ng-simple-state 20.1.5 → 20.1.7

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package/README.md CHANGED
@@ -513,6 +513,21 @@ export abstract class NgSimpleStateBaseRxjsStore<S extends object | Array<any>>
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  * @returns True if the state is changed
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  */
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  setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;
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+
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+ /**
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+ * Replace state
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+ * @param newState New state
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+ * @param actionName The action label into Redux DevTools (default is parent function name)
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+ * @returns True if the state is changed
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+ */
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+ replaceState(newState: S, actionName?: string): boolean;
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+ /**
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+ * Replace state
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+ * @param selectFn State reducer
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+ * @param actionName The action label into Redux DevTools (default is parent function name)
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+ * @returns True if the state is changed
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+ */
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+ replaceState(stateFn: NgSimpleStateReplaceState<S>, actionName?: string): boolean;
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  }
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  ```
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  ## Signal Store
@@ -960,7 +975,22 @@ export abstract class NgSimpleStateBaseSignalStore<S extends object | Array<any>
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  * @param actionName The action label into Redux DevTools (default is parent function name)
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  * @returns True if the state is changed
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  */
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- setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;
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+ setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;
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+
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+ /**
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+ * Replace state
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+ * @param newState New state
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+ * @param actionName The action label into Redux DevTools (default is parent function name)
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+ * @returns True if the state is changed
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+ */
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+ replaceState(newState: S, actionName?: string): boolean;
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+ /**
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+ * Replace state
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+ * @param selectFn State reducer
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+ * @param actionName The action label into Redux DevTools (default is parent function name)
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+ * @returns True if the state is changed
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+ */
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+ replaceState(stateFn: NgSimpleStateReplaceState<S>, actionName?: string): boolean;
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  }
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  ```
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@@ -8,6 +8,7 @@ import { map, distinctUntilChanged, observeOn } from 'rxjs/operators';
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  */
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  const NG_SIMPLE_STORE_CONFIG = new InjectionToken('ng-simple-state.config');
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+ /** @deprecated use `provideNgSimpleState(ngSimpleStateConfig)` */
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  class NgSimpleStateModule {
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  static forRoot(ngSimpleStateConfig) {
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  return {
@@ -146,7 +147,6 @@ class NgSimpleStateSessionStorage extends NgSimpleStateStorage {
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  class NgSimpleStateBaseCommonStore {
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  constructor() {
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  this.devMode = isDevMode();
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- this.selectFnRef = this.selectFn.bind(this);
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  const globalConfig = inject(NG_SIMPLE_STORE_CONFIG, { optional: true });
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  const storeConfig = this.storeConfig();
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  const config = { ...globalConfig, ...storeConfig };
@@ -200,15 +200,15 @@ class NgSimpleStateBaseCommonStore {
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  * - otherwise the initial state provided from `initialState()` method.
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  */
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  resetState() {
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- return this.setState(this.firstState, 'resetState');
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+ return this.replaceState(this.firstState, 'resetState');
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  }
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  /**
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  * Restart the store to initial state provided from `initialState()` method
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  */
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  restartState() {
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- return this.setState(this.initState, 'restartState');
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+ return this.replaceState(this.initState, 'restartState');
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  }
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- patchState(stateFnOrNewState, actionName) {
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+ _setState(stateFnOrNewState, actionName) {
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  const currState = this.getCurrentState();
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  let newState;
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  if (typeof stateFnOrNewState === 'function') {
@@ -239,10 +239,26 @@ class NgSimpleStateBaseCommonStore {
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  this.storage && this.statePersist(state);
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  return state;
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  }
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- selectFn(tmpState) {
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- // Return the state as-is to avoid an extra shallow clone on every select.
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- // Consumers should treat selected value as read-only. In dev mode deepFreeze will help.
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- return tmpState;
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+ _replaceState(stateFnOrReplaceState, actionName) {
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+ const currState = this.getCurrentState();
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+ let newState;
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+ if (typeof stateFnOrReplaceState === 'function') {
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+ newState = stateFnOrReplaceState(currState);
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+ }
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+ else {
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+ newState = stateFnOrReplaceState;
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+ }
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+ if (currState === newState) {
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+ return undefined;
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+ }
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+ // If comparator is provided, use it to detect equality (avoids further work)
