ng-primitives 0.51.0 → 0.52.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -493,9 +493,9 @@ class NgpCombobox {
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// e.g. the dropdown is open before the option is scrolled into view
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afterRenderEffect({
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write: () => {
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const
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const isPositioned = this.portal()?.overlay()?.isPositioned() ?? false;
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const activeItem = this.activeDescendantManager.activeItem();
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if (!
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if (!isPositioned || !activeItem) {
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return;
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}
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this.activeDescendantManager.activeItem()?.scrollIntoView?.();
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{"version":3,"file":"ng-primitives-combobox.mjs","sources":["../../../../packages/ng-primitives/combobox/src/combobox/combobox-state.ts","../../../../packages/ng-primitives/combobox/src/combobox-dropdown/combobox-dropdown.ts","../../../../packages/ng-primitives/combobox/src/combobox-input/combobox-input.ts","../../../../packages/ng-primitives/combobox/src/combobox-option/combobox-option.ts","../../../../packages/ng-primitives/combobox/src/combobox-portal/combobox-portal.ts","../../../../packages/ng-primitives/combobox/src/combobox/combobox.ts","../../../../packages/ng-primitives/combobox/src/combobox-button/combobox-button.ts","../../../../packages/ng-primitives/combobox/src/ng-primitives-combobox.ts"],"sourcesContent":["import {\n createState,\n createStateInjector,\n createStateProvider,\n createStateToken,\n} from 'ng-primitives/state';\nimport type { NgpCombobox } from './combobox';\n\n/**\n * The state token for the Combobox primitive.\n */\nexport const NgpComboboxStateToken = createStateToken<NgpCombobox>('Combobox');\n\n/**\n * Provides the Combobox state.\n */\nexport const provideComboboxState = createStateProvider(NgpComboboxStateToken);\n\n/**\n * Injects the Combobox state.\n */\nexport const injectComboboxState = createStateInjector<NgpCombobox>(NgpComboboxStateToken);\n\n/**\n * The Combobox state registration function.\n */\nexport const comboboxState = createState(NgpComboboxStateToken);\n","import { Directive, input } from '@angular/core';\nimport { injectElementRef } from 'ng-primitives/internal';\nimport { observeResize } from 'ng-primitives/resize';\nimport { uniqueId } from 'ng-primitives/utils';\nimport { injectComboboxState } from '../combobox/combobox-state';\n\n@Directive({\n selector: '[ngpComboboxDropdown]',\n exportAs: 'ngpComboboxDropdown',\n host: {\n role: 'listbox',\n '[id]': 'id()',\n '[style.left.px]': 'state().overlay()?.position()?.x',\n '[style.top.px]': 'state().overlay()?.position()?.y',\n '[style.--ngp-combobox-transform-origin]': 'state().overlay()?.transformOrigin()',\n '[style.--ngp-combobox-width.px]': 'comboboxDimensions().width',\n '[style.--ngp-combobox-input-width.px]': 'inputDimensions().width',\n '[style.--ngp-combobox-button-width.px]': 'buttonDimensions().width',\n },\n})\nexport class NgpComboboxDropdown {\n /** Access the combobox state. */\n protected readonly state = injectComboboxState();\n\n /** The dimensions of the combobox. */\n protected readonly comboboxDimensions = observeResize(\n () => this.state().elementRef.nativeElement,\n );\n\n /** The dimensions of the combobox. */\n protected readonly inputDimensions = observeResize(\n () => this.state().input()?.elementRef.nativeElement,\n );\n\n /** Store the combobox button dimensions. */\n protected readonly buttonDimensions = observeResize(\n () => this.state().button()?.elementRef.nativeElement,\n );\n\n /**\n * Access the element reference.\n * @internal\n */\n readonly elementRef = injectElementRef();\n\n /** The id of the dropdown. */\n readonly id = input<string>(uniqueId('ngp-combobox-dropdown'));\n\n constructor() {\n this.state().registerDropdown(this);\n }\n}\n","import { computed, Directive, HostListener, input } from '@angular/core';\nimport { injectElementRef, setupInteractions } from 'ng-primitives/internal';\nimport { uniqueId } from 'ng-primitives/utils';\nimport type { NgpComboboxOption } from '../combobox-option/combobox-option';\nimport { injectComboboxState } from '../combobox/combobox-state';\n\n@Directive({\n selector: 'input[ngpComboboxInput]',\n exportAs: 'ngpComboboxInput',\n host: {\n role: 'combobox',\n type: 'text',\n autocomplete: 'off',\n autocorrect: 'off',\n spellcheck: 'false',\n 'aria-haspopup': 'listbox',\n 'aria-autocomplete': 'list',\n '[id]': 'id()',\n '[attr.aria-controls]': 'state().open() ? dropdownId() : undefined',\n '[attr.aria-expanded]': 'state().open()',\n '[attr.data-open]': 'state().open() ? \"\" : undefined',\n '[attr.data-disabled]': 'state().disabled() ? \"\" : undefined',\n '[attr.data-multiple]': 'state().multiple() ? \"\" : undefined',\n '[attr.aria-activedescendant]': 'activeDescendant()',\n '[disabled]': 'state().disabled()',\n },\n})\nexport class NgpComboboxInput {\n /** Access the combobox state. */\n protected readonly state = injectComboboxState();\n\n /**\n * Access the element reference.\n * @internal\n */\n readonly elementRef = injectElementRef<HTMLInputElement>();\n\n /** The id of the input. */\n readonly id = input<string>(uniqueId('ngp-combobox-input'));\n\n /** The id of the dropdown. */\n readonly dropdownId = computed(() => this.state().dropdown()?.id());\n\n /** The id of the active descendant. */\n protected readonly activeDescendant = computed(() =>\n this.state().activeDescendantManager.activeDescendant(),\n );\n\n /** Determine if the pointer was used to focus the input. */\n protected pointerFocused = false;\n\n constructor() {\n setupInteractions({\n focus: true,\n hover: true,\n press: true,\n disabled: this.state().disabled,\n });\n\n this.state().registerInput(this);\n }\n\n /** Handle keydown events for accessibility. */\n @HostListener('keydown', ['$event'])\n protected handleKeydown(event: KeyboardEvent): void {\n switch (event.key) {\n case 'ArrowDown':\n if (this.state().open()) {\n this.state().activateNextOption();\n } else {\n this.state().openDropdown();\n }\n event.preventDefault();\n break;\n case 'ArrowUp':\n if (this.state().open()) {\n this.state().activatePreviousOption();\n } else {\n this.state().openDropdown();\n this.state().activeDescendantManager.last();\n }\n event.preventDefault();\n break;\n case 'Home':\n if (this.state().open()) {\n this.state().activeDescendantManager.first();\n }\n event.preventDefault();\n break;\n case 'End':\n if (this.state().open()) {\n this.state().activeDescendantManager.last();\n }\n event.preventDefault();\n break;\n case 'Enter':\n if (this.state().open()) {\n this.state().selectOption(\n this.state().activeDescendantManager.activeItem() as NgpComboboxOption,\n );\n }\n event.preventDefault();\n break;\n case 'Escape':\n this.state().closeDropdown();\n event.preventDefault();\n break;\n case 'Backspace':\n // if the input is not empty then open the dropdown\n if (this.elementRef.nativeElement.value.length > 0) {\n this.state().openDropdown();\n }\n break;\n default:\n // Ignore keys with length > 1 (e.g., 'Shift', 'ArrowLeft', 'Enter', etc.)\n // Filter out control/meta key combos (e.g., Ctrl+C)\n if (event.key.length > 1 || event.ctrlKey || event.metaKey || event.altKey) {\n return;\n }\n\n // if this was a character key, we want to open the dropdown\n this.state().openDropdown();\n }\n }\n\n @HostListener('blur', ['$event'])\n protected closeDropdown(event: FocusEvent): void {\n const relatedTarget = event.relatedTarget as HTMLElement;\n\n // if the blur was caused by focus moving to the dropdown, don't close\n if (\n relatedTarget &&\n this.state().dropdown()?.elementRef.nativeElement.contains(relatedTarget)\n ) {\n return;\n }\n\n // if the blur was caused by focus moving to the button, don't close\n if (relatedTarget && this.state().button()?.elementRef.nativeElement.contains(relatedTarget)) {\n return;\n }\n\n this.state().closeDropdown();\n event.preventDefault();\n }\n\n /**\n * Focus the input field\n * @internal\n */\n focus(): void {\n this.elementRef.nativeElement.focus();\n }\n\n @HostListener('focus', ['$event'])\n protected highlightText(): void {\n if (this.pointerFocused) {\n this.pointerFocused = false;\n return;\n }\n\n // highlight the text in the input\n this.elementRef.nativeElement.setSelectionRange(0, this.elementRef.nativeElement.value.length);\n }\n\n @HostListener('pointerdown', ['$event'])\n protected handlePointerDown(): void {\n this.pointerFocused = true;\n }\n}\n","import { BooleanInput } from '@angular/cdk/coercion';\nimport {\n booleanAttribute,\n computed,\n Directive,\n HostListener,\n input,\n OnDestroy,\n OnInit,\n} from '@angular/core';\nimport { NgpActivatable } from 'ng-primitives/a11y';\nimport { injectElementRef, setupInteractions } from 'ng-primitives/internal';\nimport { uniqueId } from 'ng-primitives/utils';\nimport { injectComboboxState } from '../combobox/combobox-state';\n\n@Directive({\n selector: '[ngpComboboxOption]',\n exportAs: 'ngpComboboxOption',\n host: {\n role: 'option',\n '[id]': 'id()',\n '[attr.tabindex]': '-1',\n '[attr.aria-selected]': 'selected() ? \"true\" : undefined',\n '[attr.data-selected]': 'selected() ? \"\" : undefined',\n '[attr.data-active]': 'active() ? \"\" : undefined',\n '[attr.data-disabled]': 'disabled() ? \"\" : undefined',\n '(click)': 'select()',\n },\n})\nexport class NgpComboboxOption implements OnInit, OnDestroy, NgpActivatable {\n /** Access the combobox state. */\n protected readonly state = injectComboboxState();\n\n /**\n * The element reference of the option.\n * @internal\n */\n readonly elementRef = injectElementRef();\n\n /** The id of the option. */\n readonly id = input<string>(uniqueId('ngp-combobox-option'));\n\n /** The value of the option. */\n readonly value = input<any>(undefined, {\n alias: 'ngpComboboxOptionValue',\n });\n\n /** The disabled state of the option. */\n readonly disabled = input<boolean, BooleanInput>(false, {\n alias: 'ngpComboboxOptionDisabled',\n transform: booleanAttribute,\n });\n\n /**\n * Whether this option is the active descendant.\n * @internal\n */\n protected readonly active = computed(\n () => this.state().activeDescendantManager.activeDescendant() === this.id(),\n );\n\n /** Whether this option is selected. */\n protected readonly selected = computed(() => {\n const value = this.value();\n\n if (!value) {\n return false;\n }\n\n if (this.state().multiple()) {\n return (\n Array.isArray(value) && value.some(v => this.state().compareWith()(v, this.state().value()))\n );\n }\n\n return this.state().compareWith()(value, this.state().value());\n });\n\n constructor() {\n this.state().registerOption(this);\n\n setupInteractions({\n hover: true,\n press: true,\n disabled: this.disabled,\n });\n }\n\n ngOnInit(): void {\n if (this.value() === undefined) {\n throw new Error(\n 'ngpComboboxOption: The value input is required. Please provide a value for the option.',\n );\n }\n }\n\n ngOnDestroy(): void {\n this.state().unregisterOption(this);\n }\n\n /**\n * Select the option.\n * @internal\n */\n select(): void {\n if (this.disabled()) {\n return;\n }\n\n this.state().toggleOption(this);\n }\n\n /**\n * Scroll the option into view.\n * @internal\n */\n scrollIntoView(): void {\n this.elementRef.nativeElement.scrollIntoView({ block: 'nearest' });\n }\n\n /**\n * Whenever the pointer enters the option, activate it.\n * @internal\n */\n @HostListener('pointerenter')\n protected onPointerEnter(): void {\n this.state().activeDescendantManager.activate(this);\n }\n\n /**\n * Whenever the pointer leaves the option, deactivate it.\n * @internal\n */\n @HostListener('pointerleave')\n protected onPointerLeave(): void {\n this.state().activeDescendantManager.activate(undefined);\n }\n}\n","import {\n Directive,\n inject,\n Injector,\n OnDestroy,\n signal,\n TemplateRef,\n ViewContainerRef,\n} from '@angular/core';\nimport { createOverlay, NgpOverlay, NgpOverlayConfig } from 'ng-primitives/portal';\nimport { injectComboboxState } from '../combobox/combobox-state';\n\n@Directive({\n selector: '[ngpComboboxPortal]',\n exportAs: 'ngpComboboxPortal',\n})\nexport class NgpComboboxPortal implements OnDestroy {\n /** Access the combobox state. */\n private readonly state = injectComboboxState();\n /** Access the view container reference. */\n private readonly viewContainerRef = inject(ViewContainerRef);\n\n /** Access the template reference. */\n private readonly templateRef = inject(TemplateRef);\n\n /** Access the injector. */\n private readonly injector = inject(Injector);\n\n /**\n * The overlay that manages the popover\n * @internal\n */\n readonly overlay = signal<NgpOverlay<void> | null>(null);\n\n constructor() {\n this.state().registerPortal(this);\n }\n\n /** Cleanup the portal. */\n ngOnDestroy(): void {\n this.overlay()?.destroy();\n }\n\n /**\n * Attach the portal.\n * @internal\n */\n show(): Promise<void> {\n // Create the overlay if it doesn't exist yet\n if (!this.overlay()) {\n this.createOverlay();\n }\n\n // Show the overlay\n return this.overlay()!.show();\n }\n\n /**\n * Detach the portal.