ng-primitives 0.96.0 → 0.98.0

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Files changed (34) hide show
  1. package/a11y/index.d.ts +6 -2
  2. package/avatar/index.d.ts +1 -1
  3. package/fesm2022/ng-primitives-a11y.mjs +22 -21
  4. package/fesm2022/ng-primitives-a11y.mjs.map +1 -1
  5. package/fesm2022/ng-primitives-avatar.mjs +2 -2
  6. package/fesm2022/ng-primitives-avatar.mjs.map +1 -1
  7. package/fesm2022/ng-primitives-combobox.mjs +8 -14
  8. package/fesm2022/ng-primitives-combobox.mjs.map +1 -1
  9. package/fesm2022/ng-primitives-dialog.mjs +4 -0
  10. package/fesm2022/ng-primitives-dialog.mjs.map +1 -1
  11. package/fesm2022/ng-primitives-interactions.mjs +1 -1
  12. package/fesm2022/ng-primitives-interactions.mjs.map +1 -1
  13. package/fesm2022/ng-primitives-menu.mjs +15 -3
  14. package/fesm2022/ng-primitives-menu.mjs.map +1 -1
  15. package/fesm2022/ng-primitives-popover.mjs +15 -3
  16. package/fesm2022/ng-primitives-popover.mjs.map +1 -1
  17. package/fesm2022/ng-primitives-portal.mjs +49 -11
  18. package/fesm2022/ng-primitives-portal.mjs.map +1 -1
  19. package/fesm2022/ng-primitives-select.mjs +8 -14
  20. package/fesm2022/ng-primitives-select.mjs.map +1 -1
  21. package/fesm2022/ng-primitives-state.mjs +39 -33
  22. package/fesm2022/ng-primitives-state.mjs.map +1 -1
  23. package/fesm2022/ng-primitives-tooltip.mjs +15 -3
  24. package/fesm2022/ng-primitives-tooltip.mjs.map +1 -1
  25. package/fesm2022/ng-primitives-utils.mjs +29 -10
  26. package/fesm2022/ng-primitives-utils.mjs.map +1 -1
  27. package/menu/index.d.ts +20 -2
  28. package/package.json +1 -1
  29. package/popover/index.d.ts +14 -2
  30. package/portal/index.d.ts +46 -2
  31. package/schematics/ng-generate/templates/toast/toast.__fileSuffix@dasherize__.ts.template +72 -8
  32. package/toast/index.d.ts +1 -1
  33. package/tooltip/index.d.ts +14 -2
  34. package/utils/index.d.ts +0 -6
@@ -1 +1 @@
1
- {"version":3,"file":"ng-primitives-tooltip.mjs","sources":["../../../../packages/ng-primitives/tooltip/src/config/tooltip-config.ts","../../../../packages/ng-primitives/tooltip/src/tooltip-arrow/tooltip-arrow.ts","../../../../packages/ng-primitives/tooltip/src/tooltip/tooltip.ts","../../../../packages/ng-primitives/tooltip/src/tooltip-text-content/tooltip-text-content.component.ts","../../../../packages/ng-primitives/tooltip/src/tooltip-trigger/tooltip-trigger-state.ts","../../../../packages/ng-primitives/tooltip/src/tooltip-trigger/tooltip-trigger.ts","../../../../packages/ng-primitives/tooltip/src/ng-primitives-tooltip.ts"],"sourcesContent":["import { InjectionToken, Provider, inject } from '@angular/core';\nimport { type Placement } from '@floating-ui/dom';\nimport { NgpOffset } from 'ng-primitives/portal';\n\nexport interface NgpTooltipConfig {\n /**\n * Define the offset of the tooltip relative to the trigger.\n * Can be a number (applies to mainAxis) or an object with mainAxis, crossAxis, and alignmentAxis.\n * @default 4\n */\n offset: NgpOffset;\n\n /**\n * Define the placement of the tooltip relative to the trigger.\n * @default 'top'\n */\n placement: Placement;\n\n /**\n * Define the delay before the tooltip is shown.\n * @default 0\n */\n showDelay: number;\n\n /**\n * Define the delay before the tooltip is hidden.\n * @default 500\n */\n hideDelay: number;\n\n /**\n * Define whether the tooltip should flip when there is not enough space for the tooltip.\n * @default true\n */\n flip: boolean;\n\n /**\n * Define the container element or selector in to which the tooltip should be attached.\n * @default 'body'\n */\n container: HTMLElement | string | null;\n\n /**\n * Whether the tooltip should only show when the trigger element overflows.\n * @default false\n */\n showOnOverflow: boolean;\n\n /**\n * Whether to use the text content of the trigger element as the tooltip content.\n * @default true\n */\n useTextContent: boolean;\n}\n\nexport const defaultTooltipConfig: NgpTooltipConfig = {\n offset: 4,\n placement: 'top',\n showDelay: 0,\n hideDelay: 500,\n flip: true,\n container: 'body',\n showOnOverflow: false,\n useTextContent: true,\n};\n\nexport const NgpTooltipConfigToken = new InjectionToken<NgpTooltipConfig>('NgpTooltipConfigToken');\n\n/**\n * Provide the default Tooltip configuration\n * @param config The Tooltip configuration\n * @returns The provider\n */\nexport function provideTooltipConfig(config: Partial<NgpTooltipConfig>): Provider[] {\n return [\n {\n provide: NgpTooltipConfigToken,\n useValue: { ...defaultTooltipConfig, ...config },\n },\n ];\n}\n\n/**\n * Inject the Tooltip configuration\n * @returns The global Tooltip configuration\n */\nexport function injectTooltipConfig(): NgpTooltipConfig {\n return inject(NgpTooltipConfigToken, { optional: true }) ?? defaultTooltipConfig;\n}\n","import { Directive } from '@angular/core';\nimport { setupOverlayArrow } from 'ng-primitives/portal';\n\n@Directive({\n selector: '[ngpTooltipArrow]',\n exportAs: 'ngpTooltipArrow',\n})\nexport class NgpTooltipArrow {\n constructor() {\n setupOverlayArrow();\n }\n}\n","import { Directive, input } from '@angular/core';\nimport { ngpHover } from 'ng-primitives/interactions';\nimport { explicitEffect } from 'ng-primitives/internal';\nimport { injectOverlay } from 'ng-primitives/portal';\n\n/**\n * Apply the `ngpTooltip` directive to an element that represents the tooltip. This typically would be a `div` inside an `ng-template`.\n */\n@Directive({\n selector: '[ngpTooltip]',\n exportAs: 'ngpTooltip',\n host: {\n role: 'tooltip',\n '[id]': 'id()',\n '[style.left.px]': 'overlay.position().x',\n '[style.top.px]': 'overlay.position().y',\n '[style.--ngp-tooltip-trigger-width.px]': 'overlay.triggerWidth()',\n '[style.--ngp-tooltip-transform-origin]': 'overlay.transformOrigin()',\n '[attr.data-placement]': 'overlay.finalPlacement()',\n 'data-overlay': '',\n },\n})\nexport class NgpTooltip {\n /**\n * Access the overlay.\n */\n protected readonly overlay = injectOverlay();\n\n /**\n * The unique id of the tooltip.\n */\n readonly id = input(this.overlay.id());\n\n constructor() {\n explicitEffect([this.id], ([id]) => this.overlay.id.set(id));\n\n // if the mouse moves over the tooltip, we want to keep it open\n ngpHover({\n onHoverStart: () => this.overlay.cancelPendingClose(),\n onHoverEnd: () => this.overlay.hide(),\n });\n }\n}\n","import { Component } from '@angular/core';\nimport { injectOverlayContext } from 'ng-primitives/portal';\nimport { NgpTooltip } from '../tooltip/tooltip';\n\n/**\n * Internal component for wrapping string content in tooltip portals\n * @internal\n */\n@Component({\n template: '{{ content() }}',\n hostDirectives: [NgpTooltip],\n host: {\n // Used only for styling, since the host directive isn’t added to the DOM.\n // This acts as the styling entry point.\n ngpTooltip: '',\n },\n})\nexport class NgpTooltipTextContentComponent {\n /**\n * The string content to display\n */\n readonly content = injectOverlayContext();\n}\n","import {\n createState,\n createStateInjector,\n createStateProvider,\n createStateToken,\n} from 'ng-primitives/state';\nimport type { NgpTooltipTrigger } from './tooltip-trigger';\n\n/**\n * The state token for the TooltipTrigger primitive.\n */\nexport const NgpTooltipTriggerStateToken =\n createStateToken<NgpTooltipTrigger<unknown>>('TooltipTrigger');\n\n/**\n * Provides the TooltipTrigger state.\n */\nexport const provideTooltipTriggerState = createStateProvider(NgpTooltipTriggerStateToken);\n\n/**\n * Injects the TooltipTrigger state.\n */\nexport const injectTooltipTriggerState = createStateInjector<NgpTooltipTrigger<unknown>>(\n NgpTooltipTriggerStateToken,\n);\n\n/**\n * The TooltipTrigger state registration function.\n */\nexport const tooltipTriggerState = createState(NgpTooltipTriggerStateToken);\n","import { BooleanInput, NumberInput } from '@angular/cdk/coercion';\nimport {\n booleanAttribute,\n computed,\n Directive,\n ElementRef,\n inject,\n Injector,\n input,\n numberAttribute,\n OnDestroy,\n Signal,\n signal,\n ViewContainerRef,\n} from '@angular/core';\nimport { setupOverflowListener } from 'ng-primitives/internal';\nimport {\n createOverlay,\n NgpOverlay,\n NgpOverlayConfig,\n NgpOverlayContent,\n coerceOffset,\n NgpOffset,\n NgpOffsetInput,\n} from 'ng-primitives/portal';\nimport { isString } from 'ng-primitives/utils';\nimport { injectTooltipConfig } from '../config/tooltip-config';\nimport { NgpTooltipTextContentComponent } from '../tooltip-text-content/tooltip-text-content.component';\nimport { provideTooltipTriggerState, tooltipTriggerState } from './tooltip-trigger-state';\n\ntype TooltipInput<T> = NgpOverlayContent<T> | string | null | undefined;\n\n/**\n * Apply the `ngpTooltipTrigger` directive to an element that triggers the tooltip to show.