narrat 2.2.16 → 2.2.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (108) hide show
  1. package/LICENSE +21 -21
  2. package/dist/app.vue.d.ts +91 -94
  3. package/dist/components/MainMenu.vue.d.ts +12 -12
  4. package/dist/components/Skills.vue.d.ts +22 -22
  5. package/dist/components/StartMenu.vue.d.ts +46 -46
  6. package/dist/components/debug/debug-menu.vue.d.ts +48 -48
  7. package/dist/components/dialog-picture.vue.d.ts +11 -9
  8. package/dist/components/engine-splash/engine-splash.vue.d.ts +54 -54
  9. package/dist/components/game-dialog.vue.d.ts +65 -65
  10. package/dist/components/game-splash/game-splash.vue.d.ts +46 -46
  11. package/dist/components/hud.vue.d.ts +14 -14
  12. package/dist/components/in-game.vue.d.ts +46 -46
  13. package/dist/components/inventory-ui.vue.d.ts +30 -30
  14. package/dist/components/loading-bar.vue.d.ts +10 -10
  15. package/dist/components/menu-buttons.vue.d.ts +26 -26
  16. package/dist/components/notification-toast.vue.d.ts +6 -6
  17. package/dist/components/quests-ui.vue.d.ts +20 -20
  18. package/dist/components/save-slots.vue.d.ts +79 -79
  19. package/dist/components/saves/save-slot.vue.d.ts +108 -108
  20. package/dist/components/screen-layer.vue.d.ts +76 -76
  21. package/dist/components/screens.vue.d.ts +46 -46
  22. package/dist/components/transitions/NarratTransition.vue.d.ts +101 -101
  23. package/dist/components/utils/alert-modal.vue.d.ts +82 -82
  24. package/dist/components/utils/modal.vue.d.ts +18 -18
  25. package/dist/components/utils/yes-no.vue.d.ts +106 -106
  26. package/dist/components/volume-controls.vue.d.ts +18 -18
  27. package/dist/config.d.ts +182 -181
  28. package/dist/constants.d.ts +8 -8
  29. package/dist/defaultConfig.d.ts +2 -2
  30. package/dist/demo/demo.d.ts +1 -1
  31. package/dist/dialog-box.vue.d.ts +41 -41
  32. package/dist/exports/config.d.ts +1 -1
  33. package/dist/exports/display.d.ts +2 -2
  34. package/dist/exports/plugins.d.ts +20 -20
  35. package/dist/favicon.svg +30 -30
  36. package/dist/lib.d.ts +14 -14
  37. package/dist/main.d.ts +6 -6
  38. package/dist/narrat.es.js +1010 -993
  39. package/dist/narrat.es.js.map +1 -1
  40. package/dist/narrat.umd.js +39 -39
  41. package/dist/narrat.umd.js.map +1 -1
  42. package/dist/plugins/NarratPlugin.d.ts +11 -11
  43. package/dist/stores/audio-store.d.ts +48 -48
  44. package/dist/stores/dialog-store.d.ts +32 -32
  45. package/dist/stores/hud-stats-store.d.ts +22 -22
  46. package/dist/stores/inventory-store.d.ts +37 -37
  47. package/dist/stores/main-store.d.ts +813 -822
  48. package/dist/stores/notification-store.d.ts +15 -15
  49. package/dist/stores/quest-log.d.ts +39 -39
  50. package/dist/stores/rendering-store.d.ts +13 -13
  51. package/dist/stores/screens-store.d.ts +35 -35
  52. package/dist/stores/skills.d.ts +40 -40
  53. package/dist/stores/vm-store.d.ts +180 -180
  54. package/dist/style.css +1 -1
  55. package/dist/types/app-types.d.ts +9 -5
  56. package/dist/types/character-types.d.ts +27 -27
  57. package/dist/types/dialog-box-types.d.ts +11 -11
  58. package/dist/types/game-save.d.ts +36 -36
  59. package/dist/types/parser.d.ts +93 -93
  60. package/dist/types/state.d.ts +3 -3
  61. package/dist/utils/InputsListener.d.ts +9 -9
  62. package/dist/utils/ajax.d.ts +1 -1
  63. package/dist/utils/audio-loader.d.ts +10 -10
  64. package/dist/utils/characters.d.ts +5 -5
  65. package/dist/utils/data-helpers.d.ts +28 -25
  66. package/dist/utils/debounce.d.ts +14 -14
  67. package/dist/utils/error-handling.d.ts +3 -3
  68. package/dist/utils/helpers.d.ts +6 -6
  69. package/dist/utils/images-loader.d.ts +6 -6
  70. package/dist/utils/logger.d.ts +11 -11
  71. package/dist/utils/object-iterators.d.ts +8 -8
  72. package/dist/utils/promises.d.ts +1 -1
  73. package/dist/utils/randomId.d.ts +1 -1
  74. package/dist/utils/save-helpers.d.ts +18 -18
  75. package/dist/utils/skillchecks.d.ts +17 -17
  76. package/dist/utils/string-helpers.d.ts +3 -3
  77. package/dist/utils/time-helpers.d.ts +2 -2
  78. package/dist/utils/transition.d.ts +15 -15
  79. package/dist/utils/type-utils.d.ts +1 -1
  80. package/dist/utils/typed-emitter.d.ts +18 -18
  81. package/dist/vm/commands/arithmetic-commands.d.ts +23 -23
  82. package/dist/vm/commands/audio-commands.d.ts +15 -15
  83. package/dist/vm/commands/choice.d.ts +37 -37
  84. package/dist/vm/commands/clear_dialog.d.ts +2 -2
  85. package/dist/vm/commands/command-helpers.d.ts +3 -3
  86. package/dist/vm/commands/command-plugin.d.ts +43 -43
  87. package/dist/vm/commands/flow-commands.d.ts +24 -24
  88. package/dist/vm/commands/if.d.ts +10 -10
  89. package/dist/vm/commands/index.d.ts +2 -2
  90. package/dist/vm/commands/inventory-commands.d.ts +15 -15
  91. package/dist/vm/commands/logic-command.d.ts +42 -42
  92. package/dist/vm/commands/math-commands.d.ts +30 -30
  93. package/dist/vm/commands/notify.d.ts +6 -6
  94. package/dist/vm/commands/quest-commands.d.ts +30 -30
  95. package/dist/vm/commands/random-commands.d.ts +10 -10
  96. package/dist/vm/commands/screen-commands.d.ts +15 -15
  97. package/dist/vm/commands/set.d.ts +6 -6
  98. package/dist/vm/commands/skill-commands.d.ts +30 -30
  99. package/dist/vm/commands/stats-commands.d.ts +12 -12
  100. package/dist/vm/commands/string-commands.d.ts +9 -9
  101. package/dist/vm/commands/text-field.d.ts +7 -7
  102. package/dist/vm/commands/text.d.ts +14 -14
  103. package/dist/vm/commands/wait.d.ts +4 -4
  104. package/dist/vm/vm-helpers.d.ts +18 -18
  105. package/dist/vm/vm-parser.d.ts +19 -19
  106. package/dist/vm/vm-parser.test.d.ts +1 -1
  107. package/dist/vm/vm.d.ts +18 -18
  108. package/package.json +8 -4
@@ -1,822 +1,813 @@
1
- import { GameConfig } from '../types/app-types';
2
- import { GameSave } from '../types/game-save';
3
- import { ChosenSlot } from '../utils/save-helpers';
4
- import { AppOptions } from '../config';
5
- import { TypedEmitter } from '../utils/typed-emitter';
6
- export interface MainEvents {
7
- gameLoaded: () => void;
8
- }
9
- export declare class MainStoreListener extends TypedEmitter<MainEvents> {
10
- }
11
- export interface ErrorState {
12
- text: string;
13
- }
14
- interface MainState {
15
- ready: boolean;
16
- playing: boolean;
17
- errors: ErrorState[];
18
- playTime: {
19
- start: number;
20
- previousPlaytime: number;
21
- };
22
- saveSlot: string;
23
- options: AppOptions;
24
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
25
- modal: string | false;
26
- paused: boolean;
27
- appConfig: GameConfig;
28
- loading: {
29
- step: string;
30
- percentage: number;
31
- loaded: boolean;
32
- };
33
- alerts: {
34
- title: string;
35
- text: string;
36
- resolver: () => void;
37
- id: string;
38
- }[];
39
- saving: {
40
- withPrompt?: boolean;
41
- name?: string;
42
- resolver: () => void;
43
- } | null;
44
- saveData?: GameSave;
45
- listener: MainStoreListener;
46
- }
47
- export interface MainSaveData {
48
