net.dreditor.ui 0.0.0-stage → 0.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/AnimatorMenuGroup.cs +299 -0
- package/AnimatorMenuGroup.cs.meta +11 -0
- package/Buttons/AnyKey.cs +74 -0
- package/Buttons/AnyKey.cs.meta +11 -0
- package/Buttons/ContinueLoadGameButton.cs +73 -0
- package/Buttons/ContinueLoadGameButton.cs.meta +11 -0
- package/Buttons/ContinueSelectIfDataLoaded.cs +68 -0
- package/Buttons/ContinueSelectIfDataLoaded.cs.meta +11 -0
- package/Buttons/DREButton.cs +75 -0
- package/Buttons/DREButton.cs.meta +11 -0
- package/Buttons/EvaluateLoadGameButton.cs +156 -0
- package/Buttons/EvaluateLoadGameButton.cs.meta +11 -0
- package/Buttons/MainMenuButton.cs +67 -0
- package/Buttons/MainMenuButton.cs.meta +11 -0
- package/Buttons/MoveToLoadedScene.cs +32 -0
- package/Buttons/MoveToLoadedScene.cs.meta +11 -0
- package/Buttons/MoveToScene.cs +81 -0
- package/Buttons/MoveToScene.cs.meta +11 -0
- package/Buttons/NewGameButton.cs +42 -0
- package/Buttons/NewGameButton.cs.meta +11 -0
- package/Buttons/QuitButton.cs +19 -0
- package/Buttons/QuitButton.cs.meta +11 -0
- package/Buttons/StartGameButton.cs +71 -0
- package/Buttons/StartGameButton.cs.meta +11 -0
- package/Buttons.meta +8 -0
- package/CarouselBase.cs +152 -0
- package/CarouselBase.cs.meta +2 -0
- package/CarouselComponent.cs +36 -0
- package/CarouselComponent.cs.meta +2 -0
- package/CarouselListExtentions.cs +50 -0
- package/CarouselListExtentions.cs.meta +11 -0
- package/CarouselSelectTweening.cs +253 -0
- package/CarouselSelectTweening.cs.meta +11 -0
- package/ChangeSpriteOnIndex.cs +67 -0
- package/ChangeSpriteOnIndex.cs.meta +11 -0
- package/DREditor.UI.asmdef +28 -0
- package/DREditor.UI.asmdef.meta +7 -0
- package/IGridIconSlot.cs +22 -0
- package/IGridIconSlot.cs.meta +11 -0
- package/ITrackableIndex.cs +16 -0
- package/ITrackableIndex.cs.meta +2 -0
- package/IUnlockableUIOption.cs +16 -0
- package/IUnlockableUIOption.cs.meta +11 -0
- package/IndexSelector.cs +188 -0
- package/IndexSelector.cs.meta +2 -0
- package/LayeredFocusCarousel.cs +36 -0
- package/LayeredFocusCarousel.cs.meta +2 -0
- package/MenuGroup.cs +295 -0
- package/MenuGroup.cs.meta +11 -0
- package/MenuGroupBase.cs +233 -0
- package/MenuGroupBase.cs.meta +11 -0
- package/MenuModifier.cs +45 -0
- package/MenuModifier.cs.meta +11 -0
- package/MenuState.cs +69 -0
- package/MenuState.cs.meta +11 -0
- package/Options/ChangerUIList.cs +55 -0
- package/Options/ChangerUIList.cs.meta +11 -0
- package/Options/DifficultyGroup.cs +225 -0
- package/Options/DifficultyGroup.cs.meta +11 -0
- package/Options/Editor/OptionBuilder.cs +149 -0
- package/Options/Editor/OptionBuilder.cs.meta +11 -0
- package/Options/Editor/OptionBuilderEditor.cs +325 -0
- package/Options/Editor/OptionBuilderEditor.cs.meta +11 -0
- package/Options/Editor/OptionInstance.cs +23 -0
- package/Options/Editor/OptionInstance.cs.meta +11 -0
- package/Options/Editor/OptionType.cs +23 -0
- package/Options/Editor/OptionType.cs.meta +11 -0
- package/Options/Editor.meta +8 -0
- package/Options/NavigationGroup.cs +36 -0
- package/Options/NavigationGroup.cs.meta +11 -0
- package/Options/NavigationSelect.cs +37 -0
- package/Options/NavigationSelect.cs.meta +11 -0
- package/Options/OptionToggleUI.cs +253 -0
- package/Options/OptionToggleUI.cs.meta +11 -0
- package/Options/OptionUIGroup.cs +303 -0
- package/Options/OptionUIGroup.cs.meta +11 -0
- package/Options/OptionUIGroupBase.cs +41 -0
- package/Options/OptionUIGroupBase.cs.meta +11 -0
- package/Options/OptionUIManager.cs +69 -0
- package/Options/OptionUIManager.cs.meta +11 -0
- package/Options/SelectableOption.cs +63 -0
- package/Options/SelectableOption.cs.meta +11 -0
- package/Options/SliderOption.cs +48 -0
- package/Options/SliderOption.cs.meta +11 -0
- package/Options/SliderUIOption.cs +99 -0
- package/Options/SliderUIOption.cs.meta +11 -0
- package/Options/ToggleOption.cs +15 -0
- package/Options/ToggleOption.cs.meta +11 -0
- package/Options.meta +8 -0
- package/PopUpModifier.cs +127 -0
- package/PopUpModifier.cs.meta +11 -0
- package/RegulationRules/IRegulation.cs +37 -0
- package/RegulationRules/IRegulation.cs.meta +11 -0
- package/RegulationRules/IRegulationsUIRepository.cs +19 -0
- package/RegulationRules/IRegulationsUIRepository.cs.meta +11 -0
- package/RegulationRules/Regulation.cs +85 -0
- package/RegulationRules/Regulation.cs.meta +11 -0
- package/RegulationRules/RegulationAnimations/RegulationAnimator.controller +220 -0
- package/RegulationRules/RegulationAnimations/RegulationAnimator.controller.meta +8 -0
- package/RegulationRules/RegulationAnimations/ShowRegulation.anim +295 -0
- package/RegulationRules/RegulationAnimations/ShowRegulation.anim.meta +8 -0
- package/RegulationRules/RegulationAnimations.meta +8 -0
- package/RegulationRules/RegulationDisplayer.cs +42 -0
- package/RegulationRules/RegulationDisplayer.cs.meta +2 -0
- package/RegulationRules/RegulationSaveHandler.cs +96 -0
- package/RegulationRules/RegulationSaveHandler.cs.meta +11 -0
- package/RegulationRules/RegulationsDatabase.cs +53 -0
- package/RegulationRules/RegulationsDatabase.cs.meta +11 -0
- package/RegulationRules/RegulationsUI.cs +238 -0
- package/RegulationRules/RegulationsUI.cs.meta +11 -0
- package/RegulationRules/RegulationsUIBase.cs +108 -0
- package/RegulationRules/RegulationsUIBase.cs.meta +2 -0
- package/RegulationRules/RegulationsUtility.cs +151 -0
- package/RegulationRules/RegulationsUtility.cs.meta +11 -0
- package/RegulationRules.meta +8 -0
- package/RewireUINavigation.cs +226 -0
