net.dreditor.maps 0.1.6 → 0.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/CharacterMapMarkerUI.cs +94 -94
- package/CharacterMapMarkerUI.cs.meta +11 -11
- package/CharacterMapUITab.cs +171 -171
- package/CharacterMapUITab.cs.meta +11 -11
- package/ClearMapAreaData.cs +22 -22
- package/ClearMapAreaData.cs.meta +11 -11
- package/ClearMapInstanceData.cs +35 -35
- package/ClearMapInstanceData.cs.meta +11 -11
- package/ControlFastTravel.cs +56 -56
- package/ControlFastTravel.cs.meta +11 -11
- package/DREditor.Maps.asmdef +23 -23
- package/DREditor.Maps.asmdef.meta +7 -7
- package/DiscoverData.cs +22 -22
- package/DiscoverData.cs.meta +11 -11
- package/DiscoverableBase.cs +23 -23
- package/DiscoverableBase.cs.meta +11 -11
- package/FastTravelController.cs +35 -35
- package/FastTravelController.cs.meta +11 -11
- package/FastTravelData.cs +24 -24
- package/FastTravelData.cs.meta +11 -11
- package/FastTravelMarker.cs +106 -106
- package/FastTravelMarker.cs.meta +13 -13
- package/IDHolder.cs +46 -46
- package/IDHolder.cs.meta +11 -11
- package/IEntryLoader.cs +18 -18
- package/IEntryLoader.cs.meta +11 -11
- package/IMapManager.cs +26 -26
- package/IMapManager.cs.meta +11 -11
- package/IPlaceMarker.cs +25 -25
- package/IPlaceMarker.cs.meta +11 -11
- package/IPlaceOptionHolder.cs +52 -52
- package/IPlaceOptionHolder.cs.meta +11 -11
- package/MapAreaData.cs +52 -52
- package/MapAreaData.cs.meta +11 -11
- package/MapAreaEntry.cs +54 -54
- package/MapAreaEntry.cs.meta +11 -11
- package/MapAreaManager.cs +193 -193
- package/MapAreaManager.cs.meta +11 -11
- package/MapBaseData.cs +65 -65
- package/MapBaseData.cs.meta +11 -11
- package/MapData.cs +34 -34
- package/MapData.cs.meta +11 -11
- package/MapDatabase.cs +132 -132
- package/MapDatabase.cs.meta +11 -11
- package/MapEntry.cs +76 -76
- package/MapEntry.cs.meta +11 -11
- package/MapEntryChange.cs +320 -320
- package/MapEntryChange.cs.meta +11 -11
- package/MapEntryChanger.cs +44 -44
- package/MapEntryChanger.cs.meta +11 -11
- package/MapHoverSelector.cs +160 -160
- package/MapHoverSelector.cs.meta +11 -11
- package/MapManager.cs +287 -287
- package/MapManager.cs.meta +11 -11
- package/MapManagerBase.cs +259 -259
- package/MapManagerBase.cs.meta +11 -11
- package/MapMarkerSelectable.cs +70 -70
- package/MapMarkerSelectable.cs.meta +11 -11
- package/MapObjectiveData.cs +27 -27
- package/MapObjectiveData.cs.meta +11 -11
- package/MapSaveManager.cs +62 -62
- package/MapSaveManager.cs.meta +11 -11
- package/MapTabUIHandler.cs +97 -97
- package/MapTabUIHandler.cs.meta +11 -11
- package/MapUITab.cs +25 -25
- package/MapUITab.cs.meta +11 -11
- package/MapUtility.cs +182 -182
- package/MapUtility.cs.meta +11 -11
- package/MarkerData.cs +24 -24
- package/MarkerData.cs.meta +11 -11
- package/MarkerDatabase.cs +56 -56
- package/MarkerDatabase.cs.meta +11 -11
- package/MarkerUtility.cs +47 -47
- package/MarkerUtility.cs.meta +11 -11
- package/MarkerVessel.cs +37 -37
- package/MarkerVessel.cs.meta +11 -11
- package/PlaceData.cs +26 -26
- package/PlaceData.cs.meta +11 -11
- package/PlaceEntry.cs +82 -82
- package/PlaceEntry.cs.meta +11 -11
- package/PlaceManager.cs +292 -292
- package/PlaceManager.cs.meta +11 -11
- package/PlaceMapUITab.cs +202 -202
- package/PlaceMapUITab.cs.meta +11 -11
- package/{Samples → Samples~}/Clear_Map_Area_Data_Event.prefab +52 -52
- package/{Samples → Samples~}/Clear_Map_Area_Data_Event.prefab.meta +7 -7
- package/{Samples → Samples~}/Clear_Map_Instance_Data.prefab +56 -56
- package/{Samples → Samples~}/Clear_Map_Instance_Data.prefab.meta +7 -7
- package/{Samples → Samples~}/DRE_Map_UI.unity +461 -461
- package/{Samples → Samples~}/DRE_Map_UI.unity.meta +7 -7
