\n\n /**\n * Register a single keyboard shortcut\n * @throws KeyboardShortcutError if shortcut ID is already registered or key combination is in use\n */\n register(shortcut: KeyboardShortcut): void {\n if (this.shortcuts.has(shortcut.id)) {\n throw KeyboardShortcutsErrorFactory.shortcutAlreadyRegistered(shortcut.id);\n }\n\n const conflictId = this.findConflict(shortcut);\n if (conflictId) {\n throw KeyboardShortcutsErrorFactory.keyConflict(conflictId);\n }\n \n this.shortcuts.set(shortcut.id, shortcut);\n this.activeShortcuts.add(shortcut.id);\n this.updateState();\n }\n\n /**\n * Register multiple keyboard shortcuts as a group\n * @throws KeyboardShortcutError if group ID is already registered or if any shortcut ID or key combination conflicts\n */\n registerGroup(groupId: string, shortcuts: KeyboardShortcut[]): void {\n // Check if group ID already exists\n if (this.groups.has(groupId)) {\n throw KeyboardShortcutsErrorFactory.groupAlreadyRegistered(groupId);\n }\n \n // Check for duplicate shortcut IDs and key combination conflicts\n const duplicateIds: string[] = [];\n const keyConflicts: string[] = [];\n shortcuts.forEach(shortcut => {\n if (this.shortcuts.has(shortcut.id)) {\n duplicateIds.push(shortcut.id);\n }\n const conflictId = this.findConflict(shortcut);\n if (conflictId) {\n keyConflicts.push(`\"${shortcut.id}\" conflicts with \"${conflictId}\"`);\n }\n });\n \n if (duplicateIds.length > 0) {\n throw KeyboardShortcutsErrorFactory.shortcutIdsAlreadyRegistered(duplicateIds);\n }\n\n if (keyConflicts.length > 0) {\n throw KeyboardShortcutsErrorFactory.keyConflictsInGroup(keyConflicts);\n }\n \n // Validate that all shortcuts have unique IDs within the group\n const groupIds = new Set<string>();\n const duplicatesInGroup: string[] = [];\n shortcuts.forEach(shortcut => {\n if (groupIds.has(shortcut.id)) {\n duplicatesInGroup.push(shortcut.id);\n } else {\n groupIds.add(shortcut.id);\n }\n });\n \n if (duplicatesInGroup.length > 0) {\n throw KeyboardShortcutsErrorFactory.duplicateShortcutsInGroup(duplicatesInGroup);\n }\n \n // Use batch update to reduce signal updates\n this.batchUpdate(() => {\n const group: KeyboardShortcutGroup = {\n id: groupId,\n shortcuts,\n active: true\n };\n \n this.groups.set(groupId, group);\n this.activeGroups.add(groupId);\n \n // Register individual shortcuts\n shortcuts.forEach(shortcut => {\n this.shortcuts.set(shortcut.id, shortcut);\n this.activeShortcuts.add(shortcut.id);\n });\n });\n }\n\n /**\n * Unregister a single keyboard shortcut\n * @throws KeyboardShortcutError if shortcut ID doesn't exist\n */\n unregister(shortcutId: string): void {\n if (!this.shortcuts.has(shortcutId)) {\n throw KeyboardShortcutsErrorFactory.cannotUnregisterShortcut(shortcutId);\n }\n \n this.shortcuts.delete(shortcutId);\n this.activeShortcuts.delete(shortcutId);\n this.updateState();\n }\n\n /**\n * Unregister a group of keyboard shortcuts\n * @throws KeyboardShortcutError if group ID doesn't exist\n */\n unregisterGroup(groupId: string): void {\n const group = this.groups.get(groupId);\n if (!group) {\n throw KeyboardShortcutsErrorFactory.cannotUnregisterGroup(groupId);\n }\n \n this.batchUpdate(() => {\n group.shortcuts.forEach(shortcut => {\n this.shortcuts.delete(shortcut.id);\n this.activeShortcuts.delete(shortcut.id);\n });\n this.groups.delete(groupId);\n this.activeGroups.delete(groupId);\n });\n }\n\n /**\n * Activate a single keyboard shortcut\n * @throws KeyboardShortcutError if shortcut ID doesn't exist\n */\n activate(shortcutId: string): void {\n if (!this.shortcuts.has(shortcutId)) {\n throw KeyboardShortcutsErrorFactory.cannotActivateShortcut(shortcutId);\n }\n \n this.activeShortcuts.add(shortcutId);\n this.updateState();\n }\n\n /**\n * Deactivate a single keyboard shortcut\n * @throws KeyboardShortcutError if shortcut ID doesn't exist\n */\n deactivate(shortcutId: string): void {\n if (!this.shortcuts.has(shortcutId)) {\n throw KeyboardShortcutsErrorFactory.cannotDeactivateShortcut(shortcutId);\n }\n \n this.activeShortcuts.delete(shortcutId);\n this.updateState();\n }\n\n /**\n * Activate a group of keyboard shortcuts\n * @throws KeyboardShortcutError if group ID doesn't exist\n */\n activateGroup(groupId: string): void {\n const group = this.groups.get(groupId);\n if (!group) {\n throw KeyboardShortcutsErrorFactory.cannotActivateGroup(groupId);\n }\n \n this.batchUpdate(() => {\n group.active = true;\n this.activeGroups.add(groupId);\n group.shortcuts.forEach(shortcut => {\n this.activeShortcuts.add(shortcut.id);\n });\n });\n }\n\n /**\n * Deactivate a group of keyboard shortcuts\n * @throws KeyboardShortcutError if group ID doesn't exist\n */\n deactivateGroup(groupId: string): void {\n const group = this.groups.get(groupId);\n if (!group) {\n throw KeyboardShortcutsErrorFactory.cannotDeactivateGroup(groupId);\n }\n \n this.batchUpdate(() => {\n group.active = false;\n this.activeGroups.delete(groupId);\n group.shortcuts.forEach(shortcut => {\n this.activeShortcuts.delete(shortcut.id);\n });\n });\n }\n\n /**\n * Check if a shortcut is active\n */\n isActive(shortcutId: string): boolean {\n return this.activeShortcuts.has(shortcutId);\n }\n\n /**\n * Check if a shortcut is registered\n */\n isRegistered(shortcutId: string): boolean {\n return this.shortcuts.has(shortcutId);\n }\n\n /**\n * Check if a group is active\n */\n isGroupActive(groupId: string): boolean {\n return this.activeGroups.has(groupId);\n }\n\n /**\n * Check if a group is registered\n */\n isGroupRegistered(groupId: string): boolean {\n return this.groups.has(groupId);\n }\n\n /**\n * Get all registered shortcuts\n */\n getShortcuts(): ReadonlyMap<string, KeyboardShortcut> {\n return this.shortcuts;\n }\n\n /**\n * Get all registered groups\n */\n getGroups(): ReadonlyMap<string, KeyboardShortcutGroup> {\n return this.groups;\n }\n\n private startListening(): void {\n if (!this.isBrowser || this.isListening) {\n return;\n }\n \n document.addEventListener('keydown', this.keydownListener, { passive: false });\n this.isListening = true;\n }\n\n private stopListening(): void {\n if (!this.isBrowser || !this.isListening) {\n return;\n }\n \n document.removeEventListener('keydown', this.keydownListener);\n this.isListening = false;\n }\n\n protected handleKeydown(event: KeyboardEvent): void {\n const pressedKeys = this.getPressedKeys(event);\n const isMac = this.isMacPlatform();\n \n for (const shortcutId of this.activeShortcuts) {\n const shortcut = this.shortcuts.get(shortcutId);\n if (!shortcut) continue;\n \n const targetKeys = isMac ? shortcut.macKeys : shortcut.keys;\n \n if (this.keysMatch(pressedKeys, targetKeys)) {\n event.preventDefault();\n event.stopPropagation();\n \n try {\n shortcut.action();\n } catch (error) {\n console.error(`Error executing keyboard shortcut \"${shortcut.id}\":`, error);\n }\n \n break; // Only execute the first matching shortcut\n }\n }\n }\n\n protected getPressedKeys(event: KeyboardEvent): string[] {\n const keys: string[] = [];\n \n if (event.ctrlKey) keys.push('ctrl');\n if (event.altKey) keys.push('alt');\n if (event.shiftKey) keys.push('shift');\n if (event.metaKey) keys.push('meta');\n \n // Add the main key (normalize to lowercase)\n const key = event.key.toLowerCase();\n if (!