ng-primitives 0.21.0 → 0.22.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (37) hide show
  1. package/accordion/accordion/accordion.directive.d.ts +1 -1
  2. package/common/README.md +3 -0
  3. package/common/header/header.directive.d.ts +9 -0
  4. package/common/header/header.token.d.ts +14 -0
  5. package/common/index.d.ts +2 -0
  6. package/fesm2022/ng-primitives-button.mjs +2 -2
  7. package/fesm2022/ng-primitives-button.mjs.map +1 -1
  8. package/fesm2022/ng-primitives-common.mjs +56 -0
  9. package/fesm2022/ng-primitives-common.mjs.map +1 -0
  10. package/fesm2022/ng-primitives-internal.mjs +126 -68
  11. package/fesm2022/ng-primitives-internal.mjs.map +1 -1
  12. package/fesm2022/ng-primitives-listbox.mjs +371 -0
  13. package/fesm2022/ng-primitives-listbox.mjs.map +1 -0
  14. package/fesm2022/ng-primitives-popover.mjs +78 -5
  15. package/fesm2022/ng-primitives-popover.mjs.map +1 -1
  16. package/fesm2022/ng-primitives-utils.mjs +2 -29
  17. package/fesm2022/ng-primitives-utils.mjs.map +1 -1
  18. package/internal/index.d.ts +3 -0
  19. package/internal/interactions/index.d.ts +1 -1
  20. package/internal/interactions/{button.d.ts → interactions.d.ts} +3 -3
  21. package/internal/signals/explicit-effect.d.ts +19 -0
  22. package/internal/utilities/element-ref.d.ts +6 -0
  23. package/internal/utilities/scrolling.d.ts +1 -0
  24. package/listbox/README.md +3 -0
  25. package/listbox/index.d.ts +6 -0
  26. package/listbox/listbox/listbox.directive.d.ts +90 -0
  27. package/listbox/listbox/listbox.token.d.ts +14 -0
  28. package/listbox/listbox-option/listbox-option.directive.d.ts +68 -0
  29. package/listbox/listbox-option/listbox-option.token.d.ts +14 -0
  30. package/listbox/listbox-section/listbox-section.directive.d.ts +9 -0
  31. package/listbox/listbox-section/listbox-section.token.d.ts +14 -0
  32. package/package.json +15 -7
  33. package/popover/config/popover.config.d.ts +5 -0
  34. package/popover/popover/popover.directive.d.ts +8 -7
  35. package/popover/popover-trigger/popover-trigger.directive.d.ts +27 -2
  36. package/utils/index.d.ts +0 -1
  37. package/utils/helpers/focus-manager.d.ts +0 -19
@@ -31,7 +31,7 @@ export declare class NgpAccordion<T> {
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  /**
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  * The accordion orientation.
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  */
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- readonly orientation: import("@angular/core").InputSignal<"horizontal" | "vertical">;
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+ readonly orientation: import("@angular/core").InputSignal<"vertical" | "horizontal">;
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  /**
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  * @param value The value to check.
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  * @returns Whether the value is open.
@@ -0,0 +1,3 @@
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+ # ng-primitives/common
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+
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+ Secondary entry point of `ng-primitives`. It can be used by importing from `ng-primitives/common`.
@@ -0,0 +1,9 @@
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+ import * as i0 from "@angular/core";
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+ export declare class NgpHeader {
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+ /**
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+ * The id of the header.
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+ */
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+ readonly id: import("@angular/core").InputSignal<string>;
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+ static ɵfac: i0.ɵɵFactoryDeclaration<NgpHeader, never>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgpHeader, "[ngpHeader]", ["ngpHeader"], { "id": { "alias": "id"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
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+ }
@@ -0,0 +1,14 @@
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+ /**
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+ * Copyright © 2024 Angular Primitives.
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+ * https://github.com/ng-primitives/ng-primitives
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+ *
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+ * This source code is licensed under the Apache 2.0 license found in the
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+ * LICENSE file in the root directory of this source tree.
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+ */
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+ import { InjectionToken } from '@angular/core';
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+ import type { NgpHeader } from './header.directive';
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+ export declare const NgpHeaderToken: InjectionToken<NgpHeader>;
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+ /**
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+ * Inject the Header directive instance
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+ */
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+ export declare function injectHeader(): NgpHeader;
@@ -0,0 +1,2 @@
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+ export { NgpHeader } from './header/header.directive';
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+ export { NgpHeaderToken, injectHeader } from './header/header.token';
@@ -1,6 +1,6 @@
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  import * as i0 from '@angular/core';
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  import { InjectionToken, inject, ElementRef, input, booleanAttribute, Directive } from '@angular/core';
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- import { setupButton, NgpDisabledToken } from 'ng-primitives/internal';
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+ import { setupInteractions, NgpDisabledToken } from 'ng-primitives/internal';
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  /**
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  * Copyright © 2024 Angular Primitives.
@@ -34,7 +34,7 @@ class NgpButton {
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  */
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  this.isButton = this.elementRef.nativeElement.tagName.toLowerCase() === 'button';
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  // setup the hover, press, and focus-visible listeners
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- setupButton({ disabled: this.disabled });
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+ setupInteractions({ disabled: this.disabled });
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  }
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  static { this.ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "19.0.7", ngImport: i0, type: NgpButton, deps: [], target: i0.ɵɵFactoryTarget.Directive }); }
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  static { this.ɵdir = i0.ɵɵngDeclareDirective({ minVersion: "17.1.0", version: "19.0.7", type: NgpButton, isStandalone: true, selector: "[ngpButton]", inputs: { disabled: { classPropertyName: "disabled", publicName: "disabled", isSignal: true, isRequired: false, transformFunction: null } }, host: { properties: { "attr.data-disabled": "disabled() ? \"\" : null", "attr.disabled": "isButton && disabled() ? true : null" } }, providers: [
@@ -1 +1 @@
