net.dreditor.dialogueeventmanaging 0.1.6 → 0.1.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.attestation.p7m +0 -0
- package/CharacterLeaveDialogueEvent.cs +13 -13
- package/CharacterLeaveDialogueEvent.cs.meta +11 -11
- package/DREditor.DialogueEventManaging.asmdef +16 -16
- package/DREditor.DialogueEventManaging.asmdef.meta +7 -7
- package/DialogueEventExcluder.cs +39 -39
- package/DialogueEventExcluder.cs.meta +11 -11
- package/DialogueEventIgnorer.cs +44 -44
- package/DialogueEventIgnorer.cs.meta +11 -11
- package/DialogueEventManager.cs +37 -37
- package/DialogueEventManager.cs.meta +11 -11
- package/DialogueEventTypeExcluder.cs +26 -26
- package/DialogueEventTypeExcluder.cs.meta +11 -11
- package/DialogueLineEventManager.cs +119 -119
- package/DialogueLineEventManager.cs.meta +11 -11
- package/DialogueLineSceneEventManager.cs +67 -67
- package/DialogueLineSceneEventManager.cs.meta +11 -11
- package/Editor/DREditor.DialogueEventManaging.Editor.asmdef +17 -17
- package/Editor/DREditor.DialogueEventManaging.Editor.asmdef.meta +7 -7
- package/Editor/DialogueEventExcluderEditor.cs +205 -205
- package/Editor/DialogueEventExcluderEditor.cs.meta +11 -11
- package/Editor/LoadDialogueEventExcluderEditor.cs +37 -37
- package/Editor/LoadDialogueEventExcluderEditor.cs.meta +11 -11
- package/Editor.meta +8 -8
- package/FaintDialogueEvent.cs +13 -13
- package/FaintDialogueEvent.cs.meta +11 -11
- package/FilteredDialogueEventManager.cs +91 -91
- package/FilteredDialogueEventManager.cs.meta +11 -11
- package/IgnoreCustomDialogueEventManager.cs +83 -83
- package/IgnoreCustomDialogueEventManager.cs.meta +11 -11
- package/LineProcessDialogueEvent.cs +16 -16
- package/LineProcessDialogueEvent.cs.meta +11 -11
- package/LoadDialogueEventExcluder.cs +41 -41
- package/LoadDialogueEventExcluder.cs.meta +11 -11
- package/LoadDialogueEvents.cs +75 -75
- package/LoadDialogueEvents.cs.meta +11 -11
- package/{Samples → Samples~}/Character_Leave_Dialogue_Event.prefab +46 -46
- package/{Samples → Samples~}/Character_Leave_Dialogue_Event.prefab.meta +7 -7
- package/{Samples → Samples~}/Dialogue_Event_Excluder.prefab +116 -116
- package/{Samples → Samples~}/Dialogue_Event_Excluder.prefab.meta +7 -7
- package/{Samples → Samples~}/Dialogue_Line_Event_Manager.prefab +315 -315
- package/{Samples → Samples~}/Dialogue_Line_Event_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Dialogue_Line_Scene_Event_Manager.prefab +48 -48
- package/{Samples → Samples~}/Dialogue_Line_Scene_Event_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Faint_Dialogue_Event.prefab +46 -46
- package/{Samples → Samples~}/Faint_Dialogue_Event.prefab.meta +7 -7
- package/{Samples → Samples~}/Ignore_Custom_Dialogue_Event_Manager.prefab +51 -51
- package/{Samples → Samples~}/Ignore_Custom_Dialogue_Event_Manager.prefab.meta +7 -7
- package/{Samples → Samples~}/Load_Dialogue_Events.prefab +317 -317
- package/{Samples → Samples~}/Load_Dialogue_Events.prefab.meta +7 -7
- package/{Samples → Samples~}/Load_Event_Excluder.prefab +61 -61
- package/{Samples → Samples~}/Load_Event_Excluder.prefab.meta +7 -7
- package/{Samples → Samples~}/Truth_Bullet_Get_On_Line_End.prefab +46 -46
- package/{Samples → Samples~}/Truth_Bullet_Get_On_Line_End.prefab.meta +7 -7
- package/TruthBulletGetOnLineEnd.cs +17 -17
- package/TruthBulletGetOnLineEnd.cs.meta +11 -11
- package/package.json +40 -35
- package/package.json.meta +7 -7
- package/Samples.meta +0 -8
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Dialogues;
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using DREditor.Dialogues.Events;
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using DREditor.Dialogues.LineReading;
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using DREditor.Dialogues.Loading;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace DREditor.DialogueEventManaging
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader(nameof(FilteredDialogueEventManager) + ", " + nameof(ILineProcessorRoutine) + ", " + nameof(ILoadToLineEvents) +
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"\n\n")]
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public class DialogueLineEventManager : FilteredDialogueEventManager, ILineProcessorRoutine, ILoadToLineEvents
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{
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/// <inheritdoc/>
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public virtual bool ShouldProcess(Line currentLine)
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{
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bool hasEvents = currentLine.DiaEvents.Count != 0;
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bool hasEventWaiters = LineContainsEventWaiters(currentLine, out _);
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if (hasEvents && !hasEventWaiters)
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TriggerDialogueLineEvents(currentLine);
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return hasEvents && hasEventWaiters;
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}
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/// <inheritdoc/>
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public IEnumerator LineProcessRoutine(Line currentLine) => EvaluateDialogueEvents(currentLine);
