narrat 2.0.10 → 2.0.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (103) hide show
  1. package/CHANGELOG.md +844 -0
  2. package/LICENSE +21 -21
  3. package/README.md +105 -105
  4. package/dist/.DS_Store +0 -0
  5. package/dist/app.vue.d.ts +96 -96
  6. package/dist/components/MainMenu.vue.d.ts +12 -12
  7. package/dist/components/Skills.vue.d.ts +22 -22
  8. package/dist/components/debug/debug-menu.vue.d.ts +48 -48
  9. package/dist/components/dialog-picture.vue.d.ts +9 -9
  10. package/dist/components/game-dialog.vue.d.ts +65 -65
  11. package/dist/components/hud.vue.d.ts +12 -12
  12. package/dist/components/inventory-ui.vue.d.ts +30 -30
  13. package/dist/components/loading-bar.vue.d.ts +10 -10
  14. package/dist/components/menu-buttons.vue.d.ts +26 -26
  15. package/dist/components/notification-toast.vue.d.ts +6 -6
  16. package/dist/components/quests-ui.vue.d.ts +20 -20
  17. package/dist/components/screens.vue.d.ts +46 -0
  18. package/dist/components/utils/modal.vue.d.ts +6 -6
  19. package/dist/components/volume-controls.vue.d.ts +7 -7
  20. package/dist/config.d.ts +158 -151
  21. package/dist/constants.d.ts +1 -1
  22. package/dist/data/characters.json +62 -62
  23. package/dist/data/config.json +184 -182
  24. package/dist/data/example.rpy +367 -367
  25. package/dist/data/refactor.rpy +30 -30
  26. package/dist/defaultConfig.d.ts +2 -2
  27. package/dist/demo/demo.d.ts +1 -1
  28. package/dist/dialog-box.vue.d.ts +37 -37
  29. package/dist/exports/config.d.ts +1 -1
  30. package/dist/exports/display.d.ts +2 -2
  31. package/dist/exports/plugins.d.ts +20 -20
  32. package/dist/fonts/OpenDyslexic.ttf.svg +2326 -2326
  33. package/dist/img/.DS_Store +0 -0
  34. package/dist/lib/lib.d.ts +15 -15
  35. package/dist/lib.css +1 -1
  36. package/dist/main.d.ts +5 -5
  37. package/dist/music/.DS_Store +0 -0
  38. package/dist/narrat.es.js +320 -283
  39. package/dist/narrat.es.js.map +1 -1
  40. package/dist/narrat.umd.js +90 -89
  41. package/dist/narrat.umd.js.map +1 -1
  42. package/dist/plugins/NarratPlugin.d.ts +11 -11
  43. package/dist/sounds/.DS_Store +0 -0
  44. package/dist/stores/audio-store.d.ts +12 -12
  45. package/dist/stores/dialog-store.d.ts +31 -31
  46. package/dist/stores/hud-stats-store.d.ts +22 -22
  47. package/dist/stores/inventory-store.d.ts +37 -37
  48. package/dist/stores/main-store.d.ts +338 -283
  49. package/dist/stores/notification-store.d.ts +12 -12
  50. package/dist/stores/quest-log.d.ts +39 -39
  51. package/dist/stores/rendering-store.d.ts +13 -13
  52. package/dist/stores/screens-store.d.ts +22 -23
  53. package/dist/stores/skills.d.ts +36 -36
  54. package/dist/stores/vm-store.d.ts +155 -155
  55. package/dist/types/app-types.d.ts +4 -4
  56. package/dist/types/character-types.d.ts +27 -27
  57. package/dist/types/dialog-box-types.d.ts +10 -10
  58. package/dist/types/game-save.d.ts +21 -21
  59. package/dist/types/parser.d.ts +93 -93
  60. package/dist/types/state.d.ts +3 -3
  61. package/dist/utils/ajax.d.ts +1 -1
  62. package/dist/utils/audio-loader.d.ts +13 -13
  63. package/dist/utils/characters.d.ts +5 -5
  64. package/dist/utils/data-helpers.d.ts +19 -19
  65. package/dist/utils/debounce.d.ts +14 -14
  66. package/dist/utils/error-handling.d.ts +3 -3
  67. package/dist/utils/helpers.d.ts +6 -6
  68. package/dist/utils/images-loader.d.ts +6 -6
  69. package/dist/utils/logger.d.ts +11 -11
  70. package/dist/utils/object-iterators.d.ts +8 -8
  71. package/dist/utils/promises.d.ts +1 -1
