net.dreditor.progressing.handling 0.1.6 → 0.1.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/ChapterTitleDisplayer.cs +41 -41
- package/ChapterTitleDisplayer.cs.meta +11 -11
- package/DREditor.Progressing.Handling.asmdef +16 -16
- package/DREditor.Progressing.Handling.asmdef.meta +7 -7
- package/FlagTriggerExtensions.cs +78 -78
- package/FlagTriggerExtensions.cs.meta +11 -11
- package/FlagTriggerHandler.cs +236 -236
- package/FlagTriggerHandler.cs.meta +11 -11
- package/FlagTriggerHandlerBase.cs +65 -65
- package/FlagTriggerHandlerBase.cs.meta +11 -11
- package/HistoricalManagerBase.cs +158 -158
- package/HistoricalManagerBase.cs.meta +1 -1
- package/IHistory.cs +100 -100
- package/IHistory.cs.meta +1 -1
- package/ProgressionData.cs +180 -180
- package/ProgressionData.cs.meta +11 -11
- package/ProgressionDebugger.cs +185 -185
- package/ProgressionDebugger.cs.meta +11 -11
- package/ProgressionFlagHandler.cs +166 -166
- package/ProgressionFlagHandler.cs.meta +11 -11
- package/ProgressionHistoryManager.cs +33 -33
- package/ProgressionHistoryManager.cs.meta +11 -11
- package/ProgressionInfo.cs +53 -53
- package/ProgressionInfo.cs.meta +11 -11
- package/ProgressionLoader.cs +128 -128
- package/ProgressionLoader.cs.meta +11 -11
- package/ProgressionManager.cs +285 -285
- package/ProgressionManager.cs.meta +11 -11
- package/ProgressionManagerBase.cs +131 -131
- package/ProgressionManagerBase.cs.meta +11 -11
- package/ProgressionSaver.cs +48 -48
- package/ProgressionSaver.cs.meta +11 -11
- package/{Samples → Samples~}/CurrentChapterIndex.asset +21 -21
- package/{Samples → Samples~}/CurrentChapterIndex.asset.meta +8 -8
- package/{Samples → Samples~}/CurrentObjectiveIndex.asset +19 -19
- package/{Samples → Samples~}/CurrentObjectiveIndex.asset.meta +8 -8
- package/{Samples → Samples~}/CurrentObjectiveName.asset +19 -19
- package/{Samples → Samples~}/CurrentObjectiveName.asset.meta +8 -8
- package/{Samples → Samples~}/FlagTriggered.asset +19 -19
- package/{Samples → Samples~}/FlagTriggered.asset.meta +8 -8
- package/{Samples → Samples~}/Flag_Trigger_Handler.prefab +194 -194
- package/{Samples → Samples~}/Flag_Trigger_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/LoadProgressionData.asset +14 -14
- package/{Samples → Samples~}/LoadProgressionData.asset.meta +8 -8
- package/{Samples → Samples~}/MoveToNextNaturalObjective.asset +14 -14
- package/{Samples → Samples~}/MoveToNextNaturalObjective.asset.meta +8 -8
- package/{Samples → Samples~}/MoveToObjective.asset +19 -19
- package/{Samples → Samples~}/MoveToObjective.asset.meta +8 -8
- package/{Samples → Samples~}/ObjectiveKeepsInstanceData.asset +19 -19
- package/{Samples → Samples~}/ObjectiveKeepsInstanceData.asset.meta +8 -8
- package/{Samples → Samples~}/OnGeneratePastData.asset +14 -14
- package/{Samples → Samples~}/OnGeneratePastData.asset.meta +8 -8
- package/{Samples → Samples~}/OnLastObjective.asset +19 -19
- package/{Samples → Samples~}/OnLastObjective.asset.meta +8 -8
- package/{Samples → Samples~}/Progression_Debugger.prefab +73 -73
- package/{Samples → Samples~}/Progression_Debugger.prefab.meta +7 -7
- package/{Samples → Samples~}/Progression_Flag_Handler.prefab +47 -47