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+ if (this.comparator && this.comparator(currState, newState)) {
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+ return undefined;
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+ }
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+ // avoid function call if not necessary
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+ this.devTool && this.devToolSend(newState, actionName);
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+ this.storage && this.statePersist(newState);
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+ return newState;
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  }
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  /**
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  * Send to dev tool a new state
@@ -324,7 +340,7 @@ class NgSimpleStateBaseRxjsStore extends NgSimpleStateBaseCommonStore {
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  constructor() {
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  super(...arguments);
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  this.stackPoint = 4;
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- this.state$ = new BehaviorSubject(this.selectFn(this.firstState));
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+ this.state$ = new BehaviorSubject(this.firstState);
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  this.stateObs = this.state$.asObservable();
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  }
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  /**
@@ -348,7 +364,9 @@ class NgSimpleStateBaseRxjsStore extends NgSimpleStateBaseCommonStore {
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  * @returns Observable of the selected state
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  */
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  selectState(selectFn, comparator) {
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- selectFn ??= this.selectFnRef;
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+ if (!selectFn) {
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+ return this.stateObs;
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+ }
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  return this.state$.pipe(map(state => selectFn(state)), distinctUntilChanged(comparator ?? this.comparator), observeOn(asyncScheduler));
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  }
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  /**
@@ -359,7 +377,15 @@ class NgSimpleStateBaseRxjsStore extends NgSimpleStateBaseCommonStore {
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  return this.devMode ? this.deepFreeze(this.state$.getValue()) : this.state$.getValue();
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  }
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  setState(stateFnOrNewState, actionName) {
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- const state = this.patchState(stateFnOrNewState, actionName);
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+ const state = this._setState(stateFnOrNewState, actionName);
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+ if (typeof state !== 'undefined') {
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+ this.state$.next(state);
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+ return true;
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+ }
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+ return false;
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+ }
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+ replaceState(stateFnOrNewState, actionName) {
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+ const state = this._replaceState(stateFnOrNewState, actionName);
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  if (typeof state !== 'undefined') {
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  this.state$.next(state);
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  return true;
@@ -381,7 +407,7 @@ class NgSimpleStateBaseSignalStore extends NgSimpleStateBaseCommonStore {
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  constructor() {
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  super(...arguments);
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  this.stackPoint = 4;
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- this.stateSig = signal(this.selectFn(this.firstState));
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+ this.stateSig = signal(this.firstState);
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  this.stateSigRo = this.stateSig.asReadonly();
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  }
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  /**
@@ -398,7 +424,9 @@ class NgSimpleStateBaseSignalStore extends NgSimpleStateBaseCommonStore {
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  * @returns Signal of the selected state
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  */
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  selectState(selectFn, comparator) {
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- selectFn ??= this.selectFnRef;
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+ if (!selectFn) {
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+ return this.stateSigRo;
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+ }
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  return computed(() => selectFn(this.stateSig()), { equal: comparator ?? this.comparator });
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  }
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  /**
@@ -409,7 +437,15 @@ class NgSimpleStateBaseSignalStore extends NgSimpleStateBaseCommonStore {
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  return this.devMode ? this.deepFreeze(this.stateSig()) : this.stateSig();
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  }
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  setState(stateFnOrNewState, actionName) {
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- const state = this.patchState(stateFnOrNewState, actionName);
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+ const state = this._setState(stateFnOrNewState, actionName);
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+ if (typeof state !== 'undefined') {
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+ this.stateSig.set(state);
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+ return true;
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+ }
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+ return false;
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+ }
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+ replaceState(stateFnOrReplaceState, actionName) {
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+ const state = this._replaceState(stateFnOrReplaceState, actionName);
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  if (typeof state !== 'undefined') {
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  this.stateSig.set(state);
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  return true;
@@ -426,15 +462,21 @@ i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "20.0.0", ngImpor
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  type: Directive
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  }] });
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+ /**
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+ * Provide NgSimpleState with optional global configuration
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+ * @param {NgSimpleStateConfig} ngSimpleStateConfig
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+ * @returns {EnvironmentProviders[]}
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+ */
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  function provideNgSimpleState(ngSimpleStateConfig) {
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- const providers = [];
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  if (ngSimpleStateConfig) {
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- providers.push(makeEnvironmentProviders([{
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- provide: NG_SIMPLE_STORE_CONFIG,
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- useValue: ngSimpleStateConfig,
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- }]));
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+ return [
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+ makeEnvironmentProviders([{
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+ provide: NG_SIMPLE_STORE_CONFIG,
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+ useValue: ngSimpleStateConfig,
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+ }])
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+ ];
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  }
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- return providers;
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+ return [];