['control', 'alt', 'shift', 'meta'].includes(key)) {\n keys.push(key);\n }\n \n return keys;\n }\n\n protected keysMatch(pressedKeys: string[], targetKeys: string[]): boolean {\n if (pressedKeys.length !== targetKeys.length) {\n return false;\n }\n \n // Normalize and sort both arrays for comparison\n const normalizedPressed = pressedKeys.map(key => key.toLowerCase()).sort();\n const normalizedTarget = targetKeys.map(key => key.toLowerCase()).sort();\n \n return normalizedPressed.every((key, index) => key === normalizedTarget[index]);\n }\n\n protected isMacPlatform(): boolean {\n return this.isBrowser && /Mac|iPod|iPhone|iPad/.test(navigator.platform);\n }\n}\n","/*\n * Public API Surface of ngx-keys\n */\n\nexport * from './lib/keyboard-shortcuts';\nexport * from './lib/keyboard-shortcut.interface';\nexport * from './lib/keyboard-shortcuts.errors';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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1
+ {"version":3,"file":"ngx-keys.mjs","sources":["../../../projects/ngx-keys/src/lib/keyboard-shortcuts.errors.ts","../../../projects/ngx-keys/src/lib/keyboard-shortcuts.ts","../../../projects/ngx-keys/src/public-api.ts","../../../projects/ngx-keys/src/ngx-keys.ts"],"sourcesContent":["/**\n * Centralized error messages for keyboard shortcuts service\n * This ensures consistency across the application and makes testing easier\n */\nexport const KeyboardShortcutsErrors = {\n // Registration errors\n SHORTCUT_ALREADY_REGISTERED: (id: string) => `Shortcut \"${id}\" already registered`,\n GROUP_ALREADY_REGISTERED: (id: string) => `Group \"${id}\" already registered`,\n KEY_CONFLICT: (conflictId: string) => `Key conflict with \"${conflictId}\"`,\n ACTIVE_KEY_CONFLICT: (conflictId: string) => `Key conflict with active shortcut \"${conflictId}\"`,\n ACTIVATION_KEY_CONFLICT: (shortcutId: string, conflictIds: string[]) => `Cannot activate \"${shortcutId}\": would conflict with active shortcuts: ${conflictIds.join(', ')}`,\n GROUP_ACTIVATION_KEY_CONFLICT: (groupId: string, conflictIds: string[]) => `Cannot activate group \"${groupId}\": would conflict with active shortcuts: ${conflictIds.join(', ')}`,\n SHORTCUT_IDS_ALREADY_REGISTERED: (ids: string[]) => `Shortcut IDs already registered: ${ids.join(', ')}`,\n DUPLICATE_SHORTCUTS_IN_GROUP: (ids: string[]) => `Duplicate shortcuts in group: ${ids.join(', ')}`,\n KEY_CONFLICTS_IN_GROUP: (conflicts: string[]) => `Key conflicts: ${conflicts.join(', ')}`,\n \n // Operation errors\n SHORTCUT_NOT_REGISTERED: (id: string) => `Shortcut \"${id}\" not registered`,\n GROUP_NOT_REGISTERED: (id: string) => `Group \"${id}\" not registered`,\n \n // Activation/Deactivation errors\n CANNOT_ACTIVATE_SHORTCUT: (id: string) => `Cannot activate shortcut \"${id}\": not registered`,\n CANNOT_DEACTIVATE_SHORTCUT: (id: string) => `Cannot deactivate shortcut \"${id}\": not registered`,\n CANNOT_ACTIVATE_GROUP: (id: string) => `Cannot activate group \"${id}\": not registered`,\n CANNOT_DEACTIVATE_GROUP: (id: string) => `Cannot deactivate group \"${id}\": not registered`,\n \n // Unregistration errors\n CANNOT_UNREGISTER_SHORTCUT: (id: string) => `Cannot unregister shortcut \"${id}\": not registered`,\n CANNOT_UNREGISTER_GROUP: (id: string) => `Cannot unregister group \"${id}\": not registered`,\n} as const;\n\n/**\n * Error types for type safety\n */\nexport type KeyboardShortcutsErrorType = keyof typeof KeyboardShortcutsErrors;\n\n/**\n * Custom error class for keyboard shortcuts\n */\nexport class KeyboardShortcutError extends Error {\n constructor(\n public readonly errorType: KeyboardShortcutsErrorType,\n message: string,\n public readonly context?: Record<string, any>\n ) {\n super(message);\n this.name = 'KeyboardShortcutError';\n }\n}\n\n/**\n * Error factory for creating consistent errors\n */\nexport class KeyboardShortcutsErrorFactory {\n static shortcutAlreadyRegistered(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'SHORTCUT_ALREADY_REGISTERED',\n KeyboardShortcutsErrors.SHORTCUT_ALREADY_REGISTERED(id),\n { shortcutId: id }\n );\n }\n\n static groupAlreadyRegistered(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'GROUP_ALREADY_REGISTERED',\n KeyboardShortcutsErrors.GROUP_ALREADY_REGISTERED(id),\n { groupId: id }\n );\n }\n\n static keyConflict(conflictId: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'KEY_CONFLICT',\n KeyboardShortcutsErrors.KEY_CONFLICT(conflictId),\n { conflictId }\n );\n }\n\n static activeKeyConflict(conflictId: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'ACTIVE_KEY_CONFLICT',\n KeyboardShortcutsErrors.ACTIVE_KEY_CONFLICT(conflictId),\n { conflictId }\n );\n }\n\n static activationKeyConflict(shortcutId: string, conflictIds: string[]): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'ACTIVATION_KEY_CONFLICT',\n KeyboardShortcutsErrors.ACTIVATION_KEY_CONFLICT(shortcutId, conflictIds),\n { shortcutId, conflictIds }\n );\n }\n\n static groupActivationKeyConflict(groupId: string, conflictIds: string[]): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'GROUP_ACTIVATION_KEY_CONFLICT',\n KeyboardShortcutsErrors.GROUP_ACTIVATION_KEY_CONFLICT(groupId, conflictIds),\n { groupId, conflictIds }\n );\n }\n\n static shortcutIdsAlreadyRegistered(ids: string[]): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'SHORTCUT_IDS_ALREADY_REGISTERED',\n KeyboardShortcutsErrors.SHORTCUT_IDS_ALREADY_REGISTERED(ids),\n { duplicateIds: ids }\n );\n }\n\n static duplicateShortcutsInGroup(ids: string[]): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'DUPLICATE_SHORTCUTS_IN_GROUP',\n KeyboardShortcutsErrors.DUPLICATE_SHORTCUTS_IN_GROUP(ids),\n { duplicateIds: ids }\n );\n }\n\n static keyConflictsInGroup(conflicts: string[]): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'KEY_CONFLICTS_IN_GROUP',\n KeyboardShortcutsErrors.KEY_CONFLICTS_IN_GROUP(conflicts),\n { conflicts }\n );\n }\n\n static shortcutNotRegistered(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'SHORTCUT_NOT_REGISTERED',\n KeyboardShortcutsErrors.SHORTCUT_NOT_REGISTERED(id),\n { shortcutId: id }\n );\n }\n\n static groupNotRegistered(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'GROUP_NOT_REGISTERED',\n KeyboardShortcutsErrors.GROUP_NOT_REGISTERED(id),\n { groupId: id }\n );\n }\n\n static cannotActivateShortcut(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_ACTIVATE_SHORTCUT',\n KeyboardShortcutsErrors.CANNOT_ACTIVATE_SHORTCUT(id),\n { shortcutId: id }\n );\n }\n\n static cannotDeactivateShortcut(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_DEACTIVATE_SHORTCUT',\n KeyboardShortcutsErrors.CANNOT_DEACTIVATE_SHORTCUT(id),\n { shortcutId: id }\n );\n }\n\n static cannotActivateGroup(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_ACTIVATE_GROUP',\n KeyboardShortcutsErrors.CANNOT_ACTIVATE_GROUP(id),\n { groupId: id }\n );\n }\n\n static cannotDeactivateGroup(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_DEACTIVATE_GROUP',\n KeyboardShortcutsErrors.CANNOT_DEACTIVATE_GROUP(id),\n { groupId: id }\n );\n }\n\n static cannotUnregisterShortcut(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_UNREGISTER_SHORTCUT',\n KeyboardShortcutsErrors.CANNOT_UNREGISTER_SHORTCUT(id),\n { shortcutId: id }\n );\n }\n\n static cannotUnregisterGroup(id: string): KeyboardShortcutError {\n return new KeyboardShortcutError(\n 'CANNOT_UNREGISTER_GROUP',\n KeyboardShortcutsErrors.CANNOT_UNREGISTER_GROUP(id),\n { groupId: id }\n );\n }\n}\n","import {\n afterNextRender,\n computed,\n DestroyRef,\n DOCUMENT,\n inject,\n Injectable,\n OnDestroy,\n signal,\n} from '@angular/core';\nimport { KeyboardShortcut, KeyboardShortcutActiveUntil, KeyboardShortcutFilter, KeyboardShortcutGroup, KeyboardShortcutGroupOptions, KeyboardShortcutUI, KeyStep } from './keyboard-shortcut.interface'\nimport { KeyboardShortcutsErrorFactory } from './keyboard-shortcuts.errors';\nimport { Observable, take } from 'rxjs';\n\n/**\n * Type guard to detect KeyboardShortcutGroupOptions at runtime.\n * Centralising this logic keeps registerGroup simpler and less fragile.\n */\nfunction isGroupOptions(param: unknown): param is KeyboardShortcutGroupOptions {\n if (!param || typeof param !== 'object') return false;\n // Narrow to object for property checks\n const obj = param as Record<string, unknown>;\n return ('filter' in obj) || ('activeUntil' in obj);\n}\n\n/**\n * Detect real DestroyRef instances or duck-typed objects exposing onDestroy(fn).\n * Returns true for either an actual DestroyRef or an object with an onDestroy method.\n */\nfunction isDestroyRefLike(obj: unknown): obj is DestroyRef & { onDestroy: (fn: () => void) => void } {\n if (!obj || typeof obj !== 'object') return false;\n try {\n // Prefer instanceof when available (real DestroyRef)\n if (obj instanceof DestroyRef) return true;\n } catch {\n // instanceof may throw if DestroyRef is not constructable in certain runtimes/tests\n }\n\n const o = obj as Record<string, unknown>;\n return typeof o['onDestroy'] === 'function';\n}\n\n@Injectable({\n providedIn: 'root'\n})\nexport class KeyboardShortcuts implements OnDestroy {\n private static readonly MODIFIER_KEYS = new Set(['control', 'alt', 'shift', 'meta']);\n private readonly document = inject(DOCUMENT);\n private readonly window = this.document.defaultView!;\n\n private readonly shortcuts = new Map<string, KeyboardShortcut>();\n private readonly groups = new Map<string, KeyboardShortcutGroup>();\n private readonly activeShortcuts = new Set<string>();\n private readonly activeGroups = new Set<string>();\n private readonly currentlyDownKeys = new Set<string>();\n // O(1) lookup from shortcutId to its groupId to avoid scanning all groups per event\n private readonly shortcutToGroup = new Map<string, string>();\n\n /**\n * Named global filters that apply to all shortcuts.\n * All global filters must return `true` for a shortcut to be processed.\n */\n private readonly globalFilters = new Map<string, KeyboardShortcutFilter>();\n\n // Single consolidated state signal - reduces memory overhead\n private readonly state = signal({\n shortcuts: new Map<string, KeyboardShortcut>(),\n groups: new Map<string, KeyboardShortcutGroup>(),\n activeShortcuts: new Set<string>(),\n activeGroups: new Set<string>(),\n version: 0 // for change detection optimization\n });\n\n // Primary computed signal - consumers derive what they need from this\n readonly shortcuts$ = computed(() => {\n const state = this.state();\n const activeShortcuts = Array.from(state.activeShortcuts)\n .map(id => state.shortcuts.get(id))\n .filter((s): s is KeyboardShortcut => s !== undefined);\n\n const inactiveShortcuts = Array.from(state.shortcuts.values())\n .filter(s => !state.activeShortcuts.has(s.id));\n\n return {\n active: activeShortcuts,\n inactive: inactiveShortcuts,\n all: Array.from(state.shortcuts.values()),\n groups: {\n active: Array.from(state.activeGroups),\n inactive: Array.from(state.groups.keys())\n .filter(id => !state.activeGroups.has(id))\n }\n };\n });\n\n // Optional: Pre-formatted UI signal for components that need it\n readonly shortcutsUI$ = computed(() => {\n const shortcuts = this.shortcuts$();\n return {\n active: shortcuts.active.map(s => this.formatShortcutForUI(s)),\n inactive: shortcuts.inactive.map(s => this.formatShortcutForUI(s)),\n all: shortcuts.all.map(s => this.formatShortcutForUI(s))\n };\n });\n\n private readonly keydownListener = this.handleKeydown.bind(this);\n private readonly keyupListener = this.handleKeyup.bind(this);\n private readonly blurListener = this.handleWindowBlur.bind(this);\n private readonly visibilityListener = this.handleVisibilityChange.bind(this);\n private isListening = false;\n /** Default timeout (ms) for completing a multi-step sequence */\n protected sequenceTimeout = 2000;\n\n /** Runtime state for multi-step sequences */\n private pendingSequence: {\n shortcutId: string;\n stepIndex: number;\n timerId: any;\n } | null = null;\n\n constructor() {\n afterNextRender(() => {\n this.startListening();\n });\n }\n\n ngOnDestroy(): void {\n this.stopListening();\n }\n\n /**\n * Batch updates and increment version for change detection\n */\n private updateState(): void {\n this.state.update(current => ({\n shortcuts: new Map(this.shortcuts),\n groups: new Map(this.groups),\n activeShortcuts: new Set(this.activeShortcuts),\n activeGroups: new Set(this.activeGroups),\n version: current.version + 1\n }));\n }\n\n /**\n * Utility method for UI formatting\n */\n formatShortcutForUI(shortcut: KeyboardShortcut): KeyboardShortcutUI {\n return {\n id: shortcut.id,\n keys: this.formatStepsForDisplay(shortcut.keys ?? shortcut.steps ?? [], false),\n macKeys: this.formatStepsForDisplay(shortcut.macKeys ?? shortcut.macSteps ?? [], true),\n description: shortcut.description\n };\n }\n\n /**\n * Utility method for batch operations - reduces signal updates\n */\n batchUpdate(operations: () => void): void {\n operations();\n this.updateState();\n }\n\n /**\n * Format keys for display with proper Unicode symbols\n */\n private formatKeysForDisplay(keys: string[], isMac = false): string {\n const keyMap: Record<string, string> = isMac ? {\n 'ctrl': '⌃',\n 'alt': '⌥',\n 'shift': '⇧',\n 'meta': '⌘',\n 'cmd': '⌘',\n 'command': '⌘'\n } : {\n 'ctrl': 'Ctrl',\n 'alt': 'Alt',\n 'shift': 'Shift',\n 'meta': 'Win'\n };\n\n return keys\n .map(key => keyMap[key.toLowerCase()] || key.toUpperCase())\n .join('+');\n }\n\n private formatStepsForDisplay(steps: string[] | string[][], isMac = false): string {\n if (!steps) return '';\n\n // If the first element is an array, assume steps is string[][]\n const normalized = this.normalizeToSteps(steps as KeyStep[] | string[]);\n if (normalized.length === 0) return '';\n if (normalized.length === 1) return this.formatKeysForDisplay(normalized[0], isMac);\n return normalized.map(step => this.formatKeysForDisplay(step, isMac)).join(', ');\n }\n\n private normalizeToSteps(input: KeyStep[] | string[]): KeyStep[] {\n if (!input) return [];\n // If first element is an array, assume already KeyStep[]\n if (Array.isArray(input[0])) {\n return input as KeyStep[];\n }\n // Single step array\n return [input as string[]];\n }\n\n /**\n * Check if a key combination is already registered by an active shortcut\n * @returns The ID of the conflicting active shortcut, or null if no active conflict\n */\n private findActiveConflict(newShortcut: KeyboardShortcut): string | null {\n for (const existing of this.shortcuts.values()) {\n // Only check conflicts with active shortcuts\n if (!this.activeShortcuts.has(existing.id)) {\n continue;\n }\n\n // Compare single-step shapes if provided\n if (newShortcut.keys && existing.keys && this.keysMatch(newShortcut.keys, existing.keys)) {\n return existing.id;\n }\n if (newShortcut.macKeys && existing.macKeys && this.keysMatch(newShortcut.macKeys, existing.macKeys)) {\n return existing.id;\n }\n\n // Compare multi-step shapes\n if (newShortcut.steps && existing.steps && this.stepsMatch(newShortcut.steps, existing.steps)) {\n return existing.id;\n }\n if (newShortcut.macSteps && existing.macSteps && this.stepsMatch(newShortcut.macSteps, existing.macSteps)) {\n return existing.id;\n }\n }\n return null;\n }\n\n /**\n * Check if activating a shortcut would create key conflicts with other active shortcuts\n * @returns Array of conflicting shortcut IDs that would be created by activation\n */\n private findActivationConflicts(shortcutId: string): string[] {\n const shortcut = this.shortcuts.get(shortcutId);\n if (!shortcut) return [];\n\n const conflicts: string[] = [];\n for (const existing of this.shortcuts.values()) {\n // Skip self and inactive shortcuts\n if (existing.id === shortcutId || !this.activeShortcuts.has(existing.id)) {\n continue;\n }\n\n // Check for key conflicts\n if ((shortcut.keys && existing.keys && this.keysMatch(shortcut.keys, existing.keys)) ||\n (shortcut.macKeys && existing.macKeys && this.keysMatch(shortcut.macKeys, existing.macKeys)) ||\n (shortcut.steps && existing.steps && this.stepsMatch(shortcut.steps, existing.steps)) ||\n (shortcut.macSteps && existing.macSteps && this.stepsMatch(shortcut.macSteps, existing.macSteps))) {\n conflicts.push(existing.id);\n }\n }\n return conflicts;\n }\n\n /**\n * Register a single keyboard shortcut\n * @throws KeyboardShortcutError if shortcut ID is already registered or if the shortcut would conflict with currently active shortcuts\n */\n register(shortcut: KeyboardShortcut): void {\n if (this.shortcuts.has(shortcut.id)) {\n throw KeyboardShortcutsErrorFactory.shortcutAlreadyRegistered(shortcut.id);\n }\n\n // Check for conflicts only with currently active shortcuts\n const conflictId = this.findActiveConflict(shortcut);\n if (conflictId) {\n throw KeyboardShortcutsErrorFactory.activeKeyConflict(conflictId);\n }\n\n this.shortcuts.set(shortcut.id, shortcut);\n this.activeShortcuts.add(shortcut.id);\n this.updateState();\n\n this.setupActiveUntil(\n shortcut.activeUntil,\n this.unregister.bind(this, shortcut.id),\n );\n }\n\n /**\n * Register multiple keyboard shortcuts as a group\n * @param groupId - Unique identifier for the group\n * @param shortcuts - Array of shortcuts to register as a group\n * @param options - Optional configuration including filter and activeUntil\n * @throws KeyboardShortcutError if group ID is already registered or if any shortcut ID or key combination conflicts\n */\n registerGroup(groupId: string, shortcuts: KeyboardShortcut[], options?: KeyboardShortcutGroupOptions): void;\n /**\n * @deprecated Use registerGroup(groupId, shortcuts, { activeUntil }) instead\n */\n registerGroup(groupId: string, shortcuts: KeyboardShortcut[], activeUntil?: KeyboardShortcutActiveUntil): void;\n registerGroup(groupId: string, shortcuts: KeyboardShortcut[], optionsOrActiveUntil?: KeyboardShortcutGroupOptions | KeyboardShortcutActiveUntil): void {\n // Parse parameters - support both old (activeUntil) and new (options) formats\n let options: KeyboardShortcutGroupOptions;\n if (isGroupOptions(optionsOrActiveUntil)) {\n // New format with options object\n options = optionsOrActiveUntil;\n } else {\n // Old format with just activeUntil parameter\n options = { activeUntil: optionsOrActiveUntil as KeyboardShortcutActiveUntil };\n }\n\n // Check if group ID already exists\n if (this.groups.has(groupId)) {\n throw KeyboardShortcutsErrorFactory.groupAlreadyRegistered(groupId);\n }\n \n // Check for duplicate shortcut IDs and key combination conflicts with active shortcuts\n const duplicateIds: string[] = [];\n const keyConflicts: string[] = [];\n shortcuts.forEach(shortcut => {\n if (this.shortcuts.has(shortcut.id)) {\n duplicateIds.push(shortcut.id);\n }\n const conflictId = this.findActiveConflict(shortcut);\n if (conflictId) {\n keyConflicts.push(`\"${shortcut.id}\" conflicts with active shortcut \"${conflictId}\"`);\n }\n });\n\n if (duplicateIds.length > 0) {\n throw KeyboardShortcutsErrorFactory.shortcutIdsAlreadyRegistered(duplicateIds);\n }\n\n if (keyConflicts.length > 0) {\n throw KeyboardShortcutsErrorFactory.keyConflictsInGroup(keyConflicts);\n }\n\n // Validate that all shortcuts have unique IDs within the group\n const groupIds = new Set<string>();\n const duplicatesInGroup: string[] = [];\n shortcuts.forEach(shortcut => {\n if (groupIds.has(shortcut.id)) {\n duplicatesInGroup.push(shortcut.id);\n } else {\n groupIds.add(shortcut.id);\n }\n });\n\n if (duplicatesInGroup.length > 0) {\n throw KeyboardShortcutsErrorFactory.duplicateShortcutsInGroup(duplicatesInGroup);\n }\n\n // Use batch update to reduce signal updates\n this.batchUpdate(() => {\n const group: KeyboardShortcutGroup = {\n id: groupId,\n shortcuts,\n active: true,\n filter: options.filter\n };\n\n this.groups.set(groupId, group);\n this.activeGroups.add(groupId);\n\n // Register individual shortcuts\n