  72. package/dist/utils/randomId.d.ts +1 -1
  73. package/dist/utils/save-helpers.d.ts +3 -3
  74. package/dist/utils/skillchecks.d.ts +17 -17
  75. package/dist/utils/string-helpers.d.ts +3 -3
  76. package/dist/utils/time-helpers.d.ts +2 -2
  77. package/dist/vm/commands/arithmetic-commands.d.ts +17 -17
  78. package/dist/vm/commands/audio-commands.d.ts +8 -8
  79. package/dist/vm/commands/choice.d.ts +37 -37
  80. package/dist/vm/commands/clear_dialog.d.ts +2 -2
  81. package/dist/vm/commands/command-helpers.d.ts +2 -2
  82. package/dist/vm/commands/command-plugin.d.ts +43 -43
  83. package/dist/vm/commands/flow-commands.d.ts +14 -14
  84. package/dist/vm/commands/if.d.ts +10 -10
  85. package/dist/vm/commands/index.d.ts +2 -2
  86. package/dist/vm/commands/inventory-commands.d.ts +15 -15
  87. package/dist/vm/commands/logic-command.d.ts +42 -42
  88. package/dist/vm/commands/notify.d.ts +4 -4
  89. package/dist/vm/commands/quest-commands.d.ts +30 -30
  90. package/dist/vm/commands/screen-commands.d.ts +8 -8
  91. package/dist/vm/commands/set.d.ts +6 -6
  92. package/dist/vm/commands/skill-commands.d.ts +33 -33
  93. package/dist/vm/commands/stats-commands.d.ts +12 -12
  94. package/dist/vm/commands/string-commands.d.ts +9 -9
  95. package/dist/vm/commands/text-field.d.ts +7 -7
  96. package/dist/vm/commands/text.d.ts +13 -13
  97. package/dist/vm/commands/wait.d.ts +4 -4
  98. package/dist/vm/vm-helpers.d.ts +16 -16
  99. package/dist/vm/vm-parser.d.ts +19 -19
  100. package/dist/vm/vm-parser.test.d.ts +1 -1
  101. package/dist/vm/vm.d.ts +19 -19
  102. package/package.json +79 -79
  103. package/dist/gameloop.d.ts +0 -3
@@ -1,283 +1,338 @@
1
- import { GameSave } from '../types/game-save';
2
- import { AppOptions, Config } from '../config';
3
- export interface ErrorState {
4
- text: string;
5
- }
6
- interface MainState {
7
- ready: boolean;
8
- playing: boolean;
9
- errors: ErrorState[];
10
- playTime: {
11
- start: number;
12
- previousPlaytime: number;
13
- };
14
- options: AppOptions;
15
- flowState: 'menu' | 'playing';
16
- modal: string | false;
17
- paused: boolean;
18
- }
19
- export interface MainSaveData {
20
- playTime: number;
21
- }
22
- export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {}, {
23
- setup(scriptPaths: string[], config: Config): Promise<void>;
24
- startMachine(): void;
25
- startGame(): Promise<void>;
26
- loadGame(saveFile: string): Promise<void>;
27
- playerAnswered(choice: number | string): void;
28
- menuReturn(): void;
29
- createError(text: string): void;
30
- clearErrors(): void;
31
- setFlowState(flowState: 'menu' | 'playing'): void;
32
- openModal(modal: string): void;
33
- closeModal(): void;
34
- toggleMenu(): void;
35
- pause(): void;
36
- unpause(): void;
37
- setOptions(options: AppOptions): void;
38
- startPlaying(): void;
39
- reset(): void;
40
- generateSaveData(): MainSaveData;
41
- loadSaveData(data: MainSaveData): void;
42
- saveGame(): void;
43
- setLoadedData(save: GameSave): void;
44
- getAllStates(): {
45
- main: any & {
46
- ready: boolean;
47
- playing: boolean;
48
- errors: {
49
- text: string;
50
- }[];
51
- playTime: {
52
- start: number;
53
- previousPlaytime: number;
54
- };
55
- options: {
56
- logging: boolean;
57
- debug: boolean;
58
- };
59
- flowState: 'menu' | 'playing';
60
- modal: string | false;
61
- paused: boolean;
62
- } & import("pinia")._StoreWithState<"main", MainState, {}, any> & import("pinia")._StoreWithGetters<{}> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
63
