net.dreditor.roomstatebuilding 0.0.0-stage → 0.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/DREditor.RoomStateBuilding.asmdef +3 -0
- package/DREditor.RoomStateBuilding.asmdef.meta +7 -0
- package/IRoomStateLoader.cs +37 -0
- package/IRoomStateLoader.cs.meta +11 -0
- package/IRoomStateSaver.cs +24 -0
- package/IRoomStateSaver.cs.meta +11 -0
- package/package.json +32 -6
- package/package.json.meta +7 -0
- package/README.md +0 -3
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using System.Collections.Generic;
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using UnityEngine;
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namespace DREditor.RoomStateBuilding
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{
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/// <summary>
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///
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/// </summary>
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public interface IRoomStateLoader
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{
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/// <summary>
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///
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/// </summary>
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/// <param name="roomSO"></param>
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void LoadData(List<ScriptableObject> roomSO);
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/// <summary>
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///
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/// </summary>
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/// <param name="roomSO"></param>
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/// <param name="instanceData"></param>
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void LoadInstance(List<ScriptableObject> roomSO, object instanceData);
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/// <summary>
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///
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/// </summary>
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/// <param name="inEditor"></param>
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void Unload(bool inEditor);
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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string GetTypeName();
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}
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}
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using UnityEngine;
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namespace DREditor.RoomStateBuilding
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{
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/// <summary>
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///
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/// </summary>
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public interface IRoomStateSaver
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{
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/// <summary>
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///
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/// </summary>
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/// <param name="path"></param>
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/// <returns></returns>
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ScriptableObject SaveDataAsset(string path);
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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object SaveInstance();
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}
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}
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package/package.json
CHANGED
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{
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"name": "net.dreditor.roomstatebuilding",
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"version": "0.
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"
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"description": "
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{
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"name": "net.dreditor.roomstatebuilding",
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"version": "0.1.6",
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"displayName": "DREditor Room State Building",
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"description": "The beta for DREditor. A tool to create death game style projects without having to code.",
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"unity": "6000.4",
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"dependencies": {},
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"publishConfig": {
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"access": "public"
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},
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"author": {
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"name": "Benjamin \"Sweden\" Jillson",
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"email": "dreditortool@gmail.com",
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"url": "https://dreditor.net"
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},
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"keywords": [
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"editor",
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"tool",
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"dreditor"
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],
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"samples": [
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{
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"displayName": "Samples",
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"description": "",
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"path": "Samples~"
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}
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],
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"documentationUrl": "https://dreditor.net",
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"license": "Apache-2.0",
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"licensesUrl": "https://dreditor.net/docs/LICENSE.html",
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"changelogUrl": "https://dreditor.net/docs/CHANGELOG.html"
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}
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package/README.md
DELETED