ngx-glassy-effect 0.0.23 → 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -3,6 +3,9 @@ import { inject, ElementRef, DestroyRef, PLATFORM_ID, input, signal, effect, Dir
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import { isPlatformBrowser } from '@angular/common';
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class GlassyEffect {
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/**
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* This class has been generator with the help of AI.
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**/
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el = inject((ElementRef));
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destroyRef = inject(DestroyRef);
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platformId = inject(PLATFORM_ID);
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@@ -11,10 +14,12 @@ class GlassyEffect {
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...(ngDevMode ? [{ debugName: "bezel" }] : /* istanbul ignore next */ []));
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scale = input(50, /* @ts-ignore */
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...(ngDevMode ? [{ debugName: "scale" }] : /* istanbul ignore next */ []));
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blur = input(1, /* @ts-ignore */
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blur = input(1.5, /* @ts-ignore */
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...(ngDevMode ? [{ debugName: "blur" }] : /* istanbul ignore next */ []));
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profile = input('squircle', /* @ts-ignore */
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...(ngDevMode ? [{ debugName: "profile" }] : /* istanbul ignore next */ []));
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showBorder = input(false, /* @ts-ignore */
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...(ngDevMode ? [{ debugName: "showBorder" }] : /* istanbul ignore next */ []));
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width = signal(0, /* @ts-ignore */
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...(ngDevMode ? [{ debugName: "width" }] : /* istanbul ignore next */ []));
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height = signal(0, /* @ts-ignore */
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@@ -37,11 +42,21 @@ class GlassyEffect {
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const profile = this.profile();
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if (w === 0 || h === 0)
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return;
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const dataUrl = this.generateDisplacementMap(w, h, bezel, profile);
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this.syncSvgFilter(dataUrl, w, h, scale, blur);
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const nativeEl = this.el.nativeElement;
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const computedStyle = window.getComputedStyle(nativeEl);
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const maxPossibleRadius = Math.min(w / 2, h / 2);
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const rawRadius = parseFloat(computedStyle.borderRadius) || 0;
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const borderRadius = Math.min(rawRadius, maxPossibleRadius);
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const dataUrl = this.generateDisplacementMap(w, h, bezel, profile, borderRadius);
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this.syncSvgFilter(dataUrl, w, h, scale, blur);
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nativeEl.style.backdropFilter = `url(#${this.filterId})`;
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this.
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if (this.showBorder()) {
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this.applyBorderLighting();
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}
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else if (this.borderLayer) {
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this.borderLayer.remove();
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this.borderLayer = null;
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}
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});
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this.destroyRef.onDestroy(() => {
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if (this.resizeObserver)
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@@ -53,9 +68,8 @@ class GlassyEffect {
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svgEl.remove();
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});
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}
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applyBorderLighting() {