\n */\n@Directive({\n selector: '[ngpTooltipTrigger]',\n exportAs: 'ngpTooltipTrigger',\n providers: [provideTooltipTriggerState()],\n host: {\n '[attr.data-open]': 'open() ? \"\" : null',\n '[attr.data-disabled]': 'state.disabled() ? \"\" : null',\n '[attr.aria-describedby]': 'overlay()?.ariaDescribedBy()',\n '(mouseenter)': 'show()',\n '(mouseleave)': 'hide()',\n '(focus)': 'show()',\n '(blur)': 'hide()',\n },\n})\nexport class NgpTooltipTrigger<T = null> implements OnDestroy {\n /**\n * Access the trigger element\n */\n private readonly trigger = inject(ElementRef<HTMLElement>);\n\n /**\n * Access the injector.\n */\n private readonly injector = inject(Injector);\n\n /**\n * Access the view container reference.\n */\n private readonly viewContainerRef = inject(ViewContainerRef);\n\n /**\n * Access the global tooltip configuration.\n */\n private readonly config = injectTooltipConfig();\n\n /**\n * Access the tooltip template ref.\n */\n readonly tooltip = input<NgpOverlayContent<T> | string | null, TooltipInput<T>>(null, {\n alias: 'ngpTooltipTrigger',\n transform: (value: TooltipInput<T>) => (value && !isString(value) ? value : null),\n });\n\n /**\n * Define if the trigger should be disabled.\n * @default false\n */\n readonly disabled = input<boolean, BooleanInput>(false, {\n alias: 'ngpTooltipTriggerDisabled',\n transform: booleanAttribute,\n });\n\n /**\n * Define the placement of the tooltip relative to the trigger.\n * @default 'top'\n */\n readonly placement = input<NgpTooltipPlacement>(this.config.placement, {\n alias: 'ngpTooltipTriggerPlacement',\n });\n\n /**\n * Define the offset of the tooltip relative to the trigger.\n * Can be a number (applies to mainAxis) or an object with mainAxis, crossAxis, and alignmentAxis.\n * @default 0\n */\n readonly offset = input<NgpOffset, NgpOffsetInput>(this.config.offset, {\n alias: 'ngpTooltipTriggerOffset',\n transform: coerceOffset,\n });\n\n /**\n * Define the delay before the tooltip is displayed.\n * @default 500\n */\n readonly showDelay = input<number, NumberInput>(this.config.showDelay, {\n alias: 'ngpTooltipTriggerShowDelay',\n transform: numberAttribute,\n });\n\n /**\n * Define the delay before the tooltip is hidden.\n * @default 0\n */\n readonly hideDelay = input<number, NumberInput>(this.config.hideDelay, {\n alias: 'ngpTooltipTriggerHideDelay',\n transform: numberAttribute,\n });\n\n /**\n * Define whether the tooltip should flip when there is not enough space for the tooltip.\n * @default true\n */\n readonly flip = input<boolean, BooleanInput>(this.config.flip, {\n alias: 'ngpTooltipTriggerFlip',\n transform: booleanAttribute,\n });\n\n /**\n * Define the container in which the tooltip should be attached.\n * @default document.body\n */\n readonly container = input<HTMLElement | string | null>(this.config.container, {\n alias: 'ngpTooltipTriggerContainer',\n });\n\n /**\n * Define whether the tooltip should only show when the trigger element overflows.\n * @default false\n */\n readonly showOnOverflow = input<boolean, BooleanInput>(this.config.showOnOverflow, {\n alias: 'ngpTooltipTriggerShowOnOverflow',\n transform: booleanAttribute,\n });\n\n /**\n * Provide context to the tooltip. This can be used to pass data to the tooltip content.\n */\n readonly context = input<T>(undefined, {\n alias: 'ngpTooltipTriggerContext',\n });\n\n /**\n * Define whether to use the text content of the trigger element as the tooltip content.\n * When enabled, the tooltip will display the text content of the trigger element.\n * @default true\n */\n readonly useTextContent = input<boolean, BooleanInput>(this.config.useTextContent, {\n alias: 'ngpTooltipTriggerUseTextContent',\n transform: booleanAttribute,\n });\n\n /**\n * The overlay that manages the tooltip\n * @internal\n */\n readonly overlay = signal<NgpOverlay<T | string> | null>(null);\n\n /**\n * The unique id of the tooltip.\n */\n readonly tooltipId = signal<string | undefined>(undefined);\n\n /**\n * The open state of the tooltip.\n * @internal\n */\n readonly open = computed(() => this.overlay()?.isOpen() ?? false);\n\n /**\n * Determine if the trigger element has overflow.\n */\n private readonly hasOverflow: Signal<boolean>;\n\n /**\n * Store the state of the tooltip.\n * @internal\n */\n readonly state = tooltipTriggerState<NgpTooltipTrigger<T>>(this);\n\n constructor() {\n this.hasOverflow = setupOverflowListener(this.trigger.nativeElement, {\n disabled: computed(() => !this.state.showOnOverflow()),\n });\n }\n\n ngOnDestroy(): void {\n this.overlay()?.destroy();\n }\n\n /**\n * Show the tooltip.\n */\n show(): void {\n // If the trigger is disabled, do not show the tooltip\n if (this.state.disabled() || this.open()) {\n // we mark this as show again to stop it dismissing\n this.overlay()?.cancelPendingClose();\n return;\n }\n\n // if we should only show when there is overflow, check if the trigger has overflow\n if (this.state.showOnOverflow() && !this.hasOverflow()) {\n // If the trigger does not have overflow, do not show the tooltip\n return;\n }\n\n // Create the overlay if it doesn't exist yet\n if (!this.overlay()) {\n this.createOverlay();\n }\n\n this.overlay()?.show();\n }\n\n /**\n * Hide the tooltip.\n */\n hide(): void {\n // If the trigger is disabled, do nothing\n if (this.state.disabled()) {\n return;\n }\n\n this.overlay()?.hide();\n }\n\n /**\n * Create the overlay that will contain the tooltip\n */\n private createOverlay(): void {\n // Determine the content and context based on useTextContent setting\n const shouldUseTextContent = this.state.useTextContent();\n let content = this.state.tooltip();\n let context: Signal<T | string | undefined> = this.state.context;\n\n if (!content) {\n if (!shouldUseTextContent) {\n if (ngDevMode) {\n console.error(\n '[ngpTooltipTrigger]: Tooltip must be a string, TemplateRef, or ComponentType. Alternatively, set useTextContent to true if none is provided.',\n );\n }\n\n return;\n }\n\n const textContent = this.trigger.nativeElement.textContent?.trim() || '';\n if (ngDevMode && !textContent) {\n console.warn(\n '[ngpTooltipTrigger]: useTextContent is enabled but trigger element has no text content',\n );\n return;\n }\n content = NgpTooltipTextContentComponent;\n context = signal(textContent);\n } else if (isString(content)) {\n context = signal(content);\n content = NgpTooltipTextContentComponent;\n }\n\n // Create config for the overlay\n const config: NgpOverlayConfig<T | string> = {\n content,\n triggerElement: this.trigger.nativeElement,\n injector: this.injector,\n context,\n container: this.state.container(),\n placement: this.state.placement,\n offset: this.state.offset(),\n flip: this.state.flip(),\n showDelay: this.state.showDelay(),\n hideDelay: this.state.hideDelay(),\n closeOnEscape: true,\n closeOnOutsideClick: true,\n viewContainerRef: this.viewContainerRef,\n };\n\n // Create the overlay instance\n this.overlay.set(createOverlay(config));\n }\n\n /**\n * Set the tooltip id.\n */\n setTooltipId(id: string): void {\n this.tooltipId.set(id);\n }\n}\n\nexport type NgpTooltipPlacement =\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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+ {"version":3,"file":"ng-primitives-tooltip.mjs","sources":["../../../../packages/ng-primitives/tooltip/src/config/tooltip-config.ts","../../../../packages/ng-primitives/tooltip/src/tooltip-arrow/tooltip-arrow.ts","../../../../packages/ng-primitives/tooltip/src/tooltip/tooltip.ts","../../../../packages/ng-primitives/tooltip/src/tooltip-text-content/tooltip-text-content.component.ts","../../../../packages/ng-primitives/tooltip/src/tooltip-trigger/tooltip-trigger-state.ts","../../../../packages/ng-primitives/tooltip/src/tooltip-trigger/tooltip-trigger.ts","../../../../packages/ng-primitives/tooltip/src/ng-primitives-tooltip.ts"],"sourcesContent":["import { InjectionToken, Provider, inject } from '@angular/core';\nimport { type Placement } from '@floating-ui/dom';\nimport { NgpOffset, NgpShift } from 'ng-primitives/portal';\n\nexport interface NgpTooltipConfig {\n /**\n * Define the offset of the tooltip relative to the trigger.