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  }
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  /*
@@ -1 +1 @@
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- {"version":3,"file":"ng-simple-state.mjs","sources":["../../../projects/ng-simple-state/src/lib/ng-simple-state-models.ts","../../../projects/ng-simple-state/src/lib/ng-simple-state.module.ts","../../../projects/ng-simple-state/src/lib/tool/ng-simple-state-dev-tool.ts","../../../projects/ng-simple-state/src/lib/storage/ng-simple-state-browser-storage.ts","../../../projects/ng-simple-state/src/lib/storage/ng-simple-state-local-storage.ts","../../../projects/ng-simple-state/src/lib/storage/ng-simple-state-session-storage.ts","../../../projects/ng-simple-state/src/lib/ng-simple-state-common.ts","../../../projects/ng-simple-state/src/lib/rxjs/ng-simple-state-base-store.ts","../../../projects/ng-simple-state/src/lib/signal/ng-simple-state-base-store.ts","../../../projects/ng-simple-state/src/lib/ng-simple-state-provider.ts","../../../projects/ng-simple-state/src/public-api.ts","../../../projects/ng-simple-state/src/ng-simple-state.ts"],"sourcesContent":["import { InjectionToken } from '@angular/core';\nimport type { NgSimpleStateStorage } from './storage/ng-simple-state-browser-storage';\n\nexport type NgSimpleStateSetState<S> = (currentState: Readonly<S>) => Partial<S>;\nexport type NgSimpleStateSelectState<S, K> = (state: Readonly<S>) => K;\n/* eslint-disable-next-line @typescript-eslint/no-explicit-any */\nexport type NgSimpleStateComparator<K = any> = (previous: K, current: K) => boolean;\n\n/**\n * NgSimpleState config option\n */\n/* eslint-disable-next-line @typescript-eslint/no-explicit-any */\nexport interface NgSimpleStateConfig<K = any> {\n /**\n * if `true` enable `Redux DevTools` browser extension for inspect the state of the store.\n */\n enableDevTool?: boolean;\n /**\n * Set the persistent storage `local`, `session` or instance of `NgSimpleStateStorage`.\n */\n persistentStorage?: 'session' | 'local' | NgSimpleStateStorage;\n /**\n * A function used to compare the previous and current state for equality. \n */\n comparator?: NgSimpleStateComparator<K>;\n /**\n * A function used to serialize the state to a string.\n */\n serializeState?: (state: K) => string;\n /**\n * A function used to deserialize the state from a string. \n */\n deserializeState?: (state: string) => K;\n}\n\n/**\n * NgSimpleState config option for store\n */\n/* eslint-disable-next-line @typescript-eslint/no-explicit-any */\nexport interface NgSimpleStateStoreConfig<K = any> extends NgSimpleStateConfig<K> {\n /** \n * The store name \n */\n storeName: string;\n}\n\n/**\n * NgSimpleState config InjectionToken\n */\nexport const NG_SIMPLE_STORE_CONFIG = new InjectionToken<NgSimpleStateConfig>(\n 'ng-simple-state.config'\n);\n\nexport type StateFnOrNewState<S> = Partial<S> | NgSimpleStateSetState<S>;\n","import { ModuleWithProviders, NgModule } from '@angular/core';\r\nimport { NgSimpleStateConfig, NG_SIMPLE_STORE_CONFIG } from './ng-simple-state-models';\r\n\r\n@NgModule()\r\nexport class NgSimpleStateModule {\r\n static forRoot(\r\n ngSimpleStateConfig?: NgSimpleStateConfig\r\n ): ModuleWithProviders<NgSimpleStateModule> {\r\n return {\r\n ngModule: NgSimpleStateModule,\r\n providers: [\r\n {\r\n provide: NG_SIMPLE_STORE_CONFIG,\r\n useValue: ngSimpleStateConfig,\r\n },\r\n ],\r\n };\r\n }\r\n}\r\n","import { inject, Injectable, NgZone } from '@angular/core';\n\ninterface DevtoolsLocal {\n init: (state: object) => void;\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n send: <T>(action: string, state: Record<string, T>, options: any, instanceId: string) => void;\n}\ninterface Devtools {\n connect(options: { name: string, instanceId: string }): DevtoolsLocal;\n}\n\ndeclare global {\n interface Window {\n __REDUX_DEVTOOLS_EXTENSION__: Devtools;\n devToolsExtension: Devtools;\n }\n}\n\nconst instanceId = `ng-simple-state-${Date.now()}-${Math.random()}`;\n\n@Injectable({ providedIn: 'root' })\nexport class NgSimpleStateDevTool {\n\n private readonly globalDevtools: Devtools = window.__REDUX_DEVTOOLS_EXTENSION__ || window.devToolsExtension;\n private localDevTool!: DevtoolsLocal;\n private readonly baseState: Record<string, object> = {};\n\n constructor() {\n if (this.globalDevtools) {\n // The `connect` method adds `message` event listener since it communicates\n // with an extension through `window.postMessage` and message events.\n // We handle only 2 events; thus, we don't want to run many change detections\n // because the extension sends events that we don't have to handle.\n inject(NgZone).runOutsideAngular(() => {\n this.localDevTool = this.globalDevtools.connect({\n name: 'NgSimpleState',\n instanceId: instanceId\n });\n if (this.localDevTool) {\n this.localDevTool.init(this.baseState);\n }\n });\n }\n }\n\n /**\n * Return true if dev tool is active\n * @returns True if dev tool is active\n */\n isActive(): boolean {\n return !!this.localDevTool;\n }\n\n /**\n * Send to dev tool a new state\n * @param storeName The store name\n * @param actionName The action name\n * @param state the state\n * @returns True if dev tool is enabled and action is send\n */\n send<T>(storeName: string, actionName: string, state: T): boolean {\n if (this.localDevTool) {\n this.localDevTool.send<T>(`${storeName}.${actionName}`, Object.assign(this.baseState, { [storeName]: state }), false, instanceId);\n return true;\n }\n return false;\n }\n}\n","import { NgSimpleStateStoreConfig } from \"../ng-simple-state-models\";\n\nexport const BASE_KEY = 'NgSimpleState::';\n\nexport abstract class NgSimpleStateStorage<K = unknown> {\n\n /**\n * A function used to serialize the state to a string.\n */\n private serializeState: (state: K) => string;\n \n /**\n * A function used to deserialize the state from a string. \n */\n private deserializeState: (state: string) => K;\n\n constructor(private storage: Storage, config?: NgSimpleStateStoreConfig<K>) { \n this.serializeState = config?.serializeState ? config.serializeState : JSON.stringify;\n this.deserializeState = config?.deserializeState ? config.deserializeState : JSON.parse;\n }\n\n /**\n * Set item into storage\n * @param key key name\n * @param state state value\n * @returns True if item is stored into storage\n */\n setItem(key: string, state: K): boolean {\n this.storage.setItem(BASE_KEY + key, this.serializeState(state));\n return true;\n }\n\n /**\n * Return item from storage\n * @param key key name\n * @returns the item\n */\n getItem(key: string): K | null {\n const state = this.storage.getItem(BASE_KEY + key);\n if (state) {\n return this.deserializeState(state);\n }\n return null;\n }\n\n /**\n * Remove item from storage\n * @param {string} key key name\n * @returns True if item is removed\n */\n removeItem(key: string): boolean {\n this.storage.removeItem(BASE_KEY + key);\n return true;\n }\n\n /**\n * Removes all key/value pairs, if there are any.\n * @returns True if storage is cleared\n */\n clear(): boolean {\n for (let i = this.storage.length; i >= 0; i--) {\n const key = this.storage.key(i);\n if (key && key.startsWith(BASE_KEY)) {\n this.storage.removeItem(key);\n }\n }\n return true;\n }\n}\n","import { NgSimpleStateStoreConfig } from '../ng-simple-state-models';\nimport { NgSimpleStateStorage } from './ng-simple-state-browser-storage';\n\nexport class NgSimpleStateLocalStorage<K = unknown> extends NgSimpleStateStorage<K> {\n constructor(config?: NgSimpleStateStoreConfig<K>) {\n super(localStorage, config);\n }\n}\n","\nimport { NgSimpleStateStoreConfig } from '../ng-simple-state-models';\nimport { NgSimpleStateStorage } from './ng-simple-state-browser-storage';\n\nexport class NgSimpleStateSessionStorage<K = unknown> extends NgSimpleStateStorage<K> {\n constructor(config?: NgSimpleStateStoreConfig<K>) {\n super(sessionStorage, config);\n }\n}\n","import { Injectable, OnDestroy, Directive, isDevMode, inject } from '@angular/core';\nimport { NgSimpleStateDevTool } from './tool/ng-simple-state-dev-tool';\nimport type { NgSimpleStateStorage } from './storage/ng-simple-state-browser-storage';\nimport { NgSimpleStateLocalStorage } from './storage/ng-simple-state-local-storage';\nimport { NgSimpleStateSessionStorage } from './storage/ng-simple-state-session-storage';\nimport { type NgSimpleStateStoreConfig, NG_SIMPLE_STORE_CONFIG, type NgSimpleStateSetState, type NgSimpleStateComparator, type NgSimpleStateSelectState, type StateFnOrNewState, NgSimpleStateConfig } from './ng-simple-state-models';\n\n\n@Injectable()\n@Directive()\nexport abstract class NgSimpleStateBaseCommonStore<S extends object | Array<unknown>> implements OnDestroy {\n\n protected abstract stackPoint: number;\n protected devTool?: NgSimpleStateDevTool;\n protected storage?: NgSimpleStateStorage<S>;\n protected storeName: string;\n protected firstState!: S;\n protected initState!: S;\n protected isArray: boolean;\n protected devMode: boolean = isDevMode();\n