net.dreditor.roomstatebuilding 0.1.6 → 0.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -1,3 +1,3 @@
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- {
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- "name": "DREditor.RoomStateBuilding"
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- }
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+ {
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+ "name": "DREditor.RoomStateBuilding"
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+ }
@@ -1,7 +1,7 @@
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@@ -1,37 +1,37 @@
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- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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- using System.Collections.Generic;
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- using UnityEngine;
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-
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- namespace DREditor.RoomStateBuilding
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- {
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- /// <summary>
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- ///
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- /// </summary>
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- public interface IRoomStateLoader
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- {
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="roomSO"></param>
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- void LoadData(List<ScriptableObject> roomSO);
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="roomSO"></param>
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- /// <param name="instanceData"></param>
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- void LoadInstance(List<ScriptableObject> roomSO, object instanceData);
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="inEditor"></param>
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- void Unload(bool inEditor);
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <returns></returns>
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- string GetTypeName();
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- }
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+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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+ using System.Collections.Generic;
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+ using UnityEngine;
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+
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+ namespace DREditor.RoomStateBuilding
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+ {
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ public interface IRoomStateLoader
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+ {
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="roomSO"></param>
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+ void LoadData(List<ScriptableObject> roomSO);
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="roomSO"></param>
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+ /// <param name="instanceData"></param>
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+ void LoadInstance(List<ScriptableObject> roomSO, object instanceData);
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="inEditor"></param>
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+ void Unload(bool inEditor);
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <returns></returns>
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+ string GetTypeName();
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+ }
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  }
@@ -1,11 +1,11 @@
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@@ -1,24 +1,24 @@
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- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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- using UnityEngine;
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-
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- namespace DREditor.RoomStateBuilding
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- {
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- /// <summary>
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- ///
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- /// </summary>
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- public interface IRoomStateSaver
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- {
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- /// <summary>
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- ///
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- /// </summary>
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- /// <param name="path"></param>
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- /// <returns></returns>
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- ScriptableObject SaveDataAsset(string path);
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-
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- /// <summary>
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- ///
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- /// </summary>
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- /// <returns></returns>
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- object SaveInstance();
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- }
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+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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+ using UnityEngine;
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+
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+ namespace DREditor.RoomStateBuilding
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+ {
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ public interface IRoomStateSaver
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+ {
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <param name="path"></param>
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+ /// <returns></returns>
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+ ScriptableObject SaveDataAsset(string path);
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+
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+ /// <summary>
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+ ///
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+ /// </summary>
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+ /// <returns></returns>
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+ object SaveInstance();
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+ }
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  }
@@ -1,11 +1,11 @@
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package/package.json CHANGED
@@ -1,32 +1,37 @@
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- {
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- "name": "net.dreditor.roomstatebuilding",
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- "version": "0.1.6",
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- "displayName": "DREditor Room State Building",
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- "description": "The beta for DREditor. A tool to create death game style projects without having to code.",
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- "unity": "6000.4",
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- "dependencies": {},
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- "publishConfig": {
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- "access": "public"
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- },
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- "author": {
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- "name": "Benjamin \"Sweden\" Jillson",
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- "email": "dreditortool@gmail.com",
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- "url": "https://dreditor.net"
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- },
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- "keywords": [
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- "editor",
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- "tool",
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- "dreditor"
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- ],
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- "samples": [
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- {
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- "displayName": "Samples",
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- "description": "",
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- "path": "Samples~"
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- }
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- ],
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- "documentationUrl": "https://dreditor.net",
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- "license": "Apache-2.0",
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- "licensesUrl": "https://dreditor.net/docs/LICENSE.html",
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- "changelogUrl": "https://dreditor.net/docs/CHANGELOG.html"
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- }
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+ {
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+ "name": "net.dreditor.roomstatebuilding",
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+ "version": "0.1.8",
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+ "displayName": "DREditor Room State Building",
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+ "description": "The beta for DREditor. A tool to create death game style projects without having to code.",
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+ "unity": "6000.4",
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+ "dependencies": {},
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+ "publishConfig": {
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+ "access": "public"
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+ },
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+ "author": {
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+ "name": "Benjamin \"Sweden\" Jillson",
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+ "email": "dreditortool@gmail.com",
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+ "url": "https://dreditor.net"
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+ },
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+ "keywords": [
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+ "editor",
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+ "tool",
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+ "dreditor"
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+ ],
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+ "samples": [
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+ {
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+ "displayName": "Samples",
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+ "description": "",
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+ "path": "Samples~"
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+ }
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+ ],
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+ "documentationUrl": "https://dreditor.net",
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+ "license": "Apache-2.0",
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+ "licensesUrl": "https://dreditor.net/docs/LICENSE.html",
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+ "changelogUrl": "https://dreditor.net/docs/CHANGELOG.html",
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+ "repository": {
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+ "url": "https://github.com/CertifiedSharp/DREditor",
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+ "type": "git",
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+ "revision": "416b18f937fb917bf3f595362a1082ed97457744"
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+ }
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+ }
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