narrat 3.1.2 → 3.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (180) hide show
  1. package/dist/app.vue.d.ts +78 -78
  2. package/dist/components/MainMenu.vue.d.ts +4 -4
  3. package/dist/components/SkillsWindow.vue.d.ts +28 -28
  4. package/dist/components/StartMenu.vue.d.ts +2 -2
  5. package/dist/components/achievements/achievement-tile.vue.d.ts +15 -15
  6. package/dist/components/achievements/achievements-section.vue.d.ts +34 -34
  7. package/dist/components/achievements/achievements-ui.vue.d.ts +32 -32
  8. package/dist/components/auto-play/AutoPlayFeedback.vue.d.ts +2 -2
  9. package/dist/components/debug/debug-menu.vue.d.ts +53 -53
  10. package/dist/components/dialog-picture.vue.d.ts +11 -11
  11. package/dist/components/engine-splash/engine-splash.vue.d.ts +4 -4
  12. package/dist/components/game-dialog.vue.d.ts +11 -11
  13. package/dist/components/game-splash/game-splash.vue.d.ts +2 -2
  14. package/dist/components/hud.vue.d.ts +20 -20
  15. package/dist/components/in-game.vue.d.ts +2 -2
  16. package/dist/components/inventory/inventory-section.vue.d.ts +34 -34
  17. package/dist/components/inventory/item-details.vue.d.ts +16 -16
  18. package/dist/components/inventory-ui.vue.d.ts +39 -39
  19. package/dist/components/loading-bar.vue.d.ts +10 -10
  20. package/dist/components/menu-buttons.vue.d.ts +2 -2
  21. package/dist/components/notification-toast.vue.d.ts +2 -2
  22. package/dist/components/quests/QuestDetails.vue.d.ts +13 -13
  23. package/dist/components/quests/QuestDisplay.vue.d.ts +13 -13
  24. package/dist/components/quests/quests-list-section.vue.d.ts +50 -50
  25. package/dist/components/quests-ui.vue.d.ts +22 -22
  26. package/dist/components/save-slots.vue.d.ts +16 -16
  27. package/dist/components/saves/save-slot-ui.vue.d.ts +32 -32
  28. package/dist/components/screen-layer.vue.d.ts +28 -28
  29. package/dist/components/screen-objects/screen-object.vue.d.ts +21 -21
  30. package/dist/components/screens.vue.d.ts +2 -2
  31. package/dist/components/settings/setting-widget.vue.d.ts +15 -15
  32. package/dist/components/settings/settings-menu.vue.d.ts +2 -2
  33. package/dist/components/tabs/TabsController.vue.d.ts +28 -28
  34. package/dist/components/tabs/tab-selector.vue.d.ts +29 -29
  35. package/dist/components/tooltips/tooltips-ui.vue.d.ts +2 -2
  36. package/dist/components/transitions/NarratTransition.vue.d.ts +32 -32
  37. package/dist/components/utils/__tests__/alert-modal.spec.d.ts +1 -1
  38. package/dist/components/utils/__tests__/floating-tooltip.spec.d.ts +1 -1
  39. package/dist/components/utils/alert-modal.vue.d.ts +20 -20
  40. package/dist/components/utils/floating-tooltip.vue.d.ts +56 -56
  41. package/dist/components/utils/modal-window.vue.d.ts +18 -18
  42. package/dist/components/utils/yes-no.vue.d.ts +30 -30
  43. package/dist/components/volume-controls.vue.d.ts +18 -18
  44. package/dist/config/achievements-config.d.ts +58 -58
  45. package/dist/config/audio-config.d.ts +58 -58
  46. package/dist/config/buttons-config.d.ts +68 -68
  47. package/dist/config/characters-config.d.ts +36 -36
  48. package/dist/config/common-config.d.ts +81 -81
  49. package/dist/config/config-input.d.ts +286 -286
  50. package/dist/config/config-output.d.ts +280 -280
  51. package/dist/config/items-config.d.ts +71 -71
  52. package/dist/config/layout-config.d.ts +27 -27
  53. package/dist/config/quests-config.d.ts +48 -48
  54. package/dist/config/screens-config.d.ts +133 -133
  55. package/dist/config/settings-config.d.ts +113 -113
  56. package/dist/config/skillchecks-config.d.ts +73 -73
  57. package/dist/config/skills-config.d.ts +51 -51
  58. package/dist/config/tooltips-config.d.ts +16 -16
  59. package/dist/config.d.ts +235 -235
  60. package/dist/constants.d.ts +11 -11
  61. package/dist/demo/demo.d.ts +1 -1
  62. package/dist/dialog-box.vue.d.ts +34 -74
  63. package/dist/examples/default/scripts.d.ts +2 -2
  64. package/dist/examples/demo/scripts.d.ts +2 -2
  65. package/dist/examples/empty/scripts.d.ts +2 -2
  66. package/dist/examples/rpg/scripts.d.ts +2 -2
  67. package/dist/exports/components.d.ts +2 -2
  68. package/dist/exports/config.d.ts +4 -4
  69. package/dist/exports/display.d.ts +2 -2
  70. package/dist/exports/events.d.ts +1 -1
  71. package/dist/exports/inputs.d.ts +1 -1
  72. package/dist/exports/others.d.ts +1 -1
  73. package/dist/exports/plugins.d.ts +69 -69
  74. package/dist/exports/stores.d.ts +17 -17
  75. package/dist/exports/utils.d.ts +12 -12
  76. package/dist/hmr/hmr.d.ts +4 -4
  77. package/dist/hooks/util-hooks.d.ts +1 -1
  78. package/dist/inputs/Inputs.d.ts +96 -61
  79. package/dist/inputs/useNavigation.d.ts +30 -0
  80. package/dist/lib.d.ts +22 -22
  81. package/dist/main.d.ts +9 -9
  82. package/dist/menu-buttons/menu-buttons.d.ts +7 -7
  83. package/dist/narrat.es.js +13084 -12766
  84. package/dist/narrat.es.js.map +1 -1
  85. package/dist/narrat.umd.js +105 -105
  86. package/dist/narrat.umd.js.map +1 -1
  87. package/dist/plugins/NarratPlugin.d.ts +12 -12
  88. package/dist/stores/__tests__/achievements-store.spec.d.ts +1 -1
  89. package/dist/stores/__tests__/notifications-store.spec.d.ts +1 -1
  90. package/dist/stores/achievements-store.d.ts +27 -27
  91. package/dist/stores/audio-store.d.ts +57 -57
  92. package/dist/stores/config-store.d.ts +7 -7
  93. package/dist/stores/dialog-store.d.ts +35 -35
  94. package/dist/stores/gamepad-store.d.ts +11 -0
  95. package/dist/stores/hud-stats-store.d.ts +21 -21
  96. package/dist/stores/inputs-store.d.ts +23 -14
  97. package/dist/stores/inventory-store.d.ts +40 -40
  98. package/dist/stores/main-store.d.ts +2058 -2058
  99. package/dist/stores/menu-store.d.ts +46 -46
  100. package/dist/stores/notification-store.d.ts +22 -22
  101. package/dist/stores/quest-log.d.ts +38 -38
  102. package/dist/stores/rendering-store.d.ts +20 -20
  103. package/dist/stores/screen-objects-store.d.ts +82 -82
  104. package/dist/stores/screens-store.d.ts +36 -36
  105. package/dist/stores/settings-store.d.ts +93 -93
  106. package/dist/stores/skills.d.ts +40 -40
  107. package/dist/stores/start-menu-store.d.ts +7 -7
  108. package/dist/stores/tooltip-store.d.ts +18 -18
  109. package/dist/stores/vm-store.d.ts +189 -189
  110. package/dist/style.css +1 -1
  111. package/dist/tests/mock-config.d.ts +3 -3
  112. package/dist/tests/tests.setup.d.ts +1 -1
  113. package/dist/types/app-types.d.ts +14 -14
  114. package/dist/types/dialog-box-types.d.ts +11 -11
  115. package/dist/types/game-save.d.ts +51 -51
  116. package/dist/types/parser.d.ts +93 -93
  117. package/dist/types/state.d.ts +3 -3
  118. package/dist/utils/InputsListener.d.ts +9 -9
  119. package/dist/utils/Vector2.d.ts +49 -49
  120. package/dist/utils/ajax.d.ts +2 -2
  121. package/dist/utils/audio-loader.d.ts +10 -10
  122. package/dist/utils/characters.d.ts +4 -4
  123. package/dist/utils/data-helpers.d.ts +50 -50
  124. package/dist/utils/data-helpers.test.d.ts +1 -1
  125. package/dist/utils/debounce.d.ts +14 -14
  126. package/dist/utils/error-handling.d.ts +4 -4
  127. package/dist/utils/gameloop.d.ts +10 -10
  128. package/dist/utils/getWindow.d.ts +1 -1
  129. package/dist/utils/helpers.d.ts +6 -6
  130. package/dist/utils/images-loader.d.ts +7 -7
  131. package/dist/utils/logger.d.ts +11 -11
  132. package/dist/utils/object-iterators.d.ts +9 -9
  133. package/dist/utils/promises.d.ts +1 -1
  134. package/dist/utils/randomId.d.ts +1 -1
  135. package/dist/utils/save-helpers.d.ts +18 -18
  136. package/dist/utils/skillchecks.d.ts +26 -26
  137. package/dist/utils/skillchecks.test.d.ts +1 -1
  138. package/dist/utils/string-helpers.d.ts +5 -5
  139. package/dist/utils/time-helpers.d.ts +2 -2
  140. package/dist/utils/tooltip-utils.d.ts +2 -2
  141. package/dist/utils/transition.d.ts +21 -21
  142. package/dist/utils/type-utils.d.ts +2 -2
  143. package/dist/utils/typed-emitter.d.ts +18 -18
  144. package/dist/utils/viewport-utils.d.ts +3 -3
  145. package/dist/utils/vue-directives.d.ts +2 -2
  146. package/dist/vm/commands/achievements-commands.d.ts +6 -6
  147. package/dist/vm/commands/arithmetic-commands.d.ts +23 -23
  148. package/dist/vm/commands/array-commands.d.ts +42 -42
  149. package/dist/vm/commands/audio-commands.d.ts +19 -19
  150. package/dist/vm/commands/choice.d.ts +35 -35
  151. package/dist/vm/commands/clear_dialog.d.ts +2 -2
  152. package/dist/vm/commands/command-helpers.d.ts +3 -3
  153. package/dist/vm/commands/command-plugin.d.ts +43 -43
  154. package/dist/vm/commands/flow-commands.d.ts +28 -28
  155. package/dist/vm/commands/if.d.ts +15 -15
  156. package/dist/vm/commands/index.d.ts +2 -2
  157. package/dist/vm/commands/inventory-commands.d.ts +15 -15
  158. package/dist/vm/commands/logic-command.d.ts +42 -42
  159. package/dist/vm/commands/math-commands.d.ts +30 -30
  160. package/dist/vm/commands/notify.d.ts +8 -8
  161. package/dist/vm/commands/quest-commands.d.ts +30 -30
  162. package/dist/vm/commands/random-commands.d.ts +13 -13
  163. package/dist/vm/commands/screen-commands.d.ts +18 -18
  164. package/dist/vm/commands/set.d.ts +6 -6
  165. package/dist/vm/commands/settings-commands.d.ts +8 -8
  166. package/dist/vm/commands/skill-commands.d.ts +39 -39
  167. package/dist/vm/commands/sprite-commands.d.ts +19 -19
  168. package/dist/vm/commands/stats-commands.d.ts +12 -12
  169. package/dist/vm/commands/string-commands.d.ts +9 -9
  170. package/dist/vm/commands/text-field.d.ts +7 -7
  171. package/dist/vm/commands/text.d.ts +14 -14
  172. package/dist/vm/commands/time-commands.d.ts +16 -16
  173. package/dist/vm/commands/util-commands.d.ts +4 -4
  174. package/dist/vm/commands/wait.d.ts +4 -4
  175. package/dist/vm/vm-helpers.d.ts +20 -20
  176. package/dist/vm/vm-parser.d.ts +22 -22
  177. package/dist/vm/vm-parser.test.d.ts +1 -1
  178. package/dist/vm/vm.d.ts +26 -26
  179. package/package.json +1 -1
  180. package/dist/gamepad/gamepad.d.ts +0 -1
@@ -1,2058 +1,2058 @@
1
- import { AppOptions } from '../types/app-types';
2
- import { GameSave, GlobalGameSave, SaveSlot } from '../types/game-save';
3
- import { ChosenSlot } from '../utils/save-helpers';
4
- import { TypedEmitter } from '../utils/typed-emitter';
5
- export declare function defaultAppOptions(): AppOptions;
6
- export interface MainEvents {
7
- gameLoaded: () => void;
8
- }
9
- export declare class MainStoreListener extends TypedEmitter<MainEvents> {
10
- }
11
- export interface ErrorState {
12
- text: string;
13
- type: 'error' | 'warning' | 'info';
14
- }
15
- interface MainState {
16
- ready: boolean;
17
- playing: boolean;
18
- errors: ErrorState[];
19
- playTime: {
20
- start: number;
21
- previousPlaytime: number;
22
- };
23
- saveSlot: string;
24
- options: AppOptions;
25
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
26
- paused: boolean;
27
- loading: {
28
- step: string;
29
- percentage: number;
30
- loaded: boolean;
31
- };
32
- debugMode: boolean;
33
- alerts: {
34
- title: string;
35
- text: string;
36
- resolver: () => void;
37
- id: string;
38
- }[];
39
- saving: {
40
- withPrompt?: boolean;
41
- name?: string;
42
- resolver: () => void;
43
- } | null;
44
- saveData?: {
45
- saveSlot: GameSave;
46
- global: GlobalGameSave;
47
- };
48
- listener: MainStoreListener;
49
- inScript: boolean;
50
- }
51
- export interface MainSaveData {
52
- playTime: number;
53
- }
54
- export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
55
- isInGame(state: {
56
- ready: boolean;
57
- playing: boolean;
58
- errors: {
59
- text: string;
60
- type: 'error' | 'warning' | 'info';
61
- }[];
62
- playTime: {
63
- start: number;
64
- previousPlaytime: number;
65
- };
66
- saveSlot: string;
67
- options: {
68
- baseAssetsPath?: string | undefined;
69
- baseDataPath?: string | undefined;
70
- configPath: string;
71
- scripts: {
72
- code: string;
73
- fileName: string;
74
- id: string;
75
- }[];
76
- logging?: boolean | undefined;
77
- debug?: boolean | undefined;
78
- };
79
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
80
- paused: boolean;
81
- loading: {
82
- step: string;
83
- percentage: number;
84
- loaded: boolean;
85
- };
86
- debugMode: boolean;
87
- alerts: {
88
- title: string;
89
- text: string;
90
- resolver: () => void;
91
- id: string;
92
- }[];
93
- saving: {
94
- withPrompt?: boolean | undefined;
95
- name?: string | undefined;
96
- resolver: () => void;
97
- } | null;
98
- saveData?: {
99
- saveSlot: {
100
- [x: string]: any;
101
- version: string;
102
- skills: {
103
- skillChecks: {
104
- [key: string]: import("./skills").SkillCheckState;
105
- };
106
- skills: import("./skills").SkillsState;
107
- };
108
- screen: {
109
- layers: (string | null)[];
110
- buttons: import("./screens-store").ButtonsState;
111
- };
112
- main: {
113
- playTime: number;
114
- };
115
- dialog: {
116
- dialog: {
117
- speaker: string;
118
- text: string;
119
- pose?: string | undefined;
120
- cssClass?: string | undefined;
121
- choices?: {
122
- choice: string;
123
- originalIndex: number;
124
- allowed: boolean;
125
- }[] | undefined;
126
- textField?: boolean | undefined;
127
- interactive: boolean;
128
- id: string;
129
- }[];
130
- };
131
- vm: {
132
- lastLabel: string;
133
- data: import("./vm-store").DataState;
134
- };
135
- audio: {
136
- modes: {
137
- [key: string]: import("./audio-store").AudioSaveMode;
138
- };
139
- masterVolume: number;
140
- };
141
- hud: {
142
- hudStats: import("./hud-stats-store").HudStatsState;
143
- };
144
- inventory: {
145
- items: {
146
- [key: string]: import("./inventory-store").ItemState;
147
- };
148
- interactionTags: {
149
- [key: string]: {
150
- blockedInteraction: boolean;
151
- };
152
- };
153
- };
154
- quests: {
155
- quests: {
156
- [key: string]: import("./quest-log").QuestState;
157
- };
158
- };
159
- metadata: {
160
- saveDate: string;
161
- name: string;
162
- };
163
- screenObjects: {
164
- tree: string[];
165
- objectsList: {
166
- [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
167
- };
168
- };
169
- settings: {
170
- baseSettings: {
171
- [x: string]: any;
172
- textSpeed: number;
173
- animateText: boolean;
174
- fontSize: number;
175
- };
176
- customSettings: {
177
- [key: string]: any;
178
- };
179
- };
180
- };
181
- global: {
182
- achievements: {
183
- achievements: {
184
- [key: string]: import("./achievements-store").AchievementState;
185
- };
186
- };
187
- data: {
188
- [key: string]: any;
189
- };
190
- };
191
- } | undefined;
192
- listener: {
193
- listeners: {
194
- gameLoaded: Set<() => void>;
195
- };
196
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
197
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
198
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
199
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
200
- clear: () => void;
201
- };
202
- inScript: boolean;
203
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
204
- totalPlayTime(state: {
205
- ready: boolean;
206
- playing: boolean;
207
- errors: {
208
- text: string;
209
- type: 'error' | 'warning' | 'info';
210
- }[];
211
- playTime: {
212
- start: number;
213
- previousPlaytime: number;
214
- };
215
- saveSlot: string;
216
- options: {
217
- baseAssetsPath?: string | undefined;
218
- baseDataPath?: string | undefined;
219
- configPath: string;
220
- scripts: {
221
- code: string;
222
- fileName: string;
223
- id: string;
224
- }[];
225
- logging?: boolean | undefined;
226
- debug?: boolean | undefined;
227
- };
228
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
229
- paused: boolean;
230
- loading: {
231
- step: string;
232