shortcuts.forEach(shortcut => {\n this.shortcuts.set(shortcut.id, shortcut);\n this.activeShortcuts.add(shortcut.id);\n this.shortcutToGroup.set(shortcut.id, groupId);\n });\n });\n\n this.setupActiveUntil(\n options.activeUntil,\n this.unregisterGroup.bind(this, groupId),\n );\n }\n\n /**\n * Unregister a single keyboard shortcut\n * @throws KeyboardShortcutError if shortcut ID doesn't exist\n */\n unregister(shortcutId: string): void {\n if (!this.shortcuts.has(shortcutId)) {\n throw KeyboardShortcutsErrorFactory.cannotUnregisterShortcut(shortcutId);\n }\n\n this.shortcuts.delete(shortcutId);\n this.activeShortcuts.delete(shortcutId);\n this.shortcutToGroup.delete(shortcutId);\n this.updateState();\n }\n\n /**\n * Unregister a group of keyboard shortcuts\n * @throws KeyboardShortcutError if group ID doesn't exist\n */\n unregisterGroup(groupId: string): void {\n const group = this.groups.get(groupId);\n if (!group) {\n throw KeyboardShortcutsErrorFactory.cannotUnregisterGroup(groupId);\n }\n\n this.batchUpdate(() => {\n group.shortcuts.forEach(shortcut => {\n this.shortcuts.delete(shortcut.id);\n this.activeShortcuts.delete(shortcut.id);\n this.shortcutToGroup.delete(shortcut.id);\n });\n this.groups.delete(groupId);\n this.activeGroups.delete(groupId);\n });\n }\n\n /**\n * Activate a single keyboard shortcut\n * @throws KeyboardShortcutError if shortcut ID doesn't exist or if activation would create key conflicts\n */\n activate(shortcutId: string): void {\n if (!this.shortcuts.has(shortcutId)) {\n throw KeyboardShortcutsErrorFactory.cannotActivateShortcut(shortcutId);\n }\n\n // Check for conflicts that would be created by activation\n const conflicts = this.findActivationConflicts(shortcutId);\n if (conflicts.length > 0) {\n throw KeyboardShortcutsErrorFactory.activationKeyConflict(shortcutId, conflicts);\n }\n\n this.activeShortcuts.add(shortcutId);\n this.updateState();\n }\n\n /**\n * Deactivate a single keyboard shortcut\n * @throws KeyboardShortcutError if shortcut ID doesn't exist\n */\n deactivate(shortcutId: string): void {\n if (!this.shortcuts.has(shortcutId)) {\n throw KeyboardShortcutsErrorFactory.cannotDeactivateShortcut(shortcutId);\n }\n\n this.activeShortcuts.delete(shortcutId);\n this.updateState();\n }\n\n /**\n * Activate a group of keyboard shortcuts\n * @throws KeyboardShortcutError if group ID doesn't exist or if activation would create key conflicts\n */\n activateGroup(groupId: string): void {\n const group = this.groups.get(groupId);\n if (!group) {\n throw KeyboardShortcutsErrorFactory.cannotActivateGroup(groupId);\n }\n\n // Check for conflicts that would be created by activating all shortcuts in the group\n const allConflicts: string[] = [];\n group.shortcuts.forEach(shortcut => {\n const conflicts = this.findActivationConflicts(shortcut.id);\n allConflicts.push(...conflicts);\n });\n\n if (allConflicts.length > 0) {\n throw KeyboardShortcutsErrorFactory.groupActivationKeyConflict(groupId, allConflicts);\n }\n\n this.batchUpdate(() => {\n group.active = true;\n this.activeGroups.add(groupId);\n group.shortcuts.forEach(shortcut => {\n this.activeShortcuts.add(shortcut.id);\n });\n });\n }\n\n /**\n * Deactivate a group of keyboard shortcuts\n * @throws KeyboardShortcutError if group ID doesn't exist\n */\n deactivateGroup(groupId: string): void {\n const group = this.groups.get(groupId);\n if (!group) {\n throw KeyboardShortcutsErrorFactory.cannotDeactivateGroup(groupId);\n }\n\n this.batchUpdate(() => {\n group.active = false;\n this.activeGroups.delete(groupId);\n group.shortcuts.forEach(shortcut => {\n this.activeShortcuts.delete(shortcut.id);\n });\n });\n }\n\n /**\n * Check if a shortcut is active\n */\n isActive(shortcutId: string): boolean {\n return this.activeShortcuts.has(shortcutId);\n }\n\n /**\n * Check if a shortcut is registered\n */\n isRegistered(shortcutId: string): boolean {\n return this.shortcuts.has(shortcutId);\n }\n\n /**\n * Check if a group is active\n */\n isGroupActive(groupId: string): boolean {\n return this.activeGroups.has(groupId);\n }\n\n /**\n * Check if a group is registered\n */\n isGroupRegistered(groupId: string): boolean {\n return this.groups.has(groupId);\n }\n\n /**\n * Get all registered shortcuts\n */\n getShortcuts(): ReadonlyMap<string, KeyboardShortcut> {\n return this.shortcuts;\n }\n\n /**\n * Get all registered groups\n */\n getGroups(): ReadonlyMap<string, KeyboardShortcutGroup> {\n return this.groups;\n }\n\n /**\n * Add a named global filter that applies to all shortcuts.\n * All global filters must return `true` for a shortcut to execute.\n * \n * @param name - Unique name for this filter\n * @param filter - Function that returns `true` to allow shortcuts, `false` to block them\n * \n * @example\n * ```typescript\n * // Block shortcuts in form elements\n * keyboardService.addFilter('forms', (event) => {\n * const target = event.target as HTMLElement;\n * const tagName = target?.tagName?.toLowerCase();\n * return !['input', 'textarea', 'select'].includes(tagName) && !target?.isContentEditable;\n * });\n * \n * // Block shortcuts when modal is open\n * keyboardService.addFilter('modal', (event) => {\n * return !document.querySelector('.modal.active');\n * });\n * ```\n */\n addFilter(name: string, filter: KeyboardShortcutFilter): void {\n this.globalFilters.set(name, filter);\n }\n\n /**\n * Remove a named global filter.\n * \n * @param name - Name of the filter to remove\n * @returns `true` if filter was removed, `false` if it didn't exist\n */\n removeFilter(name: string): boolean {\n return this.globalFilters.delete(name);\n }\n\n /**\n * Get a named global filter.\n * \n * @param name - Name of the filter to retrieve\n * @returns The filter function, or undefined if not found\n */\n getFilter(name: string): KeyboardShortcutFilter | undefined {\n return this.globalFilters.get(name);\n }\n\n /**\n * Get all global filter names.\n * \n * @returns Array of filter names\n */\n getFilterNames(): string[] {\n return Array.from(this.globalFilters.keys());\n }\n\n /**\n * Remove all global filters.\n */\n clearFilters(): void {\n this.globalFilters.clear();\n }\n\n /**\n * Check if a named filter exists.\n * \n * @param name - Name of the filter to check\n * @returns `true` if filter exists, `false` otherwise\n */\n hasFilter(name: string): boolean {\n return this.globalFilters.has(name);\n }\n\n /**\n * Find the group that contains a specific shortcut.\n * \n * @param shortcutId - The ID of the shortcut to find\n * @returns The group containing the shortcut, or undefined if not found in any group\n */\n private findGroupForShortcut(shortcutId: string): KeyboardShortcutGroup | undefined {\n const groupId = this.shortcutToGroup.get(shortcutId);\n return groupId ? this.groups.get(groupId) : undefined;\n }\n\n /**\n * Check if a keyboard event should be processed based on global, group, and per-shortcut filters.\n * Filter hierarchy: Global filters → Group filter → Individual shortcut filter\n * \n * @param event - The keyboard event to evaluate\n * @param shortcut - The shortcut being evaluated (for per-shortcut filter)\n * @returns `true` if event should be processed, `false` if it should be ignored\n */\n private shouldProcessEvent(event: KeyboardEvent, shortcut: KeyboardShortcut): boolean {\n // First, check all global filters - ALL must return true\n // Note: handleKeydown pre-checks these once per event for early exit,\n // but we keep this for direct calls and completeness.\n for (const globalFilter of this.globalFilters.values()) {\n if (!globalFilter(event)) {\n return false;\n }\n }\n\n // Then check group filter if shortcut belongs to a group\n const group = this.findGroupForShortcut(shortcut.id);\n if (group?.filter && !group.filter(event)) {\n return false;\n }\n\n // Finally check per-shortcut filter if it exists\n if (shortcut.filter && !shortcut.filter(event)) {\n return false;\n }\n\n return true;\n }\n\n private startListening(): void {\n if (this.isListening) {\n return;\n }\n\n // Listen to both keydown and keyup so we can maintain a Set of currently\n // pressed physical keys. We avoid passive:true because we may call\n // preventDefault() when matching shortcuts.\n this.document.addEventListener('keydown', this.keydownListener, { passive: false });\n this.document.addEventListener('keyup', this.keyupListener, { passive: false });\n // Listen for blur/visibility changes so we can clear the currently-down keys\n // and avoid stale state when the browser or tab loses focus.\n this.window.addEventListener('blur', this.blurListener);\n this.document.addEventListener('visibilitychange', this.visibilityListener);\n this.isListening = true;\n }\n\n private stopListening(): void {\n if (!this.isListening) {\n return;\n }\n\n this.document.removeEventListener('keydown', this.keydownListener);\n this.document.removeEventListener('keyup', this.keyupListener);\n this.window.removeEventListener('blur', this.blurListener);\n this.document.removeEventListener('visibilitychange', this.visibilityListener);\n this.isListening = false;\n }\n\n protected handleKeydown(event: KeyboardEvent): void {\n // Update the currently down keys with this event's key\n this.updateCurrentlyDownKeysOnKeydown(event);\n\n // Fast path: if any global filter blocks this event, bail out before\n // scanning all active shortcuts. This drastically reduces per-event work\n // when filters are commonly blocking (e.g., while typing in inputs).\n if (this.globalFilters.size > 0) {\n for (const f of this.globalFilters.values()) {\n if (!f(event)) {\n // Also clear any pending multi-step sequence – entering a globally\n // filtered context should not allow sequences to continue.\n this.clearPendingSequence();\n return;\n }\n }\n }\n\n const isMac = this.isMacPlatform();\n\n // Evaluate active group-level filters once per event and cache blocked groups\n const blockedGroups = this.precomputeBlockedGroups(event);\n\n // If there is a pending multi-step sequence, try to advance it first\n if (this.pendingSequence) {\n const pending = this.pendingSequence;\n const shortcut = this.shortcuts.get(pending.shortcutId);\n if (shortcut) {\n // If the pending shortcut belongs to a blocked group, cancel sequence\n const g = this.findGroupForShortcut(shortcut.id);\n if (g && blockedGroups.has(g.id)) {\n this.clearPendingSequence();\n return;\n }\n const steps = isMac\n ? 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package/index.d.ts CHANGED
@@ -1,17 +1,107 @@
1
1
  import * as _angular_core from '@angular/core';
2
- import { OnDestroy } from '@angular/core';
2
+ import { DestroyRef, OnDestroy } from '@angular/core';
3
+ import { Observable } from 'rxjs';
3
4
 
5
+ type KeyboardShortcutActiveUntil = Observable<unknown> | DestroyRef | 'destruct';
6
+ type KeyStep = string[];
4
7
  interface KeyboardShortcut {
5
8
  id: string;
6
- keys: string[];
7
- macKeys: string[];
9
+ /**
10
+ * Single-step shortcuts keep the existing shape using `keys`/`macKeys`.
11
+ * For multi-step shortcuts, use `steps` (array of steps), where each step is an array of keys.
12
+ *
13
+ * The library allows registering multiple shortcuts with the same
14
+ * key combination as long as they are not simultaneously active. This enables:
15
+ * - Context-specific shortcuts (e.g., same key in different UI contexts)
16
+ * - Alternative shortcuts for the same action
17
+ * - Feature toggles with same keys for different modes
18
+ *
19
+ * Conflicts are only checked among active shortcuts, not all registered shortcuts.
20
+ */
21
+ keys?: string[];
22
+ macKeys?: string[];
23
+ steps?: KeyStep[];
24
+ macSteps?: KeyStep[];
8
25
  action: () => void;
9
26
  description: string;
27
+ activeUntil?: KeyboardShortcutActiveUntil;
28
+ /**
29
+ * Optional filter function for this specific shortcut.
30
+ * If provided, this filter is evaluated AFTER global filters.
31
+ * Both global filters AND this filter must return true for the shortcut to execute.
32
+ *
33
+ * @param event - The keyboard event to evaluate
34
+ * @returns `true` to allow this shortcut, `false` to ignore the event
35
+ *
36
+ * @example
37
+ * ```typescript
38
+ * // This shortcut works everywhere, even bypassing global input filters
39
+ * {
40
+ * id: 'emergency-save',
41
+ * keys: ['ctrl', 'shift', 's'],
42
+ * action: () => this.emergencySave(),
43
+ * filter: () => true, // Always allow
44
+ * description: 'Emergency save (works in inputs)'
45
+ * }
46
+ * ```
47
+ */
48
+ filter?: KeyboardShortcutFilter;
10
49
  }
11
50
  interface KeyboardShortcutGroup {
12
51
  id: string;
13
52
  shortcuts: KeyboardShortcut[];
14
53
  active: boolean;
54
+ /**
55
+ * Optional filter function for this entire group.
56
+ * If provided, this filter is evaluated AFTER global filters but BEFORE individual shortcut filters.
57
+ * The filter hierarchy is: Global filters → Group filter → Individual shortcut filter.
58
+ * All applicable filters must return true for a shortcut to execute.
59
+ *
60
+ * @param event - The keyboard event to evaluate
61
+ * @returns `true` to allow shortcuts in this group, `false` to ignore the event
62
+ *
63
+ * @example
64
+ * ```typescript
65
+ * // Modal shortcuts group that only works when modal is active
66
+ * keyboardService.registerGroup('modal-shortcuts', shortcuts, {
67
+ * filter: (event) => !!document.querySelector('.modal.active')
68
+ * });
69
+ * ```
70
+ */
71
+ filter?: KeyboardShortcutFilter;
72
+ }
73
+ /**
74
+ * Filter function type for determining whether a keyboard event should be processed.