- package/RewireUINavigation.cs.meta +11 -0
- package/Samples/3D_UI_Canvas_Shell.prefab +709 -0
- package/Samples/3D_UI_Canvas_Shell.prefab.meta +7 -0
- package/Samples/3D_UI_Canvas_Template.prefab +365 -0
- package/Samples/3D_UI_Canvas_Template.prefab.meta +7 -0
- package/Samples/Animations/3D/ConfirmSelection.anim +1313 -0
- package/Samples/Animations/3D/ConfirmSelection.anim.meta +8 -0
- package/Samples/Animations/3D/DeSelected.anim +431 -0
- package/Samples/Animations/3D/DeSelected.anim.meta +8 -0
- package/Samples/Animations/3D/Disappear.anim +536 -0
- package/Samples/Animations/3D/Disappear.anim.meta +8 -0
- package/Samples/Animations/3D/IsSelected.anim +431 -0
- package/Samples/Animations/3D/IsSelected.anim.meta +8 -0
- package/Samples/Animations/3D/ItemFade.anim +161 -0
- package/Samples/Animations/3D/ItemFade.anim.meta +8 -0
- package/Samples/Animations/3D/ItemIcon.anim +334 -0
- package/Samples/Animations/3D/ItemIcon.anim.meta +8 -0
- package/Samples/Animations/3D/Reticle.anim +173 -0
- package/Samples/Animations/3D/Reticle.anim.meta +8 -0
- package/Samples/Animations/3D/Reticle.controller +2574 -0
- package/Samples/Animations/3D/Reticle.controller.meta +8 -0
- package/Samples/Animations/3D/SBFadeIn.anim +311 -0
- package/Samples/Animations/3D/SBFadeIn.anim.meta +8 -0
- package/Samples/Animations/3D/SBLoop.anim +467 -0
- package/Samples/Animations/3D/SBLoop.anim.meta +8 -0
- package/Samples/Animations/3D.meta +8 -0
- package/Samples/Animations/Dialogue/Choices/Choice.controller +666 -0
- package/Samples/Animations/Dialogue/Choices/Choice.controller.meta +8 -0
- package/Samples/Animations/Dialogue/Choices/Choices.controller +304 -0
- package/Samples/Animations/Dialogue/Choices/Choices.controller.meta +8 -0
- package/Samples/Animations/Dialogue/Choices/ShowChoice.anim +116 -0
- package/Samples/Animations/Dialogue/Choices/ShowChoice.anim.meta +8 -0
- package/Samples/Animations/Dialogue/Choices.meta +8 -0
- package/Samples/Animations/Dialogue/Dialogue UI/Dialogue UI.controller +762 -0
- package/Samples/Animations/Dialogue/Dialogue UI/Dialogue UI.controller.meta +8 -0
- package/Samples/Animations/Dialogue/Dialogue UI/HideBox.anim +1512 -0
- package/Samples/Animations/Dialogue/Dialogue UI/HideBox.anim.meta +8 -0
- package/Samples/Animations/Dialogue/Dialogue UI/MoveBackDialogue.anim +692 -0
- package/Samples/Animations/Dialogue/Dialogue UI/MoveBackDialogue.anim.meta +8 -0
- package/Samples/Animations/Dialogue/Dialogue UI/MoveDialogue.anim +1710 -0
- package/Samples/Animations/Dialogue/Dialogue UI/MoveDialogue.anim.meta +8 -0
- package/Samples/Animations/Dialogue/Dialogue UI/ShowDialogue.anim +1583 -0
- package/Samples/Animations/Dialogue/Dialogue UI/ShowDialogue.anim.meta +8 -0
- package/Samples/Animations/Dialogue/Dialogue UI/ShowInstant.anim +962 -0
- package/Samples/Animations/Dialogue/Dialogue UI/ShowInstant.anim.meta +8 -0
- package/Samples/Animations/Dialogue/Dialogue UI.meta +8 -0
- package/Samples/Animations/Dialogue/Protag WIndow/HideProtag.anim +179 -0
- package/Samples/Animations/Dialogue/Protag WIndow/HideProtag.anim.meta +8 -0
- package/Samples/Animations/Dialogue/Protag WIndow/ProtagUIWindow.controller +214 -0
- package/Samples/Animations/Dialogue/Protag WIndow/ProtagUIWindow.controller.meta +8 -0
- package/Samples/Animations/Dialogue/Protag WIndow/ShowProtag.anim +179 -0
- package/Samples/Animations/Dialogue/Protag WIndow/ShowProtag.anim.meta +8 -0
- package/Samples/Animations/Dialogue/Protag WIndow.meta +8 -0
- package/Samples/Animations/Dialogue/Show Item/HideItem.anim +116 -0
- package/Samples/Animations/Dialogue/Show Item/HideItem.anim.meta +8 -0
- package/Samples/Animations/Dialogue/Show Item/Item Image.controller +130 -0
- package/Samples/Animations/Dialogue/Show Item/Item Image.controller.meta +8 -0
- package/Samples/Animations/Dialogue/Show Item/ShowItem.anim +116 -0
- package/Samples/Animations/Dialogue/Show Item/ShowItem.anim.meta +8 -0
- package/Samples/Animations/Dialogue/Show Item.meta +8 -0
- package/Samples/Animations/Dialogue.meta +8 -0
- package/Samples/Animations/Investigation/BulletGet/Bullet Get Canvas.controller +410 -0
- package/Samples/Animations/Investigation/BulletGet/Bullet Get Canvas.controller.meta +8 -0
- package/Samples/Animations/Investigation/BulletGet/ShowBulletPicture.anim +242 -0
- package/Samples/Animations/Investigation/BulletGet/ShowBulletPicture.anim.meta +8 -0
- package/Samples/Animations/Investigation/BulletGet/ShowGetBullet.anim +809 -0
- package/Samples/Animations/Investigation/BulletGet/ShowGetBullet.anim.meta +8 -0
- package/Samples/Animations/Investigation/BulletGet.meta +8 -0
- package/Samples/Animations/Investigation.meta +8 -0
- package/Samples/Animations/Main_Menu/DifficultyGroup.controller +220 -0
- package/Samples/Animations/Main_Menu/DifficultyGroup.controller.meta +8 -0
- package/Samples/Animations/Main_Menu/HideOptionsMenu.anim +474 -0
- package/Samples/Animations/Main_Menu/HideOptionsMenu.anim.meta +8 -0
- package/Samples/Animations/Main_Menu/MenuOption.controller +1206 -0
- package/Samples/Animations/Main_Menu/MenuOption.controller.meta +8 -0
- package/Samples/Animations/Main_Menu/Options Group.controller +249 -0
- package/Samples/Animations/Main_Menu/Options Group.controller.meta +8 -0
- package/Samples/Animations/Main_Menu/Press Start.controller +729 -0
- package/Samples/Animations/Main_Menu/Press Start.controller.meta +8 -0
- package/Samples/Animations/Main_Menu/RevealOptions.anim +743 -0
- package/Samples/Animations/Main_Menu/RevealOptions.anim.meta +8 -0