- package/{Samples → Samples~}/Progression_Flag_Handler.prefab.meta +7 -7
- package/{Samples → Samples~}/Progression_History_Manager.prefab +107 -107
- package/{Samples → Samples~}/Progression_History_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Progression_Loader.prefab +76 -76
- package/{Samples → Samples~}/Progression_Loader.prefab.meta +7 -7
- package/{Samples → Samples~}/Progression_Manager_ETemplate.prefab +603 -603
- package/{Samples → Samples~}/Progression_Manager_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Progression_Saver.prefab +51 -51
- package/{Samples → Samples~}/Progression_Saver.prefab.meta +7 -7
- package/{Samples → Samples~}/RequiredFlagsTriggered.asset +19 -19
- package/{Samples → Samples~}/RequiredFlagsTriggered.asset.meta +8 -8
- package/{Samples → Samples~}/TriggerAllRequiredFlags.asset +14 -14
- package/{Samples → Samples~}/TriggerAllRequiredFlags.asset.meta +8 -8
- package/package.json +40 -35
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
package/.attestation.p7m
ADDED
|
Binary file
|
package/ChapterTitleDisplayer.cs
CHANGED
|
@@ -1,42 +1,42 @@
|
|
|
1
|
-
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
using DREditor.EventObjects;
|
|
3
|
-
using DREditor.Services;
|
|
4
|
-
using TMPro;
|
|
5
|
-
using UnityEngine;
|
|
6
|
-
using UnityEngine.Scripting.APIUpdating;
|
|
7
|
-
|
|
8
|
-
namespace DREditor.Progressing.Handling
|
|
9
|
-
{
|
|
10
|
-
/// <summary>
|
|
11
|
-
///
|
|
12
|
-
/// </summary>
|
|
13
|
-
[ClassHeader("")]
|
|
14
|
-
[MovedFrom(true, "DREditor.Progression.Handling", "DREditor.Progression.Handling")]
|
|
15
|
-
public class ChapterTitleDisplayer : MonoBehaviour
|
|
16
|
-
{
|
|
17
|
-
/// <summary>
|
|
18
|
-
///
|
|
19
|
-
/// </summary>
|
|
20
|
-
[Tooltip("")]
|
|
21
|
-
[SerializeField] protected IntWithEvent currentChapterIndex = null;
|
|
22
|
-
|
|
23
|
-
/// <summary>
|
|
24
|
-
///
|
|
25
|
-
/// </summary>
|
|
26
|
-
[Tooltip("")]
|
|
27
|
-
[SerializeField] protected TextMeshProUGUI title = null;
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
protected virtual void OnEnable() => currentChapterIndex.AddListener(UpdateTitle);
|
|
31
|
-
|
|
32
|
-
protected virtual void OnDisable() => currentChapterIndex.RemoveListener(UpdateTitle);
|
|
33
|
-
|
|
34
|
-
protected virtual void Start() => UpdateTitle();
|
|
35
|
-
|
|
36
|
-
/// <summary>
|
|
37
|
-
///
|
|
38
|
-
/// </summary>
|
|
39
|
-
protected virtual void UpdateTitle(int index = 0)
|
|
40
|
-
=> title.text = ServiceLocator.GetService<ProgressionManagerBase>().GetCurrentChapter().title;
|
|
41
|
-
}
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
using DREditor.EventObjects;
|
|
3
|
+
using DREditor.Services;
|
|
4
|
+
using TMPro;
|
|
5
|
+
using UnityEngine;
|
|
6
|
+
using UnityEngine.Scripting.APIUpdating;
|
|
7
|
+
|
|
8
|
+
namespace DREditor.Progressing.Handling
|
|
9
|
+
{
|
|
10
|
+
/// <summary>
|
|
11
|
+
///
|
|
12
|
+
/// </summary>
|
|
13
|
+
[ClassHeader("")]
|
|
14
|
+
[MovedFrom(true, "DREditor.Progression.Handling", "DREditor.Progression.Handling")]
|
|
15
|
+
public class ChapterTitleDisplayer : MonoBehaviour
|
|
16
|
+
{
|
|
17
|
+
/// <summary>
|
|
18
|
+
///
|
|
19
|
+
/// </summary>
|
|
20
|
+
[Tooltip("")]
|
|
21
|
+
[SerializeField] protected IntWithEvent currentChapterIndex = null;
|
|
22
|
+
|
|
23
|
+
/// <summary>
|
|
24
|
+
///
|
|
25
|
+
/// </summary>
|
|
26
|
+
[Tooltip("")]
|
|
27
|
+
[SerializeField] protected TextMeshProUGUI title = null;
|
|
28
|
+
|
|
29
|
+
|
|
30
|
+
protected virtual void OnEnable() => currentChapterIndex.AddListener(UpdateTitle);
|
|
31
|
+
|
|
32
|
+
protected virtual void OnDisable() => currentChapterIndex.RemoveListener(UpdateTitle);
|
|
33
|
+
|
|
34
|
+
protected virtual void Start() => UpdateTitle();
|
|
35
|
+
|
|
36
|
+
/// <summary>
|
|
37
|
+
///
|
|
38
|
+
/// </summary>
|
|
39
|
+
protected virtual void UpdateTitle(int index = 0)
|
|
40
|
+
=> title.text = ServiceLocator.GetService<ProgressionManagerBase>().GetCurrentChapter().title;
|
|
41
|
+
}
|
|
42
42
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 31435d5523cb8a6459c9ed475148077f
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 31435d5523cb8a6459c9ed475148077f
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
|
@@ -1,17 +1,17 @@
|
|
|
1
|
-
{
|
|
2
|
-
"name": "DREditor.Progressing.Handling",
|
|
3
|
-
"rootNamespace": "",
|
|
4
|
-
"references": [
|
|
5
|
-
"Unity.TextMeshPro",
|
|
6
|
-
"DREditor"
|
|
7
|
-
],
|
|
8
|
-
"includePlatforms": [],
|
|
9
|
-
"excludePlatforms": [],
|
|
10
|
-
"allowUnsafeCode": false,
|
|
11
|
-
"overrideReferences": false,
|
|
12
|
-
"precompiledReferences": [],
|
|
13
|
-
"autoReferenced": true,
|
|
14
|
-
"defineConstraints": [],
|
|
15
|
-
"versionDefines": [],
|
|
16
|
-
"noEngineReferences": false
|
|
1
|
+
{
|
|
2
|
+
"name": "DREditor.Progressing.Handling",
|
|
3
|
+
"rootNamespace": "",
|
|
4
|
+
"references": [
|
|
5
|
+
"Unity.TextMeshPro",
|
|
6
|
+
"DREditor"
|
|
7
|
+
],
|
|
8
|
+
"includePlatforms": [],
|
|
9
|
+
"excludePlatforms": [],
|
|
10
|
+
"allowUnsafeCode": false,
|
|
11
|
+
"overrideReferences": false,
|
|
12
|
+
"precompiledReferences": [],
|
|
13
|
+
"autoReferenced": true,
|
|
14
|
+
"defineConstraints": [],
|
|
15
|
+
"versionDefines": [],
|
|
16
|
+
"noEngineReferences": false
|
|
17
17
|
}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: ad666efc806c0494b8de19a3eac53e09
|
|
3
|
-
AssemblyDefinitionImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
userData:
|
|
6
|
-
assetBundleName:
|
|
7
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: ad666efc806c0494b8de19a3eac53e09
|
|
3
|
+
AssemblyDefinitionImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
userData:
|
|
6
|
+
assetBundleName:
|
|
7
|
+
assetBundleVariant:
|
package/FlagTriggerExtensions.cs
CHANGED
|
@@ -1,79 +1,79 @@
|
|
|
1
|
-
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
using DREditor.Dialogues;
|
|
3
|
-
using DREditor.Services;
|
|
4
|
-
using UnityEngine.Scripting.APIUpdating;
|
|
5
|
-
|
|
6
|
-
namespace DREditor.Progressing.Handling
|
|
7
|
-
{
|
|
8
|
-
/// <summary>
|
|
9
|
-
///
|
|
10
|
-
/// </summary>
|
|
11
|
-
[MovedFrom(true, "DREditor.Progression.Handling", "DREditor.Progression.Handling")]
|
|
12
|
-
public static class FlagTriggerExtensions
|
|
13
|
-
{
|
|
14
|
-
// If Particle Progression is working normally this code can be deleted.
|
|
15
|
-
//public static bool ContainsFlagTriggerFor(this Dialogue dialogue, int chap, int objName)
|
|
16
|
-
//{
|
|
17
|
-
// if (dialogue.FlagTrigger != null &&
|
|
18
|
-
// dialogue.FlagTrigger.Enabled &&
|
|
19
|
-
// dialogue.FlagTrigger.Objective == objName &&
|
|
20
|
-
// dialogue.FlagTrigger.Chapter == chap)
|
|
21
|
-
// return true;
|
|
22
|
-
// else if (dialogue != null && dialogue.DirectTo != null && dialogue.DirectTo.Enabled)
|
|
23
|
-
// return dialogue.DirectTo.NewDialogue.ContainsFlagTriggerFor(chap, objName);
|
|
24
|
-
|
|
25
|
-
// return false;
|
|
26
|
-
//}
|
|
27
|
-
|
|
28
|
-
/// <summary>
|
|
29
|
-
///
|
|
30
|
-
/// </summary>
|
|
31
|
-
/// <param name="dialogue"></param>
|
|
32
|
-
/// <returns></returns>
|
|
33
|
-
public static bool HasUnTriggeredRequiredFlags<T>(this DialogueBase<T> dialogue)
|
|
34
|
-
{
|
|
35
|
-
if (dialogue != null && dialogue.FlagTrigger != null && dialogue.FlagTrigger.Enabled)
|
|
36
|
-
foreach (var index in dialogue.FlagTrigger.Flags)
|
|
37
|
-
if (HasUnTriggeredRequiredFlag(dialogue, index))
|
|
38
|
-
return true;
|
|
39
|
-
|
|
40
|
-
return false;
|
|
41
|
-
}
|
|
42
|
-
|
|
43
|
-
/// <summary>
|
|
44
|
-
///
|
|
45
|
-
/// </summary>
|
|
46
|
-
/// <param name="dialogue"></param>
|
|
47
|
-
/// <param name="index"></param>
|
|
48
|
-
/// <returns></returns>
|
|
49
|
-
public static bool HasUnTriggeredRequiredFlag<T>(DialogueBase<T> dialogue, int index)
|
|
50
|
-
{
|
|
51
|
-
if (!dialogue.FlagTrigger.FlagIsOptional(index) && !dialogue.FlagTrigger.FlagHasBeenTriggered(index))
|
|
52
|
-
return true;
|
|
53
|
-
else if (dialogue.DirectTo != null && dialogue.DirectTo.Enabled)
|
|
54
|
-
return dialogue.DirectTo.NewDialogue.HasUnTriggeredRequiredFlags();
|
|
55
|
-
|
|
56
|
-
return false;
|
|
57
|
-
}
|
|
58
|
-
|
|
59
|
-
/// <summary>
|
|
60
|
-
///
|
|
61
|
-
/// </summary>
|
|
62
|
-
/// <param name="trigger"></param>
|
|
63
|
-
/// <param name="flagIndex"></param>
|
|
64
|
-
/// <returns></returns>
|
|
65
|
-
public static bool FlagHasBeenTriggered(this TriggerFlag trigger, int flagIndex)
|
|
66
|
-
=> ServiceLocator.GetService<FlagTriggerHandlerBase>()
|
|
67
|
-
.GetFlagFromIndexes(trigger.Chapter, trigger.Objective, flagIndex).triggered;
|
|
68
|
-
|
|
69
|
-
/// <summary>
|
|
70
|
-
///
|
|
71
|
-
/// </summary>
|
|
72
|
-
/// <param name="trigger"></param>
|
|
73
|
-
/// <param name="flagIndex"></param>
|
|
74
|
-
/// <returns></returns>
|
|
75
|
-
public static bool FlagIsOptional(this TriggerFlag trigger, int flagIndex)
|
|
76
|
-
=> ServiceLocator.GetService<FlagTriggerHandlerBase>()
|
|
77
|
-
.GetFlagFromIndexes(trigger.Chapter, trigger.Objective, flagIndex).optional;
|
|
78
|
-
}
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
using DREditor.Dialogues;
|
|
3
|
+
using DREditor.Services;
|
|
4
|
+
using UnityEngine.Scripting.APIUpdating;
|
|
5
|
+
|
|
6
|
+
namespace DREditor.Progressing.Handling
|
|
7
|
+
{
|
|
8
|
+
/// <summary>
|
|
9
|
+
///
|
|
10
|
+
/// </summary>
|
|
11
|
+
[MovedFrom(true, "DREditor.Progression.Handling", "DREditor.Progression.Handling")]
|
|
12
|
+
public static class FlagTriggerExtensions
|
|
13
|
+
{
|
|
14
|
+
// If Particle Progression is working normally this code can be deleted.
