narrat 2.0.11 → 2.0.12

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (104) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +105 -105
  3. package/dist/app.vue.d.ts +96 -96
  4. package/dist/components/MainMenu.vue.d.ts +12 -12
  5. package/dist/components/Skills.vue.d.ts +22 -22
  6. package/dist/components/debug/debug-menu.vue.d.ts +48 -48
  7. package/dist/components/dialog-picture.vue.d.ts +9 -9
  8. package/dist/components/game-dialog.vue.d.ts +65 -65
  9. package/dist/components/hud.vue.d.ts +12 -12
  10. package/dist/components/inventory-ui.vue.d.ts +30 -30
  11. package/dist/components/loading-bar.vue.d.ts +10 -10
  12. package/dist/components/menu-buttons.vue.d.ts +26 -26
  13. package/dist/components/notification-toast.vue.d.ts +6 -6
  14. package/dist/components/quests-ui.vue.d.ts +20 -20
  15. package/dist/components/screen-layer.vue.d.ts +54 -0
  16. package/dist/components/screens.vue.d.ts +46 -46
  17. package/dist/components/utils/modal.vue.d.ts +6 -6
  18. package/dist/components/volume-controls.vue.d.ts +7 -7
  19. package/dist/config.d.ts +158 -158
  20. package/dist/constants.d.ts +1 -1
  21. package/dist/data/characters.json +62 -62
  22. package/dist/data/config.json +187 -184
  23. package/dist/data/example.rpy +369 -367
  24. package/dist/data/refactor.rpy +30 -30
  25. package/dist/defaultConfig.d.ts +2 -2
  26. package/dist/demo/demo.d.ts +1 -1
  27. package/dist/dialog-box.vue.d.ts +37 -37
  28. package/dist/exports/config.d.ts +1 -1
  29. package/dist/exports/display.d.ts +2 -2
  30. package/dist/exports/plugins.d.ts +20 -20
  31. package/dist/fonts/OpenDyslexic.ttf.svg +2326 -2326
  32. package/dist/img/backgrounds/test-layers.gif +0 -0
  33. package/dist/lib/lib.d.ts +15 -15
  34. package/dist/lib.css +1 -1
  35. package/dist/main.d.ts +5 -5
  36. package/dist/narrat.es.js +135 -85
  37. package/dist/narrat.es.js.map +1 -1
  38. package/dist/narrat.umd.js +71 -70
  39. package/dist/narrat.umd.js.map +1 -1
  40. package/dist/plugins/NarratPlugin.d.ts +11 -11
  41. package/dist/stores/audio-store.d.ts +12 -12
  42. package/dist/stores/dialog-store.d.ts +31 -31
  43. package/dist/stores/hud-stats-store.d.ts +22 -22
  44. package/dist/stores/inventory-store.d.ts +37 -37
  45. package/dist/stores/main-store.d.ts +339 -338
  46. package/dist/stores/notification-store.d.ts +12 -12
  47. package/dist/stores/quest-log.d.ts +39 -39
  48. package/dist/stores/rendering-store.d.ts +13 -13
  49. package/dist/stores/screens-store.d.ts +23 -22
  50. package/dist/stores/skills.d.ts +36 -36
  51. package/dist/stores/vm-store.d.ts +155 -155
  52. package/dist/types/app-types.d.ts +4 -4
  53. package/dist/types/character-types.d.ts +27 -27
  54. package/dist/types/dialog-box-types.d.ts +10 -10
  55. package/dist/types/game-save.d.ts +21 -21
  56. package/dist/types/parser.d.ts +93 -93
  57. package/dist/types/state.d.ts +3 -3
  58. package/dist/utils/ajax.d.ts +1 -1
  59. package/dist/utils/audio-loader.d.ts +13 -13
  60. package/dist/utils/characters.d.ts +5 -5
  61. package/dist/utils/data-helpers.d.ts +19 -19
  62. package/dist/utils/debounce.d.ts +14 -14
  63. package/dist/utils/error-handling.d.ts +3 -3
  64. package/dist/utils/helpers.d.ts +6 -6
  65. package/dist/utils/images-loader.d.ts +6 -6
  66. package/dist/utils/logger.d.ts +11 -11
  67. package/dist/utils/object-iterators.d.ts +8 -8
  68. package/dist/utils/promises.d.ts +1 -1
  69. package/dist/utils/randomId.d.ts +1 -1
  70. package/dist/utils/save-helpers.d.ts +3 -3
  71. package/dist/utils/skillchecks.d.ts +17 -17
  72. package/dist/utils/string-helpers.d.ts +3 -3