- package/Samples/Animations/Main_Menu/RevealOptionsMenu.anim +456 -0
- package/Samples/Animations/Main_Menu/RevealOptionsMenu.anim.meta +8 -0
- package/Samples/Animations/Main_Menu.meta +8 -0
- package/Samples/Animations/Main_UI/HideMainUI.anim +998 -0
- package/Samples/Animations/Main_UI/HideMainUI.anim.meta +8 -0
- package/Samples/Animations/Main_UI/Main UI.controller +248 -0
- package/Samples/Animations/Main_UI/Main UI.controller.meta +8 -0
- package/Samples/Animations/Main_UI.meta +8 -0
- package/Samples/Animations/Truth_Bullet_Menu/ShowTBM.anim +295 -0
- package/Samples/Animations/Truth_Bullet_Menu/ShowTBM.anim.meta +8 -0
- package/Samples/Animations/Truth_Bullet_Menu/Truth Bullet Canvas.controller +220 -0
- package/Samples/Animations/Truth_Bullet_Menu/Truth Bullet Canvas.controller.meta +8 -0
- package/Samples/Animations/Truth_Bullet_Menu.meta +8 -0
- package/Samples/Animations.meta +8 -0
- package/Samples/Animator_Bool_UI_Visibility_ETemplate.prefab +81 -0
- package/Samples/Animator_Bool_UI_Visibility_ETemplate.prefab.meta +7 -0
- package/Samples/Animator_Visibility_Canvas_Template.prefab +185 -0
- package/Samples/Animator_Visibility_Canvas_Template.prefab.meta +7 -0
- package/Samples/Appear_Bool_Handler.prefab +511 -0
- package/Samples/Appear_Bool_Handler.prefab.meta +7 -0
- package/Samples/Bool_Save_Handler.prefab +79 -0
- package/Samples/Bool_Save_Handler.prefab.meta +7 -0
- package/Samples/Carousel_Component_Shell.prefab +115 -0
- package/Samples/Carousel_Component_Shell.prefab.meta +7 -0
- package/Samples/Carousel_Component_Template.prefab +174 -0
- package/Samples/Carousel_Component_Template.prefab.meta +7 -0
- package/Samples/Chapter_Number_Text.prefab +177 -0
- package/Samples/Chapter_Number_Text.prefab.meta +7 -0
- package/Samples/Chapter_Section_UI_Template.prefab +290 -0
- package/Samples/Chapter_Section_UI_Template.prefab.meta +7 -0
- package/Samples/Chapter_Text.prefab +175 -0
- package/Samples/Chapter_Text.prefab.meta +7 -0
- package/Samples/Choice_Manager_Shell.prefab +232 -0
- package/Samples/Choice_Manager_Shell.prefab.meta +7 -0
- package/Samples/Choice_Manager_Template.prefab +377 -0
- package/Samples/Choice_Manager_Template.prefab.meta +7 -0
- package/Samples/Choice_Option_Shell.prefab +257 -0
- package/Samples/Choice_Option_Shell.prefab.meta +7 -0
- package/Samples/Choice_Option_Template.prefab +285 -0
- package/Samples/Choice_Option_Template.prefab.meta +7 -0
- package/Samples/Choice_Option_Yes_No_Template.prefab +196 -0
- package/Samples/Choice_Option_Yes_No_Template.prefab.meta +7 -0
- package/Samples/Choice_UI_Shell.prefab +118 -0
- package/Samples/Choice_UI_Shell.prefab.meta +7 -0
- package/Samples/Choice_UI_Template.prefab +601 -0
- package/Samples/Choice_UI_Template.prefab.meta +7 -0
- package/Samples/ClickedNewGame.asset +21 -0
- package/Samples/ClickedNewGame.asset.meta +8 -0
- package/Samples/Confirm_Canvas_Shell.prefab +85 -0
- package/Samples/Confirm_Canvas_Shell.prefab.meta +7 -0
- package/Samples/Confirm_Canvas_Template.prefab +716 -0
- package/Samples/Confirm_Canvas_Template.prefab.meta +7 -0
- package/Samples/Confirm_Select_Bool_Handler.prefab +448 -0
- package/Samples/Confirm_Select_Bool_Handler.prefab.meta +7 -0
- package/Samples/Continue_Button_ETemplate.prefab +344 -0
- package/Samples/Continue_Button_ETemplate.prefab.meta +7 -0
- package/Samples/ContinuedGame.asset +15 -0
- package/Samples/ContinuedGame.asset.meta +8 -0
- package/Samples/ControlPresets/BlackenedSelect_Controls.preset +120 -0
- package/Samples/ControlPresets/BlackenedSelect_Controls.preset.meta +8 -0
- package/Samples/ControlPresets/CA_Controls.preset +145 -0
- package/Samples/ControlPresets/CA_Controls.preset.meta +8 -0
- package/Samples/ControlPresets/ControlsDatabase.preset +117 -0
- package/Samples/ControlPresets/ControlsDatabase.preset.meta +8 -0
- package/Samples/ControlPresets/Convo_Controls.preset +195 -0
- package/Samples/ControlPresets/Convo_Controls.preset.meta +8 -0
- package/Samples/ControlPresets/FTE_Minigame_UI_Controls.preset +195 -0
- package/Samples/ControlPresets/FTE_Minigame_UI_Controls.preset.meta +8 -0
- package/Samples/ControlPresets/NSDP_Controls.preset +220 -0
- package/Samples/ControlPresets/NSDP_Controls.preset.meta +8 -0
- package/Samples/ControlPresets/NSD_Controls.preset +195 -0
- package/Samples/ControlPresets/NSD_Controls.preset.meta +8 -0
- package/Samples/ControlPresets/RS_Controls.preset +195 -0
- package/Samples/ControlPresets/RS_Controls.preset.meta +8 -0
- package/Samples/ControlPresets/TPFD_Controls.preset +245 -0
- package/Samples/ControlPresets/TPFD_Controls.preset.meta +8 -0
- package/Samples/ControlPresets/ThreeD_Controls.preset +245 -0
- package/Samples/ControlPresets/ThreeD_Controls.preset.meta +8 -0
- package/Samples/ControlPresets/Trial_Convo_Controls.preset +195 -0
- package/Samples/ControlPresets/Trial_Convo_Controls.preset.meta +8 -0
- package/Samples/ControlPresets.meta +8 -0
- package/Samples/Control_UI_Row_ETemplate.prefab +565 -0
- package/Samples/Control_UI_Row_ETemplate.prefab.meta +7 -0
- package/Samples/Controls_TAB_ETemplate.prefab +556 -0
- package/Samples/Controls_TAB_ETemplate.prefab.meta +7 -0
- package/Samples/Controls_UI_Canvas_ETemplate.prefab +620 -0
- package/Samples/Controls_UI_Canvas_ETemplate.prefab.meta +7 -0
- package/Samples/Controls_UI_Canvas_Shell.prefab +445 -0
- package/Samples/Controls_UI_Canvas_Shell.prefab.meta +7 -0
- package/Samples/Controls_UI_Condition.prefab +69 -0
- package/Samples/Controls_UI_Condition.prefab.meta +7 -0
