net.dreditor.ui.menus 0.1.6 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,56 +1,56 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using System;
3
- using UnityEngine;
4
-
5
- namespace DREditor.UI.Menus
6
- {
7
- /// <summary>
8
- ///
9
- /// </summary>
10
- [Serializable]
11
- [CreateAssetMenu(menuName = "DREditor/Pause Menu/Pause Option Data", fileName = "PauseOptionData")]
12
- public class PauseOptionData : ScriptableObject
13
- {
14
- /// <summary>
15
- ///
16
- /// </summary>
17
- [Header("")]
18
- [Divider]
19
- [Tooltip("")]
20
- public bool[] pauseOptions = new bool[]
21
- {
22
- false, false, false, false, false
23
- };
24
-
25
-
26
- /// <summary>
27
- ///
28
- /// </summary>
29
- public virtual void SetPauseOptions(bool[] pauseOptions) => this.pauseOptions = pauseOptions;
30
-
31
- /// <summary>
32
- ///
33
- /// </summary>
34
- public virtual void ClearData()
35
- {
36
- for (int i = 0; i < pauseOptions.Length; i++)
37
- pauseOptions[i] = false;
38
- }
39
-
40
- #if UNITY_EDITOR
41
-
42
- protected virtual void OnEnable()
43
- => UnityEditor.EditorApplication.playModeStateChanged += PlayModeStateChange;
44
-
45
- protected virtual void OnDisable()
46
- => UnityEditor.EditorApplication.playModeStateChanged -= PlayModeStateChange;
47
-
48
- protected virtual void PlayModeStateChange(UnityEditor.PlayModeStateChange state)
49
- {
50
- if (state == UnityEditor.PlayModeStateChange.ExitingPlayMode || state == UnityEditor.PlayModeStateChange.ExitingEditMode)
51
- ClearData();
52
- }
53
-
54
- #endif
55
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using System;
3
+ using UnityEngine;
4
+
5
+ namespace DREditor.UI.Menus
6
+ {
7
+ /// <summary>
8
+ ///
9
+ /// </summary>
10
+ [Serializable]
11
+ [CreateAssetMenu(menuName = "DREditor/Pause Menu/Pause Option Data", fileName = "PauseOptionData")]
12
+ public class PauseOptionData : ScriptableObject
13
+ {
14
+ /// <summary>
15
+ ///
16
+ /// </summary>
17
+ [Header("")]
18
+ [Divider]
19
+ [Tooltip("")]
20
+ public bool[] pauseOptions = new bool[]
21
+ {
22
+ false, false, false, false, false
23
+ };
24
+
25
+
26
+ /// <summary>
27
+ ///
28
+ /// </summary>
29
+ public virtual void SetPauseOptions(bool[] pauseOptions) => this.pauseOptions = pauseOptions;
30
+
31
+ /// <summary>
32
+ ///
33
+ /// </summary>
34
+ public virtual void ClearData()
35
+ {
36
+ for (int i = 0; i < pauseOptions.Length; i++)
37
+ pauseOptions[i] = false;
38
+ }
39
+
40
+ #if UNITY_EDITOR
41
+
42
+ protected virtual void OnEnable()
43
+ => UnityEditor.EditorApplication.playModeStateChanged += PlayModeStateChange;
44
+
45
+ protected virtual void OnDisable()
46
+ => UnityEditor.EditorApplication.playModeStateChanged -= PlayModeStateChange;
47
+
48
+ protected virtual void PlayModeStateChange(UnityEditor.PlayModeStateChange state)
49
+ {
50
+ if (state == UnityEditor.PlayModeStateChange.ExitingPlayMode || state == UnityEditor.PlayModeStateChange.ExitingEditMode)
51
+ ClearData();
52
+ }
53
+
54
+ #endif
55
+ }
56
56
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: be463e3d8ded96747b82cd7d2c749012
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: be463e3d8ded96747b82cd7d2c749012