  73. package/dist/utils/time-helpers.d.ts +2 -2
  74. package/dist/vm/commands/arithmetic-commands.d.ts +17 -17
  75. package/dist/vm/commands/audio-commands.d.ts +8 -8
  76. package/dist/vm/commands/choice.d.ts +37 -37
  77. package/dist/vm/commands/clear_dialog.d.ts +2 -2
  78. package/dist/vm/commands/command-helpers.d.ts +2 -2
  79. package/dist/vm/commands/command-plugin.d.ts +43 -43
  80. package/dist/vm/commands/flow-commands.d.ts +14 -14
  81. package/dist/vm/commands/if.d.ts +10 -10
  82. package/dist/vm/commands/index.d.ts +2 -2
  83. package/dist/vm/commands/inventory-commands.d.ts +15 -15
  84. package/dist/vm/commands/logic-command.d.ts +42 -42
  85. package/dist/vm/commands/notify.d.ts +4 -4
  86. package/dist/vm/commands/quest-commands.d.ts +30 -30
  87. package/dist/vm/commands/screen-commands.d.ts +12 -8
  88. package/dist/vm/commands/set.d.ts +6 -6
  89. package/dist/vm/commands/skill-commands.d.ts +33 -33
  90. package/dist/vm/commands/stats-commands.d.ts +12 -12
  91. package/dist/vm/commands/string-commands.d.ts +9 -9
  92. package/dist/vm/commands/text-field.d.ts +7 -7
  93. package/dist/vm/commands/text.d.ts +13 -13
  94. package/dist/vm/commands/wait.d.ts +4 -4
  95. package/dist/vm/vm-helpers.d.ts +16 -16
  96. package/dist/vm/vm-parser.d.ts +19 -19
  97. package/dist/vm/vm-parser.test.d.ts +1 -1
  98. package/dist/vm/vm.d.ts +19 -19
  99. package/package.json +79 -79
  100. package/CHANGELOG.md +0 -844
  101. package/dist/.DS_Store +0 -0
  102. package/dist/img/.DS_Store +0 -0
  103. package/dist/music/.DS_Store +0 -0
  104. package/dist/sounds/.DS_Store +0 -0
@@ -1,338 +1,339 @@
1
- import { GameSave } from '../types/game-save';
2
- import { AppOptions, Config } from '../config';
3
- export interface ErrorState {
4
- text: string;
5
- }
6
- interface MainState {
7
- ready: boolean;
8
- playing: boolean;
9
- errors: ErrorState[];
10
- playTime: {
11
- start: number;
12
- previousPlaytime: number;
13
- };
14
- options: AppOptions;
15
- flowState: 'menu' | 'playing';
16
- modal: string | false;
17
- paused: boolean;
18
- }
19
- export interface MainSaveData {
20
- playTime: number;
21
- }
22
- export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
23
- isInGame(state: {
24
- ready: boolean;
25
- playing: boolean;
26
- errors: {
27
- text: string;
28
- }[];
29
- playTime: {
30
- start: number;
31
- previousPlaytime: number;
32
- };
33
- options: {
34
- logging: boolean;
35
- debug: boolean;
36
- };
37
- flowState: 'menu' | 'playing';
38
- modal: string | false;
39
- paused: boolean;
40
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
41
- }, {
42
- setup(scriptPaths: string[], config: Config): Promise<void>;
43
- startMachine(): void;
44
- startGame(): Promise<void>;
45
- loadGame(saveFile: string): Promise<void>;
46
- playerAnswered(choice: number | string): void;
47
- menuReturn(): void;
48
- createError(text: string): void;
49
- clearErrors(): void;
50
- setFlowState(flowState: 'menu' | 'playing'): void;
51
- openModal(modal: string): void;
52
- closeModal(): void;
53
- toggleMenu(): void;
54
- pause(): void;
55
- unpause(): void;
56
- setOptions(options: AppOptions): void;
57
- startPlaying(): void;
58
- reset(): void;
59
- generateSaveData(): MainSaveData;
60
- loadSaveData(data: MainSaveData): void;
61
- saveGame(): void;
62
- setLoadedData(save: GameSave): void;
63
- getAllStates(): {
64
- main: any & {
65
- ready: boolean;
66
- playing: boolean;
67
- errors: {
68
- text: string;
69
- }[];
70
- playTime: {
71
- start: number;
72
- previousPlaytime: number;
73
- };
74
- options: {
75
- logging: boolean;
76
- debug: boolean;
77
- };
78
- flowState: 'menu' | 'playing';
79
- modal: string | false;
80
- paused: boolean;
81
- } & import("pinia")._StoreWithState<"main", MainState, {
82
- isInGame(state: {
83
- ready: boolean;
84
- playing: boolean;
85
- errors: {
86
- text: string;
87
- }[];
88
- playTime: {
89
- start: number;
90
- previousPlaytime: number;
91
- };
92
- options: {
93
- logging: boolean;
94
- debug: boolean;
95
- };
96
- flowState: 'menu' | 'playing';
97
- modal: string | false;
98
- paused: boolean;
99
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
100
- }, any> & import("pinia")._StoreWithGetters<{
101
- isInGame(state: {
102
- ready: boolean;
103
- playing: boolean;
104
- errors: {
105
- text: string;
106
- }[];
107
- playTime: {
108
- start: number;
109
- previousPlaytime: number;
110
- };
111
- options: {
112
- logging: boolean;
113
- debug: boolean;
114
- };
115
- flowState: 'menu' | 'playing';
116
- modal: string | false;
117
- paused: boolean;
118
- } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
119
- }> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
120
- screens: import("pinia").Store<"screens", {
121
- currentScreen: string;
122
- buttons: import("./screens-store").ButtonsState;
123
- }, {}, {
124
- setScreen(screen: string): void;
125
- setButtons(config: Config): void;
126
- changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
127
- generateSaveData(): import("./screens-store").ScreenState;
128
- loadSaveData(data: import("./screens-store").ScreenState): void;
129
- }>;
130
- skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
131
- setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
132
- passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
133
- failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
134
- generateSaveData(): import("./skills").Skills;
135
- getSkillCheck(id: string): import("./skills").SkillCheckState;
136
- createSkillCheckState(): import("./skills").SkillCheckState;
137
- loadSaveData(data: import("./skills").Skills): void;
138
- setupSkills(skills: {
139
- [key: string]: import("../config").SkillData;
140
- }): void;
141
- addXp(skill: string, xp: number): void;
142
- incrementSkill(skill: string, amount: number): void;
143
- levelledUp(skill: string): void;
144
- }>;
145
- dialog: import("pinia").Store<"dialog", {
146
- dialog: import("./dialog-store").DialogKey[];
147
- }, {
148
- currentDialog(): import("./dialog-store").DialogKey;
149
- }, {
150
- generateSaveData(): {
151
- dialog: import("./dialog-store").DialogKey[];
152
- };
153
- loadSaveData(data: {
154
- dialog: import("./dialog-store").DialogKey[];
155
- }): void;
156
- addDialog(dialog: import("./dialog-store").AddDialogParams): void;
157
- clearDialog(): void;
158
- reset(): void;
159
- }>;
160
- vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
161
- currentFrame(state: {
162
- commandsWaitingForPlayerAnswer: {
163
- args: (import("../types/parser").Parser.Primitive | {
164
- code: string;
165
- command: {
166
- commandType: string;
167
- operator: string;
168
- args: (import("../types/parser").Parser.Primitive | any)[];
169
- options: import("../types/parser").Parser.DefaultArg;
170
- staticOptions: {};
171
- };
172
- fileName: string;
173
- line: number;
174
- })[];
175
- commandType: string;
176
- options: any;
177
- code: string;
178
- staticOptions: any;
179
- operator: string;
180
- line: number;
181
- fileName: string;
182
- finishCommand?: ((res: any) => void) | undefined;
183
- }[];
184
- stack: {
185
- currentIndex: number;
186
