net.dreditor.ui.savingloading 0.1.6 → 0.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (38) hide show
  1. package/.attestation.p7m +0 -0
  2. package/DREditor.UI.SavingLoading.asmdef +22 -22
  3. package/DREditor.UI.SavingLoading.asmdef.meta +7 -7
  4. package/PostSavePoint.cs +57 -57
  5. package/PostSavePoint.cs.meta +11 -11
  6. package/ReturnToMenuOnPauseMenu.cs +113 -113
  7. package/ReturnToMenuOnPauseMenu.cs.meta +11 -11
  8. package/{Samples → Samples~}/DRE_SavePoint.unity +262 -262
  9. package/{Samples → Samples~}/DRE_SavePoint.unity.meta +7 -7
  10. package/{Samples → Samples~}/Save_Point_Canvas_Shell.prefab +169 -169
  11. package/{Samples → Samples~}/Save_Point_Canvas_Shell.prefab.meta +7 -7
  12. package/{Samples → Samples~}/Save_Point_Canvas_Template.prefab +563 -563
  13. package/{Samples → Samples~}/Save_Point_Canvas_Template.prefab.meta +7 -7
  14. package/{Samples → Samples~}/Save_Point_System_Template.prefab +1434 -1434
  15. package/{Samples → Samples~}/Save_Point_System_Template.prefab.meta +7 -7
  16. package/SaveDataDisplayerBase.cs +24 -24
  17. package/SaveDataDisplayerBase.cs.meta +11 -11
  18. package/SaveDateDisplayer.cs +146 -146
  19. package/SaveDateDisplayer.cs.meta +11 -11
  20. package/SaveLoadMenu.cs +298 -298
  21. package/SaveLoadMenu.cs.meta +11 -11
  22. package/SaveLoadMenuBase.cs +122 -122
  23. package/SaveLoadMenuBase.cs.meta +11 -11
  24. package/SavePointUI.cs +239 -239
  25. package/SavePointUI.cs.meta +11 -11
  26. package/SavePointUIBase.cs +134 -134
  27. package/SavePointUIBase.cs.meta +11 -11
  28. package/SavePointUIGameState.cs +120 -120
  29. package/SavePointUIGameState.cs.meta +11 -11
  30. package/SaveSlot.cs +81 -81
  31. package/SaveSlot.cs.meta +11 -11
  32. package/SaveSlotBase.cs +99 -99
  33. package/SaveSlotBase.cs.meta +11 -11
  34. package/SaveTitleDisplayer.cs +204 -204
  35. package/SaveTitleDisplayer.cs.meta +11 -11
  36. package/package.json +46 -41
  37. package/package.json.meta +7 -7
  38. package/Samples.meta +0 -8
package/SaveSlot.cs CHANGED
@@ -1,82 +1,82 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.Dialogues.Events;
3
- using System.Collections.Generic;
4
- using UnityEngine;
5
-
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- namespace DREditor.UI.SavingLoading
7
- {
8
- /// <summary>
9
- ///
10
- /// </summary>
11
- /// <remarks></remarks>
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- [ClassHeader(nameof(SaveSlotBase) +
13
- "\n\n")]
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- public class SaveSlot : SaveSlotBase
15
- {
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- /// <summary>
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- ///
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- /// </summary>
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- [Tooltip("")]
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- [SerializeField] protected string saveFilePreText = "save";
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-
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- /// <summary>
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- ///
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- /// </summary>
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- [Tooltip("")]
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- [SerializeField] protected string saveFileFoundEvent = "OnSaveFileFound";
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-
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- /// <summary>
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- ///
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- /// </summary>
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- [Tooltip("")]
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- [SerializeField] protected string requestSaveFileEvent = "RequestSaveFile";
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-
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- /// <summary>
35
- ///
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- /// </summary>
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- [Tooltip("")]
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- [SerializeField] protected List<SaveDataDisplayerBase> displayers = new();
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-
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected Dictionary<string, object> saveDatas;
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-
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-
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- /// <inheritdoc/>
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- public override void OnSaveFound()
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- {
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- hasSaveData = true;
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-
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- DialogueEventSystem.StartListening(saveFileFoundEvent, LoadSaveFileSlotUI);
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-
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- DialogueEventSystem.TriggerEvent(requestSaveFileEvent, saveFilePreText + id);
55
- }
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-
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- /// <inheritdoc/>
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- public override void OnSaveNotFound()
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- {
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- foreach (var displayer in displayers)
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- if (displayer != null)
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- displayer.OnSaveNotFound(id);
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- }
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="o"></param>
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- protected virtual void LoadSaveFileSlotUI(object o = null)
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- {
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- DialogueEventSystem.StopListening(saveFileFoundEvent, LoadSaveFileSlotUI);
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-
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- saveDatas = (Dictionary<string, object>)o;
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-
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- foreach (var displayer in displayers)
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- if (displayer != null)