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const nativeEl = this.el.nativeElement;
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// Ensure containment context for the absolute border layer
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const computedStyle = window.getComputedStyle(nativeEl);
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if (computedStyle.position === 'static') {
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nativeEl.style.position = 'relative';
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@@ -103,7 +117,7 @@ class GlassyEffect {
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});
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this.resizeObserver.observe(this.el.nativeElement);
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}
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generateDisplacementMap(w, h, bezel, profile) {
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generateDisplacementMap(w, h, bezel, profile, borderRadius) {
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const canvas = this.sharedCanvas;
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if (!canvas)
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return '';
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@@ -123,62 +137,57 @@ class GlassyEffect {
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let minDist = Math.min(distL, distR, distT, distB);
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let nx = 0;
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let ny = 0;
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if (minDist
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ny = (bezel - y) / dist;
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}
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}
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else if (x > w - bezel && y < bezel) {
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const dist = Math.sqrt(Math.pow(x - (w - bezel), 2) + Math.pow(bezel - y, 2));
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minDist = bezel - dist;
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if (dist > 0) {
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nx = -(x - (w - bezel)) / dist;
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ny = (bezel - y) / dist;
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}
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if (minDist === distL)
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nx = 1;
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else if (minDist === distR)
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nx = -1;
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else if (minDist === distT)
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ny = 1;
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else if (minDist === distB)
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ny = -1;
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if (x < borderRadius && y < borderRadius) {
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const dist = Math.sqrt(Math.pow(borderRadius - x, 2) + Math.pow(borderRadius - y, 2));
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minDist = borderRadius - dist;
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if (dist > 0) {
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nx = (borderRadius - x) / dist;
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ny = (borderRadius - y) / dist;
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}
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}
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else if (x > w - borderRadius && y < borderRadius) {
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const dist = Math.sqrt(Math.pow(x - (w - borderRadius), 2) + Math.pow(borderRadius - y, 2));
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minDist = borderRadius - dist;
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if (dist > 0) {
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nx = -(x - (w - borderRadius)) / dist;
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ny = (borderRadius - y) / dist;
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}
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}
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else if (x < borderRadius && y > h - borderRadius) {
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const dist = Math.sqrt(Math.pow(borderRadius - x, 2) + Math.pow(y - (h - borderRadius), 2));
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minDist = borderRadius - dist;
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if (dist > 0) {
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nx = (borderRadius - x) / dist;