\n * @internal\n */\n async detach(): Promise<void> {\n this.overlay()?.hide();\n }\n\n /**\n * Create the overlay that will contain the dropdown\n */\n private createOverlay(): void {\n // Create config for the overlay\n const config: NgpOverlayConfig<void> = {\n content: this.templateRef,\n viewContainerRef: this.viewContainerRef,\n triggerElement: this.state().elementRef.nativeElement,\n injector: this.injector,\n placement: this.state().placement(),\n closeOnOutsideClick: true,\n closeOnEscape: true,\n restoreFocus: false,\n scrollBehaviour: 'reposition',\n };\n\n this.overlay.set(createOverlay(config));\n }\n}\n","import { BooleanInput } from '@angular/cdk/coercion';\nimport {\n afterRenderEffect,\n booleanAttribute,\n computed,\n Directive,\n inject,\n Injector,\n input,\n output,\n signal,\n} from '@angular/core';\nimport { Placement } from '@floating-ui/dom';\nimport { activeDescendantManager } from 'ng-primitives/a11y';\nimport { injectElementRef, setupInteractions } from 'ng-primitives/internal';\nimport type { NgpComboboxButton } from '../combobox-button/combobox-button';\nimport type { NgpComboboxDropdown } from '../combobox-dropdown/combobox-dropdown';\nimport type { NgpComboboxInput } from '../combobox-input/combobox-input';\nimport { NgpComboboxOption } from '../combobox-option/combobox-option';\nimport type { NgpComboboxPortal } from '../combobox-portal/combobox-portal';\nimport { comboboxState, provideComboboxState } from './combobox-state';\n\n/**\n * Ideally we would use a generic type here, unfortunately, unlike in React,\n * we cannot infer the type based on another input. For example, if multiple\n * is true, we cannot infer that the value is an array of T. Using a union\n * type is not ideal either because it requires the user to handle multiple cases.\n * Using a generic also isn't ideal because we need to use T as both an array and\n * a single value.\n *\n * Any seems to be used by Angular Material, ng-select, and other libraries\n * so we will use it here as well.\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\ntype T = any;\n\n@Directive({\n selector: '[ngpCombobox]',\n exportAs: 'ngpCombobox',\n providers: [provideComboboxState()],\n host: {\n '[attr.data-open]': 'state.open() ? \"\" : undefined',\n '[attr.data-disabled]': 'state.disabled() ? \"\" : undefined',\n '[attr.data-multiple]': 'state.multiple() ? \"\" : undefined',\n },\n})\nexport class NgpCombobox {\n /** @internal Access the combobox element. */\n readonly elementRef = injectElementRef();\n\n /** Access the injector. */\n protected readonly injector = inject(Injector);\n\n /** The value of the combobox. */\n readonly value = input<T>(undefined, {\n alias: 'ngpComboboxValue',\n });\n\n /** Event emitted when the value changes. */\n readonly valueChange = output<T>({\n alias: 'ngpComboboxValueChange',\n });\n\n /** Whether the combobox is multiple selection. */\n readonly multiple = input<boolean, BooleanInput>(false, {\n alias: 'ngpComboboxMultiple',\n transform: booleanAttribute,\n });\n\n /** Whether the combobox is disabled. */\n readonly disabled = input<boolean, BooleanInput>(false, {\n alias: 'ngpComboboxDisabled',\n transform: booleanAttribute,\n });\n\n /** Emit when the dropdown open state changes. */\n readonly openChange = output<boolean>({\n alias: 'ngpComboboxOpenChange',\n });\n\n /** The comparator function used to compare options. */\n readonly compareWith = input<(a: T | undefined, b: T | undefined) => boolean>(Object.is, {\n alias: 'ngpComboboxCompareWith',\n });\n\n /** The position of the dropdown. */\n readonly placement = input<Placement>('bottom', {\n alias: 'ngpComboboxDropdownPlacement',\n });\n\n /**\n * Store the combobox input\n * @internal\n */\n readonly input = signal<NgpComboboxInput | undefined>(undefined);\n\n /**\n * Store the combobox button.\n * @internal\n */\n readonly button = signal<NgpComboboxButton | undefined>(undefined);\n\n /**\n * Store the combobox portal.\n * @internal\n */\n readonly portal = signal<NgpComboboxPortal | undefined>(undefined);\n\n /**\n * Store the combobox dropdown.\n * @internal\n */\n readonly dropdown = signal<NgpComboboxDropdown | undefined>(undefined);\n\n /**\n * Store the combobox options.\n * @internal\n */\n readonly options = signal<NgpComboboxOption[]>([]);\n\n /**\n * Access the overlay\n * @internal\n */\n readonly overlay = computed(() => this.portal()?.overlay());\n\n /**\n * The open state of the combobox.\n * @internal\n */\n readonly open = computed(() => this.overlay()?.isOpen() ?? false);\n\n /**\n * The active key descendant manager.\n * @internal\n */\n readonly activeDescendantManager = activeDescendantManager({\n // we must wrap the signal in a computed to ensure it is not used before it is defined\n disabled: computed(() => this.state.disabled()),\n items: this.options,\n });\n\n /** The state of the combobox. */\n protected readonly state = comboboxState<NgpCombobox>(this);\n\n constructor() {\n setupInteractions({\n focus: true,\n focusWithin: true,\n hover: true,\n press: true,\n disabled: this.state.disabled,\n });\n\n // any time the active descendant changes, ensure we scroll it into view\n // perform after next render to ensure the DOM is updated\n // e.g. the dropdown is open before the option is scrolled into view\n afterRenderEffect({\n write: () => {\n const isOpen = this.portal()?.overlay()?.isOpen() ?? false;\n const activeItem = this.activeDescendantManager.activeItem();\n\n if (!isOpen || !activeItem) {\n return;\n }\n\n this.activeDescendantManager.activeItem()?.scrollIntoView?.();\n },\n });\n }\n\n /**\n * Open the dropdown.\n * @internal\n */\n async openDropdown(): Promise<void> {\n if (this.state.disabled() || this.open()) {\n return;\n }\n\n await this.portal()?.show();\n\n // if there is a selected option(s), set the active descendant to the first selected option\n const selectedOption = this.options().find(option => this.isOptionSelected(option));\n\n // if there is no selected option, set the active descendant to the first option\n const targetOption = selectedOption ?? this.options()[0];\n\n // if there is no target option, do nothing\n if (!targetOption) {\n return;\n }\n\n // activate the selected option or the first option\n this.activeDescendantManager.activate(targetOption);\n }\n\n /**\n * Close the dropdown.\n * @internal\n */\n closeDropdown(): void {\n if (!this.open()) {\n return;\n }\n\n this.openChange.emit(false);\n this.portal()?.detach();\n\n // clear the active descendant\n this.activeDescendantManager.reset();\n }\n\n /**\n * Toggle the dropdown.\n * @internal\n */\n async toggleDropdown(): Promise<void> {\n if (this.open()) {\n this.closeDropdown();\n } else {\n await this.openDropdown();\n }\n }\n\n /**\n * Select an option.\n * @param option The option to select.\n * @internal\n */\n selectOption(option: NgpComboboxOption): void {\n if (this.state.disabled()) {\n return;\n }\n\n if (this.state.multiple()) {\n // if the option is already selected, do nothing\n if (this.isOptionSelected(option)) {\n return;\n }\n\n const value = [...(this.state.value() as T[]), option.value() as T];\n\n // add the option to the value\n this.state.value.set(value as T);\n this.valueChange.emit(value as T);\n } else {\n this.state.value.set(option.value() as T);\n this.valueChange.emit(option.value() as T);\n\n // close the dropdown on single selection\n this.closeDropdown();\n }\n }\n\n /**\n * Deselect an option.\n * @param option The option to deselect.\n * @internal\n */\n deselectOption(option: NgpComboboxOption): void {\n // if the combobox is disabled or the option is not selected, do nothing\n // if the combobox is single selection, we don't allow deselecting\n if (this.state.disabled() || !this.isOptionSelected(option) || !this.state.multiple()) {\n return;\n }\n\n const values = (this.state.value() as T[]) ?? [];\n\n const newValue = values.filter(v => !this.state.compareWith()(v, option.value() as T));\n\n // remove the option from the value\n this.state.value.set(newValue as T);\n this.valueChange.emit(newValue as T);\n }\n\n /**\n * Toggle the selection of an option.\n * @param option The option to toggle.\n * @internal\n */\n toggleOption(option: NgpComboboxOption): void {\n if (this.state.disabled()) {\n return;\n }\n\n // if the state is single selection, we don't allow toggling\n if (!this.state.multiple()) {\n // always select the option in single selection mode even if it is already selected so that we update the input\n this.selectOption(option);\n return;\n }\n\n // otherwise toggle the option\n if (this.isOptionSelected(option)) {\n this.deselectOption(option);\n } else {\n this.selectOption(option);\n }\n }\n\n /**\n * Determine if an option is selected.\n * @param option The option to check.\n * @internal\n */\n isOptionSelected(option: NgpComboboxOption): boolean {\n if (this.state.disabled()) {\n return false;\n }\n\n const value = this.state.value();\n\n if (!value) {\n return false;\n }\n\n if (this.state.multiple()) {\n return value && (value as T[]).some(v => this.state.compareWith()(option.value(), v));\n }\n\n return this.state.compareWith()(option.value(), value);\n }\n\n /**\n * Activate the next option in the list if there is one.\n * If there is no option currently active, activate the selected option or the first option.\n * @internal\n */\n activateNextOption(): void {\n if (this.state.disabled()) {\n return;\n }\n\n const options = this.options();\n\n // if there are no options, do nothing\n if (options.length === 0) {\n return;\n }\n\n // if there is no active option, activate the first option\n if (!this.activeDescendantManager.activeItem()) {\n const selectedOption = options.find(option => this.isOptionSelected(option));\n\n // if there is a selected option(s), set the active descendant to the first selected option\n const targetOption = selectedOption ?? options[0];\n\n this.activeDescendantManager.activate(targetOption);\n return;\n }\n\n // otherwise activate the next option\n this.activeDescendantManager.next();\n }\n\n /**\n * Activate the previous option in the list if there is one.\n * @internal\n */\n activatePreviousOption(): void {\n if (this.state.disabled()) {\n return;\n }\n const options = this.options();\n // if there are no options, do nothing\n if (options.length === 0) {\n return;\n }\n // if there is no active option, activate the last option\n if (!this.activeDescendantManager.activeItem()) {\n const selectedOption = options.find(option => this.isOptionSelected(option));\n // if there is a selected option(s), set the active descendant to the first selected option\n const targetOption = selectedOption ?? options[options.length - 1];\n this.activeDescendantManager.activate(targetOption);\n return;\n }\n // otherwise activate the previous option\n this.activeDescendantManager.previous();\n }\n\n /**\n * Register the dropdown portal with the combobox.\n * @param portal The dropdown portal.\n * @internal\n */\n registerPortal(portal: NgpComboboxPortal): void {\n this.portal.set(portal);\n }\n\n /**\n * Register the combobox input with the combobox.\n * @param input The combobox input.\n * @internal\n */\n registerInput(input: NgpComboboxInput): void {\n this.input.set(input);\n }\n\n /**\n * Register the combobox button with the combobox.\n * @param button The combobox button.\n * @internal\n */\n registerButton(button: NgpComboboxButton): void {\n this.button.set(button);\n }\n\n /**\n * Register the dropdown with the combobox.\n * @param dropdown The dropdown to register.\n * @internal\n */\n registerDropdown(dropdown: NgpComboboxDropdown): void {\n this.dropdown.set(dropdown);\n }\n\n /**\n * Register an option with the combobox.\n * @param option The option to register.\n * @internal\n */\n registerOption(option: NgpComboboxOption): void {\n this.options.update(options => [...options, option]);\n }\n\n /**\n * Unregister an option from the combobox.\n * @param option The option to unregister.\n * @internal\n */\n unregisterOption(option: NgpComboboxOption): void {\n this.options.update(options => options.filter(o => o !== option));\n }\n}\n","import { computed, Directive, HostListener, input } from '@angular/core';\nimport { injectElementRef, setupInteractions } from 'ng-primitives/internal';\nimport { uniqueId } from 'ng-primitives/utils';\nimport { injectComboboxState } from '../combobox/combobox-state';\n\n@Directive({\n selector: '[ngpComboboxButton]',\n exportAs: 'ngpComboboxButton',\n host: {\n type: 'button',\n tabindex: '-1',\n 'aria-haspopup': 'listbox',\n '[id]': 'id()',\n '[attr.aria-controls]': 'dropdownId()',\n '[attr.aria-expanded]': 'state().open()',\n '[attr.data-open]': 'state().open() ? \"\" : undefined',\n '[attr.data-disabled]': 'state().disabled() ? \"\" : undefined',\n '[attr.data-multiple]': 'state().multiple() ? \"\" : undefined',\n '[disabled]': 'state().disabled()',\n },\n})\nexport class NgpComboboxButton {\n /** Access the combobox state. */\n protected readonly state = injectComboboxState();\n\n /**\n * Access the element reference.\n * @internal\n */\n readonly elementRef = injectElementRef<HTMLButtonElement>();\n\n /** The id of the button. */\n readonly id = input<string>(uniqueId('ngp-combobox-button'));\n\n /** The id of the dropdown. */\n readonly dropdownId = computed(() => this.state().dropdown()?.id());\n\n constructor() {\n setupInteractions({\n hover: true,\n press: true,\n disabled: this.state().disabled,\n });\n\n this.state().registerButton(this);\n }\n\n @HostListener('click')\n protected async toggleDropdown(): Promise<void> {\n await this.state().toggleDropdown();\n this.state().input()?.focus();\n }\n}\n","/**\n * Generated bundle index. 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1
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+
