net.dreditor.chapterselection 0.1.6 → 0.1.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (67) hide show
  1. package/.attestation.p7m +0 -0
  2. package/ChapterSceneByLatestObjective.cs +188 -188
  3. package/ChapterSceneByLatestObjective.cs.meta +1 -1
  4. package/ChapterSceneHandler.cs +151 -151
  5. package/ChapterSceneHandler.cs.meta +11 -11
  6. package/ChapterSectionBase.cs +139 -139
  7. package/ChapterSectionBase.cs.meta +11 -11
  8. package/ChapterSelectCollection.cs +48 -48
  9. package/ChapterSelectCollection.cs.meta +1 -1
  10. package/ChapterSelectCollectionBase.cs +71 -71
  11. package/ChapterSelectCollectionBase.cs.meta +1 -1
  12. package/ChapterSelectData.cs +55 -55
  13. package/ChapterSelectData.cs.meta +11 -11
  14. package/ChapterSelectDatabase.cs +28 -28
  15. package/ChapterSelectDatabase.cs.meta +11 -11
  16. package/ChapterSelectFallbackEvaluator.cs +24 -24
  17. package/ChapterSelectFallbackEvaluator.cs.meta +1 -1
  18. package/ChapterSelectHandler.cs +60 -60
  19. package/ChapterSelectHandler.cs.meta +11 -11
  20. package/ChapterSelectHistoryManager.cs +15 -15
  21. package/ChapterSelectHistoryManager.cs.meta +1 -1
  22. package/ChapterSelectManager.cs +196 -196
  23. package/ChapterSelectManager.cs.meta +11 -11
  24. package/ChapterSelectSaveData.cs +53 -53
  25. package/ChapterSelectSaveData.cs.meta +1 -1
  26. package/ChapterSelectUIHandler.cs +136 -136
  27. package/ChapterSelectUIHandler.cs.meta +11 -11
  28. package/ChapterSubSectionBase.cs +77 -77
  29. package/ChapterSubSectionBase.cs.meta +1 -1
  30. package/DREditor.ChapterSelection.asmdef +19 -19
  31. package/DREditor.ChapterSelection.asmdef.meta +7 -7
  32. package/IChapterSelectData.cs +14 -14
  33. package/IChapterSelectData.cs.meta +1 -1
  34. package/{Samples → Samples~}/Animations/ChapSelect.controller +191 -191
  35. package/{Samples → Samples~}/Animations/ChapSelect.controller.meta +8 -8
  36. package/{Samples → Samples~}/Animations/HideChapterSelect.anim +232 -232
  37. package/{Samples → Samples~}/Animations/HideChapterSelect.anim.meta +8 -8
  38. package/{Samples → Samples~}/Animations.meta +8 -8
  39. package/{Samples → Samples~}/CS_Select_Button_DRE.prefab +305 -305
  40. package/{Samples → Samples~}/CS_Select_Button_DRE.prefab.meta +7 -7
  41. package/{Samples → Samples~}/Chapter_Scene_UI_Canvas_Shell.prefab +393 -393
  42. package/{Samples → Samples~}/Chapter_Scene_UI_Canvas_Shell.prefab.meta +7 -7
  43. package/{Samples → Samples~}/Chapter_Scene_UI_Canvas_Template.prefab +771 -771
  44. package/{Samples → Samples~}/Chapter_Scene_UI_Canvas_Template.prefab.meta +7 -7
  45. package/{Samples → Samples~}/Chapter_Select_Difficulty_UI_Canvas_Template.prefab +226 -226
  46. package/{Samples → Samples~}/Chapter_Select_Difficulty_UI_Canvas_Template.prefab.meta +7 -7
  47. package/{Samples → Samples~}/Chapter_Select_History_Manager.prefab +98 -98
  48. package/{Samples → Samples~}/Chapter_Select_History_Manager.prefab.meta +7 -7
  49. package/{Samples → Samples~}/Chapter_Select_System_Shell.prefab +61 -61
  50. package/{Samples → Samples~}/Chapter_Select_System_Shell.prefab.meta +7 -7
  51. package/{Samples → Samples~}/Chapter_Select_System_Template.prefab +549 -549
  52. package/{Samples → Samples~}/Chapter_Select_System_Template.prefab.meta +7 -7
  53. package/{Samples → Samples~}/Chapter_Select_UI_Canvas_Shell.prefab +543 -543
  54. package/{Samples → Samples~}/Chapter_Select_UI_Canvas_Shell.prefab.meta +7 -7
  55. package/{Samples → Samples~}/Chapter_Select_UI_Canvas_Template.prefab +1001 -1001
  56. package/{Samples → Samples~}/Chapter_Select_UI_Canvas_Template.prefab.meta +7 -7
  57. package/{Samples → Samples~}/StartChapterSelectGame.asset +15 -15
  58. package/{Samples → Samples~}/StartChapterSelectGame.asset.meta +8 -8
  59. package/SceneDataProvider.cs +25 -25
  60. package/SceneDataProvider.cs.meta +11 -11
  61. package/SceneDataProviderBase.cs +36 -36
  62. package/SceneDataProviderBase.cs.meta +11 -11
  63. package/UnlockChapterSelectScene.cs +48 -48
  64. package/UnlockChapterSelectScene.cs.meta +1 -1
  65. package/package.json +42 -37
  66. package/package.json.meta +7 -7
  67. package/Samples.meta +0 -8
@@ -1,137 +1,137 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.UI;
3
- using System.Collections.Generic;
4
- using UnityEngine;
5
- using UnityEngine.Events;
6
- using UnityEngine.InputSystem;
7
- using static UnityEngine.InputSystem.InputAction;
8
-
9
- namespace DREditor.ChapterSelection
10
- {
11
- /// <summary>
12
- ///
13
- /// </summary>
14
- [ClassHeader(nameof(IndexSelector) +
15
- "\n\n")]
16
- public class ChapterSelectUIHandler : IndexSelector
17
- {
18
- /// <summary>
19
- ///
20
- /// </summary>
21
- [Tooltip("")]
22
- [SerializeField] protected InputActionReference submit = null;
23
-
24
- /// <summary>
25
- ///
26
- /// </summary>
27
- [Tooltip("")]
28
- [SerializeField] protected InputActionReference navigate = null;
29
-
30
- /// <summary>
31
- ///
32
- /// </summary>
33
- [Tooltip("")]
34
- [SerializeField] protected ChapterSelectCollectionBase chapterSelectDatabase = null;
35
-
36
- /// <summary>
37
- ///
38
- /// </summary>
39
- [Tooltip("")]
40
- [SerializeField] protected MenuGroupBase menuGroup = null;
41
-
42
- /// <summary>
43
- ///
44
- /// </summary>
45
- [Tooltip("")]
46
- [SerializeField] protected ChapterSectionBase modifyingSection = null;
47
-
48
- /// <summary>
49
- ///
50
- /// </summary>
51
- [Tooltip("")]
52
- [SerializeField] protected List<ChapterSectionBase> chapterSections = new();
53
-
54
-
55
- [Header("")]
56
- [Divider]
57
- [Header("")]
58
- [SerializeField] protected UnityEvent OnSubmit;
59
-
60
-
61
- public override int SelectionMaximum { get => GetMaxSection(); set => base.SelectionMaximum = value; }
62
-
63
-
64
- /// <summary>
65
- ///
66
- /// </summary>
67
- protected override void OnEnable()
68
- {
69
- base.OnEnable();
70
-
71
- menuGroup.StartEvents.AddListener(ActivateControls);
72
-
73
- menuGroup.EndEvents.AddListener(DeactivateControls);
74
- }
75
-
76
- /// <summary>
77
- ///
78
- /// </summary>
79
- protected override void OnDisable()
80
- {
81
- base.OnDisable();
82
-
83
- menuGroup.StartEvents.RemoveListener(ActivateControls);
84
-
85
- menuGroup.EndEvents.RemoveListener(DeactivateControls);
86
- }
87
-
88
- /// <inheritdoc/>
89
- public override void ActivateControls()
90
- {
91
- navigate.action.performed += EvaluateChapter;
92
-
93
- submit.action.started += InvokeSubmit;
94
- }
95
-
96
- /// <inheritdoc/>
97
- public override void DeactivateControls()
98
- {
99
- navigate.action.performed -= EvaluateChapter;
100
-
101
- submit.action.started -= InvokeSubmit;
102
- }
103
-
104
- /// <summary>
105
- ///
106
- /// </summary>
107
- /// <param name="ctx"></param>
108
- protected virtual void EvaluateChapter(CallbackContext ctx) => Move((int)ctx.ReadValue<Vector2>().x);
109
-
110
- /// <summary>
111
- ///
112
- /// </summary>
113
- /// <returns></returns>
114
- protected virtual int GetMaxSection() =>
115
- modifyingSection != null ? modifyingSection.GetMaxSection() : chapterSelectDatabase.GetDataCount() - 1;
116
-
117
- /// <summary>
118
- ///
119
- /// </summary>
120
- /// <param name="ctx"></param>
121
- protected virtual void InvokeSubmit(CallbackContext ctx)
122
- {
123
- SubmitSectionIndex();
124
-
125
- OnSubmit.Invoke();
126
- }
127
-
128
- /// <summary>
129
- ///
130
- /// </summary>
131
- protected virtual void SubmitSectionIndex()
132
- {
133
- foreach (ChapterSectionBase section in chapterSections)
134
- section.OnParentSubmittedIndex(SelectedIndex);
135
- }
136
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.UI;
3
+ using System.Collections.Generic;
4
+ using UnityEngine;
5
+ using UnityEngine.Events;
6
+ using UnityEngine.InputSystem;
7
+ using static UnityEngine.InputSystem.InputAction;
8
+
9
+ namespace DREditor.ChapterSelection
10
+ {
11
+ /// <summary>
12
+ ///
13
+ /// </summary>
14
+ [ClassHeader(nameof(IndexSelector) +
15
+ "\n\n")]
16
+ public class ChapterSelectUIHandler : IndexSelector
17
+ {
18
+ /// <summary>
19
+ ///
20
+ /// </summary>
21
+ [Tooltip("")]
22
+ [SerializeField] protected InputActionReference submit = null;
23
+
24
+ /// <summary>
25
+ ///
26
+ /// </summary>
27
+ [Tooltip("")]
28
+ [SerializeField] protected InputActionReference navigate = null;
29
+
30
+ /// <summary>
31
+ ///
32
+ /// </summary>
33
+ [Tooltip("")]
34
+ [SerializeField] protected ChapterSelectCollectionBase chapterSelectDatabase = null;
35
+
36
+ /// <summary>
37
+ ///
38
+ /// </summary>
39
+ [Tooltip("")]
40
+ [SerializeField] protected MenuGroupBase menuGroup = null;
41
+
42
+ /// <summary>
43
+ ///
44
+ /// </summary>
45
+ [Tooltip("")]
46
+ [SerializeField] protected ChapterSectionBase modifyingSection = null;
47
+
48
+ /// <summary>
49
+ ///
50
+ /// </summary>
51
+ [Tooltip("")]
52
+ [SerializeField] protected List<ChapterSectionBase> chapterSections = new();
53
+
54
+
55
+ [Header("")]
56
+ [Divider]
57
+ [Header("")]
58
+ [SerializeField] protected UnityEvent OnSubmit;
59
+
60
+
61
+ public override int SelectionMaximum { get => GetMaxSection(); set => base.SelectionMaximum = value; }
62
+
63
+
64
+ /// <summary>
65
+ ///
66
+ /// </summary>
67
+ protected override void OnEnable()
68
+ {
69
+ base.OnEnable();
70
+
71
+ menuGroup.StartEvents.AddListener(ActivateControls);
72
+
73
+ menuGroup.EndEvents.AddListener(DeactivateControls);
74
+ }
75
+
76
+ /// <summary>
77
+ ///
78
+ /// </summary>
79
+ protected override void OnDisable()
80
+ {
81
+ base.OnDisable();
82
+
83
+ menuGroup.StartEvents.RemoveListener(ActivateControls);
84
+
85
+ menuGroup.EndEvents.RemoveListener(DeactivateControls);
86
+ }
87
+
88
+ /// <inheritdoc/>
89
+ public override void ActivateControls()
90
+ {
91
+ navigate.action.performed += EvaluateChapter;
92
+
93
+ submit.action.started += InvokeSubmit;
94
+ }
95
+
96
+ /// <inheritdoc/>
97
+ public override void DeactivateControls()
98
+ {
99
+ navigate.action.performed -= EvaluateChapter;
100
+
101
+ submit.action.started -= InvokeSubmit;
102
+ }
103
+
104
+ /// <summary>
105
+ ///
106
+ /// </summary>
107
+ /// <param name="ctx"></param>
108
+ protected virtual void EvaluateChapter(CallbackContext ctx) => Move((int)ctx.ReadValue<Vector2>().x);
109
+
110
+ /// <summary>
111
+ ///
112
+ /// </summary>
113
+ /// <returns></returns>
114
+ protected virtual int GetMaxSection() =>
115
+ modifyingSection != null ? modifyingSection.GetMaxSection() : chapterSelectDatabase.GetDataCount() - 1;
116
+
117
+ /// <summary>
118
+ ///
119
+ /// </summary>
120
+ /// <param name="ctx"></param>
121
+ protected virtual void InvokeSubmit(CallbackContext ctx)
122
+ {
123
+ SubmitSectionIndex();
124
+
125
+ OnSubmit.Invoke();
126
+ }
127
+
128
+ /// <summary>
129
+ ///
130
+ /// </summary>
131
+ protected virtual void SubmitSectionIndex()
132
+ {
133
+ foreach (ChapterSectionBase section in chapterSections)
134
+ section.OnParentSubmittedIndex(SelectedIndex);
135
+ }
136
+ }
137
137
  }
@@ -1,11 +1,11 @@
1
- fileFormatVersion: 2
2
- guid: 4af7ab2389efc884eb0d95543a08caab
3
- MonoImporter:
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- externalObjects: {}
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- serializedVersion: 2
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- defaultReferences: []
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- executionOrder: 0
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- icon: {instanceID: 0}
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- userData:
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- assetBundleName:
11
- assetBundleVariant:
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+ fileFormatVersion: 2
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+ guid: 4af7ab2389efc884eb0d95543a08caab
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+ MonoImporter:
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+ externalObjects: {}
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+ serializedVersion: 2
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+ defaultReferences: []
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+ executionOrder: 0
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+ icon: {instanceID: 0}
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+ userData:
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+ assetBundleName:
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+ assetBundleVariant:
@@ -1,78 +1,78 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- using DREditor.UI;
3
- using System.Collections.Generic;
4
- using UnityEngine;
5
- using UnityEngine.Events;
6
-
7
- namespace DREditor.ChapterSelection
8
- {
9
- /// <summary>
10
- ///
11
- /// </summary>
12
- public abstract class ChapterSubSectionBase : ChapterSectionBase
13
- {
14
- /// <summary>
15
- ///
16
- /// </summary>
17
- [Tooltip("")]
18
- [SerializeField] protected MenuGroupBase startGameGroup = null;
19
-
20
-
21
- /// <summary>
22
- ///
23
- /// </summary>
24
- protected readonly List<UnityAction> buttonActions = new();
25
-
26
-
27
- protected virtual void OnEnable() => SubscribeButtonSelection();
28
-
29
- /// <summary>
30
- ///
31
- /// </summary>
32
- protected virtual void SubscribeButtonSelection()
33
- {
34
- foreach (var button in sectionButtons)
35
- {
36
- void ButtonAction() => SetSelectedSection(button);
37
-
38
- button.onClick.AddListener(ButtonAction);
39
-
40
- button.onClick.AddListener(ChangeGroup);
41
-
42
- buttonActions.Add(ButtonAction);
43
- }
44
- }
45
-
46
- /// <summary>
47
- ///
48
- /// </summary>
49
- protected virtual void ChangeGroup()
50
- {
51
- if (startGameGroup != null && TryGetComponent(out MenuGroupBase menuGroup))
52
- menuGroup.ChangeGroup(startGameGroup);
53
- else if (startGameGroup == null)
54
- UnityEngine.Debug.LogError($"ALERT: The field: {nameof(startGameGroup)} has not been assigned!");
55
- else
56
- UnityEngine.Debug.LogError($"ALERT: There is no Menu Group on {gameObject.name} when there must be!");
57
- }
58
-
59
-
60
- protected virtual void OnDisable() => UnsubscribeButtonSelection();
61
-
62
- /// <summary>
63
- ///
64
- /// </summary>
65
- protected virtual void UnsubscribeButtonSelection()
66
- {
67
- for (int i = 0; i < sectionButtons.Count; i++)
68
- {
69
- if (i < buttonActions.Count)
70
- sectionButtons[i].onClick.RemoveListener(buttonActions[i]);
71
-
72
- sectionButtons[i].onClick.RemoveListener(ChangeGroup);
73
- }
74
-
75
- buttonActions.Clear();
76
- }
77
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ using DREditor.UI;
3
+ using System.Collections.Generic;
4
+ using UnityEngine;
5
+ using UnityEngine.Events;
6
+
7
+ namespace DREditor.ChapterSelection
8
+ {
9
+ /// <summary>
10
+ ///
11
+ /// </summary>
12
+ public abstract class ChapterSubSectionBase : ChapterSectionBase
13
+ {
14
+ /// <summary>
15
+ ///
16
+ /// </summary>
17
+ [Tooltip("")]
18
+ [SerializeField] protected MenuGroupBase startGameGroup = null;
19
+
20
+
21
+ /// <summary>
22
+ ///
23
+ /// </summary>
24
+ protected readonly List<UnityAction> buttonActions = new();
25
+
26
+
27
+ protected virtual void OnEnable() => SubscribeButtonSelection();
28
+
29
+ /// <summary>
30
+ ///
31
+ /// </summary>
32
+ protected virtual void SubscribeButtonSelection()
33
+ {
34
+ foreach (var button in sectionButtons)
35
+ {
36
+ void ButtonAction() => SetSelectedSection(button);
37
+
38
+ button.onClick.AddListener(ButtonAction);
39
+
40
+ button.onClick.AddListener(ChangeGroup);
41
+
42
+ buttonActions.Add(ButtonAction);
43
+ }
44
+ }
45
+
46
+ /// <summary>
47
+ ///
48
+ /// </summary>
49
+ protected virtual void ChangeGroup()
50
+ {
51
+ if (startGameGroup != null && TryGetComponent(out MenuGroupBase menuGroup))
52
+ menuGroup.ChangeGroup(startGameGroup);
53
+ else if (startGameGroup == null)
54
+ UnityEngine.Debug.LogError($"ALERT: The field: {nameof(startGameGroup)} has not been assigned!");
55
+ else
56
+ UnityEngine.Debug.LogError($"ALERT: There is no Menu Group on {gameObject.name} when there must be!");
57
+ }
58
+
59
+
60
+ protected virtual void OnDisable() => UnsubscribeButtonSelection();
61
+
62
+ /// <summary>
63
+ ///
64
+ /// </summary>
65
+ protected virtual void UnsubscribeButtonSelection()
66
+ {
67
+ for (int i = 0; i < sectionButtons.Count; i++)
68
+ {
69
+ if (i < buttonActions.Count)
70
+ sectionButtons[i].onClick.RemoveListener(buttonActions[i]);
71
+
72
+ sectionButtons[i].onClick.RemoveListener(ChangeGroup);
73
+ }
74
+
75
+ buttonActions.Clear();
76
+ }
77
+ }
78
78
  }
@@ -1,2 +1,2 @@
1
- fileFormatVersion: 2
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+ fileFormatVersion: 2
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  guid: a9a15a288bec1784ea1c99a2755eb588
@@ -1,20 +1,20 @@
1
- {
2
- "name": "DREditor.ChapterSelection",
3
- "rootNamespace": "",
4
- "references": [
5
- "Unity.InputSystem",
6
- "DREditor",
7
- "DREditor.Controls",
8
- "DREditor.Progressing.Handling",
9
- "DREditor.UI"
10
- ],
11
- "includePlatforms": [],
12
- "excludePlatforms": [],
13
- "allowUnsafeCode": false,
14
- "overrideReferences": false,
15
- "precompiledReferences": [],
16
- "autoReferenced": true,
17
- "defineConstraints": [],
18
- "versionDefines": [],
19
- "noEngineReferences": false
1
+ {
2
+ "name": "DREditor.ChapterSelection",
3
+ "rootNamespace": "",
4
+ "references": [
5
+ "Unity.InputSystem",
6
+ "DREditor",
7
+ "DREditor.Controls",
8
+ "DREditor.Progressing.Handling",
9
+ "DREditor.UI"
10
+ ],
11
+ "includePlatforms": [],
12
+ "excludePlatforms": [],
13
+ "allowUnsafeCode": false,
14
+ "overrideReferences": false,
15
+ "precompiledReferences": [],
16
+ "autoReferenced": true,
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+ "defineConstraints": [],
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+ "versionDefines": [],
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+ "noEngineReferences": false
20
20
  }
@@ -1,7 +1,7 @@
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- fileFormatVersion: 2
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- guid: c1ee9901181da6d48ba38434873e8802
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- AssemblyDefinitionImporter:
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- externalObjects: {}
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- userData:
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- assetBundleName:
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- assetBundleVariant:
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+ fileFormatVersion: 2
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+ guid: c1ee9901181da6d48ba38434873e8802
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+ AssemblyDefinitionImporter:
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+ externalObjects: {}
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+ userData:
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+ assetBundleName:
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+ assetBundleVariant:
@@ -1,15 +1,15 @@
1
- //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
- namespace DREditor.ChapterSelection
3
- {
4
- /// <summary>
5
- ///
6
- /// </summary>
7
- public interface IChapterSelectData
8
- {
9
- /// <summary>
10
- ///
11
- /// </summary>
12
- /// <param name="obj"></param>
13
- void Add(object obj);
14
- }
1
+ //Author: Benjamin "Sweden" Jillson : Discord: sweden_gaming For Project Eden's Garden
2
+ namespace DREditor.ChapterSelection
3
+ {
4
+ /// <summary>
5
+ ///
6
+ /// </summary>
7
+ public interface IChapterSelectData
8
+ {
9
+ /// <summary>
10
+ ///
11
+ /// </summary>
12
+ /// <param name="obj"></param>
13
+ void Add(object obj);
14
+ }
15
15
  }
@@ -1,2 +1,2 @@
1
- fileFormatVersion: 2
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+ fileFormatVersion: 2
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  guid: ff0f169197939ff4689c68d1902a2594