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- displayer.Display(saveDatas, id);
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-
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- saveDatas = null;
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- }
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- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.Dialogues.Events;
3
+ using System.Collections.Generic;
4
+ using UnityEngine;
5
+
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+ namespace DREditor.UI.SavingLoading
7
+ {
8
+ /// <summary>
9
+ ///
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+ /// </summary>
11
+ /// <remarks></remarks>
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+ [ClassHeader(nameof(SaveSlotBase) +
13
+ "\n\n")]
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+ public class SaveSlot : SaveSlotBase
15
+ {
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ [Tooltip("")]
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+ [SerializeField] protected string saveFilePreText = "save";
21
+
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+ /// <summary>
23
+ ///
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+ /// </summary>
25
+ [Tooltip("")]
26
+ [SerializeField] protected string saveFileFoundEvent = "OnSaveFileFound";
27
+
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+ /// <summary>
29
+ ///
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+ /// </summary>
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+ [Tooltip("")]
32
+ [SerializeField] protected string requestSaveFileEvent = "RequestSaveFile";
33
+
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+ /// <summary>
35
+ ///
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+ /// </summary>
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+ [Tooltip("")]
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+ [SerializeField] protected List<SaveDataDisplayerBase> displayers = new();
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+
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
44
+ protected Dictionary<string, object> saveDatas;
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+
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+
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+ /// <inheritdoc/>
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+ public override void OnSaveFound()
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+ {
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+ hasSaveData = true;
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+
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+ DialogueEventSystem.StartListening(saveFileFoundEvent, LoadSaveFileSlotUI);
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+
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+ DialogueEventSystem.TriggerEvent(requestSaveFileEvent, saveFilePreText + id);
55
+ }
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+
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+ /// <inheritdoc/>
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+ public override void OnSaveNotFound()
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+ {
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+ foreach (var displayer in displayers)
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+ if (displayer != null)
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+ displayer.OnSaveNotFound(id);
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+ }
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="o"></param>
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+ protected virtual void LoadSaveFileSlotUI(object o = null)
70
+ {
71
+ DialogueEventSystem.StopListening(saveFileFoundEvent, LoadSaveFileSlotUI);
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+
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+ saveDatas = (Dictionary<string, object>)o;
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+
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+ foreach (var displayer in displayers)
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+ if (displayer != null)
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+ displayer.Display(saveDatas, id);
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+
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+ saveDatas = null;
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+ }
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+ }
82
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  }
package/SaveSlot.cs.meta CHANGED
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: 813e018df08d91a4fa56ed40e821f03e
3
- MonoImporter:
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- externalObjects: {}
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- serializedVersion: 2
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- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
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- userData:
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- assetBundleName:
11
- assetBundleVariant:
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+ fileFormatVersion: 2
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+ guid: 813e018df08d91a4fa56ed40e821f03e
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+ MonoImporter:
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+ externalObjects: {}
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+ serializedVersion: 2
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+ defaultReferences: []
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+ executionOrder: 0
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+ icon: {instanceID: 0}
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+ userData:
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+ assetBundleName:
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+ assetBundleVariant:
package/SaveSlotBase.cs CHANGED
@@ -1,100 +1,100 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using System;
3
- using UnityEngine;
4
- using UnityEngine.UI;
5
-
6
- namespace DREditor.UI.SavingLoading
7
- {
8
- /// <summary>
9
- ///
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- /// </summary>
11
- public abstract class SaveSlotBase : MonoBehaviour
12
- {
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- /// <summary>
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- ///
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- /// </summary>
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- [HideInInspector]
