net.dreditor.minigames.mc 0.1.6 → 0.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/DREditor.Minigames.MC.asmdef +21 -21
- package/DREditor.Minigames.MC.asmdef.meta +7 -7
- package/MultipleChoiceBuilder.cs +77 -77
- package/MultipleChoiceBuilder.cs.meta +11 -11
- package/MultipleChoiceBuilderEditor.cs +75 -75
- package/MultipleChoiceBuilderEditor.cs.meta +11 -11
- package/MultipleChoiceManager.cs +295 -295
- package/MultipleChoiceManager.cs.meta +11 -11
- package/MultipleChoiceOption.cs +43 -43
- package/MultipleChoiceOption.cs.meta +11 -11
- package/MultipleChoiceOptionEditor.cs +49 -49
- package/MultipleChoiceOptionEditor.cs.meta +11 -11
- package/{Samples → Samples~}/Multiple_Choice_Canvas_Shell.prefab +139 -139
- package/{Samples → Samples~}/Multiple_Choice_Canvas_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Multiple_Choice_Canvas_Template.prefab +444 -444
- package/{Samples → Samples~}/Multiple_Choice_Canvas_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Multiple_Choice_Manager_Shell.prefab +66 -66
- package/{Samples → Samples~}/Multiple_Choice_Manager_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Multiple_Choice_Manager_Template.prefab +327 -327
- package/{Samples → Samples~}/Multiple_Choice_Manager_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Multiple_Choice_Option_Template.prefab +317 -317
- package/{Samples → Samples~}/Multiple_Choice_Option_Template.prefab.meta +7 -7
- package/package.json +44 -39
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
package/MultipleChoiceOption.cs
CHANGED
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@@ -1,44 +1,44 @@
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Dialogues;
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namespace DREditor.Minigames.MC
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{
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/// <summary>
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///
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/// </summary>
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[System.Serializable]
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public class MultipleChoiceOption
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{
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/// <summary>
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///
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/// </summary>
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public string text = "";
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/// <summary>
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///
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/// </summary>
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public bool isAnswer = false;
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/// <summary>
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///
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/// </summary>
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public TrialDialogue wrongDialogue;
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/// <summary>
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///
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/// </summary>
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public virtual void SetText(string text) => this.text = text;
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/// <summary>
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///
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/// </summary>
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public virtual void SetIsAnswer(bool isAnswer) => this.isAnswer = isAnswer;
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/// <summary>
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///
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/// </summary>
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public virtual void SetWrongDialogue(TrialDialogue wrongDialogue)
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=> this.wrongDialogue = wrongDialogue;
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}
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Dialogues;
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namespace DREditor.Minigames.MC
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{
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/// <summary>
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///
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/// </summary>
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[System.Serializable]
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public class MultipleChoiceOption
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{
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/// <summary>
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///
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/// </summary>
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public string text = "";
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/// <summary>
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///
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/// </summary>
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public bool isAnswer = false;
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/// <summary>
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///
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/// </summary>
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public TrialDialogue wrongDialogue;
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/// <summary>
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///
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/// </summary>
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public virtual void SetText(string text) => this.text = text;
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/// <summary>
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///
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/// </summary>
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public virtual void SetIsAnswer(bool isAnswer) => this.isAnswer = isAnswer;
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/// <summary>
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///
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/// </summary>
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public virtual void SetWrongDialogue(TrialDialogue wrongDialogue)
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=> this.wrongDialogue = wrongDialogue;
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}
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}
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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#if UNITY_EDITOR
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using DREditor.Editor.Utility;
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using UnityEditor;
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using UnityEngine;
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namespace DREditor.Minigames.MC
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{
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/// <summary>
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///
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/// </summary>
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[System.Serializable]
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public static class MultipleChoiceOptionEditor
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{
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/// <summary>
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///
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/// </summary>
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public static void Display(MultipleChoiceOption option)
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{
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using (new GUILayout.HorizontalScope())
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{
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option.SetText(HandyFields.StringField("Choice Text: ", option.text));
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GUILayout.Space(5);
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EditorGUILayout.LabelField("Is Answer: ", GUILayout.Width(70));
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option.SetIsAnswer(EditorGUILayout.Toggle(option.isAnswer));
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}
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if (!option.isAnswer)
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{
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GUILayout.Space(5);
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using (new GUILayout.HorizontalScope())
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{
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GUILayout.Label("On Wrong Dialogue: ", GUILayout.Width(120));
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option.SetWrongDialogue(HandyFields.UnityField(option.wrongDialogue, 170, 25));
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}
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}
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else if (option.wrongDialogue != null)
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option.SetWrongDialogue(null);
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GUILayout.Space(20);
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}
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}
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}
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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#if UNITY_EDITOR
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using DREditor.Editor.Utility;
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using UnityEditor;
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using UnityEngine;
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namespace DREditor.Minigames.MC
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{
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/// <summary>
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///
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/// </summary>
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[System.Serializable]
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public static class MultipleChoiceOptionEditor
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{
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/// <summary>
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///
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/// </summary>
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public static void Display(MultipleChoiceOption option)
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{
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using (new GUILayout.HorizontalScope())
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{
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option.SetText(HandyFields.StringField("Choice Text: ", option.text));
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GUILayout.Space(5);
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EditorGUILayout.LabelField("Is Answer: ", GUILayout.Width(70));
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option.SetIsAnswer(EditorGUILayout.Toggle(option.isAnswer));
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}
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if (!option.isAnswer)
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{
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GUILayout.Space(5);
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using (new GUILayout.HorizontalScope())
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{
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GUILayout.Label("On Wrong Dialogue: ", GUILayout.Width(120));
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option.SetWrongDialogue(HandyFields.UnityField(option.wrongDialogue, 170, 25));
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}
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}
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else if (option.wrongDialogue != null)
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option.SetWrongDialogue(null);
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GUILayout.Space(20);
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}
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}
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}
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#endif
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