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ny = -(y - (h - borderRadius)) / dist;
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}
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}
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slope = heightVal > 0 ? om_t / heightVal : 0;
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else if (x > w - borderRadius && y > h - borderRadius) {
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const dist = Math.sqrt(Math.pow(x - (w - borderRadius), 2) + Math.pow(y - (h - borderRadius), 2));
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minDist = borderRadius - dist;
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if (dist > 0) {
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nx = -(x - (w - borderRadius)) / dist;
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ny = -(y - (h - borderRadius)) / dist;
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}
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}
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let magnitudeClamp = 0;
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if (minDist > 0 && minDist < bezel) {
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const t = minDist / bezel;
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const factor = 1 - t;
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if (profile === 'circle') {
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magnitudeClamp = Math.sin(factor * Math.PI / 2) * 0.45;
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}
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else {
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magnitudeClamp = Math.pow(Math.sin(factor * Math.PI / 2), 2) * 0.45;
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}
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}
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const magnitudeClamp = Math.min(1, slope * 0.45);
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const rVal = Math.floor(128 + nx * magnitudeClamp * 127);
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const gVal = Math.floor(128 + ny * magnitudeClamp * 127);
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const idx = (y * w + x) * 4;
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@@ -219,7 +228,7 @@ class GlassyEffect {
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`;
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}
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static ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "22.0.0", ngImport: i0, type: GlassyEffect, deps: [], target: i0.ɵɵFactoryTarget.Directive });
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static ɵdir = i0.ɵɵngDeclareDirective({ minVersion: "17.1.0", version: "22.0.0", type: GlassyEffect, isStandalone: true, selector: "[ngxGlassyEffect]", inputs: { bezel: { classPropertyName: "bezel", publicName: "bezel", isSignal: true, isRequired: false, transformFunction: null }, scale: { classPropertyName: "scale", publicName: "scale", isSignal: true, isRequired: false, transformFunction: null }, blur: { classPropertyName: "blur", publicName: "blur", isSignal: true, isRequired: false, transformFunction: null }, profile: { classPropertyName: "profile", publicName: "profile", isSignal: true, isRequired: false, transformFunction: null } }, ngImport: i0 });
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static ɵdir = i0.ɵɵngDeclareDirective({ minVersion: "17.1.0", version: "22.0.0", type: GlassyEffect, isStandalone: true, selector: "[ngxGlassyEffect]", inputs: { bezel: { classPropertyName: "bezel", publicName: "bezel", isSignal: true, isRequired: false, transformFunction: null }, scale: { classPropertyName: "scale", publicName: "scale", isSignal: true, isRequired: false, transformFunction: null }, blur: { classPropertyName: "blur", publicName: "blur", isSignal: true, isRequired: false, transformFunction: null }, profile: { classPropertyName: "profile", publicName: "profile", isSignal: true, isRequired: false, transformFunction: null }, showBorder: { classPropertyName: "showBorder", publicName: "showBorder", isSignal: true, isRequired: false, transformFunction: null } }, ngImport: i0 });
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}
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i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "22.0.0", ngImport: i0, type: GlassyEffect, decorators: [{
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type: Directive,
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@@ -227,7 +236,7 @@ i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "22.0.0", ngImpor
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selector: '[ngxGlassyEffect]',
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standalone: true
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}]