{"version":3,"file":"ng-primitives-combobox.mjs","sources":["../../../../packages/ng-primitives/combobox/src/combobox/combobox-state.ts","../../../../packages/ng-primitives/combobox/src/combobox-dropdown/combobox-dropdown.ts","../../../../packages/ng-primitives/combobox/src/combobox-input/combobox-input.ts","../../../../packages/ng-primitives/combobox/src/combobox-option/combobox-option.ts","../../../../packages/ng-primitives/combobox/src/combobox-portal/combobox-portal.ts","../../../../packages/ng-primitives/combobox/src/combobox/combobox.ts","../../../../packages/ng-primitives/combobox/src/combobox-button/combobox-button.ts","../../../../packages/ng-primitives/combobox/src/ng-primitives-combobox.ts"],"sourcesContent":["import {\n createState,\n createStateInjector,\n createStateProvider,\n createStateToken,\n} from 'ng-primitives/state';\nimport type { NgpCombobox } from './combobox';\n\n/**\n * The state token for the Combobox primitive.\n */\nexport const NgpComboboxStateToken = createStateToken<NgpCombobox>('Combobox');\n\n/**\n * Provides the Combobox state.\n */\nexport const provideComboboxState = createStateProvider(NgpComboboxStateToken);\n\n/**\n * Injects the Combobox state.\n */\nexport const injectComboboxState = createStateInjector<NgpCombobox>(NgpComboboxStateToken);\n\n/**\n * The Combobox state registration function.\n */\nexport const comboboxState = createState(NgpComboboxStateToken);\n","import { Directive, input } from '@angular/core';\nimport { injectElementRef } from 'ng-primitives/internal';\nimport { observeResize } from 'ng-primitives/resize';\nimport { uniqueId } from 'ng-primitives/utils';\nimport { injectComboboxState } from '../combobox/combobox-state';\n\n@Directive({\n selector: '[ngpComboboxDropdown]',\n exportAs: 'ngpComboboxDropdown',\n host: {\n role: 'listbox',\n '[id]': 'id()',\n '[style.left.px]': 'state().overlay()?.position()?.x',\n '[style.top.px]': 'state().overlay()?.position()?.y',\n '[style.--ngp-combobox-transform-origin]': 'state().overlay()?.transformOrigin()',\n '[style.--ngp-combobox-width.px]': 'comboboxDimensions().width',\n '[style.--ngp-combobox-input-width.px]': 'inputDimensions().width',\n '[style.--ngp-combobox-button-width.px]': 'buttonDimensions().width',\n },\n})\nexport class NgpComboboxDropdown {\n /** Access the combobox state. */\n protected readonly state = injectComboboxState();\n\n /** The dimensions of the combobox. */\n protected readonly comboboxDimensions = observeResize(\n () => this.state().elementRef.nativeElement,\n );\n\n /** The dimensions of the combobox. */\n protected readonly inputDimensions = observeResize(\n () => this.state().input()?.elementRef.nativeElement,\n );\n\n /** Store the combobox button dimensions. */\n protected readonly buttonDimensions = observeResize(\n () => this.state().button()?.elementRef.nativeElement,\n );\n\n /**\n * Access the element reference.\n * @internal\n */\n readonly elementRef = injectElementRef();\n\n /** The id of the dropdown. */\n readonly id = input<string>(uniqueId('ngp-combobox-dropdown'));\n\n constructor() {\n this.state().registerDropdown(this);\n }\n}\n","import { computed, Directive, HostListener, input } from '@angular/core';\nimport { injectElementRef, setupInteractions } from 'ng-primitives/internal';\nimport { uniqueId } from 'ng-primitives/utils';\nimport type { NgpComboboxOption } from '../combobox-option/combobox-option';\nimport { injectComboboxState } from '../combobox/combobox-state';\n\n@Directive({\n selector: 'input[ngpComboboxInput]',\n exportAs: 'ngpComboboxInput',\n host: {\n role: 'combobox',\n type: 'text',\n autocomplete: 'off',\n autocorrect: 'off',\n spellcheck: 'false',\n 'aria-haspopup': 'listbox',\n 'aria-autocomplete': 'list',\n '[id]': 'id()',\n '[attr.aria-controls]': 'state().open() ? dropdownId() : undefined',\n '[attr.aria-expanded]': 'state().open()',\n '[attr.data-open]': 'state().open() ? \"\" : undefined',\n '[attr.data-disabled]': 'state().disabled() ? \"\" : undefined',\n '[attr.data-multiple]': 'state().multiple() ? \"\" : undefined',\n '[attr.aria-activedescendant]': 'activeDescendant()',\n '[disabled]': 'state().disabled()',\n },\n})\nexport class NgpComboboxInput {\n /** Access the combobox state. */\n protected readonly state = injectComboboxState();\n\n /**\n * Access the element reference.\n * @internal\n */\n readonly elementRef = injectElementRef<HTMLInputElement>();\n\n /** The id of the input. */\n readonly id = input<string>(uniqueId('ngp-combobox-input'));\n\n /** The id of the dropdown. */\n readonly dropdownId = computed(() => this.state().dropdown()?.id());\n\n /** The id of the active descendant. */\n protected readonly activeDescendant = computed(() =>\n this.state().activeDescendantManager.activeDescendant(),\n );\n\n /** Determine if the pointer was used to focus the input. */\n protected pointerFocused = false;\n\n constructor() {\n setupInteractions({\n focus: true,\n hover: true,\n press: true,\n disabled: this.state().disabled,\n });\n\n this.state().registerInput(this);\n }\n\n /** Handle keydown events for accessibility. */\n @HostListener('keydown', ['$event'])\n protected handleKeydown(event: KeyboardEvent): void {\n switch (event.key) {\n case 'ArrowDown':\n if (this.state().open()) {\n this.state().activateNextOption();\n } else {\n this.state().openDropdown();\n }\n event.preventDefault();\n break;\n case 'ArrowUp':\n if (this.state().open()) {\n this.state().activatePreviousOption();\n } else {\n this.state().openDropdown();\n this.state().activeDescendantManager.last();\n }\n event.preventDefault();\n break;\n case 'Home':\n if (this.state().open()) {\n this.state().activeDescendantManager.first();\n }\n event.preventDefault();\n break;\n case 'End':\n if (this.state().open()) {\n this.state().activeDescendantManager.last();\n }\n event.preventDefault();\n break;\n case 'Enter':\n if (this.state().open()) {\n this.state().selectOption(\n this.state().activeDescendantManager.activeItem() as NgpComboboxOption,\n );\n }\n event.preventDefault();\n break;\n case 'Escape':\n this.state().closeDropdown();\n event.preventDefault();\n break;\n case 'Backspace':\n // if the input is not empty then open the dropdown\n if (this.elementRef.nativeElement.value.length > 0) {\n this.state().openDropdown();\n }\n break;\n default:\n // Ignore keys with length > 1 (e.g., 'Shift', 'ArrowLeft', 'Enter', etc.)\n // Filter out control/meta key combos (e.g., Ctrl+C)\n if (event.key.length > 1 || event.ctrlKey || event.metaKey || event.altKey) {\n return;\n }\n\n // if this was a character key, we want to open the dropdown\n this.state().openDropdown();\n }\n }\n\n @HostListener('blur', ['$event'])\n protected closeDropdown(event: FocusEvent): void {\n const relatedTarget = event.relatedTarget as HTMLElement;\n\n // if the blur was caused by focus moving to the dropdown, don't close\n if (\n relatedTarget &&\n this.state().dropdown()?.elementRef.nativeElement.contains(relatedTarget)\n ) {\n return;\n }\n\n // if the blur was caused by focus moving to the button, don't close\n if (relatedTarget && this.state().button()?.elementRef.nativeElement.contains(relatedTarget)) {\n return;\n }\n\n this.state().closeDropdown();\n event.preventDefault();\n }\n\n /**\n * Focus the input field\n * @internal\n */\n focus(): void {\n this.elementRef.nativeElement.focus();\n }\n\n @HostListener('focus', ['$event'])\n protected highlightText(): void {\n if (this.pointerFocused) {\n this.pointerFocused = false;\n return;\n }\n\n // highlight the text in the input\n this.elementRef.nativeElement.setSelectionRange(0, this.elementRef.nativeElement.value.length);\n }\n\n @HostListener('pointerdown', ['$event'])\n protected handlePointerDown(): void {\n this.pointerFocused = true;\n }\n}\n","import { BooleanInput } from '@angular/cdk/coercion';\nimport {\n booleanAttribute,\n computed,\n Directive,\n HostListener,\n input,\n OnDestroy,\n OnInit,\n} from '@angular/core';\nimport { NgpActivatable } from 'ng-primitives/a11y';\nimport { injectElementRef, setupInteractions } from 'ng-primitives/internal';\nimport { uniqueId } from 'ng-primitives/utils';\nimport { injectComboboxState } from '../combobox/combobox-state';\n\n@Directive({\n selector: '[ngpComboboxOption]',\n exportAs: 'ngpComboboxOption',\n host: {\n role: 'option',\n '[id]': 'id()',\n '[attr.tabindex]': '-1',\n '[attr.aria-selected]': 'selected() ? \"true\" : undefined',\n '[attr.data-selected]': 'selected() ? \"\" : undefined',\n '[attr.data-active]': 'active() ? \"\" : undefined',\n '[attr.data-disabled]': 'disabled() ? \"\" : undefined',\n '(click)': 'select()',\n },\n})\nexport class NgpComboboxOption implements OnInit, OnDestroy, NgpActivatable {\n /** Access the combobox state. */\n protected readonly state = injectComboboxState();\n\n /**\n * The element reference of the option.\n * @internal\n */\n readonly elementRef = injectElementRef();\n\n /** The id of the option. */\n readonly id = input<string>(uniqueId('ngp-combobox-option'));\n\n /** The value of the option. */\n readonly value = input<any>(undefined, {\n alias: 'ngpComboboxOptionValue',\n });\n\n /** The disabled state of the option. */\n readonly disabled = input<boolean, BooleanInput>(false, {\n alias: 'ngpComboboxOptionDisabled',\n transform: booleanAttribute,\n });\n\n /**\n * Whether this option is the active descendant.\n * @internal\n */\n protected readonly active = computed(\n () => this.state().activeDescendantManager.activeDescendant() === this.id(),\n );\n\n /** Whether this option is selected. */\n protected readonly selected = computed(() => {\n const value = this.value();\n\n if (!value) {\n return false;\n }\n\n if (this.state().multiple()) {\n return (\n Array.isArray(value) && value.some(v => this.state().compareWith()(v, this.state().value()))\n );\n }\n\n return this.state().compareWith()(value, this.state().value());\n });\n\n constructor() {\n this.state().registerOption(this);\n\n setupInteractions({\n hover: true,\n press: true,\n disabled: this.disabled,\n });\n }\n\n ngOnInit(): void {\n if (this.value() === undefined) {\n throw new Error(\n 'ngpComboboxOption: The value input is required. Please provide a value for the option.',\n );\n }\n }\n\n ngOnDestroy(): void {\n this.state().unregisterOption(this);\n }\n\n /**\n * Select the option.\n * @internal\n */\n select(): void {\n if (this.disabled()) {\n return;\n }\n\n this.state().toggleOption(this);\n }\n\n /**\n * Scroll the option into view.\n * @internal\n */\n scrollIntoView(): void {\n this.elementRef.nativeElement.scrollIntoView({ block: 'nearest' });\n }\n\n /**\n * Whenever the pointer enters the option, activate it.\n * @internal\n */\n @HostListener('pointerenter')\n protected onPointerEnter(): void {\n this.state().activeDescendantManager.activate(this);\n }\n\n /**\n * Whenever the pointer leaves the option, deactivate it.\n * @internal\n */\n @HostListener('pointerleave')\n protected onPointerLeave(): void {\n this.state().activeDescendantManager.activate(undefined);\n }\n}\n","import {\n Directive,\n inject,\n Injector,\n OnDestroy,\n signal,\n TemplateRef,\n ViewContainerRef,\n} from '@angular/core';\nimport { createOverlay, NgpOverlay, NgpOverlayConfig } from 'ng-primitives/portal';\nimport { injectComboboxState } from '../combobox/combobox-state';\n\n@Directive({\n selector: '[ngpComboboxPortal]',\n exportAs: 'ngpComboboxPortal',\n})\nexport class NgpComboboxPortal implements OnDestroy {\n /** Access the combobox state. */\n private readonly state = injectComboboxState();\n /** Access the view container reference. */\n private readonly viewContainerRef = inject(ViewContainerRef);\n\n /** Access the template reference. */\n private readonly templateRef = inject(TemplateRef);\n\n /** Access the injector. */\n private readonly injector = inject(Injector);\n\n /**\n * The overlay that manages the popover\n * @internal\n */\n readonly overlay = signal<NgpOverlay<void> | null>(null);\n\n constructor() {\n this.state().registerPortal(this);\n }\n\n /** Cleanup the portal. */\n ngOnDestroy(): void {\n this.overlay()?.destroy();\n }\n\n /**\n * Attach the portal.\n * @internal\n */\n show(): Promise<void> {\n // Create the overlay if it doesn't exist yet\n if (!this.overlay()) {\n this.createOverlay();\n }\n\n // Show the overlay\n return this.overlay()!.show();\n }\n\n /**\n * Detach the portal.\n * @internal\n */\n async detach(): Promise<void> {\n this.overlay()?.hide();\n }\n\n /**\n * Create the overlay that will contain the dropdown\n */\n private createOverlay(): void {\n // Create config for the overlay\n const config: NgpOverlayConfig<void> = {\n content: this.templateRef,\n viewContainerRef: this.viewContainerRef,\n triggerElement: this.state().elementRef.nativeElement,\n injector: this.injector,\n placement: this.state().placement(),\n closeOnOutsideClick: true,\n closeOnEscape: true,\n restoreFocus: false,\n scrollBehaviour: 'reposition',\n };\n\n this.overlay.set(createOverlay(config));\n }\n}\n","import { BooleanInput } from '@angular/cdk/coercion';\nimport {\n afterRenderEffect,\n booleanAttribute,\n computed,\n Directive,\n inject,\n Injector,\n input,\n output,\n signal,\n} from '@angular/core';\nimport { Placement } from '@floating-ui/dom';\nimport { activeDescendantManager } from 'ng-primitives/a11y';\nimport { injectElementRef, setupInteractions } from 'ng-primitives/internal';\nimport type { NgpComboboxButton } from '../combobox-button/combobox-button';\nimport type { NgpComboboxDropdown } from '../combobox-dropdown/combobox-dropdown';\nimport type { NgpComboboxInput } from '../combobox-input/combobox-input';\nimport { NgpComboboxOption } from '../combobox-option/combobox-option';\nimport type { NgpComboboxPortal } from '../combobox-portal/combobox-portal';\nimport { comboboxState, provideComboboxState } from './combobox-state';\n\n/**\n * Ideally we would use a generic type here, unfortunately, unlike in React,\n * we cannot infer the type based on another input. For example, if multiple\n * is true, we cannot infer that the value is an array of T. Using a union\n * type is not ideal either because it requires the user to handle multiple cases.