- percentage: number;
233
- loaded: boolean;
234
- };
235
- debugMode: boolean;
236
- alerts: {
237
- title: string;
238
- text: string;
239
- resolver: () => void;
240
- id: string;
241
- }[];
242
- saving: {
243
- withPrompt?: boolean | undefined;
244
- name?: string | undefined;
245
- resolver: () => void;
246
- } | null;
247
- saveData?: {
248
- saveSlot: {
249
- [x: string]: any;
250
- version: string;
251
- skills: {
252
- skillChecks: {
253
- [key: string]: import("./skills").SkillCheckState;
254
- };
255
- skills: import("./skills").SkillsState;
256
- };
257
- screen: {
258
- layers: (string | null)[];
259
- buttons: import("./screens-store").ButtonsState;
260
- };
261
- main: {
262
- playTime: number;
263
- };
264
- dialog: {
265
- dialog: {
266
- speaker: string;
267
- text: string;
268
- pose?: string | undefined;
269
- cssClass?: string | undefined;
270
- choices?: {
271
- choice: string;
272
- originalIndex: number;
273
- allowed: boolean;
274
- }[] | undefined;
275
- textField?: boolean | undefined;
276
- interactive: boolean;
277
- id: string;
278
- }[];
279
- };
280
- vm: {
281
- lastLabel: string;
282
- data: import("./vm-store").DataState;
283
- };
284
- audio: {
285
- modes: {
286
- [key: string]: import("./audio-store").AudioSaveMode;
287
- };
288
- masterVolume: number;
289
- };
290
- hud: {
291
- hudStats: import("./hud-stats-store").HudStatsState;
292
- };
293
- inventory: {
294
- items: {
295
- [key: string]: import("./inventory-store").ItemState;
296
- };
297
- interactionTags: {
298
- [key: string]: {
299
- blockedInteraction: boolean;
300
- };
301
- };
302
- };
303
- quests: {
304
- quests: {
305
- [key: string]: import("./quest-log").QuestState;
306
- };
307
- };
308
- metadata: {
309
- saveDate: string;
310
- name: string;
311
- };
312
- screenObjects: {
313
- tree: string[];
314
- objectsList: {
315
- [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
316
- };
317
- };
318
- settings: {
319
- baseSettings: {
320
- [x: string]: any;
321
- textSpeed: number;
322
- animateText: boolean;
323
- fontSize: number;
324
- };
325
- customSettings: {
326
- [key: string]: any;
327
- };
328
- };
329
- };
330
- global: {
331
- achievements: {
332
- achievements: {
333
- [key: string]: import("./achievements-store").AchievementState;
334
- };
335
- };
336
- data: {
337
- [key: string]: any;
338
- };
339
- };
340
- } | undefined;
341
- listener: {
342
- listeners: {
343
- gameLoaded: Set<() => void>;
344
- };
345
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
346
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
347
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
348
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
349
- clear: () => void;
350
- };
351
- inScript: boolean;
352
- } & import("pinia").PiniaCustomStateProperties<MainState>): number;
353
- sessionPlayTime(state: {
354
- ready: boolean;
355
- playing: boolean;
356
- errors: {
357
- text: string;
358
- type: 'error' | 'warning' | 'info';
359
- }[];
360
- playTime: {
361
- start: number;
362
- previousPlaytime: number;
363
- };
364
- saveSlot: string;
365
- options: {
366
- baseAssetsPath?: string | undefined;
367
- baseDataPath?: string | undefined;
368
- configPath: string;
369
- scripts: {
370
- code: string;
371
- fileName: string;
372
- id: string;
373
- }[];
374
- logging?: boolean | undefined;
375
- debug?: boolean | undefined;
376
- };
377
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
378
- paused: boolean;
379
- loading: {
380
- step: string;
381
- percentage: number;
382
- loaded: boolean;
383
- };
384
- debugMode: boolean;
385
- alerts: {
386
- title: string;
387
- text: string;
388
- resolver: () => void;
389
- id: string;
390
- }[];
391
- saving: {
392
- withPrompt?: boolean | undefined;
393
- name?: string | undefined;
394
- resolver: () => void;
395
- } | null;
396
- saveData?: {
397
- saveSlot: {
398
- [x: string]: any;
399
- version: string;
400
- skills: {
401
- skillChecks: {
402
- [key: string]: import("./skills").SkillCheckState;
403
- };
404
- skills: import("./skills").SkillsState;
405
- };
406
- screen: {
407
- layers: (string | null)[];
408
- buttons: import("./screens-store").ButtonsState;
409
- };
410
- main: {
411
- playTime: number;
412
- };
413
- dialog: {
414
- dialog: {
415
- speaker: string;
416
- text: string;
417
- pose?: string | undefined;
418
- cssClass?: string | undefined;
419
- choices?: {
420
- choice: string;
421
- originalIndex: number;
422
- allowed: boolean;
423
- }[] | undefined;
424
- textField?: boolean | undefined;
425
- interactive: boolean;
426
- id: string;
427
- }[];
428
- };
429
- vm: {
430
- lastLabel: string;
431
- data: import("./vm-store").DataState;
432
- };
433
- audio: {
434
- modes: {
435
- [key: string]: import("./audio-store").AudioSaveMode;
436
- };
437
- masterVolume: number;
438
- };
439
- hud: {
440
- hudStats: import("./hud-stats-store").HudStatsState;
441
- };
442
- inventory: {
443
- items: {
444
- [key: string]: import("./inventory-store").ItemState;
445
- };
446
- interactionTags: {
447
- [key: string]: {
448
- blockedInteraction: boolean;
449
- };
450
- };
451
- };
452
- quests: {
453
- quests: {
454
- [key: string]: import("./quest-log").QuestState;
455
- };
456
- };
457
- metadata: {
458
- saveDate: string;
459
- name: string;
460
- };
461
- screenObjects: {
462
- tree: string[];
463
- objectsList: {
464
- [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
465
- };
466
- };
467
- settings: {
468
- baseSettings: {
469
- [x: string]: any;
470
- textSpeed: number;
471
- animateText: boolean;
472
- fontSize: number;
473
- };
474
- customSettings: {
475
- [key: string]: any;
476
- };
477
- };
478
- };
479
- global: {
480
- achievements: {
481
- achievements: {
482
- [key: string]: import("./achievements-store").AchievementState;
483
- };
484
- };
485
- data: {
486
- [key: string]: any;
487
- };
488
- };
489
- } | undefined;
490
- listener: {
491
- listeners: {
492
- gameLoaded: Set<() => void>;
493
- };
494
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
495
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
496
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
497
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
498
- clear: () => void;
499
- };
500
- inScript: boolean;
501
- } & import("pinia").PiniaCustomStateProperties<MainState>): number;
502
- }, {
503
- setup(): Promise<void>;
504
- engineLoading(): Promise<void>;
505
- alert(title: string, text: string): Promise<void>;
506
- closeAlert(id: string): void;
507
- startingScript(): void;
508
- endingScript(): void;
509
- startMachine(): void;
510
- setSaveSlot(slot: string): void;
511
- startGame(saveSlot: string): Promise<void>;
512
- loadGame(save: SaveSlot, saveSlot: string): Promise<void>;
513
- manualSave({ saveName, withPrompt, }: {
514
- saveName?: string | undefined;
515
- withPrompt?: boolean | undefined;
516
- }): Promise<void>;
517
- resetGlobalSave(): void;
518
- finishManualSave(slotData: ChosenSlot | null, yes: boolean): void;
519
- playerAnswered(choice: number | string): void;
520
- menuReturn(): void;
521
- createError(text: string): void;
522
- createWarning(text: string): void;
523
- clearErrors(): void;
524
- setFlowState(flowState: 'menu' | 'playing'): void;
525
- pause(): void;
526
- unpause(): void;
527
- setOptions(options: AppOptions): void;
528
- startPlaying(): void;
529
- reset(): void;
530
- resetAllStores(): void;
531
- generateSaveData(): MainSaveData;
532
- loadSaveData(data: MainSaveData): void;
533
- autoSaveGame({ slotId, name }: {
534
- slotId?: string | undefined;
535
- name?: string | undefined;
536
- }): void;
537
- loadGlobalData(): void;
538
- setLoadedData(save: GameSave): void;
539
- getAllStates(): {
540
- main: any & {
541
- ready: boolean;
542
- playing: boolean;
543
- errors: {
544
- text: string;
545
- type: 'error' | 'warning' | 'info';
546
- }[];
547
- playTime: {
548
- start: number;
549
- previousPlaytime: number;
550
- };
551
- saveSlot: string;
552
- options: {
553
- baseAssetsPath?: string | undefined;
554
- baseDataPath?: string | undefined;
555
- configPath: string;
556
- scripts: {
557
- code: string;
558
- fileName: string;
559
- id: string;
560
- }[];
561
- logging?: boolean | undefined;
562
- debug?: boolean | undefined;
563
- };
564
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
565
- paused: boolean;
566
- loading: {
567
- step: string;
568
- percentage: number;
569
- loaded: boolean;
570
- };
571
- debugMode: boolean;
572
- alerts: {
573
- title: string;
574
- text: string;
575
- resolver: () => void;
576
- id: string;
577
- }[];
578
- saving: {
579
- withPrompt?: boolean | undefined;
580
- name?: string | undefined;
581
- resolver: () => void;
582
- } | null;
583
- saveData?: {
584
- saveSlot: {
585
- [x: string]: any;
586
- version: string;
587
- skills: {
588
- skillChecks: {
589
- [key: string]: import("./skills").SkillCheckState;
590
- };
591
- skills: import("./skills").SkillsState;
592
- };
593
- screen: {
594
- layers: (string | null)[];
595
- buttons: import("./screens-store").ButtonsState;
596
- };
597
- main: {
598
- playTime: number;
599
- };
600
- dialog: {
601
- dialog: {
602
- speaker: string;
603
- text: string;
604
- pose?: string | undefined;
605
- cssClass?: string | undefined;
606
- choices?: {
607
- choice: string;
608
- originalIndex: number;
609
- allowed: boolean;
610
- }[] | undefined;
611
- textField?: boolean | undefined;
612
- interactive: boolean;
613
- id: string;
614
- }[];
615
- };
616
- vm: {
617
- lastLabel: string;
618
- data: import("./vm-store").DataState;
619
- };
620
- audio: {
621
- modes: {
622
- [key: string]: import("./audio-store").AudioSaveMode;
623
- };
624
- masterVolume: number;
625
- };
626
- hud: {
627
- hudStats: import("./hud-stats-store").HudStatsState;
628
- };
629
- inventory: {
630
- items: {
631
- [key: string]: import("./inventory-store").ItemState;
632
- };
633
- interactionTags: {
634
- [key: string]: {
635
- blockedInteraction: boolean;
636
- };
637
- };
638
- };
639
- quests: {
640
- quests: {
641
- [key: string]: import("./quest-log").QuestState;
642
- };
643
- };
644
- metadata: {
645
- saveDate: string;
646
- name: string;
647
- };
648
- screenObjects: {
649
- tree: string[];
650
- objectsList: {
651
- [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
652
- };
653
- };
654
- settings: {
655
- baseSettings: {
656
- [x: string]: any;
657
- textSpeed: number;
658
- animateText: boolean;
659
- fontSize: number;
660
- };
661
- customSettings: {
662
- [key: string]: any;
663
- };
664
- };
665
- };
666
- global: {
667
- achievements: {
668
- achievements: {
669
- [key: string]: import("./achievements-store").AchievementState;
670
- };
671
- };
672
- data: {
673
- [key: string]: any;
674
- };
675
- };
676
- } | undefined;
677
- listener: {
678
- listeners: {
679
- gameLoaded: Set<() => void>;
680
- };
681
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
682
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
683
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
684
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
685
- clear: () => void;
686
- };
687
- inScript: boolean;
688
- } & import("pinia")._StoreWithState<"main", MainState, {
689
- isInGame(state: {
690
- ready: boolean;
691
- playing: boolean;
692
- errors: {
693
- text: string;
694
- type: 'error' | 'warning' | 'info';
695
- }[];
696
- playTime: {
697
- start: number;
698
- previousPlaytime: number;
699
- };
700
- saveSlot: string;
701
- options: {
702
- baseAssetsPath?: string | undefined;
703
- baseDataPath?: string | undefined;
704
- configPath: string;
705
- scripts: {
706
- code: string;
707
- fileName: string;
708
- id: string;
709
- }[];
710
- logging?: boolean | undefined;
711
- debug?: boolean | undefined;
712
- };
713
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
714
- paused: boolean;
715
- loading: {
716
- step: string;
717
- percentage: number;
718
- loaded: boolean;
719
- };
720
- debugMode: boolean;
721
- alerts: {
722
- title: string;
723
- text: string;
724
- resolver: () => void;
725
- id: string;
726
- }[];
727
- saving: {
728
- withPrompt?: boolean | undefined;
729
- name?: string | undefined;
730
- resolver: () => void;
731
- } | null;
732
- saveData?: {
733
- saveSlot: {
734
- [x: string]: any;
735
- version: string;
736
- skills: {
737
- skillChecks: {
738
- [key: string]: import("./skills").SkillCheckState;
739
- };
740
- skills: import("./skills").SkillsState;
741
- };
742
- screen: {
743
- layers: (string | null)[];
744
- buttons: import("./screens-store").ButtonsState;
745
- };
746
- main: {
747
- playTime: number;
748
- };
749
- dialog: {
750
- dialog: {
751
- speaker: string;
752
- text: string;
753
- pose?: string | undefined;
754
- cssClass?: string | undefined;
755
- choices?: {
756
- choice: string;
757
- originalIndex: number;
758
- allowed: boolean;
759
- }[] | undefined;
760
- textField?: boolean | undefined;
761
- interactive: boolean;
762
- id: string;
763
- }[];
764
- };
765
- vm: {
766
- lastLabel: string;
767
- data: import("./vm-store").DataState;
768
- };
769
- audio: {
770
- modes: {
771
- [key: string]: import("./audio-store").AudioSaveMode;
772
- };
773
- masterVolume: number;
774
- };
775
- hud: {
776
- hudStats: import("./hud-stats-store").HudStatsState;
777
- };
778
- inventory: {
779
- items: {
780
- [key: string]: import("./inventory-store").ItemState;
781
- };
782
- interactionTags: {
783
- [key: string]: {
784
- blockedInteraction: boolean;
785
- };
786
- };
787
- };
788
- quests: {
789
- quests: {
790
- [key: string]: import("./quest-log").QuestState;
791
- };
792
- };
793
- metadata: {
794
- saveDate: string;
795
- name: string;
796
- };
797
- screenObjects: {
798
- tree: string[];
799
- objectsList: {
800
- [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
801
- };
802
- };
803
- settings: {
804
- baseSettings: {
805
- [x: string]: any;
806
- textSpeed: number;
807
- animateText: boolean;
808
- fontSize: number;
809
- };
810
- customSettings: {
811
- [key: string]: any;
812
- };
813
- };
814
- };
815
- global: {
816
- achievements: {
817
- achievements: {
818
- [key: string]: import("./achievements-store").AchievementState;
819
- };
820
- };
821
- data: {
822
- [key: string]: any;
823
- };
824
- };
825
- } | undefined;
826
- listener: {
827
- listeners: {
828
- gameLoaded: Set<() => void>;
829
- };
830
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
831
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
832
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
833
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
834
- clear: () => void;
835
- };
836
- inScript: boolean;
837
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
838
- totalPlayTime(state: {
839
- ready: boolean;
840
- playing: boolean;
841
- errors: {
842
- text: string;
843
- type: 'error' | 'warning' | 'info';
844
- }[];
845
- playTime: {
846
- start: number;
847
- previousPlaytime: number;
848
- };
849
- saveSlot: string;
850
- options: {
851
- baseAssetsPath?: string | undefined;
852
- baseDataPath?: string | undefined;
853
- configPath: string;
854
- scripts: {
855
- code: string;
856
- fileName: string;
857
- id: string;
858
- }[];
859
- logging?: boolean | undefined;
860
- debug?: boolean | undefined;
861
- };
862
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
863
- paused: boolean;
864
- loading: {
865
- step: string;
866
- percentage: number;
867
- loaded: boolean;
868
- };
869
- debugMode: boolean;
870
- alerts: {
871
- title: string;
872
- text: string;
873
- resolver: () => void;
874
- id: string;
875
- }[];
876
- saving: {
877
- withPrompt?: boolean | undefined;
878
- name?: string | undefined;
879
- resolver: () => void;
880
- } | null;
881
- saveData?: {
882
- saveSlot: {
883
- [x: string]: any;
884
- version: string;
885
- skills: {
886
- skillChecks: {
887
- [key: string]: import("./skills").SkillCheckState;
888
- };
889
- skills: import("./skills").SkillsState;
890
- };
891
- screen: {
892
- layers: (string | null)[];
893
- buttons: import("./screens-store").ButtonsState;
894
- };
895
- main: {
896
- playTime: number;
897
- };
898
- dialog: {
899
- dialog: {
900
- speaker: string;
901
- text: string;
902
- pose?: string | undefined;
903
- cssClass?: string | undefined;
904
- choices?: {
905
- choice: string;
906
- originalIndex: number;
907
- allowed: boolean;
908
- }[] | undefined;
909
- textField?: boolean | undefined;
910
- interactive: boolean;
911
- id: string;
912
- }[];
913
- };
914
- vm: {
915
- lastLabel: string;
916
- data: import("./vm-store").DataState;
917
- };
918
- audio: {
919
- modes: {
920
- [key: string]: import("./audio-store").AudioSaveMode;
921
- };
922
- masterVolume: number;
923
- };
924
- hud: {
925
- hudStats: import("./hud-stats-store").HudStatsState;
926
- };
927
- inventory: {
928
- items: {
929
- [key: string]: import("./inventory-store").ItemState;
930
- };
931
- interactionTags: {
932
- [key: string]: {
933
- blockedInteraction: boolean;
934
- };
935
- };
936
- };
937
- quests: {
938
- quests: {
939
- [key: string]: import("./quest-log").QuestState;
940
- };
941
- };
942
- metadata: {
943
- saveDate: string;
944
- name: string;
945
- };
946
- screenObjects: {
947
- tree: string[];
948
- objectsList: {
949
- [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
950
- };
951
- };
952
- settings: {
953
- baseSettings: {
954
- [x: string]: any;
955
- textSpeed: number;
956
- animateText: boolean;
957
- fontSize: number;
958
- };
959
- customSettings: {
960
- [key: string]: any;
961
- };
962
- };
963
- };
964
- global: {
965
- achievements: {
966
- achievements: {
967
- [key: string]: import("./achievements-store").AchievementState;
968
- };
969
- };
970
- data: {
971
- [key: string]: any;
972
- };
973
- };
974
- } | undefined;
975
- listener: {
976
- listeners: {
977
- gameLoaded: Set<() => void>;
978
- };
979
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
980
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
981
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
982
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
983
- clear: () => void;
984
- };
985
- inScript: boolean;
986
- } & import("pinia").PiniaCustomStateProperties<MainState>): number;
987
- sessionPlayTime(state: {
988
- ready: boolean;
989
- playing: boolean;
990
- errors: {
991
- text: string;
992
- type: 'error' | 'warning' | 'info';
993
- }[];
994
- playTime: {
995
- start: number;
996
- previousPlaytime: number;
997
- };
998
- saveSlot: string;
999
- options: {
1000
- baseAssetsPath?: string | undefined;
1001
- baseDataPath?: string | undefined;
1002
- configPath: string;
1003
- scripts: {
1004
- code: string;
1005
- fileName: string;
1006
- id: string;
1007
- }[];
1008
- logging?: boolean | undefined;
1009
- debug?: boolean | undefined;
1010
- };
1011
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
1012
- paused: boolean;
1013
- loading: {
1014
- step: string;
1015
- percentage: number;
1016
- loaded: boolean;
1017
- };
1018
- debugMode: boolean;
1019
- alerts: {
1020
- title: string;
1021
- text: string;
1022
- resolver: () => void;
1023
- id: string;
1024
- }[];
1025
- saving: {
1026
- withPrompt?: boolean | undefined;
1027
- name?: string | undefined;
1028
- resolver: () => void;
1029
- } | null;
1030
- saveData?: {
1031
- saveSlot: {
1032
- [x: string]: any;
1033
- version: string;
1034
- skills: {
1035
- skillChecks: {
1036
- [key: string]: import("./skills").SkillCheckState;
1037
- };
1038
- skills: import("./skills").SkillsState;
1039
- };
1040
- screen: {
1041
- layers: (string | null)[];
1042
- buttons: import("./screens-store").ButtonsState;
1043
- };
1044
- main: {
1045
- playTime: number;
1046
- };
1047
- dialog: {
1048
- dialog: {
1049
- speaker: string;
1050
- text: string;
1051
- pose?: string | undefined;
1052
- cssClass?: string | undefined;
1053
- choices?: {
1054
- choice: string;
1055
- originalIndex: number;
1056
- allowed: boolean;
1057
- }[] | undefined;
1058
- textField?: boolean | undefined;
1059
- interactive: boolean;
1060
- id: string;
1061
- }[];
1062
- };
1063
- vm: {
1064
- lastLabel: string;
1065
- data: import("./vm-store").DataState;
1066
- };
1067
- audio: {
1068
- modes: {
1069
- [key: string]: import("./audio-store").AudioSaveMode;
1070
- };
1071
- masterVolume: number;
1072
- };
1073
- hud: {
1074
- hudStats: import("./hud-stats-store").HudStatsState;
1075
- };
1076
- inventory: {
1077
- items: {
1078
- [key: string]: import("./inventory-store").ItemState;
1079
- };
1080
- interactionTags: {
1081
- [key: string]: {
1082
- blockedInteraction: boolean;
1083
- };
1084
- };
1085
- };
1086
- quests: {
1087
- quests: {
1088
- [key: string]: import("./quest-log").QuestState;
1089
- };
1090
- };
1091
- metadata: {
1092
- saveDate: string;
1093
- name: string;
1094
- };
1095
- screenObjects: {
1096
- tree: string[];
1097
- objectsList: {
1098
- [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
1099
- };
1100
- };
1101
- settings: {
1102
- baseSettings: {
1103
- [x: string]: any;
1104
- textSpeed: number;
1105
- animateText: boolean;
1106
- fontSize: number;
1107
- };
1108
- customSettings: {
1109
- [key: string]: any;
1110
- };
1111
- };
1112
- };
1113
- global: {
1114
- achievements: {
1115
- achievements: {
1116
- [key: string]: import("./achievements-store").AchievementState;
1117
- };
1118
- };
1119
- data: {
1120
- [key: string]: any;
1121
- };
1122
- };
1123
- } | undefined;
1124
- listener: {
1125
- listeners: {
1126
- gameLoaded: Set<() => void>;
1127
- };
1128
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
1129
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
1130
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
1131
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
1132
- clear: () => void;
1133
- };
1134
- inScript: boolean;
1135
- } & import("pinia").PiniaCustomStateProperties<MainState>): number;
1136
- }, any> & import("pinia")._StoreWithGetters<{
1137
- isInGame(state: {
1138
- ready: boolean;
1139
- playing: boolean;
1140
- errors: {
1141
- text: string;
1142
- type: 'error' | 'warning' | 'info';
1143
- }[];
1144
- playTime: {
1145
- start: number;
1146
- previousPlaytime: number;
1147
- };
1148
- saveSlot: string;
1149
- options: {
1150
- baseAssetsPath?: string | undefined;
1151
- baseDataPath?: string | undefined;
1152
- configPath: string;
1153
- scripts: {
1154
- code: string;
1155
- fileName: string;
1156
- id: string;
1157
- }[];
1158
- logging?: boolean | undefined;
1159
- debug?: boolean | undefined;
1160
- };
1161
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
1162
- paused: boolean;
1163
- loading: {
1164
- step: string;
1165
- percentage: number;
1166
- loaded: boolean;
1167
- };
1168
- debugMode: boolean;
1169
- alerts: {
1170
- title: string;
1171
- text: string;
1172
- resolver: () => void;
1173
- id: string;
1174
- }[];
1175
- saving: {
1176
- withPrompt?: boolean | undefined;
1177
- name?: string | undefined;
1178
- resolver: () => void;
1179
- } | null;
1180
- saveData?: {
1181
- saveSlot: {
1182
- [x: string]: any;
1183
- version: string;
1184
- skills: {
1185
- skillChecks: {
1186
- [key: string]: import("./skills").SkillCheckState;
1187
- };
1188
- skills: import("./skills").SkillsState;
1189
- };
1190
- screen: {
1191
- layers: (string | null)[];
1192
- buttons: import("./screens-store").ButtonsState;
1193
- };
1194
- main: {
1195
- playTime: number;
1196
- };
1197
- dialog: {
1198
- dialog: {
1199
- speaker: string;
1200
- text: string;
1201
- pose?: string | undefined;
1202
- cssClass?: string | undefined;
1203
- choices?: {
1204
- choice: string;
1205
- originalIndex: number;
1206
- allowed: boolean;
1207
- }[] | undefined;
1208
- textField?: boolean | undefined;
1209
- interactive: boolean;
1210
- id: string;
1211
- }[];
1212
- };
1213
- vm: {
1214
- lastLabel: string;
1215
- data: import("./vm-store").DataState;
1216
- };
1217
- audio: {
1218
- modes: {
1219
- [key: string]: import("./audio-store").AudioSaveMode;
1220
- };
1221
- masterVolume: number;
1222
- };
1223
- hud: {
1224
- hudStats: import("./hud-stats-store").HudStatsState;
1225
- };
1226
- inventory: {
1227
- items: {
1228
- [key: string]: import("./inventory-store").ItemState;
1229
- };
1230
- interactionTags: {
1231
- [key: string]: {
1232
- blockedInteraction: boolean;
1233
- };
1234
- };
1235
- };
1236
- quests: {
1237
- quests: {
1238
- [key: string]: import("./quest-log").QuestState;
1239
- };
1240
- };
1241
- metadata: {
1242
- saveDate: string;
1243
- name: string;
1244
- };
1245
- screenObjects: {
1246
- tree: string[];
1247
- objectsList: {
1248
- [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
1249
- };
1250
- };
1251
- settings: {
1252
- baseSettings: {
1253
- [x: string]: any;
1254
- textSpeed: number;
1255
- animateText: boolean;
1256
- fontSize: number;
1257
- };
1258
- customSettings: {
1259
- [key: string]: any;
1260
- };
1261
- };
1262
- };
1263
- global: {
1264
- achievements: {
1265
- achievements: {
1266
- [key: string]: import("./achievements-store").AchievementState;
1267
- };
1268
- };
1269
- data: {
1270
- [key: string]: any;
1271
- };
1272
- };
1273
- } | undefined;
1274
- listener: {
1275
- listeners: {
1276
- gameLoaded: Set<() => void>;
1277
- };
1278
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
1279
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
1280
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
1281
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
1282
- clear: () => void;
1283
- };
1284
- inScript: boolean;
1285
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
1286
- totalPlayTime(state: {
1287
- ready: boolean;
1288
- playing: boolean;
1289
- errors: {
1290
- text: string;
1291
- type: 'error' | 'warning' | 'info';
1292
- }[];
1293
- playTime: {
1294
- start: number;
1295
- previousPlaytime: number;
1296
- };
1297
- saveSlot: string;
1298
- options: {
1299
- baseAssetsPath?: string | undefined;
1300
- baseDataPath?: string | undefined;
1301
- configPath: string;
1302
- scripts: {
1303
- code: string;
1304
- fileName: string;
1305
- id: string;
1306
- }[];
1307
- logging?: boolean | undefined;
1308
- debug?: boolean | undefined;
1309
- };
1310
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
1311
- paused: boolean;
1312
- loading: {
1313
- step: string;
1314
- percentage: number;
1315
- loaded: boolean;
1316
- };
1317
- debugMode: boolean;
1318
- alerts: {
1319
- title: string;
1320
- text: string;
1321
- resolver: () => void;
1322
- id: string;
1323
- }[];
1324
- saving: {
1325
- withPrompt?: boolean | undefined;
1326
- name?: string | undefined;
1327
- resolver: () => void;
1328
- } | null;
1329
- saveData?: {
1330
- saveSlot: {
1331
- [x: string]: any;
1332
- version: string;
1333
- skills: {
1334
- skillChecks: {
1335
- [key: string]: import("./skills").SkillCheckState;
1336
- };
1337
- skills: import("./skills").SkillsState;
1338
- };
1339
- screen: {
1340
- layers: (string | null)[];
1341
- buttons: import("./screens-store").ButtonsState;
1342
- };
1343
- main: {
1344
- playTime: number;
1345
- };
1346
- dialog: {
1347
- dialog: {
1348
- speaker: string;
1349
- text: string;
1350
- pose?: string | undefined;
1351
- cssClass?: string | undefined;
1352
- choices?: {
1353
- choice: string;
1354
- originalIndex: number;
1355
- allowed: boolean;
1356
- }[] | undefined;
1357
- textField?: boolean | undefined;
1358
- interactive: boolean;
1359
- id: string;
1360
- }[];
1361
- };
1362
- vm: {
1363
- lastLabel: string;
1364
- data: import("./vm-store").DataState;
1365
- };
1366
- audio: {
1367
- modes: {
1368
- [key: string]: import("./audio-store").AudioSaveMode;
1369
- };
1370
- masterVolume: number;
1371
- };
1372
- hud: {
1373
- hudStats: import("./hud-stats-store").HudStatsState;
1374
- };
1375
- inventory: {
1376
- items: {
1377
- [key: string]: import("./inventory-store").ItemState;
1378
- };
1379
- interactionTags: {
1380
- [key: string]: {
1381
- blockedInteraction: boolean;
1382
- };
1383
- };
1384
- };
1385
- quests: {
1386
- quests: {
1387
- [key: string]: import("./quest-log").QuestState;
1388
- };
1389
- };
1390
- metadata: {
1391
- saveDate: string;
1392
- name: string;
1393
- };
1394
- screenObjects: {
1395
- tree: string[];
1396
- objectsList: {
1397
- [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
1398
- };
1399
- };
1400
- settings: {
1401
- baseSettings: {
1402
- [x: string]: any;
1403
- textSpeed: number;
1404
- animateText: boolean;
1405
- fontSize: number;
1406
- };
1407
- customSettings: {
1408
- [key: string]: any;
1409
- };
1410
- };
1411
- };
1412
- global: {
1413
- achievements: {
1414
- achievements: {
1415
- [key: string]: import("./achievements-store").AchievementState;
1416
- };
1417
- };
1418
- data: {
1419
- [key: string]: any;
1420
- };
1421
- };
1422
- } | undefined;
1423
- listener: {
1424
- listeners: {
1425
- gameLoaded: Set<() => void>;
1426
- };
1427
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
1428
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
1429
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
1430
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
1431
- clear: () => void;
1432
- };
1433
- inScript: boolean;
1434
- } & import("pinia").PiniaCustomStateProperties<MainState>): number;
1435
- sessionPlayTime(state: {
1436
- ready: boolean;
1437
- playing: boolean;
1438
- errors: {
1439
- text: string;
1440
- type: 'error' | 'warning' | 'info';
1441
- }[];
1442
- playTime: {
1443
- start: number;
1444
- previousPlaytime: number;
1445
- };
1446
- saveSlot: string;
1447
- options: {
1448
- baseAssetsPath?: string | undefined;
1449
- baseDataPath?: string | undefined;
1450
- configPath: string;
1451
- scripts: {
1452
- code: string;
1453
- fileName: string;
1454
- id: string;
1455
- }[];
1456
- logging?: boolean | undefined;
1457
- debug?: boolean | undefined;
1458
- };
1459
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
1460
- paused: boolean;
1461
- loading: {
1462
- step: string;
1463
- percentage: number;
1464
- loaded: boolean;
1465
- };
1466
- debugMode: boolean;
1467
- alerts: {
1468
- title: string;
1469
- text: string;
1470
- resolver: () => void;
1471
- id: string;
1472
- }[];
1473
- saving: {
1474
- withPrompt?: boolean | undefined;
1475
- name?: string | undefined;
1476
- resolver: () => void;
1477
- } | null;
1478
- saveData?: {
1479
- saveSlot: {
1480
- [x: string]: any;
1481
- version: string;
1482
- skills: {
1483
- skillChecks: {
1484
- [key: string]: import("./skills").SkillCheckState;
1485
- };
1486
- skills: import("./skills").SkillsState;
1487
- };
1488
- screen: {
1489
- layers: (string | null)[];
1490
- buttons: import("./screens-store").ButtonsState;
1491
- };
1492
- main: {
1493
- playTime: number;
1494
- };
1495
- dialog: {
1496
- dialog: {
1497
- speaker: string;
1498
- text: string;
1499
- pose?: string | undefined;
1500
- cssClass?: string | undefined;
1501
- choices?: {
1502
- choice: string;
1503
- originalIndex: number;
1504
- allowed: boolean;
1505
- }[] | undefined;
1506
- textField?: boolean | undefined;
1507
- interactive: boolean;
1508
- id: string;
1509
- }[];
1510
- };
1511
- vm: {
1512
- lastLabel: string;
1513
- data: import("./vm-store").DataState;
1514
- };
1515
- audio: {
1516
- modes: {
1517
- [key: string]: import("./audio-store").AudioSaveMode;
1518
- };
1519
- masterVolume: number;
1520
- };
1521
- hud: {
1522
- hudStats: import("./hud-stats-store").HudStatsState;
1523
- };
1524
- inventory: {
1525
- items: {
1526
- [key: string]: import("./inventory-store").ItemState;
1527
- };
1528
- interactionTags: {
1529
- [key: string]: {
1530
- blockedInteraction: boolean;
1531
- };
1532
- };
1533
- };
1534
- quests: {
1535
- quests: {
1536
- [key: string]: import("./quest-log").QuestState;
1537
- };
1538
- };
1539
- metadata: {
1540
- saveDate: string;
1541
- name: string;
1542
- };
1543
- screenObjects: {
1544
- tree: string[];
1545
- objectsList: {
1546
- [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
1547
- };
1548
- };
1549
- settings: {
1550
- baseSettings: {
1551
- [x: string]: any;
1552
- textSpeed: number;
1553
- animateText: boolean;
1554
- fontSize: number;
1555
- };
1556
- customSettings: {
1557
- [key: string]: any;
1558
- };
1559
- };
1560
- };
1561
- global: {
1562
- achievements: {
1563
- achievements: {
1564
- [key: string]: import("./achievements-store").AchievementState;
1565
- };
1566
- };
1567
- data: {
1568
- [key: string]: any;
1569
- };
1570
- };
1571
- } | undefined;
1572
- listener: {
1573
- listeners: {
1574
- gameLoaded: Set<() => void>;
1575
- };
1576
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
1577
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
1578
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
1579
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
1580
- clear: () => void;
1581
- };
1582
- inScript: boolean;
1583
- } & import("pinia").PiniaCustomStateProperties<MainState>): number;
1584
- }> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
1585
- screens: import("pinia").Store<"screens", import("./screens-store").ScreenState, {
1586
- nonEmptyLayers(state: import("./screens-store").ScreenState): import("./screens-store").FullLayerState[];
1587
- }, {
1588
- setScreen(screen: string, layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
1589
- finishTransition(layer: number): void;
1590
- transitionScreen(screen: string, transition: import("../utils/transition").AddTransition, layer?: number | undefined): Promise<void>;
1591
- emptyLayer(layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
1592
- setButtons(config: import("../lib").Config): void;
1593
- reset(config: import("../lib").Config): void;
1594
- changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
1595
- generateSaveData(): import("./screens-store").ScreenSave;
1596
- loadSaveData(data: import("./screens-store").ScreenSave): void;
1597
- }>;
1598
- skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
1599
- setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
1600
- passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
1601
- failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
1602
- resetSkillCheck(skillCheckId: string): void;
1603
- generateSaveData(): import("./skills").Skills;
1604
- getSkillCheck(id: string): import("./skills").SkillCheckState;
1605
- createSkillCheckState(): import("./skills").SkillCheckState;
1606
- loadSaveData(data: import("./skills").Skills): void;
1607
- setupSkills(skillsConfig: {
1608
- skills: Record<string, {
1609
- hidden?: boolean | undefined;
1610
- name: string;
1611
- description: string;
1612
- startingLevel: number;
1613
- icon: string;
1614
- }>;
1615
- skillOptions: {
1616
- xpPerLevel: number;
1617
- notifyLevelUp: boolean;
1618
- };
1619
- }): void;
1620
- reset(skillsConfig: {
1621
- skills: Record<string, {
1622
- hidden?: boolean | undefined;
1623
- name: string;
1624
- description: string;
1625
- startingLevel: number;
1626
- icon: string;
1627
- }>;
1628
- skillOptions: {
1629
- xpPerLevel: number;
1630
- notifyLevelUp: boolean;
1631
- };
1632
- }): void;
1633
- getSkill(skill: string): import("./skills").SkillState;
1634
- getSkillLevel(skill: string): number;
1635
- getSkillXp(skill: string): number;
1636
- addXp(skill: string, xp: number): void;
1637
- setSkillLevel(skill: string, level: number): void;
1638
- incrementSkill(skill: string, amount: number): void;
1639
- levelledUp(skill: string): void;
1640
- }>;
1641
- dialog: import("pinia").Store<"dialog", {
1642
- dialog: import("./dialog-store").DialogKey[];
1643
- playMode: "auto" | "skip" | "normal";
1644
- }, {
1645
- currentDialog(): import("./dialog-store").DialogKey;
1646
- }, {
1647
- generateSaveData(): import("./dialog-store").DialogSave;
1648
- loadSaveData(data: import("./dialog-store").DialogSave): void;
1649
- addDialog(dialog: import("./dialog-store").AddDialogParams): void;
1650
- toggleAutoPlay(): void;
1651
- toggleSkip(): void;
1652
- clearDialog(): void;
1653
- reset(): void;
1654
- }>;
1655
- vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
1656
- currentFrame(state: {
1657
- commandsWaitingForPlayerAnswer: {
1658
- args: (import("../types/parser").Parser.Primitive | {
1659
- code: string;
1660
- command: {
1661
- commandType: string;
1662
- operator: string;
1663
- args: (import("../types/parser").Parser.Primitive | any)[];
1664
- options: import("../types/parser").Parser.DefaultArg;
1665
- staticOptions: {};
1666
- };
1667
- fileName: string;
1668
- line: number;
1669
- })[];
1670
- commandType: string;
1671
- options: any;
1672
- code: string;
1673
- staticOptions: any;
1674
- operator: string;
1675
- line: number;
1676
- fileName: string;
1677
- finishCommand?: ((res: any) => void) | undefined;
1678
- }[];
1679
- stack: {
1680
- blocks: {
1681
- currentIndex: number;
1682
- branchData: {
1683
- branch: {
1684
- code: string;
1685
- command: {
1686
- commandType: string;
1687
- operator: string;
1688
- args: (import("../types/parser").Parser.Primitive | any)[];
1689
- options: import("../types/parser").Parser.DefaultArg;
1690
- staticOptions: {};
1691
- };
1692
- fileName: string;
1693
- line: number;
1694
- }[];
1695
- args?: string[] | undefined;
1696
- };
1697
- }[];
1698
- label: string;
1699
- scope: {
1700
- [key: string]: any;
1701
- };
1702
- returnValue: any;
1703
- }[];
1704
- data: import("./vm-store").DataState;
1705
- globalData: import("./vm-store").DataState;
1706
- lastLabel: string;
1707
- jumpTarget?: {
1708
- currentIndex: number;
1709
- branchData: {
1710
- branch: {
1711
- code: string;
1712
- command: {
1713
- commandType: string;
1714
- operator: string;
1715
- args: (import("../types/parser").Parser.Primitive | any)[];
1716
- options: import("../types/parser").Parser.DefaultArg;
1717
- staticOptions: {};
1718
- };
1719
- fileName: string;
1720
- line: number;
1721
- }[];
1722
- args?: string[] | undefined;
1723
- };
1724
- label: string;
1725
- scope?: {
1726
- [key: string]: any;
1727
- } | undefined;
1728
- args?: any[] | undefined;
1729
- } | undefined;
1730
- hasJumped: boolean;
1731
- } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
1732
- scope(): {
1733
- [key: string]: any;
1734
- };
1735
- currentBlock(): import("./vm-store").MachineBlock | undefined;
1736
- currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
1737
- commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
1738
- }, {
1739
- generateSaveData(): {
1740
- vmSave: import("./vm-store").VMSave;
1741
- globalData: import("./vm-store").DataState;
1742
- };
1743
- loadSaveData(data: import("./vm-store").VMSave, globalSave: GlobalGameSave): void;
1744
- findEntitiesInData(data: any): void;
1745
- setReturnValue(value: any): void;
1746
- waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
1747
- popAnswerQueue(): {
1748
- args: (import("../types/parser").Parser.Primitive | {
1749
- code: string;
1750
- command: {
1751
- commandType: string;
1752
- operator: string;
1753
- args: (import("../types/parser").Parser.Primitive | any)[];
1754
- options: import("../types/parser").Parser.DefaultArg;
1755
- staticOptions: {};
1756
- };
1757
- fileName: string;
1758
- line: number;
1759
- })[];
1760
- commandType: string;
1761
- options: any;
1762
- code: string;
1763
- staticOptions: any;
1764
- operator: string;
1765
- line: number;
1766
- fileName: string;
1767
- finishCommand?: ((res: any) => void) | undefined;
1768
- } | undefined;
1769
- addScopedVariable(key: string, value: any): void;
1770
- loadScripts(scriptPaths: string[]): Promise<void>;
1771
- loadConfigScriptFiles(scriptPaths: string[]): Promise<import("../types/app-types").NarratScript[]>;
1772
- addAllScripts(scriptsToParse: import("../types/app-types").NarratScript[]): void;
1773
- start(): void;
1774
- setLastLabel(label: string): void;
1775
- reset(): void;
1776
- readGlobalData(): void;
1777
- setScript(script: import("../types/parser").Parser.ParsedScript): void;
1778
- overrideData(data: import("./vm-store").DataState): void;
1779
- setStack(stack: import("./vm-store").SetFrameOptions): void;
1780
- frameOptionsToFrame(frame: import("./vm-store").SetFrameOptions): import("./vm-store").MachineFrame;
1781
- addBlock(frame: import("./vm-store").MachineFrame, block: import("./vm-store").MachineBlock): void;
1782
- addAndRunBlock(block: import("./vm-store").MachineBlock): Promise<any>;
1783
- setData(path: string, value: any): void;
1784
- addInstruction(path: string, value: any): void;
1785
- addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
1786
- addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<any>;
1787
- runFrame(): Promise<any>;
1788
- cleanFrame(): any;
1789
- runBlock(): Promise<any>;
1790
- cleanBlock(): void;
1791
- runGame(): Promise<void>;
1792
- nextLineOnly(): Promise<boolean>;
1793
- isBlockFinished(): boolean;
1794
- reachedEndOfScript(): void;
1795
- runLineOnly(): Promise<any>;
1796
- runLabelFunction(label: string, ...args: any[]): Promise<any>;
1797
- runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
1798
- jumpToLabel(label: string, ...args: any[]): Promise<void>;
1799
- runThenGoBackToPreviousDialog(label: string, ...args: any[]): Promise<any>;
1800
- }>;
1801
- hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
1802
- setupHudStats(stats: Record<string, {
1803
- maxValue?: number | undefined;
1804
- minValue?: number | undefined;
1805
- name: string;
1806
- icon: string;
1807
- startingValue: number;
1808
- }>): void;
1809
- reset(stats: Record<string, {
1810
- maxValue?: number | undefined;
1811
- minValue?: number | undefined;
1812
- name: string;
1813
- icon: string;
1814
- startingValue: number;
1815
- }>): void;
1816
- setStat(stat: string, value: number): void;
1817
- addStat(stat: string, value: number): void;
1818
- getStat(stat: string): import("./hud-stats-store").HudStat;
1819
- getStatValue(stat: string): number;
1820
- generateSaveData(): import("./hud-stats-store").HudState;
1821
- loadSaveData(data: import("./hud-stats-store").HudState): void;
1822
- }>;
1823
- audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
1824
- stopAll(): void;
1825
- stopChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
1826
- pauseChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
1827
- playChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
1828
- resumeChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
1829
- changeChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
1830
- actuallyStopChannel(channel: import("./audio-store").AudioChannel): void;
1831
- getAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): import("./audio-store").AudioChannel | null;
1832
- setAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, value: import("./audio-store").AudioChannel | null): void;
1833
- actuallyPlayChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, audio: string): Promise<void>;
1834
- reloadAudio(save: import("./audio-store").AudioSave): void;
1835
- stopSound(key: string): void;
1836
- generateSaveData(): import("./audio-store").AudioSave;
1837
- loadSaveData(data: import("./audio-store").AudioSave): void;
1838
- reset(): void;
1839
- setModeVolume(mode: "sound" | "music" | "ambiant", volume: number): void;
1840
- setMasterVolume(volume: number): void;
1841
- modeVolume(mode: "sound" | "music" | "ambiant"): number;
1842
- }>;
1843
- rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {
1844
- gameScaleRatio(state: import("./rendering-store").RenderingState): number;
1845
- overlayMode(state: import("./rendering-store").RenderingState): boolean;
1846
- gameWidth(): number;
1847
- gameHeight(): number;
1848
- dialogWidth(): number;
1849
- dialogHeight(): number;
1850
- actualGameHeight(): number;
1851
- viewportRatio(state: import("./rendering-store").RenderingState): number;
1852
- viewportHeight(state: import("./rendering-store").RenderingState): number;
1853
- viewportWidth(state: import("./rendering-store").RenderingState): number;
1854
- showDialog(state: import("./rendering-store").RenderingState): boolean;
1855
- }, {
1856
- updateScreenSize(width: number, height: number): void;
1857
- }>;
1858
- notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
1859
- addNotification(text: string, description?: string | undefined, icon?: string | undefined): Promise<void>;
1860
- deleteNotification(id: string): void;
1861
- findNotifications(id: string): {
1862
- id: string;
1863
- text: string;
1864
- description?: string | undefined;
1865
- icon?: string | undefined;
1866
- } | undefined;
1867
- disableNotifications(): void;
1868
- enableNotifications(): void;
1869
- }>;
1870
- inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
1871
- generateSaveData(): import("./inventory-store").InventoryState;
1872
- loadSaveData(save: import("./inventory-store").InventoryState): void;
1873
- setupItems(items: import("./inventory-store").ItemsSetupConfig): void;
1874
- reset(items: import("./inventory-store").ItemsSetupConfig): void;
1875
- hasItem(itemId: string, amount?: number | undefined): boolean;
1876
- getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
1877
- getItemAmount(id: string): number;
1878
- add(item: import("./inventory-store").ItemState): void;
1879
- enableInteraction(tag?: string | undefined): void;
1880
- disableInteraction(tag?: string | undefined): void;
1881
- onScriptStart(): void;
1882
- onScriptEnd(): void;
1883
- isInteractionTagBlocked(tag?: string | undefined): boolean;
1884
- remove(item: import("./inventory-store").ItemState): void;
1885
- deleteItem(id: string): void;
1886
- canUseItem(item: import("./inventory-store").ItemState): boolean;
1887
- }>;
1888
- quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
1889
- getQuest(questId: string): import("./quest-log").QuestState;
1890
- getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
1891
- setupQuests(questsConfig: {
1892
- quests: Record<string, {
1893
- category?: string | undefined;
1894
- title: string;
1895
- description: string;
1896
- objectives: Record<string, {
1897
- hidden?: boolean | undefined;
1898
- description: string;
1899
- }>;
1900
- }>;
1901
- categories: {
1902
- title: string;
1903
- id: string;
1904
- }[];
1905
- }): void;
1906
- reset(questsConfig: {
1907
- quests: Record<string, {
1908
- category?: string | undefined;
1909
- title: string;
1910
- description: string;
1911
- objectives: Record<string, {
1912
- hidden?: boolean | undefined;
1913
- description: string;
1914
- }>;
1915
- }>;
1916
- categories: {
1917
- title: string;
1918
- id: string;
1919
- }[];
1920
- }): void;
1921
- startQuest(questId: string): void;
1922
- startObjective(questId: string, objectiveId: string): void;
1923
- completeObjective(questId: string, objectiveId: string): void;
1924
- completeQuest(questId: string, ending?: string | undefined): void;
1925
- isQuestCompleted(questId: string): boolean;
1926
- isObjectiveCompleted(questId: string, objectiveId: string): boolean;
1927
- isQuestStarted(questId: string): boolean;
1928
- isObjectiveStarted(questId: string, objectiveId: string): boolean;
1929
- removeQuest(id: string): void;
1930
- generateSaveData(): import("./quest-log").QuestLogState;
1931
- loadSaveData(data: import("./quest-log").QuestLogState): void;
1932
- }>;
1933
- sprites: import("pinia").Store<"screenObjects", import("./screen-objects-store").ScreenObjectsStoreState, {}, {
1934
- addObject(object: import("./screen-objects-store").ScreenObjectState): void;
1935
- createObject<EntityType extends import("./screen-objects-store").ScreenObjectState = import("./screen-objects-store").ScreenObjectState, CreationOptions extends Partial<import("./screen-objects-store").ScreenObjectState> = Partial<import("./screen-objects-store").ScreenObjectState>>(options: CreationOptions): EntityType;
1936
- destroyObject(objectToDestroy: string | import("./screen-objects-store").ScreenObjectState): void;
1937
- createSprite(options: import("./screen-objects-store").CreateSpriteOptions): import("./screen-objects-store").SpriteState;
1938
- getObject(id: string): import("./screen-objects-store").ScreenObjectState;
1939
- clickObject(thing: import("./screen-objects-store").ScreenObjectState): void;
1940
- generateSaveData(): import("./screen-objects-store").ScreenObjectsStoreSave;
1941
- loadSaveData(data: import("./screen-objects-store").ScreenObjectsStoreSave): void;
1942
- reset(): void;
1943
- screenObjectToSave(object: import("./screen-objects-store").ScreenObjectState): import("./screen-objects-store").ScreenObjectSaveState;
1944
- loadAllObjects(objects: {
1945
- [key: string]: import("./screen-objects-store").ScreenObjectSaveState;
1946
- }): {
1947
- [key: string]: import("./screen-objects-store").ScreenObjectState;
1948
- };
1949
- emptyLayer(layer: number): void;
1950
- emptyAllLayers(): void;
1951
- }>;
1952
- settings: import("pinia").Store<"settings", import("./settings-store").GameUserSettings, {}, {
1953
- reset(config: import("../lib").Config): void;
1954
- getSetting(key: string): any;
1955
- getSettingSchema(key: string): ({
1956
- description?: string | undefined;
1957
- name: string;
1958
- } & {
1959
- type: "number";
1960
- maxValue: number;
1961
- minValue: number;
1962
- defaultValue: number;
1963
- step: number;
1964
- }) | ({
1965
- description?: string | undefined;
1966
- name: string;
1967
- } & {
1968
- type: "integer";
1969
- maxValue: number;
1970
- minValue: number;
1971
- defaultValue: number;
1972
- step: number;
1973
- }) | ({
1974
- description?: string | undefined;
1975
- name: string;
1976
- } & {
1977
- type: "boolean";
1978
- defaultValue: boolean;
1979
- }) | ({
1980
- description?: string | undefined;
1981
- name: string;
1982
- } & {
1983
- type: "string";
1984
- defaultValue: string;
1985
- }) | undefined;
1986
- getAllSettingSchemas(): {
1987
- [x: string]: ({
1988
- description?: string | undefined;
1989
- name: string;
1990
- } & {
1991
- type: "number";
1992
- maxValue: number;
1993
- minValue: number;
1994
- defaultValue: number;
1995
- step: number;
1996
- }) | ({
1997
- description?: string | undefined;
1998
- name: string;
1999
- } & {
2000
- type: "integer";
2001
- maxValue: number;
2002
- minValue: number;
2003
- defaultValue: number;
2004
- step: number;
2005
- }) | ({
2006
- description?: string | undefined;
2007
- name: string;
2008
- } & {
2009
- type: "boolean";
2010
- defaultValue: boolean;
2011
- }) | ({
2012
- description?: string | undefined;
2013
- name: string;
2014
- } & {
2015
- type: "string";
2016
- defaultValue: string;
2017
- });
2018
- };
2019
- setSetting(key: string, value: any): void;
2020
- setupSettings(config: import("../lib").Config): void;
2021
- addCustomSetting(key: string, schema: ({
2022
- description?: string | undefined;
2023
- name: string;
2024
- } & {
2025
- type: "number";
2026
- maxValue: number;
2027
- minValue: number;
2028
- defaultValue: number;
2029
- step: number;
2030
- }) | ({
2031
- description?: string | undefined;
2032
- name: string;
2033
- } & {
2034
- type: "integer";
2035
- maxValue: number;
2036
- minValue: number;
2037
- defaultValue: number;
2038
- step: number;
2039
- }) | ({
2040
- description?: string | undefined;
2041
- name: string;
2042
- } & {
2043
- type: "boolean";
2044
- defaultValue: boolean;
2045
- }) | ({
2046
- description?: string | undefined;
2047
- name: string;
2048
- } & {
2049
- type: "string";
2050
- defaultValue: string;
2051
- })): void;
2052
- generateSaveData(): import("./settings-store").GameUserSettingsSave;
2053
- loadSaveData(data: import("./settings-store").GameUserSettingsSave): void;
2054
- }>;
2055
- };
2056
- overrideStates(override: any): void;
2057
- }>;
2058
- export {};
1
+ import { AppOptions } from '../types/app-types';
2
+ import { GameSave, GlobalGameSave, SaveSlot } from '../types/game-save';
3
+ import { ChosenSlot } from '../utils/save-helpers';
4
+ import { TypedEmitter } from '../utils/typed-emitter';
5
+ export declare function defaultAppOptions(): AppOptions;
6
+ export interface MainEvents {
7
+ gameLoaded: () => void;
8
+ }
9
+ export declare class MainStoreListener extends TypedEmitter<MainEvents> {
10
+ }
11
+ export interface ErrorState {
12
+ text: string;
13
+ type: 'error' | 'warning' | 'info';
14
+ }
15
+ interface MainState {
16
+ ready: boolean;
17
+ playing: boolean;
18
+ errors: ErrorState[];
19
+ playTime: {
20
+ start: number;
21
+ previousPlaytime: number;
22
+ };
23
+ saveSlot: string;
24
+ options: AppOptions;
25
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
26
+ paused: boolean;
27
+ loading: {
28
+ step: string;
29
+ percentage: number;
30
+ loaded: boolean;
31
+ };
32
+ debugMode: boolean;
33
+ alerts: {
34
+ title: string;
35
+ text: string;
36
+ resolver: () => void;
37
+ id: string;
38
+ }[];
39
+ saving: {
40
+ withPrompt?: boolean;
41
+ name?: string;
42
+ resolver: () => void;
43
+ } | null;
44
+ saveData?: {
45
+ saveSlot: GameSave;
46
+ global: GlobalGameSave;
47
+ };
48
+ listener: MainStoreListener;
49
+ inScript: boolean;
50
+ }
51
+ export interface MainSaveData {
52
+ playTime: number;
53
+ }
54
+ export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
55
+ isInGame(state: {
56
+ ready: boolean;
57
+ playing: boolean;
58
+ errors: {
59
+ text: string;
60
+ type: 'error' | 'warning' | 'info';
61
+ }[];
62
+ playTime: {
63
+ start: number;
64
+ previousPlaytime: number;
65
+ };
66
+ saveSlot: string;
67
+ options: {
68
+ baseAssetsPath?: string | undefined;
69
+ baseDataPath?: string | undefined;
70
+ configPath: string;
71
+ scripts: {
72
+ code: string;
73
+ fileName: string;
74
+ id: string;
75
+ }[];
76
+ logging?: boolean | undefined;
77
+ debug?: boolean | undefined;
78
+ };
79
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
80
+ paused: boolean;
81
+ loading: {
82
+ step: string;
83
+ percentage: number;
84
+ loaded: boolean;
85
+ };
86
+ debugMode: boolean;
87
+ alerts: {
88
+ title: string;
89
+ text: string;
90
+ resolver: () => void;
91
+ id: string;
92
+ }[];
93
+ saving: {
94
+ withPrompt?: boolean | undefined;
95
+ name?: string | undefined;
96
+ resolver: () => void;
97
+ } | null;
98
+ saveData?: {
99
+ saveSlot: {
100
+ [x: string]: any;
101
+ version: string;
102
+ skills: {
103
+ skillChecks: {
104
+ [key: string]: import("./skills").SkillCheckState;
105
+ };
106
+ skills: import("./skills").SkillsState;
107
+ };
108
+ screen: {
109
+ layers: (string | null)[];
110
+ buttons: import("./screens-store").ButtonsState;
111
+ };
112
+ main: {
113
+ playTime: number;
114
+ };
115
+ dialog: {
116
+ dialog: {
117
+ speaker: string;
118
+ text: string;
119
+ pose?: string | undefined;
120
+ cssClass?: string | undefined;
121
+ choices?: {
122
+ choice: string;
123
+ originalIndex: number;
124
+ allowed: boolean;
125
+ }[] | undefined;
126
+ textField?: boolean | undefined;
127
+ interactive: boolean;
128
+ id: string;
129
+ }[];
130
+ };
131
+ vm: {
132
+ lastLabel: string;
133
+ data: import("./vm-store").DataState;
134
+ };
135
+ audio: {
136
+ modes: {
137
+ [key: string]: import("./audio-store").AudioSaveMode;
138
+ };
139
+ masterVolume: number;
140
+ };
141
+ hud: {
142
+ hudStats: import("./hud-stats-store").HudStatsState;
143
+ };
144
+ inventory: {
145
+ items: {
146
+ [key: string]: import("./inventory-store").ItemState;
147
+ };
148
+ interactionTags: {
149
+ [key: string]: {
150
+ blockedInteraction: boolean;
151
+ };
152
+ };
153
+ };
154
+ quests: {
155
+ quests: {
156
+ [key: string]: import("./quest-log").QuestState;
157
+ };
158
+ };
159
+ metadata: {
160
+ saveDate: string;
161
+ name: string;
162
+ };
163
+ screenObjects: {
164
+ tree: string[];
165
+ objectsList: {
166
+ [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
167
+ };
168
+ };
169
+ settings: {
170
+ baseSettings: {
171
+ [x: string]: any;
172
+ textSpeed: number;
173
+ animateText: boolean;
174
+ fontSize: number;
175
+ };
176
+ customSettings: {
177
+ [key: string]: any;
178
+ };
179
+ };
180
+ };
181
+ global: {
182
+ achievements: {
183
+ achievements: {
184
+ [key: string]: import("./achievements-store").AchievementState;
185
+ };
186
+ };
187
+ data: {
188
+ [key: string]: any;
189
+ };
190
+ };
191
+ } | undefined;
192
+ listener: {
193
+ listeners: {
194
+ gameLoaded: Set<() => void>;
195
+ };
196
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
197
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
198
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
199
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
200
+ clear: () => void;
201
+ };
202
+ inScript: boolean;
203
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
204
+ totalPlayTime(state: {
205
+ ready: boolean;
206
+ playing: boolean;
207
+ errors: {
208
+ text: string;
209
+ type: 'error' | 'warning' | 'info';
210
+ }[];
211
+ playTime: {
212
+ start: number;
213
+ previousPlaytime: number;
214
+ };
215
+ saveSlot: string;
216
+ options: {
217
+ baseAssetsPath?: string | undefined;
218
+ baseDataPath?: string | undefined;
219
+ configPath: string;
220
+ scripts: {
221
+ code: string;
222
+ fileName: string;
223
+ id: string;
224
+ }[];
225
+ logging?: boolean | undefined;
226
+ debug?: boolean | undefined;
227
+ };
228
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
229
+ paused: boolean;
230
+ loading: {
231
+ step: string;
232
+ percentage: number;
233
+ loaded: boolean;
234
+ };
235
+ debugMode: boolean;
236
+ alerts: {
237
+ title: string;
238
+ text: string;
239
+ resolver: () => void;
240
+ id: string;
241
+ }[];
242
+ saving: {
243
+ withPrompt?: boolean | undefined;
244
+ name?: string | undefined;
245
+ resolver: () => void;
246
+ } | null;
247
+ saveData?: {
248
+ saveSlot: {
249
+ [x: string]: any;
250
+ version: string;
251
+ skills: {
252
+ skillChecks: {
253
+ [key: string]: import("./skills").SkillCheckState;
254
+ };
255
+ skills: import("./skills").SkillsState;
256
+ };
257
+ screen: {
258
+ layers: (string | null)[];
259
+ buttons: import("./screens-store").ButtonsState;
260
+ };
261
+ main: {
262
+ playTime: number;
263
+ };
264
+ dialog: {
265
+ dialog: {
266
+ speaker: string;
267
+ text: string;
268
+ pose?: string | undefined;
269
+ cssClass?: string | undefined;
270
+ choices?: {
271
+ choice: string;
272
+ originalIndex: number;
273
+ allowed: boolean;
274
+ }[] | undefined;
275
+ textField?: boolean | undefined;
276
+ interactive: boolean;
277
+ id: string;
278
+ }[];
279
+ };
280
+ vm: {
281
+ lastLabel: string;
282
+ data: import("./vm-store").DataState;
283
+ };
284
+ audio: {
285
+ modes: {
286
+ [key: string]: import("./audio-store").AudioSaveMode;
287
+ };
288
+ masterVolume: number;
289
+ };
290
+ hud: {
291
+ hudStats: import("./hud-stats-store").HudStatsState;
292
+ };
293
+ inventory: {
294
+ items: {
295
+ [key: string]: import("./inventory-store").ItemState;
296
+ };
297
+ interactionTags: {
298
+ [key: string]: {
299
+ blockedInteraction: boolean;
300
+ };
301
+ };
302
+ };
303
+ quests: {
304
+ quests: {
305
+ [key: string]: import("./quest-log").QuestState;
306
+ };
307
+ };
308
+ metadata: {
309
+ saveDate: string;
310
+ name: string;
311
+ };
312
+ screenObjects: {
313
+ tree: string[];
314
+ objectsList: {
315
+ [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
316
+ };
317
+ };
318
+ settings: {
319
+ baseSettings: {
320
+ [x: string]: any;
321
+ textSpeed: number;
322
+ animateText: boolean;
323
+ fontSize: number;
324
+ };
325
+ customSettings: {
326
+ [key: string]: any;
327
+ };
328
+ };
329
+ };
330
+ global: {
331
+ achievements: {
332
+ achievements: {
333
+ [key: string]: import("./achievements-store").AchievementState;
334
+ };
335
+ };
336
+ data: {
337
+ [key: string]: any;
338
+ };
339
+ };
340
+ } | undefined;
341
+ listener: {
342
+ listeners: {
343
+ gameLoaded: Set<() => void>;
344
+ };
345
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
346
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
347
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
348
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
349
+ clear: () => void;
350
+ };
351
+ inScript: boolean;
352
+ } & import("pinia").PiniaCustomStateProperties<MainState>): number;
353
+ sessionPlayTime(state: {
354
+ ready: boolean;
355
+ playing: boolean;
356
+ errors: {
357
+ text: string;
358
+ type: 'error' | 'warning' | 'info';
359
+ }[];
360
+ playTime: {
361
+ start: number;
362
+ previousPlaytime: number;
363
+ };
364
+ saveSlot: string;
365
+ options: {
366
+ baseAssetsPath?: string | undefined;
367
+ baseDataPath?: string | undefined;
368
+ configPath: string;
369
+ scripts: {
370
+ code: string;
371
+ fileName: string;
372
+ id: string;
373
+ }[];
374
+ logging?: boolean | undefined;
375
+ debug?: boolean | undefined;
376
+ };
377
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
378
+ paused: boolean;
379
+ loading: {
380
+ step: string;
381
+ percentage: number;
382
+ loaded: boolean;
383
+ };
384
+ debugMode: boolean;
385
+ alerts: {
386
+ title: string;
387
+ text: string;
388
+ resolver: () => void;
389
+ id: string;
390
+ }[];
391
+ saving: {
392
+ withPrompt?: boolean | undefined;
393
+ name?: string | undefined;
394
+ resolver: () => void;
395
+ } | null;
396
+ saveData?: {
397
+ saveSlot: {
398
+ [x: string]: any;
399
+ version: string;
400
+ skills: {
401
+ skillChecks: {
402
+ [key: string]: import("./skills").SkillCheckState;
403
+ };
404
+ skills: import("./skills").SkillsState;
405
+ };
406
+ screen: {
407
+ layers: (string | null)[];
408
+ buttons: import("./screens-store").ButtonsState;
409
+ };
410
+ main: {
411
+ playTime: number;
412
+ };
413
+ dialog: {
414
+ dialog: {
415
+ speaker: string;
416
+ text: string;
417
+ pose?: string | undefined;
418
+ cssClass?: string | undefined;
419
+ choices?: {
420
+ choice: string;
421
+ originalIndex: number;
422
+ allowed: boolean;
423
+ }[] | undefined;
424
+ textField?: boolean | undefined;
425
+ interactive: boolean;
426
+ id: string;
427
+ }[];
428
+ };
429
+ vm: {
430
+ lastLabel: string;
431
+ data: import("./vm-store").DataState;
432
+ };
433
+ audio: {
434
+ modes: {
435
+ [key: string]: import("./audio-store").AudioSaveMode;
436
+ };
437
+ masterVolume: number;
438
+ };
439
+ hud: {
440
+ hudStats: import("./hud-stats-store").HudStatsState;
441
+ };
442
+ inventory: {
443
+ items: {
444
+ [key: string]: import("./inventory-store").ItemState;
445
+ };
446
+ interactionTags: {
447
+ [key: string]: {
448
+ blockedInteraction: boolean;
449
+ };
450
+ };
451
+ };
452
+ quests: {
453
+ quests: {
454
+ [key: string]: import("./quest-log").QuestState;
455
+ };
456
+ };
457
+ metadata: {
458
+ saveDate: string;
459
+ name: string;
460
+ };
461
+ screenObjects: {
462
+ tree: string[];
463
+ objectsList: {
464
+ [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
465
+ };
466
+ };
467
+ settings: {
468
+ baseSettings: {
469
+ [x: string]: any;
470
+ textSpeed: number;
471
+ animateText: boolean;
472
+ fontSize: number;
473
+ };
474
+ customSettings: {
475
+ [key: string]: any;
476
+ };
477
+ };
478
+ };
479
+ global: {
480
+ achievements: {
481
+ achievements: {
482
+ [key: string]: import("./achievements-store").AchievementState;
483
+ };
484
+ };
485
+ data: {
486
+ [key: string]: any;
487
+ };
488
+ };
489
+ } | undefined;
490
+ listener: {
491
+ listeners: {
492
+ gameLoaded: Set<() => void>;
493
+ };
494
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
495
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
496
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
497
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
498
+ clear: () => void;
499
+ };
500
+ inScript: boolean;
501
+ } & import("pinia").PiniaCustomStateProperties<MainState>): number;
502
+ }, {
503
+ setup(): Promise<void>;
504
+ engineLoading(): Promise<void>;
505
+ alert(title: string, text: string): Promise<void>;
506
+ closeAlert(id: string): void;
507
+ startingScript(): void;
508
+ endingScript(): void;
509
+ startMachine(): void;
510
+ setSaveSlot(slot: string): void;
511
+ startGame(saveSlot: string): Promise<void>;
512
+ loadGame(save: SaveSlot, saveSlot: string): Promise<void>;
513
+ manualSave({ saveName, withPrompt, }: {
514
+ saveName?: string | undefined;
515
+ withPrompt?: boolean | undefined;
516
+ }): Promise<void>;
517
+ resetGlobalSave(): void;
518
+ finishManualSave(slotData: ChosenSlot | null, yes: boolean): void;
519
+ playerAnswered(choice: number | string): void;
520
+ menuReturn(): void;
521
+ createError(text: string): void;
522
+ createWarning(text: string): void;
523
+ clearErrors(): void;
524
+ setFlowState(flowState: 'menu' | 'playing'): void;
525
+ pause(): void;
526
+ unpause(): void;
527
+ setOptions(options: AppOptions): void;
528
+ startPlaying(): void;
529
+ reset(): void;
530
+ resetAllStores(): void;
531
+ generateSaveData(): MainSaveData;
532
+ loadSaveData(data: MainSaveData): void;
533
+ autoSaveGame({ slotId, name }: {
534
+ slotId?: string | undefined;
535
+ name?: string | undefined;
536
+ }): void;
537
+ loadGlobalData(): void;
538
+ setLoadedData(save: GameSave): void;
539
+ getAllStates(): {
540
+ main: any & {
541
+ ready: boolean;
542
+ playing: boolean;
543
+ errors: {
544
+ text: string;
545
+ type: 'error' | 'warning' | 'info';
546
+ }[];
547
+ playTime: {
548
+ start: number;
549
+ previousPlaytime: number;
550
+ };
551
+ saveSlot: string;
552
+ options: {
553
+ baseAssetsPath?: string | undefined;
554
+ baseDataPath?: string | undefined;
555
+ configPath: string;
556
+ scripts: {
557
+ code: string;
558
+ fileName: string;
559
+ id: string;
560
+ }[];
561
+ logging?: boolean | undefined;
562
+ debug?: boolean | undefined;
563
+ };
564
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
565
+ paused: boolean;
566
+ loading: {
567
+ step: string;
568
+ percentage: number;
569
+ loaded: boolean;
570
+ };
571
+ debugMode: boolean;
572
+ alerts: {
573
+ title: string;
574
+ text: string;
575
+ resolver: () => void;
576
+ id: string;
577
+ }[];
578
+ saving: {
579
+ withPrompt?: boolean | undefined;
580
+ name?: string | undefined;
581
+ resolver: () => void;
582
+ } | null;
583
+ saveData?: {
584
+ saveSlot: {
585
+ [x: string]: any;
586
+ version: string;
587
+ skills: {
588
+ skillChecks: {
589
+ [key: string]: import("./skills").SkillCheckState;
590
+ };
591
+ skills: import("./skills").SkillsState;
592
+ };
593
+ screen: {
594
+ layers: (string | null)[];
595
+ buttons: import("./screens-store").ButtonsState;
596
+ };
597
+ main: {
598
+ playTime: number;
599
+ };
600
+ dialog: {
601
+ dialog: {
602
+ speaker: string;
603
+ text: string;
604
+ pose?: string | undefined;
605
+ cssClass?: string | undefined;
606
+ choices?: {
607
+ choice: string;
608
+ originalIndex: number;
609
+ allowed: boolean;
610
+ }[] | undefined;
611
+ textField?: boolean | undefined;
612
+ interactive: boolean;
613
+ id: string;
614
+ }[];
615
+ };
616
+ vm: {
617
+ lastLabel: string;
618
+ data: import("./vm-store").DataState;
619
+ };
620
+ audio: {
621
+ modes: {
622
+ [key: string]: import("./audio-store").AudioSaveMode;
623
+ };
624
+ masterVolume: number;
625
+ };
626
+ hud: {
627
+ hudStats: import("./hud-stats-store").HudStatsState;
628
+ };
629
+ inventory: {
630
+ items: {
631
+ [key: string]: import("./inventory-store").ItemState;
632
+ };
633
+ interactionTags: {
634
+ [key: string]: {
635
+ blockedInteraction: boolean;
636
+ };
637
+ };
638
+ };
639
+ quests: {
640
+ quests: {
641
+ [key: string]: import("./quest-log").QuestState;
642
+ };
643
+ };
644
+ metadata: {
645
+ saveDate: string;
646
+ name: string;
647
+ };
648
+ screenObjects: {
649
+ tree: string[];
650
+ objectsList: {
651
+ [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
652
+ };
653
+ };
654
+ settings: {
655
+ baseSettings: {
656
+ [x: string]: any;
657
+ textSpeed: number;
658
+ animateText: boolean;
659
+ fontSize: number;
660
+ };
661
+ customSettings: {
662
+ [key: string]: any;
663
+ };
664
+ };
665
+ };
666
+ global: {
667
+ achievements: {
668
+ achievements: {
669
+ [key: string]: import("./achievements-store").AchievementState;
670
+ };
671
+ };
672
+ data: {
673
+ [key: string]: any;
674
+ };
675
+ };
676
+ } | undefined;
677
+ listener: {
678
+ listeners: {
679
+ gameLoaded: Set<() => void>;
680
+ };
681
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
682
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
683
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
684
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
685
+ clear: () => void;
686
+ };
687
+ inScript: boolean;
688
+ } & import("pinia")._StoreWithState<"main", MainState, {
689
+ isInGame(state: {
690
+ ready: boolean;
691
+ playing: boolean;
692
+ errors: {
693
+ text: string;
694
+ type: 'error' | 'warning' | 'info';
695
+ }[];
696
+ playTime: {
697
+ start: number;
698
+ previousPlaytime: number;
699
+ };
700
+ saveSlot: string;
701
+ options: {
702
+ baseAssetsPath?: string | undefined;
703
+ baseDataPath?: string | undefined;
704
+ configPath: string;
705
+ scripts: {
706
+ code: string;
707
+ fileName: string;
708
+ id: string;
709
+ }[];
710
+ logging?: boolean | undefined;
711
+ debug?: boolean | undefined;
712
+ };
713
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
714
+ paused: boolean;
715
+ loading: {
716
+ step: string;
717
+ percentage: number;
718
+ loaded: boolean;
719
+ };
720
+ debugMode: boolean;
721
+ alerts: {
722
+ title: string;
723
+ text: string;
724
+ resolver: () => void;
725
+ id: string;
726
+ }[];
727
+ saving: {
728
+ withPrompt?: boolean | undefined;
729
+ name?: string | undefined;
730
+ resolver: () => void;
731
+ } | null;
732
+ saveData?: {
733
+ saveSlot: {
734
+ [x: string]: any;
735
+ version: string;
736
+ skills: {
737
+ skillChecks: {
738
+ [key: string]: import("./skills").SkillCheckState;
739
+ };
740
+ skills: import("./skills").SkillsState;
741
+ };
742
+ screen: {
743
+ layers: (string | null)[];
744
+ buttons: import("./screens-store").ButtonsState;
745
+ };
746
+ main: {
747
+ playTime: number;
748
+ };
749
+ dialog: {
750
+ dialog: {
751
+ speaker: string;
752
+ text: string;
753
+ pose?: string | undefined;
754
+ cssClass?: string | undefined;
755
+ choices?: {
756
+ choice: string;
757
+ originalIndex: number;
758
+ allowed: boolean;
759
+ }[] | undefined;
760
+ textField?: boolean | undefined;
761
+ interactive: boolean;
762
+ id: string;
763
+ }[];
764
+ };
765
+ vm: {
766
+ lastLabel: string;
767
+ data: import("./vm-store").DataState;
768
+ };
769
+ audio: {
770
+ modes: {
771
+ [key: string]: import("./audio-store").AudioSaveMode;
772
+ };
773
+ masterVolume: number;
774
+ };
775
+ hud: {
776
+ hudStats: import("./hud-stats-store").HudStatsState;
777
+ };
778
+ inventory: {
779
+ items: {
780
+ [key: string]: import("./inventory-store").ItemState;
781
+ };
782
+ interactionTags: {
783
+ [key: string]: {
784
+ blockedInteraction: boolean;
785
+ };
786
+ };
787
+ };
788
+ quests: {
789
+ quests: {
790
+ [key: string]: import("./quest-log").QuestState;
791
+ };
792
+ };
793
+ metadata: {
794
+ saveDate: string;
795
+ name: string;
796
+ };
797
+ screenObjects: {
798
+ tree: string[];
799
+ objectsList: {
800
+ [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
801
+ };
802
+ };
803
+ settings: {
804
+ baseSettings: {
805
+ [x: string]: any;
806
+ textSpeed: number;
807
+ animateText: boolean;
808
+ fontSize: number;
809
+ };
810
+ customSettings: {
811
+ [key: string]: any;
812
+ };
813
+ };
814
+ };
815
+ global: {
816
+ achievements: {
817
+ achievements: {
818
+ [key: string]: import("./achievements-store").AchievementState;
819
+ };
820
+ };
821
+ data: {
822
+ [key: string]: any;
823
+ };
824
+ };
825
+ } | undefined;
826
+ listener: {
827
+ listeners: {
828
+ gameLoaded: Set<() => void>;
829
+ };
830
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
831
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
832
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
833
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
834
+ clear: () => void;
835
+ };
836
+ inScript: boolean;
837
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
838
+ totalPlayTime(state: {
839
+ ready: boolean;
840
+ playing: boolean;
841
+ errors: {
842
+ text: string;
843
+ type: 'error' | 'warning' | 'info';
844
+ }[];
845
+ playTime: {
846
+ start: number;
847
+ previousPlaytime: number;
848
+ };
849
+ saveSlot: string;
850
+ options: {
851
+ baseAssetsPath?: string | undefined;
852
+ baseDataPath?: string | undefined;
853
+ configPath: string;
854
+ scripts: {
855
+ code: string;
856
+ fileName: string;
857
+ id: string;
858
+ }[];
859
+ logging?: boolean | undefined;
860
+ debug?: boolean | undefined;
861
+ };
862
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
863
+ paused: boolean;
864
+ loading: {
865
+ step: string;
866
+ percentage: number;
867
+ loaded: boolean;
868
+ };
869
+ debugMode: boolean;
870
+ alerts: {
871
+ title: string;
872
+ text: string;
873
+ resolver: () => void;
874
+ id: string;
875
+ }[];
876
+ saving: {
877
+ withPrompt?: boolean | undefined;
878
+ name?: string | undefined;
879
+ resolver: () => void;
880
+ } | null;
881
+ saveData?: {
882
+ saveSlot: {
883
+ [x: string]: any;
884
+ version: string;
885
+ skills: {
886
+ skillChecks: {
887
+ [key: string]: import("./skills").SkillCheckState;
888
+ };
889
+ skills: import("./skills").SkillsState;
890
+ };
891
+ screen: {
892
+ layers: (string | null)[];
893
+ buttons: import("./screens-store").ButtonsState;
894
+ };
895
+ main: {
896
+ playTime: number;
897
+ };
898
+ dialog: {
899
+ dialog: {
900
+ speaker: string;
901
+ text: string;
902
+ pose?: string | undefined;
903
+ cssClass?: string | undefined;
904
+ choices?: {
905
+ choice: string;
906
+ originalIndex: number;
907
+ allowed: boolean;
908
+ }[] | undefined;
909
+ textField?: boolean | undefined;
910
+ interactive: boolean;
911
+ id: string;
912
+ }[];
913
+ };
914
+ vm: {
915
+ lastLabel: string;
916
+ data: import("./vm-store").DataState;
917
+ };
918
+ audio: {
919
+ modes: {
920
+ [key: string]: import("./audio-store").AudioSaveMode;
921
+ };
922
+ masterVolume: number;
923
+ };
924
+ hud: {
925
+ hudStats: import("./hud-stats-store").HudStatsState;
926
+ };
927
+ inventory: {
928
+ items: {
929
+ [key: string]: import("./inventory-store").ItemState;
930
+ };
931
+ interactionTags: {
932
+ [key: string]: {
933
+ blockedInteraction: boolean;
934
+ };
935
+ };
936
+ };
937
+ quests: {
938
+ quests: {
939
+ [key: string]: import("./quest-log").QuestState;
940
+ };
941
+ };
942
+ metadata: {
943
+ saveDate: string;
944
+ name: string;
945
+ };
946
+ screenObjects: {
947
+ tree: string[];
948
+ objectsList: {
949
+ [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
950
+ };
951
+ };
952
+ settings: {
953
+ baseSettings: {
954
+ [x: string]: any;
955
+ textSpeed: number;
956
+ animateText: boolean;
957
+ fontSize: number;
958
+ };
959
+ customSettings: {
960
+ [key: string]: any;
961
+ };
962
+ };
963
+ };
964
+ global: {
965
+ achievements: {
966
+ achievements: {
967
+ [key: string]: import("./achievements-store").AchievementState;
968
+ };
969
+ };
970
+ data: {
971
+ [key: string]: any;
972
+ };
973
+ };
974
+ } | undefined;
975
+ listener: {
976
+ listeners: {
977
+ gameLoaded: Set<() => void>;
978
+ };
979
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
980
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
981
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
982
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
983
+ clear: () => void;
984
+ };
985
+ inScript: boolean;
986
+ } & import("pinia").PiniaCustomStateProperties<MainState>): number;
987
+ sessionPlayTime(state: {
988
+ ready: boolean;
989
+ playing: boolean;
990
+ errors: {
991
+ text: string;
992
+ type: 'error' | 'warning' | 'info';
993
+ }[];
994
+ playTime: {
995
+ start: number;
996
+ previousPlaytime: number;
997
+ };
998
+ saveSlot: string;
999
+ options: {
1000
+ baseAssetsPath?: string | undefined;
1001
+ baseDataPath?: string | undefined;
1002
+ configPath: string;
1003
+ scripts: {
1004
+ code: string;
1005
+ fileName: string;
1006
+ id: string;
1007
+ }[];
1008
+ logging?: boolean | undefined;
1009
+ debug?: boolean | undefined;
1010
+ };
1011
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
1012
+ paused: boolean;
1013
+ loading: {
1014
+ step: string;
1015
+ percentage: number;
1016
+ loaded: boolean;
1017
+ };
1018
+ debugMode: boolean;
1019
+ alerts: {
1020
+ title: string;
1021
+ text: string;
1022
+ resolver: () => void;
1023
+ id: string;
1024
+ }[];
1025
+ saving: {
1026
+ withPrompt?: boolean | undefined;
1027
+ name?: string | undefined;
1028
+ resolver: () => void;
1029
+ } | null;
1030
+ saveData?: {
1031
+ saveSlot: {
1032
+ [x: string]: any;
1033
+ version: string;
1034
+ skills: {
1035
+ skillChecks: {
1036
+ [key: string]: import("./skills").SkillCheckState;
1037
+ };
1038
+ skills: import("./skills").SkillsState;
1039
+ };
1040
+ screen: {
1041
+ layers: (string | null)[];
1042
+ buttons: import("./screens-store").ButtonsState;
1043
+ };
1044
+ main: {
1045
+ playTime: number;
1046
+ };
1047
+ dialog: {
1048
+ dialog: {
1049
+ speaker: string;
1050
+ text: string;
1051
+ pose?: string | undefined;
1052
+ cssClass?: string | undefined;
1053
+ choices?: {
1054
+ choice: string;
1055
+ originalIndex: number;
1056
+ allowed: boolean;
1057
+ }[] | undefined;
1058
+ textField?: boolean | undefined;
1059
+ interactive: boolean;
1060
+ id: string;
1061
+ }[];
1062
+ };
1063
+ vm: {
1064
+ lastLabel: string;
1065
+ data: import("./vm-store").DataState;
1066
+ };
1067
+ audio: {
1068
+ modes: {
1069
+ [key: string]: import("./audio-store").AudioSaveMode;
1070
+ };
1071
+ masterVolume: number;
1072
+ };
1073
+ hud: {
1074
+ hudStats: import("./hud-stats-store").HudStatsState;
1075
+ };
1076
+ inventory: {
1077
+ items: {
1078
+ [key: string]: import("./inventory-store").ItemState;
1079
+ };
1080
+ interactionTags: {
1081
+ [key: string]: {
1082
+ blockedInteraction: boolean;
1083
+ };
1084
+ };
1085
+ };
1086
+ quests: {
1087
+ quests: {
1088
+ [key: string]: import("./quest-log").QuestState;
1089
+ };
1090
+ };
1091
+ metadata: {
1092
+ saveDate: string;
1093
+ name: string;
1094
+ };
1095
+ screenObjects: {
1096
+ tree: string[];
1097
+ objectsList: {
1098
+ [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
1099
+ };
1100
+ };
1101
+ settings: {
1102
+ baseSettings: {
1103
+ [x: string]: any;
1104
+ textSpeed: number;
1105
+ animateText: boolean;
1106
+ fontSize: number;
1107
+ };
1108
+ customSettings: {
1109
+ [key: string]: any;
1110
+ };
1111
+ };
1112
+ };
1113
+ global: {
1114
+ achievements: {
1115
+ achievements: {
1116
+ [key: string]: import("./achievements-store").AchievementState;
1117
+ };
1118
+ };
1119
+ data: {
1120
+ [key: string]: any;
1121
+ };
1122
+ };
1123
+ } | undefined;
1124
+ listener: {
1125
+ listeners: {
1126
+ gameLoaded: Set<() => void>;
1127
+ };
1128
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
1129
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
1130
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
1131
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
1132
+ clear: () => void;
1133
+ };
1134
+ inScript: boolean;
1135
+ } & import("pinia").PiniaCustomStateProperties<MainState>): number;
1136
+ }, any> & import("pinia")._StoreWithGetters<{
1137
+ isInGame(state: {
1138
+ ready: boolean;
1139
+ playing: boolean;
1140
+ errors: {
1141
+ text: string;
1142
+ type: 'error' | 'warning' | 'info';
1143
+ }[];
1144
+ playTime: {
1145
+ start: number;
1146
+ previousPlaytime: number;
1147
+ };
1148
+ saveSlot: string;
1149
+ options: {
1150
+ baseAssetsPath?: string | undefined;
1151
+ baseDataPath?: string | undefined;
1152
+ configPath: string;
1153
+ scripts: {
1154
+ code: string;
1155
+ fileName: string;
1156
+ id: string;
1157
+ }[];
1158
+ logging?: boolean | undefined;
1159
+ debug?: boolean | undefined;
1160
+ };
1161
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
1162
+ paused: boolean;
1163
+ loading: {
1164
+ step: string;
1165
+ percentage: number;
1166
+ loaded: boolean;
1167
+ };
1168
+ debugMode: boolean;
1169
+ alerts: {
1170
+ title: string;
1171
+ text: string;
1172
+ resolver: () => void;
1173
+ id: string;
1174
+ }[];
1175
+ saving: {
1176
+ withPrompt?: boolean | undefined;
1177
+ name?: string | undefined;
1178
+ resolver: () => void;
1179
+ } | null;
1180
+ saveData?: {
1181
+ saveSlot: {
1182
+ [x: string]: any;
1183
+ version: string;
1184
+ skills: {
1185
+ skillChecks: {
1186
+ [key: string]: import("./skills").SkillCheckState;
1187
+ };
1188
+ skills: import("./skills").SkillsState;
1189
+ };
1190
+ screen: {
1191
+ layers: (string | null)[];
1192
+ buttons: import("./screens-store").ButtonsState;
1193
+ };
1194
+ main: {
1195
+ playTime: number;
1196
+ };
1197
+ dialog: {
1198
+ dialog: {
1199
+ speaker: string;
1200
+ text: string;
1201
+ pose?: string | undefined;
1202
+ cssClass?: string | undefined;
1203
+ choices?: {
1204
+ choice: string;
1205
+ originalIndex: number;
1206
+ allowed: boolean;
1207
+ }[] | undefined;
1208
+ textField?: boolean | undefined;
1209
+ interactive: boolean;
1210
+ id: string;
1211
+ }[];
1212
+ };
1213
+ vm: {
1214
+ lastLabel: string;
1215
+ data: import("./vm-store").DataState;
1216
+ };
1217
+ audio: {
1218
+ modes: {
1219
+ [key: string]: import("./audio-store").AudioSaveMode;
1220
+ };
1221
+ masterVolume: number;
1222
+ };
1223
+ hud: {
1224
+ hudStats: import("./hud-stats-store").HudStatsState;
1225
+ };
1226
+ inventory: {
1227
+ items: {
1228
+ [key: string]: import("./inventory-store").ItemState;
1229
+ };
1230
+ interactionTags: {
1231
+ [key: string]: {
1232
+ blockedInteraction: boolean;
1233
+ };
1234
+ };
1235
+ };
1236
+ quests: {
1237
+ quests: {
1238
+ [key: string]: import("./quest-log").QuestState;
1239
+ };
1240
+ };
1241
+ metadata: {
1242
+ saveDate: string;
1243
+ name: string;
1244
+ };
1245
+ screenObjects: {
1246
+ tree: string[];
1247
+ objectsList: {
1248
+ [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
1249
+ };
1250
+ };
1251
+ settings: {
1252
+ baseSettings: {
1253
+ [x: string]: any;
1254
+ textSpeed: number;
1255
+ animateText: boolean;
1256
+ fontSize: number;
1257
+ };
1258
+ customSettings: {
1259
+ [key: string]: any;
1260
+ };
1261
+ };
1262
+ };
1263
+ global: {
1264
+ achievements: {
1265
+ achievements: {
1266
+ [key: string]: import("./achievements-store").AchievementState;
1267
+ };
1268
+ };
1269
+ data: {
1270
+ [key: string]: any;
1271
+ };
1272
+ };
1273
+ } | undefined;
1274
+ listener: {
1275
+ listeners: {
1276
+ gameLoaded: Set<() => void>;
1277
+ };
1278
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
1279
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
1280
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
1281
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
1282
+ clear: () => void;
1283
+ };
1284
+ inScript: boolean;
1285
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
1286
+ totalPlayTime(state: {
1287
+ ready: boolean;
1288
+ playing: boolean;
1289
+ errors: {
1290
+ text: string;
1291
+ type: 'error' | 'warning' | 'info';
1292
+ }[];
1293
+ playTime: {
1294
+ start: number;
1295
+ previousPlaytime: number;
1296
+ };
1297
+ saveSlot: string;
1298
+ options: {
1299
+ baseAssetsPath?: string | undefined;
1300
+ baseDataPath?: string | undefined;
1301
+ configPath: string;
1302
+ scripts: {
1303
+ code: string;
1304
+ fileName: string;
1305
+ id: string;
1306
+ }[];
1307
+ logging?: boolean | undefined;
1308
+ debug?: boolean | undefined;
1309
+ };
1310
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
1311
+ paused: boolean;
1312
+ loading: {
1313
+ step: string;
1314
+ percentage: number;
1315
+ loaded: boolean;
1316
+ };
1317
+ debugMode: boolean;
1318
+ alerts: {
1319
+ title: string;
1320
+ text: string;
1321
+ resolver: () => void;
1322
+ id: string;
1323
+ }[];
1324
+ saving: {
1325
+ withPrompt?: boolean | undefined;
1326
+ name?: string | undefined;
1327
+ resolver: () => void;
1328
+ } | null;
1329
+ saveData?: {
1330
+ saveSlot: {
1331
+ [x: string]: any;
1332
+ version: string;
1333
+ skills: {
1334
+ skillChecks: {
1335
+ [key: string]: import("./skills").SkillCheckState;
1336
+ };
1337
+ skills: import("./skills").SkillsState;
1338
+ };
1339
+ screen: {
1340
+ layers: (string | null)[];
1341
+ buttons: import("./screens-store").ButtonsState;
1342
+ };
1343
+ main: {
1344
+ playTime: number;
1345
+ };
1346
+ dialog: {
1347
+ dialog: {
1348
+ speaker: string;
1349
+ text: string;
1350
+ pose?: string | undefined;
1351
+ cssClass?: string | undefined;
1352
+ choices?: {
1353
+ choice: string;
1354
+ originalIndex: number;
1355
+ allowed: boolean;
1356
+ }[] | undefined;
1357
+ textField?: boolean | undefined;
1358
+ interactive: boolean;
1359
+ id: string;
1360
+ }[];
1361
+ };
1362
+ vm: {
1363
+ lastLabel: string;
1364
+ data: import("./vm-store").DataState;
1365
+ };
1366
+ audio: {
1367
+ modes: {
1368
+ [key: string]: import("./audio-store").AudioSaveMode;
1369
+ };
1370
+ masterVolume: number;
1371
+ };
1372
+ hud: {
1373
+ hudStats: import("./hud-stats-store").HudStatsState;
1374
+ };
1375
+ inventory: {
1376
+ items: {
1377
+ [key: string]: import("./inventory-store").ItemState;
1378
+ };
1379
+ interactionTags: {
1380
+ [key: string]: {
1381
+ blockedInteraction: boolean;
1382
+ };
1383
+ };
1384
+ };
1385
+ quests: {
1386
+ quests: {
1387
+ [key: string]: import("./quest-log").QuestState;
1388
+ };
1389
+ };
1390
+ metadata: {
1391
+ saveDate: string;
1392
+ name: string;
1393
+ };
1394
+ screenObjects: {
1395
+ tree: string[];
1396
+ objectsList: {
1397
+ [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
1398
+ };
1399
+ };
1400
+ settings: {
1401
+ baseSettings: {
1402
+ [x: string]: any;
1403
+ textSpeed: number;
1404
+ animateText: boolean;
1405
+ fontSize: number;
1406
+ };
1407
+ customSettings: {
1408
+ [key: string]: any;
1409
+ };
1410
+ };
1411
+ };
1412
+ global: {
1413
+ achievements: {
1414
+ achievements: {
1415
+ [key: string]: import("./achievements-store").AchievementState;
1416
+ };
1417
+ };
1418
+ data: {
1419
+ [key: string]: any;
1420
+ };
1421
+ };
1422
+ } | undefined;
1423
+ listener: {
1424
+ listeners: {
1425
+ gameLoaded: Set<() => void>;
1426
+ };
1427
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
1428
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
1429
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
1430
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
1431
+ clear: () => void;
1432
+ };
1433
+ inScript: boolean;
1434
+ } & import("pinia").PiniaCustomStateProperties<MainState>): number;
1435
+ sessionPlayTime(state: {
1436
+ ready: boolean;
1437
+ playing: boolean;
1438
+ errors: {
1439
+ text: string;
1440
+ type: 'error' | 'warning' | 'info';
1441
+ }[];
1442
+ playTime: {
1443
+ start: number;
1444
+ previousPlaytime: number;
1445
+ };
1446
+ saveSlot: string;
1447
+ options: {
1448
+ baseAssetsPath?: string | undefined;
1449
+ baseDataPath?: string | undefined;
1450
+ configPath: string;
1451
+ scripts: {
1452
+ code: string;
1453
+ fileName: string;
1454
+ id: string;
1455
+ }[];
1456
+ logging?: boolean | undefined;
1457
+ debug?: boolean | undefined;
1458
+ };
1459
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
1460
+ paused: boolean;
1461
+ loading: {
1462
+ step: string;
1463
+ percentage: number;
1464
+ loaded: boolean;
1465
+ };
1466
+ debugMode: boolean;
1467
+ alerts: {
1468
+ title: string;
1469
+ text: string;
1470
+ resolver: () => void;
1471
+ id: string;
1472
+ }[];
1473
+ saving: {
1474
+ withPrompt?: boolean | undefined;
1475
+ name?: string | undefined;
1476
+ resolver: () => void;
1477
+ } | null;
1478
+ saveData?: {
1479
+ saveSlot: {
1480
+ [x: string]: any;
1481
+ version: string;
1482
+ skills: {
1483
+ skillChecks: {
1484
+ [key: string]: import("./skills").SkillCheckState;
1485
+ };
1486
+ skills: import("./skills").SkillsState;
1487
+ };
1488
+ screen: {
1489
+ layers: (string | null)[];
1490
+ buttons: import("./screens-store").ButtonsState;
1491
+ };
1492
+ main: {
1493
+ playTime: number;
1494
+ };
1495
+ dialog: {
1496
+ dialog: {
1497
+ speaker: string;
1498
+ text: string;
1499
+ pose?: string | undefined;
1500
+ cssClass?: string | undefined;
1501
+ choices?: {
1502
+ choice: string;
1503
+ originalIndex: number;
1504
+ allowed: boolean;
1505
+ }[] | undefined;
1506
+ textField?: boolean | undefined;
1507
+ interactive: boolean;
1508
+ id: string;
1509
+ }[];
1510
+ };
1511
+ vm: {
1512
+ lastLabel: string;
1513
+ data: import("./vm-store").DataState;
1514
+ };
1515
+ audio: {
1516
+ modes: {
1517
+ [key: string]: import("./audio-store").AudioSaveMode;
1518
+ };
1519
+ masterVolume: number;
1520
+ };
1521
+ hud: {
1522
+ hudStats: import("./hud-stats-store").HudStatsState;
1523
+ };
1524
+ inventory: {
1525
+ items: {
1526
+ [key: string]: import("./inventory-store").ItemState;
1527
+ };
1528
+ interactionTags: {
1529
+ [key: string]: {
1530
+ blockedInteraction: boolean;
1531
+ };
1532
+ };
1533
+ };
1534
+ quests: {
1535
+ quests: {
1536
+ [key: string]: import("./quest-log").QuestState;
1537
+ };
1538
+ };
1539
+ metadata: {
1540
+ saveDate: string;
1541
+ name: string;
1542
+ };
1543
+ screenObjects: {
1544
+ tree: string[];
1545
+ objectsList: {
1546
+ [id: string]: import("./screen-objects-store").ScreenObjectSaveState;
1547
+ };
1548
+ };
1549
+ settings: {
1550
+ baseSettings: {
1551
+ [x: string]: any;
1552
+ textSpeed: number;
1553
+ animateText: boolean;
1554
+ fontSize: number;
1555
+ };
1556
+ customSettings: {
1557
+ [key: string]: any;
1558
+ };
1559
+ };
1560
+ };
1561
+ global: {
1562
+ achievements: {
1563
+ achievements: {
1564
+ [key: string]: import("./achievements-store").AchievementState;
1565
+ };
1566
+ };
1567
+ data: {
1568
+ [key: string]: any;
1569
+ };
1570
+ };
1571
+ } | undefined;
1572
+ listener: {
1573
+ listeners: {
1574
+ gameLoaded: Set<() => void>;
1575
+ };
1576
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
1577
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
1578
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
1579
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
1580
+ clear: () => void;
1581
+ };
1582
+ inScript: boolean;
1583
+ } & import("pinia").PiniaCustomStateProperties<MainState>): number;
1584
+ }> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
1585
+ screens: import("pinia").Store<"screens", import("./screens-store").ScreenState, {
1586
+ nonEmptyLayers(state: import("./screens-store").ScreenState): import("./screens-store").FullLayerState[];
1587
+ }, {
1588
+ setScreen(screen: string, layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
1589
+ finishTransition(layer: number): void;
1590
+ transitionScreen(screen: string, transition: import("../utils/transition").AddTransition, layer?: number | undefined): Promise<void>;
1591
+ emptyLayer(layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
1592
+ setButtons(config: import("../lib").Config): void;
1593
+ reset(config: import("../lib").Config): void;
1594
+ changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
1595
+ generateSaveData(): import("./screens-store").ScreenSave;
1596
+ loadSaveData(data: import("./screens-store").ScreenSave): void;
1597
+ }>;
1598
+ skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
1599
+ setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
1600
+ passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
1601
+ failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
1602
+ resetSkillCheck(skillCheckId: string): void;
1603
+ generateSaveData(): import("./skills").Skills;
1604
+ getSkillCheck(id: string): import("./skills").SkillCheckState;
1605
+ createSkillCheckState(): import("./skills").SkillCheckState;
1606
+ loadSaveData(data: import("./skills").Skills): void;
1607
+ setupSkills(skillsConfig: {
1608
+ skills: Record<string, {
1609
+ hidden?: boolean | undefined;
1610
+ name: string;
1611
+ description: string;
1612
+ startingLevel: number;
1613
+ icon: string;
1614
+ }>;
1615
+ skillOptions: {
1616
+ xpPerLevel: number;
1617
+ notifyLevelUp: boolean;
1618
+ };
1619
+ }): void;
1620
+ reset(skillsConfig: {
1621
+ skills: Record<string, {
1622
+ hidden?: boolean | undefined;
1623
+ name: string;
1624
+ description: string;
1625
+ startingLevel: number;
1626
+ icon: string;
1627
+ }>;
1628
+ skillOptions: {
1629
+ xpPerLevel: number;
1630
+ notifyLevelUp: boolean;
1631
+ };
1632
+ }): void;
1633
+ getSkill(skill: string): import("./skills").SkillState;
1634
+ getSkillLevel(skill: string): number;
1635
+ getSkillXp(skill: string): number;
1636
+ addXp(skill: string, xp: number): void;
1637
+ setSkillLevel(skill: string, level: number): void;
1638
+ incrementSkill(skill: string, amount: number): void;
1639
+ levelledUp(skill: string): void;
1640
+ }>;
1641
+ dialog: import("pinia").Store<"dialog", {
1642
+ dialog: import("./dialog-store").DialogKey[];
1643
+ playMode: "auto" | "skip" | "normal";
1644
+ }, {
1645
+ currentDialog(): import("./dialog-store").DialogKey;
1646
+ }, {
1647
+ generateSaveData(): import("./dialog-store").DialogSave;
1648
+ loadSaveData(data: import("./dialog-store").DialogSave): void;
1649
+ addDialog(dialog: import("./dialog-store").AddDialogParams): void;
1650
+ toggleAutoPlay(): void;
1651
+ toggleSkip(): void;
1652
+ clearDialog(): void;
1653
+ reset(): void;
1654
+ }>;
1655
+ vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
1656
+ currentFrame(state: {
1657
+ commandsWaitingForPlayerAnswer: {
1658
+ args: (import("../types/parser").Parser.Primitive | {
1659
+ code: string;
1660
+ command: {
1661
+ commandType: string;
1662
+ operator: string;
1663
+ args: (import("../types/parser").Parser.Primitive | any)[];
1664
+ options: import("../types/parser").Parser.DefaultArg;
1665
+ staticOptions: {};
1666
+ };
1667
+ fileName: string;
1668
+ line: number;
1669
+ })[];
1670
+ commandType: string;
1671
+ options: any;
1672
+ code: string;
1673
+ staticOptions: any;
1674
+ operator: string;
1675
+ line: number;
1676
+ fileName: string;
1677
+ finishCommand?: ((res: any) => void) | undefined;
1678
+ }[];
1679
+ stack: {
1680
+ blocks: {
1681
+ currentIndex: number;
1682
+ branchData: {
1683
+ branch: {
1684
+ code: string;
1685
+ command: {
1686
+ commandType: string;
1687
+ operator: string;
1688
+ args: (import("../types/parser").Parser.Primitive | any)[];
1689
+ options: import("../types/parser").Parser.DefaultArg;
1690
+ staticOptions: {};
1691
+ };
1692
+ fileName: string;
1693
+ line: number;
1694
+ }[];
1695
+ args?: string[] | undefined;
1696
+ };
1697
+ }[];
1698
+ label: string;
1699
+ scope: {
1700
+ [key: string]: any;
1701
+ };
1702
+ returnValue: any;
1703
+ }[];
1704
+ data: import("./vm-store").DataState;
1705
+ globalData: import("./vm-store").DataState;
1706
+ lastLabel: string;
1707
+ jumpTarget?: {
1708
+ currentIndex: number;
1709
+ branchData: {
1710
+ branch: {
1711
+ code: string;
1712
+ command: {
1713
+ commandType: string;
1714
+ operator: string;
1715
+ args: (import("../types/parser").Parser.Primitive | any)[];
1716
+ options: import("../types/parser").Parser.DefaultArg;
1717
+ staticOptions: {};
1718
+ };
1719
+ fileName: string;
1720
+ line: number;
1721
+ }[];
1722
+ args?: string[] | undefined;
1723
+ };
1724
+ label: string;
1725
+ scope?: {
1726
+ [key: string]: any;
1727
+ } | undefined;
1728
+ args?: any[] | undefined;
1729
+ } | undefined;
1730
+ hasJumped: boolean;
1731
+ } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
1732
+ scope(): {
1733
+ [key: string]: any;
1734
+ };
1735
+ currentBlock(): import("./vm-store").MachineBlock | undefined;
1736
+ currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
1737
+ commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
1738
+ }, {
1739
+ generateSaveData(): {
1740
+ vmSave: import("./vm-store").VMSave;
1741
+ globalData: import("./vm-store").DataState;
1742
+ };
1743
+ loadSaveData(data: import("./vm-store").VMSave, globalSave: GlobalGameSave): void;
1744
+ findEntitiesInData(data: any): void;
1745
+ setReturnValue(value: any): void;
1746
+ waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
1747
+ popAnswerQueue(): {
1748
+ args: (import("../types/parser").Parser.Primitive | {
1749
+ code: string;
1750
+ command: {
1751
+ commandType: string;
1752
+ operator: string;
1753
+ args: (import("../types/parser").Parser.Primitive | any)[];
1754
+ options: import("../types/parser").Parser.DefaultArg;
1755
+ staticOptions: {};
1756
+ };
1757
+ fileName: string;
1758
+ line: number;
1759
+ })[];
1760
+ commandType: string;
1761
+ options: any;
1762
+ code: string;
1763
+ staticOptions: any;
1764
+ operator: string;
1765
+ line: number;
1766
+ fileName: string;
1767
+ finishCommand?: ((res: any) => void) | undefined;
1768
+ } | undefined;
1769
+ addScopedVariable(key: string, value: any): void;
1770
+ loadScripts(scriptPaths: string[]): Promise<void>;
1771
+ loadConfigScriptFiles(scriptPaths: string[]): Promise<import("../types/app-types").NarratScript[]>;
1772
+ addAllScripts(scriptsToParse: import("../types/app-types").NarratScript[]): void;
1773
+ start(): void;
1774
+ setLastLabel(label: string): void;
1775
+ reset(): void;
1776
+ readGlobalData(): void;
1777
+ setScript(script: import("../types/parser").Parser.ParsedScript): void;
1778
+ overrideData(data: import("./vm-store").DataState): void;
1779
+ setStack(stack: import("./vm-store").SetFrameOptions): void;
1780
+ frameOptionsToFrame(frame: import("./vm-store").SetFrameOptions): import("./vm-store").MachineFrame;
1781
+ addBlock(frame: import("./vm-store").MachineFrame, block: import("./vm-store").MachineBlock): void;
1782
+ addAndRunBlock(block: import("./vm-store").MachineBlock): Promise<any>;
1783
+ setData(path: string, value: any): void;
1784
+ addInstruction(path: string, value: any): void;
1785
+ addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
1786
+ addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<any>;
1787
+ runFrame(): Promise<any>;
1788
+ cleanFrame(): any;
1789
+ runBlock(): Promise<any>;
1790
+ cleanBlock(): void;
1791
+ runGame(): Promise<void>;
1792
+ nextLineOnly(): Promise<boolean>;
1793
+ isBlockFinished(): boolean;
1794
+ reachedEndOfScript(): void;
1795
+ runLineOnly(): Promise<any>;
1796
+ runLabelFunction(label: string, ...args: any[]): Promise<any>;
1797
+ runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
1798
+ jumpToLabel(label: string, ...args: any[]): Promise<void>;
1799
+ runThenGoBackToPreviousDialog(label: string, ...args: any[]): Promise<any>;
1800
+ }>;
1801
+ hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
1802
+ setupHudStats(stats: Record<string, {
1803
+ maxValue?: number | undefined;
1804
+ minValue?: number | undefined;
1805
+ name: string;
1806
+ icon: string;
1807
+ startingValue: number;
1808
+ }>): void;
1809
+ reset(stats: Record<string, {
1810
+ maxValue?: number | undefined;
1811
+ minValue?: number | undefined;
1812
+ name: string;
1813
+ icon: string;
1814
+ startingValue: number;
1815
+ }>): void;
1816
+ setStat(stat: string, value: number): void;
1817
+ addStat(stat: string, value: number): void;
1818
+ getStat(stat: string): import("./hud-stats-store").HudStat;
1819
+ getStatValue(stat: string): number;
1820
+ generateSaveData(): import("./hud-stats-store").HudState;
1821
+ loadSaveData(data: import("./hud-stats-store").HudState): void;
1822
+ }>;
1823
+ audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
1824
+ stopAll(): void;
1825
+ stopChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
1826
+ pauseChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
1827
+ playChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
1828
+ resumeChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
1829
+ changeChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
1830
+ actuallyStopChannel(channel: import("./audio-store").AudioChannel): void;
1831
+ getAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): import("./audio-store").AudioChannel | null;
1832
+ setAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, value: import("./audio-store").AudioChannel | null): void;
1833
+ actuallyPlayChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, audio: string): Promise<void>;
1834
+ reloadAudio(save: import("./audio-store").AudioSave): void;
1835
+ stopSound(key: string): void;
1836
+ generateSaveData(): import("./audio-store").AudioSave;
1837
+ loadSaveData(data: import("./audio-store").AudioSave): void;
1838
+ reset(): void;
1839
+ setModeVolume(mode: "sound" | "music" | "ambiant", volume: number): void;
1840
+ setMasterVolume(volume: number): void;
1841
+ modeVolume(mode: "sound" | "music" | "ambiant"): number;
1842
+ }>;
1843
+ rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {
1844
+ gameScaleRatio(state: import("./rendering-store").RenderingState): number;
1845
+ overlayMode(state: import("./rendering-store").RenderingState): boolean;
1846
+ gameWidth(): number;
1847
+ gameHeight(): number;
1848
+ dialogWidth(): number;
1849
+ dialogHeight(): number;
1850
+ actualGameHeight(): number;
1851
+ viewportRatio(state: import("./rendering-store").RenderingState): number;
1852
+ viewportHeight(state: import("./rendering-store").RenderingState): number;
1853
+ viewportWidth(state: import("./rendering-store").RenderingState): number;
1854
+ showDialog(state: import("./rendering-store").RenderingState): boolean;
1855
+ }, {
1856
+ updateScreenSize(width: number, height: number): void;
1857
+ }>;
1858
+ notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
1859
+ addNotification(text: string, description?: string | undefined, icon?: string | undefined): Promise<void>;
1860
+ deleteNotification(id: string): void;
1861
+ findNotifications(id: string): {
1862
+ id: string;
1863
+ text: string;
1864
+ description?: string | undefined;
1865
+ icon?: string | undefined;
1866
+ } | undefined;
1867
+ disableNotifications(): void;
1868
+ enableNotifications(): void;
1869
+ }>;
1870
+ inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
1871
+ generateSaveData(): import("./inventory-store").InventoryState;
1872
+ loadSaveData(save: import("./inventory-store").InventoryState): void;
1873
+ setupItems(items: import("./inventory-store").ItemsSetupConfig): void;
1874
+ reset(items: import("./inventory-store").ItemsSetupConfig): void;
1875
+ hasItem(itemId: string, amount?: number | undefined): boolean;
1876
+ getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
1877
+ getItemAmount(id: string): number;
1878
+ add(item: import("./inventory-store").ItemState): void;
1879
+ enableInteraction(tag?: string | undefined): void;
1880
+ disableInteraction(tag?: string | undefined): void;
1881
+ onScriptStart(): void;
1882
+ onScriptEnd(): void;
1883
+ isInteractionTagBlocked(tag?: string | undefined): boolean;
1884
+ remove(item: import("./inventory-store").ItemState): void;
1885
+ deleteItem(id: string): void;
1886
+ canUseItem(item: import("./inventory-store").ItemState): boolean;
1887
+ }>;
1888
+ quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
1889
+ getQuest(questId: string): import("./quest-log").QuestState;
1890
+ getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
1891
+ setupQuests(questsConfig: {
1892
+ quests: Record<string, {
1893
+ category?: string | undefined;
1894
+ title: string;
1895
+ description: string;
1896
+ objectives: Record<string, {
1897
+ hidden?: boolean | undefined;
1898
+ description: string;
1899
+ }>;
1900
+ }>;
1901
+ categories: {
1902
+ title: string;
1903
+ id: string;
1904
+ }[];
1905
+ }): void;
1906
+ reset(questsConfig: {
1907
+ quests: Record<string, {
1908
+ category?: string | undefined;
1909
+ title: string;
1910
+ description: string;
1911
+ objectives: Record<string, {
1912
+ hidden?: boolean | undefined;
1913
+ description: string;
1914
+ }>;
1915
+ }>;
1916
+ categories: {
1917
+ title: string;
1918
+ id: string;
1919
+ }[];
1920
+ }): void;
1921
+ startQuest(questId: string): void;
1922
+ startObjective(questId: string, objectiveId: string): void;
1923
+ completeObjective(questId: string, objectiveId: string): void;
1924
+ completeQuest(questId: string, ending?: string | undefined): void;
1925
+ isQuestCompleted(questId: string): boolean;
1926
+ isObjectiveCompleted(questId: string, objectiveId: string): boolean;
1927
+ isQuestStarted(questId: string): boolean;
1928
+ isObjectiveStarted(questId: string, objectiveId: string): boolean;
1929
+ removeQuest(id: string): void;
1930
+ generateSaveData(): import("./quest-log").QuestLogState;
1931
+ loadSaveData(data: import("./quest-log").QuestLogState): void;
1932
+ }>;
1933
+ sprites: import("pinia").Store<"screenObjects", import("./screen-objects-store").ScreenObjectsStoreState, {}, {
1934
+ addObject(object: import("./screen-objects-store").ScreenObjectState): void;
1935
+ createObject<EntityType extends import("./screen-objects-store").ScreenObjectState = import("./screen-objects-store").ScreenObjectState, CreationOptions extends Partial<import("./screen-objects-store").ScreenObjectState> = Partial<import("./screen-objects-store").ScreenObjectState>>(options: CreationOptions): EntityType;
1936
+ destroyObject(objectToDestroy: string | import("./screen-objects-store").ScreenObjectState): void;
1937
+ createSprite(options: import("./screen-objects-store").CreateSpriteOptions): import("./screen-objects-store").SpriteState;
1938
+ getObject(id: string): import("./screen-objects-store").ScreenObjectState;
1939
+ clickObject(thing: import("./screen-objects-store").ScreenObjectState): void;
1940
+ generateSaveData(): import("./screen-objects-store").ScreenObjectsStoreSave;
1941
+ loadSaveData(data: import("./screen-objects-store").ScreenObjectsStoreSave): void;
1942
+ reset(): void;
1943
+ screenObjectToSave(object: import("./screen-objects-store").ScreenObjectState): import("./screen-objects-store").ScreenObjectSaveState;
1944
+ loadAllObjects(objects: {
1945
+ [key: string]: import("./screen-objects-store").ScreenObjectSaveState;
1946
+ }): {
1947
+ [key: string]: import("./screen-objects-store").ScreenObjectState;
1948
+ };
1949
+ emptyLayer(layer: number): void;
1950
+ emptyAllLayers(): void;
1951
+ }>;
1952
+ settings: import("pinia").Store<"settings", import("./settings-store").GameUserSettings, {}, {
1953
+ reset(config: import("../lib").Config): void;
1954
+ getSetting(key: string): any;
1955
+ getSettingSchema(key: string): ({
1956
+ description?: string | undefined;
1957
+ name: string;
1958
+ } & {
1959
+ type: "number";
1960
+ maxValue: number;
1961
+ minValue: number;
1962
+ defaultValue: number;
1963
+ step: number;
1964
+ }) | ({
1965
+ description?: string | undefined;
1966
+ name: string;
1967
+ } & {
1968
+ type: "integer";
1969
+ maxValue: number;
1970
+ minValue: number;
1971
+ defaultValue: number;
1972
+ step: number;
1973
+ }) | ({
1974
+ description?: string | undefined;
1975
+ name: string;
1976
+ } & {
1977
+ type: "boolean";
1978
+ defaultValue: boolean;
1979
+ }) | ({
1980
+ description?: string | undefined;
1981
+ name: string;
1982
+ } & {
1983
+ type: "string";
1984
+ defaultValue: string;
1985
+ }) | undefined;
1986
+ getAllSettingSchemas(): {
1987
+ [x: string]: ({
1988
+ description?: string | undefined;
1989
+ name: string;
1990
+ } & {
1991
+ type: "number";
1992
+ maxValue: number;
1993
+ minValue: number;
1994
+ defaultValue: number;
1995
+ step: number;
1996
+ }) | ({
1997
+ description?: string | undefined;
1998
+ name: string;
1999
+ } & {
2000
+ type: "integer";
2001
+ maxValue: number;
2002
+ minValue: number;
2003
+ defaultValue: number;
2004
+ step: number;
2005
+ }) | ({
2006
+ description?: string | undefined;
2007
+ name: string;
2008
+ } & {
2009
+ type: "boolean";
2010
+ defaultValue: boolean;
2011
+ }) | ({
2012
+ description?: string | undefined;
2013
+ name: string;
2014
+ } & {
2015
+ type: "string";
2016
+ defaultValue: string;
2017
+ });
2018
+ };
2019
+ setSetting(key: string, value: any): void;
2020
+ setupSettings(config: import("../lib").Config): void;
2021
+ addCustomSetting(key: string, schema: ({
2022
+ description?: string | undefined;
2023
+ name: string;
2024
+ } & {
2025
+ type: "number";
2026
+ maxValue: number;
2027
+ minValue: number;
2028
+ defaultValue: number;
2029
+ step: number;
2030
+ }) | ({
2031
+ description?: string | undefined;
2032
+ name: string;
2033
+ } & {
2034
+ type: "integer";
2035
+ maxValue: number;
2036
+ minValue: number;
2037
+ defaultValue: number;
2038
+ step: number;
2039
+ }) | ({
2040
+ description?: string | undefined;
2041
+ name: string;
2042
+ } & {
2043
+ type: "boolean";
2044
+ defaultValue: boolean;
2045
+ }) | ({
2046
+ description?: string | undefined;
2047
+ name: string;
2048
+ } & {
2049
+ type: "string";
2050
+ defaultValue: string;
2051
+ })): void;
2052
+ generateSaveData(): import("./settings-store").GameUserSettingsSave;
2053
+ loadSaveData(data: import("./settings-store").GameUserSettingsSave): void;
2054
+ }>;
2055
+ };
2056
+ overrideStates(override: any): void;
2057
+ }>;
2058
+ export {};