narrat 3.1.0 → 3.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -1589,8 +1589,8 @@ export declare const useMain: import("pinia").StoreDefinition<"main", MainState,
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1589
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finishTransition(layer: number): void;
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transitionScreen(screen: string, transition: import("../utils/transition").AddTransition, layer?: number | undefined): Promise<void>;
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emptyLayer(layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
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1592
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setButtons(config: import("../
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1593
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reset(config: import("../
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1592
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setButtons(config: import("../lib").Config): void;
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1593
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reset(config: import("../lib").Config): void;
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changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
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generateSaveData(): import("./screens-store").ScreenSave;
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loadSaveData(data: import("./screens-store").ScreenSave): void;
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@@ -1950,7 +1950,7 @@ export declare const useMain: import("pinia").StoreDefinition<"main", MainState,
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emptyAllLayers(): void;
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}>;
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settings: import("pinia").Store<"settings", import("./settings-store").GameUserSettings, {}, {
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1953
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reset(config: import("../
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1953
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reset(config: import("../lib").Config): void;
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getSetting(key: string): any;
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getSettingSchema(key: string): ({
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description?: string | undefined;
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@@ -2017,7 +2017,7 @@ export declare const useMain: import("pinia").StoreDefinition<"main", MainState,
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});
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};
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setSetting(key: string, value: any): void;
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setupSettings(config: import("../
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2020
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setupSettings(config: import("../lib").Config): void;
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addCustomSetting(key: string, schema: ({
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description?: string | undefined;
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name: string;
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@@ -23,7 +23,7 @@ export declare function getModifiableDataPinia(): {
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scope: {
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[key: string]: any;
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};
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config: import("../
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config: import("../lib").Config;
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gameOptions: {
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baseAssetsPath?: string | undefined;
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baseDataPath?: string | undefined;
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