75
+ * Return `true` to process the event (allow shortcuts), `false` to ignore it.
76
+ *
77
+ * @param event - The keyboard event to evaluate
78
+ * @returns `true` to allow shortcuts, `false` to ignore the event
79
+ *
80
+ * @example
81
+ * ```typescript
82
+ * // Ignore shortcuts when typing in form elements
83
+ * const inputFilter: KeyboardShortcutFilter = (event) => {
84
+ * const target = event.target as HTMLElement;
85
+ * const tagName = target?.tagName?.toLowerCase();
86
+ * return !['input', 'textarea', 'select'].includes(tagName) && !target?.isContentEditable;
87
+ * };
88
+ * // keyboardService.addFilter('forms', inputFilter);
89
+ * ```
90
+ */
91
+ type KeyboardShortcutFilter = (event: KeyboardEvent) => boolean;
92
+ /**
93
+ * Options for registering a group of keyboard shortcuts
94
+ */
95
+ interface KeyboardShortcutGroupOptions {
96
+ /**
97
+ * Optional filter function for the entire group.
98
+ * This filter is evaluated after global filters but before individual shortcut filters.
99
+ */
100
+ filter?: KeyboardShortcutFilter;
101
+ /**
102
+ * Optional lifecycle management for automatic cleanup
103
+ */
104
+ activeUntil?: KeyboardShortcutActiveUntil;
15
105
  }
16
106
  /**
17
107
  * Interface for keyboard shortcut data optimized for UI display
@@ -24,10 +114,20 @@ interface KeyboardShortcutUI {
24
114
  }
25
115
 
26
116
  declare class KeyboardShortcuts implements OnDestroy {
117
+ private static readonly MODIFIER_KEYS;
118
+ private readonly document;
119
+ private readonly window;
27
120
  private readonly shortcuts;
28
121
  private readonly groups;
29
122
  private readonly activeShortcuts;
30
123
  private readonly activeGroups;
124
+ private readonly currentlyDownKeys;
125
+ private readonly shortcutToGroup;
126
+ /**
127
+ * Named global filters that apply to all shortcuts.
128
+ * All global filters must return `true` for a shortcut to be processed.
129
+ */
130
+ private readonly globalFilters;
31
131
  private readonly state;
32
132
  readonly shortcuts$: _angular_core.Signal<{
33
133
  active: KeyboardShortcut[];
@@ -44,8 +144,14 @@ declare class KeyboardShortcuts implements OnDestroy {
44
144
  all: KeyboardShortcutUI[];
45
145
  }>;
46
146
  private readonly keydownListener;
147
+ private readonly keyupListener;
148
+ private readonly blurListener;
149
+ private readonly visibilityListener;
47
150
  private isListening;
48
- protected isBrowser: boolean;
151
+ /** Default timeout (ms) for completing a multi-step sequence */
152
+ protected sequenceTimeout: number;
153
+ /** Runtime state for multi-step sequences */
154
+ private pendingSequence;
49
155
  constructor();
50
156
  ngOnDestroy(): void;
51
157
  /**
@@ -64,21 +170,35 @@ declare class KeyboardShortcuts implements OnDestroy {
64
170
  * Format keys for display with proper Unicode symbols
65
171
  */
66
172
  private formatKeysForDisplay;
173
+ private formatStepsForDisplay;
174
+ private normalizeToSteps;
67
175
  /**
68
- * Check if a key combination is already registered
69
- * @returns The ID of the conflicting shortcut, or null if no conflict
176
+ * Check if a key combination is already registered by an active shortcut
177
+ * @returns The ID of the conflicting active shortcut, or null if no active conflict
70
178
  */
71
- private findConflict;
179
+ private findActiveConflict;
180
+ /**
181
+ * Check if activating a shortcut would create key conflicts with other active shortcuts
182
+ * @returns Array of conflicting shortcut IDs that would be created by activation
183
+ */
184
+ private findActivationConflicts;
72
185
  /**
73
186
  * Register a single keyboard shortcut
74
- * @throws KeyboardShortcutError if shortcut ID is already registered or key combination is in use
187
+ * @throws KeyboardShortcutError if shortcut ID is already registered or if the shortcut would conflict with currently active shortcuts
75
188
  */
76
189
  register(shortcut: KeyboardShortcut): void;
77
190
  /**
78
191
  * Register multiple keyboard shortcuts as a group
192
+ * @param groupId - Unique identifier for the group
193
+ * @param shortcuts - Array of shortcuts to register as a group
194
+ * @param options - Optional configuration including filter and activeUntil
79
195
  * @throws KeyboardShortcutError if group ID is already registered or if any shortcut ID or key combination conflicts
80
196
  */
81
- registerGroup(groupId: string, shortcuts: KeyboardShortcut[]): void;
197
+ registerGroup(groupId: string, shortcuts: KeyboardShortcut[], options?: KeyboardShortcutGroupOptions): void;
198
+ /**
199
+ * @deprecated Use registerGroup(groupId, shortcuts, { activeUntil }) instead
200
+ */
201
+ registerGroup(groupId: string, shortcuts: KeyboardShortcut[], activeUntil?: KeyboardShortcutActiveUntil): void;
82
202
  /**
83
203
  * Unregister a single keyboard shortcut
84
204
  * @throws KeyboardShortcutError if shortcut ID doesn't exist
@@ -91,7 +211,7 @@ declare class KeyboardShortcuts implements OnDestroy {
91
211
  unregisterGroup(groupId: string): void;
92
212
  /**
93
213
  * Activate a single keyboard shortcut
94
- * @throws KeyboardShortcutError if shortcut ID doesn't exist
214
+ * @throws KeyboardShortcutError if shortcut ID doesn't exist or if activation would create key conflicts
95
215
  */
96
216
  activate(shortcutId: string): void;
97
217
  /**
@@ -101,7 +221,7 @@ declare class KeyboardShortcuts implements OnDestroy {
101
221
  deactivate(shortcutId: string): void;
102
222
  /**
103
223
  * Activate a group of keyboard shortcuts
104
- * @throws KeyboardShortcutError if group ID doesn't exist
224
+ * @throws KeyboardShortcutError if group ID doesn't exist or if activation would create key conflicts
105
225
  */
106
226
  activateGroup(groupId: string): void;
107
227
  /**
@@ -133,12 +253,123 @@ declare class KeyboardShortcuts implements OnDestroy {
133
253
  * Get all registered groups
134
254
  */
135
255
  getGroups(): ReadonlyMap<string, KeyboardShortcutGroup>;
256
+ /**
257
+ * Add a named global filter that applies to all shortcuts.
258
+ * All global filters must return `true` for a shortcut to execute.
259
+ *
260
+ * @param name - Unique name for this filter
261
+ * @param filter - Function that returns `true` to allow shortcuts, `false` to block them
262
+ *
263
+ * @example
264
+ * ```typescript
265
+ * // Block shortcuts in form elements
266
+ * keyboardService.addFilter('forms', (event) => {
267
+ * const target = event.target as HTMLElement;
268
+ * const tagName = target?.tagName?.toLowerCase();
269
+ * return !['input', 'textarea', 'select'].includes(tagName) && !target?.isContentEditable;
270
+ * });
271
+ *
272
+ * // Block shortcuts when modal is open
273
+ * keyboardService.addFilter('modal', (event) => {
274
+ * return !document.querySelector('.modal.active');
275
+ * });
276
+ * ```
277
+ */
278
+ addFilter(name: string, filter: KeyboardShortcutFilter): void;
279
+ /**
280
+ * Remove a named global filter.