- screens: import("pinia").Store<"screens", {
64
- currentScreen: string;
65
- buttons: import("./screens-store").ButtonsState;
66
- }, {}, {
67
- setScreen(screen: string): void;
68
- setButtons(buttons: {
69
- [key: string]: import("../config").ButtonConfig;
70
- }): void;
71
- changeButton(button: string, newValue: boolean): void;
72
- generateSaveData(): import("./screens-store").ScreenState;
73
- loadSaveData(data: import("./screens-store").ScreenState): void;
74
- }>;
75
- skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
76
- setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
77
- passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
78
- failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
79
- generateSaveData(): import("./skills").Skills;
80
- getSkillCheck(id: string): import("./skills").SkillCheckState;
81
- createSkillCheckState(): import("./skills").SkillCheckState;
82
- loadSaveData(data: import("./skills").Skills): void;
83
- setupSkills(skills: {
84
- [key: string]: import("../config").SkillData;
85
- }): void;
86
- addXp(skill: string, xp: number): void;
87
- incrementSkill(skill: string, amount: number): void;
88
- levelledUp(skill: string): void;
89
- }>;
90
- dialog: import("pinia").Store<"dialog", {
91
- dialog: import("./dialog-store").DialogKey[];
92
- }, {
93
- currentDialog(): import("./dialog-store").DialogKey;
94
- }, {
95
- generateSaveData(): {
96
- dialog: import("./dialog-store").DialogKey[];
97
- };
98
- loadSaveData(data: {
99
- dialog: import("./dialog-store").DialogKey[];
100
- }): void;
101
- addDialog(dialog: import("./dialog-store").AddDialogParams): void;
102
- clearDialog(): void;
103
- reset(): void;
104
- }>;
105
- vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
106
- currentFrame(state: {
107
- commandsWaitingForPlayerAnswer: {
108
- args: (import("../types/parser").Parser.Primitive | {
109
- code: string;
110
- command: {
111
- commandType: string;
112
- operator: string;
113
- args: (import("../types/parser").Parser.Primitive | any)[];
114
- options: import("../types/parser").Parser.DefaultArg;
115
- staticOptions: {};
116
- };
117
- fileName: string;
118
- line: number;
119
- })[];
120
- commandType: string;
121
- options: any;
122
- code: string;
123
- staticOptions: any;
124
- operator: string;
125
- line: number;
126
- fileName: string;
127
- finishCommand?: ((res: any) => void) | undefined;
128
- }[];
129
- stack: {
130
- currentIndex: number;
131
- branchData: {
132
- branch: {
133
- code: string;
134
- command: {
135
- commandType: string;
136
- operator: string;
137
- args: (import("../types/parser").Parser.Primitive | any)[];
138
- options: import("../types/parser").Parser.DefaultArg;
139
- staticOptions: {};
140
- };
141
- fileName: string;
142
- line: number;
143
- }[];
144
- args?: string[] | undefined;
145
- };
146
- label: string;
147
- scope: {
148
- [key: string]: any;
149
- };
150
- onComplete?: ((result: any) => void) | undefined;
151
- returnValue: any;
152
- }[];
153
- script: import("../types/parser").Parser.ParsedScript;
154
- data: import("./vm-store").DataState;
155
- lastLabel: string;
156
- currentScope: {
157
- [key: string]: any;
158
- };
159
- } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
160
- currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
161
- commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
162
- }, {
163
- generateSaveData(): import("./vm-store").VMSave;
164
- loadSaveData(data: import("./vm-store").VMSave): void;
165
- resetScope(): void;