- package/Samples/Controls_UI_Handler.prefab +196 -0
- package/Samples/Controls_UI_Handler.prefab.meta +7 -0
- package/Samples/Credits_Button_ETemplate.prefab +148 -0
- package/Samples/Credits_Button_ETemplate.prefab.meta +7 -0
- package/Samples/DRE_Regulations_UI.unity +525 -0
- package/Samples/DRE_Regulations_UI.unity.meta +7 -0
- package/Samples/DRE_Selectable_Option.prefab +308 -0
- package/Samples/DRE_Selectable_Option.prefab.meta +7 -0
- package/Samples/Dialogue_Box_ETemplate.prefab +452 -0
- package/Samples/Dialogue_Box_ETemplate.prefab.meta +7 -0
- package/Samples/Dialogue_Box_Text.prefab +152 -0
- package/Samples/Dialogue_Box_Text.prefab.meta +7 -0
- package/Samples/Dialogue_Box_UI_Visibility.prefab +75 -0
- package/Samples/Dialogue_Box_UI_Visibility.prefab.meta +7 -0
- package/Samples/Dialogue_Move_UI_Visibility.prefab +75 -0
- package/Samples/Dialogue_Move_UI_Visibility.prefab.meta +7 -0
- package/Samples/Dialogue_UI_Canvas_Shell.prefab +1365 -0
- package/Samples/Dialogue_UI_Canvas_Shell.prefab.meta +7 -0
- package/Samples/Dialogue_UI_Canvas_Template.prefab +736 -0
- package/Samples/Dialogue_UI_Canvas_Template.prefab.meta +7 -0
- package/Samples/Dialogue_UI_Visibility.prefab +343 -0
- package/Samples/Dialogue_UI_Visibility.prefab.meta +7 -0
- package/Samples/Difficulty_Group_Shell.prefab +468 -0
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- package/Samples/Difficulty_Group_Template.prefab +575 -0
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- package/Samples/Difficulty_UI_Canvas_Shell.prefab +351 -0
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- package/Samples/Difficulty_UI_Canvas_Template.prefab +678 -0
- package/Samples/Difficulty_UI_Canvas_Template.prefab.meta +7 -0
- package/Samples/DisableContinueButton.asset +15 -0
- package/Samples/DisableContinueButton.asset.meta +8 -0
- package/Samples/DisablePauseCanvas.asset +15 -0
- package/Samples/DisablePauseCanvas.asset.meta +8 -0
- package/Samples/DisplayNameVisible.asset +21 -0
- package/Samples/DisplayNameVisible.asset.meta +8 -0
- package/Samples/Flash_White_Image.prefab +97 -0
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- package/Samples/Float_Save_Handler.prefab +54 -0
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- package/Samples/HideFakePause.asset +14 -0
- package/Samples/HideFakePause.asset.meta +8 -0
- package/Samples/Instant_Dialogue_UI_Visibility.prefab +264 -0
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- package/Samples/Is_Selected_Bool_Handler.prefab +89 -0
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- package/Samples/Item_Icon_Bool_Handler.prefab +89 -0
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- package/Samples/Letter_Box_Canvas.prefab +256 -0
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- package/Samples/Load_Game_Button_ETemplate.prefab +196 -0
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- package/Samples/Main_Menu_Button_DRE.prefab +346 -0
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- package/Samples/Main_Menu_System_Shell.prefab +33 -0
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- package/Samples/Main_Menu_UI_Canvas_Shell.prefab +355 -0
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- package/Samples/Main_UI_Canvas_Shell.prefab +649 -0
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- package/Samples/Main_UI_Canvas_Template.prefab +365 -0
- package/Samples/Main_UI_Canvas_Template.prefab.meta +7 -0
- package/Samples/Menu_Group_Shell.prefab +261 -0
- package/Samples/Menu_Group_Shell.prefab.meta +7 -0
- package/Samples/Menu_Group_Template.prefab +1176 -0
- package/Samples/Menu_Group_Template.prefab.meta +7 -0
- package/Samples/Music_Section_UI_Template.prefab +172 -0
- package/Samples/Music_Section_UI_Template.prefab.meta +7 -0
- package/Samples/Nameplate.prefab +93 -0
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- package/Samples/New_Game_Button_ETemplate.prefab +254 -0
- package/Samples/New_Game_Button_ETemplate.prefab.meta +7 -0
- package/Samples/No_Button_ETemplate.prefab +144 -0
- package/Samples/No_Button_ETemplate.prefab.meta +7 -0
- package/Samples/Object_Name_On_Reticle.prefab +53 -0
- package/Samples/Object_Name_On_Reticle.prefab.meta +7 -0
- package/Samples/OnFinishedLoadingRoomNoDialogue.asset +14 -0
- package/Samples/OnFinishedLoadingRoomNoDialogue.asset.meta +8 -0
- package/Samples/OnLoadingRoom.asset +14 -0
- package/Samples/OnLoadingRoom.asset.meta +8 -0
- package/Samples/OnResumeFinished.asset +15 -0
- package/Samples/OnResumeFinished.asset.meta +8 -0
- package/Samples/Options_UI_Canvas_Shell.prefab +554 -0
- package/Samples/Options_UI_Canvas_Shell.prefab.meta +7 -0
- package/Samples/Options_UI_Canvas_Template.prefab +251 -0
- package/Samples/Options_UI_Canvas_Template.prefab.meta +7 -0
- package/Samples/PauseOptionData.asset +15 -0
- package/Samples/PauseOptionData.asset.meta +8 -0
- package/Samples/Pause_Menu_Shell.prefab +38 -0
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//Completely Reworked Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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//Originally done by Willy Bee
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace DREditor.UI.RegulationRules
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{
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/// <summary>
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///
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/// </summary>
