net.dreditor.maps 0.1.6 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (132) hide show
  1. package/.attestation.p7m +0 -0
  2. package/CharacterMapMarkerUI.cs +94 -94
  3. package/CharacterMapMarkerUI.cs.meta +11 -11
  4. package/CharacterMapUITab.cs +171 -171
  5. package/CharacterMapUITab.cs.meta +11 -11
  6. package/ClearMapAreaData.cs +22 -22
  7. package/ClearMapAreaData.cs.meta +11 -11
  8. package/ClearMapInstanceData.cs +35 -35
  9. package/ClearMapInstanceData.cs.meta +11 -11
  10. package/ControlFastTravel.cs +56 -56
  11. package/ControlFastTravel.cs.meta +11 -11
  12. package/DREditor.Maps.asmdef +23 -23
  13. package/DREditor.Maps.asmdef.meta +7 -7
  14. package/DiscoverData.cs +22 -22
  15. package/DiscoverData.cs.meta +11 -11
  16. package/DiscoverableBase.cs +23 -23
  17. package/DiscoverableBase.cs.meta +11 -11
  18. package/FastTravelController.cs +35 -35
  19. package/FastTravelController.cs.meta +11 -11
  20. package/FastTravelData.cs +24 -24
  21. package/FastTravelData.cs.meta +11 -11
  22. package/FastTravelMarker.cs +106 -106
  23. package/FastTravelMarker.cs.meta +13 -13
  24. package/IDHolder.cs +46 -46
  25. package/IDHolder.cs.meta +11 -11
  26. package/IEntryLoader.cs +18 -18
  27. package/IEntryLoader.cs.meta +11 -11
  28. package/IMapManager.cs +26 -26
  29. package/IMapManager.cs.meta +11 -11
  30. package/IPlaceMarker.cs +25 -25
  31. package/IPlaceMarker.cs.meta +11 -11
  32. package/IPlaceOptionHolder.cs +52 -52
  33. package/IPlaceOptionHolder.cs.meta +11 -11
  34. package/MapAreaData.cs +52 -52
  35. package/MapAreaData.cs.meta +11 -11
  36. package/MapAreaEntry.cs +54 -54
  37. package/MapAreaEntry.cs.meta +11 -11
  38. package/MapAreaManager.cs +193 -193
  39. package/MapAreaManager.cs.meta +11 -11
  40. package/MapBaseData.cs +65 -65
  41. package/MapBaseData.cs.meta +11 -11
  42. package/MapData.cs +34 -34
  43. package/MapData.cs.meta +11 -11
  44. package/MapDatabase.cs +132 -132
  45. package/MapDatabase.cs.meta +11 -11
  46. package/MapEntry.cs +76 -76
  47. package/MapEntry.cs.meta +11 -11
  48. package/MapEntryChange.cs +320 -320
  49. package/MapEntryChange.cs.meta +11 -11
  50. package/MapEntryChanger.cs +44 -44
  51. package/MapEntryChanger.cs.meta +11 -11
  52. package/MapHoverSelector.cs +160 -160
  53. package/MapHoverSelector.cs.meta +11 -11
  54. package/MapManager.cs +287 -287
  55. package/MapManager.cs.meta +11 -11
  56. package/MapManagerBase.cs +259 -259
  57. package/MapManagerBase.cs.meta +11 -11
  58. package/MapMarkerSelectable.cs +70 -70
  59. package/MapMarkerSelectable.cs.meta +11 -11
  60. package/MapObjectiveData.cs +27 -27
  61. package/MapObjectiveData.cs.meta +11 -11
  62. package/MapSaveManager.cs +62 -62
  63. package/MapSaveManager.cs.meta +11 -11
  64. package/MapTabUIHandler.cs +97 -97
  65. package/MapTabUIHandler.cs.meta +11 -11
  66. package/MapUITab.cs +25 -25
  67. package/MapUITab.cs.meta +11 -11
  68. package/MapUtility.cs +182 -182
  69. package/MapUtility.cs.meta +11 -11
  70. package/MarkerData.cs +24 -24
  71. package/MarkerData.cs.meta +11 -11
  72. package/MarkerDatabase.cs +56 -56
  73. package/MarkerDatabase.cs.meta +11 -11
  74. package/MarkerUtility.cs +47 -47
  75. package/MarkerUtility.cs.meta +11 -11
  76. package/MarkerVessel.cs +37 -37
  77. package/MarkerVessel.cs.meta +11 -11
  78. package/PlaceData.cs +26 -26
  79. package/PlaceData.cs.meta +11 -11
  80. package/PlaceEntry.cs +82 -82
  81. package/PlaceEntry.cs.meta +11 -11
  82. package/PlaceManager.cs +292 -292
  83. package/PlaceManager.cs.meta +11 -11
  84. package/PlaceMapUITab.cs +202 -202
  85. package/PlaceMapUITab.cs.meta +11 -11
  86. package/{Samples → Samples~}/Clear_Map_Area_Data_Event.prefab +52 -52
  87. package/{Samples → Samples~}/Clear_Map_Area_Data_Event.prefab.meta +7 -7
  88. package/{Samples → Samples~}/Clear_Map_Instance_Data.prefab +56 -56
  89. package/{Samples → Samples~}/Clear_Map_Instance_Data.prefab.meta +7 -7
  90. package/{Samples → Samples~}/DRE_Map_UI.unity +461 -461
  91. package/{Samples → Samples~}/DRE_Map_UI.unity.meta +7 -7
  92. package/{Samples → Samples~}/Map_Entry_Changer.prefab +52 -52
  93. package/{Samples → Samples~}/Map_Entry_Changer.prefab.meta +7 -7
  94. package/{Samples → Samples~}/Map_Marker_Selectable_ETemplate.prefab +126 -126
  95. package/{Samples → Samples~}/Map_Marker_Selectable_ETemplate.prefab.meta +7 -7
  96. package/{Samples → Samples~}/Map_Tab_UI_Handler_Shell.prefab +134 -134
  97. package/{Samples → Samples~}/Map_Tab_UI_Handler_Shell.prefab.meta +7 -7
  98. package/{Samples → Samples~}/Map_Tab_UI_Handler_Template.prefab +404 -404
  99. package/{Samples → Samples~}/Map_Tab_UI_Handler_Template.prefab.meta +7 -7
  100. package/{Samples → Samples~}/Map_UI_Canvas_Shell.prefab +842 -842
  101. package/{Samples → Samples~}/Map_UI_Canvas_Shell.prefab.meta +7 -7
  102. package/{Samples → Samples~}/Map_UI_Canvas_Template.prefab +996 -996
  103. package/{Samples → Samples~}/Map_UI_Canvas_Template.prefab.meta +7 -7
  104. package/{Samples → Samples~}/Map_UI_Controls_ETemplate.prefab +538 -538
  105. package/{Samples → Samples~}/Map_UI_Controls_ETemplate.prefab.meta +7 -7
  106. package/{Samples → Samples~}/Map_UI_GO_FT_ETemplate.prefab +78 -78
  107. package/{Samples → Samples~}/Map_UI_GO_FT_ETemplate.prefab.meta +7 -7
  108. package/{Samples → Samples~}/Map_UI_Place_Place_Name_ETemplate.prefab +181 -181
  109. package/{Samples → Samples~}/Map_UI_Place_Place_Name_ETemplate.prefab.meta +7 -7
  110. package/{Samples → Samples~}/Map_UI_Place_Tab_Shell.prefab +57 -57
  111. package/{Samples → Samples~}/Map_UI_Place_Tab_Shell.prefab.meta +7 -7
  112. package/{Samples → Samples~}/Map_UI_Place_Tab_Template.prefab +806 -806
  113. package/{Samples → Samples~}/Map_UI_Place_Tab_Template.prefab.meta +7 -7
  114. package/{Samples → Samples~}/Map_UI_Place_Tab_UI_ETemplate.prefab +1265 -1265
  115. package/{Samples → Samples~}/Map_UI_Place_Tab_UI_ETemplate.prefab.meta +7 -7
  116. package/{Samples → Samples~}/Map_UI_Reticle_ETemplate.prefab +78 -78
  117. package/{Samples → Samples~}/Map_UI_Reticle_ETemplate.prefab.meta +7 -7
  118. package/{Samples → Samples~}/Map_UI_Student_Tab_Shell.prefab +267 -267
  119. package/{Samples → Samples~}/Map_UI_Student_Tab_Shell.prefab.meta +7 -7
  120. package/{Samples → Samples~}/Map_UI_Student_Tab_Template.prefab +544 -544
  121. package/{Samples → Samples~}/Map_UI_Student_Tab_Template.prefab.meta +7 -7
  122. package/{Samples → Samples~}/Map_UI_Student_Tab_UI_Shell.prefab +90 -90
  123. package/{Samples → Samples~}/Map_UI_Student_Tab_UI_Shell.prefab.meta +7 -7
  124. package/{Samples → Samples~}/Map_UI_Student_Tab_UI_Template.prefab +2031 -2031
  125. package/{Samples → Samples~}/Map_UI_Student_Tab_UI_Template.prefab.meta +7 -7
  126. package/{Samples → Samples~}/Map_UI_Title_ETemplate.prefab +672 -672
  127. package/{Samples → Samples~}/Map_UI_Title_ETemplate.prefab.meta +7 -7
  128. package/{Samples → Samples~}/Place_Template.prefab +200 -200
  129. package/{Samples → Samples~}/Place_Template.prefab.meta +7 -7
  130. package/package.json +45 -40
  131. package/package.json.meta +7 -7
  132. package/Samples.meta +0 -8
package/MapDatabase.cs CHANGED
@@ -1,133 +1,133 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using System.Collections.Generic;
3
- using UnityEngine;
4
- using UnityEngine.Serialization;
5
-
6
- /*
7
- * TO-DO: CREATE EDITOR MENU ITEM THAT TAKES EACH FLOOR DATA AND GAMEOBJECT AND DO THE IMPORT DATA
8
- * TO REFRESH STUFF DONE TO PREFABS LETS GOOO
9
- *
10
- * Problem : If anything in the map data changes , entries containing map data would not be changed
11
- *
12
- */
13
-
14
- //All of these classes in this script might need to be a scriptable object or at least have a better structure to be more dynamic.