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- {"version":3,"file":"ng-primitives-button.mjs","sources":["../../../../packages/ng-primitives/button/src/button/button.token.ts","../../../../packages/ng-primitives/button/src/button/button.directive.ts","../../../../packages/ng-primitives/button/src/index.ts","../../../../packages/ng-primitives/button/src/ng-primitives-button.ts"],"sourcesContent":["/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { InjectionToken, inject } from '@angular/core';\nimport type { NgpButton } from './button.directive';\n\nexport const NgpButtonToken = new InjectionToken<NgpButton>('NgpButtonToken');\n\n/**\n * Inject the Button directive instance\n */\nexport function injectButton(): NgpButton {\n return inject(NgpButtonToken);\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { BooleanInput } from '@angular/cdk/coercion';\nimport { booleanAttribute, Directive, ElementRef, inject, input } from '@angular/core';\nimport { NgpCanDisable, NgpDisabledToken, setupButton } from 'ng-primitives/internal';\nimport { NgpButtonToken } from './button.token';\n\n@Directive({\n standalone: true,\n selector: '[ngpButton]',\n exportAs: 'ngpButton',\n providers: [\n { provide: NgpButtonToken, useExisting: NgpButton },\n { provide: NgpDisabledToken, useExisting: NgpButton },\n ],\n host: {\n '[attr.data-disabled]': 'disabled() ? \"\" : null',\n '[attr.disabled]': 'isButton && disabled() ? true : null',\n },\n})\nexport class NgpButton implements NgpCanDisable {\n /**\n * Get the native element of the button.\n */\n private readonly elementRef = inject<ElementRef<HTMLElement>>(ElementRef);\n\n /**\n * Whether the button is disabled.\n */\n readonly disabled = input<boolean, BooleanInput>(false, {\n transform: booleanAttribute,\n });\n\n /**\n * Detect if this is an HTML button element.\n */\n protected readonly isButton = this.elementRef.nativeElement.tagName.toLowerCase() === 'button';\n\n constructor() {\n // setup the hover, press, and focus-visible listeners\n setupButton({ disabled: this.disabled });\n }\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nexport { NgpButton } from './button/button.directive';\nexport { NgpButtonToken, injectButton } from './button/button.token';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from './index';\n"],"names":[],"mappings":";;;;AAAA;;;;;;AAMG;MAIU,cAAc,GAAG,IAAI,cAAc,CAAY,gBAAgB;AAE5E;;AAEG;SACa,YAAY,GAAA;AAC1B,IAAA,OAAO,MAAM,CAAC,cAAc,CAAC;AAC/B;;MCQa,SAAS,CAAA;AAkBpB,IAAA,WAAA,GAAA;AAjBA;;AAEG;AACc,QAAA,IAAA,CAAA,UAAU,GAAG,MAAM,CAA0B,UAAU,CAAC;AAEzE;;AAEG;AACM,QAAA,IAAA,CAAA,QAAQ,GAAG,KAAK,CAAwB,KAAK,EAAE;AACtD,YAAA,SAAS,EAAE,gBAAgB;AAC5B,SAAA,CAAC;AAEF;;AAEG;AACgB,QAAA,IAAA,CAAA,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,OAAO,CAAC,WAAW,EAAE,KAAK,QAAQ;;QAI5F,WAAW,CAAC,EAAE,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC;;8GApB/B,SAAS,EAAA,IAAA,EAAA,EAAA,EAAA,MAAA,EAAA,EAAA,CAAA,eAAA,CAAA,SAAA,EAAA,CAAA,CAAA;AAAT,IAAA,SAAA,IAAA,CAAA,IAAA,GAAA,EAAA,CAAA,oBAAA,CAAA,EAAA,UAAA,EAAA,QAAA,EAAA,OAAA,EAAA,QAAA,EAAA,IAAA,EAAA,SAAS,EATT,YAAA,EAAA,IAAA,EAAA,QAAA,EAAA,aAAA,EAAA,MAAA,EAAA,EAAA,QAAA,EAAA,EAAA,iBAAA,EAAA,UAAA,EAAA,UAAA,EAAA,UAAA,EAAA,QAAA,EAAA,IAAA,EAAA,UAAA,EAAA,KAAA,EAAA,iBAAA,EAAA,IAAA,EAAA,EAAA,EAAA,IAAA,EAAA,EAAA,UAAA,EAAA,EAAA,oBAAA,EAAA,0BAAA,EAAA,eAAA,EAAA,sCAAA,EAAA,EAAA,EAAA,SAAA,EAAA;AACT,YAAA,EAAE,OAAO,EAAE,cAAc,EAAE,WAAW,EAAE,SAAS,EAAE;AACnD,YAAA,EAAE,OAAO,EAAE,gBAAgB,EAAE,WAAW,EAAE,SAAS,EAAE;AACtD,SAAA,EAAA,QAAA,EAAA,CAAA,WAAA,CAAA,EAAA,QAAA,EAAA,EAAA,EAAA,CAAA,CAAA;;2FAMU,SAAS,EAAA,UAAA,EAAA,CAAA;kBAbrB,SAAS;AAAC,YAAA,IAAA,EAAA,CAAA;AACT,oBAAA,UAAU,EAAE,IAAI;AAChB,oBAAA,QAAQ,EAAE,aAAa;AACvB,oBAAA,QAAQ,EAAE,WAAW;AACrB,oBAAA,SAAS,EAAE;AACT,wBAAA,EAAE,OAAO,EAAE,cAAc,EAAE,WAAW,WAAW,EAAE;AACnD,wBAAA,EAAE,OAAO,EAAE,gBAAgB,EAAE,WAAW,WAAW,EAAE;AACtD,qBAAA;AACD,oBAAA,IAAI,EAAE;AACJ,wBAAA,sBAAsB,EAAE,wBAAwB;AAChD,wBAAA,iBAAiB,EAAE,sCAAsC;AAC1D,qBAAA;AACF,iBAAA;;;ACxBD;;;;;;AAMG;;ACNH;;AAEG;;;;"}
1
+ {"version":3,"file":"ng-primitives-button.mjs","sources":["../../../../packages/ng-primitives/button/src/button/button.token.ts","../../../../packages/ng-primitives/button/src/button/button.directive.ts","../../../../packages/ng-primitives/button/src/index.ts","../../../../packages/ng-primitives/button/src/ng-primitives-button.ts"],"sourcesContent":["/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { InjectionToken, inject } from '@angular/core';\nimport type { NgpButton } from './button.directive';\n\nexport const NgpButtonToken = new InjectionToken<NgpButton>('NgpButtonToken');\n\n/**\n * Inject the Button directive instance\n */\nexport function injectButton(): NgpButton {\n return inject(NgpButtonToken);\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { BooleanInput } from '@angular/cdk/coercion';\nimport { booleanAttribute, Directive, ElementRef, inject, input } from '@angular/core';\nimport { NgpCanDisable, NgpDisabledToken, setupInteractions } from 'ng-primitives/internal';\nimport { NgpButtonToken } from './button.token';\n\n@Directive({\n standalone: true,\n selector: '[ngpButton]',\n exportAs: 'ngpButton',\n providers: [\n { provide: NgpButtonToken, useExisting: NgpButton },\n { provide: NgpDisabledToken, useExisting: NgpButton },\n ],\n host: {\n '[attr.data-disabled]': 'disabled() ? \"\" : null',\n '[attr.disabled]': 'isButton && disabled() ? true : null',\n },\n})\nexport class NgpButton implements NgpCanDisable {\n /**\n * Get the native element of the button.\n */\n private readonly elementRef = inject<ElementRef<HTMLElement>>(ElementRef);\n\n /**\n * Whether the button is disabled.\n */\n readonly disabled = input<boolean, BooleanInput>(false, {\n transform: booleanAttribute,\n });\n\n /**\n * Detect if this is an HTML button element.\n */\n protected readonly isButton = this.elementRef.nativeElement.tagName.toLowerCase() === 'button';\n\n constructor() {\n // setup the hover, press, and focus-visible listeners\n setupInteractions({ disabled: this.disabled });\n }\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nexport { NgpButton } from './button/button.directive';\nexport { NgpButtonToken, injectButton } from './button/button.token';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from './index';\n"],"names":[],"mappings":";;;;AAAA;;;;;;AAMG;MAIU,cAAc,GAAG,IAAI,cAAc,CAAY,gBAAgB;AAE5E;;AAEG;SACa,YAAY,GAAA;AAC1B,IAAA,OAAO,MAAM,CAAC,cAAc,CAAC;AAC/B;;MCQa,SAAS,CAAA;AAkBpB,IAAA,WAAA,GAAA;AAjBA;;AAEG;AACc,QAAA,IAAA,CAAA,UAAU,GAAG,MAAM,CAA0B,UAAU,CAAC;AAEzE;;AAEG;AACM,QAAA,IAAA,CAAA,QAAQ,GAAG,KAAK,CAAwB,KAAK,EAAE;AACtD,YAAA,SAAS,EAAE,gBAAgB;AAC5B,SAAA,CAAC;AAEF;;AAEG;AACgB,QAAA,IAAA,CAAA,QAAQ,GAAG,IAAI,CAAC,UAAU,CAAC,aAAa,CAAC,OAAO,CAAC,WAAW,EAAE,KAAK,QAAQ;;QAI5F,iBAAiB,CAAC,EAAE,QAAQ,EAAE,IAAI,CAAC,QAAQ,EAAE,CAAC;;8GApBrC,SAAS,EAAA,IAAA,EAAA,EAAA,EAAA,MAAA,EAAA,EAAA,CAAA,eAAA,CAAA,SAAA,EAAA,CAAA,CAAA;AAAT,IAAA,SAAA,IAAA,CAAA,IAAA,GAAA,EAAA,CAAA,oBAAA,CAAA,EAAA,UAAA,EAAA,QAAA,EAAA,OAAA,EAAA,QAAA,EAAA,IAAA,EAAA,SAAS,EATT,YAAA,EAAA,IAAA,EAAA,QAAA,EAAA,aAAA,EAAA,MAAA,EAAA,EAAA,QAAA,EAAA,EAAA,iBAAA,EAAA,UAAA,EAAA,UAAA,EAAA,UAAA,EAAA,QAAA,EAAA,IAAA,EAAA,UAAA,EAAA,KAAA,EAAA,iBAAA,EAAA,IAAA,EAAA,EAAA,EAAA,IAAA,EAAA,EAAA,UAAA,EAAA,EAAA,oBAAA,EAAA,0BAAA,EAAA,eAAA,EAAA,sCAAA,EAAA,EAAA,EAAA,SAAA,EAAA;AACT,YAAA,EAAE,OAAO,EAAE,cAAc,EAAE,WAAW,EAAE,SAAS,EAAE;AACnD,YAAA,EAAE,OAAO,EAAE,gBAAgB,EAAE,WAAW,EAAE,SAAS,EAAE;AACtD,SAAA,EAAA,QAAA,EAAA,CAAA,WAAA,CAAA,EAAA,QAAA,EAAA,EAAA,EAAA,CAAA,CAAA;;2FAMU,SAAS,EAAA,UAAA,EAAA,CAAA;kBAbrB,SAAS;AAAC,YAAA,IAAA,EAAA,CAAA;AACT,oBAAA,UAAU,EAAE,IAAI;AAChB,oBAAA,QAAQ,EAAE,aAAa;AACvB,oBAAA,QAAQ,EAAE,WAAW;AACrB,oBAAA,SAAS,EAAE;AACT,wBAAA,EAAE,OAAO,EAAE,cAAc,EAAE,WAAW,WAAW,EAAE;AACnD,wBAAA,EAAE,OAAO,EAAE,gBAAgB,EAAE,WAAW,WAAW,EAAE;AACtD,qBAAA;AACD,oBAAA,IAAI,EAAE;AACJ,wBAAA,sBAAsB,EAAE,wBAAwB;AAChD,wBAAA,iBAAiB,EAAE,sCAAsC;AAC1D,qBAAA;AACF,iBAAA;;;ACxBD;;;;;;AAMG;;ACNH;;AAEG;;;;"}
@@ -0,0 +1,56 @@
1
+ import * as i0 from '@angular/core';
2
+ import { InjectionToken, inject, input, Directive } from '@angular/core';
3
+ import { uniqueId } from 'ng-primitives/utils';
4
+
5
+ /**
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+ * Copyright © 2024 Angular Primitives.