\n * Can be a number (applies to mainAxis) or an object with mainAxis, crossAxis, and alignmentAxis.\n * @default 4\n */\n offset: NgpOffset;\n\n /**\n * Define the placement of the tooltip relative to the trigger.\n * @default 'top'\n */\n placement: Placement;\n\n /**\n * Define the delay before the tooltip is shown.\n * @default 0\n */\n showDelay: number;\n\n /**\n * Define the delay before the tooltip is hidden.\n * @default 500\n */\n hideDelay: number;\n\n /**\n * Define whether the tooltip should flip when there is not enough space for the tooltip.\n * @default true\n */\n flip: boolean;\n\n /**\n * Define the container element or selector in to which the tooltip should be attached.\n * @default 'body'\n */\n container: HTMLElement | string | null;\n\n /**\n * Whether the tooltip should only show when the trigger element overflows.\n * @default false\n */\n showOnOverflow: boolean;\n\n /**\n * Whether to use the text content of the trigger element as the tooltip content.\n * @default true\n */\n useTextContent: boolean;\n\n /**\n * Configure shift behavior to keep the tooltip in view.\n * Can be a boolean to enable/disable, or an object with padding and limiter options.\n * @default undefined (enabled by default in overlay)\n */\n shift: NgpShift;\n}\n\nexport const defaultTooltipConfig: NgpTooltipConfig = {\n offset: 4,\n placement: 'top',\n showDelay: 0,\n hideDelay: 500,\n flip: true,\n container: 'body',\n showOnOverflow: false,\n useTextContent: true,\n shift: undefined,\n};\n\nexport const NgpTooltipConfigToken = new InjectionToken<NgpTooltipConfig>('NgpTooltipConfigToken');\n\n/**\n * Provide the default Tooltip configuration\n * @param config The Tooltip configuration\n * @returns The provider\n */\nexport function provideTooltipConfig(config: Partial<NgpTooltipConfig>): Provider[] {\n return [\n {\n provide: NgpTooltipConfigToken,\n useValue: { ...defaultTooltipConfig, ...config },\n },\n ];\n}\n\n/**\n * Inject the Tooltip configuration\n * @returns The global Tooltip configuration\n */\nexport function injectTooltipConfig(): NgpTooltipConfig {\n return inject(NgpTooltipConfigToken, { optional: true }) ?? defaultTooltipConfig;\n}\n","import { Directive } from '@angular/core';\nimport { setupOverlayArrow } from 'ng-primitives/portal';\n\n@Directive({\n selector: '[ngpTooltipArrow]',\n exportAs: 'ngpTooltipArrow',\n})\nexport class NgpTooltipArrow {\n constructor() {\n setupOverlayArrow();\n }\n}\n","import { Directive, input } from '@angular/core';\nimport { ngpHover } from 'ng-primitives/interactions';\nimport { explicitEffect } from 'ng-primitives/internal';\nimport { injectOverlay } from 'ng-primitives/portal';\n\n/**\n * Apply the `ngpTooltip` directive to an element that represents the tooltip. This typically would be a `div` inside an `ng-template`.\n */\n@Directive({\n selector: '[ngpTooltip]',\n exportAs: 'ngpTooltip',\n host: {\n role: 'tooltip',\n '[id]': 'id()',\n '[style.left.px]': 'overlay.position().x',\n '[style.top.px]': 'overlay.position().y',\n '[style.--ngp-tooltip-trigger-width.px]': 'overlay.triggerWidth()',\n '[style.--ngp-tooltip-transform-origin]': 'overlay.transformOrigin()',\n '[attr.data-placement]': 'overlay.finalPlacement()',\n 'data-overlay': '',\n },\n})\nexport class NgpTooltip {\n /**\n * Access the overlay.\n */\n protected readonly overlay = injectOverlay();\n\n /**\n * The unique id of the tooltip.\n */\n readonly id = input(this.overlay.id());\n\n constructor() {\n explicitEffect([this.id], ([id]) => this.overlay.id.set(id));\n\n // if the mouse moves over the tooltip, we want to keep it open\n ngpHover({\n onHoverStart: () => this.overlay.cancelPendingClose(),\n onHoverEnd: () => this.overlay.hide(),\n });\n }\n}\n","import { Component } from '@angular/core';\nimport { injectOverlayContext } from 'ng-primitives/portal';\nimport { NgpTooltip } from '../tooltip/tooltip';\n\n/**\n * Internal component for wrapping string content in tooltip portals\n * @internal\n */\n@Component({\n template: '{{ content() }}',\n hostDirectives: [NgpTooltip],\n host: {\n // Used only for styling, since the host directive isn’t added to the DOM.\n // This acts as the styling entry point.\n ngpTooltip: '',\n },\n})\nexport class NgpTooltipTextContentComponent {\n /**\n * The string content to display\n */\n readonly content = injectOverlayContext();\n}\n","import {\n createState,\n createStateInjector,\n createStateProvider,\n createStateToken,\n} from 'ng-primitives/state';\nimport type { NgpTooltipTrigger } from './tooltip-trigger';\n\n/**\n * The state token for the TooltipTrigger primitive.\n */\nexport const NgpTooltipTriggerStateToken =\n createStateToken<NgpTooltipTrigger<unknown>>('TooltipTrigger');\n\n/**\n * Provides the TooltipTrigger state.\n */\nexport const provideTooltipTriggerState = createStateProvider(NgpTooltipTriggerStateToken);\n\n/**\n * Injects the TooltipTrigger state.\n */\nexport const injectTooltipTriggerState = createStateInjector<NgpTooltipTrigger<unknown>>(\n NgpTooltipTriggerStateToken,\n);\n\n/**\n * The TooltipTrigger state registration function.\n */\nexport const tooltipTriggerState = createState(NgpTooltipTriggerStateToken);\n","import { BooleanInput, NumberInput } from '@angular/cdk/coercion';\nimport {\n booleanAttribute,\n computed,\n Directive,\n ElementRef,\n inject,\n Injector,\n input,\n numberAttribute,\n OnDestroy,\n Signal,\n signal,\n ViewContainerRef,\n} from '@angular/core';\nimport { setupOverflowListener } from 'ng-primitives/internal';\nimport {\n createOverlay,\n NgpOverlay,\n NgpOverlayConfig,\n NgpOverlayContent,\n coerceOffset,\n NgpOffset,\n NgpOffsetInput,\n coerceShift,\n NgpShift,\n NgpShiftInput,\n} from 'ng-primitives/portal';\nimport { isString } from 'ng-primitives/utils';\nimport { injectTooltipConfig } from '../config/tooltip-config';\nimport { NgpTooltipTextContentComponent } from '../tooltip-text-content/tooltip-text-content.component';\nimport { provideTooltipTriggerState, tooltipTriggerState } from './tooltip-trigger-state';\n\ntype TooltipInput<T> = NgpOverlayContent<T> | string | null | undefined;\n\n/**\n * Apply the `ngpTooltipTrigger` directive to an element that triggers the tooltip to show.\n */\n@Directive({\n selector: '[ngpTooltipTrigger]',\n exportAs: 'ngpTooltipTrigger',\n providers: [provideTooltipTriggerState()],\n host: {\n '[attr.data-open]': 'open() ? \"\" : null',\n '[attr.data-disabled]': 'state.disabled() ? \"\" : null',\n '[attr.aria-describedby]': 'overlay()?.ariaDescribedBy()',\n '(mouseenter)': 'show()',\n '(mouseleave)': 'hide()',\n '(focus)': 'show()',\n '(blur)': 'hide()',\n },\n})\nexport class NgpTooltipTrigger<T = null> implements OnDestroy {\n /**\n * Access the trigger element\n */\n private readonly trigger = inject(ElementRef<HTMLElement>);\n\n /**\n * Access the injector.\n */\n private readonly injector = inject(Injector);\n\n /**\n * Access the view container reference.\n */\n private readonly viewContainerRef = inject(ViewContainerRef);\n\n /**\n * Access the global tooltip configuration.\n */\n private readonly config = injectTooltipConfig();\n\n /**\n * Access the tooltip template ref.\n */\n readonly tooltip = input<NgpOverlayContent<T> | string | null, TooltipInput<T>>(null, {\n alias: 'ngpTooltipTrigger',\n transform: (value: TooltipInput<T>) => (value && !isString(value) ? value : null),\n });\n\n /**\n * Define if the trigger should be disabled.\n * @default false\n */\n readonly disabled = input<boolean, BooleanInput>(false, {\n alias: 'ngpTooltipTriggerDisabled',\n transform: booleanAttribute,\n });\n\n /**\n * Define the placement of the tooltip relative to the trigger.\n * @default 'top'\n */\n readonly placement = input<NgpTooltipPlacement>(this.config.placement, {\n alias: 'ngpTooltipTriggerPlacement',\n });\n\n /**\n * Define the offset of the tooltip relative to the trigger.\n * Can be a number (applies to mainAxis) or an object with mainAxis, crossAxis, and alignmentAxis.\n * @default 0\n */\n readonly offset = input<NgpOffset, NgpOffsetInput>(this.config.offset, {\n alias: 'ngpTooltipTriggerOffset',\n transform: coerceOffset,\n });\n\n /**\n * Define the delay before the tooltip is displayed.