\n * Using a generic also isn't ideal because we need to use T as both an array and\n * a single value.\n *\n * Any seems to be used by Angular Material, ng-select, and other libraries\n * so we will use it here as well.\n */\n// eslint-disable-next-line @typescript-eslint/no-explicit-any\ntype T = any;\n\n@Directive({\n selector: '[ngpCombobox]',\n exportAs: 'ngpCombobox',\n providers: [provideComboboxState()],\n host: {\n '[attr.data-open]': 'state.open() ? \"\" : undefined',\n '[attr.data-disabled]': 'state.disabled() ? \"\" : undefined',\n '[attr.data-multiple]': 'state.multiple() ? \"\" : undefined',\n },\n})\nexport class NgpCombobox {\n /** @internal Access the combobox element. */\n readonly elementRef = injectElementRef();\n\n /** Access the injector. */\n protected readonly injector = inject(Injector);\n\n /** The value of the combobox. */\n readonly value = input<T>(undefined, {\n alias: 'ngpComboboxValue',\n });\n\n /** Event emitted when the value changes. */\n readonly valueChange = output<T>({\n alias: 'ngpComboboxValueChange',\n });\n\n /** Whether the combobox is multiple selection. */\n readonly multiple = input<boolean, BooleanInput>(false, {\n alias: 'ngpComboboxMultiple',\n transform: booleanAttribute,\n });\n\n /** Whether the combobox is disabled. */\n readonly disabled = input<boolean, BooleanInput>(false, {\n alias: 'ngpComboboxDisabled',\n transform: booleanAttribute,\n });\n\n /** Emit when the dropdown open state changes. */\n readonly openChange = output<boolean>({\n alias: 'ngpComboboxOpenChange',\n });\n\n /** The comparator function used to compare options. */\n readonly compareWith = input<(a: T | undefined, b: T | undefined) => boolean>(Object.is, {\n alias: 'ngpComboboxCompareWith',\n });\n\n /** The position of the dropdown. */\n readonly placement = input<Placement>('bottom', {\n alias: 'ngpComboboxDropdownPlacement',\n });\n\n /**\n * Store the combobox input\n * @internal\n */\n readonly input = signal<NgpComboboxInput | undefined>(undefined);\n\n /**\n * Store the combobox button.\n * @internal\n */\n readonly button = signal<NgpComboboxButton | undefined>(undefined);\n\n /**\n * Store the combobox portal.\n * @internal\n */\n readonly portal = signal<NgpComboboxPortal | undefined>(undefined);\n\n /**\n * Store the combobox dropdown.\n * @internal\n */\n readonly dropdown = signal<NgpComboboxDropdown | undefined>(undefined);\n\n /**\n * Store the combobox options.\n * @internal\n */\n readonly options = signal<NgpComboboxOption[]>([]);\n\n /**\n * Access the overlay\n * @internal\n */\n readonly overlay = computed(() => this.portal()?.overlay());\n\n /**\n * The open state of the combobox.\n * @internal\n */\n readonly open = computed(() => this.overlay()?.isOpen() ?? false);\n\n /**\n * The active key descendant manager.\n * @internal\n */\n readonly activeDescendantManager = activeDescendantManager({\n // we must wrap the signal in a computed to ensure it is not used before it is defined\n disabled: computed(() => this.state.disabled()),\n items: this.options,\n });\n\n /** The state of the combobox. */\n protected readonly state = comboboxState<NgpCombobox>(this);\n\n constructor() {\n setupInteractions({\n focus: true,\n focusWithin: true,\n hover: true,\n press: true,\n disabled: this.state.disabled,\n });\n\n // any time the active descendant changes, ensure we scroll it into view\n // perform after next render to ensure the DOM is updated\n // e.g. the dropdown is open before the option is scrolled into view\n afterRenderEffect({\n write: () => {\n const isPositioned = this.portal()?.overlay()?.isPositioned() ?? false;\n const activeItem = this.activeDescendantManager.activeItem();\n\n if (!isPositioned || !activeItem) {\n return;\n }\n\n this.activeDescendantManager.activeItem()?.scrollIntoView?.();\n },\n });\n }\n\n /**\n * Open the dropdown.\n * @internal\n */\n async openDropdown(): Promise<void> {\n if (this.state.disabled() || this.open()) {\n return;\n }\n\n await this.portal()?.show();\n\n // if there is a selected option(s), set the active descendant to the first selected option\n const selectedOption = this.options().find(option => this.isOptionSelected(option));\n\n // if there is no selected option, set the active descendant to the first option\n const targetOption = selectedOption ?? this.options()[0];\n\n // if there is no target option, do nothing\n if (!targetOption) {\n return;\n }\n\n // activate the selected option or the first option\n this.activeDescendantManager.activate(targetOption);\n }\n\n /**\n * Close the dropdown.\n * @internal\n */\n closeDropdown(): void {\n if (!this.open()) {\n return;\n }\n\n this.openChange.emit(false);\n this.portal()?.detach();\n\n // clear the active descendant\n this.activeDescendantManager.reset();\n }\n\n /**\n * Toggle the dropdown.\n * @internal\n */\n async toggleDropdown(): Promise<void> {\n if (this.open()) {\n this.closeDropdown();\n } else {\n await this.openDropdown();\n }\n }\n\n /**\n * Select an option.\n * @param option The option to select.\n * @internal\n */\n selectOption(option: NgpComboboxOption): void {\n if (this.state.disabled()) {\n return;\n }\n\n if (this.state.multiple()) {\n // if the option is already selected, do nothing\n if (this.isOptionSelected(option)) {\n return;\n }\n\n const value = [...(this.state.value() as T[]), option.value() as T];\n\n // add the option to the value\n this.state.value.set(value as T);\n this.valueChange.emit(value as T);\n } else {\n this.state.value.set(option.value() as T);\n this.valueChange.emit(option.value() as T);\n\n // close the dropdown on single selection\n this.closeDropdown();\n }\n }\n\n /**\n * Deselect an option.\n * @param option The option to deselect.\n * @internal\n */\n deselectOption(option: NgpComboboxOption): void {\n // if the combobox is disabled or the option is not selected, do nothing\n // if the combobox is single selection, we don't allow deselecting\n if (this.state.disabled() || !this.isOptionSelected(option) || !this.state.multiple()) {\n return;\n }\n\n const values = (this.state.value() as T[]) ?? [];\n\n const newValue = values.filter(v => !this.state.compareWith()(v, option.value() as T));\n\n // remove the option from the value\n this.state.value.set(newValue as T);\n this.valueChange.emit(newValue as T);\n }\n\n /**\n * Toggle the selection of an option.\n * @param option The option to toggle.\n * @internal\n */\n toggleOption(option: NgpComboboxOption): void {\n if (this.state.disabled()) {\n return;\n }\n\n // if the state is single selection, we don't allow toggling\n if (!this.state.multiple()) {\n // always select the option in single selection mode even if it is already selected so that we update the input\n this.selectOption(option);\n return;\n }\n\n // otherwise toggle the option\n if (this.isOptionSelected(option)) {\n this.deselectOption(option);\n } else {\n this.selectOption(option);\n }\n }\n\n /**\n * Determine if an option is selected.\n * @param option The option to check.\n * @internal\n */\n isOptionSelected(option: NgpComboboxOption): boolean {\n if (this.state.disabled()) {\n return false;\n }\n\n const value = this.state.value();\n\n if (!value) {\n return false;\n }\n\n if (this.state.multiple()) {\n return value && (value as T[]).some(v => this.state.compareWith()(option.value(), v));\n }\n\n return this.state.compareWith()(option.value(), value);\n }\n\n /**\n * Activate the next option in the list if there is one.\n * If there is no option currently active, activate the selected option or the first option.\n * @internal\n */\n activateNextOption(): void {\n if (this.state.disabled()) {\n return;\n }\n\n const options = this.options();\n\n // if there are no options, do nothing\n if (options.length === 0) {\n return;\n }\n\n // if there is no active option, activate the first option\n if (!this.activeDescendantManager.activeItem()) {\n const selectedOption = options.find(option => this.isOptionSelected(option));\n\n // if there is a selected option(s), set the active descendant to the first selected option\n const targetOption = selectedOption ?? options[0];\n\n this.activeDescendantManager.activate(targetOption);\n return;\n }\n\n // otherwise activate the next option\n this.activeDescendantManager.next();\n }\n\n /**\n * Activate the previous option in the list if there is one.\n * @internal\n */\n activatePreviousOption(): void {\n if (this.state.disabled()) {\n return;\n }\n const options = this.options();\n // if there are no options, do nothing\n if (options.length === 0) {\n return;\n }\n // if there is no active option, activate the last option\n if (!this.activeDescendantManager.activeItem()) {\n const selectedOption = options.find(option => this.isOptionSelected(option));\n // if there is a selected option(s), set the active descendant to the first selected option\n const targetOption = selectedOption ?? options[options.length - 1];\n this.activeDescendantManager.activate(targetOption);\n return;\n }\n // otherwise activate the previous option\n this.activeDescendantManager.previous();\n }\n\n /**\n * Register the dropdown portal with the combobox.\n * @param portal The dropdown portal.\n * @internal\n */\n registerPortal(portal: NgpComboboxPortal): void {\n this.portal.set(portal);\n }\n\n /**\n * Register the combobox input with the combobox.\n * @param input The combobox input.\n * @internal\n */\n registerInput(input: NgpComboboxInput): void {\n this.input.set(input);\n }\n\n /**\n * Register the combobox button with the combobox.\n * @param button The combobox button.\n * @internal\n */\n registerButton(button: NgpComboboxButton): void {\n this.button.set(button);\n }\n\n /**\n * Register the dropdown with the combobox.\n * @param dropdown The dropdown to register.\n * @internal\n */\n registerDropdown(dropdown: NgpComboboxDropdown): void {\n this.dropdown.set(dropdown);\n }\n\n /**\n * Register an option with the combobox.\n * @param option The option to register.\n * @internal\n */\n registerOption(option: NgpComboboxOption): void {\n this.options.update(options => [...options, option]);\n }\n\n /**\n * Unregister an option from the combobox.\n * @param option The option to unregister.\n * @internal\n */\n unregisterOption(option: NgpComboboxOption): void {\n this.options.update(options => options.filter(o => o !== option));\n }\n}\n","import { computed, Directive, HostListener, input } from '@angular/core';\nimport { injectElementRef, setupInteractions } from 'ng-primitives/internal';\nimport { uniqueId } from 'ng-primitives/utils';\nimport { injectComboboxState } from '../combobox/combobox-state';\n\n@Directive({\n selector: '[ngpComboboxButton]',\n exportAs: 'ngpComboboxButton',\n host: {\n type: 'button',\n tabindex: '-1',\n 'aria-haspopup': 'listbox',\n '[id]': 'id()',\n '[attr.aria-controls]': 'dropdownId()',\n '[attr.aria-expanded]': 'state().open()',\n '[attr.data-open]': 'state().open() ? \"\" : undefined',\n '[attr.data-disabled]': 'state().disabled() ? \"\" : undefined',\n '[attr.data-multiple]': 'state().multiple() ? \"\" : undefined',\n '[disabled]': 'state().disabled()',\n },\n})\nexport class NgpComboboxButton {\n /** Access the combobox state. */\n protected readonly state = injectComboboxState();\n\n /**\n * Access the element reference.\n * @internal\n */\n readonly elementRef = injectElementRef<HTMLButtonElement>();\n\n /** The id of the button. */\n readonly id = input<string>(uniqueId('ngp-combobox-button'));\n\n /** The id of the dropdown. */\n readonly dropdownId = computed(() => this.state().dropdown()?.id());\n\n constructor() {\n setupInteractions({\n hover: true,\n press: true,\n disabled: this.state().disabled,\n });\n\n this.state().registerButton(this);\n }\n\n @HostListener('click')\n protected async toggleDropdown(): Promise<void> {\n await this.state().toggleDropdown();\n this.state().input()?.focus();\n }\n}\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import { FocusMonitor } from '@angular/cdk/a11y';
|
|
2
2
|
import { ViewportRuler } from '@angular/cdk/overlay';
|
|
3
3
|
import { DOCUMENT } from '@angular/common';
|
|
4
|
-
import { InjectionToken, inject, TemplateRef, DestroyRef, signal, Injector, runInInjectionContext } from '@angular/core';
|
|
4
|
+
import { InjectionToken, inject, TemplateRef, DestroyRef, signal, computed, Injector, runInInjectionContext } from '@angular/core';
|
|
5
5
|
import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
|
|
6
6
|
import { autoUpdate, offset, shift, flip, computePosition } from '@floating-ui/dom';
|
|
7
7
|
import { fromResizeEvent } from 'ng-primitives/resize';
|
|
@@ -302,7 +302,15 @@ class NgpOverlay {
|
|
|
302
302
|
/** Signal tracking the portal instance */
|
|
303
303
|
this.portal = signal(null);
|
|
304
304
|
/** Signal tracking the overlay position */
|
|
305
|
-
this.position = signal({
|
|
305
|
+
this.position = signal({
|
|
306
|
+
x: undefined,
|
|
307
|
+
y: undefined,
|
|
308
|
+
});
|
|
309
|
+
/**
|
|
310
|
+
* Determine if the overlay has been positioned
|
|
311
|
+
* @internal
|
|
312
|
+
*/
|
|
313
|
+
this.isPositioned = computed(() => this.position().x !== undefined && this.position().y !== undefined);
|
|
306
314
|
/** Signal tracking the trigger element width */