166
- setReturnValue(value: any): void;
167
- waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
168
- popAnswerQueue(): {
169
- args: (import("../types/parser").Parser.Primitive | {
170
- code: string;
171
- command: {
172
- commandType: string;
173
- operator: string;
174
- args: (import("../types/parser").Parser.Primitive | any)[];
175
- options: import("../types/parser").Parser.DefaultArg;
176
- staticOptions: {};
177
- };
178
- fileName: string;
179
- line: number;
180
- })[];
181
- commandType: string;
182
- options: any;
183
- code: string;
184
- staticOptions: any;
185
- operator: string;
186
- line: number;
187
- fileName: string;
188
- finishCommand?: ((res: any) => void) | undefined;
189
- } | undefined;
190
- removeFromScope(vars: string[]): void;
191
- addScopedVariable(key: string, value: any): void;
192
- extendScope(scope: {
193
- [key: string]: any;
194
- }): void;
195
- loadScripts(scriptPaths: string[]): Promise<void>;
196
- start(): void;
197
- setLastLabel(label: string): void;
198
- reset(): void;
199
- setScript(script: import("../types/parser").Parser.ParsedScript): void;
200
- overrideData(data: import("./vm-store").DataState): void;
201
- setStack(stack: import("./vm-store").SetStackOptions): void;
202
- stackOptionsToStack(stack: import("./vm-store").SetStackOptions): import("./vm-store").MachineFrame;
203
- setData(path: string, value: any): void;
204
- addInstruction(path: string, value: any): void;
205
- addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
206
- addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<void>;
207
- runFrame(): Promise<void>;
208
- runGame(): Promise<void>;
209
- nextLineOnly(): Promise<boolean>;
210
- nextLine(): Promise<any>;
211
- previousFrame(): Promise<any>;
212
- reachedEndOfScript(): void;
213
- runLineOnly(): Promise<void>;
214
- runLine(): Promise<void>;
215
- runLabelFunction(label: string, ...args: any[]): Promise<unknown>;
216
- runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
217
- runLabel(label: string, ...args: any[]): void;
218
- }>;
219
- hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
220
- setupHudStats(stats: {
221
- [key: string]: import("../config").HudStatConfig;
222
- }): void;
223
- setStat(stat: string, value: number): void;
224
- addStat(stat: string, value: number): void;
225
- getStat(stat: string): import("./hud-stats-store").HudStat;
226
- getStatValue(stat: string): number;
227
- generateSaveData(): import("./hud-stats-store").HudState;
228
- loadSaveData(data: import("./hud-stats-store").HudState): void;
229
- }>;
230
- audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
231
- stopMusic(): void;
232
- setMusic(music: string, soundId: number): void;
233
- generateSaveData(): import("./audio-store").AudioSave;
234
- loadSaveData(data: import("./audio-store").AudioSave): void;
235
- reset(): void;
236
- }>;
237
- rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {}, {
238
- updateScreenSize(width: number, height: number, textWidth: number): void;
239
- }>;
240
- notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
241
- addNotification(text: string): Promise<void>;
242
- deleteNotification(id: string): void;
243
- }>;
244
- inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
245
- generateSaveData(): import("./inventory-store").InventoryState;
246
- loadSaveData(save: import("./inventory-store").InventoryState): void;
247
- setupItems(items: {
248
- [key: string]: import("../config").ItemData;
249
- }): void;
250