\n * @default 500\n */\n readonly showDelay = input<number, NumberInput>(this.config.showDelay, {\n alias: 'ngpTooltipTriggerShowDelay',\n transform: numberAttribute,\n });\n\n /**\n * Define the delay before the tooltip is hidden.\n * @default 0\n */\n readonly hideDelay = input<number, NumberInput>(this.config.hideDelay, {\n alias: 'ngpTooltipTriggerHideDelay',\n transform: numberAttribute,\n });\n\n /**\n * Define whether the tooltip should flip when there is not enough space for the tooltip.\n * @default true\n */\n readonly flip = input<boolean, BooleanInput>(this.config.flip, {\n alias: 'ngpTooltipTriggerFlip',\n transform: booleanAttribute,\n });\n\n /**\n * Configure shift behavior to keep the tooltip in view.\n * Can be a boolean to enable/disable, or an object with padding and limiter options.\n * @default undefined (enabled by default in overlay)\n */\n readonly shift = input<NgpShift, NgpShiftInput>(this.config.shift, {\n alias: 'ngpTooltipTriggerShift',\n transform: coerceShift,\n });\n\n /**\n * Define the container in which the tooltip should be attached.\n * @default document.body\n */\n readonly container = input<HTMLElement | string | null>(this.config.container, {\n alias: 'ngpTooltipTriggerContainer',\n });\n\n /**\n * Define whether the tooltip should only show when the trigger element overflows.\n * @default false\n */\n readonly showOnOverflow = input<boolean, BooleanInput>(this.config.showOnOverflow, {\n alias: 'ngpTooltipTriggerShowOnOverflow',\n transform: booleanAttribute,\n });\n\n /**\n * Provide context to the tooltip. This can be used to pass data to the tooltip content.\n */\n readonly context = input<T>(undefined, {\n alias: 'ngpTooltipTriggerContext',\n });\n\n /**\n * Define whether to use the text content of the trigger element as the tooltip content.\n * When enabled, the tooltip will display the text content of the trigger element.\n * @default true\n */\n readonly useTextContent = input<boolean, BooleanInput>(this.config.useTextContent, {\n alias: 'ngpTooltipTriggerUseTextContent',\n transform: booleanAttribute,\n });\n\n /**\n * The overlay that manages the tooltip\n * @internal\n */\n readonly overlay = signal<NgpOverlay<T | string> | null>(null);\n\n /**\n * The unique id of the tooltip.\n */\n readonly tooltipId = signal<string | undefined>(undefined);\n\n /**\n * The open state of the tooltip.\n * @internal\n */\n readonly open = computed(() => this.overlay()?.isOpen() ?? false);\n\n /**\n * Determine if the trigger element has overflow.\n */\n private readonly hasOverflow: Signal<boolean>;\n\n /**\n * Store the state of the tooltip.\n * @internal\n */\n readonly state = tooltipTriggerState<NgpTooltipTrigger<T>>(this);\n\n constructor() {\n this.hasOverflow = setupOverflowListener(this.trigger.nativeElement, {\n disabled: computed(() => !this.state.showOnOverflow()),\n });\n }\n\n ngOnDestroy(): void {\n this.overlay()?.destroy();\n }\n\n /**\n * Show the tooltip.\n */\n show(): void {\n // If the trigger is disabled, do not show the tooltip\n if (this.state.disabled() || this.open()) {\n // we mark this as show again to stop it dismissing\n this.overlay()?.cancelPendingClose();\n return;\n }\n\n // if we should only show when there is overflow, check if the trigger has overflow\n if (this.state.showOnOverflow() && !this.hasOverflow()) {\n // If the trigger does not have overflow, do not show the tooltip\n return;\n }\n\n // Create the overlay if it doesn't exist yet\n if (!this.overlay()) {\n this.createOverlay();\n }\n\n this.overlay()?.show();\n }\n\n /**\n * Hide the tooltip.\n */\n hide(): void {\n // If the trigger is disabled, do nothing\n if (this.state.disabled()) {\n return;\n }\n\n this.overlay()?.hide();\n }\n\n /**\n * Create the overlay that will contain the tooltip\n */\n private createOverlay(): void {\n // Determine the content and context based on useTextContent setting\n const shouldUseTextContent = this.state.useTextContent();\n let content = this.state.tooltip();\n let context: Signal<T | string | undefined> = this.state.context;\n\n if (!content) {\n if (!shouldUseTextContent) {\n if (ngDevMode) {\n console.error(\n '[ngpTooltipTrigger]: Tooltip must be a string, TemplateRef, or ComponentType. Alternatively, set useTextContent to true if none is provided.',\n );\n }\n\n return;\n }\n\n const textContent = this.trigger.nativeElement.textContent?.trim() || '';\n if (ngDevMode && !textContent) {\n console.warn(\n '[ngpTooltipTrigger]: useTextContent is enabled but trigger element has no text content',\n );\n return;\n }\n content = NgpTooltipTextContentComponent;\n context = signal(textContent);\n } else if (isString(content)) {\n context = signal(content);\n content = NgpTooltipTextContentComponent;\n }\n\n // Create config for the overlay\n const config: NgpOverlayConfig<T | string> = {\n content,\n triggerElement: this.trigger.nativeElement,\n injector: this.injector,\n context,\n container: this.state.container(),\n placement: this.state.placement,\n offset: this.state.offset(),\n flip: this.state.flip(),\n shift: this.state.shift(),\n showDelay: this.state.showDelay(),\n hideDelay: this.state.hideDelay(),\n closeOnEscape: true,\n closeOnOutsideClick: true,\n viewContainerRef: this.viewContainerRef,\n };\n\n // Create the overlay instance\n this.overlay.set(createOverlay(config));\n }\n\n /**\n * Set the tooltip id.\n */\n setTooltipId(id: string): void {\n this.tooltipId.set(id);\n }\n}\n\nexport type NgpTooltipPlacement =\n | 'top'\n | 'right'\n | 'bottom'\n | 'left'\n | 'top-start'\n | 'top-end'\n | 'right-start'\n | 'right-end'\n | 'bottom-start'\n | 'bottom-end'\n | 'left-start'\n | 'left-end';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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@@ -64,10 +64,24 @@ function updateStatus(control, status) {
64
64
  * It supports both classic reactive forms controls and signal-forms interop controls.
65
65
  * @internal
66
66
  */
67
+ /**
68
+ * Sets up event subscription for a given NgControl.
69
+ * Only sets up the subscription - does not call updateStatus.
70
+ */
71
+ function setupEventSubscription(ngControl, status, destroyRef) {
72
+ // For classic controls, also subscribe to the events observable.
73
+ const underlyingControl = ngControl.control;
74
+ if (underlyingControl?.events) {
75
+ underlyingControl.events
76
+ .pipe(safeTakeUntilDestroyed(destroyRef))
77
+ .subscribe(() => updateStatus(ngControl, status));
78
+ }
79
+ }
67
80
  function controlStatus() {
68
81
  const injector = inject(Injector);
69
82
  const destroyRef = inject(DestroyRef);
70
- const control = signal(null, ...(ngDevMode ? [{ debugName: "control" }] : []));
83
+ // Try to inject NgControl immediately for initial state
84
+ const control = signal(inject(NgControl, { optional: true }), ...(ngDevMode ? [{ debugName: "control" }] : []));
71
85
  const status = signal({
72
86
  valid: null,
73
87
  invalid: null,
@@ -77,19 +91,24 @@ function controlStatus() {
77
91
  pending: null,
78
92
  disabled: null,
79
93
  }, ...(ngDevMode ? [{ debugName: "status" }] : []));
94
+ // If we have a control immediately, update initial status
95
+ if (control()) {
96
+ updateStatus(control(), status);
97
+ }
80
98
  onMount(() => {
81
- control.set(inject(NgControl, { optional: true }));
82
- if (!control()) {
99
+ // Get the control (either from initial injection or from mount)
100
+ const mountControl = control() || inject(NgControl, { optional: true });
101
+ if (!mountControl) {
83
102
  return;
84
103
  }
85
- updateStatus(control(), status);
86
- // For classic controls, also subscribe to the events observable.
87
- const underlyingControl = control().control;
88
- if (underlyingControl?.events) {
89
- underlyingControl.events
90
- .pipe(safeTakeUntilDestroyed(destroyRef))
91
- .subscribe(() => updateStatus(control(), status));
104
+ // Update control signal if it wasn't set before
105
+ if (!control()) {
106
+ control.set(mountControl);
92
107
  }
108
+ // Update status to ensure latest values
109
+ updateStatus(mountControl, status);
110
+ // Set up event subscription for reactive updates
111
+ setupEventSubscription(mountControl, status, destroyRef);
93
112
  });
94
113
  // Use an effect to reactively track status changes.
95
114
  // For signal-forms interop controls, the status properties are signals.