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- public Button button = null;
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-
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- /// <summary>
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- ///
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- /// </summary>
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- public event Action<SaveSlotBase> OnSlotClicked;
23
-
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-
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- /// <summary>
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- ///
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- /// </summary>
28
- protected int id = -1;
29
-
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- /// <summary>
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- ///
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- /// </summary>
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- protected bool hasSaveData = false;
34
-
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void Awake() => InitializeButton();
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void InitializeButton()
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- {
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- if (!TryGetComponent(out button))
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- button = GetComponentInChildren<Button>();
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-
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- if (button == null)
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- UnityEngine.Debug.LogError("The button for a save slot couldn't be initialized! Please ensure a button is either on " +
51
- "or a child of the save slot!");
52
- }
53
-
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void OnEnable() => button.onClick.AddListener(InvokeSlotClicked);
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-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void OnDisable() => button.onClick.RemoveListener(InvokeSlotClicked);
64
-
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- /// <summary>
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- ///
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- /// </summary>
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- protected virtual void InvokeSlotClicked() => OnSlotClicked?.Invoke(this);
69
-
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="id"></param>
75
- public virtual void SetID(int id) => this.id = id;
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-
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- /// <summary>
78
- ///
79
- /// </summary>
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- /// <returns></returns>
81
- public virtual int GetID() => id;
82
-
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- /// <summary>
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- ///
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- /// </summary>
86
- /// <returns></returns>
87
- public virtual bool HasSaveData() => hasSaveData;
88
-
89
-
90
- /// <summary>
91
- ///
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- /// </summary>
93
- public abstract void OnSaveFound();
94
-
95
- /// <summary>
96
- ///
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- /// </summary>
98
- public abstract void OnSaveNotFound();
99
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using System;
3
+ using UnityEngine;
4
+ using UnityEngine.UI;
5
+
6
+ namespace DREditor.UI.SavingLoading
7
+ {
8
+ /// <summary>
9
+ ///
10
+ /// </summary>
11
+ public abstract class SaveSlotBase : MonoBehaviour
12
+ {
13
+ /// <summary>
14
+ ///
15
+ /// </summary>
16
+ [HideInInspector]
17
+ public Button button = null;
18
+
19
+ /// <summary>
20
+ ///
21
+ /// </summary>
22
+ public event Action<SaveSlotBase> OnSlotClicked;
23
+
24
+
25
+ /// <summary>
26
+ ///
27
+ /// </summary>
28
+ protected int id = -1;
29
+
30
+ /// <summary>
31
+ ///
32
+ /// </summary>
33
+ protected bool hasSaveData = false;
34
+
35
+
36
+ /// <summary>
37
+ ///
38
+ /// </summary>
39
+ protected virtual void Awake() => InitializeButton();
40
+
41
+ /// <summary>
42
+ ///
43
+ /// </summary>
44
+ protected virtual void InitializeButton()
45
+ {
46
+ if (!TryGetComponent(out button))
47
+ button = GetComponentInChildren<Button>();
48
+
49
+ if (button == null)
50
+ UnityEngine.Debug.LogError("The button for a save slot couldn't be initialized! Please ensure a button is either on " +
51
+ "or a child of the save slot!");
52
+ }
53
+
54
+
55
+ /// <summary>
56
+ ///
57
+ /// </summary>
58
+ protected virtual void OnEnable() => button.onClick.AddListener(InvokeSlotClicked);
59
+
60
+ /// <summary>
61
+ ///
62
+ /// </summary>
63
+ protected virtual void OnDisable() => button.onClick.RemoveListener(InvokeSlotClicked);
64
+
65
+ /// <summary>
66
+ ///
67
+ /// </summary>
68
+ protected virtual void InvokeSlotClicked() => OnSlotClicked?.Invoke(this);
69
+
70
+
71
+ /// <summary>
72
+ ///
73
+ /// </summary>
74
+ /// <param name="id"></param>
75
+ public virtual void SetID(int id) => this.id = id;
76
+
77
+ /// <summary>
78
+ ///
79
+ /// </summary>
80
+ /// <returns></returns>
81
+ public virtual int GetID() => id;
82
+
83
+ /// <summary>
84
+ ///
85
+ /// </summary>
86
+ /// <returns></returns>
87
+ public virtual bool HasSaveData() => hasSaveData;
88
+
89
+
90
+ /// <summary>
91
+ ///
92
+ /// </summary>
93
+ public abstract void OnSaveFound();
94
+
95
+ /// <summary>
96
+ ///
97
+ /// </summary>
98
+ public abstract void OnSaveNotFound();
99
+ }
100
100
  }
@@ -1,11 +1,11 @@
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- externalObjects: {}
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- defaultReferences: []
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- executionOrder: 0
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- icon: {instanceID: 0}
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- userData:
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- assetBundleName:
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- assetBundleVariant:
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+ fileFormatVersion: 2
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+ guid: a195c5eebe34d254cbdf9b1a32643c40
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+ MonoImporter:
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+ executionOrder: 0
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+ icon: {instanceID: 0}
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