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -1,82 +1,82 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.Saving;
3
- using System;
4
- using System.Collections.Generic;
5
- using UnityEngine;
6
-
7
- namespace DREditor.UI.Menus
8
- {
9
- /// <summary>
10
- ///
11
- /// </summary>
12
- [ClassHeader("")]
13
- public class PauseOptionSaveHandler : MonoBehaviour, IDRESaveable, IDRELoadableManager, IPlayerDataClearer
14
- {
15
- /// <summary>
16
- ///
17
- /// </summary>
18
- [Tooltip("")]
19
- [SerializeField] protected string saveKey = "pauseOptions";
20
-
21
- /// <summary>
22
- ///
23
- /// </summary>
24
- [Tooltip("")]
25
- [SerializeField] protected PauseOptionData pauseData = null;
26
-
27
-
28
- /// <inheritdoc/>
29
- public virtual void Save(Dictionary<string, object> saveData)
30
- {
31
- string serializedPauseOptions = JsonUtility.ToJson(pauseData, true);
32
-
33
- saveData.Set(saveKey, serializedPauseOptions);
34
- }
35
-
36
- /// <inheritdoc/>
37
- public virtual void LoadManager(Dictionary<string, object> saveDatas, bool inChapterSelect)
38
- {
39
- try
40
- {
41
- pauseData.SetPauseOptions(saveDatas.Get<bool[]>(saveKey));
42
-
43
- if (pauseData.pauseOptions.Length == 0)
44
- NormallyLoadPauseOptions(saveDatas);
45
- }
46
- catch
47
- {
48
- NormallyLoadPauseOptions(saveDatas);
49
- }
50
- }
51
-
52
- /// <summary>
53
- ///
54
- /// </summary>
55
- /// <param name="saveDatas"></param>
56
- protected virtual void NormallyLoadPauseOptions(Dictionary<string, object> saveDatas)
57
- {
58
- try
59
- {
60
- UnityEngine.Debug.Log("REPORT: Old Pause Data not found, loading normally...");
61
-
62
- JsonUtility.FromJsonOverwrite(saveDatas.Get<string>(saveKey), pauseData);
63
-
64
- UnityEngine.Debug.Log("REPORT: Pause Options Successfully Loaded.");
65
- }
66
- catch (Exception ex)
67
- {
68
- UnityEngine.Debug.LogWarning("ALERT: Loading Pause Options Critically Failed.");
69
-
70
- UnityEngine.Debug.LogWarning(ex.ToString());
71
- }
72
- }
73
-
74
-
75
- /// <inheritdoc/>
76
- public virtual void ClearData()
77
- {
78
- if (pauseData != null)
79
- pauseData.ClearData();
80
- }
81
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.Saving;
3
+ using System;
4
+ using System.Collections.Generic;
5
+ using UnityEngine;
6
+
7
+ namespace DREditor.UI.Menus
8
+ {
9
+ /// <summary>
10
+ ///
11
+ /// </summary>
12
+ [ClassHeader("")]
13
+ public class PauseOptionSaveHandler : MonoBehaviour, IDRESaveable, IDRELoadableManager, IPlayerDataClearer
14
+ {
15
+ /// <summary>
16
+ ///
17
+ /// </summary>
18
+ [Tooltip("")]
19
+ [SerializeField] protected string saveKey = "pauseOptions";
20
+
21
+ /// <summary>
22
+ ///
23
+ /// </summary>
24
+ [Tooltip("")]
25
+ [SerializeField] protected PauseOptionData pauseData = null;
26
+
27
+
28
+ /// <inheritdoc/>
29
+ public virtual void Save(Dictionary<string, object> saveData)
30
+ {
31
+ string serializedPauseOptions = JsonUtility.ToJson(pauseData, true);
32
+
33
+ saveData.Set(saveKey, serializedPauseOptions);
34
+ }
35
+
36
+ /// <inheritdoc/>
37
+ public virtual void LoadManager(Dictionary<string, object> saveDatas, bool inChapterSelect)
38
+ {
39
+ try
40
+ {
41
+ pauseData.SetPauseOptions(saveDatas.Get<bool[]>(saveKey));
42
+
43