- playTime: number;
49
- }
50
- export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
51
- isInGame(state: {
52
- ready: boolean;
53
- playing: boolean;
54
- errors: {
55
- text: string;
56
- }[];
57
- playTime: {
58
- start: number;
59
- previousPlaytime: number;
60
- };
61
- saveSlot: string;
62
- options: {
63
- baseAssetsPath?: string | undefined;
64
- logging: boolean;
65
- debug: boolean;
66
- };
67
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
68
- modal: string | false;
69
- paused: boolean;
70
- appConfig: {
71
- baseAssetsPath?: string | undefined;
72
- charactersPath: string;
73
- configPath: string;
74
- };
75
- loading: {
76
- step: string;
77
- percentage: number;
78
- loaded: boolean;
79
- };
80
- alerts: {
81
- title: string;
82
- text: string;
83
- resolver: () => void;
84
- id: string;
85
- }[];
86
- saving: {
87
- withPrompt?: boolean | undefined;
88
- name?: string | undefined;
89
- resolver: () => void;
90
- } | null;
91
- saveData?: {
92
- version: string;
93
- skills: {
94
- skillChecks: {
95
- [key: string]: import("./skills").SkillCheckState;
96
- };
97
- skills: import("./skills").SkillsState;
98
- };
99
- screen: {
100
- layers: string[];
101
- buttons: import("./screens-store").ButtonsState;
102
- };
103
- main: {
104
- playTime: number;
105
- };
106
- dialog: {
107
- dialog: {
108
- speaker: string;
109
- text: string;
110
- pose?: string | undefined;
111
- cssClass?: string | undefined;
112
- choices?: {
113
- choice: string;
114
- originalIndex: number;
115
- allowed: boolean;
116
- }[] | undefined;
117
- textField?: boolean | undefined;
118
- interactive: boolean;
119
- id: string;
120
- }[];
121
- };
122
- vm: {
123
- lastLabel: string;
124
- data: import("./vm-store").DataState;
125
- };
126
- audio: {
127
- modes: {
128
- [key: string]: import("./audio-store").AudioModeState;
129
- };
130
- masterVolume: number;
131
- };
132
- hud: {
133
- hudStats: import("./hud-stats-store").HudStatsState;
134
- };
135
- inventory: {
136
- items: {
137
- [key: string]: import("./inventory-store").ItemState;
138
- };
139
- interactionTags: {
140
- [key: string]: {
141
- blockedInteraction: boolean;
142
- };
143
- };
144
- };
145
- quests: {
146
- quests: {
147
- [key: string]: import("./quest-log").QuestState;
148
- };
149
- };
150
- metadata: {
151
- saveDate: string;
152
- name: string;
153
- slotType: "manual" | "auto";
154
- id: string;
155
- createdCounter: number;
156
- };
157
- } | undefined;
158
- listener: {
159
- listeners: {
160
- gameLoaded: Set<() => void>;
161
- };
162
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
163
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
164
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
165
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
166
- clear: () => void;
167
- };
168
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
169
- }, {
170
- setup(): Promise<void>;
171
- engineLoading(): Promise<void>;
172
- alert(title: string, text: string): Promise<void>;
173
- closeAlert(id: string): void;
174
- startMachine(): void;
175
- setSaveSlot(slot: string): void;
176
- startGame(saveSlot: string): Promise<void>;
177
- loadGame(save: GameSave, saveSlot: string): Promise<void>;
178
- manualSave({ saveName, withPrompt, }: {
179
- saveName?: string | undefined;
180
- withPrompt?: boolean | undefined;
181
- }): Promise<void>;
182
- finishManualSave(slotData: ChosenSlot | null, yes: boolean): void;
183
- playerAnswered(choice: number | string): void;
184
- menuReturn(): void;
185
- createError(text: string): void;
186
- clearErrors(): void;
187
- setFlowState(flowState: 'menu' | 'playing'): void;
188
- openModal(modal: string): void;
189
- closeModal(): void;
190
- toggleMenu(): void;
191
- pause(): void;
192
- unpause(): void;
193
- setOptions(options: AppOptions): void;
194
- startPlaying(): void;
195
- reset(): void;
196
- resetAllStores(): void;
197
- generateSaveData(): MainSaveData;
198
- loadSaveData(data: MainSaveData): void;
199
- autoSaveGame({ slotId, name }: {
200
- slotId?: string | undefined;
201
- name?: string | undefined;
202
- }): void;
203
- setLoadedData(save: GameSave): void;
204
- getAllStates(): {
205
- main: any & {
206
- ready: boolean;
207
- playing: boolean;
208
- errors: {
209
- text: string;
210
- }[];
211
- playTime: {
212
- start: number;
213
- previousPlaytime: number;
214
- };
215
- saveSlot: string;
216
- options: {
217
- baseAssetsPath?: string | undefined;
218
- logging: boolean;
219
- debug: boolean;
220
- };
221
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
222
- modal: string | false;
223
- paused: boolean;
224
- appConfig: {
225
- baseAssetsPath?: string | undefined;
226
- charactersPath: string;
227
- configPath: string;
228
- };
229
- loading: {
230
- step: string;
231
- percentage: number;
232
- loaded: boolean;
233
- };
234
- alerts: {
235
- title: string;
236
- text: string;
237
- resolver: () => void;
238
- id: string;
239
- }[];
240
- saving: {
241
- withPrompt?: boolean | undefined;
242
- name?: string | undefined;
243
- resolver: () => void;
244
- } | null;
245
- saveData?: {
246
- version: string;
247
- skills: {
248
- skillChecks: {
249
- [key: string]: import("./skills").SkillCheckState;
250
- };
251
- skills: import("./skills").SkillsState;
252
- };
253
- screen: {
254
- layers: string[];
255
- buttons: import("./screens-store").ButtonsState;
256
- };
257
- main: {
258
- playTime: number;
259
- };
260
- dialog: {
261
- dialog: {
262
- speaker: string;
263
- text: string;
264
- pose?: string | undefined;
265
- cssClass?: string | undefined;
266
- choices?: {
267
- choice: string;
268
- originalIndex: number;
269
- allowed: boolean;
270
- }[] | undefined;
271
- textField?: boolean | undefined;
272
- interactive: boolean;
273
- id: string;
274
- }[];
275
- };
276
- vm: {
277
- lastLabel: string;
278
- data: import("./vm-store").DataState;
279
- };
280
- audio: {
281
- modes: {
282
- [key: string]: import("./audio-store").AudioModeState;
283
- };
284
- masterVolume: number;
285
- };
286
- hud: {
287
- hudStats: import("./hud-stats-store").HudStatsState;
288
- };
289
- inventory: {
290
- items: {
291
- [key: string]: import("./inventory-store").ItemState;
292
- };
293
- interactionTags: {
294
- [key: string]: {
295
- blockedInteraction: boolean;
296
- };
297
- };
298
- };
299
- quests: {
300
- quests: {
301
- [key: string]: import("./quest-log").QuestState;
302
- };
303
- };
304
- metadata: {
305
- saveDate: string;
306
- name: string;
307
- slotType: "manual" | "auto";
308
- id: string;
309
- createdCounter: number;
310
- };
311
- } | undefined;
312
- listener: {
313
- listeners: {
314
- gameLoaded: Set<() => void>;
315
- };
316
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
317
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
318
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
319
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
320
- clear: () => void;