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}], ctorParameters: () => [], propDecorators: { bezel: [{ type: i0.Input, args: [{ isSignal: true, alias: "bezel", required: false }] }], scale: [{ type: i0.Input, args: [{ isSignal: true, alias: "scale", required: false }] }], blur: [{ type: i0.Input, args: [{ isSignal: true, alias: "blur", required: false }] }], profile: [{ type: i0.Input, args: [{ isSignal: true, alias: "profile", required: false }] }] } });
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}], ctorParameters: () => [], propDecorators: { bezel: [{ type: i0.Input, args: [{ isSignal: true, alias: "bezel", required: false }] }], scale: [{ type: i0.Input, args: [{ isSignal: true, alias: "scale", required: false }] }], blur: [{ type: i0.Input, args: [{ isSignal: true, alias: "blur", required: false }] }], profile: [{ type: i0.Input, args: [{ isSignal: true, alias: "profile", required: false }] }], showBorder: [{ type: i0.Input, args: [{ isSignal: true, alias: "showBorder", required: false }] }] } });
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/*
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* Public API Surface of ngx-glassy-effect
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{"version":3,"file":"ngx-glassy-effect.mjs","sources":["../../../projects/ngx-glassy-effect/src/lib/glassy-effect.ts","../../../projects/ngx-glassy-effect/src/public-api.ts","../../../projects/ngx-glassy-effect/src/ngx-glassy-effect.ts"],"sourcesContent":["import { DestroyRef, Directive, ElementRef, inject, input, signal, effect, PLATFORM_ID } from '@angular/core';\nimport { isPlatformBrowser } from '@angular/common';\n\n@Directive({\n selector: '[ngxGlassyEffect]',\n standalone: true\n})\nexport class GlassyEffect {\n private el = inject(ElementRef<HTMLElement>);\n private destroyRef = inject(DestroyRef);\n private platformId = inject(PLATFORM_ID);\n private isBrowser = isPlatformBrowser(this.platformId);\n\n bezel = input<number>(10);\n scale = input<number>(50);\n blur = input<number>(1);\n profile = input<'circle' | 'squircle'>('squircle');\n\n private width = signal<number>(0);\n private height = signal<number>(0);\n\n private filterId = `glassy-effect-${Math.random().toString(36).substring(2, 9)}`;\n private resizeObserver!: ResizeObserver;\n\n private sharedCanvas = this.isBrowser ? document.createElement('canvas') : null;\n private borderLayer: HTMLDivElement | null = null;\n private animationFrameId: number | null = null;\n\n constructor() {\n if (!this.isBrowser) return;\n\n this.setupResizeObserver();\n\n effect(() => {\n const w = Math.floor(this.width());\n const h = Math.floor(this.height());\n const bezel = this.bezel();\n const scale = this.scale();\n const blur = this.blur();\n const profile = this.profile();\n\n if (w === 0 || h === 0) return;\n\n const dataUrl = this.generateDisplacementMap(w, h, bezel, profile);\n this.syncSvgFilter(dataUrl, w, h, scale, blur);\n\n const nativeEl = this.el.nativeElement;\n nativeEl.style.backdropFilter = `url(#${this.filterId})`;\n this.applyAppleGlassLighting();\n });\n\n this.destroyRef.onDestroy(() => {\n if (this.resizeObserver) this.resizeObserver.disconnect();\n if (this.animationFrameId) cancelAnimationFrame(this.animationFrameId);\n\n const svgEl = document.getElementById(`svg-container-${this.filterId}`);\n if (svgEl) svgEl.remove();\n });\n }\n\n private applyAppleGlassLighting(): void {\n const nativeEl = this.el.nativeElement;\n\n // Ensure containment context for the absolute border layer\n const computedStyle = window.getComputedStyle(nativeEl);\n if (computedStyle.position === 'static') {\n nativeEl.style.position = 'relative';\n }\n\n nativeEl.style.border = 'none';\n nativeEl.style.boxShadow = `\n 0 4px 20px -2px rgba(0, 0, 0, 0.4),\n 0 1px 3px 0 rgba(0, 0, 0, 0.2)\n `;\n\n if (!this.borderLayer) {\n this.borderLayer = document.createElement('div');\n this.borderLayer.style.position = 'absolute';\n this.borderLayer.style.inset = '0px';\n this.borderLayer.style.pointerEvents = 'none';\n this.borderLayer.style.zIndex = '1';\n this.borderLayer.style.webkitMask = 'linear-gradient(#fff 0 0) content-box, linear-gradient(#fff 0 0)';\n this.borderLayer.style.webkitMaskComposite = 'xor';\n this.borderLayer.style.maskComposite = 'exclude';\n this.borderLayer.style.padding = '1px';\n nativeEl.appendChild(this.borderLayer);\n }\n\n this.borderLayer.style.borderRadius = computedStyle.borderRadius || 'inherit';\n this.borderLayer.style.opacity = '0.85';\n this.borderLayer.style.background = `\n linear-gradient(135deg,\n rgba(255, 255, 255, 0.45) 0%,\n rgba(255, 255, 255, 0.05) 45%,\n rgba(0, 0, 0, 0) 60%\n ),\n linear-gradient(to bottom,\n rgba(255, 255, 255, 0.1) 0%,\n rgba(0, 0, 0, 0.35) 100%\n )\n `;\n }\n\n private setupResizeObserver(): void {\n this.resizeObserver = new ResizeObserver(() => {\n if (this.animationFrameId) cancelAnimationFrame(this.animationFrameId);\n\n this.animationFrameId = requestAnimationFrame(() => {\n const rect = this.el.nativeElement.getBoundingClientRect();\n this.width.set(rect.width);\n this.height.set(rect.height);\n });\n });\n this.resizeObserver.observe(this.el.nativeElement);\n }\n\n private generateDisplacementMap(\n w: number,\n h: number,\n bezel: number,\n profile: 'circle' | 'squircle'\n ): string {\n const canvas = this.sharedCanvas;\n if (!canvas) return '';\n\n canvas.width = w;\n canvas.height = h;\n const ctx = canvas.getContext('2d');\n if (!ctx) return '';\n\n const imgData = ctx.createImageData(w, h);\n const data = imgData.data;\n\n for (let y = 0; y < h; y++) {\n for (let x = 0; x < w; x++) {\n const distL = x;\n const distR = w - x;\n const distT = y;\n const distB = h - y;\n\n let minDist = Math.min(distL, distR, distT, distB);\n let nx = 0;\n let ny = 0;\n\n if (minDist < bezel) {\n if (minDist === distL) nx = 1;\n else if (minDist === distR) nx = -1;\n else if (minDist === distT) ny = 1;\n else if (minDist === distB) ny = -1;\n\n if (x < bezel && y < bezel) {\n const dist = Math.sqrt(Math.pow(bezel - x, 2) + Math.pow(bezel - y, 2));\n minDist = bezel - dist;\n if (dist > 0) {\n nx = (bezel - x) / dist;\n ny = (bezel - y) / dist;\n }\n } else if (x > w - bezel && y < bezel) {\n const dist = Math.sqrt(Math.pow(x - (w - bezel), 2) + Math.pow(bezel - y, 2));\n minDist = bezel - dist;\n if (dist > 0) {\n nx = -(x - (w - bezel)) / dist;\n ny = (bezel - y) / dist;\n }\n } else if (x < bezel && y > h - bezel) {\n const dist = Math.sqrt(Math.pow(bezel - x, 2) + Math.pow(y - (h - bezel), 2));\n minDist = bezel - dist;\n if (dist > 0) {\n nx = (bezel - x) / dist;\n ny = -(y - (h - bezel)) / dist;\n }\n } else if (x > w - bezel && y > h - bezel) {\n const dist = Math.sqrt(Math.pow(x - (w - bezel), 2) + Math.pow(y - (h - bezel), 2));\n minDist = bezel - dist;\n if (dist > 0) {\n nx = -(x - (w - bezel)) / dist;\n ny = -(y - (h - bezel)) / dist;\n }\n }\n }\n\n let t = Math.max(0, Math.min(1, minDist / bezel));\n if (minDist < 0) t = 0;\n\n let slope = 0;\n const om_t = 1 - t;\n\n if (profile === 'circle') {\n const heightVal = Math.sqrt(1 - om_t * om_t);\n slope = heightVal > 0 ? om_t / heightVal : 0;\n } else {\n const heightVal = Math.pow(1 - Math.pow(om_t, 4), 0.25);\n slope = heightVal > 0 ? 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{"version":3,"file":"ngx-glassy-effect.mjs","sources":["../../../projects/ngx-glassy-effect/src/lib/glassy-effect.ts","../../../projects/ngx-glassy-effect/src/public-api.ts","../../../projects/ngx-glassy-effect/src/ngx-glassy-effect.ts"],"sourcesContent":["import { DestroyRef, Directive, ElementRef, inject, input, signal, effect, PLATFORM_ID } from '@angular/core';\nimport { isPlatformBrowser } from '@angular/common';\n\n@Directive({\n selector: '[ngxGlassyEffect]',\n standalone: true\n})\nexport class GlassyEffect {\n\n /**\n * This class has been generator with the help of AI.\n **/\n\n private el = inject(ElementRef<HTMLElement>);\n private destroyRef = inject(DestroyRef);\n private platformId = inject(PLATFORM_ID);\n private isBrowser = isPlatformBrowser(this.platformId);\n\n bezel = input<number>(10);\n scale = input<number>(50);\n blur = input<number>(1.5);\n profile = input<'circle' | 'squircle'>('squircle');\n showBorder = input<boolean>(false);\n\n private width = signal<number>(0);\n private height = signal<number>(0);\n\n private filterId = `glassy-effect-${Math.random().toString(36).substring(2, 9)}`;\n private resizeObserver!: ResizeObserver;\n\n private sharedCanvas = this.isBrowser ? document.createElement('canvas') : null;\n private borderLayer: HTMLDivElement | null = null;\n private animationFrameId: number | null = null;\n\n constructor() {\n if (!this.isBrowser) return;\n\n this.setupResizeObserver();\n\n effect(() => {\n const w = Math.floor(this.width());\n const h = Math.floor(this.height());\n const bezel = this.bezel();\n const scale = this.scale();\n const blur = this.blur();\n const profile = this.profile();\n\n if (w === 0 || h === 0) return;\n\n const nativeEl = this.el.nativeElement;\n const computedStyle = window.getComputedStyle(nativeEl);\n\n const maxPossibleRadius = Math.min(w / 2, h / 2);\n const rawRadius = parseFloat(computedStyle.borderRadius) || 0;\n const borderRadius = Math.min(rawRadius, maxPossibleRadius);\n\n const dataUrl = this.generateDisplacementMap(w, h, bezel, profile, borderRadius);\n this.syncSvgFilter(dataUrl, w, h, scale, blur);\n\n nativeEl.style.backdropFilter = `url(#${this.filterId})`;\n\n if (this.showBorder()) {\n this.applyBorderLighting();\n } else if (this.borderLayer) {\n this.borderLayer.remove();\n this.borderLayer = null;\n }\n });\n\n this.destroyRef.onDestroy(() => {\n if (this.resizeObserver) this.resizeObserver.disconnect();\n if (this.animationFrameId) cancelAnimationFrame(this.animationFrameId);\n\n