+ if (pauseData.pauseOptions.Length == 0)
44
+ NormallyLoadPauseOptions(saveDatas);
45
+ }
46
+ catch
47
+ {
48
+ NormallyLoadPauseOptions(saveDatas);
49
+ }
50
+ }
51
+
52
+ /// <summary>
53
+ ///
54
+ /// </summary>
55
+ /// <param name="saveDatas"></param>
56
+ protected virtual void NormallyLoadPauseOptions(Dictionary<string, object> saveDatas)
57
+ {
58
+ try
59
+ {
60
+ UnityEngine.Debug.Log("REPORT: Old Pause Data not found, loading normally...");
61
+
62
+ JsonUtility.FromJsonOverwrite(saveDatas.Get<string>(saveKey), pauseData);
63
+
64
+ UnityEngine.Debug.Log("REPORT: Pause Options Successfully Loaded.");
65
+ }
66
+ catch (Exception ex)
67
+ {
68
+ UnityEngine.Debug.LogWarning("ALERT: Loading Pause Options Critically Failed.");
69
+
70
+ UnityEngine.Debug.LogWarning(ex.ToString());
71
+ }
72
+ }
73
+
74
+
75
+ /// <inheritdoc/>
76
+ public virtual void ClearData()
77
+ {
78
+ if (pauseData != null)
79
+ pauseData.ClearData();
80
+ }
81
+ }
82
82
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: 93df04719c6e4fd4794a24c7090b54b1
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 93df04719c6e4fd4794a24c7090b54b1
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -1,106 +1,106 @@
1
- %YAML 1.1
2
- %TAG !u! tag:unity3d.com,2011:
3
- --- !u!1 &6751608359873339686
4
- GameObject:
5
- m_ObjectHideFlags: 0
6
- m_CorrespondingSourceObject: {fileID: 0}
7
- m_PrefabInstance: {fileID: 0}
8
- m_PrefabAsset: {fileID: 0}
9
- serializedVersion: 6
10
- m_Component:
11
- - component: {fileID: 5698477073918295037}
12
- - component: {fileID: 1452323053014939830}
13
- - component: {fileID: 8623483491490452412}
14
- - component: {fileID: 8442107238629961232}
15
- m_Layer: 0
16
- m_Name: Open_Pause_Menu_Conditions
17
- m_TagString: Untagged
18
- m_Icon: {fileID: 0}
19
- m_NavMeshLayer: 0
20
- m_StaticEditorFlags: 0
21
- m_IsActive: 1
22
- --- !u!4 &5698477073918295037
23
- Transform:
24
- m_ObjectHideFlags: 0
25
- m_CorrespondingSourceObject: {fileID: 0}
26
- m_PrefabInstance: {fileID: 0}
27
- m_PrefabAsset: {fileID: 0}
28
- m_GameObject: {fileID: 6751608359873339686}
29
- serializedVersion: 2
30
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
31
- m_LocalPosition: {x: 0, y: 0, z: 0}
32
- m_LocalScale: {x: 1, y: 1, z: 1}
33
- m_ConstrainProportionsScale: 0
34
- m_Children: []
35
- m_Father: {fileID: 0}
36
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
37
- --- !u!114 &1452323053014939830
38
- MonoBehaviour:
39
- m_ObjectHideFlags: 0
40
- m_CorrespondingSourceObject: {fileID: 0}
41
- m_PrefabInstance: {fileID: 0}
42
- m_PrefabAsset: {fileID: 0}
43
- m_GameObject: {fileID: 6751608359873339686}
44
- m_Enabled: 1
45
- m_EditorHideFlags: 0
46
- m_Script: {fileID: 11500000, guid: eaff56f3c16f5054e87b71a753f6193f, type: 3}
47
- m_Name:
48
- m_EditorClassIdentifier:
49
- onConditionPassed:
50
- m_PersistentCalls:
51
- m_Calls: []
52
- onConditionFailed:
53
- m_PersistentCalls:
54
- m_Calls: []
55
- onConditionEvaluated:
56
- m_PersistentCalls:
57
- m_Calls: []
58
- debug: 0
59
- any: 0
60
- events:
61
- - boolEvent: {fileID: 11400000, guid: ae76ea716ceb8f541876b60c2c68a040, type: 2}
62
- matchState: 0
63
- - boolEvent: {fileID: 11400000, guid: 6a009001934008943a365453a3b74285, type: 2}