321
- };
322
- } & import("pinia")._StoreWithState<"main", MainState, {
323
- isInGame(state: {
324
- ready: boolean;
325
- playing: boolean;
326
- errors: {
327
- text: string;
328
- }[];
329
- playTime: {
330
- start: number;
331
- previousPlaytime: number;
332
- };
333
- saveSlot: string;
334
- options: {
335
- baseAssetsPath?: string | undefined;
336
- logging: boolean;
337
- debug: boolean;
338
- };
339
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
340
- modal: string | false;
341
- paused: boolean;
342
- appConfig: {
343
- baseAssetsPath?: string | undefined;
344
- charactersPath: string;
345
- configPath: string;
346
- };
347
- loading: {
348
- step: string;
349
- percentage: number;
350
- loaded: boolean;
351
- };
352
- alerts: {
353
- title: string;
354
- text: string;
355
- resolver: () => void;
356
- id: string;
357
- }[];
358
- saving: {
359
- withPrompt?: boolean | undefined;
360
- name?: string | undefined;
361
- resolver: () => void;
362
- } | null;
363
- saveData?: {
364
- version: string;
365
- skills: {
366
- skillChecks: {
367
- [key: string]: import("./skills").SkillCheckState;
368
- };
369
- skills: import("./skills").SkillsState;
370
- };
371
- screen: {
372
- layers: string[];
373
- buttons: import("./screens-store").ButtonsState;
374
- };
375
- main: {
376
- playTime: number;
377
- };
378
- dialog: {
379
- dialog: {
380
- speaker: string;
381
- text: string;
382
- pose?: string | undefined;
383
- cssClass?: string | undefined;
384
- choices?: {
385
- choice: string;
386
- originalIndex: number;
387
- allowed: boolean;
388
- }[] | undefined;
389
- textField?: boolean | undefined;
390
- interactive: boolean;
391
- id: string;
392
- }[];
393
- };
394
- vm: {
395
- lastLabel: string;
396
- data: import("./vm-store").DataState;
397
- };
398
- audio: {
399
- modes: {
400
- [key: string]: import("./audio-store").AudioModeState;
401
- };
402
- masterVolume: number;
403
- };
404
- hud: {
405
- hudStats: import("./hud-stats-store").HudStatsState;
406
- };
407
- inventory: {
408
- items: {
409
- [key: string]: import("./inventory-store").ItemState;
410
- };
411
- interactionTags: {
412
- [key: string]: {
413
- blockedInteraction: boolean;
414
- };
415
- };
416
- };
417
- quests: {
418
- quests: {
419
- [key: string]: import("./quest-log").QuestState;
420
- };
421
- };
422
- metadata: {
423
- saveDate: string;
424
- name: string;
425
- slotType: "manual" | "auto";
426
- id: string;
427
- createdCounter: number;
428
- };
429
- } | undefined;
430
- listener: {
431
- listeners: {
432
- gameLoaded: Set<() => void>;
433
- };
434
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
435
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
436
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
437
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
438
- clear: () => void;
439
- };
440
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
441
- }, any> & import("pinia")._StoreWithGetters<{
442
- isInGame(state: {
443
- ready: boolean;
444
- playing: boolean;
445
- errors: {
446
- text: string;
447
- }[];
448
- playTime: {
449
- start: number;
450
- previousPlaytime: number;
451
- };
452
- saveSlot: string;
453
- options: {
454
- baseAssetsPath?: string | undefined;
455
- logging: boolean;
456
- debug: boolean;
457
- };
458
- flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
459
- modal: string | false;
460
- paused: boolean;
461
- appConfig: {
462
- baseAssetsPath?: string | undefined;
463
- charactersPath: string;
464
- configPath: string;
465
- };
466
- loading: {
467
- step: string;
468
- percentage: number;
469
- loaded: boolean;
470
- };
471
- alerts: {
472
- title: string;
473
- text: string;
474
- resolver: () => void;
475
- id: string;
476
- }[];
477
- saving: {
478
- withPrompt?: boolean | undefined;
479
- name?: string | undefined;
480
- resolver: () => void;
481
- } | null;
482
- saveData?: {
483
- version: string;
484
- skills: {
485
- skillChecks: {
486
- [key: string]: import("./skills").SkillCheckState;
487
- };
488
- skills: import("./skills").SkillsState;
489
- };
490
- screen: {
491
- layers: string[];
492
- buttons: import("./screens-store").ButtonsState;
493
- };
494
- main: {
495
- playTime: number;
496
- };
497
- dialog: {
498
- dialog: {
499
- speaker: string;
500
- text: string;
501
- pose?: string | undefined;
502
- cssClass?: string | undefined;
503
- choices?: {
504
- choice: string;
505
- originalIndex: number;
506
- allowed: boolean;
507
- }[] | undefined;
508
- textField?: boolean | undefined;
509
- interactive: boolean;
510
- id: string;
511
- }[];
512
- };
513
- vm: {
514
- lastLabel: string;
515
- data: import("./vm-store").DataState;
516
- };
517
- audio: {
518
- modes: {
519
- [key: string]: import("./audio-store").AudioModeState;
520
- };
521
- masterVolume: number;
522
- };
523
- hud: {
524
- hudStats: import("./hud-stats-store").HudStatsState;
525
- };
526
- inventory: {
527
- items: {
528
- [key: string]: import("./inventory-store").ItemState;
529
- };
530
- interactionTags: {
531
- [key: string]: {
532
- blockedInteraction: boolean;
533
- };
534
- };
535
- };
536
- quests: {
537
- quests: {
538
- [key: string]: import("./quest-log").QuestState;
539
- };
540
- };
541
- metadata: {
542
- saveDate: string;
543
- name: string;
544
- slotType: "manual" | "auto";
545
- id: string;
546
- createdCounter: number;
547
- };
548
- } | undefined;
549
- listener: {
550
- listeners: {
551
- gameLoaded: Set<() => void>;
552
- };
553
- on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
554
- off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
555
- once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
556
- emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
557
- clear: () => void;
558
- };
559
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
560
- }> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
561
- screens: import("pinia").Store<"screens", import("./screens-store").ScreenState, {}, {
562
- setScreen(screen: string, layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
563
- finishTransition(layer: number): void;
564
- transitionScreen(screen: string, transition: import("../utils/transition").AddTransition, layer?: number | undefined): Promise<void>;
565
- emptyLayer(layer: number): void;
566
- setButtons(config: import("../config").Config): void;
567
- changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
568
- generateSaveData(): import("./screens-store").ScreenSave;
569
- loadSaveData(data: import("./screens-store").ScreenSave): void;
570
- }>;
571
- skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
572
- setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
573
- passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
574
- failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
575
- generateSaveData(): import("./skills").Skills;
576
- getSkillCheck(id: string): import("./skills").SkillCheckState;