|
|
307
315
|
this.triggerWidth = signal(null);
|
|
308
316
|
/** The transform origin for the overlay */
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ng-primitives-portal.mjs","sources":["../../../../packages/ng-primitives/portal/src/overlay-token.ts","../../../../packages/ng-primitives/portal/src/portal.ts","../../../../packages/ng-primitives/portal/src/scroll-strategy.ts","../../../../packages/ng-primitives/portal/src/overlay.ts","../../../../packages/ng-primitives/portal/src/ng-primitives-portal.ts"],"sourcesContent":["import { inject, InjectionToken, ValueProvider } from '@angular/core';\n\nconst NgpOverlayContextToken = new InjectionToken<unknown>('NgpOverlayContextToken');\n\n/**\n * Injects the context for the overlay.\n * @internal\n */\nexport function injectOverlayContext<T>(): T {\n return inject(NgpOverlayContextToken) as T;\n}\n\n/**\n * Provides the context for the overlay.\n * @param value The value to provide as the context.\n * @internal\n */\nexport function provideOverlayContext<T>(value: T): ValueProvider {\n return { provide: NgpOverlayContextToken, useValue: value };\n}\n","import { ComponentPortal, DomPortalOutlet, TemplatePortal } from '@angular/cdk/portal';\nimport {\n ComponentRef,\n EmbeddedViewRef,\n Injector,\n TemplateRef,\n Type,\n ViewContainerRef,\n} from '@angular/core';\nimport { NgpExitAnimationRef, setupExitAnimation } from 'ng-primitives/internal';\n\nexport abstract class NgpPortal {\n constructor(\n protected readonly viewContainerRef: ViewContainerRef,\n protected readonly injector: Injector,\n ) {}\n\n /**\n * Get the elements of the portal.\n */\n abstract getElements(): HTMLElement[];\n\n /**\n * Detect changes in the portal.\n */\n abstract detectChanges(): void;\n\n /**\n * Whether the portal is attached to a DOM element.\n */\n abstract getAttached(): boolean;\n\n /**\n * Attach the portal to a DOM element.\n * @param container The DOM element to attach the portal to.\n */\n abstract attach(container: HTMLElement): this;\n\n /**\n * Detach the portal from the DOM.\n */\n abstract detach(): Promise<void>;\n}\n\nexport class NgpComponentPortal<T> extends NgpPortal {\n private readonly componentPortal: ComponentPortal<T>;\n private viewRef: ComponentRef<T> | null = null;\n private isDestroying = false;\n private exitAnimationRef: NgpExitAnimationRef | null = null;\n\n constructor(component: Type<T>, viewContainerRef: ViewContainerRef, injector: Injector) {\n super(viewContainerRef, injector);\n this.componentPortal = new ComponentPortal(component, viewContainerRef, injector);\n }\n\n /**\n * Attach the portal to a DOM element.\n * @param container The DOM element to attach the portal to.\n */\n attach(container: HTMLElement): this {\n const domOutlet = new DomPortalOutlet(container, undefined, undefined, this.injector);\n this.viewRef = domOutlet.attach(this.componentPortal);\n\n const element = this.viewRef.location.nativeElement as HTMLElement;\n\n this.exitAnimationRef = setupExitAnimation({ element });\n\n return this;\n }\n\n /**\n * Get the root elements of the portal.\n */\n getElements(): HTMLElement[] {\n return this.viewRef ? [this.viewRef.location.nativeElement] : [];\n }\n\n /**\n * Detect changes in the portal.\n */\n detectChanges(): void {\n this.viewRef?.changeDetectorRef.detectChanges();\n }\n\n /**\n * Whether the portal is attached to a DOM element.\n */\n getAttached(): boolean {\n return !!this.viewRef && (this.viewRef.location.nativeElement as HTMLElement).isConnected;\n }\n\n /**\n * Detach the portal from the DOM.\n */\n async detach(): Promise<void> {\n if (this.isDestroying) {\n return;\n }\n this.isDestroying = true;\n\n // if there is an exit animation manager, wait for it to finish\n await this.exitAnimationRef?.exit();\n\n if (this.viewRef) {\n this.viewRef.destroy();\n this.viewRef = null;\n }\n }\n}\n\nexport class NgpTemplatePortal<T> extends NgpPortal {\n private readonly templatePortal: TemplatePortal<T>;\n private viewRef: EmbeddedViewRef<T> | null = null;\n private exitAnimationRefs: NgpExitAnimationRef[] = [];\n private isDestroying = false;\n\n constructor(\n template: TemplateRef<T>,\n viewContainerRef: ViewContainerRef,\n injector: Injector,\n context?: T,\n ) {\n super(viewContainerRef, injector);\n this.templatePortal = new TemplatePortal(template, viewContainerRef, context, injector);\n }\n\n /**\n * Attach the portal to a DOM element.\n * @param container The DOM element to attach the portal to.\n */\n attach(container: HTMLElement): this {\n const domOutlet = new DomPortalOutlet(container, undefined, undefined, this.injector);\n this.viewRef = domOutlet.attach(this.templatePortal);\n\n for (const rootNode of this.viewRef.rootNodes) {\n if (rootNode instanceof HTMLElement) {\n // Setup exit animation for each root node\n const exitAnimationRef = setupExitAnimation({ element: rootNode });\n this.exitAnimationRefs.push(exitAnimationRef);\n }\n }\n\n return this;\n }\n\n /**\n * Get the root elements of the portal.\n */\n getElements(): HTMLElement[] {\n return this.viewRef ? this.viewRef.rootNodes : [];\n }\n\n /**\n * Detect changes in the portal.\n */\n detectChanges(): void {\n this.viewRef?.detectChanges();\n }\n\n /**\n * Whether the portal is attached to a DOM element.\n */\n getAttached(): boolean {\n return !!this.viewRef && this.viewRef.rootNodes.length > 0;\n }\n\n /**\n * Detach the portal from the DOM.\n */\n async detach(): Promise<void> {\n if (this.isDestroying) {\n return;\n }\n\n this.isDestroying = true;\n\n // if there is an exit animation manager, wait for it to finish\n await Promise.all(this.exitAnimationRefs.map(ref => ref.exit()));\n\n if (this.viewRef) {\n this.viewRef.destroy();\n this.viewRef = null;\n }\n }\n}\n\nexport function createPortal<T>(\n componentOrTemplate: Type<T> | TemplateRef<T>,\n viewContainerRef: ViewContainerRef,\n injector: Injector,\n context?: T,\n): NgpPortal {\n if (componentOrTemplate instanceof TemplateRef) {\n return new NgpTemplatePortal(componentOrTemplate, viewContainerRef, injector, context);\n } else {\n return new NgpComponentPortal(componentOrTemplate, viewContainerRef, injector);\n }\n}\n","/**\n * This code is largely based on the CDK Overlay's scroll strategy implementation, however it\n * has been modified so that it does not rely on the CDK's global overlay styles.\n */\nimport { coerceCssPixelValue } from '@angular/cdk/coercion';\nimport { ViewportRuler } from '@angular/cdk/overlay';\n\nexport interface ScrollStrategy {\n enable(): void;\n disable(): void;\n}\n\n/** Cached result of the check that indicates whether the browser supports scroll behaviors. */\nlet scrollBehaviorSupported: boolean | undefined;\n\nexport function supportsScrollBehavior(): boolean {\n if (scrollBehaviorSupported != null) {\n return scrollBehaviorSupported;\n }\n\n // If we're not in the browser, it can't be supported. Also check for `Element`, because\n // some projects stub out the global `document` during SSR which can throw us off.\n if (typeof document !== 'object' || !document || typeof Element !== 'function' || !Element) {\n return (scrollBehaviorSupported = false);\n }\n\n // If the element can have a `scrollBehavior` style, we can be sure that it's supported.\n if ('scrollBehavior' in document.documentElement!.style) {\n return (scrollBehaviorSupported = true);\n }\n\n // Check if scrollTo is supported and if it's been polyfilled\n const scrollToFunction = Element.prototype.scrollTo;\n if (!scrollToFunction) {\n return (scrollBehaviorSupported = false);\n }\n\n // We can detect if the function has been polyfilled by calling `toString` on it. Native\n // functions are obfuscated using `[native code]`, whereas if it was overwritten we'd get\n // the actual function source. Via https://davidwalsh.name/detect-native-function. Consider\n // polyfilled functions as supporting scroll behavior.\n return (scrollBehaviorSupported = !/\\{\\s*\\[native code\\]\\s*\\}/.test(scrollToFunction.toString()));\n}\n\ninterface HTMLStyles {\n top: string;\n left: string;\n position: string;\n overflowY: string;\n width: string;\n}\n\nexport class BlockScrollStrategy implements ScrollStrategy {\n private readonly previousHTMLStyles: HTMLStyles = {\n top: '',\n left: '',\n position: '',\n overflowY: '',\n width: '',\n };\n private previousScrollPosition = { top: 0, left: 0 };\n private isEnabled = false;\n\n constructor(\n private readonly viewportRuler: ViewportRuler,\n private readonly document: Document,\n ) {}\n\n /** Blocks page-level scroll while the attached overlay is open. */\n enable() {\n if (this.canBeEnabled()) {\n const root = this.document.documentElement!;\n\n this.previousScrollPosition = this.viewportRuler.getViewportScrollPosition();\n\n // Cache the previous inline styles in case the user had set them.\n this.previousHTMLStyles.left = root.style.left || '';\n this.previousHTMLStyles.top = root.style.top || '';\n this.previousHTMLStyles.position = root.style.position || '';\n this.previousHTMLStyles.overflowY = root.style.overflowY || '';\n this.previousHTMLStyles.width = root.style.width || '';\n\n // Set the styles to block scrolling.\n root.style.position = 'fixed';\n\n // Necessary for the content not to lose its width. Note that we're using 100%, instead of\n // 100vw, because 100vw includes the width plus the scrollbar, whereas 100% is the width\n // that the element had before we made it `fixed`.\n root.style.width = '100%';\n\n // Note: this will always add a scrollbar to whatever element it is on, which can\n // potentially result in double scrollbars. It shouldn't be an issue, because we won't\n // block scrolling on a page that doesn't have a scrollbar in the first place.\n root.style.overflowY = 'scroll';\n\n // Note: we're using the `html` node, instead of the `body`, because the `body` may\n // have the user agent margin, whereas the `html` is guaranteed not to have one.\n root.style.left = coerceCssPixelValue(-this.previousScrollPosition.left);\n root.style.top = coerceCssPixelValue(-this.previousScrollPosition.top);\n root.setAttribute('data-scrollblock', '');\n this.isEnabled = true;\n }\n }\n\n /** Unblocks page-level scroll while the attached overlay is open. */\n disable(): void {\n if (this.isEnabled) {\n const html = this.document.documentElement!;\n const body = this.document.body!;\n const htmlStyle = html.style;\n const bodyStyle = body.style;\n const previousHtmlScrollBehavior = htmlStyle.scrollBehavior || '';\n const previousBodyScrollBehavior = bodyStyle.scrollBehavior || '';\n\n this.isEnabled = false;\n\n htmlStyle.left = this.previousHTMLStyles.left;\n htmlStyle.top = this.previousHTMLStyles.top;\n htmlStyle.position = this.previousHTMLStyles.position;\n htmlStyle.overflowY = this.previousHTMLStyles.overflowY;\n htmlStyle.width = this.previousHTMLStyles.width;\n html.removeAttribute('data-scrollblock');\n\n // Disable user-defined smooth scrolling temporarily while we restore the scroll position.\n // See https://developer.mozilla.org/en-US/docs/Web/CSS/scroll-behavior\n // Note that we don't mutate the property if the browser doesn't support `scroll-behavior`,\n // because it can throw off feature detections in `supportsScrollBehavior` which\n // checks for `'scrollBehavior' in documentElement.style`.\n if (scrollBehaviorSupported) {\n htmlStyle.scrollBehavior = bodyStyle.scrollBehavior = 'auto';\n }\n\n window.scroll(this.previousScrollPosition.left, this.previousScrollPosition.top);\n\n if (scrollBehaviorSupported) {\n htmlStyle.scrollBehavior = previousHtmlScrollBehavior;\n bodyStyle.scrollBehavior = previousBodyScrollBehavior;\n }\n }\n }\n\n private canBeEnabled(): boolean {\n // Since the scroll strategies can't be singletons, we have to use a global CSS class\n // (`cdk-global-scrollblock`) to make sure that we don't try to disable global\n // scrolling multiple times.\n const html = this.document.documentElement!;\n\n if (html.classList.contains('cdk-global-scrollblock') || this.isEnabled) {\n return false;\n }\n\n const viewport = this.viewportRuler.getViewportSize();\n return html.scrollHeight > viewport.height || html.scrollWidth > viewport.width;\n }\n}\n\nexport class NoopScrollStrategy implements ScrollStrategy {\n enable(): void {\n // No operation for enabling\n }\n\n disable(): void {\n // No operation for disabling\n }\n}\n","import { FocusMonitor, FocusOrigin } from '@angular/cdk/a11y';\nimport { ViewportRuler } from '@angular/cdk/overlay';\nimport { DOCUMENT } from '@angular/common';\nimport {\n DestroyRef,\n Injector,\n Provider,\n TemplateRef,\n Type,\n ViewContainerRef,\n inject,\n runInInjectionContext,\n signal,\n} from '@angular/core';\nimport { takeUntilDestroyed } from '@angular/core/rxjs-interop';\nimport {\n Middleware,\n Placement,\n Strategy,\n autoUpdate,\n computePosition,\n flip,\n offset,\n shift,\n} from '@floating-ui/dom';\nimport { fromResizeEvent } from 'ng-primitives/resize';\nimport { injectDisposables } from 'ng-primitives/utils';\nimport { Subject, fromEvent } from 'rxjs';\nimport { provideOverlayContext } from './overlay-token';\nimport { NgpPortal, createPortal } from './portal';\nimport { BlockScrollStrategy, NoopScrollStrategy } from './scroll-strategy';\n\n/**\n * Configuration options for creating an overlay\n * @internal\n */\nexport interface NgpOverlayConfig<T = unknown> {\n /** Content to display in the overlay (component or template) */\n content: NgpOverlayContent<T>;\n\n /** The element that triggers the overlay */\n triggerElement: HTMLElement;\n\n /** The injector to use for creating the portal */\n injector: Injector;\n /** ViewContainerRef to use for creating the portal */\n viewContainerRef: ViewContainerRef;\n\n /** Context data to pass to the overlay content */\n context?: T | null;\n\n /** Container element to attach the overlay to (defaults to document.body) */\n container?: HTMLElement | null;\n\n /** Preferred placement of the overlay relative to the trigger */\n placement?: Placement;\n\n /** Offset distance between the overlay and trigger in pixels */\n offset?: number;\n\n /** Whether to enable flip behavior when space is limited */\n flip?: boolean;\n\n /** Delay before showing the overlay in milliseconds */\n showDelay?: number;\n\n /** Delay before hiding the overlay in milliseconds */\n hideDelay?: number;\n\n /** Whether the overlay should be positioned with fixed or absolute strategy */\n strategy?: Strategy;\n\n /** The scroll strategy to use for the overlay */\n scrollBehaviour?: 'reposition' | 'block';\n /** Whether to close the overlay when clicking outside */\n closeOnOutsideClick?: boolean;\n /** Whether to close the overlay when pressing escape */\n closeOnEscape?: boolean;\n /** Whether to restore focus to the trigger element when hiding the overlay */\n restoreFocus?: boolean;\n /** Additional middleware for floating UI positioning */\n additionalMiddleware?: Middleware[];\n\n /** Additional providers */\n providers?: Provider[];\n}\n\n/** Type for overlay content which can be either a template or component */\nexport type NgpOverlayContent<T> = TemplateRef<NgpOverlayTemplateContext<T>> | Type<unknown>;\n\n/** Context for template-based overlays */\nexport type NgpOverlayTemplateContext<T> = {\n $implicit: T;\n};\n\n/**\n * NgpOverlay manages the lifecycle and positioning of overlay UI elements.\n * It abstracts the common behavior shared by tooltips, popovers, menus, etc.\n * @internal\n */\nexport class NgpOverlay<T = unknown> {\n private readonly disposables = injectDisposables();\n private readonly document = inject(DOCUMENT);\n private readonly destroyRef = inject(DestroyRef);\n private readonly viewContainerRef: ViewContainerRef;\n private readonly viewportRuler = inject(ViewportRuler);\n private readonly focusMonitor = inject(FocusMonitor);\n /** Access any parent overlays */\n private readonly parentOverlay = inject(NgpOverlay, { optional: true });\n /** Signal tracking the portal instance */\n private readonly portal = signal<NgpPortal | null>(null);\n\n /** Signal tracking the overlay position */\n readonly position = signal<{ x: number; y: number }>({ x: 0, y: 0 });\n\n /** Signal tracking the trigger element width */\n readonly triggerWidth = signal<number | null>(null);\n\n /** The transform origin for the overlay */\n readonly transformOrigin = signal<string>('center center');\n\n /** Function to dispose the positioning auto-update */\n private disposePositioning?: () => void;\n\n /** Timeout handle for showing the overlay */\n private openTimeout?: () => void;\n\n /** Timeout handle for hiding the overlay */\n private closeTimeout?: () => void;\n\n /** Signal tracking whether the overlay is open */\n readonly isOpen = signal(false);\n\n /** The scroll strategy */\n private scrollStrategy = new NoopScrollStrategy();\n\n /** An observable that emits when the overlay is closing */\n readonly closing = new Subject<void>();\n\n /**\n * Creates a new overlay instance\n * @param config Initial configuration for the overlay\n * @param destroyRef Reference for automatic cleanup\n */\n constructor(private config: NgpOverlayConfig<T>) {\n // we cannot inject the viewContainerRef as this can throw an error during hydration in SSR\n this.viewContainerRef = config.viewContainerRef;\n\n // this must be done after the config is set\n this.transformOrigin.set(this.getTransformOrigin());\n\n // Monitor trigger element resize\n fromResizeEvent(this.config.triggerElement)\n .pipe(takeUntilDestroyed(this.destroyRef))\n .subscribe(() => {\n this.triggerWidth.set(this.config.triggerElement.offsetWidth);\n });\n\n // if there is a parent overlay and it is closed, close this overlay\n this.parentOverlay?.closing.pipe(takeUntilDestroyed(this.destroyRef)).subscribe(() => {\n if (this.isOpen()) {\n this.hideImmediate();\n }\n });\n\n // If closeOnOutsideClick is enabled, set up a click listener\n fromEvent<MouseEvent>(this.document, 'mouseup', { capture: true })\n .pipe(takeUntilDestroyed(this.destroyRef))\n .subscribe(event => {\n if (!this.config.closeOnOutsideClick) {\n return;\n }\n\n const overlay = this.portal();\n\n if (!overlay || !this.isOpen()) {\n return;\n }\n\n const path = event.composedPath();\n const isInsideOverlay = overlay.getElements().some(el => path.includes(el));\n const isInsideTrigger = path.includes(this.config.triggerElement);\n\n if (!isInsideOverlay && !isInsideTrigger) {\n this.hide();\n }\n });\n\n // If closeOnEscape is enabled, set up a keydown listener\n fromEvent<KeyboardEvent>(this.document, 'keydown', { capture: true })\n .pipe(takeUntilDestroyed(this.destroyRef))\n .subscribe(event => {\n if (!this.config.closeOnEscape) return;\n if (event.key === 'Escape' && this.isOpen()) {\n this.hide({ origin: 'keyboard', immediate: true });\n }\n });\n\n // Ensure cleanup on destroy\n this.destroyRef.onDestroy(() => this.destroy());\n }\n\n /**\n * Show the overlay with the specified delay\n * @param showDelay Optional delay to override the configured showDelay\n */\n show(): Promise<void> {\n return new Promise<void>(resolve => {\n // If closing is in progress, cancel it\n if (this.closeTimeout) {\n this.closeTimeout();\n this.closeTimeout = undefined;\n }\n\n // Don't proceed if already opening or open\n if (this.openTimeout || this.isOpen()) {\n return;\n }\n\n // Use the provided delay or fall back to config\n const delay = this.config.showDelay ?? 0;\n\n this.openTimeout = this.disposables.setTimeout(() => {\n this.openTimeout = undefined;\n this.createOverlay();\n resolve();\n }, delay);\n });\n }\n\n /**\n * Hide the overlay with the specified delay\n * @param options Optional options for hiding the overlay\n */\n hide(options?: OverlayTriggerOptions): void {\n // If opening is in progress, cancel it\n if (this.openTimeout) {\n this.openTimeout();\n this.openTimeout = undefined;\n }\n\n // Don't proceed if already closing or closed\n if (this.closeTimeout || !this.isOpen()) {\n return;\n }\n\n this.closing.next();\n\n // Use the provided delay or fall back to config\n const delay = options?.immediate ? 0 : (this.config.hideDelay ?? 0);\n\n this.closeTimeout = this.disposables.setTimeout(async () => {\n this.closeTimeout = undefined;\n\n if (this.config.restoreFocus) {\n this.focusMonitor.focusVia(this.config.triggerElement, options?.origin ?? 'program', {\n preventScroll: true,\n });\n }\n\n await this.destroyOverlay();\n }, delay);\n }\n\n /**\n * Update the configuration of this overlay\n * @param config New configuration (partial)\n */\n updateConfig(config: Partial<NgpOverlayConfig<T>>): void {\n this.config = { ...this.config, ...config };\n\n // If the overlay is already open, update its position\n if (this.isOpen()) {\n this.updatePosition();\n }\n }\n\n /**\n * Immediately hide the overlay without any delay\n */\n hideImmediate(): void {\n this.hide({ immediate: true });\n }\n\n /**\n * Toggle the overlay open/closed state\n */\n toggle(): void {\n if (this.isOpen()) {\n this.hide();\n } else {\n this.show();\n }\n }\n\n /**\n * Force update the position of the overlay\n */\n updatePosition(): void {\n const portal = this.portal();\n\n if (!portal) {\n return;\n }\n\n const elements = portal.getElements();\n\n if (elements.length === 0) {\n return;\n }\n\n const overlayElement = elements[0] as HTMLElement;\n\n // Compute new position\n this.computePosition(overlayElement);\n }\n\n /**\n * Completely destroy this overlay instance\n */\n destroy(): void {\n this.hideImmediate();\n this.disposePositioning?.();\n this.scrollStrategy.disable();\n }\n\n /**\n * Get the elements of the overlay\n */\n getElements(): HTMLElement[] {\n return this.portal()?.getElements() ?? [];\n }\n\n /**\n * Internal method to create the overlay\n */\n private createOverlay(): void {\n if (!this.config.content) {\n throw new Error('Overlay content must be provided');\n }\n\n // Create a new portal with context\n const portal = createPortal(\n this.config.content,\n this.viewContainerRef,\n Injector.create({\n parent: this.config.injector,\n providers: [\n ...(this.config.providers || []),\n { provide: NgpOverlay, useValue: this },\n provideOverlayContext<T>(this.config.context as T),\n ],\n }),\n { $implicit: this.config.context } as NgpOverlayTemplateContext<T>,\n );\n\n // Attach portal to container\n const container = this.config.container || this.document.body;\n portal.attach(container);\n\n // Update portal signal\n this.portal.set(portal);\n\n // Ensure view is up to date\n portal.detectChanges();\n\n const outletElement = portal.getElements()[0] as HTMLElement | null;\n\n if (!outletElement) {\n throw new Error('Overlay element is not available.');\n }\n\n if (portal.getElements().length > 1) {\n throw new Error('Overlay must have only one root element.');\n }\n\n // Set up positioning\n this.setupPositioning(outletElement);\n\n // Mark as open\n this.isOpen.set(true);\n\n this.scrollStrategy =\n this.config.scrollBehaviour === 'block'\n ? new BlockScrollStrategy(this.viewportRuler, this.document)\n : new NoopScrollStrategy();\n\n this.scrollStrategy.enable();\n }\n\n /**\n * Internal method to setup positioning of the overlay\n */\n private setupPositioning(overlayElement: HTMLElement): void {\n // Determine positioning strategy based on overlay element's CSS\n const strategy =\n getComputedStyle(overlayElement).position === 'fixed'\n ? 'fixed'\n : this.config.strategy || 'absolute';\n\n // Setup auto-update for positioning\n this.disposePositioning = autoUpdate(this.config.triggerElement, overlayElement, () =>\n this.computePosition(overlayElement, strategy),\n );\n }\n\n /**\n * Compute the overlay position using floating-ui\n */\n private async computePosition(\n overlayElement: HTMLElement,\n strategy: Strategy = 'absolute',\n ): Promise<void> {\n // Create middleware array\n const middleware: Middleware[] = [offset(this.config.offset || 0), shift()];\n\n // Add flip middleware if requested\n if (this.config.flip !== false) {\n middleware.push(flip());\n }\n\n // Add any additional middleware\n if (this.config.additionalMiddleware) {\n middleware.push(...this.config.additionalMiddleware);\n }\n\n // Compute the position\n const position = await computePosition(this.config.triggerElement, overlayElement, {\n placement: this.config.placement || 'top',\n middleware,\n strategy,\n });\n\n // Update position signal\n this.position.set({ x: position.x, y: position.y });\n\n // Ensure view is updated\n this.portal()?.detectChanges();\n }\n\n /**\n * Internal method to destroy the overlay portal\n */\n private async destroyOverlay(): Promise<void> {\n const portal = this.portal();\n\n if (!portal) {\n return;\n }\n\n // Clear portal reference to prevent double destruction\n this.portal.set(null);\n\n // Clean up positioning\n this.disposePositioning?.();\n this.disposePositioning = undefined;\n\n // Detach the portal\n await portal.detach();\n\n // Mark as closed\n this.isOpen.set(false);\n\n // disable scroll strategy\n this.scrollStrategy.disable();\n this.scrollStrategy = new NoopScrollStrategy();\n }\n\n /**\n * Get the transform origin for the overlay\n */\n private getTransformOrigin(): string {\n const placement = this.config.placement ?? 'top';\n\n const basePlacement = placement.split('-')[0]; // Extract \"top\", \"bottom\", etc.\n const alignment = placement.split('-')[1]; // Extract \"start\" or \"end\"\n\n const map: Record<string, string> = {\n top: 'bottom',\n bottom: 'top',\n left: 'right',\n right: 'left',\n };\n\n let x = 'center';\n let y = 'center';\n\n if (basePlacement === 'top' || basePlacement === 'bottom') {\n y = map[basePlacement];\n if (alignment === 'start') x = 'left';\n else if (alignment === 'end') x = 'right';\n } else {\n x = map[basePlacement];\n if (alignment === 'start') y = 'top';\n else if (alignment === 'end') y = 'bottom';\n }\n\n return `${y} ${x}`;\n }\n}\n\n/**\n * Helper function to create an overlay in a single call\n * @internal\n */\nexport function createOverlay<T>(config: NgpOverlayConfig<T>): NgpOverlay<T> {\n // we run the overlay creation in the injector context to ensure that it can call the inject function\n return runInInjectionContext(config.injector, () => new NgpOverlay<T>(config));\n}\n\n/**\n * Helper function to inject the NgpOverlay instance\n * @internal\n */\nexport function injectOverlay<T>(): NgpOverlay<T> {\n return inject(NgpOverlay);\n}\n\nexport interface OverlayTriggerOptions {\n /**\n * Whether the visibility change should be immediate.\n */\n immediate?: boolean;\n /**\n * The origin of the focus event that triggered the visibility change.\n */\n origin?: FocusOrigin;\n}\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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+