281
+ *
282
+ * @param name - Name of the filter to remove
283
+ * @returns `true` if filter was removed, `false` if it didn't exist
284
+ */
285
+ removeFilter(name: string): boolean;
286
+ /**
287
+ * Get a named global filter.
288
+ *
289
+ * @param name - Name of the filter to retrieve
290
+ * @returns The filter function, or undefined if not found
291
+ */
292
+ getFilter(name: string): KeyboardShortcutFilter | undefined;
293
+ /**
294
+ * Get all global filter names.
295
+ *
296
+ * @returns Array of filter names
297
+ */
298
+ getFilterNames(): string[];
299
+ /**
300
+ * Remove all global filters.
301
+ */
302
+ clearFilters(): void;
303
+ /**
304
+ * Check if a named filter exists.
305
+ *
306
+ * @param name - Name of the filter to check
307
+ * @returns `true` if filter exists, `false` otherwise
308
+ */
309
+ hasFilter(name: string): boolean;
310
+ /**
311
+ * Find the group that contains a specific shortcut.
312
+ *
313
+ * @param shortcutId - The ID of the shortcut to find
314
+ * @returns The group containing the shortcut, or undefined if not found in any group
315
+ */
316
+ private findGroupForShortcut;
317
+ /**
318
+ * Check if a keyboard event should be processed based on global, group, and per-shortcut filters.
319
+ * Filter hierarchy: Global filters → Group filter → Individual shortcut filter
320
+ *
321
+ * @param event - The keyboard event to evaluate
322
+ * @param shortcut - The shortcut being evaluated (for per-shortcut filter)
323
+ * @returns `true` if event should be processed, `false` if it should be ignored
324
+ */
325
+ private shouldProcessEvent;
136
326
  private startListening;
137
327
  private stopListening;
138
328
  protected handleKeydown(event: KeyboardEvent): void;
139
- protected getPressedKeys(event: KeyboardEvent): string[];
140
- protected keysMatch(pressedKeys: string[], targetKeys: string[]): boolean;
329
+ protected handleKeyup(event: KeyboardEvent): void;
330
+ /**
331
+ * Clear the currently-down keys. Exposed for testing and for use by
332
+ * blur/visibilitychange handlers to avoid stale state when the page loses focus.
333
+ */
334
+ clearCurrentlyDownKeys(): void;
335
+ protected handleWindowBlur(): void;
336
+ protected handleVisibilityChange(): void;
337
+ /**
338
+ * Update the currentlyDownKeys set when keydown events happen.
339
+ * Normalizes common keys (function keys, space, etc.) to the same values
340
+ * used by getPressedKeys/keysMatch.
341
+ */
342
+ protected updateCurrentlyDownKeysOnKeydown(event: KeyboardEvent): void;
343
+ /**
344
+ * Build the pressed keys set used for matching against registered shortcuts.
345
+ * If multiple non-modifier keys are currently down, include them (chord support).
346
+ * Otherwise fall back to single main-key detection from the event for compatibility.
347
+ *
348
+ * Returns a Set<string> (lowercased) to allow O(1) lookups and O(n) comparisons
349
+ * without sorting or allocating sorted arrays on every event.
350
+ */
351
+ protected buildPressedKeysForMatch(event: KeyboardEvent): Set<string>;
352
+ /**
353
+ * Return the pressed keys for this event as a Set<string>.
354
+ * This is the canonical internal API used for matching.
355
+ */
356
+ protected getPressedKeys(event: KeyboardEvent): Set<string>;
357
+ /**
358
+ * Compare pressed keys against a target key combination.
359
+ * Accepts either a Set<string> (preferred) or an array for backwards compatibility.
360
+ * Uses Set-based comparison: sizes must match and every element in target must exist in pressed.
361
+ */
362
+ protected keysMatch(pressedKeys: Set<string> | string[], targetKeys: string[]): boolean;
363
+ /** Compare two multi-step sequences for equality */
364
+ protected stepsMatch(a: string[][], b: string[][]): boolean;
365
+ /** Safely clear any pending multi-step sequence */
366
+ private clearPendingSequence;
141
367
  protected isMacPlatform(): boolean;
368
+ protected setupActiveUntil(activeUntil: KeyboardShortcutActiveUntil | undefined, unregister: () => void): void;
369
+ /**
370
+ * Evaluate group filters once per event and return the set of blocked group IDs.
371
+ */
372
+ protected precomputeBlockedGroups(event: KeyboardEvent): Set<string>;
142
373
  static ɵfac: _angular_core.ɵɵFactoryDeclaration<KeyboardShortcuts, never>;
143
374
  static ɵprov: _angular_core.ɵɵInjectableDeclaration<KeyboardShortcuts>;
144
375
  }
@@ -151,6 +382,9 @@ declare const KeyboardShortcutsErrors: {
151
382
  readonly SHORTCUT_ALREADY_REGISTERED: (id: string) => string;
152
383
  readonly GROUP_ALREADY_REGISTERED: (id: string) => string;
153
384
  readonly KEY_CONFLICT: (conflictId: string) => string;
385
+ readonly ACTIVE_KEY_CONFLICT: (conflictId: string) => string;
386
+ readonly ACTIVATION_KEY_CONFLICT: (shortcutId: string, conflictIds: string[]) => string;
387
+ readonly GROUP_ACTIVATION_KEY_CONFLICT: (groupId: string, conflictIds: string[]) => string;
154
388
  readonly SHORTCUT_IDS_ALREADY_REGISTERED: (ids: string[]) => string;
155
389
  readonly DUPLICATE_SHORTCUTS_IN_GROUP: (ids: string[]) => string;
156
390
  readonly KEY_CONFLICTS_IN_GROUP: (conflicts: string[]) => string;
@@ -182,6 +416,9 @@ declare class KeyboardShortcutsErrorFactory {
182
416
  static shortcutAlreadyRegistered(id: string): KeyboardShortcutError;
183
417
  static groupAlreadyRegistered(id: string): KeyboardShortcutError;
184
418
  static keyConflict(conflictId: string): KeyboardShortcutError;
419
+ static activeKeyConflict(conflictId: string): KeyboardShortcutError;
420
+ static activationKeyConflict(shortcutId: string, conflictIds: string[]): KeyboardShortcutError;
421
+ static groupActivationKeyConflict(groupId: string, conflictIds: string[]): KeyboardShortcutError;
185
422
  static shortcutIdsAlreadyRegistered(ids: string[]): KeyboardShortcutError;
186
423
  static duplicateShortcutsInGroup(ids: string[]): KeyboardShortcutError;
187
424
  static keyConflictsInGroup(conflicts: string[]): KeyboardShortcutError;
@@ -196,4 +433,4 @@ declare class KeyboardShortcutsErrorFactory {
196
433
  }
197
434
 
198
435
  export { KeyboardShortcutError, KeyboardShortcuts, KeyboardShortcutsErrorFactory, KeyboardShortcutsErrors };
199
- export type { KeyboardShortcut, KeyboardShortcutGroup, KeyboardShortcutUI, KeyboardShortcutsErrorType };
436
+ export type { KeyStep, KeyboardShortcut, KeyboardShortcutActiveUntil, KeyboardShortcutFilter, KeyboardShortcutGroup, KeyboardShortcutGroupOptions, KeyboardShortcutUI, KeyboardShortcutsErrorType };
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "ngx-keys",
3
- "version": "1.0.1",
3
+ "version": "1.2.0",
4
4
  "description": "A reactive Angular library for managing keyboard shortcuts with signals-based UI integration",
5
5
  "keywords": [
6
6
  "angular",