577
- createSkillCheckState(): import("./skills").SkillCheckState;
578
- loadSaveData(data: import("./skills").Skills): void;
579
- setupSkills(skills: {
580
- [key: string]: import("../config").SkillData;
581
- }): void;
582
- getSkill(skill: string): import("./skills").SkillState;
583
- getSkillLevel(skill: string): number;
584
- getSkillXp(skill: string): number;
585
- addXp(skill: string, xp: number): void;
586
- setSkillLevel(skill: string, level: number): void;
587
- incrementSkill(skill: string, amount: number): void;
588
- levelledUp(skill: string): void;
589
- }>;
590
- dialog: import("pinia").Store<"dialog", {
591
- dialog: import("./dialog-store").DialogKey[];
592
- }, {
593
- currentDialog(): import("./dialog-store").DialogKey;
594
- }, {
595
- generateSaveData(): {
596
- dialog: import("./dialog-store").DialogKey[];
597
- };
598
- loadSaveData(data: {
599
- dialog: import("./dialog-store").DialogKey[];
600
- }): void;
601
- addDialog(dialog: import("./dialog-store").AddDialogParams): void;
602
- clearDialog(): void;
603
- reset(): void;
604
- }>;
605
- vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
606
- currentFrame(state: {
607
- commandsWaitingForPlayerAnswer: {
608
- args: (import("../types/parser").Parser.Primitive | {
609
- code: string;
610
- command: {
611
- commandType: string;
612
- operator: string;
613
- args: (import("../types/parser").Parser.Primitive | any)[];
614
- options: import("../types/parser").Parser.DefaultArg;
615
- staticOptions: {};
616
- };
617
- fileName: string;
618
- line: number;
619
- })[];
620
- commandType: string;
621
- options: any;
622
- code: string;
623
- staticOptions: any;
624
- operator: string;
625
- line: number;
626
- fileName: string;
627
- finishCommand?: ((res: any) => void) | undefined;
628
- }[];
629
- stack: {
630
- blocks: {
631
- currentIndex: number;
632
- branchData: {
633
- branch: {
634
- code: string;
635
- command: {
636
- commandType: string;
637
- operator: string;
638
- args: (import("../types/parser").Parser.Primitive | any)[];
639
- options: import("../types/parser").Parser.DefaultArg;
640
- staticOptions: {};
641
- };
642
- fileName: string;
643
- line: number;
644
- }[];
645
- args?: string[] | undefined;
646
- };
647
- }[];
648
- label: string;
649
- scope: {
650
- [key: string]: any;
651
- };
652
- returnValue: any;
653
- }[];
654
- script: import("../types/parser").Parser.ParsedScript;
655
- data: import("./vm-store").DataState;
656
- lastLabel: string;
657
- jumpTarget?: {
658
- currentIndex: number;
659
- branchData: {
660
- branch: {
661
- code: string;
662
- command: {
663
- commandType: string;
664
- operator: string;
665
- args: (import("../types/parser").Parser.Primitive | any)[];
666
- options: import("../types/parser").Parser.DefaultArg;
667
- staticOptions: {};
668
- };
669
- fileName: string;
670
- line: number;
671
- }[];
672
- args?: string[] | undefined;
673
- };
674
- label: string;
675
- scope?: {
676
- [key: string]: any;
677
- } | undefined;
678
- args?: any[] | undefined;
679
- } | undefined;
680
- hasJumped: boolean;
681
- } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
682
- scope(): {
683
- [key: string]: any;
684
- };
685
- currentBlock(): import("./vm-store").MachineBlock | undefined;
686
- currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
687
- commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
688
- }, {
689
- generateSaveData(): import("./vm-store").VMSave;
690
- loadSaveData(data: import("./vm-store").VMSave): void;
691
- setReturnValue(value: any): void;
692
- waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
693
- popAnswerQueue(): {
694
- args: (import("../types/parser").Parser.Primitive | {
695
- code: string;
696
- command: {
697
- commandType: string;
698
- operator: string;
699
- args: (import("../types/parser").Parser.Primitive | any)[];
700
- options: import("../types/parser").Parser.DefaultArg;
701
- staticOptions: {};
702
- };
703
- fileName: string;
704
- line: number;
705
- })[];
706
- commandType: string;
707
- options: any;
708
- code: string;
709
- staticOptions: any;
710
- operator: string;
711
- line: number;
712
- fileName: string;
713
- finishCommand?: ((res: any) => void) | undefined;
714
- } | undefined;
715
- addScopedVariable(key: string, value: any): void;
716
- loadScripts(scriptPaths: string[]): Promise<void>;
717
- start(): void;
718
- setLastLabel(label: string): void;
719
- reset(): void;
720
- setScript(script: import("../types/parser").Parser.ParsedScript): void;
721
- overrideData(data: import("./vm-store").DataState): void;
722
- setStack(stack: import("./vm-store").SetFrameOptions): void;
723
- frameOptionsToFrame(frame: import("./vm-store").SetFrameOptions): import("./vm-store").MachineFrame;
724
- addBlock(frame: import("./vm-store").MachineFrame, block: import("./vm-store").MachineBlock): void;
725
- addAndRunBlock(block: import("./vm-store").MachineBlock): Promise<any>;
726
- setData(path: string, value: any): void;
727
- addInstruction(path: string, value: any): void;
728
- addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
729
- addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<any>;
730
- runFrame(): Promise<any>;
731
- cleanFrame(): any;
732
- runBlock(): Promise<any>;
733
- cleanBlock(): void;
734
- runGame(): Promise<void>;
735
- nextLineOnly(): Promise<boolean>;
736
- isBlockFinished(): boolean;
737
- reachedEndOfScript(): void;
738
- runLineOnly(): Promise<any>;
739
- runLabelFunction(label: string, ...args: any[]): Promise<any>;
740
- runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
741
- jumpToLabel(label: string, ...args: any[]): Promise<void>;
742
- runThenGoBackToPreviousDialog(label: string, ...args: any[]): Promise<any>;
743
- }>;
744
- hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
745
- setupHudStats(stats: {
746
- [key: string]: import("../config").HudStatConfig;
747
- }): void;
748
- setStat(stat: string, value: number): void;
749
- addStat(stat: string, value: number): void;
750
- getStat(stat: string): import("./hud-stats-store").HudStat;
751
- getStatValue(stat: string): number;
752
- generateSaveData(): import("./hud-stats-store").HudState;
753
- loadSaveData(data: import("./hud-stats-store").HudState): void;
754
- }>;
755
- audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
756
- stopAll(): void;
757
- stopChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
758
- pauseChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
759
- playChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
760
- changeChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
761
- actuallyStopChannel(channel: import("./audio-store").AudioChannel): void;
762
- getAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): import("./audio-store").AudioChannel | null;
763
- setAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, value: import("./audio-store").AudioChannel | null): void;
764
- actuallyPlayChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, audio: string): Promise<void>;
765
- reloadAudio(save: import("./audio-store").AudioSave): void;
766
- stopSound(key: string): void;
767
- generateSaveData(): import("./audio-store").AudioSave;
768
- loadSaveData(data: import("./audio-store").AudioSave): void;
769
- reset(): void;
770
- setModeVolume(mode: "sound" | "music" | "ambiant", volume: number): void;
771
- setMasterVolume(volume: number): void;
772
- modeVolume(mode: "sound" | "music" | "ambiant"): number;
773
- }>;
774
- rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {}, {
775
- updateScreenSize(width: number, height: number, textWidth: number): void;
776
- }>;
777
- notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
778
- addNotification(text: string): Promise<void>;
779
- deleteNotification(id: string): void;
780
- disableNotifications(): void;
781
- enableNotifications(): void;
782
- }>;
783
- inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
784
- generateSaveData(): import("./inventory-store").InventoryState;
785
- loadSaveData(save: import("./inventory-store").InventoryState): void;
786
- setupItems(items: {
787
- [key: string]: import("../config").ItemData;
788
- }): void;
789
- hasItem(itemId: string, amount?: number | undefined): boolean;
790
- getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
791
- getItemAmount(id: string): number;
792
- add(item: import("./inventory-store").ItemState): void;
793
- enableInteraction(tag?: string | undefined): void;
794
- disableInteraction(tag?: string | undefined): void;
795
- onScriptStart(): void;
796
- onScriptEnd(): void;
797
- isInteractionTagBlocked(tag?: string | undefined): boolean;
798
- remove(item: import("./inventory-store").ItemState): void;
799
- deleteItem(id: string): void;
800
- }>;
801
- quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
802
- getQuest(questId: string): import("./quest-log").QuestState;
803
- getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
804
- setupQuests(quests: {
805
- [key: string]: import("../config").QuestData;
806
- }): void;
807
- startQuest(questId: string): void;
808
- startObjective(questId: string, objectiveId: string): void;
809
- completeObjective(questId: string, objectiveId: string): void;
810
- completeQuest(questId: string, ending?: string | undefined): void;
811
- isQuestCompleted(questId: string): boolean;
812
- isObjectiveCompleted(questId: string, objectiveId: string): boolean;
813
- isQuestStarted(questId: string): boolean;
814
- isObjectiveStarted(questId: string, objectiveId: string): boolean;
815
- removeQuest(id: string): void;
816
- generateSaveData(): import("./quest-log").QuestLogState;
817
- loadSaveData(data: import("./quest-log").QuestLogState): void;
818
- }>;
819
- };
820
- overrideStates(override: any): void;
821
- }>;
822
- export {};
1
+ import { AppOptions } from '../types/app-types';
2
+ import { GameSave } from '../types/game-save';
3
+ import { ChosenSlot } from '../utils/save-helpers';
4
+ import { TypedEmitter } from '../utils/typed-emitter';
5
+ export declare function defaultAppOptions(): AppOptions;
6
+ export interface MainEvents {
7
+ gameLoaded: () => void;
8
+ }
9
+ export declare class MainStoreListener extends TypedEmitter<MainEvents> {
10
+ }
11
+ export interface ErrorState {
12
+ text: string;
13
+ }
14
+ interface MainState {
15
+ ready: boolean;
16
+ playing: boolean;
17
+ errors: ErrorState[];
18
+ playTime: {
19
+ start: number;
20
+ previousPlaytime: number;
21
+ };
22
+ saveSlot: string;
23
+ options: AppOptions;
24
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
25
+ modal: string | false;
26
+ paused: boolean;
27
+ loading: {
28
+ step: string;
29
+ percentage: number;
30
+ loaded: boolean;
31
+ };
32
+ alerts: {
33
+ title: string;
34
+ text: string;
35
+ resolver: () => void;
36
+ id: string;
37
+ }[];
38
+ saving: {
39
+ withPrompt?: boolean;
40
+ name?: string;
41
+ resolver: () => void;
42
+ } | null;
43
+ saveData?: GameSave;
44
+ listener: MainStoreListener;
45
+ }
46
+ export interface MainSaveData {
47
+ playTime: number;
48
+ }
49
+ export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
50
+ isInGame(state: {
51
+ ready: boolean;
52
+ playing: boolean;
53
+ errors: {
54
+ text: string;
55
+ }[];
56
+ playTime: {
57
+ start: number;
58
+ previousPlaytime: number;
59
+ };
60
+ saveSlot: string;
61
+ options: {
62
+ baseAssetsPath: string;
63
+ baseDataPath: string;
64
+ charactersPath: string;
65
+ configPath: string;
66
+ logging: boolean;
67
+ debug: boolean;
68
+ };
69
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
70
+ modal: string | false;
71
+ paused: boolean;
72
+ loading: {
73
+ step: string;
74
+ percentage: number;
75
+ loaded: boolean;
76
+ };
77
+ alerts: {
78
+ title: string;
79
+ text: string;
80
+ resolver: () => void;
81
+ id: string;
82
+ }[];
83
+ saving: {
84
+ withPrompt?: boolean | undefined;
85
+ name?: string | undefined;
86
+ resolver: () => void;
87
+ } | null;
88
+ saveData?: {
89
+ version: string;
90
+ skills: {
91
+ skillChecks: {
92
+ [key: string]: import("./skills").SkillCheckState;
93
+ };
94
+ skills: import("./skills").SkillsState;
95
+ };
96
+ screen: {
97
+ layers: string[];
98
+ buttons: import("./screens-store").ButtonsState;
99
+ };
100
+ main: {
101
+ playTime: number;
102
+ };
103
+ dialog: {
104
+ dialog: {
105
+ speaker: string;
106
+ text: string;
107
+ pose?: string | undefined;
108
+ cssClass?: string | undefined;
109
+ choices?: {
110
+ choice: string;
111
+ originalIndex: number;
112
+ allowed: boolean;
113
+ }[] | undefined;
114
+ textField?: boolean | undefined;
115
+ interactive: boolean;
116
+ id: string;
117
+ }[];
118
+ };
119
+ vm: {
120
+ lastLabel: string;
121
+ data: import("./vm-store").DataState;
122
+ };
123
+ audio: {
124
+ modes: {
125
+ [key: string]: import("./audio-store").AudioModeState;
126
+ };
127
+ masterVolume: number;
128
+ };
129
+ hud: {
130
+ hudStats: import("./hud-stats-store").HudStatsState;
131
+ };
132
+ inventory: {
133
+ items: {
134
+ [key: string]: import("./inventory-store").ItemState;
135
+ };
136
+ interactionTags: {
137
+ [key: string]: {
138
+ blockedInteraction: boolean;
139
+ };
140
+ };
141
+ };
142
+ quests: {
143
+ quests: {
144
+ [key: string]: import("./quest-log").QuestState;
145
+ };
146
+ };
147
+ metadata: {
148
+ saveDate: string;
149
+ name: string;
150
+ slotType: "manual" | "auto";
151
+ id: string;
152
+ createdCounter: number;
153
+ };
154
+ } | undefined;
155
+ listener: {
156
+ listeners: {
157
+ gameLoaded: Set<() => void>;
158
+ };
159
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
160
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
161
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
162
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
163
+ clear: () => void;
164
+ };
165
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
166
+ }, {
167
+ setup(): Promise<void>;
168
+ engineLoading(): Promise<void>;
169
+ alert(title: string, text: string): Promise<void>;
170
+ closeAlert(id: string): void;
171
+ startMachine(): void;
172
+ setSaveSlot(slot: string): void;
173
+ startGame(saveSlot: string): Promise<void>;
174
+ loadGame(save: GameSave, saveSlot: string): Promise<void>;
175
+ manualSave({ saveName, withPrompt, }: {
176
+ saveName?: string | undefined;
177
+ withPrompt?: boolean | undefined;
178
+ }): Promise<void>;
179
+ finishManualSave(slotData: ChosenSlot | null, yes: boolean): void;
180
+ playerAnswered(choice: number | string): void;
181
+ menuReturn(): void;
182
+ createError(text: string): void;
183
+ clearErrors(): void;
184
+ setFlowState(flowState: 'menu' | 'playing'): void;
185
+ openModal(modal: string): void;
186
+ closeModal(): void;
187
+ toggleMenu(): void;
188
+ pause(): void;
189
+ unpause(): void;
190
+ setOptions(options: AppOptions): void;
191
+ startPlaying(): void;
192
+ reset(): void;
193
+ resetAllStores(): void;
194
+ generateSaveData(): MainSaveData;
195
+ loadSaveData(data: MainSaveData): void;
196
+ autoSaveGame({ slotId, name }: {
197
+ slotId?: string | undefined;
198
+ name?: string | undefined;
199
+ }): void;
200
+ setLoadedData(save: GameSave): void;
201
+ getAllStates(): {
202
+ main: any & {
203
+ ready: boolean;
204
+ playing: boolean;
205
+ errors: {
206
+ text: string;
207
+ }[];
208
+ playTime: {
209
+ start: number;
210
+ previousPlaytime: number;
211
+ };
212
+ saveSlot: string;
213
+ options: {
214
+ baseAssetsPath: string;
215
+ baseDataPath: string;
216
+ charactersPath: string;
217
+ configPath: string;
218
+ logging: boolean;
219
+ debug: boolean;
220
+ };
221
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
222
+ modal: string | false;
223
+ paused: boolean;
224
+ loading: {
225
+ step: string;
226
+ percentage: number;
227
+ loaded: boolean;
228
+ };
229
+ alerts: {
230
+ title: string;
231
+ text: string;
232
+ resolver: () => void;
233
+ id: string;
234
+ }[];
235
+ saving: {
236
+ withPrompt?: boolean | undefined;
237
+ name?: string | undefined;
238
+ resolver: () => void;
239
+ } | null;
240
+ saveData?: {
241
+ version: string;
242
+ skills: {
243
+ skillChecks: {
244
+ [key: string]: import("./skills").SkillCheckState;
245
+ };
246
+ skills: import("./skills").SkillsState;
247
+ };
248
+ screen: {
249
+ layers: string[];
250
+ buttons: import("./screens-store").ButtonsState;
251
+ };
252
+ main: {
253
+ playTime: number;
254
+ };
255
+ dialog: {
256
+ dialog: {
257
+ speaker: string;
258
+ text: string;
259
+ pose?: string | undefined;
260
+ cssClass?: string | undefined;
261
+ choices?: {
262
+ choice: string;
263
+ originalIndex: number;
264
+ allowed: boolean;
265
+ }[] | undefined;
266
+ textField?: boolean | undefined;
267
+ interactive: boolean;
268
+ id: string;
269
+ }[];
270
+ };
271
+ vm: {
272
+ lastLabel: string;
273
+ data: import("./vm-store").DataState;
274
+ };
275
+ audio: {
276
+ modes: {
277
+ [key: string]: import("./audio-store").AudioModeState;
278
+ };
279
+ masterVolume: number;
280
+ };
281
+ hud: {
282
+ hudStats: import("./hud-stats-store").HudStatsState;
283
+ };
284
+ inventory: {
285
+ items: {
286
+ [key: string]: import("./inventory-store").ItemState;
287
+ };
288
+ interactionTags: {
289
+ [key: string]: {
290
+ blockedInteraction: boolean;
291
+ };
292
+ };
293
+ };
294
+ quests: {
295
+ quests: {
296
+ [key: string]: import("./quest-log").QuestState;
297
+ };
298
+ };
299
+ metadata: {
300
+ saveDate: string;
301
+ name: string;
302
+ slotType: "manual" | "auto";
303
+ id: string;
304
+ createdCounter: number;
305
+ };
306
+ } | undefined;
307
+ listener: {
308
+ listeners: {
309
+ gameLoaded: Set<() => void>;
310
+ };
311
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
312
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
313
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
314
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
315
+ clear: () => void;
316
+ };
317
+ } & import("pinia")._StoreWithState<"main", MainState, {
318
+ isInGame(state: {
319
+ ready: boolean;
320
+ playing: boolean;
321
+ errors: {
322
+ text: string;
323
+ }[];
324
+ playTime: {
325
+ start: number;
326
+ previousPlaytime: number;
327
+ };
328
+ saveSlot: string;
329
+ options: {
330
+ baseAssetsPath: string;
331
+ baseDataPath: string;
332
+ charactersPath: string;
333
+ configPath: string;
334
+ logging: boolean;
335
+ debug: boolean;
336
+ };
337
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
338
+ modal: string | false;
339
+ paused: boolean;
340
+ loading: {
341
+ step: string;
342
+ percentage: number;
343
+ loaded: boolean;
344
+ };
345
+ alerts: {
346
+ title: string;
347
+ text: string;
348
+ resolver: () => void;
349
+ id: string;
350
+ }[];
351
+ saving: {
352
+ withPrompt?: boolean | undefined;
353
+ name?: string | undefined;
354
+ resolver: () => void;
355
+ } | null;
356
+ saveData?: {
357
+ version: string;
358
+ skills: {
359
+ skillChecks: {
360
+ [key: string]: import("./skills").SkillCheckState;
361
+ };
362
+ skills: import("./skills").SkillsState;
363
+ };
364
+ screen: {
365
+ layers: string[];
366
+ buttons: import("./screens-store").ButtonsState;
367
+ };
368
+ main: {
369
+ playTime: number;
370
+ };
371
+ dialog: {
372
+ dialog: {
373
+ speaker: string;
374
+ text: string;
375
+ pose?: string | undefined;
376
+ cssClass?: string | undefined;
377
+ choices?: {
378
+ choice: string;
379
+ originalIndex: number;
380
+ allowed: boolean;
381
+ }[] | undefined;
382
+ textField?: boolean | undefined;
383
+ interactive: boolean;
384
+ id: string;
385
+ }[];
386
+ };
387
+ vm: {
388
+ lastLabel: string;
389
+ data: import("./vm-store").DataState;
390
+ };
391
+ audio: {
392
+ modes: {
393
+ [key: string]: import("./audio-store").AudioModeState;
394
+ };
395
+ masterVolume: number;
396
+ };
397
+ hud: {
398
+ hudStats: import("./hud-stats-store").HudStatsState;
399
+ };
400
+ inventory: {
401
+ items: {
402
+ [key: string]: import("./inventory-store").ItemState;
403
+ };
404
+ interactionTags: {
405
+ [key: string]: {
406
+ blockedInteraction: boolean;
407
+ };
408
+ };
409
+ };
410
+ quests: {
411
+ quests: {
412
+ [key: string]: import("./quest-log").QuestState;
413
+ };
414
+ };
415
+ metadata: {
416
+ saveDate: string;
417
+ name: string;
418
+ slotType: "manual" | "auto";
419
+ id: string;
420
+ createdCounter: number;
421
+ };
422
+ } | undefined;
423
+ listener: {
424
+ listeners: {
425
+ gameLoaded: Set<() => void>;
426
+ };
427
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
428
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
429
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
430
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
431
+ clear: () => void;
432
+ };
433
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
434
+ }, any> & import("pinia")._StoreWithGetters<{
435
+ isInGame(state: {
436
+ ready: boolean;
437
+ playing: boolean;
438
+ errors: {
439
+ text: string;
440
+ }[];
441
+ playTime: {
442
+ start: number;
443
+ previousPlaytime: number;
444
+ };
445
+ saveSlot: string;
446
+ options: {
447
+ baseAssetsPath: string;
448
+ baseDataPath: string;
449
+ charactersPath: string;
450
+ configPath: string;
451
+ logging: boolean;
452
+ debug: boolean;
453
+ };
454
+ flowState: 'engine-splash' | 'game-splash' | 'menu' | 'playing';
455
+ modal: string | false;
456
+ paused: boolean;
457
+ loading: {
458
+ step: string;
459
+ percentage: number;
460
+ loaded: boolean;
461
+ };
462
+ alerts: {
463
+ title: string;
464
+ text: string;
465
+ resolver: () => void;
466
+ id: string;
467
+ }[];
468
+ saving: {
469
+ withPrompt?: boolean | undefined;
470
+ name?: string | undefined;
471
+ resolver: () => void;
472
+ } | null;
473
+ saveData?: {
474
+ version: string;
475
+ skills: {
476
+ skillChecks: {
477
+ [key: string]: import("./skills").SkillCheckState;
478
+ };
479
+ skills: import("./skills").SkillsState;
480
+ };
481
+ screen: {
482
+ layers: string[];
483
+ buttons: import("./screens-store").ButtonsState;
484
+ };
485
+ main: {
486
+ playTime: number;
487
+ };
488
+ dialog: {
489
+ dialog: {
490
+ speaker: string;
491
+ text: string;
492
+ pose?: string | undefined;
493
+ cssClass?: string | undefined;
494
+ choices?: {
495
+ choice: string;
496
+ originalIndex: number;
497
+ allowed: boolean;
498
+ }[] | undefined;
499
+ textField?: boolean | undefined;
500
+ interactive: boolean;
501
+ id: string;
502
+ }[];
503
+ };
504
+ vm: {
505
+ lastLabel: string;
506
+ data: import("./vm-store").DataState;
507
+ };
508
+ audio: {
509
+ modes: {
510
+ [key: string]: import("./audio-store").AudioModeState;
511
+ };
512
+ masterVolume: number;
513
+ };
514
+ hud: {
515
+ hudStats: import("./hud-stats-store").HudStatsState;
516
+ };
517
+ inventory: {
518
+ items: {
519
+ [key: string]: import("./inventory-store").ItemState;
520
+ };
521
+ interactionTags: {
522
+ [key: string]: {
523
+ blockedInteraction: boolean;
524
+ };
525
+ };
526
+ };
527
+ quests: {
528
+ quests: {
529
+ [key: string]: import("./quest-log").QuestState;
530
+ };
531
+ };
532
+ metadata: {
533
+ saveDate: string;
534
+ name: string;
535
+ slotType: "manual" | "auto";
536
+ id: string;
537
+ createdCounter: number;
538
+ };
539
+ } | undefined;
540
+ listener: {
541
+ listeners: {
542
+ gameLoaded: Set<() => void>;
543
+ };
544
+ on: <Event_1 extends "gameLoaded">(event: Event_1, listener: MainEvents[Event_1]) => MainEvents[Event_1];
545
+ off: <Event_2 extends "gameLoaded">(event: Event_2, listener: MainEvents[Event_2]) => MainEvents[Event_2];
546
+ once: <Event_3 extends "gameLoaded">(event: Event_3, listener: MainEvents[Event_3]) => MainEvents[Event_3];
547
+ emit: <Event_4 extends "gameLoaded">(event: Event_4, ...args: any[]) => void;
548
+ clear: () => void;
549
+ };
550
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
551
+ }> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
552
+ screens: import("pinia").Store<"screens", import("./screens-store").ScreenState, {}, {
553
+ setScreen(screen: string, layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
554
+ finishTransition(layer: number): void;
555
+ transitionScreen(screen: string, transition: import("../utils/transition").AddTransition, layer?: number | undefined): Promise<void>;
556
+ emptyLayer(layer: number): void;
557
+ setButtons(config: import("../config").Config): void;
558
+ changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
559
+ generateSaveData(): import("./screens-store").ScreenSave;
560
+ loadSaveData(data: import("./screens-store").ScreenSave): void;
561
+ }>;
562
+ skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
563
+ setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
564
+ passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
565
+ failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
566
+ generateSaveData(): import("./skills").Skills;
567
+ getSkillCheck(id: string): import("./skills").SkillCheckState;
568
+ createSkillCheckState(): import("./skills").SkillCheckState;
569
+ loadSaveData(data: import("./skills").Skills): void;
570
+ setupSkills(skills: {
571
+ [key: string]: import("../config").SkillData;
572
+ }): void;
573
+ getSkill(skill: string): import("./skills").SkillState;
574
+ getSkillLevel(skill: string): number;
575
+ getSkillXp(skill: string): number;
576
+ addXp(skill: string, xp: number): void;
577
+ setSkillLevel(skill: string, level: number): void;
578
+ incrementSkill(skill: string, amount: number): void;
579
+ levelledUp(skill: string): void;
580
+ }>;
581
+ dialog: import("pinia").Store<"dialog", {
582
+ dialog: import("./dialog-store").DialogKey[];
583
+ }, {
584
+ currentDialog(): import("./dialog-store").DialogKey;
585
+ }, {
586
+ generateSaveData(): {
587
+ dialog: import("./dialog-store").DialogKey[];
588
+ };
589
+ loadSaveData(data: {
590
+ dialog: import("./dialog-store").DialogKey[];
591
+ }): void;
592
+ addDialog(dialog: import("./dialog-store").AddDialogParams): void;
593
+ clearDialog(): void;
594
+ reset(): void;
595
+ }>;
596
+ vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
597
+ currentFrame(state: {
598
+ commandsWaitingForPlayerAnswer: {
599
+ args: (import("../types/parser").Parser.Primitive | {
600
+ code: string;
601
+ command: {
602
+ commandType: string;
603
+ operator: string;
604
+ args: (import("../types/parser").Parser.Primitive | any)[];
605
+ options: import("../types/parser").Parser.DefaultArg;
606
+ staticOptions: {};
607
+ };
608
+ fileName: string;
609
+ line: number;
610
+ })[];
611
+ commandType: string;
612
+ options: any;
613
+ code: string;
614
+ staticOptions: any;
615
+ operator: string;
616
+ line: number;
617
+ fileName: string;
618
+ finishCommand?: ((res: any) => void) | undefined;
619
+ }[];
620
+ stack: {
621
+ blocks: {
622
+ currentIndex: number;
623
+ branchData: {
624
+ branch: {
625
+ code: string;
626
+ command: {
627
+ commandType: string;
628
+ operator: string;
629
+ args: (import("../types/parser").Parser.Primitive | any)[];
630
+ options: import("../types/parser").Parser.DefaultArg;
631
+ staticOptions: {};
632
+ };
633
+ fileName: string;
634
+ line: number;
635
+ }[];
636
+ args?: string[] | undefined;
637
+ };
638
+ }[];
639
+ label: string;
640
+ scope: {
641
+ [key: string]: any;
642
+ };
643
+ returnValue: any;
644
+ }[];
645
+ script: import("../types/parser").Parser.ParsedScript;
646
+ data: import("./vm-store").DataState;
647
+ lastLabel: string;
648
+ jumpTarget?: {
649
+ currentIndex: number;
650
+ branchData: {
651
+ branch: {
652
+ code: string;
653
+ command: {
654
+ commandType: string;
655
+ operator: string;
656
+ args: (import("../types/parser").Parser.Primitive | any)[];
657
+ options: import("../types/parser").Parser.DefaultArg;
658
+ staticOptions: {};
659
+ };
660
+ fileName: string;
661
+ line: number;
662
+ }[];
663
+ args?: string[] | undefined;
664
+ };
665
+ label: string;
666
+ scope?: {
667
+ [key: string]: any;
668
+ } | undefined;
669
+ args?: any[] | undefined;
670
+ } | undefined;
671
+ hasJumped: boolean;
672
+ } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
673
+ scope(): {
674
+ [key: string]: any;
675
+ };
676
+ currentBlock(): import("./vm-store").MachineBlock | undefined;
677
+ currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
678
+ commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
679
+ }, {
680
+ generateSaveData(): import("./vm-store").VMSave;
681
+ loadSaveData(data: import("./vm-store").VMSave): void;
682
+ setReturnValue(value: any): void;
683
+ waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
684
+ popAnswerQueue(): {
685
+ args: (import("../types/parser").Parser.Primitive | {
686
+ code: string;
687
+ command: {
688
+ commandType: string;
689
+ operator: string;
690
+ args: (import("../types/parser").Parser.Primitive | any)[];
691
+ options: import("../types/parser").Parser.DefaultArg;
692
+ staticOptions: {};
693
+ };
694
+ fileName: string;
695
+ line: number;
696
+ })[];
697
+ commandType: string;
698
+ options: any;
699
+ code: string;
700
+ staticOptions: any;
701
+ operator: string;
702
+ line: number;
703
+ fileName: string;
704
+ finishCommand?: ((res: any) => void) | undefined;
705
+ } | undefined;
706
+ addScopedVariable(key: string, value: any): void;
707
+ loadScripts(scriptPaths: string[]): Promise<void>;
708
+ start(): void;
709
+ setLastLabel(label: string): void;
710
+ reset(): void;
711
+ setScript(script: import("../types/parser").Parser.ParsedScript): void;
712
+ overrideData(data: import("./vm-store").DataState): void;
713
+ setStack(stack: import("./vm-store").SetFrameOptions): void;
714
+ frameOptionsToFrame(frame: import("./vm-store").SetFrameOptions): import("./vm-store").MachineFrame;
715
+ addBlock(frame: import("./vm-store").MachineFrame, block: import("./vm-store").MachineBlock): void;
716
+ addAndRunBlock(block: import("./vm-store").MachineBlock): Promise<any>;
717
+ setData(path: string, value: any): void;
718
+ addInstruction(path: string, value: any): void;
719
+ addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
720
+ addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<any>;
721
+ runFrame(): Promise<any>;
722
+ cleanFrame(): any;
723
+ runBlock(): Promise<any>;
724
+ cleanBlock(): void;
725
+ runGame(): Promise<void>;
726
+ nextLineOnly(): Promise<boolean>;
727
+ isBlockFinished(): boolean;
728
+ reachedEndOfScript(): void;
729
+ runLineOnly(): Promise<any>;
730
+ runLabelFunction(label: string, ...args: any[]): Promise<any>;
731
+ runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
732
+ jumpToLabel(label: string, ...args: any[]): Promise<void>;
733
+ runThenGoBackToPreviousDialog(label: string, ...args: any[]): Promise<any>;
734
+ }>;
735
+ hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
736
+ setupHudStats(stats: {
737
+ [key: string]: import("../config").HudStatConfig;
738
+ }): void;
739
+ setStat(stat: string, value: number): void;
740
+ addStat(stat: string, value: number): void;
741
+ getStat(stat: string): import("./hud-stats-store").HudStat;
742
+ getStatValue(stat: string): number;
743
+ generateSaveData(): import("./hud-stats-store").HudState;
744
+ loadSaveData(data: import("./hud-stats-store").HudState): void;
745
+ }>;
746
+ audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
747
+ stopAll(): void;
748
+ stopChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
749
+ pauseChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
750
+ playChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
751
+ changeChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
752
+ actuallyStopChannel(channel: import("./audio-store").AudioChannel): void;
753
+ getAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): import("./audio-store").AudioChannel | null;
754
+ setAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, value: import("./audio-store").AudioChannel | null): void;
755
+ actuallyPlayChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, audio: string): Promise<void>;
756
+ reloadAudio(save: import("./audio-store").AudioSave): void;
757
+ stopSound(key: string): void;
758
+ generateSaveData(): import("./audio-store").AudioSave;
759
+ loadSaveData(data: import("./audio-store").AudioSave): void;
760
+ reset(): void;
761
+ setModeVolume(mode: "sound" | "music" | "ambiant", volume: number): void;
762
+ setMasterVolume(volume: number): void;
763
+ modeVolume(mode: "sound" | "music" | "ambiant"): number;
764
+ }>;
765
+ rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {}, {
766
+ updateScreenSize(width: number, height: number, textWidth: number): void;
767
+ }>;
768
+ notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
769
+ addNotification(text: string): Promise<void>;
770
+ deleteNotification(id: string): void;
771
+ disableNotifications(): void;
772
+ enableNotifications(): void;
773
+ }>;
774
+ inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
775
+ generateSaveData(): import("./inventory-store").InventoryState;
776
+ loadSaveData(save: import("./inventory-store").InventoryState): void;
777
+ setupItems(items: {
778
+ [key: string]: import("../config").ItemData;
779
+ }): void;
780
+ hasItem(itemId: string, amount?: number | undefined): boolean;
781
+ getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
782
+ getItemAmount(id: string): number;
783
+ add(item: import("./inventory-store").ItemState): void;
784
+ enableInteraction(tag?: string | undefined): void;
785
+ disableInteraction(tag?: string | undefined): void;
786
+ onScriptStart(): void;
787
+ onScriptEnd(): void;
788
+ isInteractionTagBlocked(tag?: string | undefined): boolean;
789
+ remove(item: import("./inventory-store").ItemState): void;
790
+ deleteItem(id: string): void;
791
+ }>;
792
+ quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
793
+ getQuest(questId: string): import("./quest-log").QuestState;
794
+ getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
795
+ setupQuests(quests: {
796
+ [key: string]: import("../config").QuestData;
797
+ }): void;
798
+ startQuest(questId: string): void;
799
+ startObjective(questId: string, objectiveId: string): void;
800
+ completeObjective(questId: string, objectiveId: string): void;
801
+ completeQuest(questId: string, ending?: string | undefined): void;
802
+ isQuestCompleted(questId: string): boolean;
803
+ isObjectiveCompleted(questId: string, objectiveId: string): boolean;
804
+ isQuestStarted(questId: string): boolean;
805
+ isObjectiveStarted(questId: string, objectiveId: string): boolean;
806
+ removeQuest(id: string): void;
807
+ generateSaveData(): import("./quest-log").QuestLogState;
808
+ loadSaveData(data: import("./quest-log").QuestLogState): void;
809
+ }>;
810
+ };
811
+ overrideStates(override: any): void;
812
+ }>;
813
+ export {};