@@ -1 +1 @@
1
- {"version":3,"file":"ng-primitives-utils.mjs","sources":["../../../../packages/ng-primitives/utils/src/forms/providers.ts","../../../../packages/ng-primitives/utils/src/observables/take-until-destroyed.ts","../../../../packages/ng-primitives/utils/src/forms/status.ts","../../../../packages/ng-primitives/utils/src/helpers/attributes.ts","../../../../packages/ng-primitives/utils/src/helpers/disposables.ts","../../../../packages/ng-primitives/utils/src/helpers/unique-id.ts","../../../../packages/ng-primitives/utils/src/helpers/validators.ts","../../../../packages/ng-primitives/utils/src/signals/index.ts","../../../../packages/ng-primitives/utils/src/ng-primitives-utils.ts"],"sourcesContent":["import { ExistingProvider, Type } from '@angular/core';\nimport { NG_VALUE_ACCESSOR } from '@angular/forms';\n\n/**\n * A simple helper function to provide a value accessor for a given type.\n * @param type The type to provide the value accessor for\n */\nexport function provideValueAccessor<T>(type: Type<T>): ExistingProvider {\n return { provide: NG_VALUE_ACCESSOR, useExisting: type, multi: true };\n}\n","/* eslint-disable @nx/workspace-take-until-destroyed */\nimport { DestroyRef } from '@angular/core';\nimport { takeUntilDestroyed } from '@angular/core/rxjs-interop';\nimport { EMPTY, MonoTypeOperatorFunction, NEVER, pipe } from 'rxjs';\nimport { catchError, defaultIfEmpty, takeUntil } from 'rxjs/operators';\n\n/**\n * The built-in `takeUntilDestroyed` operator does not handle the case when the component is destroyed before the source observable emits.\n * This operator ensures that the source observable completes gracefully without throwing an error.\n * https://github.com/angular/angular/issues/54527#issuecomment-2098254508\n *\n * @internal\n */\nexport function safeTakeUntilDestroyed<T>(destroyRef?: DestroyRef): MonoTypeOperatorFunction<T> {\n return pipe(\n takeUntil(\n NEVER.pipe(\n takeUntilDestroyed(destroyRef),\n catchError(() => EMPTY),\n defaultIfEmpty(null),\n ),\n ),\n );\n}\n","import {\n DestroyRef,\n Injector,\n Signal,\n WritableSignal,\n effect,\n inject,\n signal,\n untracked,\n} from '@angular/core';\nimport { NgControl } from '@angular/forms';\nimport { onMount } from 'ng-primitives/state';\nimport { safeTakeUntilDestroyed } from '../observables/take-until-destroyed';\n\nexport interface NgpControlStatus {\n valid: boolean | null;\n invalid: boolean | null;\n pristine: boolean | null;\n dirty: boolean | null;\n touched: boolean | null;\n pending: boolean | null;\n disabled: boolean | null;\n}\n\n/**\n * Detects an Angular signal-forms interop control without importing any of the new\n * signal-form types. Interop controls expose a `field()` method which returns the\n * underlying FieldState.\n */\nfunction isInteropControl(control: NgControl | null | undefined): boolean {\n return !!control && typeof (control as any).field === 'function';\n}\n\n/**\n * Reads status from a control and updates the status signal.\n * Wrapped in try-catch to handle signal-forms interop controls where\n * the `field` input may not be available yet (throws NG0950).\n */\nfunction updateStatus(control: NgControl, status: WritableSignal<NgpControlStatus>): void {\n try {\n // For interop controls, read directly from the control (which has signal getters).\n // For classic controls, read from the underlying AbstractControl.\n const source = isInteropControl(control) ? control : ((control as any).control ?? control);\n\n const newStatus: NgpControlStatus = {\n valid: source.valid ?? null,\n invalid: source.invalid ?? null,\n pristine: source.pristine ?? null,\n dirty: source.dirty ?? null,\n touched: source.touched ?? null,\n pending: source.pending ?? null,\n disabled: source.disabled ?? null,\n };\n\n untracked(() => status.set(newStatus));\n } catch {\n // NG0950: Required input not available yet. The effect will re-run\n // when the signal input becomes available.\n }\n}\n\n/**\n * A utility function to get the status of an Angular form control as a reactive signal.\n * This function injects the NgControl and returns a signal that reflects the control's status.\n * It supports both classic reactive forms controls and signal-forms interop controls.\n * @internal\n */\nexport function controlStatus(): Signal<NgpControlStatus> {\n const injector = inject(Injector);\n const destroyRef = inject(DestroyRef);\n const control = signal<NgControl | null>(null);\n\n const status = signal<NgpControlStatus>({\n valid: null,\n invalid: null,\n pristine: null,\n dirty: null,\n touched: null,\n pending: null,\n disabled: null,\n });\n\n onMount(() => {\n control.set(inject(NgControl, { optional: true }));\n\n if (!control()) {\n return;\n }\n\n updateStatus(control()!, status);\n\n // For classic controls, also subscribe to the events observable.\n const underlyingControl = (control() as any).control;\n if (underlyingControl?.events) {\n underlyingControl.events\n .pipe(safeTakeUntilDestroyed(destroyRef))\n .subscribe(() => updateStatus(control()!, status));\n }\n });\n\n // Use an effect to reactively track status changes.\n // For signal-forms interop controls, the status properties are signals.\n // For classic controls, this will read the current values and establish\n // no signal dependencies, but we also subscribe to events below.\n effect(\n () => {\n const c = control();\n if (c) {\n updateStatus(c, status);\n }\n },\n { injector },\n );\n\n return status;\n}\n","import { afterRenderEffect, Signal } from '@angular/core';\n\nexport function booleanAttributeBinding(\n element: HTMLElement,\n attribute: string,\n value: Signal<boolean> | undefined,\n): void {\n if (!value) {\n return;\n }\n\n afterRenderEffect({\n write: () =>\n value() ? element.setAttribute(attribute, '') : element.removeAttribute(attribute),\n });\n}\n","import { DestroyRef, inject } from '@angular/core';\n\n/**\n * Disposable functions are a way to manage timers, intervals, and event listeners\n * that should be cleared when a component is destroyed.\n *\n * This is heavily inspired by Headless UI disposables:\n * https://github.com/tailwindlabs/headlessui/blob/main/packages/%40headlessui-react/src/utils/disposables.ts\n */\nexport function injectDisposables() {\n const destroyRef = inject(DestroyRef);\n let isDestroyed = false;\n\n destroyRef.onDestroy(() => (isDestroyed = true));\n\n return {\n /**\n * Set a timeout that will be cleared when the component is destroyed.\n * @param callback The callback to execute\n * @param delay The delay before the callback is executed\n * @returns A function to clear the timeout\n */\n setTimeout: (callback: () => void, delay: number) => {\n if (isDestroyed) {\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n return () => {};\n }\n\n const id = setTimeout(callback, delay);\n const cleanup = () => clearTimeout(id);\n destroyRef.onDestroy(cleanup);\n return cleanup;\n },\n /**\n * Set an interval that will be cleared when the component is destroyed.\n * @param callback The callback to execute\n * @param delay The delay before the callback is executed\n * @param target\n * @param type\n * @param listener\n * @param options\n * @returns A function to clear the interval\n */\n addEventListener: <K extends keyof HTMLElementEventMap>(\n target: EventTarget,\n type: K,\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n listener: (this: HTMLElement, ev: HTMLElementEventMap[K]) => any,\n options?: boolean | AddEventListenerOptions,\n ) => {\n if (isDestroyed) {\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n return () => {};\n }\n\n target.addEventListener(type, listener as EventListenerOrEventListenerObject, options);\n const cleanup = () =>\n target.removeEventListener(type, listener as EventListenerOrEventListenerObject, options);\n destroyRef.onDestroy(cleanup);\n return cleanup;\n },\n /**\n * Set an interval that will be cleared when the component is destroyed.\n * @param callback The callback to execute\n * @param delay The delay before the callback is executed\n * @returns A function to clear the interval\n */\n setInterval: (callback: () => void, delay: number) => {\n if (isDestroyed) {\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n return () => {};\n }\n\n const id = setInterval(callback, delay);\n const cleanup = () => clearInterval(id);\n destroyRef.onDestroy(cleanup);\n return cleanup;\n },\n /**\n * Set a requestAnimationFrame that will be cleared when the component is destroyed.\n * @param callback The callback to execute\n * @returns A function to clear the requestAnimationFrame\n */\n requestAnimationFrame: (callback: FrameRequestCallback) => {\n if (isDestroyed) {\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n return () => {};\n }\n\n const id = requestAnimationFrame(callback);\n const cleanup = () => cancelAnimationFrame(id);\n destroyRef.onDestroy(cleanup);\n return cleanup;\n },\n };\n}\n","/**\n * Store a map of unique ids for elements so that there are no collisions.\n */\nconst uniqueIdMap = new Map<string, number>();\n\n/**\n * Generate a unique id for an element\n * @param prefix - The prefix to use for the id\n * @returns The generated id\n */\nexport function uniqueId(prefix: string): string {\n const id = uniqueIdMap.get(prefix) ?? 0;\n uniqueIdMap.set(prefix, id + 1);\n return `${prefix}-${id}`;\n}\n","/**\n * Type validation utilities\n */\n\n/**\n * Checks if a value is a string\n * @param value - The value to check\n * @returns true if the value is a string, false otherwise\n */\nexport function isString(value: unknown): value is string {\n return typeof value === 'string';\n}\n\n/**\n * Checks if a value is a number\n * @param value - The value to check\n * @returns true if the value is a number, false otherwise\n */\nexport function isNumber(value: unknown): value is number {\n return typeof value === 'number';\n}\n\n/**\n * Checks if a value is a boolean\n * @param value - The value to check\n * @returns true if the value is a boolean, false otherwise\n */\nexport function isBoolean(value: unknown): value is boolean {\n return typeof value === 'boolean';\n}\n\n/**\n * Checks if a value is a function\n * @param value - The value to check\n * @returns true if the value is a function, false otherwise\n */\nexport function isFunction(value: unknown): value is CallableFunction {\n return typeof value === 'function';\n}\n\n/**\n * Checks if a value is a plain object (but not null or array)\n * @param value - The value to check\n * @returns true if the value is a plain object, false otherwise\n */\nexport function isObject(value: unknown): value is Record<string, unknown> {\n return !!value && typeof value === 'object' && !Array.isArray(value);\n}\n\n/**\n * Checks if a value is undefined\n * @param value - The value to check\n * @returns true if the value is undefined, false otherwise\n */\nexport function isUndefined(value: unknown): value is undefined {\n return typeof value === 'undefined';\n}\n\n/**\n * Checks if a value is null or undefined\n * @param value - The value to check\n * @returns true if the value is null or undefined, false otherwise\n */\nexport function isNil(value: unknown): value is null | undefined {\n return isUndefined(value) || value === null;\n}\n\n/**\n * Checks if a value is not null and not undefined\n * @param value - The value to check\n * @returns true if the value is not null and not undefined, false otherwise\n */\nexport function notNil<T>(value: T | null | undefined): value is T {\n return !isNil(value);\n}\n","import { effect, Injector, Signal, signal, untracked } from '@angular/core';\n\n/**\n * Listen for changes to a signal and call a function when the signal changes.\n * @param source\n * @param fn\n * @param options\n * @param options.injector\n * @internal\n */\nexport function onChange<T>(\n source: Signal<T>,\n fn: (value: T, previousValue: T | null | undefined) => void,\n options?: { injector: Injector },\n): void {\n const previousValue = signal(source());\n\n effect(\n () => {\n const value = source();\n if (value !== previousValue()) {\n untracked(() => fn(value, previousValue()));\n previousValue.set(value);\n }\n },\n { injector: options?.injector },\n );\n\n // call the fn with the initial value\n fn(source(), null);\n}\n\n/**\n * Listen for changes to a boolean signal and call one of two functions when the signal changes.\n * @param source\n * @param onTrue\n * @param onFalse\n * @param options\n */\nexport function onBooleanChange(\n source: Signal<boolean>,\n onTrue?: () => void,\n onFalse?: () => void,\n options?: { injector: Injector },\n): void {\n onChange(source, value => (value ? 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Interop controls expose a `field()` method which returns the\n * underlying FieldState.\n */\nfunction isInteropControl(control: NgControl | null | undefined): boolean {\n return !!control && typeof (control as any).field === 'function';\n}\n\n/**\n * Reads status from a control and updates the status signal.\n * Wrapped in try-catch to handle signal-forms interop controls where\n * the `field` input may not be available yet (throws NG0950).\n */\nfunction updateStatus(control: NgControl, status: WritableSignal<NgpControlStatus>): void {\n try {\n // For interop controls, read directly from the control (which has signal getters).\n // For classic controls, read from the underlying AbstractControl.\n const source = isInteropControl(control) ? control : ((control as any).control ?? control);\n\n const newStatus: NgpControlStatus = {\n valid: source.valid ?? null,\n invalid: source.invalid ?? null,\n pristine: source.pristine ?? null,\n dirty: source.dirty ?? null,\n touched: source.touched ?? null,\n pending: source.pending ?? null,\n disabled: source.disabled ?? null,\n };\n\n untracked(() => status.set(newStatus));\n } catch {\n // NG0950: Required input not available yet. The effect will re-run\n // when the signal input becomes available.\n }\n}\n\n/**\n * A utility function to get the status of an Angular form control as a reactive signal.\n * This function injects the NgControl and returns a signal that reflects the control's status.\n * It supports both classic reactive forms controls and signal-forms interop controls.\n * @internal\n */\n/**\n * Sets up event subscription for a given NgControl.\n * Only sets up the subscription - does not call updateStatus.\n */\nfunction setupEventSubscription(\n ngControl: NgControl,\n status: WritableSignal<NgpControlStatus>,\n destroyRef: DestroyRef,\n): void {\n // For classic controls, also subscribe to the events observable.\n const underlyingControl = (ngControl as any).control;\n if (underlyingControl?.events) {\n underlyingControl.events\n .pipe(safeTakeUntilDestroyed(destroyRef))\n .subscribe(() => updateStatus(ngControl, status));\n }\n}\n\nexport function controlStatus(): Signal<NgpControlStatus> {\n const injector = inject(Injector);\n const destroyRef = inject(DestroyRef);\n\n // Try to inject NgControl immediately for initial state\n const control = signal<NgControl | null>(inject(NgControl, { optional: true }));\n\n const status = signal<NgpControlStatus>({\n valid: null,\n invalid: null,\n pristine: null,\n dirty: null,\n touched: null,\n pending: null,\n disabled: null,\n });\n\n // If we have a control immediately, update initial status\n if (control()) {\n updateStatus(control()!, status);\n }\n\n onMount(() => {\n // Get the control (either from initial injection or from mount)\n const mountControl = control() || inject(NgControl, { optional: true });\n\n if (!mountControl) {\n return;\n }\n\n // Update control signal if it wasn't set before\n if (!control()) {\n control.set(mountControl);\n }\n\n // Update status to ensure latest values\n updateStatus(mountControl, status);\n\n // Set up event subscription for reactive updates\n setupEventSubscription(mountControl, status, destroyRef);\n });\n\n // Use an effect to reactively track status changes.\n // For signal-forms interop controls, the status properties are signals.\n // For classic controls, this will read the current values and establish\n // no signal dependencies, but we also subscribe to events below.\n effect(\n () => {\n const c = control();\n if (c) {\n updateStatus(c, status);\n }\n },\n { injector },\n );\n\n return status;\n}\n","import { afterRenderEffect, Signal } from '@angular/core';\n\nexport function booleanAttributeBinding(\n element: HTMLElement,\n attribute: string,\n value: Signal<boolean> | undefined,\n): void {\n if (!value) {\n return;\n }\n\n afterRenderEffect({\n write: () =>\n value() ? element.setAttribute(attribute, '') : element.removeAttribute(attribute),\n });\n}\n","import { DestroyRef, inject } from '@angular/core';\n\n/**\n * Disposable functions are a way to manage timers, intervals, and event listeners\n * that should be cleared when a component is destroyed.\n *\n * This is heavily inspired by Headless UI disposables:\n * https://github.com/tailwindlabs/headlessui/blob/main/packages/%40headlessui-react/src/utils/disposables.ts\n */\nexport function injectDisposables() {\n const destroyRef = inject(DestroyRef);\n let isDestroyed = false;\n\n destroyRef.onDestroy(() => (isDestroyed = true));\n\n return {\n /**\n * Set a timeout that will be cleared when the component is destroyed.\n * @param callback The callback to execute\n * @param delay The delay before the callback is executed\n * @returns A function to clear the timeout\n */\n setTimeout: (callback: () => void, delay: number) => {\n if (isDestroyed) {\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n return () => {};\n }\n\n const id = setTimeout(callback, delay);\n const cleanup = () => clearTimeout(id);\n destroyRef.onDestroy(cleanup);\n return cleanup;\n },\n /**\n * Set an interval that will be cleared when the component is destroyed.\n * @param callback The callback to execute\n * @param delay The delay before the callback is executed\n * @param target\n * @param type\n * @param listener\n * @param options\n * @returns A function to clear the interval\n */\n addEventListener: <K extends keyof HTMLElementEventMap>(\n target: EventTarget,\n type: K,\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n listener: (this: HTMLElement, ev: HTMLElementEventMap[K]) => any,\n options?: boolean | AddEventListenerOptions,\n ) => {\n if (isDestroyed) {\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n return () => {};\n }\n\n target.addEventListener(type, listener as EventListenerOrEventListenerObject, options);\n const cleanup = () =>\n target.removeEventListener(type, listener as EventListenerOrEventListenerObject, options);\n destroyRef.onDestroy(cleanup);\n return cleanup;\n },\n /**\n * Set an interval that will be cleared when the component is destroyed.\n * @param callback The callback to execute\n * @param delay The delay before the callback is executed\n * @returns A function to clear the interval\n */\n setInterval: (callback: () => void, delay: number) => {\n if (isDestroyed) {\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n return () => {};\n }\n\n const id = setInterval(callback, delay);\n const cleanup = () => clearInterval(id);\n destroyRef.onDestroy(cleanup);\n return cleanup;\n },\n /**\n * Set a requestAnimationFrame that will be cleared when the component is destroyed.\n * @param callback The callback to execute\n * @returns A function to clear the requestAnimationFrame\n */\n requestAnimationFrame: (callback: FrameRequestCallback) => {\n if (isDestroyed) {\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n return () => {};\n }\n\n const id = requestAnimationFrame(callback);\n const cleanup = () => cancelAnimationFrame(id);\n destroyRef.onDestroy(cleanup);\n return cleanup;\n },\n };\n}\n","/**\n * Store a map of unique ids for elements so that there are no collisions.\n */\nconst uniqueIdMap = new Map<string, number>();\n\n/**\n * Generate a unique id for an element\n * @param prefix - The prefix to use for the id\n * @returns The generated id\n */\nexport function uniqueId(prefix: string): string {\n const id = uniqueIdMap.get(prefix) ?? 0;\n uniqueIdMap.set(prefix, id + 1);\n return `${prefix}-${id}`;\n}\n","/**\n * Type validation utilities\n */\n\n/**\n * Checks if a value is a string\n * @param value - The value to check\n * @returns true if the value is a string, false otherwise\n */\nexport function isString(value: unknown): value is string {\n return typeof value === 'string';\n}\n\n/**\n * Checks if a value is a number\n * @param value - The value to check\n * @returns true if the value is a number, false otherwise\n */\nexport function isNumber(value: unknown): value is number {\n return typeof value === 'number';\n}\n\n/**\n * Checks if a value is a boolean\n * @param value - The value to check\n * @returns true if the value is a boolean, false otherwise\n */\nexport function isBoolean(value: unknown): value is boolean {\n return typeof value === 'boolean';\n}\n\n/**\n * Checks if a value is a function\n * @param value - The value to check\n * @returns true if the value is a function, false otherwise\n */\nexport function isFunction(value: unknown): value is CallableFunction {\n return typeof value === 'function';\n}\n\n/**\n * Checks if a value is a plain object (but not null or array)\n * @param value - The value to check\n * @returns true if the value is a plain object, false otherwise\n */\nexport function isObject(value: unknown): value is Record<string, unknown> {\n return !!value && typeof value === 'object' && !Array.isArray(value);\n}\n\n/**\n * Checks if a value is undefined\n * @param value - The value to check\n * @returns true if the value is undefined, false otherwise\n */\nexport function isUndefined(value: unknown): value is undefined {\n return typeof value === 'undefined';\n}\n\n/**\n * Checks if a value is null or undefined\n * @param value - The value to check\n * @returns true if the value is null or undefined, false otherwise\n */\nexport function isNil(value: unknown): value is null | undefined {\n return isUndefined(value) || value === null;\n}\n\n/**\n * Checks if a value is not null and not undefined\n * @param value - The value to check\n * @returns true if the value is not null and not undefined, false otherwise\n */\nexport function notNil<T>(value: T | null | undefined): value is T {\n return !isNil(value);\n}\n","import { effect, Injector, Signal, signal, untracked } from '@angular/core';\n\n/**\n * Listen for changes to a signal and call a function when the signal changes.\n * @param source\n * @param fn\n * @param options\n * @param options.injector\n * @internal\n */\nexport function onChange<T>(\n source: Signal<T>,\n fn: (value: T, previousValue: T | null | undefined) => void,\n options?: { injector: Injector },\n): void {\n const previousValue = signal(source());\n\n effect(\n () => {\n const value = source();\n if (value !== previousValue()) {\n untracked(() => fn(value, previousValue()));\n previousValue.set(value);\n }\n },\n { injector: options?.injector },\n );\n\n // call the fn with the initial value\n fn(source(), null);\n}\n\n/**\n * Listen for changes to a boolean signal and call one of two functions when the signal changes.\n * @param source\n * @param onTrue\n * @param onFalse\n * @param options\n */\nexport function onBooleanChange(\n source: Signal<boolean>,\n onTrue?: () => void,\n onFalse?: () => void,\n options?: { injector: Injector },\n): void {\n onChange(source, value => (value ? 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package/menu/index.d.ts CHANGED
@@ -1,4 +1,4 @@
1
- import { NgpOverlayContent, NgpOffset, NgpOffsetInput } from 'ng-primitives/portal';
1
+ import { NgpOverlayContent, NgpOffset, NgpOffsetInput, NgpShift, NgpShiftInput } from 'ng-primitives/portal';
2
2
  export { injectOverlayContext as injectMenuContext } from 'ng-primitives/portal';
3
3
  import * as _angular_core from '@angular/core';
4
4
  import { Provider, Signal } from '@angular/core';
@@ -39,6 +39,12 @@ declare class NgpMenuTrigger<T = unknown> {
39
39
  * @default true
40
40
  */
41
41
  readonly flip: _angular_core.InputSignalWithTransform<boolean, BooleanInput>;
42
+ /**
43
+ * Configure shift behavior to keep the menu in view.
44
+ * Can be a boolean to enable/disable, or an object with padding and limiter options.
45
+ * @default undefined (enabled by default in overlay)
46
+ */
47
+ readonly shift: _angular_core.InputSignalWithTransform<NgpShift, NgpShiftInput>;
42
48
  /**
43
49
  * Define the container in which the menu should be attached.
44
50
  * @default document.body
@@ -73,7 +79,7 @@ declare class NgpMenuTrigger<T = unknown> {
73
79
  */
74
80
  toggle(event: MouseEvent): void;
75
81
  static ɵfac: _angular_core.ɵɵFactoryDeclaration<NgpMenuTrigger<any>, never>;
76
- static ɵdir: _angular_core.ɵɵDirectiveDeclaration<NgpMenuTrigger<any>, "[ngpMenuTrigger]", ["ngpMenuTrigger"], { "menu": { "alias": "ngpMenuTrigger"; "required": false; "isSignal": true; }; "disabled": { "alias": "ngpMenuTriggerDisabled"; "required": false; "isSignal": true; }; "placement": { "alias": "ngpMenuTriggerPlacement"; "required": false; "isSignal": true; }; "offset": { "alias": "ngpMenuTriggerOffset"; "required": false; "isSignal": true; }; "flip": { "alias": "ngpMenuTriggerFlip"; "required": false; "isSignal": true; }; "container": { "alias": "ngpMenuTriggerContainer"; "required": false; "isSignal": true; }; "scrollBehavior": { "alias": "ngpMenuTriggerScrollBehavior"; "required": false; "isSignal": true; }; "context": { "alias": "ngpMenuTriggerContext"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
82
+ static ɵdir: _angular_core.ɵɵDirectiveDeclaration<NgpMenuTrigger<any>, "[ngpMenuTrigger]", ["ngpMenuTrigger"], { "menu": { "alias": "ngpMenuTrigger"; "required": false; "isSignal": true; }; "disabled": { "alias": "ngpMenuTriggerDisabled"; "required": false; "isSignal": true; }; "placement": { "alias": "ngpMenuTriggerPlacement"; "required": false; "isSignal": true; }; "offset": { "alias": "ngpMenuTriggerOffset"; "required": false; "isSignal": true; }; "flip": { "alias": "ngpMenuTriggerFlip"; "required": false; "isSignal": true; }; "shift": { "alias": "ngpMenuTriggerShift"; "required": false; "isSignal": true; }; "container": { "alias": "ngpMenuTriggerContainer"; "required": false; "isSignal": true; }; "scrollBehavior": { "alias": "ngpMenuTriggerScrollBehavior"; "required": false; "isSignal": true; }; "context": { "alias": "ngpMenuTriggerContext"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
77
83
  }
78
84
  type NgpMenuPlacement = 'top' | 'right' | 'bottom' | 'left' | 'top-start' | 'top-end' | 'right-start' | 'right-end' | 'bottom-start' | 'bottom-end' | 'left-start' | 'left-end';
79
85
 
@@ -104,6 +110,12 @@ interface NgpMenuConfig {
104
110
  * @default scroll
105
111
  */
106
112
  scrollBehavior: 'reposition' | 'block';
113
+ /**
114
+ * Configure shift behavior to keep the menu in view.
115
+ * Can be a boolean to enable/disable, or an object with padding and limiter options.
116
+ * @default undefined (enabled by default in overlay)
117
+ */
118
+ shift: NgpShift;
107
119
  }
108
120
  /**
109
121
  * Provide the default Menu configuration
@@ -194,6 +206,12 @@ interface NgpMenuTriggerProps<T = unknown> {
194
206
  * The container in which the menu should be attached.
195
207
  */
196
208
  readonly container?: Signal<HTMLElement | string | null>;
209
+ /**
210
+ * Configure shift behavior to keep the menu in view.
211
+ * Can be a boolean to enable/disable, or an object with padding and limiter options.
212
+ * @default undefined (enabled by default in overlay)
213
+ */
214
+ shift: NgpShift;
197
215
  /**
198
216
  * How the menu behaves when the window is scrolled.
199
217
  */
package/package.json CHANGED
@@ -2,7 +2,7 @@
2
2
  "name": "ng-primitives",
3
3
  "description": "Angular Primitives is a low-level headless UI component library with a focus on accessibility, customization, and developer experience. ",
4
4
  "license": "Apache-2.0",
5
- "version": "0.96.0",
5
+ "version": "0.98.0",
6
6
  "keywords": [
7
7
  "angular",
8
8
  "primitives",
@@ -1,5 +1,5 @@
1
1
  import * as ng_primitives_portal from 'ng-primitives/portal';
2
- import { NgpOffset, NgpOverlayContent, NgpOffsetInput, NgpOverlay } from 'ng-primitives/portal';
2
+ import { NgpOffset, NgpShift, NgpOverlayContent, NgpOffsetInput, NgpShiftInput, NgpOverlay } from 'ng-primitives/portal';
3
3
  export { injectOverlayContext as injectPopoverContext } from 'ng-primitives/portal';
4
4
  import * as _angular_core from '@angular/core';
5
5
  import { Provider, OnDestroy, InjectOptions, Signal } from '@angular/core';
@@ -57,6 +57,12 @@ interface NgpPopoverConfig {
57
57
  * @default scroll
58
58
  */
59
59
  scrollBehavior: 'reposition' | 'block';
60
+ /**
61
+ * Configure shift behavior to keep the popover in view.
62
+ * Can be a boolean to enable/disable, or an object with padding and limiter options.
63
+ * @default undefined (enabled by default in overlay)
64
+ */
65
+ shift: NgpShift;
60
66
  }
61
67
  /**
62
68
  * Provide the default Popover configuration
@@ -126,6 +132,12 @@ declare class NgpPopoverTrigger<T = null> implements OnDestroy {
126
132
  * @default true
127
133
  */
128
134
  readonly flip: _angular_core.InputSignalWithTransform<boolean, BooleanInput>;
135
+ /**
136
+ * Configure shift behavior to keep the popover in view.
137
+ * Can be a boolean to enable/disable, or an object with padding and limiter options.
138
+ * @default undefined (enabled by default in overlay)
139
+ */
140
+ readonly shift: _angular_core.InputSignalWithTransform<NgpShift, NgpShiftInput>;
129
141
  /**
130
142
  * Define the container in which the popover should be attached.
131
143
  * @default document.body
@@ -191,7 +203,7 @@ declare class NgpPopoverTrigger<T = null> implements OnDestroy {
191
203
  */
192
204
  private createOverlay;
193
205
  static ɵfac: _angular_core.ɵɵFactoryDeclaration<NgpPopoverTrigger<any>, never>;
194
- static ɵdir: _angular_core.ɵɵDirectiveDeclaration<NgpPopoverTrigger<any>, "[ngpPopoverTrigger]", ["ngpPopoverTrigger"], { "popover": { "alias": "ngpPopoverTrigger"; "required": false; "isSignal": true; }; "disabled": { "alias": "ngpPopoverTriggerDisabled"; "required": false; "isSignal": true; }; "placement": { "alias": "ngpPopoverTriggerPlacement"; "required": false; "isSignal": true; }; "offset": { "alias": "ngpPopoverTriggerOffset"; "required": false; "isSignal": true; }; "showDelay": { "alias": "ngpPopoverTriggerShowDelay"; "required": false; "isSignal": true; }; "hideDelay": { "alias": "ngpPopoverTriggerHideDelay"; "required": false; "isSignal": true; }; "flip": { "alias": "ngpPopoverTriggerFlip"; "required": false; "isSignal": true; }; "container": { "alias": "ngpPopoverTriggerContainer"; "required": false; "isSignal": true; }; "closeOnOutsideClick": { "alias": "ngpPopoverTriggerCloseOnOutsideClick"; "required": false; "isSignal": true; }; "closeOnEscape": { "alias": "ngpPopoverTriggerCloseOnEscape"; "required": false; "isSignal": true; }; "scrollBehavior": { "alias": "ngpPopoverTriggerScrollBehavior"; "required": false; "isSignal": true; }; "context": { "alias": "ngpPopoverTriggerContext"; "required": false; "isSignal": true; }; "anchor": { "alias": "ngpPopoverTriggerAnchor"; "required": false; "isSignal": true; }; }, { "openChange": "ngpPopoverTriggerOpenChange"; }, never, never, true, never>;
206
+ static ɵdir: _angular_core.ɵɵDirectiveDeclaration<NgpPopoverTrigger<any>, "[ngpPopoverTrigger]", ["ngpPopoverTrigger"], { "popover": { "alias": "ngpPopoverTrigger"; "required": false; "isSignal": true; }; "disabled": { "alias": "ngpPopoverTriggerDisabled"; "required": false; "isSignal": true; }; "placement": { "alias": "ngpPopoverTriggerPlacement"; "required": false; "isSignal": true; }; "offset": { "alias": "ngpPopoverTriggerOffset"; "required": false; "isSignal": true; }; "showDelay": { "alias": "ngpPopoverTriggerShowDelay"; "required": false; "isSignal": true; }; "hideDelay": { "alias": "ngpPopoverTriggerHideDelay"; "required": false; "isSignal": true; }; "flip": { "alias": "ngpPopoverTriggerFlip"; "required": false; "isSignal": true; }; "shift": { "alias": "ngpPopoverTriggerShift"; "required": false; "isSignal": true; }; "container": { "alias": "ngpPopoverTriggerContainer"; "required": false; "isSignal": true; }; "closeOnOutsideClick": { "alias": "ngpPopoverTriggerCloseOnOutsideClick"; "required": false; "isSignal": true; }; "closeOnEscape": { "alias": "ngpPopoverTriggerCloseOnEscape"; "required": false; "isSignal": true; }; "scrollBehavior": { "alias": "ngpPopoverTriggerScrollBehavior"; "required": false; "isSignal": true; }; "context": { "alias": "ngpPopoverTriggerContext"; "required": false; "isSignal": true; }; "anchor": { "alias": "ngpPopoverTriggerAnchor"; "required": false; "isSignal": true; }; }, { "openChange": "ngpPopoverTriggerOpenChange"; }, never, never, true, never>;
195
207
  }
196
208
  type NgpPopoverPlacement = 'top' | 'right' | 'bottom' | 'left' | 'top-start' | 'top-end' | 'right-start' | 'right-end' | 'bottom-start' | 'bottom-end' | 'left-start' | 'left-end';
197
209
 
package/portal/index.d.ts CHANGED
@@ -45,6 +45,48 @@ type NgpOffsetInput = NgpOffset | string;
45
45
  */
46
46
  declare function coerceOffset(value: NgpOffsetInput | null | undefined): NgpOffset;
47
47
 
48
+ /**
49
+ * Options for configuring shift behavior to keep the floating element in view.