const svgEl = document.getElementById(`svg-container-${this.filterId}`);\n if (svgEl) svgEl.remove();\n });\n }\n\n private applyBorderLighting(): void {\n const nativeEl = this.el.nativeElement;\n\n const computedStyle = window.getComputedStyle(nativeEl);\n if (computedStyle.position === 'static') {\n nativeEl.style.position = 'relative';\n }\n\n nativeEl.style.border = 'none';\n nativeEl.style.boxShadow = `\n 0 4px 20px -2px rgba(0, 0, 0, 0.4),\n 0 1px 3px 0 rgba(0, 0, 0, 0.2)\n `;\n\n if (!this.borderLayer) {\n this.borderLayer = document.createElement('div');\n this.borderLayer.style.position = 'absolute';\n this.borderLayer.style.inset = '0px';\n this.borderLayer.style.pointerEvents = 'none';\n this.borderLayer.style.zIndex = '1';\n this.borderLayer.style.webkitMask = 'linear-gradient(#fff 0 0) content-box, linear-gradient(#fff 0 0)';\n this.borderLayer.style.webkitMaskComposite = 'xor';\n this.borderLayer.style.maskComposite = 'exclude';\n this.borderLayer.style.padding = '1px';\n nativeEl.appendChild(this.borderLayer);\n }\n\n this.borderLayer.style.borderRadius = computedStyle.borderRadius || 'inherit';\n this.borderLayer.style.opacity = '0.85';\n this.borderLayer.style.background = `\n linear-gradient(135deg,\n rgba(255, 255, 255, 0.45) 0%,\n rgba(255, 255, 255, 0.05) 45%,\n rgba(0, 0, 0, 0) 60%\n ),\n linear-gradient(to bottom,\n rgba(255, 255, 255, 0.1) 0%,\n rgba(0, 0, 0, 0.35) 100%\n )\n `;\n }\n\n private setupResizeObserver(): void {\n this.resizeObserver = new ResizeObserver(() => {\n if (this.animationFrameId) cancelAnimationFrame(this.animationFrameId);\n\n this.animationFrameId = requestAnimationFrame(() => {\n const rect = this.el.nativeElement.getBoundingClientRect();\n this.width.set(rect.width);\n this.height.set(rect.height);\n });\n });\n this.resizeObserver.observe(this.el.nativeElement);\n }\n\n private generateDisplacementMap(\n w: number,\n h: number,\n bezel: number,\n profile: 'circle' | 'squircle',\n borderRadius: number\n ): string {\n const canvas = this.sharedCanvas;\n if (!canvas) return '';\n\n canvas.width = w;\n canvas.height = h;\n const ctx = canvas.getContext('2d');\n if (!ctx) return '';\n\n const imgData = ctx.createImageData(w, h);\n const data = imgData.data;\n\n for (let y = 0; y < h; y++) {\n for (let x = 0; x < w; x++) {\n const distL = x;\n const distR = w - x;\n const distT = y;\n const distB = h - y;\n\n let minDist = Math.min(distL, distR, distT, distB);\n let nx = 0;\n let ny = 0;\n\n if (minDist === distL) nx = 1;\n else if (minDist === distR) nx = -1;\n else if (minDist === distT) ny = 1;\n else if (minDist === distB) ny = -1;\n\n if (x < borderRadius && y < borderRadius) {\n const dist = Math.sqrt(Math.pow(borderRadius - x, 2) + Math.pow(borderRadius - y, 2));\n minDist = borderRadius - dist;\n if (dist > 0) {\n nx = (borderRadius - x) / dist;\n ny = (borderRadius - y) / dist;\n }\n } else if (x > w - borderRadius && y < borderRadius) {\n const dist = Math.sqrt(Math.pow(x - (w - borderRadius), 2) + Math.pow(borderRadius - y, 2));\n minDist = borderRadius - dist;\n if (dist > 0) {\n nx = -(x - (w - borderRadius)) / dist;\n ny = (borderRadius - y) / dist;\n }\n } else if (x < borderRadius && y > h - borderRadius) {\n const dist = Math.sqrt(Math.pow(borderRadius - x, 2) + Math.pow(y - (h - borderRadius), 2));\n minDist = borderRadius - dist;\n if (dist > 0) {\n nx = (borderRadius - x) / dist;\n ny = -(y - (h - borderRadius)) / dist;\n }\n } else if (x > w - borderRadius && y > h - borderRadius) {\n const dist = Math.sqrt(Math.pow(x - (w - borderRadius), 2) + Math.pow(y - (h - borderRadius), 2));\n minDist = borderRadius - dist;\n if (dist > 0) {\n nx = -(x - (w - borderRadius)) / dist;\n ny = -(y - (h - borderRadius)) / dist;\n }\n }\n\n let magnitudeClamp = 0;\n\n if (minDist > 0 && minDist < bezel) {\n const t = minDist / bezel;\n const factor = 1 - t;\n\n if (profile === 'circle') {\n magnitudeClamp = Math.sin(factor * Math.PI / 2) * 0.45;\n } else {\n magnitudeClamp = Math.pow(Math.sin(factor * Math.PI / 2), 2) * 0.45;\n }\n }\n\n const rVal = Math.floor(128 + nx * magnitudeClamp * 127);\n const gVal = Math.floor(128 + ny * magnitudeClamp * 127);\n\n const idx = (y * w + x) * 4;\n data[idx] = rVal;\n data[idx + 1] = gVal;\n data[idx + 2] = 128;\n data[idx + 3] = 255;\n }\n }\n\n ctx.putImageData(imgData, 0, 0);\n return canvas.toDataURL();\n }\n\n private syncSvgFilter(dataUrl: string, w: number, h: number, scale: number, blur: number): void {\n let container: Element | null = document.getElementById(`svg-container-${this.filterId}`);\n\n if (!container) {\n container = document.createElementNS('http://www.w3.org/2000/svg', 'svg');\n container.id = `svg-container-${this.filterId}`;\n container.setAttribute('style', 'position: absolute; width: 0; height: 0; pointer-events: none;');\n document.body.appendChild(container);\n }\n\n container.innerHTML = `\n <filter id=\"${this.filterId}\"\n x=\"-10%\" y=\"-10%\" width=\"120%\" height=\"120%\"\n primitiveUnits=\"userSpaceOnUse\"\n color-interpolation-filters=\"sRGB\">\n\n <feImage href=\"${dataUrl}\" x=\"0\" y=\"0\" width=\"${w}\" height=\"${h}\" preserveAspectRatio=\"none\" result=\"glass_map\" />\n <feGaussianBlur in=\"SourceGraphic\" stdDeviation=\"${blur}\" result=\"blurred_substrate\" />\n\n <feDisplacementMap\n in=\"blurred_substrate\"\n in2=\"glass_map\"\n scale=\"${scale}\"\n xChannelSelector=\"R\"\n yChannelSelector=\"G\"\n />\n </filter>\n `;\n }\n}\n","/*\n * Public API Surface of ngx-glassy-effect\n */\n\nexport * from './lib/glassy-effect';\n","/**\n * Generated bundle index. 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package/package.json
CHANGED
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@@ -1,6 +1,9 @@
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1
1
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import * as _angular_core from '@angular/core';
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2
2
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3
3
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declare class GlassyEffect {
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4
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+
/**
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5
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+
* This class has been generator with the help of AI.
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+
**/
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private el;
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private destroyRef;
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private platformId;
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@@ -9,6 +12,7 @@ declare class GlassyEffect {
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scale: _angular_core.InputSignal<number>;
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13
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blur: _angular_core.InputSignal<number>;
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profile: _angular_core.InputSignal<"circle" | "squircle">;
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showBorder: _angular_core.InputSignal<boolean>;
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private width;
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private height;
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private filterId;
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@@ -17,12 +21,12 @@ declare class GlassyEffect {
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private borderLayer;
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private animationFrameId;
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constructor();
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-
private
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private applyBorderLighting;
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private setupResizeObserver;
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private generateDisplacementMap;
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private syncSvgFilter;
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28
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static ɵfac: _angular_core.ɵɵFactoryDeclaration<GlassyEffect, never>;
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25
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-
static ɵdir: _angular_core.ɵɵDirectiveDeclaration<GlassyEffect, "[ngxGlassyEffect]", never, { "bezel": { "alias": "bezel"; "required": false; "isSignal": true; }; "scale": { "alias": "scale"; "required": false; "isSignal": true; }; "blur": { "alias": "blur"; "required": false; "isSignal": true; }; "profile": { "alias": "profile"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
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29
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+
static ɵdir: _angular_core.ɵɵDirectiveDeclaration<GlassyEffect, "[ngxGlassyEffect]", never, { "bezel": { "alias": "bezel"; "required": false; "isSignal": true; }; "scale": { "alias": "scale"; "required": false; "isSignal": true; }; "blur": { "alias": "blur"; "required": false; "isSignal": true; }; "profile": { "alias": "profile"; "required": false; "isSignal": true; }; "showBorder": { "alias": "showBorder"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
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26
30
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}
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27
31
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28
32
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export { GlassyEffect };
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