net.dreditor.core 0.1.4 → 0.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Assets/Backlog/Backlog.asset +338 -0
- package/Assets/Backlog/Backlog.asset.meta +8 -0
- package/Assets/Backlog.meta +8 -0
- package/Assets/DemoAssets/Seat.mat +139 -0
- package/Assets/DemoAssets/Seat.mat.meta +8 -0
- package/Assets/DemoAssets/brown.mat +139 -0
- package/Assets/DemoAssets/brown.mat.meta +8 -0
- package/Assets/DemoAssets/dr trial headmaster seat.fbx +0 -0
- package/Assets/DemoAssets/dr trial headmaster seat.fbx.meta +99 -0
- package/Assets/DemoAssets/trialseatv6.fbx +0 -0
- package/Assets/DemoAssets/trialseatv6.fbx.meta +94 -0
- package/Assets/DemoAssets.meta +8 -0
- package/Assets/Fonts/LiberationSans - OFL.txt +46 -0
- package/Assets/Fonts/LiberationSans - OFL.txt.meta +8 -0
- package/Assets/Fonts/LiberationSans SDF - Fallback.asset +904 -0
- package/Assets/Fonts/LiberationSans SDF - Fallback.asset.meta +8 -0
- package/Assets/Fonts/LiberationSans SDF.asset +7821 -0
- package/Assets/Fonts/LiberationSans SDF.asset.meta +8 -0
- package/Assets/Fonts/LiberationSans.ttf +0 -0
- package/Assets/Fonts/LiberationSans.ttf.meta +19 -0
- package/Assets/Fonts/Nunito-Regular SDF.asset +7378 -0
- package/Assets/Fonts/Nunito-Regular SDF.asset.meta +8 -0
- package/Assets/Fonts/Nunito-Regular.ttf +0 -0
- package/Assets/Fonts/Nunito-Regular.ttf.meta +23 -0
- package/Assets/Fonts/SourceSansPro-SemiBold SDF.asset +1834 -0
- package/Assets/Fonts/SourceSansPro-SemiBold SDF.asset.meta +8 -0
- package/Assets/Fonts/SourceSansPro-SemiBold.ttf +0 -0
- package/Assets/Fonts/SourceSansPro-SemiBold.ttf.meta +22 -0
- package/Assets/Fonts.meta +8 -0
- package/Assets/Images/Transparent Image.png +0 -0
- package/Assets/Images/Transparent Image.png.meta +120 -0
- package/Assets/Images/student select highlight.png +0 -0
- package/Assets/Images/student select highlight.png.meta +108 -0
- package/Assets/Images.meta +8 -0
- package/Assets/RenderTextures/Blur Camera Tex.renderTexture +39 -0
- package/Assets/RenderTextures/Blur Camera Tex.renderTexture.meta +8 -0
- package/Assets/RenderTextures/CA_Tex.renderTexture +39 -0
- package/Assets/RenderTextures/CA_Tex.renderTexture.meta +8 -0
- package/Assets/RenderTextures/DebateTextTexture.renderTexture +39 -0
- package/Assets/RenderTextures/DebateTextTexture.renderTexture.meta +8 -0
- package/Assets/RenderTextures/FiringBulletTexture.renderTexture +39 -0
- package/Assets/RenderTextures/FiringBulletTexture.renderTexture.meta +8 -0
- package/Assets/RenderTextures/Main Camera Texture.renderTexture +38 -0
- package/Assets/RenderTextures/Main Camera Texture.renderTexture.meta +8 -0
- package/Assets/RenderTextures/NSDUITexture.renderTexture +39 -0
- package/Assets/RenderTextures/NSDUITexture.renderTexture.meta +8 -0
- package/Assets/RenderTextures/Protag Camera Texture.renderTexture +38 -0
- package/Assets/RenderTextures/Protag Camera Texture.renderTexture.meta +8 -0
- package/Assets/RenderTextures/RST_1.renderTexture +39 -0
- package/Assets/RenderTextures/RST_1.renderTexture.meta +8 -0
- package/Assets/RenderTextures/RST_2.renderTexture +39 -0
- package/Assets/RenderTextures/RST_2.renderTexture.meta +8 -0
- package/Assets/RenderTextures.meta +8 -0
- package/Assets/SFX/Footstep_1.ogg +0 -0
- package/Assets/SFX/Footstep_1.ogg.meta +22 -0
- package/Assets/SFX/Footstep_2.ogg +0 -0
- package/Assets/SFX/Footstep_2.ogg.meta +22 -0
- package/Assets/SFX/Footstep_3.ogg +0 -0
- package/Assets/SFX/Footstep_3.ogg.meta +22 -0
- package/Assets/SFX/Footstep_4.ogg +0 -0
- package/Assets/SFX/Footstep_4.ogg.meta +22 -0
- package/Assets/SFX.meta +8 -0
- package/Assets/Shaders/BlackCutOut.shadergraph +1038 -0
- package/Assets/Shaders/BlackCutOut.shadergraph.meta +10 -0
- package/Assets/Shaders/Character.shader +68 -0
- package/Assets/Shaders/Character.shader.meta +9 -0
- package/Assets/Shaders/CharacterTrial.shadergraph +4813 -0
- package/Assets/Shaders/CharacterTrial.shadergraph.meta +10 -0
- package/Assets/Shaders/Default_URP.mat +137 -0
- package/Assets/Shaders/Default_URP.mat.meta +8 -0
- package/Assets/Shaders/ObserveMaterial.mat +138 -0
- package/Assets/Shaders/ObserveMaterial.mat.meta +8 -0
- package/Assets/Shaders/Observe_shader.shadergraph +2983 -0
- package/Assets/Shaders/Observe_shader.shadergraph.meta +10 -0
- package/Assets/Shaders/Two-sided Unlit Cutout.shader +42 -0
- package/Assets/Shaders/Two-sided Unlit Cutout.shader.meta +9 -0
- package/Assets/Shaders/UniversalRenderPipelineAsset_Renderer.asset +128 -0
- package/Assets/Shaders/UniversalRenderPipelineAsset_Renderer.asset.meta +8 -0
- package/Assets/Shaders.meta +8 -0
- package/Assets/UI/Black Screen.png +0 -0
- package/Assets/UI/Black Screen.png.meta +108 -0
- package/Assets/UI/DREditor Logo/DREditor_Logo.png +0 -0
- package/Assets/UI/DREditor Logo/DREditor_Logo.png.meta +117 -0
- package/Assets/UI/DREditor Logo/DREditor_Logo_Inverted_Mask.png +0 -0
- package/Assets/UI/DREditor Logo/DREditor_Logo_Inverted_Mask.png.meta +117 -0
- package/Assets/UI/DREditor Logo/DREditor_Logo_Mask.png +0 -0
- package/Assets/UI/DREditor Logo/DREditor_Logo_Mask.png.meta +117 -0
- package/Assets/UI/DREditor Logo/Logo_Chain_White.png +0 -0
- package/Assets/UI/DREditor Logo/Logo_Chain_White.png.meta +117 -0
- package/Assets/UI/DREditor Logo/Logo_Circle_White.png +0 -0
- package/Assets/UI/DREditor Logo/Logo_Circle_White.png.meta +117 -0
- package/Assets/UI/DREditor Logo/Logo_Skull-Bottom_White.png +0 -0
- package/Assets/UI/DREditor Logo/Logo_Skull-Bottom_White.png.meta +117 -0
- package/Assets/UI/DREditor Logo/Logo_Skull-Top_White.png +0 -0
- package/Assets/UI/DREditor Logo/Logo_Skull-Top_White.png.meta +117 -0
- package/Assets/UI/DREditor Logo.meta +8 -0
- package/Assets/UI.meta +8 -0
- package/Assets/VolumeProfiles/Blur Volume Profile.asset +78 -0
- package/Assets/VolumeProfiles/Blur Volume Profile.asset.meta +8 -0
- package/Assets/VolumeProfiles.meta +8 -0
- package/Assets.meta +8 -0
- package/Samples/ControllersEnabled.asset +21 -0