protected comparator?: NgSimpleStateComparator<S>;\n protected readonly selectFnRef = this.selectFn.bind(this);\n\n constructor() {\n\n const globalConfig: NgSimpleStateConfig<S> | null = inject(NG_SIMPLE_STORE_CONFIG, { optional: true })\n const storeConfig = this.storeConfig();\n const config = { ...globalConfig, ...storeConfig };\n\n if (config.persistentStorage === 'local') {\n this.storage = new NgSimpleStateLocalStorage(config);\n } else if (config.persistentStorage === 'session') {\n this.storage = new NgSimpleStateSessionStorage(config);\n } else if (typeof config.persistentStorage === 'object') {\n this.storage = config.persistentStorage as NgSimpleStateStorage<S>;\n }\n\n if (config.enableDevTool) {\n this.devTool = inject(NgSimpleStateDevTool);\n }\n\n this.storeName = config.storeName;\n\n if (typeof config.comparator === 'function') {\n this.comparator = config.comparator;\n }\n\n if (this.storage) {\n const firstState = this.storage.getItem(this.storeName);\n if (firstState) {\n this.firstState = firstState;\n }\n }\n\n this.initState = this.initialState();\n if (!this.firstState) {\n this.firstState = this.initState;\n }\n\n this.devToolSend(this.firstState, 'initialState');\n\n this.isArray = Array.isArray(this.firstState);\n }\n\n /**\n * When you override this method, you have to call the `super.ngOnDestroy()` method in your `ngOnDestroy()` method.\n */\n ngOnDestroy(): void {\n this.devToolSend(undefined, 'ngOnDestroy');\n }\n\n /**\n * Override this method for set a specific config for the store\n * @returns NgSimpleStateStoreConfig\n */\n protected abstract storeConfig(): NgSimpleStateStoreConfig;\n\n /**\n * Set into the store the initial state\n * @returns The state object\n */\n protected abstract initialState(): S;\n\n /**\n * Select a store state\n * @param selectFn State selector (if not provided return full state)\n * @param comparator A function used to compare the previous and current state for equality. Defaults to a `===` check.\n * @returns Observable of the selected state\n */\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n abstract selectState<K = Partial<S>>(selectFn?: NgSimpleStateSelectState<S, K>, comparator?: NgSimpleStateComparator<K>): any;\n\n /**\n * Set a new state\n * @param newState New state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n abstract setState(newState: Partial<S>, actionName?: string): boolean;\n\n /**\n * Set a new state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n abstract setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;\n\n /**\n * Return the current store state (snapshot)\n * @returns The current state\n */\n abstract getCurrentState(): Readonly<S>;\n\n /**\n * Return the first loaded store state:\n * the last saved state\n * otherwise the initial state provided from `initialState()` method.\n * @returns The first state\n */\n getFirstState(): Readonly<S> | null {\n return this.deepFreeze(this.firstState);\n }\n\n /**\n * Reset store to first loaded store state:\n * - the last saved state\n * - otherwise the initial state provided from `initialState()` method.\n */\n resetState(): boolean {\n return this.setState(this.firstState, 'resetState');\n }\n\n /**\n * Restart the store to initial state provided from `initialState()` method\n */\n restartState(): boolean {\n return this.setState(this.initState, 'restartState');\n }\n\n /**\n * Set a new state\n * @param newState New state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns state\n */\n protected patchState(newState: Partial<S>, actionName?: string): S | undefined;\n /**\n * Set a new state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns state\n */\n protected patchState(stateFn: NgSimpleStateSetState<S>, actionName?: string): S | undefined;\n /**\n * Set a new state\n * @param stateFnOrNewState State reducer or new state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns state\n */\n protected patchState(stateFnOrNewState: StateFnOrNewState<S>, actionName?: string): S | undefined;\n protected patchState(stateFnOrNewState: StateFnOrNewState<S>, actionName?: string): S | undefined {\n const currState = this.getCurrentState();\n let newState: Partial<S>;\n if (typeof stateFnOrNewState === 'function') {\n newState = stateFnOrNewState(currState);\n } else {\n newState = stateFnOrNewState;\n }\n if (currState === newState) {\n return undefined;\n }\n let state: S;\n if (this.isArray) {\n // when working with arrays we treat payload as full replacement; avoid copying currState\n state = (newState as unknown as S);\n } else {\n // shallow merge using Object.assign (faster than spread in hot paths)\n // create a new object to avoid mutating current state\n state = Object.assign({}, currState, newState) as S;\n }\n\n // If comparator is provided, use it to detect equality (avoids further work)\n if (this.comparator && this.comparator(currState, state)) {\n return undefined;\n }\n // avoid function call if not necessary\n this.devTool && this.devToolSend(state, actionName);\n this.storage && this.statePersist(state);\n return state;\n }\n\n protected selectFn<K>(tmpState: Readonly<S>) {\n // Return the state as-is to avoid an extra shallow clone on every select.\n // Consumers should treat selected value as read-only. In dev mode deepFreeze will help.\n return tmpState as unknown as K;\n }\n\n /**\n * Send to dev tool a new state\n * @param newState new state\n * @param actionName The action name\n * @returns True if dev tools are enabled\n */\n protected devToolSend(newState: S | undefined, actionName?: string): boolean {\n if (!this.devTool) {\n return false;\n }\n if (!actionName) {\n // retrieve the parent (of parent) method into the stack trace\n try {\n actionName = new Error().stack\n ?.split('\\n')[this.stackPoint]\n ?.trim()\n ?.split(' ')[1]\n ?.split('.')[1] || 'unknown';\n /* eslint-disable-next-line @typescript-eslint/no-unused-vars */\n } catch (_) {\n /* istanbul ignore next */\n actionName = 'unknown';\n }\n }\n if (!this.devTool.send(this.storeName, actionName, newState)) {\n /* istanbul ignore next */\n console.log(this.storeName + '.' + actionName, newState);\n }\n return true;\n }\n\n /**\n * Recursively Object.freeze simple Javascript structures consisting of plain objects, arrays, and primitives.\n * Make the data immutable.\n * @returns immutable object\n */\n protected deepFreeze(object: S): Readonly<S> {\n // No freezing in production (for better performance).\n if (!this.devMode || !object) {\n return object as Readonly<S>;\n }\n\n // When already frozen, we assume its children are frozen (for better performance).\n // This should be true if you always use `deepFreeze` to freeze objects.\n //\n // Note that Object.isFrozen will also return `true` for primitives (numbers,\n // strings, booleans, undefined, null), so there is no need to check for\n // those explicitly.\n if (Object.isFrozen(object)) {\n return object as Readonly<S>;\n }\n\n // At this point we know that we're dealing with either an array or plain object, so\n // just freeze it and recurse on its values.\n Object.freeze(object);\n /* eslint-disable @typescript-eslint/no-explicit-any */\n Object.keys(object).forEach(key => this.deepFreeze((object as any)[key]));\n\n return object as Readonly<S>;\n }\n\n /**\n * Persist state to storage\n */\n protected statePersist(state: S) {\n if (this.storage) {\n this.storage.setItem(this.storeName, state);\n }\n }\n}\n","import { Injectable, OnDestroy, Directive } from '@angular/core';\nimport { BehaviorSubject, Observable, asyncScheduler } from 'rxjs';\nimport { map, distinctUntilChanged, observeOn } from 'rxjs/operators';\nimport { NgSimpleStateBaseCommonStore } from '../ng-simple-state-common';\nimport type { NgSimpleStateComparator, NgSimpleStateSelectState, NgSimpleStateSetState, StateFnOrNewState } from '../ng-simple-state-models';\n\n@Injectable()\n@Directive()\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport abstract class NgSimpleStateBaseRxjsStore<S extends object | Array<any>> extends NgSimpleStateBaseCommonStore<S> implements OnDestroy {\n\n protected stackPoint: number = 4;\n private readonly state$: BehaviorSubject<S> = new BehaviorSubject<S>(this.selectFn(this.firstState));\n private readonly stateObs: Observable<S> = this.state$.asObservable();\n\n /**\n * Return the observable of the state\n * @returns Observable of the state\n */\n public get state(): Observable<S> {\n return this.stateObs;\n }\n\n /**\n * When you override this method, you have to call the `super.ngOnDestroy()` method in your `ngOnDestroy()` method.\n */\n override ngOnDestroy(): void {\n super.ngOnDestroy();\n this.state$.complete();\n }\n\n /**\n * Select a store state\n * @param selectFn State selector (if not provided return full state)\n * @param comparator A function used to compare the previous and current state for equality. Defaults to a `===` check.