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[System.Serializable]
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[CreateAssetMenu(menuName = "DREditor/Regulations/Database", fileName = "RegulationsDatabase")]
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public class RegulationsDatabase : ScriptableObject, IRegulationsUIRepository
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{
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/// <summary>
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///
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/// </summary>
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[Header("")]
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[Space]
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[Tooltip("")]
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[SerializeField] protected List<Regulation> allRegulations = new();
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public virtual List<IRegulation> GetRegulations() => allRegulations.Cast<IRegulation>().ToList();
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///
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/// <param name="regulation"></param>
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public virtual void AddRegulation(IRegulation regulation) => allRegulations.Add(regulation as Regulation);
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///
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/// <remarks></remarks>
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public virtual void ClearEmptyValues() => allRegulations.RemoveAll(item => item == null);
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/// <inheritdoc/>
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public virtual void Initialize() => GetRegulations().ForEach(regulation => regulation.Initialize());
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/// <inheritdoc/>
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public virtual void Resolve() => GetRegulations().ForEach(regulation => regulation.Resolve());
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protected virtual void OnValidate() => ClearEmptyValues();
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}
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}
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//Completely Reworked Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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//Originally done by Willy Bee
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using DREditor.UIHandling;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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using static UnityEngine.InputSystem.InputAction;
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namespace DREditor.UI.RegulationRules
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{
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/// </summary>
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[ClassHeader(nameof(MenuModifier) + ", " + nameof(RegulationsUIBase) +
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public class RegulationsUI : RegulationsUIBase
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{
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///
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/// </summary>
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[Header("Options")]
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[Divider]
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[Tooltip("")]
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[SerializeField] protected bool useYInput = false;
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///
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[Range(-1, 1)]
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[Tooltip("")]
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[SerializeField] protected float rightThreshold = 0.5f;
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///
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[Range(-1, 1)]
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[Tooltip("")]
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[SerializeField] protected float leftThreshold = -0.5f;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected int moveRegulationAmount = 1;
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/// </summary>
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[Header("")]
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[Divider]
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[Tooltip("")]
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[SerializeField] protected RegulationDisplayer displayer = null;
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected UIVisibilityComponent leftArrow = null;
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/// <summary>
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected UIVisibilityComponent rightArrow = null;
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///
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected float bufferChangeDuration = 0.2f;
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected List<UIVisibilityComponent> rightChangeComponents = new();
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/// </summary>
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[Tooltip("")]
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[SerializeField] protected List<UIVisibilityComponent> leftChangeComponents = new();