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/// <summary>
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///
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/// </summary>
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/// <param name="currentLine"></param>
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/// <returns></returns>
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protected virtual IEnumerator EvaluateDialogueEvents(Line currentLine)
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{
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if (currentLine.DiaEvents.Count != 0)
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if (LineContainsEventWaiters(currentLine, out List<IDialogueEvent> list))
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yield return SplitTriggeringWaiterEvents(currentLine, list);
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else
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TriggerDialogueLineEvents(currentLine);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="currentLine"></param>
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/// <param name="dialogueEvents"></param>
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/// <returns></returns>
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protected virtual bool LineContainsEventWaiters(Line currentLine, out List<IDialogueEvent> dialogueEvents)
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{
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dialogueEvents = currentLine.DiaEvents.Where(dialogueEvent => dialogueEvent is EventWaiter).ToList();
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return dialogueEvents.Count > 0;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="currentLine"></param>
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/// <param name="dialogueEvents"></param>
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/// <returns></returns>
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protected virtual IEnumerator SplitTriggeringWaiterEvents(Line currentLine, List<IDialogueEvent> dialogueEvents)
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{
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yield return TriggerEventWaiters(dialogueEvents);
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TriggerNonEventWaiters(currentLine);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="dialogueEvents"></param>
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/// <returns></returns>
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protected virtual IEnumerator TriggerEventWaiters(List<IDialogueEvent> dialogueEvents)
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{
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foreach (IDialogueEvent dialogueEvent in dialogueEvents)
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{
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EventWaiter dialogueEventWaiter = dialogueEvent as EventWaiter;
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dialogueEventWaiter.SetUnfinished();
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dialogueEvent.TriggerDialogueEvent();
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UnityEngine.Debug.Log($"REPORT: {ToString()}: Started waiting for event.");
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yield return new WaitUntil(() => dialogueEventWaiter.done);
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dialogueEventWaiter.SetUnfinished();
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UnityEngine.Debug.Log($"REPORT: {ToString()}: Finished waiting for event.");
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="currentLine"></param>
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protected virtual void TriggerNonEventWaiters(Line currentLine)
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{
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List<IDialogueEvent> nonEventWaiterDialogueEvents = currentLine.DiaEvents
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.Where(dialogueEvent => dialogueEvent is not EventWaiter).ToList();
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if (nonEventWaiterDialogueEvents.Count > 0)
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foreach (IDialogueEvent dialogueEvent in nonEventWaiterDialogueEvents)
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dialogueEvent.TriggerDialogueEvent();
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}
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/// <inheritdoc/>
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public virtual void OnLoadToLineEvents(Line currentLine) => TriggerDialogueLineEvents(currentLine);
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}
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Dialogues;
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using DREditor.Dialogues.Events;
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using DREditor.Dialogues.LineReading;
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using DREditor.Dialogues.Loading;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace DREditor.DialogueEventManaging
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader(nameof(FilteredDialogueEventManager) + ", " + nameof(ILineProcessorRoutine) + ", " + nameof(ILoadToLineEvents) +
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"\n\n")]
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public class DialogueLineEventManager : FilteredDialogueEventManager, ILineProcessorRoutine, ILoadToLineEvents
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{
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/// <inheritdoc/>
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public virtual bool ShouldProcess(Line currentLine)
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{
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bool hasEvents = currentLine.DiaEvents.Count != 0;
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bool hasEventWaiters = LineContainsEventWaiters(currentLine, out _);
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if (hasEvents && !hasEventWaiters)
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TriggerDialogueLineEvents(currentLine);
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return hasEvents && hasEventWaiters;
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}
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/// <inheritdoc/>
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public IEnumerator LineProcessRoutine(Line currentLine) => EvaluateDialogueEvents(currentLine);
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/// <summary>
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///
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/// </summary>
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/// <param name="currentLine"></param>
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/// <returns></returns>
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protected virtual IEnumerator EvaluateDialogueEvents(Line currentLine)
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{
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if (currentLine.DiaEvents.Count != 0)
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if (LineContainsEventWaiters(currentLine, out List<IDialogueEvent> list))
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yield return SplitTriggeringWaiterEvents(currentLine, list);
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else
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TriggerDialogueLineEvents(currentLine);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="currentLine"></param>
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/// <param name="dialogueEvents"></param>
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/// <returns></returns>
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protected virtual bool LineContainsEventWaiters(Line currentLine, out List<IDialogueEvent> dialogueEvents)
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{
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dialogueEvents = currentLine.DiaEvents.Where(dialogueEvent => dialogueEvent is EventWaiter).ToList();
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return dialogueEvents.Count > 0;
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}
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/// </summary>
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/// <param name="currentLine"></param>
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/// <param name="dialogueEvents"></param>
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/// <returns></returns>
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protected virtual IEnumerator SplitTriggeringWaiterEvents(Line currentLine, List<IDialogueEvent> dialogueEvents)
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{
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yield return TriggerEventWaiters(dialogueEvents);
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TriggerNonEventWaiters(currentLine);
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}
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/// </summary>
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/// <param name="dialogueEvents"></param>
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/// <returns></returns>
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protected virtual IEnumerator TriggerEventWaiters(List<IDialogueEvent> dialogueEvents)
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{
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foreach (IDialogueEvent dialogueEvent in dialogueEvents)
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{
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EventWaiter dialogueEventWaiter = dialogueEvent as EventWaiter;
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dialogueEventWaiter.SetUnfinished();
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dialogueEvent.TriggerDialogueEvent();
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UnityEngine.Debug.Log($"REPORT: {ToString()}: Started waiting for event.");
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yield return new WaitUntil(() => dialogueEventWaiter.done);
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dialogueEventWaiter.SetUnfinished();
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UnityEngine.Debug.Log($"REPORT: {ToString()}: Finished waiting for event.");
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}
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}
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///
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/// </summary>
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/// <param name="currentLine"></param>
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protected virtual void TriggerNonEventWaiters(Line currentLine)
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{
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List<IDialogueEvent> nonEventWaiterDialogueEvents = currentLine.DiaEvents
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.Where(dialogueEvent => dialogueEvent is not EventWaiter).ToList();
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if (nonEventWaiterDialogueEvents.Count > 0)
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foreach (IDialogueEvent dialogueEvent in nonEventWaiterDialogueEvents)
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dialogueEvent.TriggerDialogueEvent();
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}
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/// <inheritdoc/>
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public virtual void OnLoadToLineEvents(Line currentLine) => TriggerDialogueLineEvents(currentLine);
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}
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}
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fileFormatVersion: 2
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guid: ba1dff1872cae5b4d8cf2c7be6750ac6
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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fileFormatVersion: 2
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guid: ba1dff1872cae5b4d8cf2c7be6750ac6
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using DREditor.Dialogues;
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using DREditor.Dialogues.LineReading;
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using DREditor.EventObjects;
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using System.Collections;
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using UnityEngine;
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namespace DREditor.DialogueEventManaging
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{
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/// <summary>
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///
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/// </summary>
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[ClassHeader(nameof(DialogueComponent) + ", " + nameof(ILineProcessorRoutine) +
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"\n\n")]
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public class DialogueLineSceneEventManager : DialogueComponent, ILineProcessorRoutine
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{
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[Tooltip("")]
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[SerializeField] protected BoolWithEvent eventTrigger = null;
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/// <summary>
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///
|
|
25
|
-
/// </summary>
|
|
26
|
-
[Tooltip("")]
|
|
27
|
-
[SerializeField] protected BoolWithEvent isLoadingFile = null;
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
/// <inheritdoc/>
|
|
31
|
-
public virtual bool ShouldProcess(Line currentLine) => currentLine.Events.Count != 0 && !isLoadingFile.Value;
|
|
32
|
-
|
|
33
|
-
/// <inheritdoc/>
|
|
34
|
-
public virtual IEnumerator LineProcessRoutine(Line currentLine) => EvaluateSceneEvents(currentLine);
|
|
35
|
-
|
|
36
|
-
/// <summary>
|
|
37
|
-
///
|
|
38
|
-
/// </summary>
|
|
39
|
-
/// <param name="currentLine"></param>
|
|
40
|
-
/// <returns></returns>
|
|
41
|
-
protected virtual IEnumerator EvaluateSceneEvents(Line currentLine)
|
|
42
|
-
{
|
|
43
|
-
if (currentLine.Events.Count != 0 && !isLoadingFile.Value)
|
|
44
|
-
foreach (SceneEvent sceneEvent in currentLine.Events.ToArray())
|
|
45
|
-
yield return TriggerSceneEvent(sceneEvent);
|
|
46
|
-
|
|
47
|
-
yield break;
|
|
48
|
-
}
|
|
49
|
-
|
|
50
|
-
/// <summary>
|
|
51
|
-
///
|
|
52
|
-
/// </summary>
|
|
53
|
-
/// <param name="sceneEvent"></param>
|
|
54
|
-
/// <returns></returns>
|
|
55
|
-
protected virtual IEnumerator TriggerSceneEvent(SceneEvent sceneEvent)
|
|
56
|
-
{
|
|
57
|
-
sceneEvent.Raise();
|
|
58
|
-
|
|
59
|
-
// Will wait until trigger is true from Event Ending
|
|
60
|
-
while (!eventTrigger.Value)
|
|
61
|
-
yield return null;
|
|
62
|
-
|
|
63
|
-
eventTrigger.SetValue(false);
|
|
64
|
-
|
|
65
|
-
yield break;
|
|
66
|
-
}
|
|
67
|
-
}
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
using DREditor.Dialogues;
|
|
3
|
+
using DREditor.Dialogues.LineReading;
|
|
4
|
+
using DREditor.EventObjects;
|
|
5
|
+
using System.Collections;
|
|
6
|
+
using UnityEngine;
|
|
7
|
+
|
|
8
|
+
namespace DREditor.DialogueEventManaging
|
|
9
|
+
{
|
|
10
|
+
/// <summary>
|
|
11
|
+
///
|
|
12
|
+
/// </summary>
|
|
13
|
+
[ClassHeader(nameof(DialogueComponent) + ", " + nameof(ILineProcessorRoutine) +
|
|
14
|
+
"\n\n")]
|
|
15
|
+
public class DialogueLineSceneEventManager : DialogueComponent, ILineProcessorRoutine
|
|
16
|
+
{
|
|
17
|
+
/// <summary>
|
|
18
|
+
///
|
|
19
|
+
/// </summary>
|
|
20
|
+
[Tooltip("")]
|
|
21
|
+
[SerializeField] protected BoolWithEvent eventTrigger = null;
|
|
22
|
+
|
|
23
|
+
/// <summary>
|
|
24
|
+
///
|
|
25
|
+
/// </summary>
|
|
26
|
+
[Tooltip("")]
|
|
27
|
+
[SerializeField] protected BoolWithEvent isLoadingFile = null;
|
|
28
|
+
|
|
29
|
+
|
|
30
|
+
/// <inheritdoc/>
|
|
31
|
+
public virtual bool ShouldProcess(Line currentLine) => currentLine.Events.Count != 0 && !isLoadingFile.Value;
|
|
32
|
+
|
|
33
|
+
/// <inheritdoc/>
|
|
34
|
+
public virtual IEnumerator LineProcessRoutine(Line currentLine) => EvaluateSceneEvents(currentLine);
|
|
35
|
+
|
|
36
|
+
/// <summary>
|
|
37
|
+
///
|
|
38
|
+
/// </summary>
|
|
39
|
+
/// <param name="currentLine"></param>
|
|
40
|
+
/// <returns></returns>
|
|
41
|
+
protected virtual IEnumerator EvaluateSceneEvents(Line currentLine)
|
|
42
|
+
{
|
|
43
|
+
if (currentLine.Events.Count != 0 && !isLoadingFile.Value)
|
|
44
|
+
foreach (SceneEvent sceneEvent in currentLine.Events.ToArray())
|
|
45
|
+
yield return TriggerSceneEvent(sceneEvent);
|
|
46
|
+
|
|
47
|
+
yield break;
|
|
48
|
+
}
|
|
49
|
+
|
|
50
|
+
/// <summary>
|
|
51
|
+
///
|
|
52
|
+
/// </summary>
|
|
53
|
+
/// <param name="sceneEvent"></param>
|
|
54
|
+
/// <returns></returns>
|
|
55
|
+
protected virtual IEnumerator TriggerSceneEvent(SceneEvent sceneEvent)
|
|
56
|
+
{
|
|
57
|
+
sceneEvent.Raise();
|
|
58
|
+
|
|
59
|
+
// Will wait until trigger is true from Event Ending
|
|
60
|
+
while (!eventTrigger.Value)
|
|
61
|
+
yield return null;
|
|
62
|
+
|
|
63
|
+
eventTrigger.SetValue(false);
|
|
64
|
+
|
|
65
|
+
yield break;
|
|
66
|
+
}
|
|
67
|
+
}
|
|
68
68
|
}
|
|
@@ -1,11 +1,11 @@
|
|
|
1
|
-
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|
2
|
-
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|
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-
MonoImporter:
|
|
4
|
-
externalObjects: {}
|
|
5
|
-
serializedVersion: 2
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|
6
|
-
defaultReferences: []
|
|
7
|
-
executionOrder: 0
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|
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-
icon: {instanceID: 0}
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|
9
|
-
userData:
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|
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|
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assetBundleVariant:
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|
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fileFormatVersion: 2
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|
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|
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guid: 4ed7cae7330467647a254aff3d0de50e
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|
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|
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MonoImporter:
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|
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|
+
externalObjects: {}
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|
5
|
+
serializedVersion: 2
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|
6
|
+
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|
|
7
|
+
executionOrder: 0
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|
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|
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icon: {instanceID: 0}
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9
|
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userData:
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@@ -1,18 +1,18 @@
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|
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1
|
-
{
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|
2
|
-
"name": "DREditor.DialogueEventManaging.Editor",
|
|
3
|
-
"rootNamespace": "",
|
|
4
|
-
"references": [
|
|
5
|
-
"DREditor",
|
|
6
|
-
"DREditor.Editor",
|
|
7
|
-
"DREditor.DialogueEventManaging"
|
|
8
|
-
],
|
|
9
|
-
"includePlatforms": [],
|
|
10
|
-
"excludePlatforms": [],
|
|
11
|
-
"allowUnsafeCode": false,
|
|
12
|
-
"overrideReferences": false,
|
|
13
|
-
"precompiledReferences": [],
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|
14
|
-
"autoReferenced": true,
|
|
15
|
-
"defineConstraints": [],
|
|
16
|
-
"versionDefines": [],
|
|
17
|
-
"noEngineReferences": false
|
|
1
|
+
{
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|
2
|
+
"name": "DREditor.DialogueEventManaging.Editor",
|
|
3
|
+
"rootNamespace": "",
|
|
4
|
+
"references": [
|
|
5
|
+
"DREditor",
|
|
6
|
+
"DREditor.Editor",
|
|
7
|
+
"DREditor.DialogueEventManaging"
|
|
8
|
+
],
|
|
9
|
+
"includePlatforms": [],
|
|
10
|
+
"excludePlatforms": [],
|
|
11
|
+
"allowUnsafeCode": false,
|
|
12
|
+
"overrideReferences": false,
|
|
13
|
+
"precompiledReferences": [],
|
|
14
|
+
"autoReferenced": true,
|
|
15
|
+
"defineConstraints": [],
|
|
16
|
+
"versionDefines": [],
|
|
17
|
+
"noEngineReferences": false
|
|
18
18
|
}
|
|
@@ -1,7 +1,7 @@
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|
|
1
|
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