- package/Samples/ControllersEnabled.asset.meta +8 -0
- package/Samples/Dialogue/CleanUpDialogueReader.asset +14 -0
- package/Samples/Dialogue/CleanUpDialogueReader.asset.meta +8 -0
- package/Samples/Dialogue/CurrentLineNum.asset +21 -0
- package/Samples/Dialogue/CurrentLineNum.asset.meta +8 -0
- package/Samples/Dialogue/DialogueFinished.asset +14 -0
- package/Samples/Dialogue/DialogueFinished.asset.meta +8 -0
- package/Samples/Dialogue/DialogueStarted.asset +14 -0
- package/Samples/Dialogue/DialogueStarted.asset.meta +8 -0
- package/Samples/Dialogue/LoadingToLine.asset +21 -0
- package/Samples/Dialogue/LoadingToLine.asset.meta +8 -0
- package/Samples/Dialogue/SaveDialogueName.asset +21 -0
- package/Samples/Dialogue/SaveDialogueName.asset.meta +8 -0
- package/Samples/Dialogue.meta +8 -0
- package/Samples/OnStartedChangingRoom.asset +14 -0
- package/Samples/OnStartedChangingRoom.asset.meta +8 -0
- package/Samples/OptionsUIMessage.asset +21 -0
- package/Samples/OptionsUIMessage.asset.meta +8 -0
- package/Samples/Prefabs/Box_To_Hold_Player.prefab +528 -0
- package/{Samples~/Test.prefab.meta → Samples/Prefabs/Box_To_Hold_Player.prefab.meta} +7 -7
- package/Samples/Prefabs/Event_System.prefab +83 -0
- package/{package.json.meta → Samples/Prefabs/Event_System.prefab.meta} +7 -7
- package/Samples/Prefabs.meta +8 -0
- package/Samples/ResetPlayer.asset +14 -0
- package/Samples/ResetPlayer.asset.meta +8 -0
- package/Samples/Saving/ActionDifficulty.asset +19 -0
- package/Samples/Saving/ActionDifficulty.asset.meta +8 -0
- package/Samples/Saving/ClearPlayerDatas.asset +14 -0
- package/Samples/Saving/ClearPlayerDatas.asset.meta +8 -0
- package/Samples/Saving/LogicDifficulty.asset +21 -0
- package/Samples/Saving/LogicDifficulty.asset.meta +8 -0
- package/Samples/Saving.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Cameras/BlurCameraEnabled.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Cameras/BlurCameraEnabled.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Cameras/DialogueCameraEnabled.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Cameras/DialogueCameraEnabled.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Cameras/MainCameraEnabled.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Cameras/MainCameraEnabled.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Cameras/ProtagCameraEnabled.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Cameras/ProtagCameraEnabled.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Cameras/TrialCameraEnabled.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Cameras/TrialCameraEnabled.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Cameras.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/AutoMechanic/InAutoMode.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/AutoMechanic/InAutoMode.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/AutoMechanic.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/FastForwardMechanic/FastForwardEnabled.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/FastForwardMechanic/FastForwardEnabled.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/FastForwardMechanic/FastForwardWasEnabled.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/FastForwardMechanic/FastForwardWasEnabled.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/FastForwardMechanic/InFastForwardMode.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/FastForwardMechanic/InFastForwardMode.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/FastForwardMechanic.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/Sprites/IsProtagSpeaking.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/Sprites/IsProtagSpeaking.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/Sprites/SpriteIsFading.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/Sprites/SpriteIsFading.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling/Sprites.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/DialogueHandling.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/FTE/OnFTEMinigame.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/FTE/OnFTEMinigame.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/FTE.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InCGMode.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InCGMode.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InDialogue.asset +31 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InDialogue.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InInstant.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InInstant.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InLeaveProcess.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InLeaveProcess.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InMenu.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InMenu.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InPause.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InPause.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InTPFD.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InTPFD.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InTrialMode.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InTrialMode.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InVideoMode.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/InVideoMode.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/IsGoingToMainMenu.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/IsGoingToMainMenu.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/IsLeaving.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/IsLeaving.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/IsUIToggled.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/IsUIToggled.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/IsWaitingForDialogueToFinish.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/IsWaitingForDialogueToFinish.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/ToSkipHideCG.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/ToSkipHideCG.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/inThreeDMode.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates/inThreeDMode.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/GameplayStates.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/DialogueLoaded.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/DialogueLoaded.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/FirstTimeLoaded.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/FirstTimeLoaded.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/HasLoadedSaveData.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/HasLoadedSaveData.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/HasStartedDialogue.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/HasStartedDialogue.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/InLoading.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/InLoading.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/IsLoadingFile.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/IsLoadingFile.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/LoadDialogueFound.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/LoadDialogueFound.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/OnRoomInstanceLoaded.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/OnRoomInstanceLoaded.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/StartedNewWithLoaded.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading/StartedNewWithLoaded.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Loading.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Trial/InTrialMinigame.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Trial/InTrialMinigame.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Trial/PlayerHasDied.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Trial/PlayerHasDied.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Trial/TrialContinued.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Trial/TrialContinued.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Trial/TrialMistake.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Trial/TrialMistake.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Trial/TrialTimeUp.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Trial/TrialTimeUp.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/Trial.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/CallControlsUI.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/CallControlsUI.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/CanFastTravel.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/CanFastTravel.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/ControlsMenuForceDisable.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/ControlsMenuForceDisable.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/HasMenuAccess.asset +20 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/HasMenuAccess.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/ReticleCanSelect.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/ReticleCanSelect.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/ReticleSelectOverride.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/ReticleSelectOverride.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/SetControlsUIBasedOnCurrentMode.asset +14 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI/SetControlsUIBasedOnCurrentMode.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools/UI.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/Bools.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/CameraShakeOmega.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/CameraShakeOmega.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/Currency.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/Currency.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/Health.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/Health.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/MinigameDamage.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/MinigameDamage.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/MouseAbs.asset +23 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/MouseAbs.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/PauseAccess.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/PauseAccess.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/PlayerSpawnPoint.asset +25 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/PlayerSpawnPoint.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/Running.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/Running.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/SceneEventTrigger.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/SceneEventTrigger.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/ShakeCamera.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem/ShakeCamera.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/PlayerSystem.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/SelectableObjects/CurrentDialogueObject.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/SelectableObjects/CurrentDialogueObject.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/SelectableObjects/LastDialogueObject.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/SelectableObjects/LastDialogueObject.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/SelectableObjects.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/Audio/SetMusicText.asset +21 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/Audio/SetMusicText.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/Audio.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/CurrentControlsKey.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/CurrentControlsKey.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/CurrentDisplayName.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/CurrentDisplayName.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/DialogueHandlerStrings/BlurCamCode.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/DialogueHandlerStrings/BlurCamCode.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/DialogueHandlerStrings/ProtagFirstName.asset +19 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/DialogueHandlerStrings/ProtagFirstName.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String/DialogueHandlerStrings.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects/String.meta +8 -0
- package/Samples/ScriptableObjects/StandardEventObjects.meta +8 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Audio/ClearMusicText.asset +14 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Audio/ClearMusicText.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Audio/ResetMusicText.asset +14 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Audio/ResetMusicText.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Audio.meta +8 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Player/MovePlayerToSpawnPoint.asset +14 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Player/MovePlayerToSpawnPoint.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Player/OnSetPlayerState.asset +14 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Player/OnSetPlayerState.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Player/PlayerStep.asset +14 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Player/PlayerStep.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/Player.meta +8 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/SubAreas/OnSAMActivate.asset +14 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/SubAreas/OnSAMActivate.asset.meta +8 -0
- package/Samples/ScriptableObjects/StandardSceneEvents/SubAreas/OnSAMAutoStartDialogue.asset +14 -0
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//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
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using System;
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using System.Collections.Generic;
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using System.IO;
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using UnityEditor;
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using UnityEngine;
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namespace DREditor.Editor.Dependencies
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{
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/// <summary>
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///
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/// </summary>
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[Serializable]
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public class FMODInitializer : DependencyInitializerBase
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{
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/// <inheritdoc/>
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public override float Priority => 1;
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/// <inheritdoc/>
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public override bool Required => false;
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/// <inheritdoc/>
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protected override string AssemblyName => "FMODUnity";
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/// <inheritdoc/>
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protected override string DefineSymbol => "FMOD_UNITY";
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/// <inheritdoc/>
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public override string DisplayName => "FMOD";
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/// <inheritdoc/>
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protected override string DependencyInstallURL => "https://www.fmod.com/download#fmodforunity";
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/// <summary>
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///
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/// </summary>
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protected readonly string FMODTemplateURL = "https://drive.google.com/file/d/1KQDVa-Xp4iXRqj4sRqivytXUYP8xyf8S/view?usp=sharing";
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/// <summary>
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///
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/// </summary>
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protected readonly string ProjectRootPath = Path.GetFullPath(Path.Combine(Application.dataPath, ".."));
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///
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/// </summary>
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protected readonly string FMODFolderName = "dre_audio";
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///
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/// </summary>
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protected readonly string FMODGitIgnore =
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"\r\n# Never ignore DLLs in the FMOD subfolder." +
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"\r\n!/[Aa]ssets/Plugins/FMOD/**/lib/*" +
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"\r\n " +
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"\r\n# Don't ignore images and gizmos used by FMOD in the Unity Editor." +
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"\r\n!/[Aa]ssets/Gizmos/FMOD/*" +
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"\r\n!/[Aa]ssets/Editor Default Resources/FMOD/*" +
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"\r\n " +
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"\r\n# Ignore the Cache folder since it is updated locally." +
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"\r\n/[Aa]ssets/Plugins/FMOD/Cache/*" +
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"\r\n " +
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"\r\n# Ignore bank files in the StreamingAssets folder." +
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"\r\n/[Aa]ssets/StreamingAssets/**/*.bank" +
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"\r\n/[Aa]ssets/StreamingAssets/**/*.bank.meta" +
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"\r\n " +
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"\r\n# If the source bank files are kept outside of the StreamingAssets folder then these can be ignored." +
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"\r\n# Log files can be ignored." +
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"\r\nfmod_editor.log";
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/// <summary>
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///
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/// </summary>
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protected readonly List<Func<bool>> Instructions;
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public FMODInitializer()
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{
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Instructions = new()
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{
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PromptWebsite,
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InstallerInstructions,
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OpenFMODTemplateDownload,
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ImportFMODTemplate,
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PromptPackageDownload,
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FMODLinking,
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};
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}
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/// <inheritdoc/>
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protected override void PostDownloadInstructions()
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{
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if (AllInstructionsFollowed())
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ImportPackage();
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else
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InstallDependency();
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}
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///
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/// </summary>
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/// <returns></returns>
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protected bool AllInstructionsFollowed()
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{
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foreach (var instruction in Instructions)
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if (instruction == null || !instruction.Invoke())
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return false;
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return true;
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}
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///
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/// </summary>
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/// <returns></returns>
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protected bool PromptWebsite() =>
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EditorUtility.DisplayDialog("Import Instructions",
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"PROPOSAL: Follow these steps:" +
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"\n- A Website should've appeared, Click sign in so you can sign in or register." +
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"\n- Once Registered, return back to the download site." +
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"\n- At the very top, the drop down for \"FMOD Studio\" should have download links when you click it." +
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"\n- Click \"Unity Verified\" then click \"Older\" there should be version 2.01.11. Click download." +
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"\nIF THE DOWNLOAD DOESNT START USE AN INCOGNITO WINDOW." +
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"\n- Once you've downloaded the .exe, return back here and click the next step button.",
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"Next Step", "Restart");
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/// </summary>
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/// <returns></returns>
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protected bool InstallerInstructions() =>
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EditorUtility.DisplayDialog("Import Instructions",
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"PROPOSAL: Follow these steps:" +
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"\n- Click on the installer, make sure that during the installation, uncheck \"Reboot\". " +
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"\nOther than that, follow the install instructions." +
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"\n- Once done, return back here and click the next step button.",
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"Next Step", "Restart");
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/// <summary>
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///
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/// </summary>
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/// <returns></returns>
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protected bool OpenFMODTemplateDownload()
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{
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bool result = EditorUtility.DisplayDialog("Import Instructions",
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"PROPOSAL: Follow this step:" +
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"\nNext, we're going to download an FMOD template for the system. " +
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"\nThere's one available in google drive, I'll open it now.",
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"Ready", "Restart");
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if (result)
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OpenInstallURL(FMODTemplateURL);
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return result;
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}
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///
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/// </summary>
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161
|
+
/// <returns></returns>
|
|
162
|
+
protected bool ImportFMODTemplate()
|
|
163
|
+
{
|
|
164
|
+
string fullPath = GetFMODPath();
|
|
165
|
+
|
|
166
|
+
if (!Directory.Exists(fullPath))
|
|
167
|
+
Directory.CreateDirectory(fullPath);
|
|
168
|
+
|
|
169
|
+
if (EditorUtility.DisplayDialog("Import Instructions",
|
|
170
|
+
"REPORT: The directory for where to place the downloaded template has been created." +
|
|
171
|
+
"\nPROPOSAL: When I open the explorer, place the zip into the folder opened, right click, and extract it." +
|
|
172
|
+
"\nPROPOSAL: Copy the components inside the extracted folder and move them into the dre_audio folder." +
|
|
173
|
+
"\nQUERY: Open Explorer now?",
|
|
174
|
+
"Yes", "Skip"))
|
|
175
|
+
EditorUtility.RevealInFinder(fullPath);
|
|
176
|
+
|
|
177
|
+
return true;
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
/// <summary>
|
|
181
|
+
///
|
|
182
|
+
/// </summary>
|
|
183
|
+
/// <returns></returns>
|
|
184
|
+
protected string GetFMODPath() => Path.Combine(ProjectRootPath, FMODFolderName);
|
|
185
|
+
|
|
186
|
+
/// <summary>
|
|
187
|
+
///
|
|
188
|
+
/// </summary>
|
|
189
|
+
/// <returns></returns>
|
|
190
|
+
protected bool PromptPackageDownload() =>
|
|
191
|
+
EditorUtility.DisplayDialog("Import Instructions",
|
|
192
|
+
"PROPOSAL: Follow these steps:" +
|
|
193
|
+
"\n- Go back to the FMOD Download page and under the drop down \"FMOD for Unity\" will have download links when you click it." +
|
|
194
|
+
"\n- Click \"Unity Verified\" then click \"Older\" there should be version 2.01.11. Click download." +
|
|
195
|
+
"\nIF THE DOWNLOAD DOESNT START USE AN INCOGNITO WINDOW." +
|
|
196
|
+
"\n- This should download a unity package, when the download is completed, return here to import the package.",
|
|
197
|
+
"I've Downloaded the package.", "Restart");
|
|
198
|
+
|
|
199
|
+
/// <summary>
|
|
200
|
+
///
|
|
201
|
+
/// </summary>
|
|
202
|
+
/// <returns></returns>
|
|
203
|
+
protected bool FMODLinking() =>
|
|
204
|
+
EditorUtility.DisplayDialog("Import Instructions",
|
|
205
|
+
"PROPOSAL: Follow these steps:" +
|
|
206
|
+
"\n- After pressing the \"Import Package\" button below, select the unity package you just downloaded." +
|
|
207
|
+
"\n- After you click \"Import\", You'll be asked to replace something, just hit yes. " +
|
|
208
|
+
"\n- Afterwards, an FMOD window will appear." +
|
|
209
|
+
"\n- You are ONLY going to click on \"Linking\"." +
|
|
210
|
+
$"\n- Then, press the top most button, and paste {GetFMODPath()} into the explorer bar " +
|
|
211
|
+
$"to move to the folder and select the FMOD project." +
|
|
212
|
+
$"\n- When you finish linking, just press the refresh button on the dependency manager.",
|
|
213
|
+
"Import Package", "Restart");
|
|
214
|
+
|
|
215
|
+
protected override void OnPostImport()
|
|
216
|
+
{
|
|
217
|
+
if (EditorUtility.DisplayDialog("Import Instructions",
|
|
218
|
+
$"Have you finished linking {GetFMODPath()} to your FMOD project?",
|
|
219
|
+
"Yes", "No"))
|
|
220
|
+
OnCompleted();
|
|
221
|
+
}
|
|
222
|
+
|
|
223
|
+
/// <summary>
|
|
224
|
+
///
|
|
225
|
+
/// </summary>
|
|
226
|
+
protected void OnCompleted()
|
|
227
|
+
{
|
|
228
|
+
base.OnPostImport();
|
|
229
|
+
|
|
230
|
+
UpdateGitIgnore();
|
|
231
|
+
|
|
232
|
+
EditorUtility.DisplayDialog("Import Instructions",
|
|
233
|
+
"REPORT: FMOD Dependency Installation should now be complete.",
|
|
234
|
+
"Acknowledged");
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
/// <summary>
|
|
238
|
+
///
|
|
239
|
+
/// </summary>
|
|
240
|
+
/// <returns></returns>
|
|
241
|
+
protected void UpdateGitIgnore()
|
|
242
|
+
{
|
|
243
|
+
string filePath = Path.Combine(ProjectRootPath, ".gitignore.txt");
|
|
244
|
+
|
|
245
|
+
try
|
|
246
|
+
{
|
|
247
|
+
if (!File.ReadAllText(filePath).Contains(FMODGitIgnore))
|
|
248
|
+
File.AppendAllText(filePath, FMODGitIgnore + System.Environment.NewLine);
|
|
249
|
+
}
|
|
250
|
+
catch
|
|
251
|
+
{
|
|
252
|
+
UnityEngine.Debug.LogWarning("ALERT: The Git Ignore file for FMOD could not be updated.");
|
|
253
|
+
|
|
254
|
+
UnityEngine.Debug.LogWarning("HYPOTHESIS: It is likely that the user did not set up a github project before the system was installed.");
|
|
255
|
+
|
|
256
|
+
UnityEngine.Debug.LogWarning("PROPOSAL: Remove DREditor from the system, make a github project first, then import DREditor.");
|
|
257
|
+
}
|
|
258
|
+
}
|
|
259
|
+
}
|
|
260
|
+
}
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
using System.Collections.Generic;
|
|
3
|
+
using UnityEditor.PackageManager;
|
|
4
|
+
using UnityEditor.PackageManager.Requests;
|
|
5
|
+
|
|
6
|
+
namespace DREditor.Editor.Dependencies
|
|
7
|
+
{
|
|
8
|
+
/// <summary>
|
|
9
|
+
///
|
|
10
|
+
/// </summary>
|
|
11
|
+
public class InstallationState
|
|
12
|
+
{
|
|
13
|
+
/// <summary>
|
|
14
|
+
///
|
|
15
|
+
/// </summary>
|
|
16
|
+
public readonly Queue<string> PackagesToInstall = null;
|
|
17
|
+
|
|
18
|
+
/// <summary>
|
|
19
|
+
///
|
|
20
|
+
/// </summary>
|
|
21
|
+
public AddRequest CurrentAddRequest { get; set; }
|
|
22
|
+
|
|
23
|
+
|
|
24
|
+
public InstallationState(Queue<string> PackagesToInstall) => this.PackagesToInstall = PackagesToInstall;
|
|
25
|
+
|
|
26
|
+
|
|
27
|
+
/// <summary>
|
|
28
|
+
///
|
|
29
|
+
/// </summary>
|
|
30
|
+
/// <returns></returns>
|
|
31
|
+
public bool PackageQueueInvalid() => PackagesToInstall == null || PackagesToInstall.Count == 0;
|
|
32
|
+
|
|
33
|
+
/// <summary>
|
|
34
|
+
///
|
|
35
|
+
/// </summary>
|
|
36
|
+
/// <returns></returns>
|
|
37
|
+
public bool AddRequestInvalid() => CurrentAddRequest == null || !CurrentAddRequest.IsCompleted;
|
|
38
|
+
|
|
39
|
+
/// <summary>
|
|
40
|
+
///
|
|
41
|
+
/// </summary>
|
|
42
|
+
/// <returns></returns>
|
|
43
|
+
public bool CurrentRequestSucceded() => CurrentAddRequest.Status == StatusCode.Success;
|
|
44
|
+
}
|
|
45
|
+
}
|
|
@@ -0,0 +1,57 @@
|
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For DREditor
|
|
2
|
+
#if UNITY_EDITOR
|
|
3
|
+
using DREditor.Dialogues;
|
|
4
|
+
using DREditor.Editor.Utility;
|
|
5
|
+
using UnityEditor;
|
|
6
|
+
using UnityEngine;
|
|
7
|
+
|
|
8
|
+
namespace DREditor.Editor.Dialogues
|
|
9
|
+
{
|
|
10
|
+
public class CustomCallEndEventEditor
|
|
11
|
+
{
|
|
12
|
+
protected EndEvent endEvent;
|
|
13
|
+
|
|
14
|
+
public virtual EndEvent Display(EndEvent endEvent)
|
|
15
|
+
{
|
|
16
|
+
this.endEvent = endEvent;
|
|
17
|
+
|
|
18
|
+
if (endEvent.Enabled)
|
|
19
|
+
{
|
|
20
|
+
using (new EditorGUILayout.VerticalScope("Box", GUILayout.Width(400)))
|
|
21
|
+
{
|
|
22
|
+
CustomLayoutUtility.DisplayHorizontal(DisplayCustomCall, DisplayCallBreak);
|
|
23
|
+
|
|
24
|
+
RemoveEndEventButton();
|
|
25
|
+
}
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
return this.endEvent;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
public virtual void DisplayAddButton()
|
|
32
|
+
{
|
|
33
|
+
if (endEvent != null && !endEvent.Enabled && GUILayout.Button("End Event", GUILayout.Width(100)))
|
|
34
|
+
endEvent.SetEnabled(true);
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
|
|
38
|
+
protected virtual void DisplayCustomCall() =>
|
|
39
|
+
endEvent.CustomCall = HandyFields.StringField("Custom Call: ", endEvent.CustomCall);
|
|
40
|
+
|
|
41
|
+
protected virtual void DisplayCallBreak() =>
|
|
42
|
+
endEvent.CallBreak = HandyFields.Option(endEvent.CallBreak, "Call Break: ", 70);
|
|
43
|
+
|
|
44
|
+
protected virtual void RemoveEndEventButton()
|
|
45
|
+
{
|
|
46
|
+
if (GUILayout.Button("Remove", GUILayout.Width(80)))
|
|
47
|
+
{
|
|
48
|
+
endEvent.CustomCall = "";
|
|
49
|
+
|
|
50
|
+
endEvent.CallBreak = false;
|
|
51
|
+
|
|
52
|
+
endEvent.SetEnabled(false);
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
}
|
|
56
|
+
}
|
|
57
|
+
#endif
|
|
@@ -0,0 +1,153 @@
|
|
|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
#if UNITY_EDITOR
|
|
3
|
+
using DREditor.Characters;
|
|
4
|
+
using DREditor.Dialogues;
|
|
5
|
+
using System;
|
|
6
|
+
using UnityEditor;
|
|
7
|
+
using UnityEngine;
|
|
8
|
+
|
|
9
|
+
namespace DREditor.Editor.Dialogues
|
|
10
|
+
{
|
|
11
|
+
/// <summary>
|
|
12
|
+
///
|
|
13
|
+
/// </summary>
|
|
14
|
+
/// <typeparam name="T"></typeparam>
|
|
15
|
+
[Serializable]
|
|
16
|
+
public class DialogueDebugToolEditor<T> : DialogueDebugToolEditorBase where T : Line, new()
|
|
17
|
+
{
|
|
18
|
+
/// <summary>
|
|
19
|
+
///
|
|
20
|
+
/// </summary>
|
|
21
|
+
protected DialogueCore dia;
|
|
22
|
+
|
|
23
|
+
/// <summary>
|
|
24
|
+
///
|
|
25
|
+
/// </summary>
|
|
26
|
+
protected bool exitDebugMode = false;
|
|
27
|
+
|
|
28
|
+
|
|
29
|
+
/// <summary>
|
|
30
|
+
///
|
|
31
|
+
/// </summary>
|
|
32
|
+
protected virtual void EnterDebugMode() => exitDebugMode = false;
|
|
33
|
+
|
|
34
|
+
/// <summary>
|
|
35
|
+
///
|
|
36
|
+
/// </summary>
|
|
37
|
+
protected virtual void ExitDebugMode() => exitDebugMode = true;
|
|
38
|
+
|
|
39
|
+
|
|
40
|
+
public override bool DebugMode(DialogueCore dia)
|
|
41
|
+
{
|
|
42
|
+
EnterDebugMode();
|
|
43
|
+
|
|
44
|
+
this.dia = dia;
|
|
45
|
+
|
|
46
|
+
if (GUILayout.Button("Test First Line Characters Sprites", GUILayout.Width(250)))
|
|
47
|
+
ReplaceWithFirstLineCharactersSprites();
|
|
48
|
+
|
|
49
|
+
if (GUILayout.Button("Remove top half of Lines"))
|
|
50
|
+
SplitDialogue(true);
|
|
51
|
+
|
|
52
|
+
if (GUILayout.Button("Remove bottom half of Lines"))
|
|
53
|
+
SplitDialogue(false);
|
|
54
|
+
|
|
55
|
+
return exitDebugMode;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
/// <summary>
|
|
59
|
+
///
|
|
60
|
+
/// </summary>
|
|
61
|
+
/// <param name="dia"></param>
|
|
62
|
+
/// <param name="autoAccept"></param>
|
|
63
|
+
public virtual void ReplaceWithFirstLineCharactersSprites(DialogueCore dia = null, bool autoAccept = false)
|
|
64
|
+
{
|
|
65
|
+
if (dia == null)
|
|
66
|
+
dia = this.dia;
|
|
67
|
+
|
|
68
|
+
if (HasValidSpeakerOnFirstLine(dia) &&
|
|
69
|
+
(autoAccept || EditorUtility.DisplayDialog("Make dialogue have line of every sprite?",
|
|
70
|
+
"WARNING!: This will rewrite all lines of the dialogue asset! " +
|
|
71
|
+
"Are you sure you want to continue?", "Yes", "No")))
|
|
72
|
+
{
|
|
73
|
+
ReplaceLinesWithSprites(dia);
|
|
74
|
+
|
|
75
|
+
ExitDebugMode();
|
|
76
|
+
}
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
/// <summary>
|
|
80
|
+
///
|
|
81
|
+
/// </summary>
|
|
82
|
+
/// <param name="dia"></param>
|
|
83
|
+
/// <returns></returns>
|
|
84
|
+
protected virtual bool HasValidSpeakerOnFirstLine(DialogueCore dia)
|
|
85
|
+
{
|
|
86
|
+
bool result = dia.LineCount > 0 && dia.GetLine(0).Speaker != null && dia.GetLine(0).Speaker.Expressions.Count > 0;
|
|
87
|
+
|
|
88
|
+
if (!result)
|
|
89
|
+
Debug.LogWarning("ALERT: Please Add a line, add a Speaker to the first line, " +
|
|
90
|
+
"or add expressions the the character.");
|
|
91
|
+
|
|
92
|
+
return result;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
/// <summary>
|
|
96
|
+
///
|
|
97
|
+
/// </summary>
|
|
98
|
+
/// <param name="dia"></param>
|
|
99
|
+
protected virtual void ReplaceLinesWithSprites(DialogueCore dia)
|
|
100
|
+
{
|
|
101
|
+
Character character = dia.GetLine(0).Speaker;
|
|
102
|
+
|
|
103
|
+
int speakerNum = dia.GetLine(0).SpeakerNumber;
|
|
104
|
+
|
|
105
|
+
for (int i = dia.LineCount - 1; i > 0; i--) // Make it just one line
|
|
106
|
+
{
|
|
107
|
+
if (dia.LineCount == 1)
|
|
108
|
+
break;
|
|
109
|
+
|
|
110
|
+
dia.GetLines<T>().Remove((T)dia.GetLine(i));
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
for (int i = 0; i < character.Expressions.Count; i++)
|
|
114
|
+
{
|
|
115
|
+
if (i == 0)
|
|
116
|
+
{
|
|
117
|
+
dia.GetLine(i).SetExpressionNum(i + 1);
|
|
118
|
+
|
|
119
|
+
dia.GetLine(i).SetExpression(character.Expressions[i]);
|
|
120
|
+
|
|
121
|
+
dia.GetLine(i).SetText(dia.GetLine(i).Expression.Name);
|
|
122
|
+
|
|
123
|
+
continue;
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
dia.GetLines<T>().Add(new T());
|
|
127
|
+
|
|
128
|
+
dia.GetLine(i).SetSpeakerNum(speakerNum);
|
|
129
|
+
|
|
130
|
+
dia.GetLine(i).SetExpressionNum(i + 1);
|
|
131
|
+
|
|
132
|
+
dia.GetLine(i).SetExpression(character.Expressions[i]);
|
|
133
|
+
|
|
134
|
+
dia.GetLine(i).SetText(dia.GetLine(i).Expression.Name);
|
|
135
|
+
}
|
|
136
|
+
}
|
|
137
|
+
|
|
138
|
+
/// <summary>
|
|
139
|
+
///
|
|
140
|
+
/// </summary>
|
|
141
|
+
/// <param name="top"></param>
|
|
142
|
+
protected virtual void SplitDialogue(bool top)
|
|
143
|
+
{
|
|
144
|
+
if (top)
|
|
145
|
+
dia.GetLines<T>().RemoveRange(0, dia.LineCount / 2);
|
|
146
|
+
else
|
|
147
|
+
dia.GetLines<T>().RemoveRange(dia.LineCount / 2, dia.LineCount - dia.LineCount / 2);
|
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148
|
+
|
|
149
|
+
ExitDebugMode();
|
|
150
|
+
}
|
|
151
|
+
}
|
|
152
|
+
}
|
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153
|
+
#endif
|
|
@@ -0,0 +1,14 @@
|
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|
1
|
+
//Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
|
|
2
|
+
#if UNITY_EDITOR
|
|
3
|
+
using DREditor.Dialogues;
|
|
4
|
+
using System;
|
|
5
|
+
|
|
6
|
+
namespace DREditor.Editor.Dialogues
|
|
7
|
+
{
|
|
8
|
+
[Serializable]
|
|
9
|
+
public abstract class DialogueDebugToolEditorBase
|
|
10
|
+
{
|
|
11
|
+
public abstract bool DebugMode(DialogueCore dia);
|
|
12
|
+
}
|
|
13
|
+
}
|
|
14
|
+
#endif
|
|
@@ -0,0 +1,115 @@
|
|
|
1
|
+
//Original Author: Selenium Soul
|
|
2
|
+
//Completely Reworked by: Benjamin "Sweden" Jillson : Discord: sweden_gaming For DREditor
|
|
3
|
+
#if UNITY_EDITOR
|
|
4
|
+
using DREditor.Dialogues;
|
|
5
|
+
using DREditor.Editor.Utility;
|
|
6
|
+
using UnityEditor;
|
|
7
|
+
using UnityEngine;
|
|
8
|
+
|
|
9
|
+
namespace DREditor.Editor.Dialogues
|
|
10
|
+
{
|
|
11
|
+
/// <summary>
|
|
12
|
+
///
|
|
13
|
+
/// </summary>
|
|
14
|
+
[CustomEditor(typeof(Dialogue))]
|
|
15
|
+
public class DialogueEditor : DialogueEditorBase<Line>
|
|
16
|
+
{
|
|
17
|
+
/// <summary>
|
|
18
|
+
///
|
|
19
|
+
/// </summary>
|
|
20
|
+
protected Dialogue dialogue;
|
|
21
|
+
|
|
22
|
+
|
|
23
|
+
/// <summary>
|
|
24
|
+
///
|
|
25
|
+
/// </summary>
|
|
26
|
+
protected readonly DialogueDebugToolEditor<Line> debugTool = new();
|
|
27
|
+
|
|
28
|
+
/// <summary>
|
|
29
|
+
///
|
|
30
|
+
/// </summary>
|
|
31
|
+
protected readonly LineEditor<Line> lineEditor = new();
|
|
32
|
+
|
|
33
|
+
/// <summary>
|
|
34
|
+
///
|
|
35
|
+
/// </summary>
|
|
36
|
+
protected DialogueEndEventEditor endEventEditor = new();
|
|
37
|
+
|
|
38
|
+
|
|
39
|
+
protected override LineEditorBase LineEditor { get => lineEditor; }
|
|
40
|
+
|
|
41
|
+
|
|
42
|
+
protected override DialogueDebugToolEditorBase DebugTool { get => debugTool; }
|
|
43
|
+
|
|
44
|
+
|
|
45
|
+
public virtual void OnEnable()
|
|
46
|
+
{
|
|
47
|
+
SetDialogue(target as Dialogue);
|
|
48
|
+
|
|
49
|
+
lineEditor.Initialize(dia, serializedObject, this);
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
|
|
53
|
+
protected override void SetDialogue(DialogueBase<Line> dia)
|
|
54
|
+
{
|
|
55
|
+
base.SetDialogue(dia);
|
|
56
|
+
|
|
57
|
+
dialogue = this.dia as Dialogue;
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
|
|
61
|
+
protected override void DisplayDialogueOptions()
|
|
62
|
+
{
|
|
63
|
+
base.DisplayDialogueOptions();
|
|
64
|
+
|
|
65
|
+
CustomLayoutUtility.MassHorizontal(UnlockPauseMenu, UnlockSpecificPauseOption, UpdateAllowedPauseOption);
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
/// <summary>
|
|
69
|
+
///
|
|
70
|
+
/// </summary>
|
|
71
|
+
protected virtual void UnlockPauseMenu() =>
|
|
72
|
+
dialogue.UnlockPause = HandyFields.Option(dialogue.UnlockPause, "Unlock Pause: ", 90);
|
|
73
|
+
|
|
74
|
+
/// <summary>
|
|
75
|
+
///
|
|
76
|
+
/// </summary>
|
|
77
|
+
protected virtual void UnlockSpecificPauseOption()
|
|
78
|
+
{
|
|
79
|
+
dialogue.UnlockPauseOption = HandyFields.Option(dialogue.UnlockPauseOption, "Unlock Option: ", 95);
|
|
80
|
+
|
|
81
|
+
if (dialogue.UnlockPauseOption)
|
|
82
|
+
dialogue.PauseOptionNum = HandyFields.IntField("Option Number: ", dialogue.PauseOptionNum, 20, 7);
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
/// <summary>
|
|
86
|
+
///
|
|
87
|
+
/// </summary>
|
|
88
|
+
protected virtual void UpdateAllowedPauseOption()
|
|
89
|
+
{
|
|
90
|
+
if (dialogue.UnlockPauseOption)
|
|
91
|
+
dialogue.PauseOptionTo = HandyFields.Option(dialogue.PauseOptionTo, "To: ", 25);
|
|
92
|
+
}
|
|
93
|
+
|
|
94
|
+
|
|
95
|
+
protected override void DisplayFooter()
|
|
96
|
+
{
|
|
97
|
+
if (dialogue == null)
|
|
98
|
+
UnityEngine.Debug.LogWarning("DIALOGUE NULL");
|
|
99
|
+
|
|
100
|
+
if (endEventEditor == null)
|
|
101
|
+
UnityEngine.Debug.LogWarning("EDITOR NULL");
|
|
102
|
+
|
|
103
|
+
endEventEditor ??= new();
|
|
104
|
+
|
|
105
|
+
endEventEditor.DisplayEndEvents(dialogue);
|
|
106
|
+
|
|
107
|
+
base.DisplayFooter();
|
|
108
|
+
|
|
109
|
+
endEventEditor.DisplayEndEventsButtons();
|
|
110
|
+
|
|
111
|
+
GUILayout.Space(30);
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
}
|
|
115
|
+
#endif
|