net.dreditor.customevents 0.1.6 → 0.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Binary file
package/BoolCapsulate.cs CHANGED
@@ -1,49 +1,49 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.Dialogues.Events;
3
- using System;
4
-
5
- #if UNITY_EDITOR
6
- using DREditor.Editor.Utility;
7
- #endif
8
-
9
- namespace DREditor.CustomEvents
10
- {
11
- /// <summary>
12
- ///
13
- /// </summary>
14
- [Serializable]
15
- public class BoolCapsulate : IDataCapsulate
16
- {
17
- /// <summary>
18
- ///
19
- /// </summary>
20
- public bool value;
21
-
22
- /// <summary>
23
- ///
24
- /// </summary>
25
- public string displayString;
26
-
27
-
28
- #if UNITY_EDITOR
29
- /// <inheritdoc/>
30
- public virtual void Display(object o = null)
31
- {
32
- if (o is string s)
33
- {
34
- displayString = s;
35
-
36
- value = HandyFields.BoolField(value, s);
37
- }
38
- else if (!string.IsNullOrEmpty(displayString))
39
- value = HandyFields.BoolField(value, displayString);
40
-
41
- }
42
- #else
43
- public void Display(object o = null)
44
- {
45
-
46
- }
47
- #endif
48
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.Dialogues.Events;
3
+ using System;
4
+
5
+ #if UNITY_EDITOR
6
+ using DREditor.Editor.Utility;
7
+ #endif
8
+
9
+ namespace DREditor.CustomEvents
10
+ {
11
+ /// <summary>
12
+ ///
13
+ /// </summary>
14
+ [Serializable]
15
+ public class BoolCapsulate : IDataCapsulate
16
+ {
17
+ /// <summary>
18
+ ///
19
+ /// </summary>
20
+ public bool value;
21
+
22
+ /// <summary>
23
+ ///
24
+ /// </summary>
25
+ public string displayString;
26
+
27
+
28
+ #if UNITY_EDITOR
29
+ /// <inheritdoc/>
30
+ public virtual void Display(object o = null)
31
+ {
32
+ if (o is string s)
33
+ {
34
+ displayString = s;
35
+
36
+ value = HandyFields.BoolField(value, s);
37
+ }
38
+ else if (!string.IsNullOrEmpty(displayString))
39
+ value = HandyFields.BoolField(value, displayString);
40
+
41
+ }
42
+ #else
43
+ public void Display(object o = null)
44
+ {
45
+
46
+ }
47
+ #endif
48
+ }
49
49
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: 06bde8827e1bb0f469f31f04e5c4b27b
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 06bde8827e1bb0f469f31f04e5c4b27b
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -1,104 +1,104 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- #if DOTWEEN
3
- using DG.Tweening;
4
- #endif
5
- using DREditor.DialogueEventHandling;
6
- using DREditor.Dialogues.Events;
7
- using DREditor.EventObjects;
8
- using DREditor.Services;
9
- using UnityEngine;
10
- using UnityEngine.UI;
11
-
12
- namespace DREditor.CustomEvents
13
- {
14
- /// <summary>
15
- ///
16
- /// </summary>
17
- [ClassHeader(nameof(DialogueEventHandler) + ", " + nameof(IToTitleScreen) +
18
- "\n\n")]
19
- public class CaptureFrameMain : DialogueEventHandler, IToTitleScreen
20
- {
21
- /// <summary>
22
- ///
23
- /// </summary>
24
- [Tooltip("")]
25
- [SerializeField] protected RawImage captureImage = null;
26
-
27
- /// <summary>
28
- ///
29
- /// </summary>
30
- [Tooltip("")]
31
- [SerializeField] protected BoolWithEvent freezeUIVisible = null;
32
-
33
- /// <summary>
34
- ///
35
- /// </summary>
36
- [Tooltip("")]
37
- [SerializeField] protected string captureCameraEventString = "CaptureMainCamera";
38
-
39
-
40
- /// <summary>
41
- ///
42
- /// </summary>
43
- [Header("")]
44
- [Divider]
45
- [Tooltip("")]
46
- [SerializeField] protected BoolWithEvent inInstant = null;
47
-
48
-
49
- /// <summary>
50
- ///
51
- /// </summary>
52
- /// <param name="o"></param>
53
- protected override void OnDialogueEventTriggered(object o = null)
54
- {
55
- bool overriding = o != null && (bool)o;
56
-
57
- bool inInstantMode = inInstant != null && inInstant.Value;