|
|
15
|
+
//public static bool ContainsFlagTriggerFor(this Dialogue dialogue, int chap, int objName)
|
|
16
|
+
//{
|
|
17
|
+
// if (dialogue.FlagTrigger != null &&
|
|
18
|
+
// dialogue.FlagTrigger.Enabled &&
|
|
19
|
+
// dialogue.FlagTrigger.Objective == objName &&
|
|
20
|
+
// dialogue.FlagTrigger.Chapter == chap)
|
|
21
|
+
// return true;
|
|
22
|
+
// else if (dialogue != null && dialogue.DirectTo != null && dialogue.DirectTo.Enabled)
|
|
23
|
+
// return dialogue.DirectTo.NewDialogue.ContainsFlagTriggerFor(chap, objName);
|
|
24
|
+
|
|
25
|
+
// return false;
|
|
26
|
+
//}
|
|
27
|
+
|
|
28
|
+
/// <summary>
|
|
29
|
+
///
|
|
30
|
+
/// </summary>
|
|
31
|
+
/// <param name="dialogue"></param>
|
|
32
|
+
/// <returns></returns>
|
|
33
|
+
public static bool HasUnTriggeredRequiredFlags<T>(this DialogueBase<T> dialogue)
|
|
34
|
+
{
|
|
35
|
+
if (dialogue != null && dialogue.FlagTrigger != null && dialogue.FlagTrigger.Enabled)
|
|
36
|
+
foreach (var index in dialogue.FlagTrigger.Flags)
|
|
37
|
+
if (HasUnTriggeredRequiredFlag(dialogue, index))
|
|
38
|
+
return true;
|
|
39
|
+
|
|
40
|
+
return false;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
/// <summary>
|
|
44
|
+
///
|
|
45
|
+
/// </summary>
|
|
46
|
+
/// <param name="dialogue"></param>
|
|
47
|
+
/// <param name="index"></param>
|
|
48
|
+
/// <returns></returns>
|
|
49
|
+
public static bool HasUnTriggeredRequiredFlag<T>(DialogueBase<T> dialogue, int index)
|
|
50
|
+
{
|
|
51
|
+
if (!dialogue.FlagTrigger.FlagIsOptional(index) && !dialogue.FlagTrigger.FlagHasBeenTriggered(index))
|
|
52
|
+
return true;
|
|
53
|
+
else if (dialogue.DirectTo != null && dialogue.DirectTo.Enabled)
|
|
54
|
+
return dialogue.DirectTo.NewDialogue.HasUnTriggeredRequiredFlags();
|
|
55
|
+
|
|
56
|
+
return false;
|
|
57
|
+
}
|
|
58
|
+
|
|
59
|
+
/// <summary>
|
|
60
|
+
///
|
|
61
|
+
/// </summary>
|
|
62
|
+
/// <param name="trigger"></param>
|
|
63
|
+
/// <param name="flagIndex"></param>
|
|
64
|
+
/// <returns></returns>
|
|
65
|
+
public static bool FlagHasBeenTriggered(this TriggerFlag trigger, int flagIndex)
|
|
66
|
+
=> ServiceLocator.GetService<FlagTriggerHandlerBase>()
|
|
67
|
+
.GetFlagFromIndexes(trigger.Chapter, trigger.Objective, flagIndex).triggered;
|
|
68
|
+
|
|
69
|
+
/// <summary>
|
|
70
|
+
///
|
|
71
|
+
/// </summary>
|
|
72
|
+
/// <param name="trigger"></param>
|
|
73
|
+
/// <param name="flagIndex"></param>
|
|
74
|
+
/// <returns></returns>
|
|
75
|
+
public static bool FlagIsOptional(this TriggerFlag trigger, int flagIndex)
|
|
76
|
+
=> ServiceLocator.GetService<FlagTriggerHandlerBase>()
|
|
77
|
+
.GetFlagFromIndexes(trigger.Chapter, trigger.Objective, flagIndex).optional;
|
|
78
|
+
}
|
|
79
79
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: 78bc4969706a5654798c138c13bb09a1
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: 78bc4969706a5654798c138c13bb09a1
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|