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/// </summary>
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[Header("Debug Viewing")]
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[Divider]
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[Tooltip("")]
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[SerializeField] protected int regIndex = 0;
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/// <summary>
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/// </summary>
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[Header("")]
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[SerializeField] protected UnityEvent OnUINavigated = null;
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/// <summary>
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///
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/// </summary>
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protected bool isChanging = false;
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protected override void ResetUI()
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{
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if (regulations == null)
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return;
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regIndex = 0;
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SetArrows();
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DisplayRegulation();
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}
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protected override void ChangeRegulation(CallbackContext context)
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{
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if (ChangeAttemptInvalid())
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return;
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InvokeUINavigated();
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ChangeRegulation();
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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protected virtual bool ChangeAttemptInvalid() => isChanging || regulations == null;
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/// <summary>
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///
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/// </summary>
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protected virtual void InvokeUINavigated() => OnUINavigated?.Invoke();
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/// <summary>
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///
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/// </summary>
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protected virtual void ChangeRegulation()
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{
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Vector2 nav = navigate.action.ReadValue<Vector2>();
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float inputDirection = !useYInput ? nav.x : nav.y;
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if (inputDirection > rightThreshold && IndexIsValidAndActive())
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StartCoroutine(ChangeRegulationSequence(moveRegulationAmount));
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else if (inputDirection < leftThreshold && regIndex > 0)
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StartCoroutine(ChangeRegulationSequence(-moveRegulationAmount));
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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protected virtual bool IndexIsValidAndActive()
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=> regIndex < regulations.Count - 1 && regIndex + 1 < regulations.Count && regulations[regIndex + 1].IsActiveRegulation();
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|
+
|
|
166
|
+
/// <summary>
|
|
167
|
+
///
|
|
168
|
+
/// </summary>
|
|
169
|
+
/// <param name="direction"></param>
|
|
170
|
+
protected virtual IEnumerator ChangeRegulationSequence(int direction)
|
|
171
|
+
{
|
|
172
|
+
isChanging = true;
|
|
173
|
+
|
|
174
|
+
yield return new WaitForEndOfFrame();
|
|
175
|
+
|
|
176
|
+
List<UIVisibilityComponent> components = direction == 1 ? rightChangeComponents : leftChangeComponents;
|
|
177
|
+
|
|
178
|
+
HideComponents(components);
|
|
179
|
+
|
|
180
|
+
regIndex += direction;
|
|
181
|
+
|
|
182
|
+
SetArrows();
|
|
183
|
+
|
|
184
|
+
yield return new WaitForSecondsRealtime(bufferChangeDuration);
|
|
185
|
+
|
|
186
|
+
DisplayRegulation();
|
|
187
|
+
|
|
188
|
+
yield return new WaitForSecondsRealtime(bufferChangeDuration);
|
|
189
|
+
|
|
190
|
+
ShowComponents(components);
|
|
191
|
+
|
|
192
|
+
isChanging = false;
|
|
193
|
+
}
|
|
194
|
+
|
|
195
|
+
/// <summary>
|
|
196
|
+
///
|
|
197
|
+
/// </summary>
|
|
198
|
+
/// <param name="components"></param>
|
|
199
|
+
protected virtual void ShowComponents(List<UIVisibilityComponent> components)
|
|
200
|
+
{
|
|
201
|
+
foreach (var component in components)
|
|
202
|
+
component.Show();
|
|
203
|
+
}
|
|
204
|
+
|
|
205
|
+
/// <summary>
|
|
206
|
+
///
|
|
207
|
+
/// </summary>
|
|
208
|
+
/// <param name="components"></param>
|
|
209
|
+
protected virtual void HideComponents(List<UIVisibilityComponent> components)
|
|
210
|
+
{
|
|
211
|
+
foreach (var component in components)
|
|
212
|
+
component.Hide();
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
/// <summary>
|
|
216
|
+
///
|
|
217