58
-
59
- if (!overriding && (inInstantMode || freezeUIVisible.Value))
60
- {
61
- UnityEngine.Debug.Log($"REPORT: {nameof(CaptureFrameMain)}: NOTICE: Ignored Trying to Capture Main");
62
-
63
- return;
64
- }
65
-
66
- UnityEngine.Debug.Log($"REPORT: {nameof(CaptureFrameMain)}: Captured Main, Freeze Image on.");
67
-
68
- DialogueEventSystem.TriggerEvent(captureCameraEventString, captureImage);
69
-
70
- freezeUIVisible.SetValue(true);
71
-
72
- SetCaptureImageToUsableState();
73
- }
74
-
75
- /// <summary>
76
- ///
77
- /// </summary>
78
- protected virtual void SetCaptureImageToUsableState()
79
- {
80
- Vector2 v = captureImage.rectTransform.parent.GetComponent<RectTransform>().sizeDelta;
81
-
82
- captureImage.rectTransform.sizeDelta = v;
83
-
84
- captureImage.color = Color.white;
85
- }
86
-
87
-
88
- /// <inheritdoc/>
89
- public virtual void ToTitleScreen()
90
- {
91
- captureImage.texture = null;
92
- #if DOTWEEN
93
- captureImage.DOKill();
94
- #endif
95
- }
96
-
97
-
98
- /// <summary>
99
- ///
100
- /// </summary>
101
- [ContextMenu("Set Default Event")]
102
- public void SetDefaultEvent() => SetDefaultEventString("CaptureMain");
103
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ #if DOTWEEN
3
+ using DG.Tweening;
4
+ #endif
5
+ using DREditor.DialogueEventHandling;
6
+ using DREditor.Dialogues.Events;
7
+ using DREditor.EventObjects;
8
+ using DREditor.Services;
9
+ using UnityEngine;
10
+ using UnityEngine.UI;
11
+
12
+ namespace DREditor.CustomEvents
13
+ {
14
+ /// <summary>
15
+ ///
16
+ /// </summary>
17
+ [ClassHeader(nameof(DialogueEventHandler) + ", " + nameof(IToTitleScreen) +
18
+ "\n\n")]
19
+ public class CaptureFrameMain : DialogueEventHandler, IToTitleScreen
20
+ {
21
+ /// <summary>
22
+ ///
23
+ /// </summary>
24
+ [Tooltip("")]
25
+ [SerializeField] protected RawImage captureImage = null;
26
+
27
+ /// <summary>
28
+ ///
29
+ /// </summary>
30
+ [Tooltip("")]
31
+ [SerializeField] protected BoolWithEvent freezeUIVisible = null;
32
+
33
+ /// <summary>
34
+ ///
35
+ /// </summary>
36
+ [Tooltip("")]
37
+ [SerializeField] protected string captureCameraEventString = "CaptureMainCamera";
38
+
39
+
40
+ /// <summary>
41
+ ///
42
+ /// </summary>
43
+ [Header("")]
44
+ [Divider]
45
+ [Tooltip("")]
46
+ [SerializeField] protected BoolWithEvent inInstant = null;
47
+
48
+
49
+ /// <summary>
50
+ ///
51
+ /// </summary>
52
+ /// <param name="o"></param>
53
+ protected override void OnDialogueEventTriggered(object o = null)
54
+ {
55
+ bool overriding = o != null && (bool)o;
56
+
57
+ bool inInstantMode = inInstant != null && inInstant.Value;
58
+
59
+ if (!overriding && (inInstantMode || freezeUIVisible.Value))
60
+ {
61
+ UnityEngine.Debug.Log($"REPORT: {nameof(CaptureFrameMain)}: NOTICE: Ignored Trying to Capture Main");
62
+
63
+ return;
64
+ }
65
+
66
+ UnityEngine.Debug.Log($"REPORT: {nameof(CaptureFrameMain)}: Captured Main, Freeze Image on.");
67
+
68
+ DialogueEventSystem.TriggerEvent(captureCameraEventString, captureImage);
69
+
70
+ freezeUIVisible.SetValue(true);
71
+
72
+ SetCaptureImageToUsableState();
73
+ }
74
+
75
+ /// <summary>
76
+ ///
77
+ /// </summary>
78
+ protected virtual void SetCaptureImageToUsableState()
79
+ {
80
+ Vector2 v = captureImage.rectTransform.parent.GetComponent<RectTransform>().sizeDelta;
81
+
82
+ captureImage.rectTransform.sizeDelta = v;
83
+
84
+ captureImage.color = Color.white;
85
+ }
86
+
87
+
88
+ /// <inheritdoc/>
89
+ public virtual void ToTitleScreen()
90
+ {
91
+ captureImage.texture = null;
92
+ #if DOTWEEN
93
+ captureImage.DOKill();
94
+ #endif
95
+ }
96
+
97
+
98
+ /// <summary>
99
+ ///
100
+ /// </summary>
101
+ [ContextMenu("Set Default Event")]