\n * @returns Observable of the selected state\n */\n selectState<K = Partial<S>>(selectFn?: NgSimpleStateSelectState<S, K>, comparator?: NgSimpleStateComparator<K>): Observable<K> {\n selectFn ??= this.selectFnRef;\n return this.state$.pipe(\n map(state => selectFn(state as Readonly<S>)),\n distinctUntilChanged(comparator ?? this.comparator as NgSimpleStateComparator),\n observeOn(asyncScheduler)\n );\n }\n\n /**\n * Return the current store state (snapshot)\n * @returns The current state\n */\n getCurrentState(): Readonly<S> {\n return this.devMode ? this.deepFreeze(this.state$.getValue()) : this.state$.getValue();\n }\n\n /**\n * Set a new state\n * @param newState New state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n setState(newState: Partial<S>, actionName?: string): boolean;\n /**\n * Set a new state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;\n setState(stateFnOrNewState: StateFnOrNewState<S>, actionName?: string): boolean {\n const state = this.patchState(stateFnOrNewState, actionName);\n if (typeof state !== 'undefined') {\n this.state$.next(state);\n return true;\n }\n return false;\n }\n}\n","import { Injectable, Directive, Signal, signal, computed, WritableSignal } from '@angular/core';\nimport { NgSimpleStateBaseCommonStore } from '../ng-simple-state-common';\nimport type { NgSimpleStateComparator, NgSimpleStateSelectState, NgSimpleStateSetState, StateFnOrNewState } from '../ng-simple-state-models';\n\n@Injectable()\n@Directive()\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport abstract class NgSimpleStateBaseSignalStore<S extends object | Array<any>> extends NgSimpleStateBaseCommonStore<S> {\n\n protected stackPoint: number = 4;\n private readonly stateSig: WritableSignal<S> = signal<S>(this.selectFn(this.firstState));\n private readonly stateSigRo: Signal<S> = this.stateSig.asReadonly();\n\n /**\n * Return the Signal of the state\n * @returns Signal of the state\n */\n public get state(): Signal<S> {\n return this.stateSigRo;\n }\n\n /**\n * Select a store state\n * @param selectFn State selector (if not provided return full state)\n * @param comparator A function used to compare the previous and current state for equality. Defaults to a `===` check.\n * @returns Signal of the selected state\n */\n selectState<K = Partial<S>>(selectFn?: NgSimpleStateSelectState<S, K>, comparator?: NgSimpleStateComparator<K>): Signal<K> {\n selectFn ??= this.selectFnRef;\n return computed(() => selectFn(this.stateSig() as Readonly<S>), { equal: comparator ?? this.comparator as NgSimpleStateComparator });\n }\n\n /**\n * Return the current store state (snapshot)\n * @returns The current state\n */\n getCurrentState(): Readonly<S> {\n return this.devMode ? this.deepFreeze(this.stateSig()) : this.stateSig();\n }\n\n /**\n * Set a new state\n * @param newState New state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n setState(newState: Partial<S>, actionName?: string): boolean;\n /**\n * Set a new state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;\n setState(stateFnOrNewState: StateFnOrNewState<S>, actionName?: string): boolean {\n const state = this.patchState(stateFnOrNewState, actionName);\n if (typeof state !== 'undefined') {\n this.stateSig.set(state);\n return true;\n }\n return false;\n }\n}\n","import { EnvironmentProviders, makeEnvironmentProviders } from \"@angular/core\";\r\nimport { NG_SIMPLE_STORE_CONFIG, NgSimpleStateConfig } from \"./ng-simple-state-models\";\r\n\r\nexport function provideNgSimpleState(ngSimpleStateConfig?: NgSimpleStateConfig): EnvironmentProviders[] {\r\n const providers: EnvironmentProviders[] = [];\r\n if (ngSimpleStateConfig) {\r\n providers.push(makeEnvironmentProviders([{\r\n provide: NG_SIMPLE_STORE_CONFIG,\r\n useValue: ngSimpleStateConfig,\r\n }]));\r\n }\r\n return providers;\r\n}\r\n","/*\r\n * Public API Surface of ng-simple-state\r\n */\r\nexport * from './lib/ng-simple-state.module';\r\nexport * from './lib/rxjs/ng-simple-state-base-store';\r\nexport * from './lib/signal/ng-simple-state-base-store';\r\nexport * from './lib/tool/ng-simple-state-dev-tool';\r\nexport * from './lib/storage/ng-simple-state-local-storage';\r\nexport * from './lib/storage/ng-simple-state-session-storage';\r\nexport * from './lib/ng-simple-state-models';\r\nexport * from './lib/ng-simple-state-common';\r\nexport * from './lib/ng-simple-state-provider';\r\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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thus, we don't want to run many change detections\n // because the extension sends events that we don't have to handle.\n inject(NgZone).runOutsideAngular(() => {\n this.localDevTool = this.globalDevtools.connect({\n name: 'NgSimpleState',\n instanceId: instanceId\n });\n if (this.localDevTool) {\n this.localDevTool.init(this.baseState);\n }\n });\n }\n }\n\n /**\n * Return true if dev tool is active\n * @returns True if dev tool is active\n */\n isActive(): boolean {\n return !!this.localDevTool;\n }\n\n /**\n * Send to dev tool a new state\n * @param storeName The store name\n * @param actionName The action name\n * @param state the state\n * @returns True if dev tool is enabled and action is send\n */\n send<T>(storeName: string, actionName: string, state: T): boolean {\n if (this.localDevTool) {\n this.localDevTool.send<T>(`${storeName}.${actionName}`, Object.assign(this.baseState, { [storeName]: state }), false, instanceId);\n return true;\n }\n return false;\n }\n}\n","import { NgSimpleStateStoreConfig } from \"../ng-simple-state-models\";\n\nexport const BASE_KEY = 'NgSimpleState::';\n\nexport abstract class NgSimpleStateStorage<K = unknown> {\n\n /**\n * A function used to serialize the state to a string.\n */\n private serializeState: (state: K) => string;\n \n /**\n * A function used to deserialize the state from a string. \n */\n private deserializeState: (state: string) => K;\n\n constructor(private storage: Storage, config?: NgSimpleStateStoreConfig<K>) { \n this.serializeState = config?.serializeState ? config.serializeState : JSON.stringify;\n this.deserializeState = config?.deserializeState ? config.deserializeState : JSON.parse;\n }\n\n /**\n * Set item into storage\n * @param key key name\n * @param state state value\n * @returns True if item is stored into storage\n */\n setItem(key: string, state: K): boolean {\n this.storage.setItem(BASE_KEY + key, this.serializeState(state));\n return true;\n }\n\n /**\n * Return item from storage\n * @param key key name\n * @returns the item\n */\n getItem(key: string): K | null {\n const state = this.storage.getItem(BASE_KEY + key);\n if (state) {\n return this.deserializeState(state);\n }\n return null;\n }\n\n /**\n * Remove item from storage\n * @param {string} key key name\n * @returns True if item is removed\n */\n removeItem(key: string): boolean {\n this.storage.removeItem(BASE_KEY + key);\n return true;\n }\n\n /**\n * Removes all key/value pairs, if there are any.\n * @returns True if storage is cleared\n */\n clear(): boolean {\n for (let i = this.storage.length; i >= 0; i--) {\n const key = this.storage.key(i);\n if (key && key.startsWith(BASE_KEY)) {\n this.storage.removeItem(key);\n }\n }\n return true;\n }\n}\n","import { NgSimpleStateStoreConfig } from '../ng-simple-state-models';\nimport { NgSimpleStateStorage } from './ng-simple-state-browser-storage';\n\nexport class NgSimpleStateLocalStorage<K = unknown> extends NgSimpleStateStorage<K> {\n constructor(config?: NgSimpleStateStoreConfig<K>) {\n super(localStorage, config);\n }\n}\n","\nimport { NgSimpleStateStoreConfig } from '../ng-simple-state-models';\nimport { NgSimpleStateStorage } from './ng-simple-state-browser-storage';\n\nexport class NgSimpleStateSessionStorage<K = unknown> extends NgSimpleStateStorage<K> {\n constructor(config?: NgSimpleStateStoreConfig<K>) {\n super(sessionStorage, config);\n }\n}\n","import { Injectable, OnDestroy, Directive, isDevMode, inject } from '@angular/core';\nimport { NgSimpleStateDevTool } from './tool/ng-simple-state-dev-tool';\nimport type { NgSimpleStateStorage } from './storage/ng-simple-state-browser-storage';\nimport { NgSimpleStateLocalStorage } from './storage/ng-simple-state-local-storage';\nimport { NgSimpleStateSessionStorage } from './storage/ng-simple-state-session-storage';\nimport { type NgSimpleStateStoreConfig, NG_SIMPLE_STORE_CONFIG, type NgSimpleStateSetState, type NgSimpleStateComparator, type NgSimpleStateSelectState, type StateFnOrNewState, NgSimpleStateConfig, NgSimpleStateReplaceState, StateFnOrReplaceState } from './ng-simple-state-models';\n\n\n@Injectable()\n@Directive()\nexport abstract class NgSimpleStateBaseCommonStore<S extends object | Array<unknown>> implements OnDestroy {\n\n protected abstract stackPoint: number;\n protected devTool?: NgSimpleStateDevTool;\n protected storage?: NgSimpleStateStorage<S>;\n protected storeName: string;\n protected firstState!: S;\n protected initState!: S;\n protected isArray: boolean;\n protected devMode: boolean = isDevMode();\n protected comparator?: NgSimpleStateComparator<S>;\n\n constructor() {\n\n const globalConfig: NgSimpleStateConfig<S> | null = inject(NG_SIMPLE_STORE_CONFIG, { optional: true })\n const storeConfig = this.storeConfig();\n const config = { ...globalConfig, ...storeConfig };\n\n if (config.persistentStorage === 'local') {\n this.storage = new NgSimpleStateLocalStorage(config);\n } else if (config.persistentStorage === 'session') {\n this.storage = new NgSimpleStateSessionStorage(config);\n } else if (typeof config.persistentStorage === 'object') {\n this.storage = config.persistentStorage as NgSimpleStateStorage<S>;\n }\n\n if (config.enableDevTool) {\n this.devTool = inject(NgSimpleStateDevTool);\n }\n\n this.storeName = config.storeName;\n\n if (typeof config.comparator === 'function') {\n this.comparator = config.comparator;\n }\n\n if (this.storage) {\n const firstState = this.storage.getItem(this.storeName);\n if (firstState) {\n this.firstState = firstState;\n }\n }\n\n this.initState = this.initialState();\n if (!this.firstState) {\n this.firstState = this.initState;\n }\n\n this.devToolSend(this.firstState, 'initialState');\n\n this.isArray = Array.isArray(this.firstState);\n }\n\n /**\n * When you override this method, you have to call the `super.ngOnDestroy()` method in your `ngOnDestroy()` method.