15
- //MapObjectiveData
16
- //DiscoverableData
17
- //MapAreaData
18
- //PlaceData
19
-
20
- namespace DREditor.Maps
21
- {
22
- /// <summary>
23
- ///
24
- /// </summary>
25
- /// <remarks></remarks>
26
- [System.Serializable]
27
- [CreateAssetMenu(menuName = "DREditor/Map/Map Database", fileName = "Map_Database")]
28
- public class MapDatabase : ScriptableObject
29
- {
30
- /// <summary>
31
- ///
32
- /// </summary>
33
- [Header("")]
34
- [Divider]
35
- [Tooltip("")]
36
- [FormerlySerializedAs("floorList")]
37
- public List<MapAreaData> floors = new();
38
-
39
-
40
- /// <summary>
41
- ///
42
- /// </summary>
43
- /// <param name="name"></param>
44
- /// <returns></returns>
45
- public virtual MapAreaData GetArea(string name)
46
- {
47
- foreach (MapAreaData area in floors)
48
- if (area.name == name)
49
- return area;
50
-
51
- return null;
52
- }
53
-
54
- /// <summary>
55
- ///
56
- /// </summary>
57
- /// <param name="unlocks"></param>
58
- /// <returns></returns>
59
- public virtual List<MapAreaData> ValidFloorList(List<string> unlocks)
60
- {
61
- List<MapAreaData> list = new();
62
-
63
- foreach (var floor in floors)
64
- if (!floor.Discoverable.isValid ||
65
- floor.Discoverable.isValid &&
66
- (unlocks.Contains(floor.GetID()) || unlocks.Contains(floor.name)))
67
- list.Add(floor);
68
-
69
- return list;
70
- }
71
-
72
- /// <summary>
73
- ///
74
- /// </summary>
75
- /// <param name="name"></param>
76
- /// <param name="ID"></param>
77
- /// <returns></returns>
78
- public virtual PlaceData GetPlace(string name, string ID = "")
79
- {
80
- foreach (MapAreaData area in floors)
81
- foreach (var place in area.places)
82
- if (place.name == name || place.GetID() == ID)
83
- return place;
84
-
85
- return null;
86
- }
87
-
88
- /// <summary>
89
- ///
90
- /// </summary>
91
- /// <returns></returns>
92
- public virtual string[] GetAreaNames()
93
- {
94
- string[] names = new string[floors.Count];
95
-
96
- for (int i = 0; i < floors.Count; i++)
97
- names[i] = floors[i].name;
98
-
99
- return names;
100
- }
101
-
102
- /// <summary>
103
- ///
104
- /// </summary>
105
- /// <returns></returns>
106
- public virtual List<PlaceData> GetFastTravelablePlaces()
107
- {
108
- List<PlaceData> fastTravelablePlaces = new();
109
-
110
- foreach (var area in floors)
111
- foreach (var place in area.places)
112
- if (place.fastTravelable)
113
- fastTravelablePlaces.Add(place);
114
-
115
- return fastTravelablePlaces;
116
- }
117
-
118
- /// <summary>
119
- ///
120
- /// </summary>
121
- /// <param name="placeData"></param>
122
- /// <returns></returns>
123
- public virtual MapAreaData GetAreaDataFromPlace(PlaceData placeData)
124
- {
125
- foreach (var area in floors)
126
- foreach (var place in area.places)
127
- if (place == placeData)
128
- return area;
129
-
130
- return null;
131
- }
132
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using System.Collections.Generic;
3
+ using UnityEngine;
4
+ using UnityEngine.Serialization;
5
+
6
+ /*
7
+ * TO-DO: CREATE EDITOR MENU ITEM THAT TAKES EACH FLOOR DATA AND GAMEOBJECT AND DO THE IMPORT DATA
8
+ * TO REFRESH STUFF DONE TO PREFABS LETS GOOO
9
+ *
10
+ * Problem : If anything in the map data changes , entries containing map data would not be changed
11
+ *
12
+ */
13
+
14
+ //All of these classes in this script might need to be a scriptable object or at least have a better structure to be more dynamic.