{"version":3,"file":"ng-primitives-portal.mjs","sources":["../../../../packages/ng-primitives/portal/src/overlay-token.ts","../../../../packages/ng-primitives/portal/src/portal.ts","../../../../packages/ng-primitives/portal/src/scroll-strategy.ts","../../../../packages/ng-primitives/portal/src/overlay.ts","../../../../packages/ng-primitives/portal/src/ng-primitives-portal.ts"],"sourcesContent":["import { inject, InjectionToken, ValueProvider } from '@angular/core';\n\nconst NgpOverlayContextToken = new InjectionToken<unknown>('NgpOverlayContextToken');\n\n/**\n * Injects the context for the overlay.\n * @internal\n */\nexport function injectOverlayContext<T>(): T {\n return inject(NgpOverlayContextToken) as T;\n}\n\n/**\n * Provides the context for the overlay.\n * @param value The value to provide as the context.\n * @internal\n */\nexport function provideOverlayContext<T>(value: T): ValueProvider {\n return { provide: NgpOverlayContextToken, useValue: value };\n}\n","import { ComponentPortal, DomPortalOutlet, TemplatePortal } from '@angular/cdk/portal';\nimport {\n ComponentRef,\n EmbeddedViewRef,\n Injector,\n TemplateRef,\n Type,\n ViewContainerRef,\n} from '@angular/core';\nimport { NgpExitAnimationRef, setupExitAnimation } from 'ng-primitives/internal';\n\nexport abstract class NgpPortal {\n constructor(\n protected readonly viewContainerRef: ViewContainerRef,\n protected readonly injector: Injector,\n ) {}\n\n /**\n * Get the elements of the portal.\n */\n abstract getElements(): HTMLElement[];\n\n /**\n * Detect changes in the portal.\n */\n abstract detectChanges(): void;\n\n /**\n * Whether the portal is attached to a DOM element.\n */\n abstract getAttached(): boolean;\n\n /**\n * Attach the portal to a DOM element.\n * @param container The DOM element to attach the portal to.\n */\n abstract attach(container: HTMLElement): this;\n\n /**\n * Detach the portal from the DOM.\n */\n abstract detach(): Promise<void>;\n}\n\nexport class NgpComponentPortal<T> extends NgpPortal {\n private readonly componentPortal: ComponentPortal<T>;\n private viewRef: ComponentRef<T> | null = null;\n private isDestroying = false;\n private exitAnimationRef: NgpExitAnimationRef | null = null;\n\n constructor(component: Type<T>, viewContainerRef: ViewContainerRef, injector: Injector) {\n super(viewContainerRef, injector);\n this.componentPortal = new ComponentPortal(component, viewContainerRef, injector);\n }\n\n /**\n * Attach the portal to a DOM element.\n * @param container The DOM element to attach the portal to.\n */\n attach(container: HTMLElement): this {\n const domOutlet = new DomPortalOutlet(container, undefined, undefined, this.injector);\n this.viewRef = domOutlet.attach(this.componentPortal);\n\n const element = this.viewRef.location.nativeElement as HTMLElement;\n\n this.exitAnimationRef = setupExitAnimation({ element });\n\n return this;\n }\n\n /**\n * Get the root elements of the portal.\n */\n getElements(): HTMLElement[] {\n return this.viewRef ? [this.viewRef.location.nativeElement] : [];\n }\n\n /**\n * Detect changes in the portal.\n */\n detectChanges(): void {\n this.viewRef?.changeDetectorRef.detectChanges();\n }\n\n /**\n * Whether the portal is attached to a DOM element.\n */\n getAttached(): boolean {\n return !!this.viewRef && (this.viewRef.location.nativeElement as HTMLElement).isConnected;\n }\n\n /**\n * Detach the portal from the DOM.\n */\n async detach(): Promise<void> {\n if (this.isDestroying) {\n return;\n }\n this.isDestroying = true;\n\n // if there is an exit animation manager, wait for it to finish\n await this.exitAnimationRef?.exit();\n\n if (this.viewRef) {\n this.viewRef.destroy();\n this.viewRef = null;\n }\n }\n}\n\nexport class NgpTemplatePortal<T> extends NgpPortal {\n private readonly templatePortal: TemplatePortal<T>;\n private viewRef: EmbeddedViewRef<T> | null = null;\n private exitAnimationRefs: NgpExitAnimationRef[] = [];\n private isDestroying = false;\n\n constructor(\n template: TemplateRef<T>,\n viewContainerRef: ViewContainerRef,\n injector: Injector,\n context?: T,\n ) {\n super(viewContainerRef, injector);\n this.templatePortal = new TemplatePortal(template, viewContainerRef, context, injector);\n }\n\n /**\n * Attach the portal to a DOM element.\n * @param container The DOM element to attach the portal to.\n */\n attach(container: HTMLElement): this {\n const domOutlet = new DomPortalOutlet(container, undefined, undefined, this.injector);\n this.viewRef = domOutlet.attach(this.templatePortal);\n\n for (const rootNode of this.viewRef.rootNodes) {\n if (rootNode instanceof HTMLElement) {\n // Setup exit animation for each root node\n const exitAnimationRef = setupExitAnimation({ element: rootNode });\n this.exitAnimationRefs.push(exitAnimationRef);\n }\n }\n\n return this;\n }\n\n /**\n * Get the root elements of the portal.\n */\n getElements(): HTMLElement[] {\n return this.viewRef ? this.viewRef.rootNodes : [];\n }\n\n /**\n * Detect changes in the portal.\n */\n detectChanges(): void {\n this.viewRef?.detectChanges();\n }\n\n /**\n * Whether the portal is attached to a DOM element.\n */\n getAttached(): boolean {\n return !!this.viewRef && this.viewRef.rootNodes.length > 0;\n }\n\n /**\n * Detach the portal from the DOM.\n */\n async detach(): Promise<void> {\n if (this.isDestroying) {\n return;\n }\n\n this.isDestroying = true;\n\n // if there is an exit animation manager, wait for it to finish\n await Promise.all(this.exitAnimationRefs.map(ref => ref.exit()));\n\n if (this.viewRef) {\n this.viewRef.destroy();\n this.viewRef = null;\n }\n }\n}\n\nexport function createPortal<T>(\n componentOrTemplate: Type<T> | TemplateRef<T>,\n viewContainerRef: ViewContainerRef,\n injector: Injector,\n context?: T,\n): NgpPortal {\n if (componentOrTemplate instanceof TemplateRef) {\n return new NgpTemplatePortal(componentOrTemplate, viewContainerRef, injector, context);\n } else {\n return new NgpComponentPortal(componentOrTemplate, viewContainerRef, injector);\n }\n}\n","/**\n * This code is largely based on the CDK Overlay's scroll strategy implementation, however it\n * has been modified so that it does not rely on the CDK's global overlay styles.\n */\nimport { coerceCssPixelValue } from '@angular/cdk/coercion';\nimport { ViewportRuler } from '@angular/cdk/overlay';\n\nexport interface ScrollStrategy {\n enable(): void;\n disable(): void;\n}\n\n/** Cached result of the check that indicates whether the browser supports scroll behaviors. */\nlet scrollBehaviorSupported: boolean | undefined;\n\nexport function supportsScrollBehavior(): boolean {\n if (scrollBehaviorSupported != null) {\n return scrollBehaviorSupported;\n }\n\n // If we're not in the browser, it can't be supported. Also check for `Element`, because\n // some projects stub out the global `document` during SSR which can throw us off.\n if (typeof document !== 'object' || !document || typeof Element !== 'function' || !Element) {\n return (scrollBehaviorSupported = false);\n }\n\n // If the element can have a `scrollBehavior` style, we can be sure that it's supported.\n if ('scrollBehavior' in document.documentElement!.style) {\n return (scrollBehaviorSupported = true);\n }\n\n // Check if scrollTo is supported and if it's been polyfilled\n const scrollToFunction = Element.prototype.scrollTo;\n if (!scrollToFunction) {\n return (scrollBehaviorSupported = false);\n }\n\n // We can detect if the function has been polyfilled by calling `toString` on it. Native\n // functions are obfuscated using `[native code]`, whereas if it was overwritten we'd get\n // the actual function source. Via https://davidwalsh.name/detect-native-function. Consider\n // polyfilled functions as supporting scroll behavior.\n return (scrollBehaviorSupported = !/\\{\\s*\\[native code\\]\\s*\\}/.test(scrollToFunction.toString()));\n}\n\ninterface HTMLStyles {\n top: string;\n left: string;\n position: string;\n overflowY: string;\n width: string;\n}\n\nexport class BlockScrollStrategy implements ScrollStrategy {\n private readonly previousHTMLStyles: HTMLStyles = {\n top: '',\n left: '',\n position: '',\n overflowY: '',\n width: '',\n };\n private previousScrollPosition = { top: 0, left: 0 };\n private isEnabled = false;\n\n constructor(\n private readonly viewportRuler: ViewportRuler,\n private readonly document: Document,\n ) {}\n\n /** Blocks page-level scroll while the attached overlay is open. */\n enable() {\n if (this.canBeEnabled()) {\n const root = this.document.documentElement!;\n\n this.previousScrollPosition = this.viewportRuler.getViewportScrollPosition();\n\n // Cache the previous inline styles in case the user had set them.\n this.previousHTMLStyles.left = root.style.left || '';\n this.previousHTMLStyles.top = root.style.top || '';\n this.previousHTMLStyles.position = root.style.position || '';\n this.previousHTMLStyles.overflowY = root.style.overflowY || '';\n this.previousHTMLStyles.width = root.style.width || '';\n\n // Set the styles to block scrolling.\n root.style.position = 'fixed';\n\n // Necessary for the content not to lose its width. Note that we're using 100%, instead of\n // 100vw, because 100vw includes the width plus the scrollbar, whereas 100% is the width\n // that the element had before we made it `fixed`.\n root.style.width = '100%';\n\n // Note: this will always add a scrollbar to whatever element it is on, which can\n // potentially result in double scrollbars. It shouldn't be an issue, because we won't\n // block scrolling on a page that doesn't have a scrollbar in the first place.\n root.style.overflowY = 'scroll';\n\n // Note: we're using the `html` node, instead of the `body`, because the `body` may\n // have the user agent margin, whereas the `html` is guaranteed not to have one.\n root.style.left = coerceCssPixelValue(-this.previousScrollPosition.left);\n root.style.top = coerceCssPixelValue(-this.previousScrollPosition.top);\n root.setAttribute('data-scrollblock', '');\n this.isEnabled = true;\n }\n }\n\n /** Unblocks page-level scroll while the attached overlay is open. */\n disable(): void {\n if (this.isEnabled) {\n const html = this.document.documentElement!;\n const body = this.document.body!;\n const htmlStyle = html.style;\n const bodyStyle = body.style;\n const previousHtmlScrollBehavior = htmlStyle.scrollBehavior || '';\n const previousBodyScrollBehavior = bodyStyle.scrollBehavior || '';\n\n this.isEnabled = false;\n\n htmlStyle.left = this.previousHTMLStyles.left;\n htmlStyle.top = this.previousHTMLStyles.top;\n htmlStyle.position = this.previousHTMLStyles.position;\n htmlStyle.overflowY = this.previousHTMLStyles.overflowY;\n htmlStyle.width = this.previousHTMLStyles.width;\n html.removeAttribute('data-scrollblock');\n\n // Disable user-defined smooth scrolling temporarily while we restore the scroll position.\n // See https://developer.mozilla.org/en-US/docs/Web/CSS/scroll-behavior\n // Note that we don't mutate the property if the browser doesn't support `scroll-behavior`,\n // because it can throw off feature detections in `supportsScrollBehavior` which\n // checks for `'scrollBehavior' in documentElement.style`.\n if (scrollBehaviorSupported) {\n htmlStyle.scrollBehavior = bodyStyle.scrollBehavior = 'auto';\n }\n\n window.scroll(this.previousScrollPosition.left, this.previousScrollPosition.top);\n\n if (scrollBehaviorSupported) {\n htmlStyle.scrollBehavior = previousHtmlScrollBehavior;\n bodyStyle.scrollBehavior = previousBodyScrollBehavior;\n }\n }\n }\n\n private canBeEnabled(): boolean {\n // Since the scroll strategies can't be singletons, we have to use a global CSS class\n // (`cdk-global-scrollblock`) to make sure that we don't try to disable global\n // scrolling multiple times.\n const html = this.document.documentElement!;\n\n if (html.classList.contains('cdk-global-scrollblock') || this.isEnabled) {\n return false;\n }\n\n const viewport = this.viewportRuler.getViewportSize();\n return html.scrollHeight > viewport.height || html.scrollWidth > viewport.width;\n }\n}\n\nexport class NoopScrollStrategy implements ScrollStrategy {\n enable(): void {\n // No operation for enabling\n }\n\n disable(): void {\n // No operation for disabling\n }\n}\n","import { FocusMonitor, FocusOrigin } from '@angular/cdk/a11y';\nimport { ViewportRuler } from '@angular/cdk/overlay';\nimport { DOCUMENT } from '@angular/common';\nimport {\n DestroyRef,\n Injector,\n Provider,\n TemplateRef,\n Type,\n ViewContainerRef,\n computed,\n inject,\n runInInjectionContext,\n signal,\n} from '@angular/core';\nimport { takeUntilDestroyed } from '@angular/core/rxjs-interop';\nimport {\n Middleware,\n Placement,\n Strategy,\n autoUpdate,\n computePosition,\n flip,\n offset,\n shift,\n} from '@floating-ui/dom';\nimport { fromResizeEvent } from 'ng-primitives/resize';\nimport { injectDisposables } from 'ng-primitives/utils';\nimport { Subject, fromEvent } from 'rxjs';\nimport { provideOverlayContext } from './overlay-token';\nimport { NgpPortal, createPortal } from './portal';\nimport { BlockScrollStrategy, NoopScrollStrategy } from './scroll-strategy';\n\n/**\n * Configuration options for creating an overlay\n * @internal\n */\nexport interface NgpOverlayConfig<T = unknown> {\n /** Content to display in the overlay (component or template) */\n content: NgpOverlayContent<T>;\n\n /** The element that triggers the overlay */\n triggerElement: HTMLElement;\n\n /** The injector to use for creating the portal */\n injector: Injector;\n /** ViewContainerRef to use for creating the portal */\n viewContainerRef: ViewContainerRef;\n\n /** Context data to pass to the overlay content */\n context?: T | null;\n\n /** Container element to attach the overlay to (defaults to document.body) */\n container?: HTMLElement | null;\n\n /** Preferred placement of the overlay relative to the trigger */\n placement?: Placement;\n\n /** Offset distance between the overlay and trigger in pixels */\n offset?: number;\n\n /** Whether to enable flip behavior when space is limited */\n flip?: boolean;\n\n /** Delay before showing the overlay in milliseconds */\n showDelay?: number;\n\n /** Delay before hiding the overlay in milliseconds */\n hideDelay?: number;\n\n /** Whether the overlay should be positioned with fixed or absolute strategy */\n strategy?: Strategy;\n\n /** The scroll strategy to use for the overlay */\n scrollBehaviour?: 'reposition' | 'block';\n /** Whether to close the overlay when clicking outside */\n closeOnOutsideClick?: boolean;\n /** Whether to close the overlay when pressing escape */\n closeOnEscape?: boolean;\n /** Whether to restore focus to the trigger element when hiding the overlay */\n restoreFocus?: boolean;\n /** Additional middleware for floating UI positioning */\n additionalMiddleware?: Middleware[];\n\n /** Additional providers */\n providers?: Provider[];\n}\n\n/** Type for overlay content which can be either a template or component */\nexport type NgpOverlayContent<T> = TemplateRef<NgpOverlayTemplateContext<T>> | Type<unknown>;\n\n/** Context for template-based overlays */\nexport type NgpOverlayTemplateContext<T> = {\n $implicit: T;\n};\n\n/**\n * NgpOverlay manages the lifecycle and positioning of overlay UI elements.