50
+ * The shift middleware ensures the floating element stays visible by shifting it
51
+ * within the viewport when it would otherwise overflow.
52
+ */
53
+ interface NgpShiftOptions {
54
+ /**
55
+ * The minimum padding between the floating element and the viewport edges.
56
+ * Prevents the floating element from touching the edges of the viewport.
57
+ * @default 0
58
+ */
59
+ padding?: number;
60
+ /**
61
+ * The limiter function that determines how much the floating element can shift.
62
+ * Common limiters from @floating-ui/dom include:
63
+ * - limitShift: Limits shifting to prevent the reference element from being obscured
64
+ * @default undefined
65
+ */
66
+ limiter?: {
67
+ fn: (state: unknown) => {
68
+ x: number;
69
+ y: number;
70
+ };
71
+ options?: unknown;
72
+ };
73
+ }
74
+ /**
75
+ * Type representing all valid shift values.
76
+ * Can be a boolean (enable/disable), undefined, or an object with detailed options.
77
+ */
78
+ type NgpShift = boolean | NgpShiftOptions | undefined;
79
+ /**
80
+ * Input type for shift that also accepts string representations of booleans
81
+ */
82
+ type NgpShiftInput = NgpShift | string;
83
+ /**
84
+ * Transform function to coerce shift input values to the correct type
85
+ * @param value The input value to coerce
86
+ * @returns The coerced shift value
87
+ */
88
+ declare function coerceShift(value: NgpShiftInput | null | undefined): NgpShift;
89
+
48
90
  /**
49
91
  * Configuration options for creating an overlay
50
92
  * @internal
@@ -68,6 +110,8 @@ interface NgpOverlayConfig<T = unknown> {
68
110
  placement?: Signal<Placement>;
69
111
  /** Offset distance between the overlay and trigger. Can be a number or an object with axis-specific offsets */
70
112
  offset?: NgpOffset;
113
+ /** Shift configuration to keep the overlay in view. Can be a boolean, an object with options, or undefined */
114
+ shift?: NgpShift;
71
115
  /** Whether to enable flip behavior when space is limited */
72
116
  flip?: boolean;
73
117
  /** Delay before showing the overlay in milliseconds */
@@ -385,5 +429,5 @@ declare class NoopScrollStrategy implements ScrollStrategy {
385
429
  disable(): void;
386
430
  }
387
431
 
388
- export { BlockScrollStrategy, NgpComponentPortal, NgpOverlay, NgpPortal, NgpTemplatePortal, NoopScrollStrategy, coerceOffset, createOverlay, createPortal, injectOverlay, injectOverlayContext, provideOverlayContext, setupOverlayArrow };
389
- export type { NgpOffset, NgpOffsetInput, NgpOffsetOptions, NgpOverlayConfig, NgpOverlayContent, NgpOverlayTemplateContext, ScrollStrategy };
432
+ export { BlockScrollStrategy, NgpComponentPortal, NgpOverlay, NgpPortal, NgpTemplatePortal, NoopScrollStrategy, coerceOffset, coerceShift, createOverlay, createPortal, injectOverlay, injectOverlayContext, provideOverlayContext, setupOverlayArrow };
433
+ export type { NgpOffset, NgpOffsetInput, NgpOffsetOptions, NgpOverlayConfig, NgpOverlayContent, NgpOverlayTemplateContext, NgpShift, NgpShiftInput, NgpShiftOptions, ScrollStrategy };
@@ -6,6 +6,10 @@ import { injectToastContext, NgpToast, NgpToastManager } from 'ng-primitives/toa
6
6
  selector: '<%= prefix %>-toast',
7
7
  imports: [NgpButton],
8
8
  hostDirectives: [NgpToast],
9
+ host: {
10
+ 'animate.enter': 'toast-enter',
11
+ 'animate.leave': 'toast-leave',
12
+ },
9
13
  template: `
10
14
  <p class="toast-title">{{ context.header }}</p>
11
15
  <p class="toast-description">{{ context.description }}</p>
@@ -17,11 +21,6 @@ import { injectToastContext, NgpToast, NgpToastManager } from 'ng-primitives/toa
17
21
  :host {
18
22
  position: absolute;
19
23
  touch-action: none;
20
- transition:
21
- transform 0.4s,
22
- opacity 0.4s,
23
- height 0.4s,
24
- box-shadow 0.2s;
25
24
  box-sizing: border-box;
26
25
  align-items: center;
27
26
  gap: 6px;
@@ -31,16 +30,16 @@ import { injectToastContext, NgpToast, NgpToastManager } from 'ng-primitives/toa
31
30
  border: 1px solid var(--ngp-border);
32
31
  padding: 12px 16px;
33
32
  opacity: 0;
34
- transition: all 0.4s cubic-bezier(0.215, 0.61, 0.355, 1);
35
33
  border-radius: 8px;
36
34
  z-index: var(--ngp-toast-z-index);
37
35
  grid-template-columns: 1fr auto;
38
36
  grid-template-rows: min-content min-content;
39
37
  column-gap: 12px;
40
38
  align-items: center;
41
- width: var(--ngp-toast-width);
39
+ width: 350px;
42
40
  height: fit-content;
43
41
  transform: var(--y);
42
+ transition: all 0.4s cubic-bezier(0.215, 0.61, 0.355, 1);
44
43
  }
45
44
 
46
45
  .toast-title {
@@ -133,7 +132,7 @@ import { injectToastContext, NgpToast, NgpToastManager } from 'ng-primitives/toa
133
132
 
134
133
  :host[data-expanded='true'] {
135
134
  --y: translateY(calc(var(--lift) * var(--ngp-toast-offset)));
136
- height: var(--ngp-toast-height);
135
+ height: auto;
137
136
  }
138
137
 
139
138
  :host[data-swiping='true'] {
@@ -161,6 +160,71 @@ import { injectToastContext, NgpToast, NgpToastManager } from 'ng-primitives/toa
161
160
  /* Fade out from 45px to 100px swipe */
162
161
  opacity: calc(1 - clamp(0, (var(--ngp-toast-swipe-y, 0px) - 45) / 55, 1));
163
162
  }
163
+
164
+ /* Truncate text only when toast is not front AND not expanded */
165
+ :host[data-front='false'][data-expanded='false'] .toast-title {
166
+ overflow: hidden;
167
+ text-overflow: ellipsis;
168
+ white-space: nowrap;
169
+ }
170
+
171
+ :host[data-front='false'][data-expanded='false'] .toast-description {
172
+ overflow: hidden;
173
+ text-overflow: ellipsis;
174
+ white-space: nowrap;
175
+ }
176
+
177
+ /* Angular animations based on position */
178
+
179
+ /* Bottom position animations */
180
+ :host[data-position-y='bottom'].toast-enter {
181
+ animation: toast-slide-in-bottom 400ms cubic-bezier(0.215, 0.61, 0.355, 1);
182
+ }
183
+
184
+ :host[data-position-y='bottom'].toast-leave {
185
+ opacity: 0;
186
+ transform: translateY(100%);
187
+ transition:
188
+ opacity 400ms cubic-bezier(0.215, 0.61, 0.355, 1),
189
+ transform 400ms cubic-bezier(0.215, 0.61, 0.355, 1);
190
+ }
191
+
192
+ /* Top position animations */
193
+ :host[data-position-y='top'].toast-enter {
194
+ animation: toast-slide-in-top 400ms cubic-bezier(0.215, 0.61, 0.355, 1);
195
+ }
196
+
197
+ :host[data-position-y='top'].toast-leave {
198
+ opacity: 0;
199
+ transform: translateY(-100%);
200
+ transition:
201
+ opacity 400ms cubic-bezier(0.215, 0.61, 0.355, 1),
202
+ transform 400ms cubic-bezier(0.215, 0.61, 0.355, 1);
203
+ }
204
+
205
+ /* Keyframes for bottom position */
206
+ @keyframes toast-slide-in-bottom {
207
+ from {
208
+ opacity: 0;
209
+ transform: translateY(100%);
210
+ }
211
+ to {
212
+ opacity: 1;
213
+ transform: translateY(0);
214
+ }
215
+ }
216
+
217
+ /* Keyframes for top position */
218
+ @keyframes toast-slide-in-top {
219
+ from {
220
+ opacity: 0;
221
+ transform: translateY(-100%);
222
+ }
223
+ to {
224
+ opacity: 1;
225
+ transform: translateY(0);
226
+ }
227
+ }
164
228
  `,
165
229
  })
166
230
  export class Toast<%= componentSuffix %> {
package/toast/index.d.ts CHANGED
@@ -216,4 +216,4 @@ interface NgpToastRef {
216
216
  }
217
217
 
218
218
  export { NgpToast, NgpToastManager, injectToastContext, provideToastConfig };
219
- export type { NgpToastConfig, NgpToastRef };
219
+ export type { NgpToastConfig, NgpToastOptions, NgpToastRef };