- branchData: {
187
- branch: {
188
- code: string;
189
- command: {
190
- commandType: string;
191
- operator: string;
192
- args: (import("../types/parser").Parser.Primitive | any)[];
193
- options: import("../types/parser").Parser.DefaultArg;
194
- staticOptions: {};
195
- };
196
- fileName: string;
197
- line: number;
198
- }[];
199
- args?: string[] | undefined;
200
- };
201
- label: string;
202
- scope: {
203
- [key: string]: any;
204
- };
205
- onComplete?: ((result: any) => void) | undefined;
206
- returnValue: any;
207
- }[];
208
- script: import("../types/parser").Parser.ParsedScript;
209
- data: import("./vm-store").DataState;
210
- lastLabel: string;
211
- currentScope: {
212
- [key: string]: any;
213
- };
214
- } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
215
- currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
216
- commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
217
- }, {
218
- generateSaveData(): import("./vm-store").VMSave;
219
- loadSaveData(data: import("./vm-store").VMSave): void;
220
- resetScope(): void;
221
- setReturnValue(value: any): void;
222
- waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
223
- popAnswerQueue(): {
224
- args: (import("../types/parser").Parser.Primitive | {
225
- code: string;
226
- command: {
227
- commandType: string;
228
- operator: string;
229
- args: (import("../types/parser").Parser.Primitive | any)[];
230
- options: import("../types/parser").Parser.DefaultArg;
231
- staticOptions: {};
232
- };
233
- fileName: string;
234
- line: number;
235
- })[];
236
- commandType: string;
237
- options: any;
238
- code: string;
239
- staticOptions: any;
240
- operator: string;
241
- line: number;
242
- fileName: string;
243
- finishCommand?: ((res: any) => void) | undefined;
244
- } | undefined;
245
- removeFromScope(vars: string[]): void;
246
- addScopedVariable(key: string, value: any): void;
247
- extendScope(scope: {
248
- [key: string]: any;
249
- }): void;
250
- loadScripts(scriptPaths: string[]): Promise<void>;
251
- start(): void;
252
- setLastLabel(label: string): void;
253
- reset(): void;
254
- setScript(script: import("../types/parser").Parser.ParsedScript): void;
255
- overrideData(data: import("./vm-store").DataState): void;
256
- setStack(stack: import("./vm-store").SetStackOptions): void;
257
- stackOptionsToStack(stack: import("./vm-store").SetStackOptions): import("./vm-store").MachineFrame;
258
- setData(path: string, value: any): void;
259
- addInstruction(path: string, value: any): void;
260
- addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
261
- addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<void>;
262
- runFrame(): Promise<void>;
263
- runGame(): Promise<void>;
264
- nextLineOnly(): Promise<boolean>;
265
- nextLine(): Promise<any>;
266
- previousFrame(): Promise<any>;
267
- reachedEndOfScript(): void;
268
- runLineOnly(): Promise<void>;
269
- runLine(): Promise<void>;
270
- runLabelFunction(label: string, ...args: any[]): Promise<unknown>;
271
- runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
272
- runLabel(label: string, ...args: any[]): void;
273
- }>;
274
- hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
275
- setupHudStats(stats: {
276
- [key: string]: import("../config").HudStatConfig;
277
- }): void;
278
- setStat(stat: string, value: number): void;
279
- addStat(stat: string, value: number): void;
280
- getStat(stat: string): import("./hud-stats-store").HudStat;
281
- getStatValue(stat: string): number;
282
- generateSaveData(): import("./hud-stats-store").HudState;
283
- loadSaveData(data: import("./hud-stats-store").HudState): void;
284
- }>;
285
- audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
286
- stopMusic(): void;
287
- setMusic(music: string, soundId: number): void;
288
- generateSaveData(): import("./audio-store").AudioSave;
289
- loadSaveData(data: import("./audio-store").AudioSave): void;
290
- reset(): void;
291
- }>;
292
- rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {}, {
293
- updateScreenSize(width: number, height: number, textWidth: number): void;
294
- }>;
295
- notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
296
- addNotification(text: string): Promise<void>;
297
- deleteNotification(id: string): void;
298
- }>;
299
- inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
300
- generateSaveData(): import("./inventory-store").InventoryState;
301
- loadSaveData(save: import("./inventory-store").InventoryState): void;
302
- setupItems(items: {
303
- [key: string]: import("../config").ItemData;
304
- }): void;
305
- hasItem(itemId: string, amount?: number | undefined): boolean;
306
- getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
307
- getItemAmount(id: string): number;
308
- add(item: import("./inventory-store").ItemState): void;
309
- enableInteraction(tag?: string | undefined): void;
310
- disableInteraction(tag?: string | undefined): void;
311
- onScriptStart(): void;
312
- onScriptEnd(): void;
313
- isInteractionTagBlocked(tag?: string | undefined): boolean;
314
- remove(item: import("./inventory-store").ItemState): void;
315
- deleteItem(id: string): void;
316
- }>;
317
- quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
318
- getQuest(questId: string): import("./quest-log").QuestState;
319
- getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
320
- setupQuests(quests: {
321
- [key: string]: import("../config").QuestData;
322
- }): void;
323
- startQuest(questId: string): void;
324
- startObjective(questId: string, objectiveId: string): void;
325
- completeObjective(questId: string, objectiveId: string): void;
326
- completeQuest(questId: string, ending?: string | undefined): void;
327
- isQuestCompleted(questId: string): boolean;
328
- isObjectiveCompleted(questId: string, objectiveId: string): boolean;
329
- isQuestStarted(questId: string): boolean;
330
- isObjectiveStarted(questId: string, objectiveId: string): boolean;
331
- removeQuest(id: string): void;
332
- generateSaveData(): import("./quest-log").QuestLogState;
333
- loadSaveData(data: import("./quest-log").QuestLogState): void;
334
- }>;
335
- };
336
- overrideStates(override: any): void;
337
- }>;
338
- export {};
1
+ import { GameSave } from '../types/game-save';
2
+ import { AppOptions, Config } from '../config';
3
+ export interface ErrorState {
4
+ text: string;
5
+ }
6
+ interface MainState {
7
+ ready: boolean;
8
+ playing: boolean;
9
+ errors: ErrorState[];
10
+ playTime: {
11
+ start: number;
12
+ previousPlaytime: number;
13
+ };
14
+ options: AppOptions;
15
+ flowState: 'menu' | 'playing';
16
+ modal: string | false;
17
+ paused: boolean;
18
+ }
19
+ export interface MainSaveData {
20
+ playTime: number;
21
+ }
22
+ export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
23
+ isInGame(state: {
24
+ ready: boolean;
25
+ playing: boolean;
26
+ errors: {
27
+ text: string;
28
+ }[];
29
+ playTime: {
30
+ start: number;
31
+ previousPlaytime: number;
32
+ };
33
+ options: {
34
+ logging: boolean;
35
+ debug: boolean;
36
+ };
37
+ flowState: 'menu' | 'playing';
38
+ modal: string | false;
39
+ paused: boolean;
40
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
41
+ }, {
42
+ setup(scriptPaths: string[], config: Config): Promise<void>;
43
+ startMachine(): void;
44
+ startGame(): Promise<void>;
45
+ loadGame(saveFile: string): Promise<void>;
46
+ playerAnswered(choice: number | string): void;
47
+ menuReturn(): void;
48
+ createError(text: string): void;
49
+ clearErrors(): void;
50
+ setFlowState(flowState: 'menu' | 'playing'): void;
51
+ openModal(modal: string): void;
52
+ closeModal(): void;
53
+ toggleMenu(): void;
54
+ pause(): void;
55
+ unpause(): void;
56
+ setOptions(options: AppOptions): void;
57
+ startPlaying(): void;
58
+ reset(): void;
59
+ generateSaveData(): MainSaveData;
60
+ loadSaveData(data: MainSaveData): void;
61
+ saveGame(): void;
62
+ setLoadedData(save: GameSave): void;
63
+ getAllStates(): {
64
+ main: any & {
65
+ ready: boolean;
66
+ playing: boolean;
67
+ errors: {
68
+ text: string;
69
+ }[];
70
+ playTime: {
71
+ start: number;
72
+ previousPlaytime: number;
73
+ };
74
+ options: {
75
+ logging: boolean;
76
+ debug: boolean;
77
+ };
78
+ flowState: 'menu' | 'playing';
79
+ modal: string | false;
80
+ paused: boolean;
81
+ } & import("pinia")._StoreWithState<"main", MainState, {
82
+ isInGame(state: {
83
+ ready: boolean;
84
+ playing: boolean;
85
+ errors: {
86
+ text: string;
87
+ }[];
88
+ playTime: {
89
+ start: number;
90
+ previousPlaytime: number;
91
+ };
92
+ options: {
93
+ logging: boolean;
94
+ debug: boolean;
95
+ };
96
+ flowState: 'menu' | 'playing';
97
+ modal: string | false;
98
+ paused: boolean;
99
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
100
+ }, any> & import("pinia")._StoreWithGetters<{
101
+ isInGame(state: {
102
+ ready: boolean;
103
+ playing: boolean;
104
+ errors: {
105
+ text: string;
106
+ }[];
107
+ playTime: {
108
+ start: number;
109
+ previousPlaytime: number;
110
+ };
111
+ options: {
112
+ logging: boolean;
113
+ debug: boolean;
114
+ };
115
+ flowState: 'menu' | 'playing';
116
+ modal: string | false;
117
+ paused: boolean;
118
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
119
+ }> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
120
+ screens: import("pinia").Store<"screens", {
121
+ layers: string[];
122
+ buttons: import("./screens-store").ButtonsState;
123
+ }, {}, {
124
+ setScreen(screen: string, layer?: number | undefined): void;
125
+ emptyLayer(layer: number): void;
126
+ setButtons(config: Config): void;
127
+ changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
128
+ generateSaveData(): import("./screens-store").ScreenState;
129
+ loadSaveData(data: import("./screens-store").ScreenState): void;
130
+ }>;
131
+ skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
132
+ setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
133
+ passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
134
+ failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
135
+ generateSaveData(): import("./skills").Skills;
136
+ getSkillCheck(id: string): import("./skills").SkillCheckState;
137
+ createSkillCheckState(): import("./skills").SkillCheckState;
138
+ loadSaveData(data: import("./skills").Skills): void;
139
+ setupSkills(skills: {
140
+ [key: string]: import("../config").SkillData;
141
+ }): void;
142
+ addXp(skill: string, xp: number): void;
143
+ incrementSkill(skill: string, amount: number): void;
144
+ levelledUp(skill: string): void;
145
+ }>;
146
+ dialog: import("pinia").Store<"dialog", {
147
+ dialog: import("./dialog-store").DialogKey[];
148
+ }, {
149
+ currentDialog(): import("./dialog-store").DialogKey;
150
+ }, {
151
+ generateSaveData(): {
152
+ dialog: import("./dialog-store").DialogKey[];
153
+ };
154
+ loadSaveData(data: {
155
+ dialog: import("./dialog-store").DialogKey[];
156
+ }): void;
157
+ addDialog(dialog: import("./dialog-store").AddDialogParams): void;
158
+ clearDialog(): void;
159
+ reset(): void;
160
+ }>;
161
+ vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
162
+ currentFrame(state: {
163
+ commandsWaitingForPlayerAnswer: {
164
+ args: (import("../types/parser").Parser.Primitive | {
165
+ code: string;
166
+ command: {
167
+ commandType: string;
168
+ operator: string;
169
+ args: (import("../types/parser").Parser.Primitive | any)[];
170
+ options: import("../types/parser").Parser.DefaultArg;
171
+ staticOptions: {};
172
+ };
173
+ fileName: string;
174
+ line: number;
175
+ })[];
176
+ commandType: string;
177
+ options: any;
178
+ code: string;
179
+ staticOptions: any;
180
+ operator: string;
181
+ line: number;
182
+ fileName: string;
183
+ finishCommand?: ((res: any) => void) | undefined;
184
+ }[];
185
+ stack: {
186
+ currentIndex: number;
187
+ branchData: {
188
+ branch: {
189
+ code: string;
190
+ command: {
191
+ commandType: string;
192
+ operator: string;
193
+ args: (import("../types/parser").Parser.Primitive | any)[];
194
+ options: import("../types/parser").Parser.DefaultArg;
195
+ staticOptions: {};
196
+ };
197
+ fileName: string;
198
+ line: number;
199
+ }[];
200
+ args?: string[] | undefined;
201
+ };
202
+ label: string;
203
+ scope: {
204
+ [key: string]: any;
205
+ };
206
+ onComplete?: ((result: any) => void) | undefined;
207
+ returnValue: any;
208
+ }[];
209
+ script: import("../types/parser").Parser.ParsedScript;
210
+ data: import("./vm-store").DataState;
211
+ lastLabel: string;
212
+ currentScope: {
213
+ [key: string]: any;
214
+ };
215
+ } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
216
+ currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
217
+ commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
218
+ }, {
219
+ generateSaveData(): import("./vm-store").VMSave;
220
+ loadSaveData(data: import("./vm-store").VMSave): void;
221
+ resetScope(): void;
222
+ setReturnValue(value: any): void;
223
+ waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
224
+ popAnswerQueue(): {
225
+ args: (import("../types/parser").Parser.Primitive | {
226
+ code: string;
227
+ command: {
228
+ commandType: string;
229
+ operator: string;
230
+ args: (import("../types/parser").Parser.Primitive | any)[];
231
+ options: import("../types/parser").Parser.DefaultArg;
232
+ staticOptions: {};
233
+ };
234
+ fileName: string;
235
+ line: number;
236
+ })[];
237
+ commandType: string;
238
+ options: any;
239
+ code: string;
240
+ staticOptions: any;
241
+ operator: string;
242
+ line: number;
243
+ fileName: string;
244
+ finishCommand?: ((res: any) => void) | undefined;
245
+ } | undefined;
246
+ removeFromScope(vars: string[]): void;
247
+ addScopedVariable(key: string, value: any): void;
248
+ extendScope(scope: {
249
+ [key: string]: any;
250
+ }): void;
251
+ loadScripts(scriptPaths: string[]): Promise<void>;
252
+ start(): void;
253
+ setLastLabel(label: string): void;
254
+ reset(): void;
255
+ setScript(script: import("../types/parser").Parser.ParsedScript): void;
256
+ overrideData(data: import("./vm-store").DataState): void;
257
+ setStack(stack: import("./vm-store").SetStackOptions): void;
258
+ stackOptionsToStack(stack: import("./vm-store").SetStackOptions): import("./vm-store").MachineFrame;
259
+ setData(path: string, value: any): void;
260
+ addInstruction(path: string, value: any): void;
261
+ addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
262
+ addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<void>;
263
+ runFrame(): Promise<void>;
264
+ runGame(): Promise<void>;
265
+ nextLineOnly(): Promise<boolean>;
266
+ nextLine(): Promise<any>;
267
+ previousFrame(): Promise<any>;
268
+ reachedEndOfScript(): void;
269
+ runLineOnly(): Promise<void>;
270
+ runLine(): Promise<void>;
271
+ runLabelFunction(label: string, ...args: any[]): Promise<unknown>;
272
+ runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
273
+ runLabel(label: string, ...args: any[]): void;
274
+ }>;
275
+ hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
276
+ setupHudStats(stats: {
277
+ [key: string]: import("../config").HudStatConfig;
278
+ }): void;
279
+ setStat(stat: string, value: number): void;
280
+ addStat(stat: string, value: number): void;
281
+ getStat(stat: string): import("./hud-stats-store").HudStat;
282
+ getStatValue(stat: string): number;
283
+ generateSaveData(): import("./hud-stats-store").HudState;
284
+ loadSaveData(data: import("./hud-stats-store").HudState): void;
285
+ }>;
286
+ audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
287
+ stopMusic(): void;
288
+ setMusic(music: string, soundId: number): void;
289
+ generateSaveData(): import("./audio-store").AudioSave;
290
+ loadSaveData(data: import("./audio-store").AudioSave): void;
291
+ reset(): void;
292
+ }>;
293
+ rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {}, {
294
+ updateScreenSize(width: number, height: number, textWidth: number): void;
295
+ }>;
296
+ notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
297
+ addNotification(text: string): Promise<void>;
298
+ deleteNotification(id: string): void;
299
+ }>;
300
+ inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
301
+ generateSaveData(): import("./inventory-store").InventoryState;
302
+ loadSaveData(save: import("./inventory-store").InventoryState): void;
303
+ setupItems(items: {
304
+ [key: string]: import("../config").ItemData;
305
+ }): void;
306
+ hasItem(itemId: string, amount?: number | undefined): boolean;
307
+ getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
308
+ getItemAmount(id: string): number;
309
+ add(item: import("./inventory-store").ItemState): void;
310
+ enableInteraction(tag?: string | undefined): void;
311
+ disableInteraction(tag?: string | undefined): void;
312
+ onScriptStart(): void;
313
+ onScriptEnd(): void;
314
+ isInteractionTagBlocked(tag?: string | undefined): boolean;
315
+ remove(item: import("./inventory-store").ItemState): void;
316
+ deleteItem(id: string): void;
317
+ }>;
318
+ quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
319
+ getQuest(questId: string): import("./quest-log").QuestState;
320
+ getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
321
+ setupQuests(quests: {
322
+ [key: string]: import("../config").QuestData;
323
+ }): void;
324
+ startQuest(questId: string): void;
325
+ startObjective(questId: string, objectiveId: string): void;
326
+ completeObjective(questId: string, objectiveId: string): void;
327
+ completeQuest(questId: string, ending?: string | undefined): void;
328
+ isQuestCompleted(questId: string): boolean;
329
+ isObjectiveCompleted(questId: string, objectiveId: string): boolean;
330
+ isQuestStarted(questId: string): boolean;
331
+ isObjectiveStarted(questId: string, objectiveId: string): boolean;
332
+ removeQuest(id: string): void;
333
+ generateSaveData(): import("./quest-log").QuestLogState;
334
+ loadSaveData(data: import("./quest-log").QuestLogState): void;
335
+ }>;
336
+ };
337
+ overrideStates(override: any): void;
338
+ }>;
339
+ export {};