\n */\n ngOnDestroy(): void {\n this.devToolSend(undefined, 'ngOnDestroy');\n }\n\n /**\n * Override this method for set a specific config for the store\n * @returns NgSimpleStateStoreConfig\n */\n protected abstract storeConfig(): NgSimpleStateStoreConfig;\n\n /**\n * Set into the store the initial state\n * @returns The state object\n */\n protected abstract initialState(): S;\n\n /**\n * Select a store state\n * @param selectFn State selector (if not provided return full state)\n * @param comparator A function used to compare the previous and current state for equality. Defaults to a `===` check.\n * @returns Observable of the selected state\n */\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n abstract selectState<K = Partial<S>>(selectFn?: NgSimpleStateSelectState<S, K>, comparator?: NgSimpleStateComparator<K>): any;\n\n /**\n * Set a new state\n * @param newState New state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n abstract setState(newState: Partial<S>, actionName?: string): boolean;\n\n /**\n * Set a new state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n abstract setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;\n\n /**\n * Replace state\n * @param newState New state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n abstract replaceState(newState: S, actionName?: string): boolean;\n\n /**\n * Replace state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n abstract replaceState(stateFn: NgSimpleStateReplaceState<S>, actionName?: string): boolean;\n\n /**\n * Return the current store state (snapshot)\n * @returns The current state\n */\n abstract getCurrentState(): Readonly<S>;\n\n /**\n * Return the first loaded store state:\n * the last saved state\n * otherwise the initial state provided from `initialState()` method.\n * @returns The first state\n */\n getFirstState(): Readonly<S> | null {\n return this.deepFreeze(this.firstState);\n }\n\n /**\n * Reset store to first loaded store state:\n * - the last saved state\n * - otherwise the initial state provided from `initialState()` method.\n */\n resetState(): boolean {\n return this.replaceState(this.firstState, 'resetState');\n }\n\n /**\n * Restart the store to initial state provided from `initialState()` method\n */\n restartState(): boolean {\n return this.replaceState(this.initState, 'restartState');\n }\n\n /**\n * Set a new state\n * @param newState New state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns state\n * @private\n */\n protected _setState(newState: Partial<S>, actionName?: string): S | undefined;\n /**\n * Set a new state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns state\n * @private\n */\n protected _setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): S | undefined;\n /**\n * Set a new state\n * @param stateFnOrNewState State reducer or new state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns state\n * @private\n */\n protected _setState(stateFnOrNewState: StateFnOrNewState<S>, actionName?: string): S | undefined;\n protected _setState(stateFnOrNewState: StateFnOrNewState<S>, actionName?: string): S | undefined {\n const currState = this.getCurrentState();\n let newState: Partial<S>;\n if (typeof stateFnOrNewState === 'function') {\n newState = stateFnOrNewState(currState);\n } else {\n newState = stateFnOrNewState;\n }\n if (currState === newState) {\n return undefined;\n }\n let state: S;\n if (this.isArray) {\n // when working with arrays we treat payload as full replacement; avoid copying currState\n state = (newState as unknown as S);\n } else {\n // shallow merge using Object.assign (faster than spread in hot paths)\n // create a new object to avoid mutating current state\n state = Object.assign({}, currState, newState) as S;\n }\n\n // If comparator is provided, use it to detect equality (avoids further work)\n if (this.comparator && this.comparator(currState, state)) {\n return undefined;\n }\n // avoid function call if not necessary\n this.devTool && this.devToolSend(state, actionName);\n this.storage && this.statePersist(state);\n return state;\n }\n\n /**\n * Replace state\n * @param newState state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns state\n * @private\n */\n protected _replaceState(newState: S, actionName?: string): S | undefined;\n /**\n * Replace state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns state\n * @private\n */\n protected _replaceState(stateFn: NgSimpleStateReplaceState<S>, actionName?: string): S | undefined;\n /**\n * Replace state\n * @param stateFnOrReplaceState State reducer or state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns state\n * @private\n */\n protected _replaceState(stateFnOrReplaceState: StateFnOrReplaceState<S>, actionName?: string): S | undefined;\n protected _replaceState(stateFnOrReplaceState: StateFnOrReplaceState<S>, actionName?: string): S | undefined {\n const currState = this.getCurrentState();\n let newState: S;\n if (typeof stateFnOrReplaceState === 'function') {\n newState = stateFnOrReplaceState(currState);\n } else {\n newState = stateFnOrReplaceState;\n }\n if (currState === newState) {\n return undefined;\n }\n // If comparator is provided, use it to detect equality (avoids further work)\n if (this.comparator && this.comparator(currState, newState)) {\n return undefined;\n }\n // avoid function call if not necessary\n this.devTool && this.devToolSend(newState, actionName);\n this.storage && this.statePersist(newState);\n return newState;\n }\n\n /**\n * Send to dev tool a new state\n * @param newState new state\n * @param actionName The action name\n * @returns True if dev tools are enabled\n */\n protected devToolSend(newState: S | undefined, actionName?: string): boolean {\n if (!this.devTool) {\n return false;\n }\n if (!actionName) {\n // retrieve the parent (of parent) method into the stack trace\n try {\n actionName = new Error().stack\n ?.split('\\n')[this.stackPoint]\n ?.trim()\n ?.split(' ')[1]\n ?.split('.')[1] || 'unknown';\n /* eslint-disable-next-line @typescript-eslint/no-unused-vars */\n } catch (_) {\n /* istanbul ignore next */\n actionName = 'unknown';\n }\n }\n if (!this.devTool.send(this.storeName, actionName, newState)) {\n /* istanbul ignore next */\n console.log(this.storeName + '.' + actionName, newState);\n }\n return true;\n }\n\n /**\n * Recursively Object.freeze simple Javascript structures consisting of plain objects, arrays, and primitives.\n * Make the data immutable.\n * @returns immutable object\n */\n protected deepFreeze(object: S): Readonly<S> {\n // No freezing in production (for better performance).\n if (!this.devMode || !object) {\n return object as Readonly<S>;\n }\n\n // When already frozen, we assume its children are frozen (for better performance).\n // This should be true if you always use `deepFreeze` to freeze objects.\n //\n // Note that Object.isFrozen will also return `true` for primitives (numbers,\n // strings, booleans, undefined, null), so there is no need to check for\n // those explicitly.\n if (Object.isFrozen(object)) {\n return object as Readonly<S>;\n }\n\n // At this point we know that we're dealing with either an array or plain object, so\n // just freeze it and recurse on its values.\n Object.freeze(object);\n /* eslint-disable @typescript-eslint/no-explicit-any */\n Object.keys(object).forEach(key => this.deepFreeze((object as any)[key]));\n\n return object as Readonly<S>;\n }\n\n /**\n * Persist state to storage\n */\n protected statePersist(state: S) {\n if (this.storage) {\n this.storage.setItem(this.storeName, state);\n }\n }\n}\n","import { Injectable, OnDestroy, Directive } from '@angular/core';\nimport { BehaviorSubject, Observable, asyncScheduler } from 'rxjs';\nimport { map, distinctUntilChanged, observeOn } from 'rxjs/operators';\nimport { NgSimpleStateBaseCommonStore } from '../ng-simple-state-common';\nimport type { NgSimpleStateComparator, NgSimpleStateReplaceState, NgSimpleStateSelectState, NgSimpleStateSetState, StateFnOrNewState, StateFnOrReplaceState } from '../ng-simple-state-models';\n\n@Injectable()\n@Directive()\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport abstract class NgSimpleStateBaseRxjsStore<S extends object | Array<any>> extends NgSimpleStateBaseCommonStore<S> implements OnDestroy {\n\n protected stackPoint: number = 4;\n private readonly state$: BehaviorSubject<S> = new BehaviorSubject<S>(this.firstState);\n private readonly stateObs: Observable<S> = this.state$.asObservable();\n\n /**\n * Return the observable of the state\n * @returns Observable of the state\n */\n public get state(): Observable<S> {\n return this.stateObs;\n }\n\n /**\n * When you override this method, you have to call the `super.ngOnDestroy()` method in your `ngOnDestroy()` method.\n */\n override ngOnDestroy(): void {\n super.ngOnDestroy();\n this.state$.complete();\n }\n\n /**\n * Select a store state\n * @param selectFn State selector (if not provided return full state)\n * @param comparator A function used to compare the previous and current state for equality. Defaults to a `===` check.\n * @returns Observable of the selected state\n */\n selectState<K = Partial<S>>(selectFn?: NgSimpleStateSelectState<S, K>, comparator?: NgSimpleStateComparator<K>): Observable<K> {\n if (!selectFn) {\n return this.stateObs as unknown as Observable<K>;\n }\n return this.state$.pipe(\n map(state => selectFn(state as Readonly<S>)),\n distinctUntilChanged(comparator ?? this.comparator as NgSimpleStateComparator),\n observeOn(asyncScheduler)\n );\n }\n\n /**\n * Return the current store state (snapshot)\n * @returns The current state\n */\n getCurrentState(): Readonly<S> {\n return this.devMode ? this.deepFreeze(this.state$.getValue()) : this.state$.getValue();\n }\n\n /**\n * Set a new state\n * @param newState New state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n setState(newState: Partial<S>, actionName?: string): boolean;\n /**\n * Set a new state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;\n setState(stateFnOrNewState: StateFnOrNewState<S>, actionName?: string): boolean {\n const state = this._setState(stateFnOrNewState, actionName);\n if (typeof state !== 'undefined') {\n this.state$.next(state);\n return true;\n }\n return false;\n }\n\n /**\n * Replace state\n * @param newState New state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n replaceState(newState: S, actionName?: string): boolean;\n /**\n * Replace state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n replaceState(stateFn: NgSimpleStateReplaceState<S>, actionName?: string): boolean;\n replaceState(stateFnOrNewState: StateFnOrReplaceState<S>, actionName?: string): boolean {\n const state = this._replaceState(stateFnOrNewState, actionName);\n if (typeof state !== 'undefined') {\n this.state$.next(state);\n return true;\n }\n return false;\n }\n}\n","import { Injectable, Directive, Signal, signal, computed, WritableSignal } from '@angular/core';\nimport { NgSimpleStateBaseCommonStore } from '../ng-simple-state-common';\nimport type { NgSimpleStateComparator, NgSimpleStateReplaceState, NgSimpleStateSelectState, NgSimpleStateSetState, StateFnOrNewState, StateFnOrReplaceState } from '../ng-simple-state-models';\n\n@Injectable()\n@Directive()\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\nexport abstract class NgSimpleStateBaseSignalStore<S extends object | Array<any>> extends NgSimpleStateBaseCommonStore<S> {\n\n protected stackPoint: number = 4;\n private readonly stateSig: WritableSignal<S> = signal<S>(this.firstState);\n private readonly stateSigRo: Signal<S> = this.stateSig.asReadonly();\n\n /**\n * Return the Signal of the state\n * @returns Signal of the state\n */\n public get state(): Signal<S> {\n return this.stateSigRo;\n }\n\n /**\n * Select a store state\n * @param selectFn State selector (if not provided return full state)\n * @param comparator A function used to compare the previous and current state for equality. Defaults to a `===` check.\n * @returns Signal of the selected state\n */\n selectState<K = Partial<S>>(selectFn?: NgSimpleStateSelectState<S, K>, comparator?: NgSimpleStateComparator<K>): Signal<K> {\n if (!selectFn) {\n return this.stateSigRo as unknown as Signal<K>;\n }\n return computed(() => selectFn(this.stateSig() as Readonly<S>), { equal: comparator ?? this.comparator as NgSimpleStateComparator });\n }\n\n /**\n * Return the current store state (snapshot)\n * @returns The current state\n */\n getCurrentState(): Readonly<S> {\n return this.devMode ? this.deepFreeze(this.stateSig()) : this.stateSig();\n }\n\n /**\n * Set a new state\n * @param newState New state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n setState(newState: Partial<S>, actionName?: string): boolean;\n /**\n * Set a new state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;\n setState(stateFnOrNewState: StateFnOrNewState<S>, actionName?: string): boolean {\n const state = this._setState(stateFnOrNewState, actionName);\n if (typeof state !== 'undefined') {\n this.stateSig.set(state);\n return true;\n }\n return false;\n }\n\n /**\n * Replace state\n * @param newState New state\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n replaceState(newState: S, actionName?: string): boolean;\n /**\n * Replace state\n * @param selectFn State reducer\n * @param actionName The action label into Redux DevTools (default is parent function name)\n * @returns True if the state is changed\n */\n replaceState(stateFn: NgSimpleStateReplaceState<S>, actionName?: string): boolean;\n replaceState(stateFnOrReplaceState: StateFnOrReplaceState<S>, actionName?: string): boolean {\n const state = this._replaceState(stateFnOrReplaceState, actionName);\n if (typeof state !== 'undefined') {\n this.stateSig.set(state);\n return true;\n }\n return false;\n }\n}\n","import { EnvironmentProviders, makeEnvironmentProviders } from \"@angular/core\";\r\nimport { NG_SIMPLE_STORE_CONFIG, NgSimpleStateConfig } from \"./ng-simple-state-models\";\r\n\r\n/**\r\n * Provide NgSimpleState with optional global configuration\r\n * @param {NgSimpleStateConfig} ngSimpleStateConfig \r\n * @returns {EnvironmentProviders[]}\r\n */\r\nexport function provideNgSimpleState(ngSimpleStateConfig?: NgSimpleStateConfig): EnvironmentProviders[] {\r\n if (ngSimpleStateConfig) {\r\n return [\r\n makeEnvironmentProviders([{\r\n provide: NG_SIMPLE_STORE_CONFIG,\r\n useValue: ngSimpleStateConfig,\r\n }])\r\n ];\r\n }\r\n return [];\r\n}\r\n","/*\r\n * Public API Surface of ng-simple-state\r\n */\r\nexport * from './lib/ng-simple-state.module';\r\nexport * from './lib/rxjs/ng-simple-state-base-store';\r\nexport * from './lib/signal/ng-simple-state-base-store';\r\nexport * from './lib/tool/ng-simple-state-dev-tool';\r\nexport * from './lib/storage/ng-simple-state-local-storage';\r\nexport * from './lib/storage/ng-simple-state-session-storage';\r\nexport * from './lib/ng-simple-state-models';\r\nexport * from './lib/ng-simple-state-common';\r\nexport * from './lib/ng-simple-state-provider';\r\n","/**\n * Generated bundle index. 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package/index.d.ts CHANGED
@@ -39,6 +39,7 @@ declare abstract class NgSimpleStateStorage<K = unknown> {
39
39
  clear(): boolean;
40
40
  }
41
41
 
42
+ type NgSimpleStateReplaceState<S> = (currentState: Readonly<S>) => S;
42
43
  type NgSimpleStateSetState<S> = (currentState: Readonly<S>) => Partial<S>;
43
44
  type NgSimpleStateSelectState<S, K> = (state: Readonly<S>) => K;
44
45
  type NgSimpleStateComparator<K = any> = (previous: K, current: K) => boolean;
@@ -81,6 +82,7 @@ interface NgSimpleStateStoreConfig<K = any> extends NgSimpleStateConfig<K> {
81
82
  */
82
83
  declare const NG_SIMPLE_STORE_CONFIG: InjectionToken<NgSimpleStateConfig<any>>;
83
84
  type StateFnOrNewState<S> = Partial<S> | NgSimpleStateSetState<S>;
85
+ type StateFnOrReplaceState<S> = S | NgSimpleStateReplaceState<S>;
84
86
 
85
87
  declare class NgSimpleStateModule {
86
88
  static forRoot(ngSimpleStateConfig?: NgSimpleStateConfig): ModuleWithProviders<NgSimpleStateModule>;
@@ -137,7 +139,6 @@ declare abstract class NgSimpleStateBaseCommonStore<S extends object | Array<unk
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139
  protected isArray: boolean;
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  protected devMode: boolean;
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  protected comparator?: NgSimpleStateComparator<S>;
140
- protected readonly selectFnRef: <K>(tmpState: Readonly<S>) => K;
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142
  constructor();
142
143
  /**
143
144
  * When you override this method, you have to call the `super.ngOnDestroy()` method in your `ngOnDestroy()` method.