64
- matchState: 1
65
- - boolEvent: {fileID: 11400000, guid: d969ff2ab7dd92342a1ac9ed2767ed51, type: 2}
66
- matchState: 1
67
- - boolEvent: {fileID: 11400000, guid: 787d287b8159b5049bbd73ee10c03b1b, type: 2}
68
- matchState: 0
69
- - boolEvent: {fileID: 11400000, guid: ecf132a66f959974d84a1d2292242bdf, type: 2}
70
- matchState: 0
71
- - boolEvent: {fileID: 11400000, guid: bcc2f2368c3bcfc46ba4da22ee1674f1, type: 2}
72
- matchState: 0
73
- - boolEvent: {fileID: 11400000, guid: 1c5184203769afa41948730e1a795437, type: 2}
74
- matchState: 0
75
- - boolEvent: {fileID: 11400000, guid: b9db111180146994a9b49915d2a78ea1, type: 2}
76
- matchState: 0
77
- - boolEvent: {fileID: 11400000, guid: 127989499115af644931c5f54ec78c15, type: 2}
78
- matchState: 0
79
- --- !u!114 &8623483491490452412
80
- MonoBehaviour:
81
- m_ObjectHideFlags: 0
82
- m_CorrespondingSourceObject: {fileID: 0}
83
- m_PrefabInstance: {fileID: 0}
84
- m_PrefabAsset: {fileID: 0}
85
- m_GameObject: {fileID: 6751608359873339686}
86
- m_Enabled: 1
87
- m_EditorHideFlags: 0
88
- m_Script: {fileID: 11500000, guid: db5844c8a9f9b854e8ad7c6c0248de87, type: 3}
89
- m_Name:
90
- m_EditorClassIdentifier:
91
- valueWithEvent: {fileID: 11400000, guid: d969ff2ab7dd92342a1ac9ed2767ed51, type: 2}
92
- valueOnTitleScreen: 0
93
- --- !u!114 &8442107238629961232
94
- MonoBehaviour:
95
- m_ObjectHideFlags: 0
96
- m_CorrespondingSourceObject: {fileID: 0}
97
- m_PrefabInstance: {fileID: 0}
98
- m_PrefabAsset: {fileID: 0}
99
- m_GameObject: {fileID: 6751608359873339686}
100
- m_Enabled: 1
101
- m_EditorHideFlags: 0
102
- m_Script: {fileID: 11500000, guid: db5844c8a9f9b854e8ad7c6c0248de87, type: 3}
103
- m_Name:
104
- m_EditorClassIdentifier:
105
- valueWithEvent: {fileID: 11400000, guid: ae76ea716ceb8f541876b60c2c68a040, type: 2}
106
- valueOnTitleScreen: 0
1
+ %YAML 1.1
2
+ %TAG !u! tag:unity3d.com,2011:
3
+ --- !u!1 &6751608359873339686
4
+ GameObject:
5
+ m_ObjectHideFlags: 0
6
+ m_CorrespondingSourceObject: {fileID: 0}
7
+ m_PrefabInstance: {fileID: 0}
8
+ m_PrefabAsset: {fileID: 0}
9
+ serializedVersion: 6
10
+ m_Component:
11
+ - component: {fileID: 5698477073918295037}
12
+ - component: {fileID: 1452323053014939830}
13
+ - component: {fileID: 8623483491490452412}
14
+ - component: {fileID: 8442107238629961232}
15
+ m_Layer: 0
16
+ m_Name: Open_Pause_Menu_Conditions
17
+ m_TagString: Untagged
18
+ m_Icon: {fileID: 0}
19
+ m_NavMeshLayer: 0
20
+ m_StaticEditorFlags: 0
21
+ m_IsActive: 1
22
+ --- !u!4 &5698477073918295037
23
+ Transform:
24
+ m_ObjectHideFlags: 0
25
+ m_CorrespondingSourceObject: {fileID: 0}
26
+ m_PrefabInstance: {fileID: 0}
27
+ m_PrefabAsset: {fileID: 0}
28
+ m_GameObject: {fileID: 6751608359873339686}
29
+ serializedVersion: 2
30
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
31
+ m_LocalPosition: {x: 0, y: 0, z: 0}
32
+ m_LocalScale: {x: 1, y: 1, z: 1}
33
+ m_ConstrainProportionsScale: 0
34
+ m_Children: []
35
+ m_Father: {fileID: 0}
36
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
37
+ --- !u!114 &1452323053014939830
38
+ MonoBehaviour:
39
+ m_ObjectHideFlags: 0
40
+ m_CorrespondingSourceObject: {fileID: 0}
41
+ m_PrefabInstance: {fileID: 0}
42