102
+ public void SetDefaultEvent() => SetDefaultEventString("CaptureMain");
103
+ }
104
104
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: 53d52a087ee8f294abb49dee353c10cb
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 53d52a087ee8f294abb49dee353c10cb
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -1,18 +1,18 @@
1
- {
2
- "name": "DREditor.CustomEvents",
3
- "rootNamespace": "",
4
- "references": [
5
- "DREditor",
6
- "DREditor.Editor",
7
- "DREditor.DialogueEventHandling"
8
- ],
9
- "includePlatforms": [],
10
- "excludePlatforms": [],
11
- "allowUnsafeCode": false,
12
- "overrideReferences": false,
13
- "precompiledReferences": [],
14
- "autoReferenced": true,
15
- "defineConstraints": [],
16
- "versionDefines": [],
17
- "noEngineReferences": false
1
+ {
2
+ "name": "DREditor.CustomEvents",
3
+ "rootNamespace": "",
4
+ "references": [
5
+ "DREditor",
6
+ "DREditor.Editor",
7
+ "DREditor.DialogueEventHandling"
8
+ ],
9
+ "includePlatforms": [],
10
+ "excludePlatforms": [],
11
+ "allowUnsafeCode": false,
12
+ "overrideReferences": false,
13
+ "precompiledReferences": [],
14
+ "autoReferenced": true,
15
+ "defineConstraints": [],
16
+ "versionDefines": [],
17
+ "noEngineReferences": false
18
18
  }
@@ -1,7 +1,7 @@
1
- fileFormatVersion: 2
2
- guid: 41da339414d218449888ae9594cec855
3
- AssemblyDefinitionImporter:
4
- externalObjects: {}
5
- userData:
6
- assetBundleName:
7
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 41da339414d218449888ae9594cec855
3
+ AssemblyDefinitionImporter:
4
+ externalObjects: {}
5
+ userData:
6
+ assetBundleName:
7
+ assetBundleVariant:
@@ -1,66 +1,66 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.DialogueEventHandling;
3
- using DREditor.Dialogues.Events;
4
- using UnityEngine;
5
-
6
- namespace DREditor.CustomEvents
7
- {
8
- /// <summary>
9
- ///
10
- /// </summary>
11
- [ClassHeader(nameof(CustomDialogueEventHandler) +
12
- "\n\n")]
13
- [CustomDialogueEvent("")]
14
- public class DialogueEventObjectHandler : CustomDialogueEventHandler
15
- {
16
- /// <inheritdoc/>
17
- protected override void StartListeningToEvents()
18
- {
19
- DialogueEventSystem.StartListening("ObjectToPosition", MoveObject);
20
-
21
- DialogueEventSystem.StartListening("SpawnObject", SpawnObject);
22
- }
23
-
24
- /// <inheritdoc/>
25
- protected override void StopListeningToEvents()
26
- {
27
- DialogueEventSystem.StopListening("ObjectToPosition", MoveObject);
28
-
29
- DialogueEventSystem.StopListening("SpawnObject", SpawnObject);
30
- }
31
-
32
- /// <summary>
33
- ///
34
- /// </summary>
35
- /// <param name="o"></param>
36
- protected virtual void MoveObject(object o = null)
37
- {
38
- ObjectToPosition tuple = (ObjectToPosition)o;
39
-
40
- GameObject gameObject = GameObject.Find(tuple.objectName);
41
-
42
- if (gameObject != null)
43
- {
44
- if (tuple.localPos)
45
- gameObject.transform.localPosition = tuple.position;
46
- else
47
- gameObject.transform.position = tuple.position;
48
-
49
- if (tuple.useRotation)
50
- gameObject.transform.eulerAngles = tuple.rotation;
51
- }
52
- else
53
- UnityEngine.Debug.LogWarning($"ALERT: The game object named {tuple.objectName} could not be found!");
54
- }
55
-
56
- /// <summary>
57
- ///
58
- /// </summary>
59
- /// <param name="o"></param>
60
- protected virtual void SpawnObject(object o = null)
61
- {
62
- if (o is GameObjectCapsulate g)
63
- Instantiate(g.value);
64
- }
65
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.DialogueEventHandling;
3
+ using DREditor.Dialogues.Events;
4
+ using UnityEngine;
5
+
6
+ namespace DREditor.CustomEvents
7
+ {
8
+ /// <summary>
9
+ ///
10
+ /// </summary>
11
+ [ClassHeader(nameof(CustomDialogueEventHandler) +
12
+ "\n\n")]
13
+ [CustomDialogueEvent("")]
14
+ public class DialogueEventObjectHandler : CustomDialogueEventHandler
15
+ {
16
+ /// <inheritdoc/>
17
+ protected override void StartListeningToEvents()
18
+ {
19
+ DialogueEventSystem.StartListening("ObjectToPosition", MoveObject);
20
+
21
+ DialogueEventSystem.StartListening("SpawnObject", SpawnObject);
22
+ }
23
+
24
+ /// <inheritdoc/>
25
+ protected override void StopListeningToEvents()
26
+ {
27
+ DialogueEventSystem.StopListening("ObjectToPosition", MoveObject);
28
+
29
+ DialogueEventSystem.StopListening("SpawnObject", SpawnObject);
30
+ }
31
+
32
+ /// <summary>
33
+ ///
34
+ /// </summary>
35
+ /// <param name="o"></param>
36
+ protected virtual void MoveObject(object o = null)
37
+ {
38
+ ObjectToPosition tuple = (ObjectToPosition)o;
39
+
40
+ GameObject gameObject = GameObject.Find(tuple.objectName);
41
+
42
+ if (gameObject != null)
43
+ {
44
+ if (tuple.localPos)
45
+ gameObject.transform.localPosition = tuple.position;
46
+ else
47
+ gameObject.transform.position = tuple.position;
48
+
49
+ if (tuple.useRotation)
50
+ gameObject.transform.eulerAngles = tuple.rotation;
51
+ }
52
+ else
53
+ UnityEngine.Debug.LogWarning($"ALERT: The game object named {tuple.objectName} could not be found!");
54
+ }
55
+
56
+ /// <summary>
57
+ ///
58
+ /// </summary>
59
+ /// <param name="o"></param>
60
+ protected virtual void SpawnObject(object o = null)
61
+ {
62
+ if (o is GameObjectCapsulate g)
63
+ Instantiate(g.value);
64
+ }
65
+ }
66
66
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: 02625d84084a3d741ab06ffdefb27f24
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 02625d84084a3d741ab06ffdefb27f24
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -1,40 +1,40 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.DialogueEventHandling;
3
- using DREditor.Dialogues.Events;
4
- using DREditor.EventObjects;
5
- using UnityEngine;
6
-
7
- namespace DREditor.CustomEvents
8
- {
9
- /// <summary>
10
- ///
11
- /// </summary>
12
- [CustomDialogueEvent("")]
13
- [ClassHeader(nameof(CustomDialogueEventHandler) +
14
- "\n\n")]
15
- public class ForceProtagViewCustomEvent : CustomDialogueEventHandler
16
- {
17
- /// <summary>
18
- ///
19
- /// </summary>
20
- [Tooltip("")]
21
- [SerializeField] protected BoolWithEvent protagUIVisible = null;
22
-
23
-
24
- /// <inheritdoc/>
25
- protected override void StartListeningToEvents() => DialogueEventSystem.StartListening("ForceProtagView", ForceProtagView);
26
-
27
- /// <inheritdoc/>
28
- protected override void StopListeningToEvents() => DialogueEventSystem.StopListening("ForceProtagView", ForceProtagView);
29
-
30
- /// <summary>
31
- ///
32
- /// </summary>
33
- /// <param name="o"></param>
34
- protected virtual void ForceProtagView(object o = null)
35
- {
36
- if (o is BoolCapsulate boolData && boolData != null && boolData.value != protagUIVisible.Value)
37
- protagUIVisible.SetValue(!protagUIVisible.Value);
38
- }
39
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.DialogueEventHandling;
3
+ using DREditor.Dialogues.Events;
4
+ using DREditor.EventObjects;
5
+ using UnityEngine;
6
+
7
+ namespace DREditor.CustomEvents
8
+ {
9
+ /// <summary>
10
+ ///
11
+ /// </summary>
12
+ [CustomDialogueEvent("")]
13
+ [ClassHeader(nameof(CustomDialogueEventHandler) +
14
+ "\n\n")]
15
+ public class ForceProtagViewCustomEvent : CustomDialogueEventHandler
16
+ {
17
+ /// <summary>
18
+ ///
19
+ /// </summary>
20
+ [Tooltip("")]
21
+ [SerializeField] protected BoolWithEvent protagUIVisible = null;
22
+
23
+
24
+ /// <inheritdoc/>
25
+ protected override void StartListeningToEvents() => DialogueEventSystem.StartListening("ForceProtagView", ForceProtagView);
26
+
27
+ /// <inheritdoc/>
28
+ protected override void StopListeningToEvents() => DialogueEventSystem.StopListening("ForceProtagView", ForceProtagView);
29
+
30
+ /// <summary>
31
+ ///
32
+ /// </summary>
33
+ /// <param name="o"></param>
34
+ protected virtual void ForceProtagView(object o = null)
35
+ {
36
+ if (o is BoolCapsulate boolData && boolData != null && boolData.value != protagUIVisible.Value)
37
+ protagUIVisible.SetValue(!protagUIVisible.Value);
38
+ }
39
+ }
40
40
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: 91152327389f9674387d80a25d804b66
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 91152327389f9674387d80a25d804b66
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -1,33 +1,33 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using UnityEngine;
3
- using System;
4
- using DREditor.Dialogues.Events;
5
-
6
- #if UNITY_EDITOR
7
- using DREditor.Editor.Utility;
8
- #endif
9
-
10
- namespace DREditor.CustomEvents
11
- {
12
- /// <summary>
13
- ///
14
- /// </summary>
15
- [Serializable]
16
- public class GameObjectCapsulate : IDataCapsulate
17
- {
18
- /// <summary>
19
- ///
20
- /// </summary>
21
- public GameObject value;
22
-
23
- #if UNITY_EDITOR
24
- /// <inheritdoc/>
25
- public virtual void Display(object o = null) => value = HandyFields.UnityField(value);
26
- #else
27
- public virtual void Display(object o = null)
28
- {
29
-
30
- }
31
- #endif
32
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using UnityEngine;
3
+ using System;
4
+ using DREditor.Dialogues.Events;
5
+
6
+ #if UNITY_EDITOR
7
+ using DREditor.Editor.Utility;
8
+ #endif
9
+
10
+ namespace DREditor.CustomEvents
11
+ {
12
+ /// <summary>
13
+ ///
14
+ /// </summary>
15
+ [Serializable]
16
+ public class GameObjectCapsulate : IDataCapsulate
17
+ {
18
+ /// <summary>
19
+ ///
20
+ /// </summary>
21
+ public GameObject value;
22
+
23
+ #if UNITY_EDITOR
24
+ /// <inheritdoc/>
25
+ public virtual void Display(object o = null) => value = HandyFields.UnityField(value);
26
+ #else
27
+ public virtual void Display(object o = null)
28
+ {
29
+
30
+ }
31
+ #endif
32
+ }
33
33
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: 1c8e56aa4ced7614dba54adb86214c72
3
- MonoImporter:
4
- externalObjects: {}
5
- serializedVersion: 2
6
- defaultReferences: []
7
- executionOrder: 0
8
- icon: {instanceID: 0}
9
- userData:
10
- assetBundleName:
11
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 1c8e56aa4ced7614dba54adb86214c72
3
+ MonoImporter:
4
+ externalObjects: {}
5
+ serializedVersion: 2
6
+ defaultReferences: []
7
+ executionOrder: 0
8
+ icon: {instanceID: 0}
9
+ userData:
10
+ assetBundleName:
11
+ assetBundleVariant:
@@ -1,46 +1,46 @@
1
- %YAML 1.1
2
- %TAG !u! tag:unity3d.com,2011:
3
- --- !u!1 &5117752833290496166
4
- GameObject:
5
- m_ObjectHideFlags: 0
6
- m_CorrespondingSourceObject: {fileID: 0}
7
- m_PrefabInstance: {fileID: 0}
8
- m_PrefabAsset: {fileID: 0}
9
- serializedVersion: 6
10
- m_Component:
11
- - component: {fileID: 5117752833290496161}
12
- - component: {fileID: 5117752833290496160}
13
- m_Layer: 0
14
- m_Name: Dialogue_Event_Object_Handler
15
- m_TagString: Untagged
16
- m_Icon: {fileID: 0}
17
- m_NavMeshLayer: 0
18
- m_StaticEditorFlags: 0
19
- m_IsActive: 1
20
- --- !u!4 &5117752833290496161
21
- Transform:
22
- m_ObjectHideFlags: 0
23
- m_CorrespondingSourceObject: {fileID: 0}
24
- m_PrefabInstance: {fileID: 0}
25
- m_PrefabAsset: {fileID: 0}
26
- m_GameObject: {fileID: 5117752833290496166}
27
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
28
- m_LocalPosition: {x: 0, y: 0, z: 0}
29
- m_LocalScale: {x: 1, y: 1, z: 1}
30
- m_ConstrainProportionsScale: 0
31
- m_Children: []
32
- m_Father: {fileID: 0}
33
- m_RootOrder: 0
34
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
35
- --- !u!114 &5117752833290496160
36
- MonoBehaviour:
37
- m_ObjectHideFlags: 0
38
- m_CorrespondingSourceObject: {fileID: 0}
39
- m_PrefabInstance: {fileID: 0}
40
- m_PrefabAsset: {fileID: 0}
41
- m_GameObject: {fileID: 5117752833290496166}
42
- m_Enabled: 1
43
- m_EditorHideFlags: 0
44
- m_Script: {fileID: 11500000, guid: 02625d84084a3d741ab06ffdefb27f24, type: 3}
45
- m_Name:
46
- m_EditorClassIdentifier:
1
+ %YAML 1.1
2
+ %TAG !u! tag:unity3d.com,2011:
3
+ --- !u!1 &5117752833290496166
4
+ GameObject:
5
+ m_ObjectHideFlags: 0
6
+ m_CorrespondingSourceObject: {fileID: 0}
7
+ m_PrefabInstance: {fileID: 0}
8
+ m_PrefabAsset: {fileID: 0}
9
+ serializedVersion: 6
10
+ m_Component:
11
+ - component: {fileID: 5117752833290496161}
12
+ - component: {fileID: 5117752833290496160}
13
+ m_Layer: 0
14
+ m_Name: Dialogue_Event_Object_Handler
15
+ m_TagString: Untagged
16
+ m_Icon: {fileID: 0}
17
+ m_NavMeshLayer: 0
18
+ m_StaticEditorFlags: 0
19
+ m_IsActive: 1
20
+ --- !u!4 &5117752833290496161
21
+ Transform:
22
+ m_ObjectHideFlags: 0
23
+ m_CorrespondingSourceObject: {fileID: 0}
24
+ m_PrefabInstance: {fileID: 0}
25
+ m_PrefabAsset: {fileID: 0}
26
+ m_GameObject: {fileID: 5117752833290496166}
27
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
28
+ m_LocalPosition: {x: 0, y: 0, z: 0}
29
+ m_LocalScale: {x: 1, y: 1, z: 1}
30
+ m_ConstrainProportionsScale: 0
31
+ m_Children: []
32
+ m_Father: {fileID: 0}
33
+ m_RootOrder: 0
34
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
35
+ --- !u!114 &5117752833290496160
36
+ MonoBehaviour:
37
+ m_ObjectHideFlags: 0
38
+ m_CorrespondingSourceObject: {fileID: 0}
39
+ m_PrefabInstance: {fileID: 0}
40
+ m_PrefabAsset: {fileID: 0}
41
+ m_GameObject: {fileID: 5117752833290496166}
42
+ m_Enabled: 1
43
+ m_EditorHideFlags: 0
44
+ m_Script: {fileID: 11500000, guid: 02625d84084a3d741ab06ffdefb27f24, type: 3}
45
+ m_Name:
46
+ m_EditorClassIdentifier:
@@ -1,7 +1,7 @@
1
- fileFormatVersion: 2
2
- guid: 58622c13f3d226740b947c39e927d895
3
- PrefabImporter:
4
- externalObjects: {}
5
- userData:
6
- assetBundleName:
7
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: 58622c13f3d226740b947c39e927d895
3
+ PrefabImporter:
4
+ externalObjects: {}
5
+ userData:
6
+ assetBundleName:
7
+ assetBundleVariant:
@@ -1,52 +1,52 @@
1
- %YAML 1.1
2
- %TAG !u! tag:unity3d.com,2011:
3
- --- !u!1 &4802270955901840375
4
- GameObject:
5
- m_ObjectHideFlags: 0
6
- m_CorrespondingSourceObject: {fileID: 0}
7
- m_PrefabInstance: {fileID: 0}
8
- m_PrefabAsset: {fileID: 0}
9
- serializedVersion: 6
10
- m_Component:
11
- - component: {fileID: 8789691050719893166}
12
- - component: {fileID: 3595606289587570374}
13
- m_Layer: 5
14
- m_Name: Force_Protag_View_Custom_Event
15
- m_TagString: Untagged
16
- m_Icon: {fileID: 0}
17
- m_NavMeshLayer: 0
18
- m_StaticEditorFlags: 0
19
- m_IsActive: 1
20
- --- !u!224 &8789691050719893166
21
- RectTransform:
22
- m_ObjectHideFlags: 0
23
- m_CorrespondingSourceObject: {fileID: 0}
24
- m_PrefabInstance: {fileID: 0}
25
- m_PrefabAsset: {fileID: 0}
26
- m_GameObject: {fileID: 4802270955901840375}
27
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
28
- m_LocalPosition: {x: 0, y: 0, z: 0}
29
- m_LocalScale: {x: 1, y: 1, z: 1}
30
- m_ConstrainProportionsScale: 0
31
- m_Children: []
32
- m_Father: {fileID: 0}
33
- m_RootOrder: 0
34
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
35
- m_AnchorMin: {x: 0.5, y: 0.5}
36
- m_AnchorMax: {x: 0.5, y: 0.5}
37
- m_AnchoredPosition: {x: 0, y: 0}
38
- m_SizeDelta: {x: 100, y: 100}
39
- m_Pivot: {x: 0.5, y: 0.5}
40
- --- !u!114 &3595606289587570374
41
- MonoBehaviour:
42
- m_ObjectHideFlags: 0
43
- m_CorrespondingSourceObject: {fileID: 0}
44
- m_PrefabInstance: {fileID: 0}
45
- m_PrefabAsset: {fileID: 0}
46
- m_GameObject: {fileID: 4802270955901840375}
47
- m_Enabled: 1
48
- m_EditorHideFlags: 0
49
- m_Script: {fileID: 11500000, guid: 91152327389f9674387d80a25d804b66, type: 3}
50
- m_Name:
51
- m_EditorClassIdentifier:
52
- protagUIVisible: {fileID: 11400000, guid: 1519b7260fb1e3249b13fdf1a5896b24, type: 2}
1
+ %YAML 1.1
2
+ %TAG !u! tag:unity3d.com,2011:
3
+ --- !u!1 &4802270955901840375
4
+ GameObject:
5
+ m_ObjectHideFlags: 0
6
+ m_CorrespondingSourceObject: {fileID: 0}
7
+ m_PrefabInstance: {fileID: 0}
8
+ m_PrefabAsset: {fileID: 0}
9
+ serializedVersion: 6
10
+ m_Component:
11
+ - component: {fileID: 8789691050719893166}
12
+ - component: {fileID: 3595606289587570374}
13
+ m_Layer: 5
14
+ m_Name: Force_Protag_View_Custom_Event
15
+ m_TagString: Untagged
16
+ m_Icon: {fileID: 0}
17
+ m_NavMeshLayer: 0
18
+ m_StaticEditorFlags: 0
19
+ m_IsActive: 1
20
+ --- !u!224 &8789691050719893166
21
+ RectTransform:
22
+ m_ObjectHideFlags: 0
23
+ m_CorrespondingSourceObject: {fileID: 0}
24
+ m_PrefabInstance: {fileID: 0}
25
+ m_PrefabAsset: {fileID: 0}
26
+ m_GameObject: {fileID: 4802270955901840375}
27
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
28
+ m_LocalPosition: {x: 0, y: 0, z: 0}
29
+ m_LocalScale: {x: 1, y: 1, z: 1}
30
+ m_ConstrainProportionsScale: 0
31
+ m_Children: []
32
+ m_Father: {fileID: 0}
33
+ m_RootOrder: 0
34
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
35
+ m_AnchorMin: {x: 0.5, y: 0.5}
36
+ m_AnchorMax: {x: 0.5, y: 0.5}
37
+ m_AnchoredPosition: {x: 0, y: 0}
38
+ m_SizeDelta: {x: 100, y: 100}
39
+ m_Pivot: {x: 0.5, y: 0.5}
40
+ --- !u!114 &3595606289587570374
41
+ MonoBehaviour:
42
+ m_ObjectHideFlags: 0
43
+ m_CorrespondingSourceObject: {fileID: 0}
44
+ m_PrefabInstance: {fileID: 0}
45
+ m_PrefabAsset: {fileID: 0}
46
+ m_GameObject: {fileID: 4802270955901840375}
47
+ m_Enabled: 1
48
+ m_EditorHideFlags: 0
49
+ m_Script: {fileID: 11500000, guid: 91152327389f9674387d80a25d804b66, type: 3}
50
+ m_Name:
51
+ m_EditorClassIdentifier:
52
+ protagUIVisible: {fileID: 11400000, guid: 1519b7260fb1e3249b13fdf1a5896b24, type: 2}
@@ -1,7 +1,7 @@
1
- fileFormatVersion: 2
2
- guid: a7e19dabdcdd2b24cb08023743b44526
3
- PrefabImporter:
4
- externalObjects: {}
5
- userData:
6
- assetBundleName:
7
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: a7e19dabdcdd2b24cb08023743b44526
3
+ PrefabImporter:
4
+ externalObjects: {}
5
+ userData:
6
+ assetBundleName:
7
+ assetBundleVariant:
@@ -1,48 +1,48 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.Dialogues.Events;
3
- using System;
4
- #if UNITY_EDITOR
5
- using DREditor.Editor.Utility;
6
- #endif
7
-
8
- namespace DREditor.CustomEvents
9
- {
10
- /// <summary>
11
- ///
12
- /// </summary>
13
- [Serializable]
14
- public class StringCapsulate : IDataCapsulate
15
- {
16
- /// <summary>
17
- ///
18
- /// </summary>
19
- public string value;
20
-
21
- /// <summary>
22
- ///
23
- /// </summary>
24
- public string displayString;
25
-
26
-
27
- #if UNITY_EDITOR
28
- /// <inheritdoc/>
29
- public virtual void Display(object o = null)
30
- {
31
- if (o is string s)
32
- {
33
- displayString = s;
34
-
35
- value = HandyFields.StringField(s, value);
36
- }
37
- else if (!string.IsNullOrEmpty(displayString))
38
- value = HandyFields.StringField(displayString, value);
39
-
40
- }
41
- #else
42
- public void Display(object o = null)
43
- {
44
-
45
- }
46
- #endif
47
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.Dialogues.Events;
3
+ using System;
4
+ #if UNITY_EDITOR
5
+ using DREditor.Editor.Utility;
6
+ #endif
7
+
8
+ namespace DREditor.CustomEvents
9
+ {
10
+ /// <summary>
11
+ ///
12
+ /// </summary>
13
+ [Serializable]
14
+ public class StringCapsulate : IDataCapsulate
15
+ {
16
+ /// <summary>
17
+ ///
18
+ /// </summary>
19
+ public string value;
20
+
21
+ /// <summary>
22
+ ///
23
+ /// </summary>
24
+ public string displayString;
25
+
26
+
27
+ #if UNITY_EDITOR
28
+ /// <inheritdoc/>
29
+ public virtual void Display(object o = null)
30
+ {
31
+ if (o is string s)
32
+ {
33
+ displayString = s;
34
+
35
+ value = HandyFields.StringField(s, value);
36
+ }
37
+ else if (!string.IsNullOrEmpty(displayString))
38
+ value = HandyFields.StringField(displayString, value);
39
+
40
+ }
41
+ #else
42
+ public void Display(object o = null)
43
+ {
44
+
45
+ }
46
+ #endif
47
+ }
48
48
  }
@@ -1,2 +1,2 @@
1
- fileFormatVersion: 2
1
+ fileFormatVersion: 2
2
2
  guid: 0f7d51b67b29e214a95ddd05a4221f17
package/package.json CHANGED
@@ -1,35 +1,40 @@
1
- {
2
- "name": "net.dreditor.customevents",
3
- "version": "0.1.6",
4
- "displayName": "DREditor Custom Events",
5
- "description": "The beta for DREditor. A tool to create death game style projects without having to code.",
6
- "unity": "6000.4",
7
- "dependencies": {
8
- "net.dreditor.core": "0.1.6",
9
- "net.dreditor.dialogueeventhandling": "0.1.6"
10
- },
11
- "publishConfig": {
12
- "access": "public"
13
- },
14
- "author": {
15
- "name": "Benjamin \"Sweden\" Jillson",
16
- "email": "dreditortool@gmail.com",
17
- "url": "https://dreditor.net"
18
- },
19
- "keywords": [
20
- "editor",
21
- "tool",
22
- "dreditor"
23
- ],
24
- "samples": [
25
- {
26
- "displayName": "Samples",
27
- "description": "",
28
- "path": "Samples~"
29
- }
30
- ],
31
- "documentationUrl": "https://dreditor.net",
32
- "license": "Apache-2.0",
33
- "licensesUrl": "https://dreditor.net/docs/LICENSE.html",
34
- "changelogUrl": "https://dreditor.net/docs/CHANGELOG.html"
35
- }
1
+ {
2
+ "name": "net.dreditor.customevents",
3
+ "version": "0.1.8",
4
+ "displayName": "DREditor Custom Events",
5
+ "description": "The beta for DREditor. A tool to create death game style projects without having to code.",
6
+ "unity": "6000.4",
7
+ "dependencies": {
8
+ "net.dreditor.core": "0.1.8",
9
+ "net.dreditor.dialogueeventhandling": "0.1.8"
10
+ },
11
+ "publishConfig": {
12
+ "access": "public"
13
+ },
14
+ "author": {
15
+ "name": "Benjamin \"Sweden\" Jillson",
16
+ "email": "dreditortool@gmail.com",
17
+ "url": "https://dreditor.net"
18
+ },
19
+ "keywords": [
20
+ "editor",
21
+ "tool",
22
+ "dreditor"
23
+ ],
24
+ "samples": [
25
+ {
26
+ "displayName": "Samples",
27
+ "description": "",
28
+ "path": "Samples~"
29
+ }
30
+ ],
31
+ "documentationUrl": "https://dreditor.net",
32
+ "license": "Apache-2.0",
33
+ "licensesUrl": "https://dreditor.net/docs/LICENSE.html",
34
+ "changelogUrl": "https://dreditor.net/docs/CHANGELOG.html",
35
+ "repository": {
36
+ "url": "https://github.com/CertifiedSharp/DREditor",
37
+ "type": "git",
38
+ "revision": "416b18f937fb917bf3f595362a1082ed97457744"
39
+ }
40
+ }
package/package.json.meta CHANGED
@@ -1,7 +1,7 @@
1
- fileFormatVersion: 2
2
- guid: dd04d3d5bfbd0e34eb1f6f8eb72edaa3
3
- TextScriptImporter:
4
- externalObjects: {}
5
- userData:
6
- assetBundleName:
7
- assetBundleVariant:
1
+ fileFormatVersion: 2
2
+ guid: dd04d3d5bfbd0e34eb1f6f8eb72edaa3
3
+ TextScriptImporter:
4
+ externalObjects: {}
5
+ userData:
6
+ assetBundleName:
7
+ assetBundleVariant:
package/Samples.meta DELETED
@@ -1,8 +0,0 @@
1
- fileFormatVersion: 2
2
- guid: 222b4e2f61bc04046b013c4c951fe3cd
3
- folderAsset: yes
4
- DefaultImporter:
5
- externalObjects: {}
6
- userData:
7
- assetBundleName:
8
- assetBundleVariant: