nccgs 2.1.1 → 3.0.0-rc.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +69 -235
- package/LICENSE +1 -1
- package/README.md +82 -206
- package/THIRD_PARTY_NOTICES.md +6 -34
- package/bin/nccgs.mjs +86 -0
- package/cli/doctor.mjs +82 -0
- package/cli/install.mjs +111 -0
- package/cli/release.mjs +59 -0
- package/cli/run.mjs +35 -0
- package/cli/spawn.mjs +20 -0
- package/cli/uninstall.mjs +43 -0
- package/cli/update-check.mjs +66 -0
- package/docs/EVIDENCE-VERIFICATION.md +22 -0
- package/package.json +22 -30
- package/runtime/core/fs.mjs +80 -0
- package/runtime/core/job-object.mjs +73 -0
- package/runtime/core/modes.mjs +87 -0
- package/runtime/core/process-tree.mjs +109 -0
- package/runtime/core/project.mjs +107 -0
- package/runtime/core/snapshot.mjs +114 -0
- package/runtime/hooks/common.mjs +19 -0
- package/runtime/hooks/done-guard.mjs +15 -0
- package/runtime/hooks/guard-mcp.mjs +8 -0
- package/runtime/hooks/guard-shell.mjs +16 -0
- package/runtime/hooks/guard-write.mjs +25 -0
- package/runtime/hooks/session-log.mjs +7 -0
- package/runtime/hooks/session-start.mjs +32 -0
- package/runtime/hooks/unity-transport.mjs +12 -0
- package/runtime/modes.json +39 -0
- package/runtime/task/cost.mjs +103 -0
- package/runtime/task/criteria.mjs +128 -0
- package/runtime/task/ledger.mjs +109 -0
- package/runtime/task/plan.mjs +69 -0
- package/runtime/task/project.mjs +79 -0
- package/runtime/task/report.mjs +252 -0
- package/runtime/task/task.mjs +232 -0
- package/runtime/unity/assets.mjs +51 -0
- package/runtime/unity/playtest.mjs +145 -0
- package/runtime/unity/unity.mjs +343 -0
- package/scripts/check-job-object.mjs +18 -0
- package/scripts/sync-unity-skills.mjs +35 -119
- package/template/CLAUDE.md +39 -0
- package/template/agents/fast-fix.md +9 -0
- package/template/agents/implementer.md +19 -0
- package/template/agents/playtester.md +15 -0
- package/template/agents/reviewer.md +19 -0
- package/template/agents/scout.md +9 -0
- package/template/ponytail/README.md +8 -0
- package/{.claude/nccgs/packages → template}/ponytail/engineering.md +10 -0
- package/template/protocols/evidence.md +52 -0
- package/template/protocols/playtest.md +45 -0
- package/template/protocols/review.md +34 -0
- package/template/protocols/unity-cli-notes.md +56 -0
- package/template/settings.fragment.json +33 -0
- package/template/skills/art-bible/SKILL.md +19 -0
- package/template/skills/asset-spec/SKILL.md +19 -0
- package/template/skills/brainstorm/SKILL.md +17 -0
- package/template/skills/map-systems/SKILL.md +25 -0
- package/template/skills/playtest/SKILL.md +17 -0
- package/template/skills/status/SKILL.md +18 -0
- package/template/skills/test/SKILL.md +34 -0
- package/template/skills/unity-foundation/SKILL.md +17 -0
- package/template/skills/vertical-slice/SKILL.md +17 -0
- package/template/skills/work/SKILL.md +65 -0
- package/unity-skills/2d-pixel-perfect/SKILL.md +208 -0
- package/unity-skills/2d-pixel-perfect/references/api-reference.md +81 -0
- package/unity-skills/2d-pixel-perfect/references/camera-setup-builtin.cs +40 -0
- package/unity-skills/2d-pixel-perfect/references/camera-setup-urp.cs +49 -0
- package/unity-skills/2d-pixel-perfect/references/pipeline-detection.cs +50 -0
- package/unity-skills/2d-pixel-perfect/references/sprite-settings.cs +37 -0
- package/unity-skills/asset-transformer-toolkit/SECURITY.md +15 -0
- package/unity-skills/asset-transformer-toolkit/SKILL.md +39 -0
- package/unity-skills/asset-transformer-toolkit/references/create-importer.md +121 -0
- package/unity-skills/asset-transformer-toolkit/references/lods.md +61 -0
- package/unity-skills/asset-transformer-toolkit/references/rule-api.md +154 -0
- package/unity-skills/asset-transformer-toolkit/references/ruleblock-api.md +37 -0
- package/unity-skills/asset-transformer-toolkit/references/ruleset-api.md +138 -0
- package/unity-skills/asset-transformer-toolkit/references/rulesets-and-actions.md +227 -0
- package/unity-skills/audio-setup-mixers/SECURITY.md +16 -0
- package/unity-skills/audio-setup-mixers/SKILL.md +127 -0
- package/unity-skills/audio-setup-mixers/references/api.md +162 -0
- package/unity-skills/build-gtk/SKILL.md +242 -0
- package/unity-skills/build-gtk/references/graph-api.md +324 -0
- package/unity-skills/build-gtk/references/pitfalls.md +86 -0
- package/unity-skills/build-gtk/references/runtime-and-visualization.md +196 -0
- package/unity-skills/build-gtk/references/state-machine-api.md +286 -0
- package/unity-skills/build-live-game/SKILL.md +255 -0
- package/{.claude/skills → unity-skills}/build-live-game/references/achievements.md +132 -154
- package/{.claude/skills → unity-skills}/build-live-game/references/apis.md +10 -19
- package/{.claude/skills → unity-skills}/build-live-game/references/authentication.md +14 -20
- package/{.claude/skills → unity-skills}/build-live-game/references/battlepass.md +269 -225
- package/unity-skills/build-live-game/references/blueprints-and-samples.md +75 -0
- package/unity-skills/build-live-game/references/cloud-code-cloudbehaviours.md +1111 -0
- package/unity-skills/build-live-game/references/cloud-code-modules.md +1276 -0
- package/unity-skills/build-live-game/references/cloud-code.md +58 -0
- package/{.claude/skills → unity-skills}/build-live-game/references/cloud-save.md +15 -25
- package/{.claude/skills → unity-skills}/build-live-game/references/deployment.md +33 -18
- package/{.claude/skills → unity-skills}/build-live-game/references/player-account.md +31 -23
- package/{.claude/skills → unity-skills}/build-live-game/references/tooling.md +0 -56
- package/unity-skills/build-live-game/references/ugs-cli.md +86 -0
- package/unity-skills/craft-game-floors/SECURITY.md +23 -0
- package/unity-skills/craft-game-floors/SKILL.md +134 -0
- package/unity-skills/craft-game-floors/references/art-direction.md +85 -0
- package/unity-skills/craft-game-floors/references/camera-rigs.md +51 -0
- package/unity-skills/craft-game-floors/references/character-motion.md +35 -0
- package/unity-skills/craft-game-floors/references/game-audio.md +47 -0
- package/unity-skills/craft-game-floors/references/game-feel.md +68 -0
- package/unity-skills/craft-game-floors/references/game-shell.md +45 -0
- package/unity-skills/craft-game-floors/references/live-floor.md +35 -0
- package/unity-skills/craft-game-floors/references/placeholder-assets.md +35 -0
- package/unity-skills/craft-game-floors/references/scene-lighting.md +52 -0
- package/unity-skills/craft-game-floors/references/toon-shading.md +34 -0
- package/unity-skills/craft-game-floors/references/vfx.md +40 -0
- package/unity-skills/craft-game-floors/references/visual-scorecard.md +43 -0
- package/unity-skills/create-2d-physics/SECURITY.md +16 -0
- package/unity-skills/create-2d-physics/SKILL.md +128 -0
- package/unity-skills/create-2d-physics/references/2d-physics-core.md +155 -0
- package/unity-skills/create-2d-physics/references/legacy-2d-physics.md +45 -0
- package/unity-skills/create-tile-palette-or-rule-tiles/SKILL.md +12 -0
- package/unity-skills/create-tile-palette-or-rule-tiles/references/hexagonalruletile.md +71 -0
- package/unity-skills/create-tile-palette-or-rule-tiles/references/palette-create.md +38 -0
- package/unity-skills/create-tile-palette-or-rule-tiles/references/ruletile-createempty.md +35 -0
- package/unity-skills/create-tile-palette-or-rule-tiles/references/ruletile-createfromsegment.md +212 -0
- package/unity-skills/create-tile-palette-or-rule-tiles/references/ruletile.md +90 -0
- package/unity-skills/create-tile-palette-or-rule-tiles/scripts/CreatePaletteTemplate.cs +148 -0
- package/unity-skills/create-tile-palette-or-rule-tiles/scripts/ManualWorkflowExample.cs +63 -0
- package/unity-skills/create-tile-palette-or-rule-tiles/scripts/RuleTileGenerator.cs +61 -0
- package/unity-skills/create-tile-palette-or-rule-tiles/scripts/TilemapRuleTileCreateFromSegment.cs +225 -0
- package/unity-skills/generate-editor-search-query/SECURITY.md +17 -0
- package/unity-skills/generate-editor-search-query/SKILL.md +117 -0
- package/unity-skills/generate-editor-search-query/references/open-search-window.md +70 -0
- package/unity-skills/generate-editor-search-query/references/query-patterns.md +124 -0
- package/{.claude/skills → unity-skills}/implement-in-app-purchases/SKILL.md +1 -2
- package/{.claude/skills → unity-skills}/implement-in-app-purchases/references/api-notes.md +25 -28
- package/{.claude/skills → unity-skills}/implement-in-app-purchases/references/path-convert-native-google-billing.md +1 -1
- package/{.claude/skills → unity-skills}/implement-in-app-purchases/references/path-implement-iap-d2c.md +40 -5
- package/{.claude/skills → unity-skills}/initialize-ai-navigation/SKILL.md +4 -4
- package/{.claude/skills → unity-skills}/initialize-ai-navigation/references/navigation-system.md +3 -3
- package/{.claude/skills → unity-skills}/levelplay-unity-integration/CHANGELOG.md +12 -0
- package/{.claude/skills → unity-skills}/levelplay-unity-integration/README.md +9 -5
- package/unity-skills/levelplay-unity-integration/SKILL.md +442 -0
- package/{.claude/skills → unity-skills}/levelplay-unity-integration/references/banner-api.md +15 -8
- package/{.claude/skills → unity-skills}/levelplay-unity-integration/references/best-practices.md +604 -536
- package/unity-skills/levelplay-unity-integration/references/dependency-resolution.md +94 -0
- package/{.claude/skills → unity-skills}/levelplay-unity-integration/references/ilrd-api.md +2 -2
- package/{.claude/skills → unity-skills}/levelplay-unity-integration/references/initialization-api.md +221 -0
- package/{.claude/skills → unity-skills}/levelplay-unity-integration/references/interstitial-api.md +11 -3
- package/{.claude/skills → unity-skills}/levelplay-unity-integration/references/ios-setup.md +6 -34
- package/{.claude/skills → unity-skills}/levelplay-unity-integration/references/migration-sdk-9.md +1 -1
- package/{.claude/skills → unity-skills}/levelplay-unity-integration/references/privacy-settings.md +14 -29
- package/{.claude/skills → unity-skills}/levelplay-unity-integration/references/rewarded-api.md +20 -4
- package/unity-skills/levelplay-unity-integration/references/testing-and-validation.md +222 -0
- package/unity-skills/levelplay-unity-integration/references/troubleshooting.md +99 -0
- package/unity-skills/localization/SKILL.md +347 -0
- package/{.claude/skills → unity-skills}/localization/references/api-notes.md +4 -0
- package/unity-skills/localization/resources/L10nBatchProcessor.cs +191 -0
- package/unity-skills/manage-sprite-atlas/SKILL.md +351 -0
- package/unity-skills/manage-sprite-atlas/references/addressables-delivery.md +58 -0
- package/unity-skills/manage-sprite-atlas/references/api.md +382 -0
- package/unity-skills/manage-sprite-atlas/references/best-practices.md +183 -0
- package/unity-skills/manage-sprite-atlas/references/common-errors.md +123 -0
- package/unity-skills/manage-sprite-atlas/references/custom-packing.md +147 -0
- package/unity-skills/manage-sprite-atlas/references/manual-authoring.md +39 -0
- package/unity-skills/manage-sprite-atlas/resources/authoringvsruntime.cs +176 -0
- package/unity-skills/manage-sprite-atlas/resources/buildaddressablespostprocess.cs +59 -0
- package/unity-skills/manage-sprite-atlas/resources/cacheloadedatlases.cs +145 -0
- package/unity-skills/manage-sprite-atlas/resources/cleanupbatchoperations.cs +119 -0
- package/unity-skills/manage-sprite-atlas/resources/createandconfiguremasteratlas.cs +57 -0
- package/unity-skills/manage-sprite-atlas/resources/custompackersetup.cs +88 -0
- package/unity-skills/manage-sprite-atlas/resources/deprecatedmethods.cs +142 -0
- package/unity-skills/manage-sprite-atlas/resources/dontmodifywithoutsaving.cs +120 -0
- package/unity-skills/manage-sprite-atlas/resources/dontpackinruntimebuilds.cs +190 -0
- package/unity-skills/manage-sprite-atlas/resources/dontscriptspriteatlasineditor.cs +114 -0
- package/unity-skills/manage-sprite-atlas/resources/editorconfiguration.cs +95 -0
- package/unity-skills/manage-sprite-atlas/resources/enablespritepacking.cs +172 -0
- package/unity-skills/manage-sprite-atlas/resources/gridspritepacker.cs +50 -0
- package/unity-skills/manage-sprite-atlas/resources/handlelatebinding.cs +147 -0
- package/unity-skills/manage-sprite-atlas/resources/handlenullcases.cs +141 -0
- package/unity-skills/manage-sprite-atlas/resources/migratev1tov2.cs +335 -0
- package/unity-skills/manage-sprite-atlas/resources/multipagepacker.cs +80 -0
- package/unity-skills/manage-sprite-atlas/resources/optimizetexturesettings.cs +191 -0
- package/unity-skills/manage-sprite-atlas/resources/packerdebugging.cs +158 -0
- package/unity-skills/manage-sprite-atlas/resources/packtransform.cs +51 -0
- package/unity-skills/manage-sprite-atlas/resources/platformnames.cs +127 -0
- package/unity-skills/manage-sprite-atlas/resources/queryspritesefficiently.cs +222 -0
- package/unity-skills/manage-sprite-atlas/resources/registercallbacks.cs +152 -0
- package/unity-skills/manage-sprite-atlas/resources/runtimeatlasloader.cs +15 -0
- package/unity-skills/manage-sprite-atlas/resources/runtimespriteaccess.cs +19 -0
- package/unity-skills/manage-sprite-atlas/resources/savespriteatlasasset.cs +107 -0
- package/unity-skills/manage-sprite-atlas/resources/scriptablepacker.cs +81 -0
- package/unity-skills/manage-sprite-atlas/resources/setincludeinbuild.cs +164 -0
- package/unity-skills/manage-sprite-atlas/resources/sizeoptimizedpacker.cs +88 -0
- package/unity-skills/manage-sprite-atlas/resources/spriteatlaslatebinding.cs +123 -0
- package/unity-skills/manage-sprite-atlas/resources/spriteatlasprebuildgenerator.cs +219 -0
- package/unity-skills/manage-sprite-atlas/resources/spritedata.cs +35 -0
- package/unity-skills/manage-sprite-atlas/resources/spritepack.cs +39 -0
- package/unity-skills/manage-sprite-atlas/resources/texturedata.cs +15 -0
- package/unity-skills/manage-sprite-atlas/resources/updatebuildscripts.cs +357 -0
- package/unity-skills/manage-sprite-atlas/resources/updatesettingsconfiguration.cs +135 -0
- package/unity-skills/manage-sprite-atlas/resources/usevariantswisely.cs +179 -0
- package/unity-skills/manage-sprite-atlas/resources/variantatlas.cs +39 -0
- package/unity-skills/manifest.json +1155 -0
- package/unity-skills/migrate-birp-to-urp/SECURITY.md +16 -0
- package/unity-skills/migrate-birp-to-urp/SKILL.md +543 -0
- package/unity-skills/migrate-birp-to-urp/references/capturing-the-editor.md +66 -0
- package/unity-skills/migrate-birp-to-urp/references/complex-shader-situations.md +272 -0
- package/unity-skills/migrate-birp-to-urp/references/custom-shader-triage.md +123 -0
- package/unity-skills/migrate-birp-to-urp/references/implementation-patterns.md +529 -0
- package/unity-skills/migrate-birp-to-urp/references/migration-workflow.md +265 -0
- package/unity-skills/migrate-birp-to-urp/references/quality-settings-map.md +69 -0
- package/unity-skills/new-unity-project/SECURITY.md +26 -0
- package/unity-skills/new-unity-project/SKILL.md +386 -0
- package/unity-skills/new-unity-project/references/skill-setup.md +66 -0
- package/unity-skills/optimize-audio/SECURITY.md +16 -0
- package/{.claude/skills → unity-skills}/optimize-audio/SKILL.md +17 -17
- package/{.claude/skills → unity-skills}/optimize-audio/resources/audio-import-api.md +8 -5
- package/{.claude/skills → unity-skills}/optimize-text-mesh-pro/SKILL.md +1 -11
- package/unity-skills/optimize-web/SECURITY.md +16 -0
- package/{.claude/skills → unity-skills}/optimize-web/SKILL.md +164 -27
- package/unity-skills/optimize-web/scripts/WebOptimizer.cs +46 -0
- package/unity-skills/optimize-web/scripts/toktx-examples.sh +11 -0
- package/{.claude/skills → unity-skills}/physics-3d-collision/SKILL.md +2 -2
- package/unity-skills/physics-3d-collision/references/troubleshooting.md +8 -0
- package/unity-skills/project-auditor-fixes/SKILL.md +64 -0
- package/{.claude/skills → unity-skills}/setup-multiplayer-services/SKILL.md +1 -4
- package/{.claude/skills → unity-skills}/setup-vivox-voice-chat/SKILL.md +1 -1
- package/{.claude/skills → unity-skills}/shader-graph-create-custom-node/SKILL.md +1 -1
- package/unity-skills/sprite-editor/SECURITY.md +16 -0
- package/{.claude/skills → unity-skills}/sprite-editor/SKILL.md +9 -9
- package/{.claude/skills → unity-skills}/sprite-editor/references/templates.md +1 -1
- package/unity-skills/sprite-segment-3x3grid/SKILL.md +136 -0
- package/unity-skills/sprite-segment-3x3grid/scripts/SpriteGridAnalysis.cs +119 -0
- package/{.claude/skills → unity-skills}/ui/SKILL.md +1 -1
- package/{.claude/skills → unity-skills}/ui-imgui/SKILL.md +1 -7
- package/{.claude/skills → unity-skills}/ui-ugui/SKILL.md +3 -9
- package/{.claude/skills → unity-skills}/ui-uitk/SKILL.md +8 -14
- package/{.claude/skills → unity-skills}/ui-uitk/references/custom-elements.md +1 -1
- package/unity-skills/unity-cli/CHANGELOG.md +515 -0
- package/unity-skills/unity-cli/SECURITY.md +68 -0
- package/unity-skills/unity-cli/SKILL.md +723 -0
- package/unity-skills/unity-cli/references/auth-license-cloud.md +318 -0
- package/unity-skills/unity-cli/references/build-run-test.md +555 -0
- package/unity-skills/unity-cli/references/cloud-automation.md +736 -0
- package/{.claude/skills → unity-skills}/unity-cli/references/collaboration.md +166 -105
- package/unity-skills/unity-cli/references/config-hub.md +239 -0
- package/unity-skills/unity-cli/references/diagnostics-maintenance.md +720 -0
- package/unity-skills/unity-cli/references/docs-workflow.md +179 -0
- package/unity-skills/unity-cli/references/editors-install.md +476 -0
- package/unity-skills/unity-cli/references/integration-advanced.md +1130 -0
- package/unity-skills/unity-cli/references/playmode-verification-loop.md +279 -0
- package/unity-skills/unity-cli/references/projects-templates.md +996 -0
- package/unity-skills/unity-cli/references/version-control.md +612 -0
- package/{.claude/skills → unity-skills}/unity-package-management/SKILL.md +60 -12
- package/{.claude/skills → unity-skills}/unity-package-management/references/select-packages.md +39 -21
- package/unity-skills/unity-pipeline/SECURITY.md +17 -0
- package/unity-skills/unity-pipeline/SKILL.md +335 -0
- package/unity-skills/urp-postprocessing/SECURITY.md +16 -0
- package/{.claude/skills → unity-skills}/urp-postprocessing/SKILL.md +12 -12
- package/{.claude/skills → unity-skills}/urp-postprocessing/references/code-templates.md +39 -8
- package/{.claude/skills → unity-skills}/validate-urp-render-graph-renderer-feature/SKILL.md +1 -1
- package/.claude/agents/nccgs-adversarial-reviewer.md +0 -43
- package/.claude/agents/nccgs-engine-programmer.md +0 -27
- package/.claude/agents/nccgs-fast-implementer.md +0 -30
- package/.claude/agents/nccgs-game-designer.md +0 -26
- package/.claude/agents/nccgs-gameplay-programmer.md +0 -26
- package/.claude/agents/nccgs-qa-engineer.md +0 -27
- package/.claude/agents/nccgs-task-scout.md +0 -24
- package/.claude/agents/nccgs-ui-programmer.md +0 -27
- package/.claude/agents/nccgs-unity-build-specialist.md +0 -27
- package/.claude/agents/nccgs-unity-implementer.md +0 -28
- package/.claude/agents/nccgs-unity-systems-specialist.md +0 -27
- package/.claude/agents/nccgs-unity-ui-specialist.md +0 -27
- package/.claude/agents/nccgs-verification-engineer.md +0 -27
- package/.claude/nccgs/MEMORY.md +0 -66
- package/.claude/nccgs/THIRD_PARTY_NOTICES.md +0 -29
- package/.claude/nccgs/VERSION +0 -1
- package/.claude/nccgs/agent-library/nccgs-accessibility-specialist.md +0 -25
- package/.claude/nccgs/agent-library/nccgs-adversarial-reviewer.md +0 -41
- package/.claude/nccgs/agent-library/nccgs-ai-programmer.md +0 -25
- package/.claude/nccgs/agent-library/nccgs-analytics-engineer.md +0 -25
- package/.claude/nccgs/agent-library/nccgs-art-direction-lead.md +0 -25
- package/.claude/nccgs/agent-library/nccgs-audio-direction-lead.md +0 -25
- package/.claude/nccgs/agent-library/nccgs-creative-director.md +0 -25
- package/.claude/nccgs/agent-library/nccgs-documentation-manager.md +0 -25
- package/.claude/nccgs/agent-library/nccgs-economy-designer.md +0 -25
- package/.claude/nccgs/agent-library/nccgs-engine-programmer.md +0 -25
- package/.claude/nccgs/agent-library/nccgs-fast-implementer.md +0 -28
- package/.claude/nccgs/agent-library/nccgs-game-design-lead.md +0 -25
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- package/scripts/validate.mjs +0 -285
- package/scripts/work-handoff.mjs +0 -38
- package/tests/autonomy.test.mjs +0 -126
- package/tests/benchmark-v15.test.mjs +0 -65
- package/tests/design-readiness.test.mjs +0 -200
- package/tests/editor-session-evidence.test.mjs +0 -45
- package/tests/evidence.test.mjs +0 -186
- package/tests/fixtures/compiler-shutdown.cs +0 -67
- package/tests/fixtures/native-provider.mjs +0 -61
- package/tests/framework.test.mjs +0 -740
- package/tests/gates.test.mjs +0 -479
- package/tests/hook-repair.test.mjs +0 -106
- package/tests/lifecycle-v15.test.mjs +0 -346
- package/tests/native-completion-notices.test.mjs +0 -181
- package/tests/orchestration-v15.test.mjs +0 -596
- package/tests/phase1.test.mjs +0 -427
- package/tests/phase2.test.mjs +0 -250
- package/tests/policy-v15.test.mjs +0 -234
- package/tests/ponytail-package.test.mjs +0 -75
- package/tests/returned-handoff-notices.test.mjs +0 -170
- package/tests/review-budget.test.mjs +0 -177
- package/tests/runtime-v15.test.mjs +0 -1198
- package/tests/session-budget.test.mjs +0 -34
- package/tests/task-slices.test.mjs +0 -285
- package/tests/uninstall.test.mjs +0 -477
- package/tests/unity-generated.test.mjs +0 -140
- package/tests/unity-transport.test.mjs +0 -348
- /package/{.claude/nccgs/packages → template}/ponytail/LICENSE +0 -0
- /package/{.claude/nccgs/packages → template}/ponytail/NOTICE.md +0 -0
- /package/{.claude/nccgs/packages → template}/ponytail/complexity-review.md +0 -0
- /package/{.claude/skills → unity-skills}/build-live-game/references/remote-config.md +0 -0
- /package/{.claude/skills → unity-skills}/implement-in-app-purchases/README.md +0 -0
- /package/{.claude/skills → unity-skills}/implement-in-app-purchases/references/codeless-catalog.md +0 -0
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- /package/{.claude/skills → unity-skills}/optimize-audio/resources/platform-settings.md +0 -0
- /package/{.claude/skills → unity-skills}/optimize-web/resources/WebOptimizer.cs +0 -0
- /package/{.claude/skills → unity-skills}/optimize-web/resources/toktx-examples.sh +0 -0
- /package/{.claude/skills → unity-skills}/physics-3d-collision/resources/CollisionDebugger.cs +0 -0
- /package/{.claude/skills → unity-skills}/setup-multiplayer-services/references/dgs-entrypoint.md +0 -0
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- /package/{.claude/skills → unity-skills}/setup-multiplayer-services/references/examples.md +0 -0
- /package/{.claude/skills → unity-skills}/setup-multiplayer-services/references/implementation-fit.md +0 -0
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- /package/{.claude/skills → unity-skills}/setup-multiplayer-services/references/workflows-prerequisites.md +0 -0
- /package/{.claude/skills → unity-skills}/setup-vivox-voice-chat/evals/.env.example +0 -0
- /package/{.claude/skills → unity-skills}/setup-vivox-voice-chat/evals/README.md +0 -0
- /package/{.claude/skills → unity-skills}/setup-vivox-voice-chat/evals/promptfooconfig.yaml +0 -0
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- /package/{.claude/skills → unity-skills}/setup-vivox-voice-chat/evals/tests/text-chat.yaml +0 -0
- /package/{.claude/skills → unity-skills}/setup-vivox-voice-chat/evals/tests/voice-channels.yaml +0 -0
- /package/{.claude/skills → unity-skills}/setup-vivox-voice-chat/references/events-and-participants.md +0 -0
- /package/{.claude/skills → unity-skills}/setup-vivox-voice-chat/references/init-and-login.md +0 -0
- /package/{.claude/skills → unity-skills}/setup-vivox-voice-chat/references/text-chat.md +0 -0
- /package/{.claude/skills → unity-skills}/setup-vivox-voice-chat/references/troubleshooting.md +0 -0
- /package/{.claude/skills → unity-skills}/setup-vivox-voice-chat/references/voice-channels.md +0 -0
- /package/{.claude/skills → unity-skills}/shader-graph-create-custom-node/resources/all_hints.hlsl +0 -0
- /package/{.claude/skills → unity-skills}/sprite-editor/references/api_reference.md +0 -0
- /package/{.claude/skills → unity-skills}/sprite-editor/references/background.md +0 -0
- /package/{.claude/skills → unity-skills}/sprite-editor/scripts/AutomaticSliceTexture.cs +0 -0
- /package/{.claude/skills → unity-skills}/sprite-editor/scripts/GenerateNewSpriteRects.cs +0 -0
- /package/{.claude/skills → unity-skills}/sprite-editor/scripts/GetTextureSourceImageSize.cs +0 -0
- /package/{.claude/skills → unity-skills}/sprite-editor/scripts/GetTextureToSlice.cs +0 -0
- /package/{.claude/skills → unity-skills}/sprite-editor/scripts/GridSliceTexture.cs +0 -0
- /package/{.claude/skills → unity-skills}/sprite-editor/scripts/IsometricSliceTexture.cs +0 -0
- /package/{.claude/skills → unity-skills}/sprite-editor/scripts/README.md +0 -0
- /package/{.claude/skills → unity-skills}/sprite-editor/scripts/SetPivotExample.cs +0 -0
- /package/{.claude/skills → unity-skills}/sprite-editor/scripts/SpriteToPng.cs +0 -0
- /package/{.claude/skills → unity-skills}/ui-imgui/references/gui-elements.md +0 -0
- /package/{.claude/skills → unity-skills}/ui-imgui/references/templates.md +0 -0
- /package/{.claude/skills → unity-skills}/ui-ugui/references/scrollview-setup.md +0 -0
- /package/{.claude/skills → unity-skills}/ui-uitk/references/common-issues.md +0 -0
- /package/{.claude/skills → unity-skills}/ui-uitk/references/painter2d.md +0 -0
- /package/{.claude/skills → unity-skills}/ui-uitk/references/pointermanipulator-guide.md +0 -0
- /package/{.claude/skills → unity-skills}/ui-uitk/references/svg-icons.md +0 -0
- /package/{.claude/skills → unity-skills}/ui-uitk/references/ui-runtime-binding.md +0 -0
- /package/{.claude/skills → unity-skills}/ui-uitk/references/uss-guide.md +0 -0
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# Changelog
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automatic PARTIAL handoff with no continuation, all 28 criteria/385 assertions,
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independent PASS and normal closure. The original LOW evidence-location finding
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typed repair and independent re-review. All 24 original criteria (349 assertions)
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pass; the real failed PlayMode attempt remains recorded. The combined design and
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implementation phases used 7/12 dispatches, three independent reviews and
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process ownership, role limits, criteria and history remained unchanged. This
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historical attempts, process ownership, review and budgets remain unchanged.
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idle keepalive. After the command root exits and no other worker remains, request
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stays unchanged.
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Claude Code workers and Unity tests on 2026-10-27. The controlled regression
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retains all 24 criteria, failed evidence, both independent reviews and original
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total budgets. This known-component case does not qualify large-game productivity,
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new-file imports, Editor asset operations or the exact published RC archive.
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additions. Their frozen source, tests and historical evidence remain separate.
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Published-1.3.0 upgrade correction on next; latest remains unchanged.
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file in 2.0. Existing generated fingerprints now identify unchanged agent files;
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later user edits and explicit overrides still require review.
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The astra-claude path was unaffected. Original failed results are retained.
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archive across four model profiles, owner settings and open task history,
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override preservation, dry runs, explicit execution migration, rollback and
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refusal of changed configuration/backups. See docs/UPGRADE-QUALIFICATION.md.
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- A new task executed by Claude Code through this exact release remains pending;
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this correction does not promote stable or change the frozen game evaluation.
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## 2.0.0-rc.2 — 2026-10-07
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Release documentation follow-up on next; latest remains unchanged.
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- Retained RC1, frozen evaluation evidence and internal history. No runtime JavaScript, game source, model routing or acceptance threshold changed.
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- Packaging validation covers public contents, local documentation links, version consistency and fresh install/doctor. Published-1.3.0 upgrade qualification and a fresh exact-RC task remain pending.
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## 2.0.0-rc.1 — 2026-10-07
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Release channel: next. This candidate does not replace the stable/latest tag.
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### Candidate scope since npm 1.3.0
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verification jobs and bounded continuation without refunding spent attempts.
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command syntax documented to address observed closeout failures.
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in the package. The original development history is archived outside the package.
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### Validation scope
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The maintained framework regression recorded 183 PASS, 0 FAIL and 6 Windows
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211
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symlink-fixture SKIP. An operator-assisted native Claude Code delivery V2 case
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212
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completed 24 acceptance criteria,137 EditMode tests,52 PlayMode tests and an
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213
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independent unconditional PASS. Failed attempts and evidence limitations were
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214
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retained. This is not a clean autonomous benchmark or a stable-release claim.
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215
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-
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216
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The game case ran a frozen framework with a session-only reviewer turn-capacity
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217
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override. This RC packages the maintained source. Upgrade qualification from
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218
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published 1.3.0 and a fresh end-to-end task using this exact RC are pending.
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Try a disposable project or backed-up copy; see UPGRADING.md.
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# Stable preparation follow-up — 2.0.0 (unpublished)
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221
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-
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222
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- Correct remaining current-version RC labels while retaining historical release
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records and their original qualification scope.
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224
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- Add opt-in, correlated native-result transport for read-only analysis/review
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225
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handoffs when the native client requires returned text. Copies exact output;
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226
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existing review, acceptance, source, process and budget gates still apply.
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227
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- Failed audit attempts and their consumed allowances remain in their original
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228
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history. New qualification and publication require their own explicit evidence.
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229
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-
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230
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## Unreleased R07 working alignment
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231
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-
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232
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- Enforce direct Unity CLI/Pipeline transport at session launch and project hooks; default MCP discovery is isolated.
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233
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- Reject Unity MCP tool calls and ordinary setup/launch commands, including for implementation workers and compatibility sessions.
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234
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- Preserve explicit non-Unity integrations, native permission/model choices, upstream skill bytes and all historical budgets/verdicts.
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235
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- Refuse unsafe legacy supervised recovery rather than silently rewriting retained arguments.
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1
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+
# Changelog
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2
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+
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3
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+
## 3.0.0-rc.1 — 2026-11-05 — phase 5: clean-up and release candidate
|
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4
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+
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5
|
+
- Windows: process trees run inside a Job Object through `koffi` (optional dependency; `npx nccgs` installs it). A timed-out batch Editor dies with every descendant, including re-parented ones; `unity open`'s Editor is never touched because kill-on-close is used only for `unity test`/`build`. Without koffi the taskkill /T + ppid walk stays. `doctor` reports which layer is active; `scripts/check-job-object.mjs` proves it on a machine.
|
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6
|
+
- Unity Skills re-synced from upstream `ba28c24` (2026-11-04): all 22 vendored skills updated, 13 new ones added (including `unity-pipeline`, `create-2d-physics`, `2d-pixel-perfect`, `manage-sprite-atlas`, `create-tile-palette-or-rule-tiles`); the commit is pinned in the manifest, so update notices work.
|
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7
|
+
- README rewritten around daily use (under 120 lines). `unity-cli-notes.md` now overlays the official `unity-pipeline` skill instead of replacing it.
|
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8
|
+
- Everything from alpha.2 to alpha.8 stays as it was; see below.
|
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9
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+
|
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10
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+
## 3.0.0-alpha.8 — 2026-11-05 — phase 4: game capability
|
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11
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+
|
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12
|
+
- Slice plan (`runtime/task/plan.mjs`): `.nccgs/design/slice.json` holds ordered task contracts with `dependsOn`; `task plan [--next|--show id|--validate file]`, `task open --plan [id]` opens the next ready contract (flags override). Skills `/brainstorm` (brief with options), `/map-systems` (systems map + validated plan), `/vertical-slice` (runs the plan through `/work`, stops at the first partial), `/unity-foundation` (asmdefs, test assemblies, input, pipeline as a measured task).
|
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13
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+
- Playtest with telemetry (`runtime/unity/playtest.mjs`, `task verify --kind playtest --spec`): one `script eval` presses the keys on a timeline or pattern, samples C# probes at 10 Hz, stops on `stopWhen`, writes CSV; artifact has `summary` (final/min/max, first change of booleans = time of death) and `samples`. `/playtest` skill and the `nccgs-playtester` agent (judgement + options from the artifact). `protocols/playtest.md`.
|
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14
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+
- Asset check (`runtime/unity/assets.mjs`, `task verify --kind assets --spec`): reads `TextureImporter` fields through the Editor and lists mismatches against the spec; `/art-bible` and `/asset-spec` skills.
|
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15
|
+
- Playtest spec also takes `reset` (C# statement run at schedule time, e.g. reload the scene, since the schedule lands 2–3 s after Play), `settleS`, and `rules[]` (reactive input: press a key whenever a C# condition holds, with hold and cooldown) — a metronome never lines up with hazards, a rule plays like a person. Samples carry `gameTime`; the final sample is taken at the stop condition so a death is in the data; the game's log lines during the run are kept in `console.entries`.
|
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16
|
+
- `/work` opens from the plan when one exists and routes feel questions to playtests.
|
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17
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+
|
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18
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+
## 3.0.0-alpha.7 — 2026-11-05 — phase 3: reports
|
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19
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+
|
|
20
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+
- Token cost per task (`runtime/task/cost.mjs`): assistant messages in the Claude Code transcripts between `openedAt` and `closedAt`, deduplicated by message id, split by agent (coordinator / reviewer / …, from SubagentStart events) and by model; subagent transcripts under `<session>/subagents/` included. Hooks now record `transcript_path`; older sessions are found by session id under `~/.claude/projects`. USD only with a `pricing` row in project.json.
|
|
21
|
+
- `task close` writes `<id>.html` beside `<id>.md`: self-contained (screenshots embedded as data URIs, `gameTimeS` captions), criteria, tests per run, changes with scope marks, findings with open/resolved state, cost table. `task report --id X` re-renders both from the ledger.
|
|
22
|
+
- `.nccgs/project.html` (`task project`, `nccgs status`, `/status`): tiles (closed/success, open, latest tests, open findings H/M/L, tokens, est. cost), task table with report links, latest frame per task, open findings sorted by severity, recent closes from state.md.
|
|
23
|
+
- `nccgs release --from <ref|date> --to <ref|date|now> [--name]`: changelog section from the tasks closed in the range, grouped by outcome, written to `.nccgs/releases/`.
|
|
24
|
+
- `/work` ends with the report path and its three lead numbers; `/status` rewrites project.html first.
|
|
25
|
+
|
|
26
|
+
## 3.0.0-alpha.6 — 2026-11-04
|
|
27
|
+
|
|
28
|
+
From the RUN-3 review notes.
|
|
29
|
+
|
|
30
|
+
- Timed observe records `screens[].gameTimeS` (`Time.timeSinceLevelLoad` at each capture, written by the Editor to `screens/<id>/timing.json`), `scheduledAtGameTime` and `scheduleDelayMs`, so "500 ms" is no longer mistaken for 0.5 s of play.
|
|
31
|
+
- `observe` records `matchLog`, the pattern `logMatches` counted, and counts only entries logged after Play started (console cursor taken before `editor.playmode start`), so a console full of earlier runs no longer inflates the count.
|
|
32
|
+
- `observe` turns Run In Background on for the run (`editor.playmode set_run_in_background`) and restores it after, so an unfocused Editor does not freeze Play Mode.
|
|
33
|
+
- Notes: `job wait --on_met capture` as the state-triggered alternative to time offsets.
|
|
34
|
+
|
|
35
|
+
## 3.0.0-alpha.5 — 2026-11-04
|
|
36
|
+
|
|
37
|
+
Found by RUN-2: both screenshots showed the runner on the ground because a 0.75 s jump is over before `capture screenshot` returns (each Pipeline call is ~0.9 s). The person had to confirm the jump live.
|
|
38
|
+
|
|
39
|
+
- `observe --shots <ms,...> [--hold-key <ms>]` (timed mode): one `script eval` schedules the key down, key up and every `ScreenCapture` inside the Editor on `EditorApplication.update`, so frames land at exact offsets after the press. Verified on 6000.3.17f1: apex frame at 380 ms shows the runner airborne, 1200 ms shows it landed, one `[Runner] jump`.
|
|
40
|
+
- `task close --decide id=pass` (also accepted|yes|ok; fail|rejected|no) — only `accepted|rejected` worked before.
|
|
41
|
+
- Report lists every test run by name (editmode and playmode), not just the last one.
|
|
42
|
+
|
|
43
|
+
## 3.0.0-alpha.4 — 2026-11-04
|
|
44
|
+
|
|
45
|
+
Found by RUN-1 (first game task). Three runtime fixes were made by Claude Code inside the project during the task, verified against the live Editor, and are ported here unchanged; the rest follow its review findings.
|
|
46
|
+
|
|
47
|
+
- `task verify --kind tests --name X` writes `<id>-X.json` (before: always `<id>-tests.json`, so a PlayMode criterion could never point at its own artifact).
|
|
48
|
+
- Live PlayMode tests run through `test run --async_tests` + `test status` polling (a synchronous run is dropped when Play Mode reloads the domain). A Pipeline-level failure (`result.success:false`, cancelled, timeout) is `ok:false`, and a completed run with 0 tests is `ok:false` with `NO_TESTS_RAN`.
|
|
49
|
+
- `observe`: `--keys` are pressed once before frame 1 (before: before every frame, so `--keys Space,Space --frames 2` was 4 presses); `--keys-every-frame` restores the old behaviour. `--match-log <regex>` records `logMatches` and `keyPresses`, so a criterion can assert one log line per press instead of "log count >= 2".
|
|
50
|
+
- `files.volatile` gains `ProjectSettings/SceneTemplateSettings.json` (rewritten by the Editor when a scene is opened).
|
|
51
|
+
- Report: screenshots listed once even when observe ran more than once.
|
|
52
|
+
- `unity-cli-notes.md`: `simulate_key` delivers down+up in one Input System update; poll-based `wasPressedThisFrame` misses it, an `InputAction` does not. Legacy Input is not driven.
|
|
53
|
+
|
|
54
|
+
## 3.0.0-alpha.3 — 2026-11-04
|
|
55
|
+
|
|
56
|
+
Found by the first real `/work` run (task T-RUNNER on Unity 6000.3.17f1): the reviewer reported that tests and console evidence sat on an older snapshot than its own review, and the report listed `ProjectSettings/ShaderGraphSettings.asset` as an edit outside the contract. Nobody had edited it; the Editor re-saves it when entering Play Mode, and alpha.2 fingerprinted files by mtime.
|
|
57
|
+
|
|
58
|
+
- Snapshots now hash file content (`runtime/core/snapshot.mjs`). Files are rehashed only when size or mtime changed (`.nccgs/cache/hash-cache.json`); files above `files.hashMaxBytes` (8 MB) are fingerprinted by size+mtime. Each snapshot's per-file map is kept under `.nccgs/cache/snapshots/<sha>.json`, and `changedFiles` diffs maps (added, modified, removed) instead of scanning mtimes. Tasks opened by alpha.2 fall back to the mtime scan.
|
|
59
|
+
- `files.volatile` (project.json): Editor-churned files excluded from snapshots. Default: `ProjectSettings/ShaderGraphSettings.asset`, `ProjectSettings/BurstAotSettings_*.json`, `Assets/**/*.orig`.
|
|
60
|
+
- Report: `.meta` files are collapsed into one line and count as in scope when their asset is; a stray `.meta` is still named.
|
|
61
|
+
- `task review --resolve <index|title words> --reason "..."` marks a MEDIUM/LOW finding resolved (by whom, why, on which snapshot). HIGH/BLOCKER can only be resolved by a new verdict. The report shows every finding as `(open)` or `(resolved by …: reason)`.
|
|
62
|
+
- `task close --outcome success` also refuses when the latest review on the current snapshot is not PASS.
|
|
63
|
+
- `guard-write` blocks hand edits under `.nccgs/cache/`.
|
|
64
|
+
- `/work` skill and `protocols/evidence.md` describe the resolve step.
|
|
65
|
+
- `task verify --kind console` with no Editor open now records `summary.reason` ("no Editor open for this project…") instead of a silent null ground truth (seen on T-SPEED6).
|
|
66
|
+
|
|
67
|
+
## 3.0.0-alpha.2 — 2026-11-03
|
|
68
|
+
|
|
69
|
+
First end-to-end run on a live Editor: install, doctor, `task open/verify/review/close`, report.
|