15
+ //MapObjectiveData
16
+ //DiscoverableData
17
+ //MapAreaData
18
+ //PlaceData
19
+
20
+ namespace DREditor.Maps
21
+ {
22
+ /// <summary>
23
+ ///
24
+ /// </summary>
25
+ /// <remarks></remarks>
26
+ [System.Serializable]
27
+ [CreateAssetMenu(menuName = "DREditor/Map/Map Database", fileName = "Map_Database")]
28
+ public class MapDatabase : ScriptableObject
29
+ {
30
+ /// <summary>
31
+ ///
32
+ /// </summary>
33
+ [Header("")]
34
+ [Divider]
35
+ [Tooltip("")]
36
+ [FormerlySerializedAs("floorList")]
37
+ public List<MapAreaData> floors = new();
38
+
39
+
40
+ /// <summary>
41
+ ///
42
+ /// </summary>
43
+ /// <param name="name"></param>
44
+ /// <returns></returns>
45
+ public virtual MapAreaData GetArea(string name)
46
+ {
47
+ foreach (MapAreaData area in floors)
48
+ if (area.name == name)
49
+ return area;
50
+
51
+ return null;
52
+ }
53
+
54
+ /// <summary>
55
+ ///
56
+ /// </summary>
57
+ /// <param name="unlocks"></param>
58
+ /// <returns></returns>
59
+ public virtual List<MapAreaData> ValidFloorList(List<string> unlocks)
60
+ {
61
+ List<MapAreaData> list = new();
62
+
63
+ foreach (var floor in floors)
64
+ if (!floor.Discoverable.isValid ||
65
+ floor.Discoverable.isValid &&
66
+ (unlocks.Contains(floor.GetID()) || unlocks.Contains(floor.name)))
67
+ list.Add(floor);
68
+
69
+ return list;
70
+ }
71
+
72
+ /// <summary>
73
+ ///
74
+ /// </summary>
75
+ /// <param name="name"></param>
76
+ /// <param name="ID"></param>
77
+ /// <returns></returns>
78
+ public virtual PlaceData GetPlace(string name, string ID = "")
79
+ {
80
+ foreach (MapAreaData area in floors)
81
+ foreach (var place in area.places)
82
+ if (place.name == name || place.GetID() == ID)
83
+ return place;
84
+
85
+ return null;
86
+ }
87
+
88
+ /// <summary>
89
+ ///
90
+ /// </summary>
91
+ /// <returns></returns>
92
+ public virtual string[] GetAreaNames()
93
+ {
94
+ string[] names = new string[floors.Count];
95
+
96
+ for (int i = 0; i < floors.Count; i++)
97
+ names[i] = floors[i].name;
98
+
99
+ return names;
100
+ }
101
+
102
+ /// <summary>
103
+ ///
104
+ /// </summary>
105
+ /// <returns></returns>
106
+ public virtual List<PlaceData> GetFastTravelablePlaces()
107
+ {
108
+ List<PlaceData> fastTravelablePlaces = new();
109
+
110
+ foreach (var area in floors)
111
+ foreach (var place in area.places)
112
+ if (place.fastTravelable)
113
+ fastTravelablePlaces.Add(place);
114
+
115
+ return fastTravelablePlaces;
116
+ }
117
+
118
+ /// <summary>
119
+ ///
120
+ /// </summary>
121
+ /// <param name="placeData"></param>
122
+ /// <returns></returns>
123
+ public virtual MapAreaData GetAreaDataFromPlace(PlaceData placeData)
124
+ {
125
+ foreach (var area in floors)
126
+ foreach (var place in area.places)
127
+ if (place == placeData)
128
+ return area;
129
+
130
+ return null;
131
+ }
132
+ }
133
133
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: ed72e77e72de8df4bbee547068e199ab
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: ed72e77e72de8df4bbee547068e199ab
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
package/MapEntry.cs CHANGED
@@ -1,77 +1,77 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using System;
3
- using System.Collections.Generic;
4
- using System.Linq;
5
- using UnityEngine;
6
-
7
- namespace DREditor.Maps
8
- {
9
- /// <summary>
10
- ///
11
- /// </summary>
12
- [Serializable]
13
- public class MapEntry
14
- {
15
- /// <summary>
16
- ///
17
- /// </summary>
18
- [Tooltip("")]
19
- public MapObjectiveData IdentifierData;
20
-
21
- /// <summary>
22
- ///
23
- /// </summary>
24
- [Tooltip("")]
25
- public List<string> UnlockedAreas = new();
26
-
27
- /// <summary>
28
- ///
29
- /// </summary>
30
- [Tooltip("")]
31
- public List<MapAreaEntry> AreaEntries = new();
32
-
33
-
34
- /// <summary>
35
- ///
36
- /// </summary>
37
- /// <param name="UnlockedAreas"></param>
38
- public virtual void SetUnlockedAreas(List<string> UnlockedAreas) => this.UnlockedAreas = UnlockedAreas;
39
-
40
- /// <summary>
41
- ///
42
- /// </summary>
43
- /// <param name="name"></param>
44
- /// <returns></returns>
45
- public virtual MapAreaEntry GetAreaEntry(string name)
46
- {
47
- if (AreaEntries.Where(e => e.Data.name == name).ToList() is List<MapAreaEntry> list &&
48
- list.Count > 0)
49
- return list[0];
50
-
51
- return null;
52
- }
53
-
54
- /// <summary>
55
- ///
56
- /// </summary>
57
- public virtual void Save()
58
- {
59
- foreach(var areaEntry in AreaEntries)
60
- areaEntry.Save();
61
- }
62
-
63
- /// <summary>
64
- ///
65
- /// </summary>
66
- /// <param name="areaData"></param>
67
- /// <returns></returns>
68
- public virtual MapAreaEntry Contains(MapAreaData areaData)
69
- {
70
- for (int i = 0; i < AreaEntries.Count; i++)
71
- if (AreaEntries[i].Data == areaData)
72
- return AreaEntries[i];
73
-
74
- return null;
75
- }
76
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using System;
3
+ using System.Collections.Generic;
4
+ using System.Linq;
5
+ using UnityEngine;
6
+
7
+ namespace DREditor.Maps
8
+ {
9
+ /// <summary>
10
+ ///
11
+ /// </summary>
12
+ [Serializable]
13
+ public class MapEntry
14
+ {
15
+ /// <summary>
16
+ ///
17
+ /// </summary>
18
+ [Tooltip("")]
19
+ public MapObjectiveData IdentifierData;
20
+
21
+ /// <summary>
22
+ ///
23
+ /// </summary>
24
+ [Tooltip("")]
25
+ public List<string> UnlockedAreas = new();
26
+
27
+ /// <summary>
28
+ ///
29
+ /// </summary>
30
+ [Tooltip("")]
31
+ public List<MapAreaEntry> AreaEntries = new();
32
+
33
+
34
+ /// <summary>
35
+ ///
36
+ /// </summary>
37
+ /// <param name="UnlockedAreas"></param>
38
+ public virtual void SetUnlockedAreas(List<string> UnlockedAreas) => this.UnlockedAreas = UnlockedAreas;
39
+
40
+ /// <summary>
41
+ ///
42
+ /// </summary>
43
+ /// <param name="name"></param>
44
+ /// <returns></returns>
45
+ public virtual MapAreaEntry GetAreaEntry(string name)
46
+ {
47
+ if (AreaEntries.Where(e => e.Data.name == name).ToList() is List<MapAreaEntry> list &&
48
+ list.Count > 0)
49
+ return list[0];
50
+
51
+ return null;
52
+ }
53
+
54
+ /// <summary>
55
+ ///
56
+ /// </summary>
57
+ public virtual void Save()
58
+ {
59
+ foreach(var areaEntry in AreaEntries)
60
+ areaEntry.Save();
61
+ }
62
+
63
+ /// <summary>
64
+ ///
65
+ /// </summary>
66
+ /// <param name="areaData"></param>
67
+ /// <returns></returns>
68
+ public virtual MapAreaEntry Contains(MapAreaData areaData)
69
+ {
70
+ for (int i = 0; i < AreaEntries.Count; i++)
71
+ if (AreaEntries[i].Data == areaData)
72
+ return AreaEntries[i];
73
+
74
+ return null;
75
+ }
76
+ }
77
77
  }
package/MapEntry.cs.meta CHANGED
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: 0a742d791af8ad9458b395e6b64f9183
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 0a742d791af8ad9458b395e6b64f9183
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant: