narrat 2.2.14 → 2.2.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (106) hide show
  1. package/LICENSE +21 -21
  2. package/dist/app.vue.d.ts +98 -92
  3. package/dist/components/MainMenu.vue.d.ts +12 -12
  4. package/dist/components/Skills.vue.d.ts +22 -22
  5. package/dist/components/StartMenu.vue.d.ts +46 -46
  6. package/dist/components/debug/debug-menu.vue.d.ts +48 -48
  7. package/dist/components/dialog-picture.vue.d.ts +9 -9
  8. package/dist/components/game-dialog.vue.d.ts +65 -65
  9. package/dist/components/hud.vue.d.ts +14 -14
  10. package/dist/components/in-game.vue.d.ts +46 -0
  11. package/dist/components/inventory-ui.vue.d.ts +30 -30
  12. package/dist/components/loading-bar.vue.d.ts +10 -10
  13. package/dist/components/menu-buttons.vue.d.ts +26 -26
  14. package/dist/components/notification-toast.vue.d.ts +6 -6
  15. package/dist/components/quests-ui.vue.d.ts +20 -20
  16. package/dist/components/save-slots.vue.d.ts +79 -58
  17. package/dist/components/saves/save-slot.vue.d.ts +108 -0
  18. package/dist/components/screen-layer.vue.d.ts +76 -76
  19. package/dist/components/screens.vue.d.ts +46 -46
  20. package/dist/components/transitions/NarratTransition.vue.d.ts +101 -101
  21. package/dist/components/utils/alert-modal.vue.d.ts +82 -0
  22. package/dist/components/utils/modal.vue.d.ts +18 -6
  23. package/dist/components/utils/yes-no.vue.d.ts +106 -0
  24. package/dist/components/volume-controls.vue.d.ts +18 -18
  25. package/dist/config.d.ts +181 -178
  26. package/dist/constants.d.ts +8 -8
  27. package/dist/defaultConfig.d.ts +2 -2
  28. package/dist/demo/demo.d.ts +1 -1
  29. package/dist/dialog-box.vue.d.ts +41 -41
  30. package/dist/exports/config.d.ts +1 -1
  31. package/dist/exports/display.d.ts +2 -2
  32. package/dist/exports/plugins.d.ts +20 -20
  33. package/dist/favicon.svg +30 -30
  34. package/dist/lib.d.ts +14 -14
  35. package/dist/main.d.ts +6 -6
  36. package/dist/narrat.es.js +9866 -9519
  37. package/dist/narrat.es.js.map +1 -1
  38. package/dist/narrat.umd.js +79 -79
  39. package/dist/narrat.umd.js.map +1 -1
  40. package/dist/plugins/NarratPlugin.d.ts +11 -11
  41. package/dist/stores/audio-store.d.ts +48 -48
  42. package/dist/stores/dialog-store.d.ts +32 -32
  43. package/dist/stores/hud-stats-store.d.ts +22 -22
  44. package/dist/stores/inventory-store.d.ts +37 -37
  45. package/dist/stores/main-store.d.ts +727 -391
  46. package/dist/stores/notification-store.d.ts +15 -15
  47. package/dist/stores/quest-log.d.ts +39 -39
  48. package/dist/stores/rendering-store.d.ts +13 -13
  49. package/dist/stores/screens-store.d.ts +35 -35
  50. package/dist/stores/skills.d.ts +40 -40
  51. package/dist/stores/vm-store.d.ts +180 -178
  52. package/dist/style.css +1 -1
  53. package/dist/types/app-types.d.ts +5 -5
  54. package/dist/types/character-types.d.ts +27 -27
  55. package/dist/types/dialog-box-types.d.ts +11 -11
  56. package/dist/types/game-save.d.ts +36 -30
  57. package/dist/types/parser.d.ts +93 -93
  58. package/dist/types/state.d.ts +3 -3
  59. package/dist/utils/InputsListener.d.ts +9 -9
  60. package/dist/utils/ajax.d.ts +1 -1
  61. package/dist/utils/audio-loader.d.ts +10 -10
  62. package/dist/utils/characters.d.ts +5 -5
  63. package/dist/utils/data-helpers.d.ts +25 -25
  64. package/dist/utils/debounce.d.ts +14 -14
  65. package/dist/utils/error-handling.d.ts +3 -3
  66. package/dist/utils/helpers.d.ts +6 -6
  67. package/dist/utils/images-loader.d.ts +6 -6
  68. package/dist/utils/logger.d.ts +11 -11
  69. package/dist/utils/object-iterators.d.ts +8 -8
  70. package/dist/utils/promises.d.ts +1 -1
  71. package/dist/utils/randomId.d.ts +1 -1
  72. package/dist/utils/save-helpers.d.ts +18 -15
  73. package/dist/utils/skillchecks.d.ts +17 -17
  74. package/dist/utils/string-helpers.d.ts +3 -3
  75. package/dist/utils/time-helpers.d.ts +2 -2
  76. package/dist/utils/transition.d.ts +15 -15
  77. package/dist/utils/type-utils.d.ts +1 -1
  78. package/dist/utils/typed-emitter.d.ts +18 -18
  79. package/dist/vm/commands/arithmetic-commands.d.ts +23 -23
  80. package/dist/vm/commands/audio-commands.d.ts +15 -15
  81. package/dist/vm/commands/choice.d.ts +37 -37
  82. package/dist/vm/commands/clear_dialog.d.ts +2 -2
  83. package/dist/vm/commands/command-helpers.d.ts +3 -3
  84. package/dist/vm/commands/command-plugin.d.ts +43 -43
  85. package/dist/vm/commands/flow-commands.d.ts +24 -18
  86. package/dist/vm/commands/if.d.ts +10 -10
  87. package/dist/vm/commands/index.d.ts +2 -2
  88. package/dist/vm/commands/inventory-commands.d.ts +15 -15
  89. package/dist/vm/commands/logic-command.d.ts +42 -42
  90. package/dist/vm/commands/math-commands.d.ts +30 -30
  91. package/dist/vm/commands/notify.d.ts +6 -6
  92. package/dist/vm/commands/quest-commands.d.ts +30 -30
  93. package/dist/vm/commands/random-commands.d.ts +10 -10
  94. package/dist/vm/commands/screen-commands.d.ts +15 -15
  95. package/dist/vm/commands/set.d.ts +6 -6
  96. package/dist/vm/commands/skill-commands.d.ts +30 -30
  97. package/dist/vm/commands/stats-commands.d.ts +12 -12
  98. package/dist/vm/commands/string-commands.d.ts +9 -9
  99. package/dist/vm/commands/text-field.d.ts +7 -7
  100. package/dist/vm/commands/text.d.ts +14 -14
  101. package/dist/vm/commands/wait.d.ts +4 -4
  102. package/dist/vm/vm-helpers.d.ts +18 -18
  103. package/dist/vm/vm-parser.d.ts +19 -19
  104. package/dist/vm/vm-parser.test.d.ts +1 -1
  105. package/dist/vm/vm.d.ts +18 -18
  106. package/package.json +1 -1
@@ -1,391 +1,727 @@
1
- import { GameSave } from '../types/game-save';
2
- import { AppOptions, Config } from '../config';
3
- export interface ErrorState {
4
- text: string;
5
- }
6
- interface MainState {
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- ready: boolean;
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- playing: boolean;
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- errors: ErrorState[];
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- playTime: {
11
- start: number;
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- previousPlaytime: number;
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- };
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- saveSlot: number;
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- options: AppOptions;
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- flowState: 'menu' | 'playing';
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- modal: string | false;
18
- paused: boolean;
19
- }
20
- export interface MainSaveData {
21
- playTime: number;
22
- }
23
- export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
24
- isInGame(state: {
25
- ready: boolean;
26
- playing: boolean;
27
- errors: {
28
- text: string;
29
- }[];
30
- playTime: {
31
- start: number;
32
- previousPlaytime: number;
33
- };
34
- saveSlot: number;
35
- options: {
36
- baseAssetsPath?: string | undefined;
37
- logging: boolean;
38
- debug: boolean;
39
- };
40
- flowState: 'menu' | 'playing';
41
- modal: string | false;
42
- paused: boolean;
43
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
44
- }, {
45
- setup(scriptPaths: string[], config: Config): Promise<void>;
46
- startMachine(): void;
47
- setSaveSlot(slot: number): void;
48
- startGame(saveSlot: number): Promise<void>;
49
- loadGame(save: GameSave, saveSlot: number): Promise<void>;
50
- playerAnswered(choice: number | string): void;
51
- menuReturn(): void;
52
- createError(text: string): void;
53
- clearErrors(): void;
54
- setFlowState(flowState: 'menu' | 'playing'): void;
55
- openModal(modal: string): void;
56
- closeModal(): void;
57
- toggleMenu(): void;
58
- pause(): void;
59
- unpause(): void;
60
- setOptions(options: AppOptions): void;
61
- startPlaying(): void;
62
- reset(): void;
63
- resetAllStores(): void;
64
- generateSaveData(): MainSaveData;
65
- loadSaveData(data: MainSaveData): void;
66
- saveGame(): void;
67
- setLoadedData(save: GameSave): void;
68
- getAllStates(): {
69
- main: any & {
70
- ready: boolean;
71
- playing: boolean;
72
- errors: {
73
- text: string;
74
- }[];
75
- playTime: {
76
- start: number;
77
- previousPlaytime: number;
78
- };
79
- saveSlot: number;
80
- options: {
81
- baseAssetsPath?: string | undefined;
82
- logging: boolean;
83
- debug: boolean;
84
- };
85
- flowState: 'menu' | 'playing';
86
- modal: string | false;
87
- paused: boolean;
88
- } & import("pinia")._StoreWithState<"main", MainState, {
89
- isInGame(state: {
90
- ready: boolean;
91
- playing: boolean;
92
- errors: {
93
- text: string;
94
- }[];
95
- playTime: {
96
- start: number;
97
- previousPlaytime: number;
98
- };
99
- saveSlot: number;
100
- options: {
101
- baseAssetsPath?: string | undefined;
102
- logging: boolean;
103
- debug: boolean;
104
- };
105
- flowState: 'menu' | 'playing';
106
- modal: string | false;
107
- paused: boolean;
108
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
109
- }, any> & import("pinia")._StoreWithGetters<{
110
- isInGame(state: {
111
- ready: boolean;
112
- playing: boolean;
113
- errors: {
114
- text: string;
115
- }[];
116
- playTime: {
117
- start: number;
118
- previousPlaytime: number;
119
- };
120
- saveSlot: number;
121
- options: {
122
- baseAssetsPath?: string | undefined;
123
- logging: boolean;
124
- debug: boolean;
125
- };
126
- flowState: 'menu' | 'playing';
127
- modal: string | false;
128
- paused: boolean;
129
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
130
- }> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
131
- screens: import("pinia").Store<"screens", import("./screens-store").ScreenState, {}, {
132
- setScreen(screen: string, layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
133
- finishTransition(layer: number): void;
134
- transitionScreen(screen: string, transition: import("../utils/transition").AddTransition, layer?: number | undefined): Promise<void>;
135
- emptyLayer(layer: number): void;
136
- setButtons(config: Config): void;
137
- changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
138
- generateSaveData(): import("./screens-store").ScreenSave;
139
- loadSaveData(data: import("./screens-store").ScreenSave): void;
140
- }>;
141
- skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
142
- setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
143
- passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
144
- failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
145
- generateSaveData(): import("./skills").Skills;
146
- getSkillCheck(id: string): import("./skills").SkillCheckState;
147
- createSkillCheckState(): import("./skills").SkillCheckState;
148
- loadSaveData(data: import("./skills").Skills): void;
149
- setupSkills(skills: {
150
- [key: string]: import("../config").SkillData;
151
- }): void;
152
- getSkill(skill: string): import("./skills").SkillState;
153
- getSkillLevel(skill: string): number;
154
- getSkillXp(skill: string): number;
155
- addXp(skill: string, xp: number): void;
156
- setSkillLevel(skill: string, level: number): void;
157
- incrementSkill(skill: string, amount: number): void;
158
- levelledUp(skill: string): void;
159
- }>;
160
- dialog: import("pinia").Store<"dialog", {
161
- dialog: import("./dialog-store").DialogKey[];
162
- }, {
163
- currentDialog(): import("./dialog-store").DialogKey;
164
- }, {
165
- generateSaveData(): {
166
- dialog: import("./dialog-store").DialogKey[];
167
- };
168
- loadSaveData(data: {
169
- dialog: import("./dialog-store").DialogKey[];
170
- }): void;
171
- addDialog(dialog: import("./dialog-store").AddDialogParams): void;
172
- clearDialog(): void;
173
- reset(): void;
174
- }>;
175
- vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
176
- currentFrame(state: {
177
- commandsWaitingForPlayerAnswer: {
178
- args: (import("../types/parser").Parser.Primitive | {
179
- code: string;
180
- command: {
181
- commandType: string;
182
- operator: string;
183
- args: (import("../types/parser").Parser.Primitive | any)[];
184
- options: import("../types/parser").Parser.DefaultArg;
185
- staticOptions: {};
186
- };
187
- fileName: string;
188
- line: number;
189
- })[];
190
- commandType: string;
191
- options: any;
192
- code: string;
193
- staticOptions: any;
194
- operator: string;
195
- line: number;
196
- fileName: string;
197
- finishCommand?: ((res: any) => void) | undefined;
198
- }[];
199
- stack: {
200
- blocks: {
201
- currentIndex: number;
202
- branchData: {
203
- branch: {
204
- code: string;
205
- command: {
206
- commandType: string;
207
- operator: string;
208
- args: (import("../types/parser").Parser.Primitive | any)[];
209
- options: import("../types/parser").Parser.DefaultArg;
210
- staticOptions: {};
211
- };
212
- fileName: string;
213
- line: number;
214
- }[];
215
- args?: string[] | undefined;
216
- };
217
- }[];
218
- label: string;
219
- scope: {
220
- [key: string]: any;
221
- };
222
- returnValue: any;
223
- }[];
224
- script: import("../types/parser").Parser.ParsedScript;
225
- data: import("./vm-store").DataState;
226
- lastLabel: string;
227
- jumpTarget?: {
228
- currentIndex: number;
229
- branchData: {
230
- branch: {
231
- code: string;
232
- command: {
233
- commandType: string;
234
- operator: string;
235
- args: (import("../types/parser").Parser.Primitive | any)[];
236
- options: import("../types/parser").Parser.DefaultArg;
237
- staticOptions: {};
238
- };
239
- fileName: string;
240
- line: number;
241
- }[];
242
- args?: string[] | undefined;
243
- };
244
- label: string;
245
- scope?: {
246
- [key: string]: any;
247
- } | undefined;
248
- args?: any[] | undefined;
249
- } | undefined;
250
- } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
251
- scope(): {
252
- [key: string]: any;
253
- };
254
- currentBlock(): import("./vm-store").MachineBlock | undefined;
255
- currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
256
- commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
257
- }, {
258
- generateSaveData(): import("./vm-store").VMSave;
259
- loadSaveData(data: import("./vm-store").VMSave): void;
260
- setReturnValue(value: any): void;
261
- waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
262
- popAnswerQueue(): {
263
- args: (import("../types/parser").Parser.Primitive | {
264
- code: string;
265
- command: {
266
- commandType: string;
267
- operator: string;
268
- args: (import("../types/parser").Parser.Primitive | any)[];
269
- options: import("../types/parser").Parser.DefaultArg;
270
- staticOptions: {};
271
- };
272
- fileName: string;
273
- line: number;
274
- })[];
275
- commandType: string;
276
- options: any;
277
- code: string;
278
- staticOptions: any;
279
- operator: string;
280
- line: number;
281
- fileName: string;
282
- finishCommand?: ((res: any) => void) | undefined;
283
- } | undefined;
284
- addScopedVariable(key: string, value: any): void;
285
- loadScripts(scriptPaths: string[]): Promise<void>;
286
- start(): void;
287
- setLastLabel(label: string): void;
288
- reset(): void;
289
- setScript(script: import("../types/parser").Parser.ParsedScript): void;
290
- overrideData(data: import("./vm-store").DataState): void;
291
- setStack(stack: import("./vm-store").SetFrameOptions): void;
292
- frameOptionsToFrame(frame: import("./vm-store").SetFrameOptions): import("./vm-store").MachineFrame;
293
- addBlock(frame: import("./vm-store").MachineFrame, block: import("./vm-store").MachineBlock): void;
294
- addAndRunBlock(block: import("./vm-store").MachineBlock): Promise<any>;
295
- setData(path: string, value: any): void;
296
- addInstruction(path: string, value: any): void;
297
- addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
298
- addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<any>;
299
- runFrame(): Promise<any>;
300
- cleanFrame(): any;
301
- runBlock(): Promise<any>;
302
- cleanBlock(): void;
303
- runGame(): Promise<void>;
304
- nextLineOnly(): Promise<boolean>;
305
- isBlockFinished(): boolean;
306
- reachedEndOfScript(): void;
307
- runLineOnly(): Promise<any>;
308
- runLabelFunction(label: string, ...args: any[]): Promise<any>;
309
- runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
310
- jumpToLabel(label: string, ...args: any[]): void;
311
- runThenGoBackToPreviousDialog(label: string, ...args: any[]): Promise<any>;
312
- }>;
313
- hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
314
- setupHudStats(stats: {
315
- [key: string]: import("../config").HudStatConfig;
316
- }): void;
317
- setStat(stat: string, value: number): void;
318
- addStat(stat: string, value: number): void;
319
- getStat(stat: string): import("./hud-stats-store").HudStat;
320
- getStatValue(stat: string): number;
321
- generateSaveData(): import("./hud-stats-store").HudState;
322
- loadSaveData(data: import("./hud-stats-store").HudState): void;
323
- }>;
324
- audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
325
- stopAll(): void;
326
- stopChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
327
- pauseChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
328
- playChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
329
- changeChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
330
- actuallyStopChannel(channel: import("./audio-store").AudioChannel): void;
331
- getAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): import("./audio-store").AudioChannel | null;
332
- setAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, value: import("./audio-store").AudioChannel | null): void;
333
- actuallyPlayChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, audio: string): Promise<void>;
334
- reloadAudio(save: import("./audio-store").AudioSave): void;
335
- stopSound(key: string): void;
336
- generateSaveData(): import("./audio-store").AudioSave;
337
- loadSaveData(data: import("./audio-store").AudioSave): void;
338
- reset(): void;
339
- setModeVolume(mode: "sound" | "music" | "ambiant", volume: number): void;
340
- setMasterVolume(volume: number): void;
341
- modeVolume(mode: "sound" | "music" | "ambiant"): number;
342
- }>;
343
- rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {}, {
344
- updateScreenSize(width: number, height: number, textWidth: number): void;
345
- }>;
346
- notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
347
- addNotification(text: string): Promise<void>;
348
- deleteNotification(id: string): void;
349
- disableNotifications(): void;
350
- enableNotifications(): void;
351
- }>;
352
- inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
353
- generateSaveData(): import("./inventory-store").InventoryState;
354
- loadSaveData(save: import("./inventory-store").InventoryState): void;
355
- setupItems(items: {
356
- [key: string]: import("../config").ItemData;
357
- }): void;
358
- hasItem(itemId: string, amount?: number | undefined): boolean;
359
- getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
360
- getItemAmount(id: string): number;
361
- add(item: import("./inventory-store").ItemState): void;
362
- enableInteraction(tag?: string | undefined): void;
363
- disableInteraction(tag?: string | undefined): void;
364
- onScriptStart(): void;
365
- onScriptEnd(): void;
366
- isInteractionTagBlocked(tag?: string | undefined): boolean;
367
- remove(item: import("./inventory-store").ItemState): void;
368
- deleteItem(id: string): void;
369
- }>;
370
- quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
371
- getQuest(questId: string): import("./quest-log").QuestState;
372
- getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
373
- setupQuests(quests: {
374
- [key: string]: import("../config").QuestData;
375
- }): void;
376
- startQuest(questId: string): void;
377
- startObjective(questId: string, objectiveId: string): void;
378
- completeObjective(questId: string, objectiveId: string): void;
379
- completeQuest(questId: string, ending?: string | undefined): void;
380
- isQuestCompleted(questId: string): boolean;
381
- isObjectiveCompleted(questId: string, objectiveId: string): boolean;
382
- isQuestStarted(questId: string): boolean;
383
- isObjectiveStarted(questId: string, objectiveId: string): boolean;
384
- removeQuest(id: string): void;
385
- generateSaveData(): import("./quest-log").QuestLogState;
386
- loadSaveData(data: import("./quest-log").QuestLogState): void;
387
- }>;
388
- };
389
- overrideStates(override: any): void;
390
- }>;
391
- export {};
1
+ import { GameSave } from '../types/game-save';
2
+ import { ChosenSlot } from '../utils/save-helpers';
3
+ import { AppOptions, Config } from '../config';
4
+ export interface ErrorState {
5
+ text: string;
6
+ }
7
+ interface MainState {
8
+ ready: boolean;
9
+ playing: boolean;
10
+ errors: ErrorState[];
11
+ playTime: {
12
+ start: number;
13
+ previousPlaytime: number;
14
+ };
15
+ saveSlot: string;
16
+ options: AppOptions;
17
+ flowState: 'menu' | 'playing';
18
+ modal: string | false;
19
+ paused: boolean;
20
+ alerts: {
21
+ title: string;
22
+ text: string;
23
+ resolver: () => void;
24
+ id: string;
25
+ }[];
26
+ saving: {
27
+ withPrompt?: boolean;
28
+ name?: string;
29
+ resolver: () => void;
30
+ } | null;
31
+ saveData?: GameSave;
32
+ }
33
+ export interface MainSaveData {
34
+ playTime: number;
35
+ }
36
+ export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
37
+ isInGame(state: {
38
+ ready: boolean;
39
+ playing: boolean;
40
+ errors: {
41
+ text: string;
42
+ }[];
43
+ playTime: {
44
+ start: number;
45
+ previousPlaytime: number;
46
+ };
47
+ saveSlot: string;
48
+ options: {
49
+ baseAssetsPath?: string | undefined;
50
+ logging: boolean;
51
+ debug: boolean;
52
+ };
53
+ flowState: 'menu' | 'playing';
54
+ modal: string | false;
55
+ paused: boolean;
56
+ alerts: {
57
+ title: string;
58
+ text: string;
59
+ resolver: () => void;
60
+ id: string;
61
+ }[];
62
+ saving: {
63
+ withPrompt?: boolean | undefined;
64
+ name?: string | undefined;
65
+ resolver: () => void;
66
+ } | null;
67
+ saveData?: {
68
+ version: string;
69
+ skills: {
70
+ skillChecks: {
71
+ [key: string]: import("./skills").SkillCheckState;
72
+ };
73
+ skills: import("./skills").SkillsState;
74
+ };
75
+ screen: {
76
+ layers: string[];
77
+ buttons: import("./screens-store").ButtonsState;
78
+ };
79
+ main: {
80
+ playTime: number;
81
+ };
82
+ dialog: {
83
+ dialog: {
84
+ speaker: string;
85
+ text: string;
86
+ pose?: string | undefined;
87
+ cssClass?: string | undefined;
88
+ choices?: {
89
+ choice: string;
90
+ originalIndex: number;
91
+ allowed: boolean;
92
+ }[] | undefined;
93
+ textField?: boolean | undefined;
94
+ interactive: boolean;
95
+ id: string;
96
+ }[];
97
+ };
98
+ vm: {
99
+ lastLabel: string;
100
+ data: import("./vm-store").DataState;
101
+ };
102
+ audio: {
103
+ modes: {
104
+ [key: string]: import("./audio-store").AudioModeState;
105
+ };
106
+ masterVolume: number;
107
+ };
108
+ hud: {
109
+ hudStats: import("./hud-stats-store").HudStatsState;
110
+ };
111
+ inventory: {
112
+ items: {
113
+ [key: string]: import("./inventory-store").ItemState;
114
+ };
115
+ interactionTags: {
116
+ [key: string]: {
117
+ blockedInteraction: boolean;
118
+ };
119
+ };
120
+ };
121
+ quests: {
122
+ quests: {
123
+ [key: string]: import("./quest-log").QuestState;
124
+ };
125
+ };
126
+ metadata: {
127
+ saveDate: string;
128
+ name: string;
129
+ slotType: "manual" | "auto";
130
+ id: string;
131
+ createdCounter: number;
132
+ };
133
+ } | undefined;
134
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
135
+ }, {
136
+ setup(scriptPaths: string[], config: Config): Promise<void>;
137
+ alert(title: string, text: string): Promise<void>;
138
+ closeAlert(id: string): void;
139
+ startMachine(): void;
140
+ setSaveSlot(slot: string): void;
141
+ startGame(saveSlot: string): Promise<void>;
142
+ loadGame(save: GameSave, saveSlot: string): Promise<void>;
143
+ manualSave({ saveName, withPrompt, }: {
144
+ saveName?: string | undefined;
145
+ withPrompt?: boolean | undefined;
146
+ }): Promise<void>;
147
+ finishManualSave(slotData: ChosenSlot | null, yes: boolean): void;
148
+ playerAnswered(choice: number | string): void;
149
+ menuReturn(): void;
150
+ createError(text: string): void;
151
+ clearErrors(): void;
152
+ setFlowState(flowState: 'menu' | 'playing'): void;
153
+ openModal(modal: string): void;
154
+ closeModal(): void;
155
+ toggleMenu(): void;
156
+ pause(): void;
157
+ unpause(): void;
158
+ setOptions(options: AppOptions): void;
159
+ startPlaying(): void;
160
+ reset(): void;
161
+ resetAllStores(): void;
162
+ generateSaveData(): MainSaveData;
163
+ loadSaveData(data: MainSaveData): void;
164
+ autoSaveGame({ slotId, name }: {
165
+ slotId?: string | undefined;
166
+ name?: string | undefined;
167
+ }): void;
168
+ setLoadedData(save: GameSave): void;
169
+ getAllStates(): {
170
+ main: any & {
171
+ ready: boolean;
172
+ playing: boolean;
173
+ errors: {
174
+ text: string;
175
+ }[];
176
+ playTime: {
177
+ start: number;
178
+ previousPlaytime: number;
179
+ };
180
+ saveSlot: string;
181
+ options: {
182
+ baseAssetsPath?: string | undefined;
183
+ logging: boolean;
184
+ debug: boolean;
185
+ };
186
+ flowState: 'menu' | 'playing';
187
+ modal: string | false;
188
+ paused: boolean;
189
+ alerts: {
190
+ title: string;
191
+ text: string;
192
+ resolver: () => void;
193
+ id: string;
194
+ }[];
195
+ saving: {
196
+ withPrompt?: boolean | undefined;
197
+ name?: string | undefined;
198
+ resolver: () => void;
199
+ } | null;
200
+ saveData?: {
201
+ version: string;
202
+ skills: {
203
+ skillChecks: {
204
+ [key: string]: import("./skills").SkillCheckState;
205
+ };
206
+ skills: import("./skills").SkillsState;
207
+ };
208
+ screen: {
209
+ layers: string[];
210
+ buttons: import("./screens-store").ButtonsState;
211
+ };
212
+ main: {
213
+ playTime: number;
214
+ };
215
+ dialog: {
216
+ dialog: {
217
+ speaker: string;
218
+ text: string;
219
+ pose?: string | undefined;
220
+ cssClass?: string | undefined;
221
+ choices?: {
222
+ choice: string;
223
+ originalIndex: number;
224
+ allowed: boolean;
225
+ }[] | undefined;
226
+ textField?: boolean | undefined;
227
+ interactive: boolean;
228
+ id: string;
229
+ }[];
230
+ };
231
+ vm: {
232
+ lastLabel: string;
233
+ data: import("./vm-store").DataState;
234
+ };
235
+ audio: {
236
+ modes: {
237
+ [key: string]: import("./audio-store").AudioModeState;
238
+ };
239
+ masterVolume: number;
240
+ };
241
+ hud: {
242
+ hudStats: import("./hud-stats-store").HudStatsState;
243
+ };
244
+ inventory: {
245
+ items: {
246
+ [key: string]: import("./inventory-store").ItemState;
247
+ };
248
+ interactionTags: {
249
+ [key: string]: {
250
+ blockedInteraction: boolean;
251
+ };
252
+ };
253
+ };
254
+ quests: {
255
+ quests: {
256
+ [key: string]: import("./quest-log").QuestState;
257
+ };
258
+ };
259
+ metadata: {
260
+ saveDate: string;
261
+ name: string;
262
+ slotType: "manual" | "auto";
263
+ id: string;
264
+ createdCounter: number;
265
+ };
266
+ } | undefined;
267
+ } & import("pinia")._StoreWithState<"main", MainState, {
268
+ isInGame(state: {
269
+ ready: boolean;
270
+ playing: boolean;
271
+ errors: {
272
+ text: string;
273
+ }[];
274
+ playTime: {
275
+ start: number;
276
+ previousPlaytime: number;
277
+ };
278
+ saveSlot: string;
279
+ options: {
280
+ baseAssetsPath?: string | undefined;
281
+ logging: boolean;
282
+ debug: boolean;
283
+ };
284
+ flowState: 'menu' | 'playing';
285
+ modal: string | false;
286
+ paused: boolean;
287
+ alerts: {
288
+ title: string;
289
+ text: string;
290
+ resolver: () => void;
291
+ id: string;
292
+ }[];
293
+ saving: {
294
+ withPrompt?: boolean | undefined;
295
+ name?: string | undefined;
296
+ resolver: () => void;
297
+ } | null;
298
+ saveData?: {
299
+ version: string;
300
+ skills: {
301
+ skillChecks: {
302
+ [key: string]: import("./skills").SkillCheckState;
303
+ };
304
+ skills: import("./skills").SkillsState;
305
+ };
306
+ screen: {
307
+ layers: string[];
308
+ buttons: import("./screens-store").ButtonsState;
309
+ };
310
+ main: {
311
+ playTime: number;
312
+ };
313
+ dialog: {
314
+ dialog: {
315
+ speaker: string;
316
+ text: string;
317
+ pose?: string | undefined;
318
+ cssClass?: string | undefined;
319
+ choices?: {
320
+ choice: string;
321
+ originalIndex: number;
322
+ allowed: boolean;
323
+ }[] | undefined;
324
+ textField?: boolean | undefined;
325
+ interactive: boolean;
326
+ id: string;
327
+ }[];
328
+ };
329
+ vm: {
330
+ lastLabel: string;
331
+ data: import("./vm-store").DataState;
332
+ };
333
+ audio: {
334
+ modes: {
335
+ [key: string]: import("./audio-store").AudioModeState;
336
+ };
337
+ masterVolume: number;
338
+ };
339
+ hud: {
340
+ hudStats: import("./hud-stats-store").HudStatsState;
341
+ };
342
+ inventory: {
343
+ items: {
344
+ [key: string]: import("./inventory-store").ItemState;
345
+ };
346
+ interactionTags: {
347
+ [key: string]: {
348
+ blockedInteraction: boolean;
349
+ };
350
+ };
351
+ };
352
+ quests: {
353
+ quests: {
354
+ [key: string]: import("./quest-log").QuestState;
355
+ };
356
+ };
357
+ metadata: {
358
+ saveDate: string;
359
+ name: string;
360
+ slotType: "manual" | "auto";
361
+ id: string;
362
+ createdCounter: number;
363
+ };
364
+ } | undefined;
365
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
366
+ }, any> & import("pinia")._StoreWithGetters<{
367
+ isInGame(state: {
368
+ ready: boolean;
369
+ playing: boolean;
370
+ errors: {
371
+ text: string;
372
+ }[];
373
+ playTime: {
374
+ start: number;
375
+ previousPlaytime: number;
376
+ };
377
+ saveSlot: string;
378
+ options: {
379
+ baseAssetsPath?: string | undefined;
380
+ logging: boolean;
381
+ debug: boolean;
382
+ };
383
+ flowState: 'menu' | 'playing';
384
+ modal: string | false;
385
+ paused: boolean;
386
+ alerts: {
387
+ title: string;
388
+ text: string;
389
+ resolver: () => void;
390
+ id: string;
391
+ }[];
392
+ saving: {
393
+ withPrompt?: boolean | undefined;
394
+ name?: string | undefined;
395
+ resolver: () => void;
396
+ } | null;
397
+ saveData?: {
398
+ version: string;
399
+ skills: {
400
+ skillChecks: {
401
+ [key: string]: import("./skills").SkillCheckState;
402
+ };
403
+ skills: import("./skills").SkillsState;
404
+ };
405
+ screen: {
406
+ layers: string[];
407
+ buttons: import("./screens-store").ButtonsState;
408
+ };
409
+ main: {
410
+ playTime: number;
411
+ };
412
+ dialog: {
413
+ dialog: {
414
+ speaker: string;
415
+ text: string;
416
+ pose?: string | undefined;
417
+ cssClass?: string | undefined;
418
+ choices?: {
419
+ choice: string;
420
+ originalIndex: number;
421
+ allowed: boolean;
422
+ }[] | undefined;
423
+ textField?: boolean | undefined;
424
+ interactive: boolean;
425
+ id: string;
426
+ }[];
427
+ };
428
+ vm: {
429
+ lastLabel: string;
430
+ data: import("./vm-store").DataState;
431
+ };
432
+ audio: {
433
+ modes: {
434
+ [key: string]: import("./audio-store").AudioModeState;
435
+ };
436
+ masterVolume: number;
437
+ };
438
+ hud: {
439
+ hudStats: import("./hud-stats-store").HudStatsState;
440
+ };
441
+ inventory: {
442
+ items: {
443
+ [key: string]: import("./inventory-store").ItemState;
444
+ };
445
+ interactionTags: {
446
+ [key: string]: {
447
+ blockedInteraction: boolean;
448
+ };
449
+ };
450
+ };
451
+ quests: {
452
+ quests: {
453
+ [key: string]: import("./quest-log").QuestState;
454
+ };
455
+ };
456
+ metadata: {
457
+ saveDate: string;
458
+ name: string;
459
+ slotType: "manual" | "auto";
460
+ id: string;
461
+ createdCounter: number;
462
+ };
463
+ } | undefined;
464
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
465
+ }> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
466
+ screens: import("pinia").Store<"screens", import("./screens-store").ScreenState, {}, {
467
+ setScreen(screen: string, layer: number, transition?: import("../utils/transition").AddTransition | undefined): Promise<void>;
468
+ finishTransition(layer: number): void;
469