7
+ * https://github.com/ng-primitives/ng-primitives
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+ *
9
+ * This source code is licensed under the Apache 2.0 license found in the
10
+ * LICENSE file in the root directory of this source tree.
11
+ */
12
+ const NgpHeaderToken = new InjectionToken('NgpHeaderToken');
13
+ /**
14
+ * Inject the Header directive instance
15
+ */
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+ function injectHeader() {
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+ return inject(NgpHeaderToken);
18
+ }
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+
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+ /**
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+ * Copyright © 2024 Angular Primitives.
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+ * https://github.com/ng-primitives/ng-primitives
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+ *
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+ * This source code is licensed under the Apache 2.0 license found in the
25
+ * LICENSE file in the root directory of this source tree.
26
+ */
27
+ class NgpHeader {
28
+ constructor() {
29
+ /**
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+ * The id of the header.
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+ */
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+ this.id = input(uniqueId('ngp-header'));
33
+ }
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+ static { this.ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "19.0.7", ngImport: i0, type: NgpHeader, deps: [], target: i0.ɵɵFactoryTarget.Directive }); }
35
+ static { this.ɵdir = i0.ɵɵngDeclareDirective({ minVersion: "17.1.0", version: "19.0.7", type: NgpHeader, isStandalone: true, selector: "[ngpHeader]", inputs: { id: { classPropertyName: "id", publicName: "id", isSignal: true, isRequired: false, transformFunction: null } }, host: { attributes: { "role": "presentation" }, properties: { "attr.id": "id()" } }, providers: [{ provide: NgpHeaderToken, useExisting: NgpHeader }], exportAs: ["ngpHeader"], ngImport: i0 }); }
36
+ }
37
+ i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "19.0.7", ngImport: i0, type: NgpHeader, decorators: [{
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+ type: Directive,
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+ args: [{
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+ standalone: true,
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+ selector: '[ngpHeader]',
42
+ exportAs: 'ngpHeader',
43
+ providers: [{ provide: NgpHeaderToken, useExisting: NgpHeader }],
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+ host: {
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+ role: 'presentation',
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+ '[attr.id]': 'id()',
47
+ },
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+ }]
49
+ }] });
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+
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+ /**
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+ * Generated bundle index. Do not edit.
53
+ */
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+
55
+ export { NgpHeader, NgpHeaderToken, injectHeader };
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+ //# sourceMappingURL=ng-primitives-common.mjs.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ng-primitives-common.mjs","sources":["../../../../packages/ng-primitives/common/src/header/header.token.ts","../../../../packages/ng-primitives/common/src/header/header.directive.ts","../../../../packages/ng-primitives/common/src/ng-primitives-common.ts"],"sourcesContent":["/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { InjectionToken, inject } from '@angular/core';\nimport type { NgpHeader } from './header.directive';\n\nexport const NgpHeaderToken = new InjectionToken<NgpHeader>('NgpHeaderToken');\n\n/**\n * Inject the Header directive instance\n */\nexport function injectHeader(): NgpHeader {\n return inject(NgpHeaderToken);\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { Directive, input } from '@angular/core';\nimport { uniqueId } from 'ng-primitives/utils';\nimport { NgpHeaderToken } from './header.token';\n\n@Directive({\n standalone: true,\n selector: '[ngpHeader]',\n exportAs: 'ngpHeader',\n providers: [{ provide: NgpHeaderToken, useExisting: NgpHeader }],\n host: {\n role: 'presentation',\n '[attr.id]': 'id()',\n },\n})\nexport class NgpHeader {\n /**\n * The id of the header.\n */\n readonly id = input(uniqueId('ngp-header'));\n}\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from './index';\n"],"names":[],"mappings":";;;;AAAA;;;;;;AAMG;MAIU,cAAc,GAAG,IAAI,cAAc,CAAY,gBAAgB;AAE5E;;AAEG;SACa,YAAY,GAAA;AAC1B,IAAA,OAAO,MAAM,CAAC,cAAc,CAAC;AAC/B;;ACjBA;;;;;;AAMG;MAeU,SAAS,CAAA;AAVtB,IAAA,WAAA,GAAA;AAWE;;AAEG;QACM,IAAE,CAAA,EAAA,GAAG,KAAK,CAAC,QAAQ,CAAC,YAAY,CAAC,CAAC;AAC5C;8GALY,SAAS,EAAA,IAAA,EAAA,EAAA,EAAA,MAAA,EAAA,EAAA,CAAA,eAAA,CAAA,SAAA,EAAA,CAAA,CAAA;kGAAT,SAAS,EAAA,YAAA,EAAA,IAAA,EAAA,QAAA,EAAA,aAAA,EAAA,MAAA,EAAA,EAAA,EAAA,EAAA,EAAA,iBAAA,EAAA,IAAA,EAAA,UAAA,EAAA,IAAA,EAAA,QAAA,EAAA,IAAA,EAAA,UAAA,EAAA,KAAA,EAAA,iBAAA,EAAA,IAAA,EAAA,EAAA,EAAA,IAAA,EAAA,EAAA,UAAA,EAAA,EAAA,MAAA,EAAA,cAAA,EAAA,EAAA,UAAA,EAAA,EAAA,SAAA,EAAA,MAAA,EAAA,EAAA,EAAA,SAAA,EANT,CAAC,EAAE,OAAO,EAAE,cAAc,EAAE,WAAW,EAAE,SAAS,EAAE,CAAC,EAAA,QAAA,EAAA,CAAA,WAAA,CAAA,EAAA,QAAA,EAAA,EAAA,EAAA,CAAA,CAAA;;2FAMrD,SAAS,EAAA,UAAA,EAAA,CAAA;kBAVrB,SAAS;AAAC,YAAA,IAAA,EAAA,CAAA;AACT,oBAAA,UAAU,EAAE,IAAI;AAChB,oBAAA,QAAQ,EAAE,aAAa;AACvB,oBAAA,QAAQ,EAAE,WAAW;oBACrB,SAAS,EAAE,CAAC,EAAE,OAAO,EAAE,cAAc,EAAE,WAAW,EAAW,SAAA,EAAE,CAAC;AAChE,oBAAA,IAAI,EAAE;AACJ,wBAAA,IAAI,EAAE,cAAc;AACpB,wBAAA,WAAW,EAAE,MAAM;AACpB,qBAAA;AACF,iBAAA;;;ACpBD;;AAEG;;;;"}
@@ -1,8 +1,8 @@
1
1
  import * as i0 from '@angular/core';
2
- import { InjectionToken, inject, computed, signal, ElementRef, effect, PLATFORM_ID, Injectable } from '@angular/core';
2
+ import { InjectionToken, inject, computed, signal, ElementRef, effect, PLATFORM_ID, Injectable, untracked } from '@angular/core';
3
+ import { injectDisposables, onBooleanChange } from 'ng-primitives/utils';
3
4
  import { FocusMonitor } from '@angular/cdk/a11y';
4
5
  import { takeUntilDestroyed } from '@angular/core/rxjs-interop';
5
- import { onBooleanChange, injectDisposables } from 'ng-primitives/utils';
6
6
  import { DOCUMENT, isPlatformBrowser } from '@angular/common';
7
7
 
8
8
  /**
@@ -23,6 +23,66 @@ function injectDisabled(disabled = signal(false)) {
23
23
  return computed(() => provider?.disabled() || disabled());
24
24
  }
25
25
 
26
+ /**
27
+ * Copyright © 2024 Angular Primitives.
28
+ * https://github.com/ng-primitives/ng-primitives
29
+ *
30
+ * This source code is licensed under the Apache 2.0 license found in the
31
+ * LICENSE file in the root directory of this source tree.
32
+ */
33
+ function setupFocus({ focus, blur, disabled = signal(false), }) {
34
+ /**
35
+ * Access the element reference.
36
+ */
37
+ const elementRef = inject(ElementRef);
38
+ /**
39
+ * Access the disposables helper.
40
+ */
41
+ const disposables = injectDisposables();
42
+ /**
43
+ * Whether the element is currently focused.
44
+ */
45
+ const isFocused = signal(false);
46
+ // setup event listeners
47
+ disposables.addEventListener(elementRef.nativeElement, 'focus', onFocus);
48
+ disposables.addEventListener(elementRef.nativeElement, 'blur', onBlur);
49
+ // anytime the focus state changes we want to update the attribute
50
+ effect(() => isFocused()
51
+ ? elementRef.nativeElement.setAttribute('data-focus', '')
52
+ : elementRef.nativeElement.removeAttribute('data-focus'));
53
+ /**
54
+ * Listen for focus events.
55
+ * @param event
56
+ */
57
+ function onFocus(event) {
58
+ if (disabled()) {
59
+ return;
60
+ }
61
+ const ownerDocument = event.target?.ownerDocument ?? document;
62
+ // ensure this element is still focused
63
+ if (ownerDocument.activeElement === event.target && event.currentTarget === event.target) {
64
+ focus?.();
65
+ isFocused.set(true);
66
+ }
67
+ }
68
+ /**
69
+ * Listen for blur events.
70
+ * @param event
71
+ */
72
+ function onBlur(event) {
73
+ if (disabled()) {
74
+ return;
75
+ }
76
+ if (event.currentTarget === event.target) {
77
+ blur?.();
78
+ isFocused.set(false);
79
+ }
80
+ }
81
+ return {
82
+ isFocused,
83
+ };
84
+ }
85
+
26
86
  /**
27
87
  * Copyright © 2024 Angular Primitives.
28
88
  * https://github.com/ng-primitives/ng-primitives
@@ -53,9 +113,11 @@ function setupFocusVisible({ focusChange, disabled = signal(false), }) {
53
113
  // if the component becomes disabled and it is focused, hide the focus
54
114
  onBooleanChange(disabled, () => focus(false));
55
115
  // anytime the focus state changes we want to update the attribute
56
- effect(() => isFocused()
57
- ? elementRef.nativeElement.setAttribute('data-focus-visible', '')
58
- : elementRef.nativeElement.removeAttribute('data-focus-visible'));
116
+ effect(() => {
117
+ return isFocused()
118
+ ? elementRef.nativeElement.setAttribute('data-focus-visible', '')
119
+ : elementRef.nativeElement.removeAttribute('data-focus-visible');
120
+ });
59
121
  function onFocus(origin) {
60
122
  if (disabled() || isFocused()) {
61
123
  return;
@@ -359,74 +421,14 @@ function setupPress({ pressStart, pressEnd, disabled = signal(false), }) {
359
421
  * LICENSE file in the root directory of this source tree.
360
422
  */
361
423
  /**
362
- * Setup the button interactions without relying on HostDirectives.
424
+ * Setup the interactions without relying on HostDirectives.
363
425
  */
364
- function setupButton({ disabled = signal(false) }) {
426
+ function setupInteractions({ disabled = signal(false) }) {
365
427
  setupHover({ disabled });
366
428
  setupPress({ disabled });
367
429
  setupFocusVisible({ disabled });
368
430
  }
369
431
 
370
- /**
371
- * Copyright © 2024 Angular Primitives.
372
- * https://github.com/ng-primitives/ng-primitives
373
- *
374
- * This source code is licensed under the Apache 2.0 license found in the
375
- * LICENSE file in the root directory of this source tree.
376
- */
377
- function setupFocus({ focus, blur, disabled = signal(false), }) {
378
- /**
379
- * Access the element reference.
380
- */
381
- const elementRef = inject(ElementRef);
382
- /**
383
- * Access the disposables helper.
384
- */
385
- const disposables = injectDisposables();
386
- /**
387
- * Whether the element is currently focused.
388
- */
389
- const isFocused = signal(false);
390
- // setup event listeners
391
- disposables.addEventListener(elementRef.nativeElement, 'focus', onFocus);
392
- disposables.addEventListener(elementRef.nativeElement, 'blur', onBlur);
393
- // anytime the focus state changes we want to update the attribute
394
- effect(() => isFocused()
395
- ? elementRef.nativeElement.setAttribute('data-focus', '')
396
- : elementRef.nativeElement.removeAttribute('data-focus'));
397
- /**
398
- * Listen for focus events.
399
- * @param event
400
- */
401
- function onFocus(event) {
402
- if (disabled()) {
403
- return;
404
- }
405
- const ownerDocument = event.target?.ownerDocument ?? document;
406
- // ensure this element is still focused
407
- if (ownerDocument.activeElement === event.target && event.currentTarget === event.target) {
408
- focus?.();
409
- isFocused.set(true);
410
- }
411
- }
412
- /**
413
- * Listen for blur events.
414
- * @param event
415
- */
416
- function onBlur(event) {
417
- if (disabled()) {
418
- return;
419
- }
420
- if (event.currentTarget === event.target) {
421
- blur?.();
422
- isFocused.set(false);
423
- }
424
- }
425
- return {
426
- isFocused,
427
- };
428
- }
429
-
430
432
  /**
431
433
  * Copyright © 2024 Angular Primitives.
432
434
  * https://github.com/ng-primitives/ng-primitives
@@ -453,6 +455,23 @@ function injectOrientation(orientation = signal('horizontal')) {
453
455
  return provider ? provider.orientation : orientation;
454
456
  }
455
457
 
458
+ /**
459
+ * This implementation is heavily inspired by the great work on ngextension!
460
+ * https://github.com/ngxtension/ngxtension-platform/blob/main/libs/ngxtension/explicit-effect/src/explicit-effect.ts
461
+ */
462
+ /**
463
+ * This explicit effect function will take the dependencies and the function to run when the dependencies change.
464
+ * @param deps - The dependencies that the effect will run on
465
+ * @param fn - The function to run when the dependencies change
466
+ * @param options - The options for the effect with the addition of defer (it allows the computation to run on first change, not immediately)
467
+ */
468
+ function explicitEffect(deps, fn, options) {
469
+ return effect(onCleanup => {
470
+ const depValues = deps.map(s => s());
471
+ untracked(() => fn(depValues, onCleanup));
472
+ }, options);
473
+ }
474
+
456
475
  /**
457
476
  * Copyright © 2024 Angular Primitives.
458
477
  * https://github.com/ng-primitives/ng-primitives
@@ -535,6 +554,45 @@ function injectStyleInjector() {
535
554
  return inject(StyleInjector);
536
555
  }
537
556
 
557
+ /**
558
+ * A simple utility function to inject an element reference with less boilerplate.
559
+ * @returns The element reference.
560
+ */
561
+ function injectElementRef() {
562
+ return inject(ElementRef);
563
+ }
564
+
565
+ function getScrollableAncestor(element) {
566
+ let parent = element.parentElement;
567
+ while (parent) {
568
+ const style = window.getComputedStyle(parent);
569
+ if (/(auto|scroll)/.test(style.overflowY) || /(auto|scroll)/.test(style.overflowX)) {
570
+ return parent;
571
+ }
572
+ parent = parent.parentElement;
573
+ }
574
+ return null;
575
+ }
576
+ function scrollIntoViewIfNeeded(element) {
577
+ const scrollableAncestor = getScrollableAncestor(element);
578
+ if (!scrollableAncestor)
579
+ return;
580
+ const parentRect = scrollableAncestor.getBoundingClientRect();
581
+ const elementRect = element.getBoundingClientRect();
582
+ if (elementRect.top < parentRect.top) {
583
+ scrollableAncestor.scrollTop -= parentRect.top - elementRect.top;
584
+ }
585
+ else if (elementRect.bottom > parentRect.bottom) {
586
+ scrollableAncestor.scrollTop += elementRect.bottom - parentRect.bottom;
587
+ }
588
+ if (elementRect.left < parentRect.left) {
589
+ scrollableAncestor.scrollLeft -= parentRect.left - elementRect.left;
590
+ }
591
+ else if (elementRect.right > parentRect.right) {
592
+ scrollableAncestor.scrollLeft += elementRect.right - parentRect.right;
593
+ }
594
+ }
595
+
538
596
  /**
539
597
  * Copyright © 2024 Angular Primitives.
540
598
  * https://github.com/ng-primitives/ng-primitives
@@ -547,5 +605,5 @@ function injectStyleInjector() {
547
605
  * Generated bundle index. Do not edit.
548
606
  */
549
607
 
550
- export { NgpDisabledToken, NgpOrientationToken, StyleInjector, injectDisabled, injectOrientation, injectStyleInjector, setupButton, setupFocus, setupFocusVisible, setupHover, setupPress };
608
+ export { NgpDisabledToken, NgpOrientationToken, StyleInjector, explicitEffect, injectDisabled, injectElementRef, injectOrientation, injectStyleInjector, scrollIntoViewIfNeeded, setupFocus, setupFocusVisible, setupHover, setupInteractions, setupPress };
551
609
  //# sourceMappingURL=ng-primitives-internal.mjs.map
@@ -1 +1 @@
1
- {"version":3,"file":"ng-primitives-internal.mjs","sources":["../../../../packages/ng-primitives/internal/src/disabled/disabled.ts","../../../../packages/ng-primitives/internal/src/interactions/focus-visible.ts","../../../../packages/ng-primitives/internal/src/interactions/hover.ts","../../../../packages/ng-primitives/internal/src/interactions/press.ts","../../../../packages/ng-primitives/internal/src/interactions/button.ts","../../../../packages/ng-primitives/internal/src/interactions/focus.ts","../../../../packages/ng-primitives/internal/src/interactions/index.ts","../../../../packages/ng-primitives/internal/src/orientation/orientation.ts","../../../../packages/ng-primitives/internal/src/style-injector/style-injector.ts","../../../../packages/ng-primitives/internal/src/index.ts","../../../../packages/ng-primitives/internal/src/ng-primitives-internal.ts"],"sourcesContent":["/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { computed, inject, InjectionToken, signal, Signal } from '@angular/core';\n\nexport const NgpDisabledToken = new InjectionToken<NgpCanDisable>('NgpDisabledToken');\n\nexport interface NgpCanDisable {\n /**\n * Whether the element is disabled.\n */\n readonly disabled: Signal<boolean>;\n}\n\n/**\n * Determine if we are in a disabled context.\n * @param disabled The disabled signal for the local context.\n * @returns The disabled signal.\n */\nexport function injectDisabled(\n disabled: Signal<boolean> = signal<boolean>(false),\n): Signal<boolean> {\n const provider = inject(NgpDisabledToken, { optional: true, self: true });\n\n return computed(() => provider?.disabled() || disabled());\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { FocusMonitor, FocusOrigin } from '@angular/cdk/a11y';\nimport { effect, ElementRef, inject, Signal, signal } from '@angular/core';\nimport { takeUntilDestroyed } from '@angular/core/rxjs-interop';\nimport { onBooleanChange } from 'ng-primitives/utils';\n\nexport interface NgpFocusVisibleOptions {\n disabled?: Signal<boolean>;\n focusChange?: (value: boolean) => void;\n}\n\nexport interface NgpFocusVisibleState {\n isFocused: Signal<boolean>;\n}\n\nexport function setupFocusVisible({\n focusChange,\n disabled = signal(false),\n}: NgpFocusVisibleOptions): NgpFocusVisibleState {\n /**\n * Access the element that the directive is applied to.\n */\n const elementRef = inject<ElementRef<HTMLElement>>(ElementRef);\n\n /**\n * Access the focus monitor.\n */\n const focusMonitor = inject(FocusMonitor);\n\n /**\n * Whether the element is currently focused.\n */\n const isFocused = signal<boolean>(false);\n\n // handle focus state\n focusMonitor\n .monitor(elementRef.nativeElement)\n .pipe(takeUntilDestroyed())\n .subscribe(origin =>\n // null indicates the element was blurred\n origin === null ? onBlur() : onFocus(origin),\n );\n\n // if the component becomes disabled and it is focused, hide the focus\n onBooleanChange(disabled, () => focus(false));\n\n // anytime the focus state changes we want to update the attribute\n effect(() =>\n isFocused()\n ? elementRef.nativeElement.setAttribute('data-focus-visible', '')\n : elementRef.nativeElement.removeAttribute('data-focus-visible'),\n );\n\n function onFocus(origin: FocusOrigin): void {\n if (disabled() || isFocused()) {\n return;\n }\n\n // for some elements the focus visible state should always appear on focus\n if (alwaysShowFocus()) {\n focus(true);\n return;\n }\n\n // if the focus origin is keyboard or program(focused programmatically), then the focus is visible\n if (origin === 'keyboard') {\n focus(true);\n return;\n }\n }\n\n function onBlur(): void {\n if (disabled() || !isFocused()) {\n return;\n }\n\n focus(false);\n }\n\n /**\n * Trigger the focus signal along with the focusChange event.\n */\n function focus(value: boolean) {\n if (isFocused() === value) {\n return;\n }\n\n isFocused.set(value);\n focusChange?.(value);\n }\n\n function alwaysShowFocus(): boolean {\n const nonTextInputTypes = [\n 'checkbox',\n 'radio',\n 'range',\n 'color',\n 'file',\n 'image',\n 'button',\n 'submit',\n 'reset',\n ];\n\n // if this is an input element and it is a text input\n if (\n elementRef.nativeElement instanceof HTMLInputElement &&\n !nonTextInputTypes.includes(elementRef.nativeElement.type)\n ) {\n return true;\n }\n\n // if this is a textarea\n if (elementRef.nativeElement instanceof HTMLTextAreaElement) {\n return true;\n }\n\n // if this is an element with contenteditable\n if (\n elementRef.nativeElement.isContentEditable ||\n elementRef.nativeElement.hasAttribute('contenteditable')\n ) {\n return true;\n }\n\n return false;\n }\n\n return {\n isFocused,\n };\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { DOCUMENT, isPlatformBrowser } from '@angular/common';\nimport { effect, ElementRef, inject, Injectable, PLATFORM_ID, Signal, signal } from '@angular/core';\nimport { injectDisposables, onBooleanChange } from 'ng-primitives/utils';\n\n/**\n * We use a service here as this value is a singleton\n * and allows us to register the dom events once.\n */\n@Injectable({\n providedIn: 'root',\n})\nclass GlobalPointerEvents {\n /**\n * Whether global mouse events should be ignored.\n */\n ignoreEmulatedMouseEvents: boolean = false;\n\n /**\n * Access the document.\n */\n private readonly document = inject(DOCUMENT);\n\n /**\n * Determine the platform id.\n */\n private readonly platformId = inject(PLATFORM_ID);\n\n constructor() {\n // we only want to setup events on the client\n if (isPlatformBrowser(this.platformId)) {\n this.setupGlobalTouchEvents();\n }\n }\n\n private setupGlobalTouchEvents(): void {\n this.document.addEventListener('pointerup', this.handleGlobalPointerEvent.bind(this));\n this.document.addEventListener('touchend', this.setGlobalIgnoreEmulatedMouseEvents.bind(this));\n }\n\n private setGlobalIgnoreEmulatedMouseEvents(): void {\n this.ignoreEmulatedMouseEvents = true;\n // Clear globalIgnoreEmulatedMouseEvents after a short timeout. iOS fires onPointerEnter\n // with pointerType=\"mouse\" immediately after onPointerUp and before onFocus. On other\n // devices that don't have this quirk, we don't want to ignore a mouse hover sometime in\n // the distant future because a user previously touched the element.\n setTimeout(() => (this.ignoreEmulatedMouseEvents = false), 50);\n }\n\n private handleGlobalPointerEvent(event: PointerEvent): void {\n if (event.pointerType === 'touch') {\n this.setGlobalIgnoreEmulatedMouseEvents();\n }\n }\n}\n\ninterface NgpHoverOptions {\n disabled?: Signal<boolean>;\n hoverStart?: () => void;\n hoverEnd?: () => void;\n}\n\nexport interface NgpHoverState {\n hovered: Signal<boolean>;\n}\n\n/**\n * Programatically add the hover functionality to an element.\n * This is useful in cases where we can't necessarily use a HostDirective,\n * because there is a chance the directive has already been used.\n */\nexport function setupHover({\n hoverStart,\n hoverEnd,\n disabled = signal(false),\n}: NgpHoverOptions): NgpHoverState {\n /**\n * Access the element.\n */\n const elementRef = inject<ElementRef<HTMLElement>>(ElementRef);\n\n /**\n * Access the global pointer events handler.\n */\n const globalPointerEvents = inject(GlobalPointerEvents);\n\n /**\n * Access the disposable helper.\n */\n const disposables = injectDisposables();\n\n /**\n * Store the current hover state.\n */\n const hovered = signal<boolean>(false);\n\n /**\n * Whether this element should ignore emulated mouse events.\n */\n let ignoreEmulatedMouseEvents: boolean = false;\n\n /**\n * Setup event listeners.\n */\n disposables.addEventListener(elementRef.nativeElement, 'pointerenter', onPointerEnter);\n disposables.addEventListener(elementRef.nativeElement, 'pointerleave', onPointerLeave);\n disposables.addEventListener(elementRef.nativeElement, 'touchstart', onTouchStart);\n disposables.addEventListener(elementRef.nativeElement, 'mouseenter', onMouseEnter);\n disposables.addEventListener(elementRef.nativeElement, 'mouseleave', onMouseLeave);\n\n // anytime the disabled state changes to true, we must reset the hover state\n if (disabled) {\n onBooleanChange(disabled, reset);\n }\n\n // anytime the hover state changes we want to update the attribute\n effect(() =>\n hovered()\n ? elementRef.nativeElement.setAttribute('data-hover', '')\n : elementRef.nativeElement.removeAttribute('data-hover'),\n );\n\n /**\n * Reset the hover state.\n */\n function reset(): void {\n onHoverEnd('mouse');\n }\n\n /**\n * Trigger the hover start events.\n * @param event\n * @param pointerType\n */\n function onHoverStart(event: Event, pointerType: string): void {\n if (\n disabled() ||\n pointerType === 'touch' ||\n hovered() ||\n !(event.currentTarget as Element)?.contains(event.target as Element)\n ) {\n return;\n }\n\n hovered.set(true);\n hoverStart?.();\n }\n\n /**\n * Trigger the hover end events.\n * @param pointerType\n */\n function onHoverEnd(pointerType: string): void {\n if (pointerType === 'touch' || !hovered()) {\n return;\n }\n\n hovered.set(false);\n hoverEnd?.();\n }\n\n function onPointerEnter(event: PointerEvent): void {\n if (globalPointerEvents.ignoreEmulatedMouseEvents && event.pointerType === 'mouse') {\n return;\n }\n\n onHoverStart(event, event.pointerType);\n }\n\n function onPointerLeave(event: PointerEvent): void {\n if (!disabled() && (event.currentTarget as Element)?.contains(event.target as Element)) {\n onHoverEnd(event.pointerType);\n }\n }\n\n function onTouchStart(): void {\n ignoreEmulatedMouseEvents = true;\n }\n\n function onMouseEnter(event: MouseEvent): void {\n if (!ignoreEmulatedMouseEvents && !globalPointerEvents.ignoreEmulatedMouseEvents) {\n onHoverStart(event, 'mouse');\n }\n\n ignoreEmulatedMouseEvents = false;\n }\n\n function onMouseLeave(event: MouseEvent): void {\n if (!disabled() && (event.currentTarget as Element)?.contains(event.target as Element)) {\n onHoverEnd('mouse');\n }\n }\n\n return { hovered };\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { ElementRef, Signal, effect, inject, signal } from '@angular/core';\nimport { injectDisposables } from 'ng-primitives/utils';\n\ninterface NgpPressState {\n pressed: Signal<boolean>;\n}\n\ninterface NgpPressOptions {\n disabled?: Signal<boolean>;\n pressStart?: () => void;\n pressEnd?: () => void;\n}\n\nexport function setupPress({\n pressStart,\n pressEnd,\n disabled = signal(false),\n}: NgpPressOptions): NgpPressState {\n /**\n * Access the element reference.\n */\n const elementRef = inject<ElementRef<HTMLElement>>(ElementRef);\n\n /**\n * Access the disposables helper.\n */\n const disposables = injectDisposables();\n\n /**\n * Whether the element is currently pressed.\n */\n const pressed = signal<boolean>(false);\n\n // setup event listeners\n disposables.addEventListener(elementRef.nativeElement, 'pointerdown', onPointerDown);\n\n // anytime the press state changes we want to update the attribute\n effect(() =>\n pressed() && !disabled()\n ? elementRef.nativeElement.setAttribute('data-press', '')\n : elementRef.nativeElement.removeAttribute('data-press'),\n );\n\n /**\n * Reset the press state.\n */\n function reset(): void {\n // if we are not pressing, then do nothing\n if (!pressed()) {\n return;\n }\n\n // clear any existing disposables\n disposableListeners.forEach(dispose => dispose());\n pressed.set(false);\n pressEnd?.();\n }\n\n /**\n * Store the list of disposables.\n */\n let disposableListeners: (() => void)[] = [];\n\n function onPointerDown(): void {\n if (disabled()) {\n return;\n }\n\n // clear any existing disposables\n disposableListeners.forEach(dispose => dispose());\n\n // update the press state\n pressed.set(true);\n pressStart?.();\n\n // setup global event listeners to catch events on elements outside the directive\n const ownerDocument = elementRef.nativeElement.ownerDocument ?? document;\n\n // if the pointer up event happens on any elements, then we are no longer pressing on this element\n const pointerUp = disposables.addEventListener(\n ownerDocument,\n 'pointerup',\n () => reset(),\n false,\n );\n\n // Instead of relying on the `pointerleave` event, which is not consistently called on iOS Safari,\n // we use the `pointermove` event to determine if we are still \"pressing\".\n // By checking if the target is still within the element, we can determine if the press is ongoing.\n const pointerMove = disposables.addEventListener(\n ownerDocument,\n 'pointermove',\n () => onPointerMove as EventListener,\n false,\n );\n\n // if the pointer is cancelled, then we are no longer pressing on this element\n const pointerCancel = disposables.addEventListener(\n ownerDocument,\n 'pointercancel',\n () => reset(),\n false,\n );\n\n disposableListeners = [pointerUp, pointerMove, pointerCancel];\n }\n\n function onPointerMove(event: PointerEvent): void {\n if (\n elementRef.nativeElement !== event.target &&\n !elementRef.nativeElement.contains(event.target as Node)\n ) {\n reset();\n }\n }\n\n return { pressed };\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { signal, Signal } from '@angular/core';\nimport { setupFocusVisible } from './focus-visible';\nimport { setupHover } from './hover';\nimport { setupPress } from './press';\n\nexport interface NgpButtonOptions {\n disabled?: Signal<boolean>;\n}\n\n/**\n * Setup the button interactions without relying on HostDirectives.\n */\nexport function setupButton({ disabled = signal(false) }: NgpButtonOptions): void {\n setupHover({ disabled });\n setupPress({ disabled });\n setupFocusVisible({ disabled });\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { ElementRef, Signal, effect, inject, signal } from '@angular/core';\nimport { injectDisposables } from 'ng-primitives/utils';\n\nexport interface NgpFocusOptions {\n disabled?: Signal<boolean>;\n focus?: () => void;\n blur?: () => void;\n}\n\nexport interface NgpFocusState {\n isFocused: Signal<boolean>;\n}\n\nexport function setupFocus({\n focus,\n blur,\n disabled = signal(false),\n}: NgpFocusOptions): NgpFocusState {\n /**\n * Access the element reference.\n */\n const elementRef = inject<ElementRef<HTMLElement>>(ElementRef);\n\n /**\n * Access the disposables helper.\n */\n const disposables = injectDisposables();\n\n /**\n * Whether the element is currently focused.\n */\n const isFocused = signal<boolean>(false);\n\n // setup event listeners\n disposables.addEventListener(elementRef.nativeElement, 'focus', onFocus);\n disposables.addEventListener(elementRef.nativeElement, 'blur', onBlur);\n\n // anytime the focus state changes we want to update the attribute\n effect(() =>\n isFocused()\n ? elementRef.nativeElement.setAttribute('data-focus', '')\n : elementRef.nativeElement.removeAttribute('data-focus'),\n );\n\n /**\n * Listen for focus events.\n * @param event\n */\n function onFocus(event: FocusEvent): void {\n if (disabled()) {\n return;\n }\n\n const ownerDocument = (event.target as HTMLElement)?.ownerDocument ?? document;\n\n // ensure this element is still focused\n if (ownerDocument.activeElement === event.target && event.currentTarget === event.target) {\n focus?.();\n isFocused.set(true);\n }\n }\n\n /**\n * Listen for blur events.\n * @param event\n */\n function onBlur(event: FocusEvent): void {\n if (disabled()) {\n return;\n }\n\n if (event.currentTarget === event.target) {\n blur?.();\n isFocused.set(false);\n }\n }\n\n return {\n isFocused,\n };\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nexport * from './button';\nexport * from './focus';\nexport * from './focus-visible';\nexport * from './hover';\nexport * from './press';\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { inject, InjectionToken, signal, Signal } from '@angular/core';\n\nexport const NgpOrientationToken = new InjectionToken<NgpCanOrientate>('NgpOrientationToken');\n\nexport interface NgpCanOrientate {\n /**\n * The desired orientation.\n */\n readonly orientation: Signal<NgpOrientation>;\n}\n\n/**\n * Determine if we are in a orientation context.\n * @param orientation The orientation signal for the local context.\n * @returns The orientation signal.\n */\nexport function injectOrientation(\n orientation: Signal<NgpOrientation> = signal<NgpOrientation>('horizontal'),\n): Signal<NgpOrientation> {\n const provider = inject(NgpOrientationToken, { optional: true });\n\n return provider ? provider.orientation : orientation;\n}\n\nexport type NgpOrientation = 'horizontal' | 'vertical';\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { DOCUMENT, isPlatformBrowser } from '@angular/common';\nimport { inject, Injectable, PLATFORM_ID } from '@angular/core';\n\n/**\n * A utility service for injecting styles into the document.\n * Angular doesn't allow directives to specify styles, only components.\n * As we ship directives, occasionally we need to associate styles with them.\n * This service allows us to programmatically inject styles into the document.\n */\n@Injectable({\n providedIn: 'root',\n})\nexport class StyleInjector {\n /**\n * Access the document.\n */\n private readonly document = inject(DOCUMENT);\n\n /**\n * Detect the platform.\n */\n private readonly platformId = inject(PLATFORM_ID);\n\n /**\n * Store the map of style elements with their unique identifiers.\n */\n private readonly styleElements = new Map<string, HTMLStyleElement>();\n\n constructor() {\n if (isPlatformBrowser(this.platformId)) {\n this.collectServerStyles();\n }\n }\n\n /**\n * Inject a style into the document.\n * @param id The unique identifier for the style.\n * @param style The style to inject.\n */\n add(id: string, style: string): void {\n if (this.styleElements.has(id)) {\n return;\n }\n\n const styleElement = this.document.createElement('style');\n styleElement.setAttribute('data-ngp-style', id);\n styleElement.textContent = style;\n\n this.document.head.appendChild(styleElement);\n this.styleElements.set(id, styleElement);\n }\n\n /**\n * Remove a style from the document.\n * @param id The unique identifier for the style.\n */\n remove(id: string): void {\n const styleElement = this.styleElements.get(id);\n\n if (styleElement) {\n this.document.head.removeChild(styleElement);\n this.styleElements.delete(id);\n }\n }\n\n /**\n * Collect any styles that were rendered by the server.\n */\n private collectServerStyles(): void {\n const styleElements = this.document.querySelectorAll<HTMLStyleElement>('style[data-ngp-style]');\n\n styleElements.forEach(styleElement => {\n const id = styleElement.getAttribute('data-ngp-style');\n\n if (id) {\n this.styleElements.set(id, styleElement);\n }\n });\n }\n}\n\nexport function injectStyleInjector(): StyleInjector {\n return inject(StyleInjector);\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nexport * from './disabled/disabled';\nexport * from './interactions/index';\nexport * from './orientation/orientation';\nexport * from './style-injector/style-injector';\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from 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elementRef.nativeElement.setAttribute('data-focus', '')\n : elementRef.nativeElement.removeAttribute('data-focus'),\n );\n\n /**\n * Listen for focus events.\n * @param event\n */\n function onFocus(event: FocusEvent): void {\n if (disabled()) {\n return;\n }\n\n const ownerDocument = (event.target as HTMLElement)?.ownerDocument ?? document;\n\n // ensure this element is still focused\n if (ownerDocument.activeElement === event.target && event.currentTarget === event.target) {\n focus?.();\n isFocused.set(true);\n }\n }\n\n /**\n * Listen for blur events.\n * @param event\n */\n function onBlur(event: FocusEvent): void {\n if (disabled()) {\n return;\n }\n\n if (event.currentTarget === event.target) {\n blur?.();\n isFocused.set(false);\n }\n }\n\n return {\n isFocused,\n };\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { FocusMonitor, FocusOrigin } from '@angular/cdk/a11y';\nimport { effect, ElementRef, inject, Signal, signal } from '@angular/core';\nimport { takeUntilDestroyed } from '@angular/core/rxjs-interop';\nimport { onBooleanChange } from 'ng-primitives/utils';\n\nexport interface NgpFocusVisibleOptions {\n disabled?: Signal<boolean>;\n focusChange?: (value: boolean) => void;\n}\n\nexport interface NgpFocusVisibleState {\n isFocused: Signal<boolean>;\n}\n\nexport function setupFocusVisible({\n focusChange,\n disabled = signal(false),\n}: NgpFocusVisibleOptions): NgpFocusVisibleState {\n /**\n * Access the element that the directive is applied to.\n */\n const elementRef = inject<ElementRef<HTMLElement>>(ElementRef);\n\n /**\n * Access the focus monitor.\n */\n const focusMonitor = inject(FocusMonitor);\n\n /**\n * Whether the element is currently focused.\n */\n const isFocused = signal<boolean>(false);\n\n // handle focus state\n focusMonitor\n .monitor(elementRef.nativeElement)\n .pipe(takeUntilDestroyed())\n .subscribe(origin =>\n // null indicates the element was blurred\n origin === null ? onBlur() : onFocus(origin),\n );\n\n // if the component becomes disabled and it is focused, hide the focus\n onBooleanChange(disabled, () => focus(false));\n\n // anytime the focus state changes we want to update the attribute\n effect(() => {\n return isFocused()\n ? elementRef.nativeElement.setAttribute('data-focus-visible', '')\n : elementRef.nativeElement.removeAttribute('data-focus-visible');\n });\n\n function onFocus(origin: FocusOrigin): void {\n if (disabled() || isFocused()) {\n return;\n }\n\n // for some elements the focus visible state should always appear on focus\n if (alwaysShowFocus()) {\n focus(true);\n return;\n }\n\n // if the focus origin is keyboard or program(focused programmatically), then the focus is visible\n if (origin === 'keyboard') {\n focus(true);\n return;\n }\n }\n\n function onBlur(): void {\n if (disabled() || !isFocused()) {\n return;\n }\n\n focus(false);\n }\n\n /**\n * Trigger the focus signal along with the focusChange event.\n */\n function focus(value: boolean) {\n if (isFocused() === value) {\n return;\n }\n\n isFocused.set(value);\n focusChange?.(value);\n }\n\n function alwaysShowFocus(): boolean {\n const nonTextInputTypes = [\n 'checkbox',\n 'radio',\n 'range',\n 'color',\n 'file',\n 'image',\n 'button',\n 'submit',\n 'reset',\n ];\n\n // if this is an input element and it is a text input\n if (\n elementRef.nativeElement instanceof HTMLInputElement &&\n !nonTextInputTypes.includes(elementRef.nativeElement.type)\n ) {\n return true;\n }\n\n // if this is a textarea\n if (elementRef.nativeElement instanceof HTMLTextAreaElement) {\n return true;\n }\n\n // if this is an element with contenteditable\n if (\n elementRef.nativeElement.isContentEditable ||\n elementRef.nativeElement.hasAttribute('contenteditable')\n ) {\n return true;\n }\n\n return false;\n }\n\n return {\n isFocused,\n };\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { DOCUMENT, isPlatformBrowser } from '@angular/common';\nimport { effect, ElementRef, inject, Injectable, PLATFORM_ID, Signal, signal } from '@angular/core';\nimport { injectDisposables, onBooleanChange } from 'ng-primitives/utils';\n\n/**\n * We use a service here as this value is a singleton\n * and allows us to register the dom events once.\n */\n@Injectable({\n providedIn: 'root',\n})\nclass GlobalPointerEvents {\n /**\n * Whether global mouse events should be ignored.\n */\n ignoreEmulatedMouseEvents: boolean = false;\n\n /**\n * Access the document.\n */\n private readonly document = inject(DOCUMENT);\n\n /**\n * Determine the platform id.\n */\n private readonly platformId = inject(PLATFORM_ID);\n\n constructor() {\n // we only want to setup events on the client\n if (isPlatformBrowser(this.platformId)) {\n this.setupGlobalTouchEvents();\n }\n }\n\n private setupGlobalTouchEvents(): void {\n this.document.addEventListener('pointerup', this.handleGlobalPointerEvent.bind(this));\n this.document.addEventListener('touchend', this.setGlobalIgnoreEmulatedMouseEvents.bind(this));\n }\n\n private setGlobalIgnoreEmulatedMouseEvents(): void {\n this.ignoreEmulatedMouseEvents = true;\n // Clear globalIgnoreEmulatedMouseEvents after a short timeout. iOS fires onPointerEnter\n // with pointerType=\"mouse\" immediately after onPointerUp and before onFocus. On other\n // devices that don't have this quirk, we don't want to ignore a mouse hover sometime in\n // the distant future because a user previously touched the element.\n setTimeout(() => (this.ignoreEmulatedMouseEvents = false), 50);\n }\n\n private handleGlobalPointerEvent(event: PointerEvent): void {\n if (event.pointerType === 'touch') {\n this.setGlobalIgnoreEmulatedMouseEvents();\n }\n }\n}\n\ninterface NgpHoverOptions {\n disabled?: Signal<boolean>;\n hoverStart?: () => void;\n hoverEnd?: () => void;\n}\n\nexport interface NgpHoverState {\n hovered: Signal<boolean>;\n}\n\n/**\n * Programatically add the hover functionality to an element.\n * This is useful in cases where we can't necessarily use a HostDirective,\n * because there is a chance the directive has already been used.\n */\nexport function setupHover({\n hoverStart,\n hoverEnd,\n disabled = signal(false),\n}: NgpHoverOptions): NgpHoverState {\n /**\n * Access the element.\n */\n const elementRef = inject<ElementRef<HTMLElement>>(ElementRef);\n\n /**\n * Access the global pointer events handler.\n */\n const globalPointerEvents = inject(GlobalPointerEvents);\n\n /**\n * Access the disposable helper.\n */\n const disposables = injectDisposables();\n\n /**\n * Store the current hover state.\n */\n const hovered = signal<boolean>(false);\n\n /**\n * Whether this element should ignore emulated mouse events.\n */\n let ignoreEmulatedMouseEvents: boolean = false;\n\n /**\n * Setup event listeners.\n */\n disposables.addEventListener(elementRef.nativeElement, 'pointerenter', onPointerEnter);\n disposables.addEventListener(elementRef.nativeElement, 'pointerleave', onPointerLeave);\n disposables.addEventListener(elementRef.nativeElement, 'touchstart', onTouchStart);\n disposables.addEventListener(elementRef.nativeElement, 'mouseenter', onMouseEnter);\n disposables.addEventListener(elementRef.nativeElement, 'mouseleave', onMouseLeave);\n\n // anytime the disabled state changes to true, we must reset the hover state\n if (disabled) {\n onBooleanChange(disabled, reset);\n }\n\n // anytime the hover state changes we want to update the attribute\n effect(() =>\n hovered()\n ? elementRef.nativeElement.setAttribute('data-hover', '')\n : elementRef.nativeElement.removeAttribute('data-hover'),\n );\n\n /**\n * Reset the hover state.\n */\n function reset(): void {\n onHoverEnd('mouse');\n }\n\n /**\n * Trigger the hover start events.\n * @param event\n * @param pointerType\n */\n function onHoverStart(event: Event, pointerType: string): void {\n if (\n disabled() ||\n pointerType === 'touch' ||\n hovered() ||\n !(event.currentTarget as Element)?.contains(event.target as Element)\n ) {\n return;\n }\n\n hovered.set(true);\n hoverStart?.();\n }\n\n /**\n * Trigger the hover end events.\n * @param pointerType\n */\n function onHoverEnd(pointerType: string): void {\n if (pointerType === 'touch' || !hovered()) {\n return;\n }\n\n hovered.set(false);\n hoverEnd?.();\n }\n\n function 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code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { ElementRef, Signal, effect, inject, signal } from '@angular/core';\nimport { injectDisposables } from 'ng-primitives/utils';\n\ninterface NgpPressState {\n pressed: Signal<boolean>;\n}\n\ninterface NgpPressOptions {\n disabled?: Signal<boolean>;\n pressStart?: () => void;\n pressEnd?: () => void;\n}\n\nexport function setupPress({\n pressStart,\n pressEnd,\n disabled = signal(false),\n}: NgpPressOptions): NgpPressState {\n /**\n * Access the element reference.\n */\n const elementRef = inject<ElementRef<HTMLElement>>(ElementRef);\n\n /**\n * Access the disposables helper.\n */\n const disposables = injectDisposables();\n\n /**\n * Whether the element is currently pressed.\n */\n const pressed = signal<boolean>(false);\n\n // setup event listeners\n disposables.addEventListener(elementRef.nativeElement, 'pointerdown', onPointerDown);\n\n // anytime the press state changes we want to update the attribute\n effect(() =>\n pressed() && !disabled()\n ? elementRef.nativeElement.setAttribute('data-press', '')\n : elementRef.nativeElement.removeAttribute('data-press'),\n );\n\n /**\n * Reset the press state.\n */\n function reset(): void {\n // if we are not pressing, then do nothing\n if (!pressed()) {\n return;\n }\n\n // clear any existing disposables\n disposableListeners.forEach(dispose => dispose());\n pressed.set(false);\n pressEnd?.();\n }\n\n /**\n * Store the list of disposables.\n */\n let disposableListeners: (() => void)[] = [];\n\n function onPointerDown(): void {\n if (disabled()) {\n return;\n }\n\n // clear any existing disposables\n disposableListeners.forEach(dispose => dispose());\n\n // update the press state\n pressed.set(true);\n pressStart?.();\n\n // setup global event listeners to catch events on elements outside the directive\n const ownerDocument = elementRef.nativeElement.ownerDocument ?? document;\n\n // if the pointer up event happens on any elements, then we are no longer pressing on this element\n const pointerUp = disposables.addEventListener(\n ownerDocument,\n 'pointerup',\n () => reset(),\n false,\n );\n\n // Instead of relying on the `pointerleave` event, which is not consistently called on iOS Safari,\n // we use the `pointermove` event to determine if we are still \"pressing\".\n // By checking if the target is still within the element, we can determine if the press is ongoing.\n const pointerMove = disposables.addEventListener(\n ownerDocument,\n 'pointermove',\n () => onPointerMove as EventListener,\n false,\n );\n\n // if the pointer is cancelled, then we are no longer pressing on this element\n const pointerCancel = disposables.addEventListener(\n ownerDocument,\n 'pointercancel',\n () => reset(),\n false,\n );\n\n disposableListeners = [pointerUp, pointerMove, pointerCancel];\n }\n\n function onPointerMove(event: PointerEvent): void {\n if (\n elementRef.nativeElement !== 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This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\n\nexport * from './focus';\nexport * from './focus-visible';\nexport * from './hover';\nexport * from './interactions';\nexport * from './press';\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { inject, InjectionToken, signal, Signal } from '@angular/core';\n\nexport const NgpOrientationToken = new InjectionToken<NgpCanOrientate>('NgpOrientationToken');\n\nexport interface NgpCanOrientate {\n /**\n * The desired orientation.\n */\n readonly orientation: Signal<NgpOrientation>;\n}\n\n/**\n * Determine if we are in a orientation context.\n * @param orientation The orientation signal for the local context.\n * @returns The orientation signal.\n */\nexport function injectOrientation(\n orientation: Signal<NgpOrientation> = signal<NgpOrientation>('horizontal'),\n): Signal<NgpOrientation> {\n const provider = inject(NgpOrientationToken, { optional: true });\n\n return provider ? provider.orientation : orientation;\n}\n\nexport type NgpOrientation = 'horizontal' | 'vertical';\n","/**\n * This implementation is heavily inspired by the great work on ngextension!\n * https://github.com/ngxtension/ngxtension-platform/blob/main/libs/ngxtension/explicit-effect/src/explicit-effect.ts\n */\nimport {\n CreateEffectOptions,\n EffectCleanupRegisterFn,\n EffectRef,\n effect,\n untracked,\n} from '@angular/core';\n\n/**\n * We want to have the Tuple in order to use the types in the function signature\n */\ntype ExplicitEffectValues<T> = {\n [K in keyof T]: () => T[K];\n};\n\n/**\n * This explicit effect function will take the dependencies and the function to run when the dependencies change.\n * @param deps - The dependencies that the effect will run on\n * @param fn - The function to run when the dependencies change\n * @param options - The options for the effect with the addition of defer (it allows the computation to run on first change, not immediately)\n */\nexport function explicitEffect<Input extends readonly unknown[], Params = Input>(\n deps: readonly [...ExplicitEffectValues<Input>],\n fn: (deps: Params, onCleanup: EffectCleanupRegisterFn) => void,\n options?: CreateEffectOptions,\n): EffectRef {\n return effect(onCleanup => {\n const depValues = deps.map(s => s());\n untracked(() => fn(depValues as Params, onCleanup));\n }, options);\n}\n","/**\n * Copyright © 2024 Angular Primitives.\n * https://github.com/ng-primitives/ng-primitives\n *\n * This source code is licensed under the Apache 2.0 license found in the\n * LICENSE file in the root directory of this source tree.\n */\nimport { DOCUMENT, isPlatformBrowser } from '@angular/common';\nimport { inject, Injectable, PLATFORM_ID } from '@angular/core';\n\n/**\n * A utility service for injecting styles into the document.\n * Angular doesn't allow directives to specify styles, only components.\n * As we ship directives, occasionally we need to associate styles with them.\n * This service allows us to programmatically inject styles into the document.\n */\n@Injectable({\n providedIn: 'root',\n})\nexport class StyleInjector {\n /**\n * Access the document.\n */\n private readonly document = inject(DOCUMENT);\n\n /**\n * Detect the platform.\n */\n private readonly platformId = inject(PLATFORM_ID);\n\n /**\n * Store the map of style elements with their unique identifiers.\n */\n private readonly styleElements = new Map<string, HTMLStyleElement>();\n\n constructor() {\n if (isPlatformBrowser(this.platformId)) {\n this.collectServerStyles();\n }\n }\n\n /**\n * Inject a style into the document.\n * @param id The unique identifier for the style.\n * @param style The style to inject.\n */\n add(id: string, style: string): void {\n if (this.styleElements.has(id)) {\n return;\n }\n\n const styleElement = this.document.createElement('style');\n styleElement.setAttribute('data-ngp-style', id);\n styleElement.textContent = style;\n\n this.document.head.appendChild(styleElement);\n this.styleElements.set(id, styleElement);\n }\n\n /**\n * Remove a style from the document.\n * @param id The unique identifier for the style.\n */\n remove(id: string): void {\n const styleElement = this.styleElements.get(id);\n\n if (styleElement) {\n this.document.head.removeChild(styleElement);\n this.styleElements.delete(id);\n }\n }\n\n /**\n * Collect any styles that were rendered by the server.\n */\n private collectServerStyles(): void {\n const styleElements = this.document.querySelectorAll<HTMLStyleElement>('style[data-ngp-style]');\n\n styleElements.forEach(styleElement => {\n const id = styleElement.getAttribute('data-ngp-style');\n\n if (id) {\n this.styleElements.set(id, styleElement);\n }\n });\n }\n}\n\nexport function injectStyleInjector(): StyleInjector {\n return inject(StyleInjector);\n}\n","import { ElementRef, inject } from '@angular/core';\n\n/**\n * A simple utility function to inject an element reference with less boilerplate.\n * @returns The element reference.\n */\nexport function injectElementRef<T extends HTMLElement>(): ElementRef<T> {\n return inject(ElementRef);\n}\n","function getScrollableAncestor(element: HTMLElement): HTMLElement | null {\n let parent = element.parentElement;\n while (parent) {\n const style = window.getComputedStyle(parent);\n if (/(auto|scroll)/.test(style.overflowY) || /(auto|scroll)/.test(style.overflowX)) {\n return parent;\n }\n parent = parent.parentElement;\n }\n return null;\n}\n\nexport function scrollIntoViewIfNeeded(element: HTMLElement): void {\n const scrollableAncestor = getScrollableAncestor(element);\n if (!scrollableAncestor) return;\n\n const parentRect = scrollableAncestor.getBoundingClientRect();\n const elementRect = 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