\n * It abstracts the common behavior shared by tooltips, popovers, menus, etc.\n * @internal\n */\nexport class NgpOverlay<T = unknown> {\n private readonly disposables = injectDisposables();\n private readonly document = inject(DOCUMENT);\n private readonly destroyRef = inject(DestroyRef);\n private readonly viewContainerRef: ViewContainerRef;\n private readonly viewportRuler = inject(ViewportRuler);\n private readonly focusMonitor = inject(FocusMonitor);\n /** Access any parent overlays */\n private readonly parentOverlay = inject(NgpOverlay, { optional: true });\n /** Signal tracking the portal instance */\n private readonly portal = signal<NgpPortal | null>(null);\n\n /** Signal tracking the overlay position */\n readonly position = signal<{ x: number | undefined; y: number | undefined }>({\n x: undefined,\n y: undefined,\n });\n\n /**\n * Determine if the overlay has been positioned\n * @internal\n */\n readonly isPositioned = computed(\n () => this.position().x !== undefined && this.position().y !== undefined,\n );\n\n /** Signal tracking the trigger element width */\n readonly triggerWidth = signal<number | null>(null);\n\n /** The transform origin for the overlay */\n readonly transformOrigin = signal<string>('center center');\n\n /** Function to dispose the positioning auto-update */\n private disposePositioning?: () => void;\n\n /** Timeout handle for showing the overlay */\n private openTimeout?: () => void;\n\n /** Timeout handle for hiding the overlay */\n private closeTimeout?: () => void;\n\n /** Signal tracking whether the overlay is open */\n readonly isOpen = signal(false);\n\n /** The scroll strategy */\n private scrollStrategy = new NoopScrollStrategy();\n\n /** An observable that emits when the overlay is closing */\n readonly closing = new Subject<void>();\n\n /**\n * Creates a new overlay instance\n * @param config Initial configuration for the overlay\n * @param destroyRef Reference for automatic cleanup\n */\n constructor(private config: NgpOverlayConfig<T>) {\n // we cannot inject the viewContainerRef as this can throw an error during hydration in SSR\n this.viewContainerRef = config.viewContainerRef;\n\n // this must be done after the config is set\n this.transformOrigin.set(this.getTransformOrigin());\n\n // Monitor trigger element resize\n fromResizeEvent(this.config.triggerElement)\n .pipe(takeUntilDestroyed(this.destroyRef))\n .subscribe(() => {\n this.triggerWidth.set(this.config.triggerElement.offsetWidth);\n });\n\n // if there is a parent overlay and it is closed, close this overlay\n this.parentOverlay?.closing.pipe(takeUntilDestroyed(this.destroyRef)).subscribe(() => {\n if (this.isOpen()) {\n this.hideImmediate();\n }\n });\n\n // If closeOnOutsideClick is enabled, set up a click listener\n fromEvent<MouseEvent>(this.document, 'mouseup', { capture: true })\n .pipe(takeUntilDestroyed(this.destroyRef))\n .subscribe(event => {\n if (!this.config.closeOnOutsideClick) {\n return;\n }\n\n const overlay = this.portal();\n\n if (!overlay || !this.isOpen()) {\n return;\n }\n\n const path = event.composedPath();\n const isInsideOverlay = overlay.getElements().some(el => path.includes(el));\n const isInsideTrigger = path.includes(this.config.triggerElement);\n\n if (!isInsideOverlay && !isInsideTrigger) {\n this.hide();\n }\n });\n\n // If closeOnEscape is enabled, set up a keydown listener\n fromEvent<KeyboardEvent>(this.document, 'keydown', { capture: true })\n .pipe(takeUntilDestroyed(this.destroyRef))\n .subscribe(event => {\n if (!this.config.closeOnEscape) return;\n if (event.key === 'Escape' && this.isOpen()) {\n this.hide({ origin: 'keyboard', immediate: true });\n }\n });\n\n // Ensure cleanup on destroy\n this.destroyRef.onDestroy(() => this.destroy());\n }\n\n /**\n * Show the overlay with the specified delay\n * @param showDelay Optional delay to override the configured showDelay\n */\n show(): Promise<void> {\n return new Promise<void>(resolve => {\n // If closing is in progress, cancel it\n if (this.closeTimeout) {\n this.closeTimeout();\n this.closeTimeout = undefined;\n }\n\n // Don't proceed if already opening or open\n if (this.openTimeout || this.isOpen()) {\n return;\n }\n\n // Use the provided delay or fall back to config\n const delay = this.config.showDelay ?? 0;\n\n this.openTimeout = this.disposables.setTimeout(() => {\n this.openTimeout = undefined;\n this.createOverlay();\n resolve();\n }, delay);\n });\n }\n\n /**\n * Hide the overlay with the specified delay\n * @param options Optional options for hiding the overlay\n */\n hide(options?: OverlayTriggerOptions): void {\n // If opening is in progress, cancel it\n if (this.openTimeout) {\n this.openTimeout();\n this.openTimeout = undefined;\n }\n\n // Don't proceed if already closing or closed\n if (this.closeTimeout || !this.isOpen()) {\n return;\n }\n\n this.closing.next();\n\n // Use the provided delay or fall back to config\n const delay = options?.immediate ? 0 : (this.config.hideDelay ?? 0);\n\n this.closeTimeout = this.disposables.setTimeout(async () => {\n this.closeTimeout = undefined;\n\n if (this.config.restoreFocus) {\n this.focusMonitor.focusVia(this.config.triggerElement, options?.origin ?? 'program', {\n preventScroll: true,\n });\n }\n\n await this.destroyOverlay();\n }, delay);\n }\n\n /**\n * Update the configuration of this overlay\n * @param config New configuration (partial)\n */\n updateConfig(config: Partial<NgpOverlayConfig<T>>): void {\n this.config = { ...this.config, ...config };\n\n // If the overlay is already open, update its position\n if (this.isOpen()) {\n this.updatePosition();\n }\n }\n\n /**\n * Immediately hide the overlay without any delay\n */\n hideImmediate(): void {\n this.hide({ immediate: true });\n }\n\n /**\n * Toggle the overlay open/closed state\n */\n toggle(): void {\n if (this.isOpen()) {\n this.hide();\n } else {\n this.show();\n }\n }\n\n /**\n * Force update the position of the overlay\n */\n updatePosition(): void {\n const portal = this.portal();\n\n if (!portal) {\n return;\n }\n\n const elements = portal.getElements();\n\n if (elements.length === 0) {\n return;\n }\n\n const overlayElement = elements[0] as HTMLElement;\n\n // Compute new position\n this.computePosition(overlayElement);\n }\n\n /**\n * Completely destroy this overlay instance\n */\n destroy(): void {\n this.hideImmediate();\n this.disposePositioning?.();\n this.scrollStrategy.disable();\n }\n\n /**\n * Get the elements of the overlay\n */\n getElements(): HTMLElement[] {\n return this.portal()?.getElements() ?? [];\n }\n\n /**\n * Internal method to create the overlay\n */\n private createOverlay(): void {\n if (!this.config.content) {\n throw new Error('Overlay content must be provided');\n }\n\n // Create a new portal with context\n const portal = createPortal(\n this.config.content,\n this.viewContainerRef,\n Injector.create({\n parent: this.config.injector,\n providers: [\n ...(this.config.providers || []),\n { provide: NgpOverlay, useValue: this },\n provideOverlayContext<T>(this.config.context as T),\n ],\n }),\n { $implicit: this.config.context } as NgpOverlayTemplateContext<T>,\n );\n\n // Attach portal to container\n const container = this.config.container || this.document.body;\n portal.attach(container);\n\n // Update portal signal\n this.portal.set(portal);\n\n // Ensure view is up to date\n portal.detectChanges();\n\n const outletElement = portal.getElements()[0] as HTMLElement | null;\n\n if (!outletElement) {\n throw new Error('Overlay element is not available.');\n }\n\n if (portal.getElements().length > 1) {\n throw new Error('Overlay must have only one root element.');\n }\n\n // Set up positioning\n this.setupPositioning(outletElement);\n\n // Mark as open\n this.isOpen.set(true);\n\n this.scrollStrategy =\n this.config.scrollBehaviour === 'block'\n ? new BlockScrollStrategy(this.viewportRuler, this.document)\n : new NoopScrollStrategy();\n\n this.scrollStrategy.enable();\n }\n\n /**\n * Internal method to setup positioning of the overlay\n */\n private setupPositioning(overlayElement: HTMLElement): void {\n // Determine positioning strategy based on overlay element's CSS\n const strategy =\n getComputedStyle(overlayElement).position === 'fixed'\n ? 'fixed'\n : this.config.strategy || 'absolute';\n\n // Setup auto-update for positioning\n this.disposePositioning = autoUpdate(this.config.triggerElement, overlayElement, () =>\n this.computePosition(overlayElement, strategy),\n );\n }\n\n /**\n * Compute the overlay position using floating-ui\n */\n private async computePosition(\n overlayElement: HTMLElement,\n strategy: Strategy = 'absolute',\n ): Promise<void> {\n // Create middleware array\n const middleware: Middleware[] = [offset(this.config.offset || 0), shift()];\n\n // Add flip middleware if requested\n if (this.config.flip !== false) {\n middleware.push(flip());\n }\n\n // Add any additional middleware\n if (this.config.additionalMiddleware) {\n middleware.push(...this.config.additionalMiddleware);\n }\n\n // Compute the position\n const position = await computePosition(this.config.triggerElement, overlayElement, {\n placement: this.config.placement || 'top',\n middleware,\n strategy,\n });\n\n // Update position signal\n this.position.set({ x: position.x, y: position.y });\n\n // Ensure view is updated\n this.portal()?.detectChanges();\n }\n\n /**\n * Internal method to destroy the overlay portal\n */\n private async destroyOverlay(): Promise<void> {\n const portal = this.portal();\n\n if (!portal) {\n return;\n }\n\n // Clear portal reference to prevent double destruction\n this.portal.set(null);\n\n // Clean up positioning\n this.disposePositioning?.();\n this.disposePositioning = undefined;\n\n // Detach the portal\n await portal.detach();\n\n // Mark as closed\n this.isOpen.set(false);\n\n // disable scroll strategy\n this.scrollStrategy.disable();\n this.scrollStrategy = new NoopScrollStrategy();\n }\n\n /**\n * Get the transform origin for the overlay\n */\n private getTransformOrigin(): string {\n const placement = this.config.placement ?? 'top';\n\n const basePlacement = placement.split('-')[0]; // Extract \"top\", \"bottom\", etc.\n const alignment = placement.split('-')[1]; // Extract \"start\" or \"end\"\n\n const map: Record<string, string> = {\n top: 'bottom',\n bottom: 'top',\n left: 'right',\n right: 'left',\n };\n\n let x = 'center';\n let y = 'center';\n\n if (basePlacement === 'top' || basePlacement === 'bottom') {\n y = map[basePlacement];\n if (alignment === 'start') x = 'left';\n else if (alignment === 'end') x = 'right';\n } else {\n x = map[basePlacement];\n if (alignment === 'start') y = 'top';\n else if (alignment === 'end') y = 'bottom';\n }\n\n return `${y} ${x}`;\n }\n}\n\n/**\n * Helper function to create an overlay in a single call\n * @internal\n */\nexport function createOverlay<T>(config: NgpOverlayConfig<T>): NgpOverlay<T> {\n // we run the overlay creation in the injector context to ensure that it can call the inject function\n return runInInjectionContext(config.injector, () => new NgpOverlay<T>(config));\n}\n\n/**\n * Helper function to inject the NgpOverlay instance\n * @internal\n */\nexport function injectOverlay<T>(): NgpOverlay<T> {\n return inject(NgpOverlay);\n}\n\nexport interface OverlayTriggerOptions {\n /**\n * Whether the visibility change should be immediate.\n */\n immediate?: boolean;\n /**\n * The origin of the focus event that triggered the visibility change.\n */\n origin?: FocusOrigin;\n}\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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|
package/package.json
CHANGED
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
"name": "ng-primitives",
|
|
3
3
|
"description": "Angular Primitives is a low-level headless UI component library with a focus on accessibility, customization, and developer experience. ",
|
|
4
4
|
"license": "Apache-2.0",
|
|
5
|
-
"version": "0.
|
|
5
|
+
"version": "0.52.0",
|
|
6
6
|
"keywords": [
|
|
7
7
|
"angular",
|
|
8
8
|
"primitives",
|
package/portal/overlay.d.ts
CHANGED
|
@@ -69,9 +69,14 @@ export declare class NgpOverlay<T = unknown> {
|
|
|
69
69
|
private readonly portal;
|
|
70
70
|
/** Signal tracking the overlay position */
|
|
71
71
|
readonly position: import("@angular/core").WritableSignal<{
|
|
72
|
-
x: number;
|
|
73
|
-
y: number;
|
|
72
|
+
x: number | undefined;
|
|
73
|
+
y: number | undefined;
|
|
74
74
|
}>;
|
|
75
|
+
/**
|
|
76
|
+
* Determine if the overlay has been positioned
|
|
77
|
+
* @internal
|
|
78
|
+
*/
|
|
79
|
+
readonly isPositioned: import("@angular/core").Signal<boolean>;
|
|
75
80
|
/** Signal tracking the trigger element width */
|
|
76
81
|
readonly triggerWidth: import("@angular/core").WritableSignal<number | null>;
|
|
77
82
|
/** The transform origin for the overlay */
|