+ transitionScreen(screen: string, transition: import("../utils/transition").AddTransition, layer?: number | undefined): Promise<void>;
470
+ emptyLayer(layer: number): void;
471
+ setButtons(config: Config): void;
472
+ changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
473
+ generateSaveData(): import("./screens-store").ScreenSave;
474
+ loadSaveData(data: import("./screens-store").ScreenSave): void;
475
+ }>;
476
+ skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
477
+ setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
478
+ passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
479
+ failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
480
+ generateSaveData(): import("./skills").Skills;
481
+ getSkillCheck(id: string): import("./skills").SkillCheckState;
482
+ createSkillCheckState(): import("./skills").SkillCheckState;
483
+ loadSaveData(data: import("./skills").Skills): void;
484
+ setupSkills(skills: {
485
+ [key: string]: import("../config").SkillData;
486
+ }): void;
487
+ getSkill(skill: string): import("./skills").SkillState;
488
+ getSkillLevel(skill: string): number;
489
+ getSkillXp(skill: string): number;
490
+ addXp(skill: string, xp: number): void;
491
+ setSkillLevel(skill: string, level: number): void;
492
+ incrementSkill(skill: string, amount: number): void;
493
+ levelledUp(skill: string): void;
494
+ }>;
495
+ dialog: import("pinia").Store<"dialog", {
496
+ dialog: import("./dialog-store").DialogKey[];
497
+ }, {
498
+ currentDialog(): import("./dialog-store").DialogKey;
499
+ }, {
500
+ generateSaveData(): {
501
+ dialog: import("./dialog-store").DialogKey[];
502
+ };
503
+ loadSaveData(data: {
504
+ dialog: import("./dialog-store").DialogKey[];
505
+ }): void;
506
+ addDialog(dialog: import("./dialog-store").AddDialogParams): void;
507
+ clearDialog(): void;
508
+ reset(): void;
509
+ }>;
510
+ vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
511
+ currentFrame(state: {
512
+ commandsWaitingForPlayerAnswer: {
513
+ args: (import("../types/parser").Parser.Primitive | {
514
+ code: string;
515
+ command: {
516
+ commandType: string;
517
+ operator: string;
518
+ args: (import("../types/parser").Parser.Primitive | any)[];
519
+ options: import("../types/parser").Parser.DefaultArg;
520
+ staticOptions: {};
521
+ };
522
+ fileName: string;
523
+ line: number;
524
+ })[];
525
+ commandType: string;
526
+ options: any;
527
+ code: string;
528
+ staticOptions: any;
529
+ operator: string;
530
+ line: number;
531
+ fileName: string;
532
+ finishCommand?: ((res: any) => void) | undefined;
533
+ }[];
534
+ stack: {
535
+ blocks: {
536
+ currentIndex: number;
537
+ branchData: {
538
+ branch: {
539
+ code: string;
540
+ command: {
541
+ commandType: string;
542
+ operator: string;
543
+ args: (import("../types/parser").Parser.Primitive | any)[];
544
+ options: import("../types/parser").Parser.DefaultArg;
545
+ staticOptions: {};
546
+ };
547
+ fileName: string;
548
+ line: number;
549
+ }[];
550
+ args?: string[] | undefined;
551
+ };
552
+ }[];
553
+ label: string;
554
+ scope: {
555
+ [key: string]: any;
556
+ };
557
+ returnValue: any;
558
+ }[];
559
+ script: import("../types/parser").Parser.ParsedScript;
560
+ data: import("./vm-store").DataState;
561
+ lastLabel: string;
562
+ jumpTarget?: {
563
+ currentIndex: number;
564
+ branchData: {
565
+ branch: {
566
+ code: string;
567
+ command: {
568
+ commandType: string;
569
+ operator: string;
570
+ args: (import("../types/parser").Parser.Primitive | any)[];
571
+ options: import("../types/parser").Parser.DefaultArg;
572
+ staticOptions: {};
573
+ };
574
+ fileName: string;
575
+ line: number;
576
+ }[];
577
+ args?: string[] | undefined;
578
+ };
579
+ label: string;
580
+ scope?: {
581
+ [key: string]: any;
582
+ } | undefined;
583
+ args?: any[] | undefined;
584
+ } | undefined;
585
+ hasJumped: boolean;
586
+ } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
587
+ scope(): {
588
+ [key: string]: any;
589
+ };
590
+ currentBlock(): import("./vm-store").MachineBlock | undefined;
591
+ currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
592
+ commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
593
+ }, {
594
+ generateSaveData(): import("./vm-store").VMSave;
595
+ loadSaveData(data: import("./vm-store").VMSave): void;
596
+ setReturnValue(value: any): void;
597
+ waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
598
+ popAnswerQueue(): {
599
+ args: (import("../types/parser").Parser.Primitive | {
600
+ code: string;
601
+ command: {
602
+ commandType: string;
603
+ operator: string;
604
+ args: (import("../types/parser").Parser.Primitive | any)[];
605
+ options: import("../types/parser").Parser.DefaultArg;
606
+ staticOptions: {};
607
+ };
608
+ fileName: string;
609
+ line: number;
610
+ })[];
611
+ commandType: string;
612
+ options: any;
613
+ code: string;
614
+ staticOptions: any;
615
+ operator: string;
616
+ line: number;
617
+ fileName: string;
618
+ finishCommand?: ((res: any) => void) | undefined;
619
+ } | undefined;
620
+ addScopedVariable(key: string, value: any): void;
621
+ loadScripts(scriptPaths: string[]): Promise<void>;
622
+ start(): void;
623
+ setLastLabel(label: string): void;
624
+ reset(): void;
625
+ setScript(script: import("../types/parser").Parser.ParsedScript): void;
626
+ overrideData(data: import("./vm-store").DataState): void;