- hasItem(itemId: string, amount?: number | undefined): boolean;
251
- getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
252
- getItemAmount(id: string): number;
253
- add(item: import("./inventory-store").ItemState): void;
254
- enableInteraction(tag?: string | undefined): void;
255
- disableInteraction(tag?: string | undefined): void;
256
- onScriptStart(): void;
257
- onScriptEnd(): void;
258
- isInteractionTagBlocked(tag?: string | undefined): boolean;
259
- remove(item: import("./inventory-store").ItemState): void;
260
- deleteItem(id: string): void;
261
- }>;
262
- quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
263
- getQuest(questId: string): import("./quest-log").QuestState;
264
- getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
265
- setupQuests(quests: {
266
- [key: string]: import("../config").QuestData;
267
- }): void;
268
- startQuest(questId: string): void;
269
- startObjective(questId: string, objectiveId: string): void;
270
- completeObjective(questId: string, objectiveId: string): void;
271
- completeQuest(questId: string, ending?: string | undefined): void;
272
- isQuestCompleted(questId: string): boolean;
273
- isObjectiveCompleted(questId: string, objectiveId: string): boolean;
274
- isQuestStarted(questId: string): boolean;
275
- isObjectiveStarted(questId: string, objectiveId: string): boolean;
276
- removeQuest(id: string): void;
277
- generateSaveData(): import("./quest-log").QuestLogState;
278
- loadSaveData(data: import("./quest-log").QuestLogState): void;
279
- }>;
280
- };
281
- overrideStates(override: any): void;
282
- }>;
283
- export {};
1
+ import { GameSave } from '../types/game-save';
2
+ import { AppOptions, Config } from '../config';
3
+ export interface ErrorState {
4
+ text: string;
5
+ }
6
+ interface MainState {
7
+ ready: boolean;
8
+ playing: boolean;
9
+ errors: ErrorState[];
10
+ playTime: {
11
+ start: number;
12
+ previousPlaytime: number;
13
+ };
14
+ options: AppOptions;
15
+ flowState: 'menu' | 'playing';
16
+ modal: string | false;
17
+ paused: boolean;
18
+ }
19
+ export interface MainSaveData {
20
+ playTime: number;
21
+ }
22
+ export declare const useMain: import("pinia").StoreDefinition<"main", MainState, {
23
+ isInGame(state: {
24
+ ready: boolean;
25
+ playing: boolean;
26
+ errors: {
27
+ text: string;
28
+ }[];
29
+ playTime: {
30
+ start: number;
31
+ previousPlaytime: number;
32
+ };
33
+ options: {
34
+ logging: boolean;
35
+ debug: boolean;
36
+ };
37
+ flowState: 'menu' | 'playing';
38
+ modal: string | false;
39
+ paused: boolean;
40
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
41
+ }, {
42
+ setup(scriptPaths: string[], config: Config): Promise<void>;
43
+ startMachine(): void;
44
+ startGame(): Promise<void>;
45
+ loadGame(saveFile: string): Promise<void>;
46
+ playerAnswered(choice: number | string): void;
47
+ menuReturn(): void;
48
+ createError(text: string): void;
49
+ clearErrors(): void;
50
+ setFlowState(flowState: 'menu' | 'playing'): void;
51
+ openModal(modal: string): void;
52
+ closeModal(): void;
53
+ toggleMenu(): void;
54
+ pause(): void;
55
+ unpause(): void;
56
+ setOptions(options: AppOptions): void;
57
+ startPlaying(): void;
58
+ reset(): void;
59
+ generateSaveData(): MainSaveData;
60
+ loadSaveData(data: MainSaveData): void;
61
+ saveGame(): void;
62
+ setLoadedData(save: GameSave): void;
63
+ getAllStates(): {
64
+ main: any & {
65
+ ready: boolean;
66
+ playing: boolean;
67
+ errors: {
68
+ text: string;
69
+ }[];
70
+ playTime: {
71
+ start: number;
72
+ previousPlaytime: number;
73
+ };
74
+ options: {
75
+ logging: boolean;
76
+ debug: boolean;
77
+ };
78
+ flowState: 'menu' | 'playing';
79
+ modal: string | false;
80
+ paused: boolean;
81
+ } & import("pinia")._StoreWithState<"main", MainState, {
82
+ isInGame(state: {
83
+ ready: boolean;
84
+ playing: boolean;
85
+ errors: {
86
+ text: string;
87
+ }[];
88
+ playTime: {
89
+ start: number;
90
+ previousPlaytime: number;
91
+ };
92
+ options: {
93
+ logging: boolean;
94
+ debug: boolean;
95
+ };
96
+ flowState: 'menu' | 'playing';
97
+ modal: string | false;
98
+ paused: boolean;
99
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
100
+ }, any> & import("pinia")._StoreWithGetters<{
101
+ isInGame(state: {
102
+ ready: boolean;
103
+ playing: boolean;
104
+ errors: {
105
+ text: string;
106
+ }[];
107
+ playTime: {
108
+ start: number;
109
+ previousPlaytime: number;
110
+ };
111
+ options: {
112
+ logging: boolean;
113
+ debug: boolean;
114
+ };
115
+ flowState: 'menu' | 'playing';
116
+ modal: string | false;
117
+ paused: boolean;
118
+ } & import("pinia").PiniaCustomStateProperties<MainState>): boolean;
119
+ }> & import("pinia").PiniaCustomProperties<string, import("pinia").StateTree, import("pinia")._GettersTree<import("pinia").StateTree>, import("pinia")._ActionsTree>;
120
+ screens: import("pinia").Store<"screens", {
121
+ currentScreen: string;
122
+ buttons: import("./screens-store").ButtonsState;
123
+ }, {}, {
124
+ setScreen(screen: string): void;
125
+ setButtons(config: Config): void;
126
+ changeButton(button: string, newValue: import("./screens-store").ButtonStateValue): void;
127
+ generateSaveData(): import("./screens-store").ScreenState;
128
+ loadSaveData(data: import("./screens-store").ScreenState): void;
129
+ }>;
130
+ skills: import("pinia").Store<"skills", import("./skills").Skills, {}, {
131
+ setupSkillCheck(skillCheck: import("./skills").SkillCheckState, id: string): void;
132
+ passSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
133
+ failSkillCheck(skillCheckId: string, hide?: boolean | undefined): void;
134
+ generateSaveData(): import("./skills").Skills;
135
+ getSkillCheck(id: string): import("./skills").SkillCheckState;
136
+ createSkillCheckState(): import("./skills").SkillCheckState;
137
+ loadSaveData(data: import("./skills").Skills): void;
138
+ setupSkills(skills: {
139
+ [key: string]: import("../config").SkillData;
140
+ }): void;
141
+ addXp(skill: string, xp: number): void;
142
+ incrementSkill(skill: string, amount: number): void;
143
+ levelledUp(skill: string): void;
144
+ }>;
145
+ dialog: import("pinia").Store<"dialog", {
146
+ dialog: import("./dialog-store").DialogKey[];
147
+ }, {
148
+ currentDialog(): import("./dialog-store").DialogKey;
149
+ }, {
150
+ generateSaveData(): {
151
+ dialog: import("./dialog-store").DialogKey[];
152
+ };
153
+ loadSaveData(data: {
154
+ dialog: import("./dialog-store").DialogKey[];
155
+ }): void;
156
+ addDialog(dialog: import("./dialog-store").AddDialogParams): void;
157
+ clearDialog(): void;
158
+ reset(): void;
159
+ }>;
160
+ vm: import("pinia").Store<"vm", import("./vm-store").VMState, {
161
+ currentFrame(state: {
162
+ commandsWaitingForPlayerAnswer: {
163
+ args: (import("../types/parser").Parser.Primitive | {
164
+ code: string;
165
+ command: {
166
+ commandType: string;
167
+ operator: string;
168
+ args: (import("../types/parser").Parser.Primitive | any)[];
169
+ options: import("../types/parser").Parser.DefaultArg;
170
+ staticOptions: {};
171
+ };
172
+ fileName: string;
173
+ line: number;
174
+ })[];
175
+ commandType: string;
176
+ options: any;
177
+ code: string;
178
+ staticOptions: any;
179
+ operator: string;
180
+ line: number;
181
+ fileName: string;
182
+ finishCommand?: ((res: any) => void) | undefined;
183
+ }[];
184
+ stack: {
185
+ currentIndex: number;
186
+ branchData: {
187
+ branch: {
188
+ code: string;
189
+ command: {
190
+ commandType: string;
191
+ operator: string;
192
+ args: (import("../types/parser").Parser.Primitive | any)[];
193
+ options: import("../types/parser").Parser.DefaultArg;
194
+ staticOptions: {};
195
+ };
196
+ fileName: string;
197
+ line: number;
198
+ }[];
199
+ args?: string[] | undefined;
200
+ };
201
+ label: string;
202
+ scope: {
203
+ [key: string]: any;
204
+ };
205
+ onComplete?: ((result: any) => void) | undefined;
206
+ returnValue: any;
207
+ }[];
208
+ script: import("../types/parser").Parser.ParsedScript;
209
+ data: import("./vm-store").DataState;
210
+ lastLabel: string;
211
+ currentScope: {
212
+ [key: string]: any;
213
+ };
214
+ } & import("pinia").PiniaCustomStateProperties<import("./vm-store").VMState>): import("./vm-store").MachineFrame | undefined;
215
+ currentLine(): import("../types/parser").Parser.ParsedExpression<import("../types/parser").Parser.DefaultArg, {}> | undefined;
216
+ commandWaitingForAnswer(): import("../types/parser").Parser.Command<any, any> | undefined;
217
+ }, {
218
+ generateSaveData(): import("./vm-store").VMSave;
219
+ loadSaveData(data: import("./vm-store").VMSave): void;
220
+ resetScope(): void;
221
+ setReturnValue(value: any): void;
222
+ waitForPlayerAnswer(cmd: import("../types/parser").Parser.Command<any, any>): void;
223
+ popAnswerQueue(): {
224
+ args: (import("../types/parser").Parser.Primitive | {
225
+ code: string;
226
+ command: {
227
+ commandType: string;
228
+ operator: string;
229
+ args: (import("../types/parser").Parser.Primitive | any)[];
230
+ options: import("../types/parser").Parser.DefaultArg;
231
+ staticOptions: {};
232
+ };
233
+ fileName: string;
234
+ line: number;
235
+ })[];
236
+ commandType: string;
237
+ options: any;
238
+ code: string;
239
+ staticOptions: any;
240
+ operator: string;
241
+ line: number;
242
+ fileName: string;
243
+ finishCommand?: ((res: any) => void) | undefined;
244
+ } | undefined;
245
+ removeFromScope(vars: string[]): void;
246
+ addScopedVariable(key: string, value: any): void;
247
+ extendScope(scope: {
248
+ [key: string]: any;
249
+ }): void;
250
+ loadScripts(scriptPaths: string[]): Promise<void>;
251
+ start(): void;
252
+ setLastLabel(label: string): void;
253
+ reset(): void;
254
+ setScript(script: import("../types/parser").Parser.ParsedScript): void;
255
+ overrideData(data: import("./vm-store").DataState): void;
256
+ setStack(stack: import("./vm-store").SetStackOptions): void;
257
+ stackOptionsToStack(stack: import("./vm-store").SetStackOptions): import("./vm-store").MachineFrame;
258
+ setData(path: string, value: any): void;
259
+ addInstruction(path: string, value: any): void;
260
+ addFrame(newStackOptions: import("./vm-store").AddFrameOptions): void;
261
+ addAndRunFrame(newStackOptions: import("./vm-store").AddFrameOptions): Promise<void>;
262
+ runFrame(): Promise<void>;
263
+ runGame(): Promise<void>;
264
+ nextLineOnly(): Promise<boolean>;
265
+ nextLine(): Promise<any>;
266
+ previousFrame(): Promise<any>;
267
+ reachedEndOfScript(): void;
268
+ runLineOnly(): Promise<void>;
269
+ runLine(): Promise<void>;