- package/{Samples → Samples~}/Map_Entry_Changer.prefab +52 -52
- package/{Samples → Samples~}/Map_Entry_Changer.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_Marker_Selectable_ETemplate.prefab +126 -126
- package/{Samples → Samples~}/Map_Marker_Selectable_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_Tab_UI_Handler_Shell.prefab +134 -134
- package/{Samples → Samples~}/Map_Tab_UI_Handler_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_Tab_UI_Handler_Template.prefab +404 -404
- package/{Samples → Samples~}/Map_Tab_UI_Handler_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Canvas_Shell.prefab +842 -842
- package/{Samples → Samples~}/Map_UI_Canvas_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Canvas_Template.prefab +996 -996
- package/{Samples → Samples~}/Map_UI_Canvas_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Controls_ETemplate.prefab +538 -538
- package/{Samples → Samples~}/Map_UI_Controls_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_GO_FT_ETemplate.prefab +78 -78
- package/{Samples → Samples~}/Map_UI_GO_FT_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Place_Place_Name_ETemplate.prefab +181 -181
- package/{Samples → Samples~}/Map_UI_Place_Place_Name_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Place_Tab_Shell.prefab +57 -57
- package/{Samples → Samples~}/Map_UI_Place_Tab_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Place_Tab_Template.prefab +806 -806
- package/{Samples → Samples~}/Map_UI_Place_Tab_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Place_Tab_UI_ETemplate.prefab +1265 -1265
- package/{Samples → Samples~}/Map_UI_Place_Tab_UI_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Reticle_ETemplate.prefab +78 -78
- package/{Samples → Samples~}/Map_UI_Reticle_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Student_Tab_Shell.prefab +267 -267
- package/{Samples → Samples~}/Map_UI_Student_Tab_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Student_Tab_Template.prefab +544 -544
- package/{Samples → Samples~}/Map_UI_Student_Tab_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Student_Tab_UI_Shell.prefab +90 -90
- package/{Samples → Samples~}/Map_UI_Student_Tab_UI_Shell.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Student_Tab_UI_Template.prefab +2031 -2031
- package/{Samples → Samples~}/Map_UI_Student_Tab_UI_Template.prefab.meta +7 -7
- package/{Samples → Samples~}/Map_UI_Title_ETemplate.prefab +672 -672
- package/{Samples → Samples~}/Map_UI_Title_ETemplate.prefab.meta +7 -7
- package/{Samples → Samples~}/Place_Template.prefab +200 -200
- package/{Samples → Samples~}/Place_Template.prefab.meta +7 -7
- package/package.json +45 -40
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
package/MapDatabase.cs
CHANGED
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@@ -1,133 +1,133 @@
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Serialization;
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/*
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* TO-DO: CREATE EDITOR MENU ITEM THAT TAKES EACH FLOOR DATA AND GAMEOBJECT AND DO THE IMPORT DATA
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* TO REFRESH STUFF DONE TO PREFABS LETS GOOO
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*
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* Problem : If anything in the map data changes , entries containing map data would not be changed
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*
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*/
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//All of these classes in this script might need to be a scriptable object or at least have a better structure to be more dynamic.
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//MapObjectiveData
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//DiscoverableData
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//MapAreaData
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//PlaceData
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namespace DREditor.Maps
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{
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/// <summary>
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///
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/// </summary>
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/// <remarks></remarks>
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[System.Serializable]
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[CreateAssetMenu(menuName = "DREditor/Map/Map Database", fileName = "Map_Database")]
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public class MapDatabase : ScriptableObject
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{
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/// <summary>
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///
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/// </summary>
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[Header("")]
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[Divider]
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[Tooltip("")]
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[FormerlySerializedAs("floorList")]
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public List<MapAreaData> floors = new();
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/// <summary>
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///
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/// </summary>
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/// <param name="name"></param>
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/// <returns></returns>
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public virtual MapAreaData GetArea(string name)
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{
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foreach (MapAreaData area in floors)
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if (area.name == name)
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return area;
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return null;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="unlocks"></param>
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/// <returns></returns>
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public virtual List<MapAreaData> ValidFloorList(List<string> unlocks)
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{
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List<MapAreaData> list = new();
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foreach (var floor in floors)
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if (!floor.Discoverable.isValid ||
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floor.Discoverable.isValid &&
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(unlocks.Contains(floor.GetID()) || unlocks.Contains(floor.name)))
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list.Add(floor);
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return list;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="name"></param>
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/// <param name="ID"></param>
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/// <returns></returns>
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public virtual PlaceData GetPlace(string name, string ID = "")
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{
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foreach (MapAreaData area in floors)
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foreach (var place in area.places)
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if (place.name == name || place.GetID() == ID)
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return place;
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return null;
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public virtual string[] GetAreaNames()
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{
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string[] names = new string[floors.Count];
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for (int i = 0; i < floors.Count; i++)
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names[i] = floors[i].name;
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return names;
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}
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///
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/// </summary>
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/// <returns></returns>
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public virtual List<PlaceData> GetFastTravelablePlaces()
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{
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List<PlaceData> fastTravelablePlaces = new();
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foreach (var area in floors)
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foreach (var place in area.places)
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if (place.fastTravelable)
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fastTravelablePlaces.Add(place);
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return fastTravelablePlaces;
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}
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///
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/// </summary>
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/// <param name="placeData"></param>
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/// <returns></returns>
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public virtual MapAreaData GetAreaDataFromPlace(PlaceData placeData)
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{
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foreach (var area in floors)
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foreach (var place in area.places)
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if (place == placeData)
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return area;
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return null;
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}
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}
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Serialization;
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/*
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* TO-DO: CREATE EDITOR MENU ITEM THAT TAKES EACH FLOOR DATA AND GAMEOBJECT AND DO THE IMPORT DATA
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* TO REFRESH STUFF DONE TO PREFABS LETS GOOO
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*
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* Problem : If anything in the map data changes , entries containing map data would not be changed
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*
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*/
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//All of these classes in this script might need to be a scriptable object or at least have a better structure to be more dynamic.
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//MapObjectiveData
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//DiscoverableData
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//MapAreaData
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//PlaceData
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namespace DREditor.Maps
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{
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/// <summary>
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///
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/// </summary>
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/// <remarks></remarks>
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[System.Serializable]
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[CreateAssetMenu(menuName = "DREditor/Map/Map Database", fileName = "Map_Database")]
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public class MapDatabase : ScriptableObject
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{
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/// <summary>
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///
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/// </summary>
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[Header("")]
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[Divider]
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[Tooltip("")]
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[FormerlySerializedAs("floorList")]
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public List<MapAreaData> floors = new();
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/// <summary>
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///
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/// </summary>
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/// <param name="name"></param>
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/// <returns></returns>
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public virtual MapAreaData GetArea(string name)
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{
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foreach (MapAreaData area in floors)
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if (area.name == name)
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return area;
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return null;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="unlocks"></param>
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/// <returns></returns>
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public virtual List<MapAreaData> ValidFloorList(List<string> unlocks)
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{
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List<MapAreaData> list = new();
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foreach (var floor in floors)
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if (!floor.Discoverable.isValid ||
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floor.Discoverable.isValid &&
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(unlocks.Contains(floor.GetID()) || unlocks.Contains(floor.name)))
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list.Add(floor);
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return list;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="name"></param>
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/// <param name="ID"></param>
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/// <returns></returns>
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public virtual PlaceData GetPlace(string name, string ID = "")
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{
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foreach (MapAreaData area in floors)
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foreach (var place in area.places)
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if (place.name == name || place.GetID() == ID)
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return place;
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return null;
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}
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/// </summary>
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/// <returns></returns>
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public virtual string[] GetAreaNames()
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{
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string[] names = new string[floors.Count];
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for (int i = 0; i < floors.Count; i++)
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names[i] = floors[i].name;
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return names;
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}
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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public virtual List<PlaceData> GetFastTravelablePlaces()
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{
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List<PlaceData> fastTravelablePlaces = new();
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foreach (var area in floors)
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foreach (var place in area.places)
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if (place.fastTravelable)
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fastTravelablePlaces.Add(place);
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return fastTravelablePlaces;
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
/// <summary>
|
|
119
|
+
///
|
|
120
|
+
/// </summary>
|
|
121
|
+
/// <param name="placeData"></param>
|
|
122
|
+
/// <returns></returns>
|
|
123
|
+
public virtual MapAreaData GetAreaDataFromPlace(PlaceData placeData)
|
|
124
|
+
{
|
|
125
|
+
foreach (var area in floors)
|
|
126
|
+
foreach (var place in area.places)
|
|
127
|
+
if (place == placeData)
|
|
128
|
+
return area;
|
|
129
|
+
|
|
130
|
+
return null;
|
|
131
|
+
}
|
|
132
|
+
}
|
|
133
133
|
}
|
package/MapDatabase.cs.meta
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
|
|
2
|
-
guid: ed72e77e72de8df4bbee547068e199ab
|
|
3
|
-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
|
|
9
|
-
userData:
|
|
10
|
-
assetBundleName:
|
|
11
|
-
assetBundleVariant:
|
|
1
|
+
fileFormatVersion: 2
|
|
2
|
+
guid: ed72e77e72de8df4bbee547068e199ab
|
|
3
|
+
MonoImporter:
|
|
4
|
+
externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
6
|
+
defaultReferences: []
|
|
7
|
+
executionOrder: 0
|
|
8
|
+
icon: {instanceID: 0}
|
|
9
|
+
userData:
|
|
10
|
+
assetBundleName:
|
|
11
|
+
assetBundleVariant:
|
package/MapEntry.cs
CHANGED
|
@@ -1,77 +1,77 @@
|
|
|
1
|
-
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
-
using System;
|
|
3
|
-
using System.Collections.Generic;
|
|
4
|
-
using System.Linq;
|
|
5
|
-
using UnityEngine;
|
|
6
|
-
|
|
7
|
-
namespace DREditor.Maps
|
|
8
|
-
{
|
|
9
|
-
/// <summary>
|
|
10
|
-
///
|
|
11
|
-
/// </summary>
|
|
12
|
-
[Serializable]
|
|
13
|
-
public class MapEntry
|
|
14
|
-
{
|
|
15
|
-
/// <summary>
|
|
16
|
-
///
|
|
17
|
-
/// </summary>
|
|
18
|
-
[Tooltip("")]
|
|
19
|
-
public MapObjectiveData IdentifierData;
|
|
20
|
-
|
|
21
|
-
/// <summary>
|
|
22
|
-
///
|
|
23
|
-
/// </summary>
|
|
24
|
-
[Tooltip("")]
|
|
25
|
-
public List<string> UnlockedAreas = new();
|
|
26
|
-
|
|
27
|
-
/// <summary>
|
|
28
|
-
///
|
|
29
|
-
/// </summary>
|
|
30
|
-
[Tooltip("")]
|
|
31
|
-
public List<MapAreaEntry> AreaEntries = new();
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
/// <summary>
|
|
35
|
-
///
|
|
36
|
-
/// </summary>
|
|
37
|
-
/// <param name="UnlockedAreas"></param>
|
|
38
|
-
public virtual void SetUnlockedAreas(List<string> UnlockedAreas) => this.UnlockedAreas = UnlockedAreas;
|
|
39
|
-
|
|
40
|
-
/// <summary>
|
|
41
|
-
///
|
|
42
|
-
/// </summary>
|
|
43
|
-
/// <param name="name"></param>
|
|
44
|
-
/// <returns></returns>
|
|
45
|
-
public virtual MapAreaEntry GetAreaEntry(string name)
|
|
46
|
-
{
|
|
47
|
-
if (AreaEntries.Where(e => e.Data.name == name).ToList() is List<MapAreaEntry> list &&
|
|
48
|
-
list.Count > 0)
|
|
49
|
-
return list[0];
|
|
50
|
-
|
|
51
|
-
return null;
|
|
52
|
-
}
|
|
53
|
-
|
|
54
|
-
/// <summary>
|
|
55
|
-
///
|
|
56
|
-
/// </summary>
|
|
57
|
-
public virtual void Save()
|
|
58
|
-
{
|
|
59
|
-
foreach(var areaEntry in AreaEntries)
|
|
60
|
-
areaEntry.Save();
|
|
61
|
-
}
|
|
62
|
-
|
|
63
|
-
/// <summary>
|
|
64
|
-
///
|
|
65
|
-
/// </summary>
|
|
66
|
-
/// <param name="areaData"></param>
|
|
67
|
-
/// <returns></returns>
|
|
68
|
-
public virtual MapAreaEntry Contains(MapAreaData areaData)
|
|
69
|
-
{
|
|
70
|
-
for (int i = 0; i < AreaEntries.Count; i++)
|
|
71
|
-
if (AreaEntries[i].Data == areaData)
|
|
72
|
-
return AreaEntries[i];
|
|
73
|
-
|
|
74
|
-
return null;
|
|
75
|
-
}
|
|
76
|
-
}
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
using System;
|
|
3
|
+
using System.Collections.Generic;
|
|
4
|
+
using System.Linq;
|
|
5
|
+
using UnityEngine;
|
|
6
|
+
|
|
7
|
+
namespace DREditor.Maps
|
|
8
|
+
{
|
|
9
|
+
/// <summary>
|
|
10
|
+
///
|
|
11
|
+
/// </summary>
|
|
12
|
+
[Serializable]
|
|
13
|
+
public class MapEntry
|
|
14
|
+
{
|
|
15
|
+
/// <summary>
|
|
16
|
+
///
|
|
17
|
+
/// </summary>
|
|
18
|
+
[Tooltip("")]
|
|
19
|
+
public MapObjectiveData IdentifierData;
|
|
20
|
+
|
|
21
|
+
/// <summary>
|
|
22
|
+
///
|
|
23
|
+
/// </summary>
|
|
24
|
+
[Tooltip("")]
|
|
25
|
+
public List<string> UnlockedAreas = new();
|
|
26
|
+
|
|
27
|
+
/// <summary>
|
|
28
|
+
///
|
|
29
|
+
/// </summary>
|
|
30
|
+
[Tooltip("")]
|
|
31
|
+
public List<MapAreaEntry> AreaEntries = new();
|
|
32
|
+
|
|
33
|
+
|
|
34
|
+
/// <summary>
|
|
35
|
+
///
|
|
36
|
+
/// </summary>
|
|
37
|
+
/// <param name="UnlockedAreas"></param>
|
|
38
|
+
public virtual void SetUnlockedAreas(List<string> UnlockedAreas) => this.UnlockedAreas = UnlockedAreas;
|
|
39
|
+
|
|
40
|
+
/// <summary>
|
|
41
|
+
///
|
|
42
|
+
/// </summary>
|
|
43
|
+
/// <param name="name"></param>
|
|
44
|
+
/// <returns></returns>
|
|
45
|
+
public virtual MapAreaEntry GetAreaEntry(string name)
|
|
46
|
+
{
|
|
47
|
+
if (AreaEntries.Where(e => e.Data.name == name).ToList() is List<MapAreaEntry> list &&
|
|
48
|
+
list.Count > 0)
|
|
49
|
+
return list[0];
|
|
50
|
+
|
|
51
|
+
return null;
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
/// <summary>
|
|
55
|
+
///
|
|
56
|
+
/// </summary>
|
|
57
|
+
public virtual void Save()
|
|
58
|
+
{
|
|
59
|
+
foreach(var areaEntry in AreaEntries)
|
|
60
|
+
areaEntry.Save();
|
|
61
|
+
}
|
|
62
|
+
|
|
63
|
+
/// <summary>
|
|
64
|
+
///
|
|
65
|
+
/// </summary>
|
|
66
|
+
/// <param name="areaData"></param>
|
|
67
|
+
/// <returns></returns>
|
|
68
|
+
public virtual MapAreaEntry Contains(MapAreaData areaData)
|
|
69
|
+
{
|
|
70
|
+
for (int i = 0; i < AreaEntries.Count; i++)
|
|
71
|
+
if (AreaEntries[i].Data == areaData)
|
|
72
|
+
return AreaEntries[i];
|
|
73
|
+
|
|
74
|
+
return null;
|
|
75
|
+
}
|
|
76
|
+
}
|
|
77
77
|
}
|
package/MapEntry.cs.meta
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
fileFormatVersion: 2
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2
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guid: 0a742d791af8ad9458b395e6b64f9183
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3
|
-
MonoImporter:
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|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
|
|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
|
|
8
|
-
icon: {instanceID: 0}
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userData:
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|
10
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assetBundleName:
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|
11
|
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assetBundleVariant:
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1
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fileFormatVersion: 2
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guid: 0a742d791af8ad9458b395e6b64f9183
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|
+
MonoImporter:
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|
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|
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externalObjects: {}
|
|
5
|
+
serializedVersion: 2
|
|
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|
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|
|
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|
+
executionOrder: 0
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icon: {instanceID: 0}
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