@@ -174,6 +175,20 @@ declare abstract class NgSimpleStateBaseCommonStore<S extends object | Array<unk
174
175
  * @returns True if the state is changed
175
176
  */
176
177
  abstract setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;
178
+ /**
179
+ * Replace state
180
+ * @param newState New state
181
+ * @param actionName The action label into Redux DevTools (default is parent function name)
182
+ * @returns True if the state is changed
183
+ */
184
+ abstract replaceState(newState: S, actionName?: string): boolean;
185
+ /**
186
+ * Replace state
187
+ * @param selectFn State reducer
188
+ * @param actionName The action label into Redux DevTools (default is parent function name)
189
+ * @returns True if the state is changed
190
+ */
191
+ abstract replaceState(stateFn: NgSimpleStateReplaceState<S>, actionName?: string): boolean;
177
192
  /**
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  * Return the current store state (snapshot)
179
194
  * @returns The current state
@@ -201,23 +216,49 @@ declare abstract class NgSimpleStateBaseCommonStore<S extends object | Array<unk
201
216
  * @param newState New state
202
217
  * @param actionName The action label into Redux DevTools (default is parent function name)
203
218
  * @returns state
219
+ * @private
204
220
  */
205
- protected patchState(newState: Partial<S>, actionName?: string): S | undefined;
221
+ protected _setState(newState: Partial<S>, actionName?: string): S | undefined;
206
222
  /**
207
223
  * Set a new state
208
224
  * @param selectFn State reducer
209
225
  * @param actionName The action label into Redux DevTools (default is parent function name)
210
226
  * @returns state
227
+ * @private
211
228
  */
212
- protected patchState(stateFn: NgSimpleStateSetState<S>, actionName?: string): S | undefined;
229
+ protected _setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): S | undefined;
213
230
  /**
214
231
  * Set a new state
215
232
  * @param stateFnOrNewState State reducer or new state
216
233
  * @param actionName The action label into Redux DevTools (default is parent function name)
217
234
  * @returns state
235
+ * @private
236
+ */
237
+ protected _setState(stateFnOrNewState: StateFnOrNewState<S>, actionName?: string): S | undefined;
238
+ /**
239
+ * Replace state
240
+ * @param newState state
241
+ * @param actionName The action label into Redux DevTools (default is parent function name)
242
+ * @returns state
243
+ * @private
244
+ */
245
+ protected _replaceState(newState: S, actionName?: string): S | undefined;
246
+ /**
247
+ * Replace state
248
+ * @param selectFn State reducer
249
+ * @param actionName The action label into Redux DevTools (default is parent function name)
250
+ * @returns state
251
+ * @private
252
+ */
253
+ protected _replaceState(stateFn: NgSimpleStateReplaceState<S>, actionName?: string): S | undefined;
254
+ /**
255
+ * Replace state
256
+ * @param stateFnOrReplaceState State reducer or state
257
+ * @param actionName The action label into Redux DevTools (default is parent function name)
258
+ * @returns state
259
+ * @private
218
260
  */
219
- protected patchState(stateFnOrNewState: StateFnOrNewState<S>, actionName?: string): S | undefined;
220
- protected selectFn<K>(tmpState: Readonly<S>): K;
261
+ protected _replaceState(stateFnOrReplaceState: StateFnOrReplaceState<S>, actionName?: string): S | undefined;
221
262
  /**
222
263
  * Send to dev tool a new state
223
264
  * @param newState new state
@@ -279,6 +320,20 @@ declare abstract class NgSimpleStateBaseRxjsStore<S extends object | Array<any>>
279
320
  * @returns True if the state is changed
280
321
  */
281
322
  setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;
323
+ /**
324
+ * Replace state
325
+ * @param newState New state
326
+ * @param actionName The action label into Redux DevTools (default is parent function name)
327
+ * @returns True if the state is changed
328
+ */
329
+ replaceState(newState: S, actionName?: string): boolean;
330
+ /**
331
+ * Replace state
332
+ * @param selectFn State reducer
333
+ * @param actionName The action label into Redux DevTools (default is parent function name)
334
+ * @returns True if the state is changed
335
+ */
336
+ replaceState(stateFn: NgSimpleStateReplaceState<S>, actionName?: string): boolean;
282
337
  static ɵfac: i0.ɵɵFactoryDeclaration<NgSimpleStateBaseRxjsStore<any>, never>;
283
338
  static ɵdir: i0.ɵɵDirectiveDeclaration<NgSimpleStateBaseRxjsStore<any>, never, never, {}, {}, never, never, true, never>;
284
339
  static ɵprov: i0.ɵɵInjectableDeclaration<NgSimpleStateBaseRxjsStore<any>>;
@@ -319,6 +374,20 @@ declare abstract class NgSimpleStateBaseSignalStore<S extends object | Array<any
319
374
  * @returns True if the state is changed
320
375
  */
321
376
  setState(stateFn: NgSimpleStateSetState<S>, actionName?: string): boolean;
377
+ /**
378
+ * Replace state
379
+ * @param newState New state
380
+ * @param actionName The action label into Redux DevTools (default is parent function name)
381
+ * @returns True if the state is changed
382
+ */
383
+ replaceState(newState: S, actionName?: string): boolean;
384
+ /**
385
+ * Replace state
386
+ * @param selectFn State reducer
387
+ * @param actionName The action label into Redux DevTools (default is parent function name)
388
+ * @returns True if the state is changed
389
+ */
390
+ replaceState(stateFn: NgSimpleStateReplaceState<S>, actionName?: string): boolean;
322
391
  static ɵfac: i0.ɵɵFactoryDeclaration<NgSimpleStateBaseSignalStore<any>, never>;
323
392
  static ɵdir: i0.ɵɵDirectiveDeclaration<NgSimpleStateBaseSignalStore<any>, never, never, {}, {}, never, never, true, never>;
324
393
  static ɵprov: i0.ɵɵInjectableDeclaration<NgSimpleStateBaseSignalStore<any>>;
@@ -332,7 +401,12 @@ declare class NgSimpleStateSessionStorage<K = unknown> extends NgSimpleStateStor
332
401
  constructor(config?: NgSimpleStateStoreConfig<K>);
333
402
  }
334
403
 
404
+ /**
405
+ * Provide NgSimpleState with optional global configuration
406
+ * @param {NgSimpleStateConfig} ngSimpleStateConfig
407
+ * @returns {EnvironmentProviders[]}
408
+ */
335
409
  declare function provideNgSimpleState(ngSimpleStateConfig?: NgSimpleStateConfig): EnvironmentProviders[];
336
410
 
337
411
  export { NG_SIMPLE_STORE_CONFIG, NgSimpleStateBaseCommonStore, NgSimpleStateBaseRxjsStore, NgSimpleStateBaseSignalStore, NgSimpleStateDevTool, NgSimpleStateLocalStorage, NgSimpleStateModule, NgSimpleStateSessionStorage, provideNgSimpleState };
338
- export type { NgSimpleStateComparator, NgSimpleStateConfig, NgSimpleStateSelectState, NgSimpleStateSetState, NgSimpleStateStoreConfig, StateFnOrNewState };
412
+ export type { NgSimpleStateComparator, NgSimpleStateConfig, NgSimpleStateReplaceState, NgSimpleStateSelectState, NgSimpleStateSetState, NgSimpleStateStoreConfig, StateFnOrNewState, StateFnOrReplaceState };
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "ng-simple-state",
3
- "version": "20.1.5",
3
+ "version": "20.1.7",
4
4
  "description": "Simple state management in Angular with only Services and RxJS or Signal.",
5
5
  "repository": {
6
6
  "type": "git",