|
+
/// </summary>
|
|
218
|
+
protected virtual void SetArrows()
|
|
219
|
+
{
|
|
220
|
+
if (regulations.Count < 2 || regIndex == 0)
|
|
221
|
+
leftArrow.Hide();
|
|
222
|
+
else
|
|
223
|
+
leftArrow.Show();
|
|
224
|
+
|
|
225
|
+
if (regulations.Count < 2 ||
|
|
226
|
+
regIndex + 1 < regulations.Count && !regulations[regIndex + 1].IsActiveRegulation() ||
|
|
227
|
+
regIndex == regulations.Count - 1)
|
|
228
|
+
rightArrow.Hide();
|
|
229
|
+
else
|
|
230
|
+
rightArrow.Show();
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
/// <summary>
|
|
234
|
+
///
|
|
235
|
+
/// </summary>
|
|
236
|
+
protected virtual void DisplayRegulation() => displayer.DisplayRegulation(regulations[regIndex]);
|
|
237
|
+
}
|
|
238
|
+
}
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
//Completely Reworked Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
//Originally done by Willy Bee
|
|
3
|
+
using System.Collections.Generic;
|
|
4
|
+
using UnityEngine;
|
|
5
|
+
using UnityEngine.InputSystem;
|
|
6
|
+
using static UnityEngine.InputSystem.InputAction;
|
|
7
|
+
|
|
8
|
+
namespace DREditor.UI.RegulationRules
|
|
9
|
+
{
|
|
10
|
+
/// <summary>
|
|
11
|
+
///
|
|
12
|
+
/// </summary>
|
|
13
|
+
public abstract class RegulationsUIBase : MenuModifier
|
|
14
|
+
{
|
|
15
|
+
/// <summary>
|
|
16
|
+
///
|
|
17
|
+
/// </summary>
|
|
18
|
+
[Header("Required")]
|
|
19
|
+
[Divider]
|
|
20
|
+
[Tooltip("")]
|
|
21
|
+
[SerializeField] protected InputActionReference navigate = null;
|
|
22
|
+
|
|
23
|
+
|
|
24
|
+
/// <summary>
|
|
25
|
+
///
|
|
26
|
+
/// </summary>
|
|
27
|
+
[Tooltip("")]
|
|
28
|
+
[SerializeField] protected ScriptableObject regulationsDatabase = null;
|
|
29
|
+
|
|
30
|
+
|
|
31
|
+
/// <summary>
|
|
32
|
+
///
|
|
33
|
+
/// </summary>
|
|
34
|
+
protected IRegulationsUIRepository repository = null;
|
|
35
|
+
|
|
36
|
+
/// <summary>
|
|
37
|
+
///
|
|
38
|
+
/// </summary>
|
|
39
|
+
protected List<IRegulation> regulations = null;
|
|
40
|
+
|
|
41
|
+
|
|
42
|
+
/// <summary>
|
|
43
|
+
///
|
|
44
|
+
/// </summary>
|
|
45
|
+
protected virtual void Start()
|
|
46
|
+
{
|
|
47
|
+
InitializeRepository();
|
|
48
|
+
|
|
49
|
+
ResetUI();
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
/// <summary>
|
|
53
|
+
///
|
|
54
|
+
/// </summary>
|
|
55
|
+
protected virtual void InitializeRepository()
|
|
56
|
+
{
|
|
57
|
+
repository = (IRegulationsUIRepository)regulationsDatabase;
|
|
58
|
+
|
|
59
|
+
regulations = repository?.GetRegulations();
|
|
60
|
+
}
|
|
61
|
+
|
|
62
|
+
/// <summary>
|
|
63
|
+
///
|
|
64
|
+
/// </summary>
|
|
65
|
+
protected virtual void OnEnable()
|
|
66
|
+
{
|
|
67
|
+
menu.BeforeStart.AddListener(ResetUI);
|
|
68
|
+
|
|
69
|
+
menu.StartEvents.AddListener(ActivateControls);
|
|
70
|
+
|
|
71
|
+
menu.EndEvents.AddListener(DeactivateControls);
|
|
72
|
+
}
|
|
73
|
+
|
|
74
|
+
/// <summary>
|
|
75
|
+
///
|
|
76
|
+
/// </summary>
|
|
77
|
+
protected virtual void OnDisable()
|
|
78
|
+
{
|
|
79
|
+
menu.BeforeStart.RemoveListener(ResetUI);
|
|
80
|
+
|
|
81
|
+
menu.StartEvents.RemoveListener(ActivateControls);
|
|
82
|
+
|
|
83
|
+
menu.EndEvents.RemoveListener(DeactivateControls);
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
/// <summary>
|
|
87
|
+
///
|
|
88
|
+
/// </summary>
|
|
89
|
+
protected abstract void ResetUI();
|
|
90
|
+
|
|
91
|
+
|
|
92
|
+
/// <summary>
|
|
93
|
+
///
|
|
94
|
+
/// </summary>
|
|
95
|
+
protected virtual void ActivateControls() => navigate.action.performed += ChangeRegulation;
|
|
96
|
+
|
|
97
|
+
/// <summary>
|
|
98
|
+
///
|
|
99
|
+
/// </summary>
|
|
100
|
+
protected virtual void DeactivateControls() => navigate.action.performed -= ChangeRegulation;
|
|
101
|
+
|
|
102
|
+
/// <summary>
|
|
103
|
+
///
|
|
104
|
+
/// </summary>
|
|
105
|
+
/// <param name="context"></param>
|
|
106
|
+
protected abstract void ChangeRegulation(CallbackContext context);
|
|
107
|
+
}
|
|
108
|
+
}
|
|
@@ -0,0 +1,151 @@
|
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
#if UNITY_EDITOR
|
|
3
|
+
using DREditor.Editor.Utility;
|
|
4
|
+
using System.Collections.Generic;
|
|
5
|
+
using System.Linq;
|
|
6
|
+
using UnityEditor;
|
|
7
|
+
using UnityEngine;
|
|
8
|
+
|
|
9
|
+
namespace DREditor.UI.RegulationRules
|
|
10
|
+
{
|
|
11
|
+
/// <summary>
|
|
12
|
+
///
|
|
13
|
+
/// </summary>
|
|
14
|
+
public static class RegulationsUtility
|
|
15
|
+
{
|
|
16
|
+
/// <summary>
|
|
17
|
+
///
|
|
18
|
+
/// </summary>
|
|
19
|
+
[MenuItem("DREditor/Import/Regulations")]
|
|
20
|
+
public static void ImportRegulations()
|
|
21
|
+
{
|
|
22
|
+
UnityEngine.Debug.Log("This takes selected sprites in the project window and creates regulation assets, " +
|
|
23
|
+
"then takes copied regulation text from a document " +
|
|
24
|
+
"and applies it to the created regulations.");
|
|
25
|
+
|
|
26
|
+
List<Regulation> regulations = CreateRegulationsFromSpritesOrText();
|
|
27
|
+
|
|
28
|
+
ApplyCopiedTextToRegulations(regulations);
|
|
29
|
+
|
|
30
|
+
foreach (var regulation in regulations)
|
|
31
|
+
EditorUtility.SetDirty(regulation);
|
|
32
|
+
|
|
33
|
+
AddRegulationsToDatabase(regulations);
|
|
34
|
+
}
|
|
35
|
+
|
|
36
|
+
/// <summary>
|
|
37
|
+
///
|
|
38
|
+
/// </summary>
|
|
39
|
+
/// <param name="regulations"></param>
|
|
40
|
+
static void AddRegulationsToDatabase(List<Regulation> regulations)
|
|
41
|
+
{
|
|
42
|
+
RegulationsDatabase database = DatabaseUtility.LoadDatabase<RegulationsDatabase>() == null ?
|
|
43
|
+
CustomEditorUtility.CreateAssetWithFolders<RegulationsDatabase>("RegulationsDatabase", "Assets/Resources/Regulations/") :
|
|
44
|
+
DatabaseUtility.LoadDatabase<RegulationsDatabase>();
|
|
45
|
+
|
|
46
|
+
foreach (Regulation regulation in regulations)
|
|
47
|
+
database.AddRegulation(regulation);
|
|
48
|
+
|
|
49
|
+
EditorUtility.SetDirty(database);
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
/// <summary>
|
|
53
|
+
///
|
|
54
|
+
/// </summary>
|
|
55
|
+
/// <returns></returns>
|
|
56
|
+
static List<Regulation> CreateRegulationsFromSpritesOrText()
|
|
57
|
+
{
|
|
58
|
+
List<Regulation> regulations = new();
|
|
59
|
+
|
|
60
|
+
int offsetNumber = 1;
|
|
61
|
+
|
|
62
|
+
if (DatabaseUtility.LoadDatabase<RegulationsDatabase>() is RegulationsDatabase regulationsDatabase)
|
|
63
|
+
{
|
|
64
|
+
regulationsDatabase.ClearEmptyValues();
|
|
65
|
+
|
|
66
|
+
int regulationsCount = regulationsDatabase.GetRegulations().Count;
|
|
67
|
+
|
|
68
|
+
offsetNumber = regulationsCount == 0 ? 1 : regulationsCount;
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
var sprites = GetSelectedObjectsOfType<Sprite>();
|
|
72
|
+
|
|
73
|
+
string[] regulationTexts = EditorGUIUtility.systemCopyBuffer.Split('\n', System.StringSplitOptions.RemoveEmptyEntries)
|
|
74
|
+
.Select(splitText => splitText.Trim())
|
|
75
|
+
.Where(splitText => splitText.Length > 0)
|
|
76
|
+
.ToArray();
|
|
77
|
+
|
|
78
|
+
int count = sprites.Count != 0 ? sprites.Count : regulationTexts.Length;
|
|
79
|
+
|
|
80
|
+
for (int i = 0; i < count; i++)
|
|
81
|
+
{
|
|
82
|
+
var regulation = CustomEditorUtility.CreateAssetWithFolders<Regulation>("Regulation " + (i + offsetNumber).ToString("D2"));
|
|
83
|
+
|
|
84
|
+
if (i < sprites.Count)
|
|
85
|
+
{
|
|
86
|
+
regulation.SetImage(sprites[i]);
|
|
87
|
+
|
|
88
|
+
EditorUtility.SetDirty(regulation);
|
|
89
|
+
|
|
90
|
+
AssetDatabase.SaveAssets();
|
|
91
|
+
|
|
92
|
+
AssetDatabase.Refresh();
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
regulations.Add(regulation);
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
return regulations;
|
|
99
|
+
}
|
|
100
|
+
|
|
101
|
+
/// <summary>
|
|
102
|
+
///
|
|
103
|
+
/// </summary>
|
|
104
|
+
[MenuItem("DREditor/Regulations/Paste Regulation Text")]
|
|
105
|
+
public static void PasteRegulations()
|
|
106
|
+
{
|
|
107
|
+
UnityEngine.Debug.Log("This tool takes copied regulation text from a document " +
|
|
108
|
+
"and applies it to regulations selected in the project window.");
|
|
109
|
+
|
|
110
|
+
ApplyCopiedTextToRegulations(GetSelectedObjectsOfType<Regulation>());
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
/// <summary>
|
|
114
|
+
///
|
|
115
|
+
/// </summary>
|
|
116
|
+
/// <param name="regulations"></param>
|
|
117
|
+
static void ApplyCopiedTextToRegulations(List<Regulation> regulations)
|
|
118
|
+
{
|
|
119
|
+
string[] regulationTexts = EditorGUIUtility.systemCopyBuffer.Split('\n', System.StringSplitOptions.RemoveEmptyEntries)
|
|
120
|
+
.Select(splitText => splitText.Trim())
|
|
121
|
+
.Where(splitText => splitText.Length > 0)
|
|
122
|
+
.ToArray();
|
|
123
|
+
|
|
124
|
+
for (int i = 0; i < regulationTexts.Length && i < regulations.Count; i++)
|
|
125
|
+
{
|
|
126
|
+
UnityEngine.Debug.Log("Adding regulation text to: " + regulations[i].name + " with: " + regulationTexts[i]);
|
|
127
|
+
|
|
128
|
+
regulations[i].SetText(regulationTexts[i]);
|
|
129
|
+
|
|
130
|
+
EditorUtility.SetDirty(regulations[i]);
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
|
+
|
|
134
|
+
/// <summary>
|
|
135
|
+
///
|
|
136
|
+
/// </summary>
|
|
137
|
+
/// <typeparam name="T"></typeparam>
|
|
138
|
+
/// <returns></returns>
|
|
139
|
+
static List<T> GetSelectedObjectsOfType<T>()
|
|
140
|
+
{
|
|
141
|
+
List<T> objects = new();
|
|
142
|
+
|
|
143
|
+
foreach (var obj in Selection.objects)
|
|
144
|
+
if (obj is T objectOfType)
|
|
145
|
+
objects.Add(objectOfType);
|
|
146
|
+
|
|
147
|
+
return objects;
|
|
148
|
+
}
|
|
149
|
+
}
|
|
150
|
+
}
|
|
151
|
+
#endif
|