270
+ runLabelFunction(label: string, ...args: any[]): Promise<unknown>;
271
+ runCustomFrame(stack: import("./vm-store").AddFrameOptions): void;
272
+ runLabel(label: string, ...args: any[]): void;
273
+ }>;
274
+ hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
275
+ setupHudStats(stats: {
276
+ [key: string]: import("../config").HudStatConfig;
277
+ }): void;
278
+ setStat(stat: string, value: number): void;
279
+ addStat(stat: string, value: number): void;
280
+ getStat(stat: string): import("./hud-stats-store").HudStat;
281
+ getStatValue(stat: string): number;
282
+ generateSaveData(): import("./hud-stats-store").HudState;
283
+ loadSaveData(data: import("./hud-stats-store").HudState): void;
284
+ }>;
285
+ audio: import("pinia").Store<"audio", import("./audio-store").AudioState, {}, {
286
+ stopMusic(): void;
287
+ setMusic(music: string, soundId: number): void;
288
+ generateSaveData(): import("./audio-store").AudioSave;
289
+ loadSaveData(data: import("./audio-store").AudioSave): void;
290
+ reset(): void;
291
+ }>;
292
+ rendering: import("pinia").Store<"rendering", import("./rendering-store").RenderingState, {}, {
293
+ updateScreenSize(width: number, height: number, textWidth: number): void;
294
+ }>;
295
+ notifications: import("pinia").Store<"notifications", import("./notification-store").NotificationsState, {}, {
296
+ addNotification(text: string): Promise<void>;
297
+ deleteNotification(id: string): void;
298
+ }>;
299
+ inventory: import("pinia").Store<"inventory", import("./inventory-store").InventoryState, {}, {
300
+ generateSaveData(): import("./inventory-store").InventoryState;
301
+ loadSaveData(save: import("./inventory-store").InventoryState): void;
302
+ setupItems(items: {
303
+ [key: string]: import("../config").ItemData;
304
+ }): void;
305
+ hasItem(itemId: string, amount?: number | undefined): boolean;
306
+ getExistingItem(id: string): import("./inventory-store").ItemState | undefined;
307
+ getItemAmount(id: string): number;
308
+ add(item: import("./inventory-store").ItemState): void;
309
+ enableInteraction(tag?: string | undefined): void;
310
+ disableInteraction(tag?: string | undefined): void;
311
+ onScriptStart(): void;
312
+ onScriptEnd(): void;
313
+ isInteractionTagBlocked(tag?: string | undefined): boolean;
314
+ remove(item: import("./inventory-store").ItemState): void;
315
+ deleteItem(id: string): void;
316
+ }>;
317
+ quests: import("pinia").Store<"quests", import("./quest-log").QuestLogState, {}, {
318
+ getQuest(questId: string): import("./quest-log").QuestState;
319
+ getObjective(questId: string, objectiveId: string): import("./quest-log").ObjectiveState;
320
+ setupQuests(quests: {
321
+ [key: string]: import("../config").QuestData;
322
+ }): void;
323
+ startQuest(questId: string): void;
324
+ startObjective(questId: string, objectiveId: string): void;
325
+ completeObjective(questId: string, objectiveId: string): void;
326
+ completeQuest(questId: string, ending?: string | undefined): void;
327
+ isQuestCompleted(questId: string): boolean;
328
+ isObjectiveCompleted(questId: string, objectiveId: string): boolean;
329
+ isQuestStarted(questId: string): boolean;
330
+ isObjectiveStarted(questId: string, objectiveId: string): boolean;
331
+ removeQuest(id: string): void;
332
+ generateSaveData(): import("./quest-log").QuestLogState;
333
+ loadSaveData(data: import("./quest-log").QuestLogState): void;
334
+ }>;
335
+ };
336
+ overrideStates(override: any): void;
337
+ }>;
338
+ export {};