+ m_PrefabAsset: {fileID: 0}
43
+ m_GameObject: {fileID: 6751608359873339686}
44
+ m_Enabled: 1
45
+ m_EditorHideFlags: 0
46
+ m_Script: {fileID: 11500000, guid: eaff56f3c16f5054e87b71a753f6193f, type: 3}
47
+ m_Name:
48
+ m_EditorClassIdentifier:
49
+ onConditionPassed:
50
+ m_PersistentCalls:
51
+ m_Calls: []
52
+ onConditionFailed:
53
+ m_PersistentCalls:
54
+ m_Calls: []
55
+ onConditionEvaluated:
56
+ m_PersistentCalls:
57
+ m_Calls: []
58
+ debug: 0
59
+ any: 0
60
+ events:
61
+ - boolEvent: {fileID: 11400000, guid: ae76ea716ceb8f541876b60c2c68a040, type: 2}
62
+ matchState: 0
63
+ - boolEvent: {fileID: 11400000, guid: 6a009001934008943a365453a3b74285, type: 2}
64
+ matchState: 1
65
+ - boolEvent: {fileID: 11400000, guid: d969ff2ab7dd92342a1ac9ed2767ed51, type: 2}
66
+ matchState: 1
67
+ - boolEvent: {fileID: 11400000, guid: 787d287b8159b5049bbd73ee10c03b1b, type: 2}
68
+ matchState: 0
69
+ - boolEvent: {fileID: 11400000, guid: ecf132a66f959974d84a1d2292242bdf, type: 2}
70
+ matchState: 0
71
+ - boolEvent: {fileID: 11400000, guid: bcc2f2368c3bcfc46ba4da22ee1674f1, type: 2}
72
+ matchState: 0
73
+ - boolEvent: {fileID: 11400000, guid: 1c5184203769afa41948730e1a795437, type: 2}
74
+ matchState: 0
75
+ - boolEvent: {fileID: 11400000, guid: b9db111180146994a9b49915d2a78ea1, type: 2}
76
+ matchState: 0
77
+ - boolEvent: {fileID: 11400000, guid: 127989499115af644931c5f54ec78c15, type: 2}
78
+ matchState: 0
79
+ --- !u!114 &8623483491490452412
80
+ MonoBehaviour:
81
+ m_ObjectHideFlags: 0
82
+ m_CorrespondingSourceObject: {fileID: 0}
83
+ m_PrefabInstance: {fileID: 0}
84
+ m_PrefabAsset: {fileID: 0}
85
+ m_GameObject: {fileID: 6751608359873339686}
86
+ m_Enabled: 1
87
+ m_EditorHideFlags: 0
88
+ m_Script: {fileID: 11500000, guid: db5844c8a9f9b854e8ad7c6c0248de87, type: 3}
89
+ m_Name:
90
+ m_EditorClassIdentifier:
91
+ valueWithEvent: {fileID: 11400000, guid: d969ff2ab7dd92342a1ac9ed2767ed51, type: 2}
92
+ valueOnTitleScreen: 0
93
+ --- !u!114 &8442107238629961232
94
+ MonoBehaviour:
95
+ m_ObjectHideFlags: 0
96
+ m_CorrespondingSourceObject: {fileID: 0}
97
+ m_PrefabInstance: {fileID: 0}
98
+ m_PrefabAsset: {fileID: 0}
99
+ m_GameObject: {fileID: 6751608359873339686}
100
+ m_Enabled: 1
101
+ m_EditorHideFlags: 0
102
+ m_Script: {fileID: 11500000, guid: db5844c8a9f9b854e8ad7c6c0248de87, type: 3}
103
+ m_Name:
104
+ m_EditorClassIdentifier:
105
+ valueWithEvent: {fileID: 11400000, guid: ae76ea716ceb8f541876b60c2c68a040, type: 2}
106
+ valueOnTitleScreen: 0
@@ -1,7 +1,7 @@
1
- fileFormatVersion: 2
2
- guid: 0cce7228875a90a469b339e1fbbf7c01
3
- PrefabImporter:
4
- externalObjects: {}
5
- userData:
6
- assetBundleName:
7
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 0cce7228875a90a469b339e1fbbf7c01
3
+ PrefabImporter:
4
+ externalObjects: {}
5
+ userData:
6
+ assetBundleName:
7
+ assetBundleVariant:
@@ -1,48 +1,48 @@
1
- %YAML 1.1
2
- %TAG !u! tag:unity3d.com,2011:
3
- --- !u!1 &24573976963727550
4
- GameObject:
5
- m_ObjectHideFlags: 0
6
- m_CorrespondingSourceObject: {fileID: 0}
7
- m_PrefabInstance: {fileID: 0}
8
- m_PrefabAsset: {fileID: 0}
9
- serializedVersion: 6
10
- m_Component:
11
- - component: {fileID: 4092689267059155303}
12
- - component: {fileID: 2926215090568971050}