627
+ setStack(stack: import("./vm-store").SetFrameOptions): void;
628
+ frameOptionsToFrame(frame: import("./vm-store").SetFrameOptions): import("./vm-store").MachineFrame;
629
+ addBlock(frame: import("./vm-store").MachineFrame, block: import("./vm-store").MachineBlock): void;
630
+ addAndRunBlock(block: import("./vm-store").MachineBlock): Promise<any>;
631
+ setData(path: string, value: any): void;
632
+ addInstruction(path: string, value: any): void;
633
+ addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
634
+ addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<any>;
635
+ runFrame(): Promise<any>;
636
+ cleanFrame(): any;
637
+ runBlock(): Promise<any>;
638
+ cleanBlock(): void;
639
+ runGame(): Promise<void>;
640
+ nextLineOnly(): Promise<boolean>;
641
+ isBlockFinished(): boolean;
642
+ reachedEndOfScript(): void;
643
+ runLineOnly(): Promise<any>;
644
+ runLabelFunction(label: string, ...args: any[]): Promise<any>;
645
+ runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
646
+ jumpToLabel(label: string, ...args: any[]): Promise<void>;
647
+ runThenGoBackToPreviousDialog(label: string, ...args: any[]): Promise<any>;
648
+ }>;
649
+ hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
650
+ setupHudStats(stats: {
651
+ [key: string]: import("../config").HudStatConfig;
652
+ }): void;
653
+ setStat(stat: string, value: number): void;
654
+ addStat(stat: string, value: number): void;
655
+ getStat(stat: string): import("./hud-stats-store").HudStat;
656
+ getStatValue(stat: string): number;
657
+ generateSaveData(): import("./hud-stats-store").HudState;
658
+ loadSaveData(data: import("./hud-stats-store").HudState): void;
659
+ }>;
660
+ audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
661
+ stopAll(): void;
662
+ stopChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
663
+ pauseChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): Promise<void>;
664
+ playChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
665
+ changeChannel(mode: "sound" | "music" | "ambiant", audio: string, channelIndex: number): Promise<void>;
666
+ actuallyStopChannel(channel: import("./audio-store").AudioChannel): void;
667
+ getAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number): import("./audio-store").AudioChannel | null;
668
+ setAudioChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, value: import("./audio-store").AudioChannel | null): void;
669
+ actuallyPlayChannel(mode: "sound" | "music" | "ambiant", channelIndex: number, audio: string): Promise<void>;
670
+ reloadAudio(save: import("./audio-store").AudioSave): void;
671
+ stopSound(key: string): void;
672
+ generateSaveData(): import("./audio-store").AudioSave;
673
+ loadSaveData(data: import("./audio-store").AudioSave): void;
674
+ reset(): void;
675
+ setModeVolume(mode: "sound" | "music" | "ambiant", volume: number): void;
676
+ setMasterVolume(volume: number): void;
677
+ modeVolume(mode: "sound" | "music" | "ambiant"): number;
678
+ }>;
679
+ rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {}, {
680
+ updateScreenSize(width: number, height: number, textWidth: number): void;
681
+ }>;
682
+ notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
683
+ addNotification(text: string): Promise<void>;
684
+ deleteNotification(id: string): void;
685
+ disableNotifications(): void;
686
+ enableNotifications(): void;
687
+ }>;
688
+ inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
689
+ generateSaveData(): import("./inventory-store").InventoryState;
690
+ loadSaveData(save: import("./inventory-store").InventoryState): void;
691
+ setupItems(items: {
692
+ [key: string]: import("../config").ItemData;
693
+ }): void;
694
+ hasItem(itemId: string, amount?: number | undefined): boolean;
695
+ getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
696
+ getItemAmount(id: string): number;
697
+ add(item: import("./inventory-store").ItemState): void;
698
+ enableInteraction(tag?: string | undefined): void;
699
+ disableInteraction(tag?: string | undefined): void;
700
+ onScriptStart(): void;
701
+ onScriptEnd(): void;
702
+ isInteractionTagBlocked(tag?: string | undefined): boolean;
703
+ remove(item: import("./inventory-store").ItemState): void;
704
+ deleteItem(id: string): void;
705
+ }>;
706
+ quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
707
+ getQuest(questId: string): import("./quest-log").QuestState;
708
+ getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
709
+ setupQuests(quests: {
710
+ [key: string]: import("../config").QuestData;
711
+ }): void;
712
+ startQuest(questId: string): void;
713
+ startObjective(questId: string, objectiveId: string): void;
714
+ completeObjective(questId: string, objectiveId: string): void;
715
+ completeQuest(questId: string, ending?: string | undefined): void;
716
+ isQuestCompleted(questId: string): boolean;
717
+ isObjectiveCompleted(questId: string, objectiveId: string): boolean;
718
+ isQuestStarted(questId: string): boolean;
719
+ isObjectiveStarted(questId: string, objectiveId: string): boolean;
720
+ removeQuest(id: string): void;
721
+ generateSaveData(): import("./quest-log").QuestLogState;
722
+ loadSaveData(data: import("./quest-log").QuestLogState): void;
723
+ }>;
724
+ };
725
+ overrideStates(override: any): void;
726
+ }>;
727
+ export {};