next-chessground 1.3.4 → 1.3.6

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@@ -0,0 +1,141 @@
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+ import { ReactNode } from 'react';
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+
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+ // Basic type definitions for chess components
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+ interface ChessgroundConfig {
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+ fen?: string;
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+ orientation?: 'white' | 'black';
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+ turnColor?: 'white' | 'black';
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+ check?: boolean | string;
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+ lastMove?: [string, string];
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+ selected?: string;
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+ coordinates?: boolean;
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+ autoCastle?: boolean;
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+ viewOnly?: boolean;
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+ disableContextMenu?: boolean;
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+ resizable?: boolean;
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+ addPieceZIndex?: boolean;
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+ highlight?: {
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+ lastMove?: boolean;
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+ check?: boolean;
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+ };
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+ animation?: {
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+ enabled?: boolean;
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+ duration?: number;
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+ };
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+ movable?: {
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+ free?: boolean;
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+ color?: 'white' | 'black' | 'both';
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+ showDests?: boolean;
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+ events?: {
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+ after?: (orig: string, dest: string, metadata: any) => void;
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+ afterNewPiece?: (role: string, key: string, metadata: any) => void;
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+ };
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+ rookCastle?: boolean;
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+ };
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+ premovable?: {
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+ enabled?: boolean;
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+ showDests?: boolean;
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+ castle?: boolean;
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+ events?: {
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+ set?: (orig: string, dest: string, metadata: any) => void;
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+ unset?: () => void;
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+ };
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+ };
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+ predroppable?: {
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+ enabled?: boolean;
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+ events?: {
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+ set?: (role: string, key: string) => void;
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+ unset?: () => void;
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+ };
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+ };
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+ draggable?: {
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+ enabled?: boolean;
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+ distance?: number;
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+ autoDistance?: boolean;
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+ showGhost?: boolean;
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+ deleteOnDropOff?: boolean;
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+ };
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+ selectable?: {
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+ enabled?: boolean;
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+ };
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+ drawable?: {
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+ enabled?: boolean;
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+ visible?: boolean;
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+ defaultSnapToValidMove?: boolean;
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+ eraseOnClick?: boolean;
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+ shapes?: any[];
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+ autoShapes?: any[];
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+ brushes?: any;
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+ pieces?: {
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+ baseUrl?: string;
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+ };
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+ };
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+ onChange?: (shapes: any[]) => void;
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+ onMove?: (orig: string, dest: string, capturedPiece?: any) => void;
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+ onDropNewPiece?: (piece: any, key: string) => void;
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+ onSelect?: (key: string) => void;
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+ items?: any;
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+ shapes?: any[];
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+ }
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+
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+ interface NextChessgroundProps extends ChessgroundConfig {
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+ width?: string | number;
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+ height?: string | number;
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+ style?: React.CSSProperties;
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+ }
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+
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+ interface Theme {
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+ board: string;
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+ pieces: string;
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+ playSounds: boolean;
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+ sounds: string;
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+ highlight: boolean;
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+ coordinates: boolean;
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+ }
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+
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+ interface ThemeContextType {
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+ theme: Theme;
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+ setTheme: (theme: Theme | ((prev: Theme) => Theme)) => void;
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+ }
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+
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+ // Component declarations
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+ declare const NextChessground: React.ForwardRefExoticComponent<NextChessgroundProps & React.RefAttributes<any>>;
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+ declare const NextEditor: React.ForwardRefExoticComponent<NextChessgroundProps & React.RefAttributes<any>>;
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+
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+ // Hook declarations
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+ declare function useChess(): any;
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+ declare function useChessground(): ThemeContextType;
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+
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+ // Context declarations
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+ declare const ChessProvider: React.ComponentType<{ children: ReactNode }>;
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+ declare function useChessContext(): any;
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+
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+ declare const DrillProvider: React.ComponentType<{ children: ReactNode }>;
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+ declare function useDrillContext(): any;
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+
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+ declare const PuzzleProvider: React.ComponentType<{ children: ReactNode }>;
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+ declare function usePuzzleContext(): any;
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+
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+ // Utility declarations
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+ declare const constants: any;
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+ declare const Stockfish: any;
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+ declare function isValidFen(fen: string): boolean;
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+
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+ // Function declarations
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+ declare function getNextMoment(...args: any[]): any;
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+ declare function checkDrillMove(...args: any[]): any;
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+ declare function getNextShape(...args: any[]): any;
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+ declare function parseFen(fen: string): any;
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+ declare function extractFen(...args: any[]): any;
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+ declare function getMoveNumber(...args: any[]): any;
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+ declare function isMoveActive(...args: any[]): any;
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+ declare function showMoveIndex(...args: any[]): any;
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+ declare function getMoveSuffix(...args: any[]): any;
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+ declare function compareMoves(...args: any[]): any;
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+ declare function goodMove(...args: any[]): any;
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+ declare function badMove(...args: any[]): any;
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+ declare function replyMove(...args: any[]): any;
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+ declare function wasSolved(...args: any[]): any;
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+ declare function getMoveArrow(...args: any[]): any;
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+
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+ export { ChessProvider, ChessgroundConfig, DrillProvider, NextChessground, NextChessgroundProps, NextEditor, PuzzleProvider, Stockfish, Theme, ThemeContextType, badMove, checkDrillMove, compareMoves, constants, NextChessground as default, extractFen, getMoveArrow, getMoveNumber, getMoveSuffix, getNextMoment, getNextShape, goodMove, isMoveActive, isValidFen, parseFen, replyMove, showMoveIndex, useChess, useChessContext, useChessground, useDrillContext, usePuzzleContext, wasSolved };