13
- m_Layer: 0
14
- m_Name: Pause_Option_Save_Handler
15
- m_TagString: Untagged
16
- m_Icon: {fileID: 0}
17
- m_NavMeshLayer: 0
18
- m_StaticEditorFlags: 0
19
- m_IsActive: 1
20
- --- !u!4 &4092689267059155303
21
- Transform:
22
- m_ObjectHideFlags: 0
23
- m_CorrespondingSourceObject: {fileID: 0}
24
- m_PrefabInstance: {fileID: 0}
25
- m_PrefabAsset: {fileID: 0}
26
- m_GameObject: {fileID: 24573976963727550}
27
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
28
- m_LocalPosition: {x: 0, y: 0, z: 0}
29
- m_LocalScale: {x: 1, y: 1, z: 1}
30
- m_ConstrainProportionsScale: 0
31
- m_Children: []
32
- m_Father: {fileID: 0}
33
- m_RootOrder: 0
34
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
35
- --- !u!114 &2926215090568971050
36
- MonoBehaviour:
37
- m_ObjectHideFlags: 0
38
- m_CorrespondingSourceObject: {fileID: 0}
39
- m_PrefabInstance: {fileID: 0}
40
- m_PrefabAsset: {fileID: 0}
41
- m_GameObject: {fileID: 24573976963727550}
42
- m_Enabled: 1
43
- m_EditorHideFlags: 0
44
- m_Script: {fileID: 11500000, guid: 93df04719c6e4fd4794a24c7090b54b1, type: 3}
45
- m_Name:
46
- m_EditorClassIdentifier:
47
- saveKey: pauseOptions
48
- pauseData: {fileID: 11400000, guid: 25a364aeebff28e4aa48ba3eebf4bd0a, type: 2}
1
+ %YAML 1.1
2
+ %TAG !u! tag:unity3d.com,2011:
3
+ --- !u!1 &24573976963727550
4
+ GameObject:
5
+ m_ObjectHideFlags: 0
6
+ m_CorrespondingSourceObject: {fileID: 0}
7
+ m_PrefabInstance: {fileID: 0}
8
+ m_PrefabAsset: {fileID: 0}
9
+ serializedVersion: 6
10
+ m_Component:
11
+ - component: {fileID: 4092689267059155303}
12
+ - component: {fileID: 2926215090568971050}
13
+ m_Layer: 0
14
+ m_Name: Pause_Option_Save_Handler
15
+ m_TagString: Untagged
16
+ m_Icon: {fileID: 0}
17
+ m_NavMeshLayer: 0
18
+ m_StaticEditorFlags: 0
19
+ m_IsActive: 1
20
+ --- !u!4 &4092689267059155303
21
+ Transform:
22
+ m_ObjectHideFlags: 0
23
+ m_CorrespondingSourceObject: {fileID: 0}
24
+ m_PrefabInstance: {fileID: 0}
25
+ m_PrefabAsset: {fileID: 0}
26
+ m_GameObject: {fileID: 24573976963727550}
27
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
28
+ m_LocalPosition: {x: 0, y: 0, z: 0}
29
+ m_LocalScale: {x: 1, y: 1, z: 1}
30
+ m_ConstrainProportionsScale: 0
31
+ m_Children: []
32
+ m_Father: {fileID: 0}
33
+ m_RootOrder: 0
34
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
35
+ --- !u!114 &2926215090568971050
36
+ MonoBehaviour:
37
+ m_ObjectHideFlags: 0
38
+ m_CorrespondingSourceObject: {fileID: 0}
39
+ m_PrefabInstance: {fileID: 0}
40
+ m_PrefabAsset: {fileID: 0}
41
+ m_GameObject: {fileID: 24573976963727550}
42
+ m_Enabled: 1
43
+ m_EditorHideFlags: 0
44
+ m_Script: {fileID: 11500000, guid: 93df04719c6e4fd4794a24c7090b54b1, type: 3}
45
+ m_Name:
46
+ m_EditorClassIdentifier:
47
+ saveKey: pauseOptions
48
+ pauseData: {fileID: 11400000, guid: 25a364aeebff28e4aa48ba3eebf4bd0a, type: 2}
@@ -1,7 +1,7 @@
1
- fileFormatVersion: 2
2
- guid: 422d9fee27354c346b04ebad14553686
3
- PrefabImporter:
4
- externalObjects: {}
5
- userData:
6
- assetBundleName:
7
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 422d9fee27354c346b04ebad14553686
3
+ PrefabImporter:
4
+ externalObjects: {}
5
+ userData:
6
+ assetBundleName:
7
+ assetBundleVariant: