narrat 1.3.0 → 1.3.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/components/MainMenu.vue.d.ts +6 -9
- package/lib/components/Skills.vue.d.ts +3 -5
- package/lib/components/inventory.vue.d.ts +8 -5
- package/lib/components/quests.vue.d.ts +3 -5
- package/lib/config.d.ts +10 -0
- package/lib/index.esm.js +220 -110
- package/lib/index.js +220 -110
- package/lib/stores/dialog-store.d.ts +3 -1
- package/lib/stores/inventory-store.d.ts +10 -0
- package/lib/stores/main-store.d.ts +10 -3
- package/lib/stores/vm-store.d.ts +2 -2
- package/lib/vm/commands/inventory-commands.d.ts +5 -0
- package/package.json +1 -1
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@@ -18,7 +18,9 @@ declare type DialogState = {
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dialog: DialogKey[];
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};
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export declare type DialogSave = DialogState;
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export declare const useDialogStore: import("pinia").StoreDefinition<"dialog", DialogState, {
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export declare const useDialogStore: import("pinia").StoreDefinition<"dialog", DialogState, {
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currentDialog(): DialogKey;
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}, {
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generateSaveData(): DialogSave;
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loadSaveData(data: DialogSave): void;
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addDialog(dialog: AddDialogParams): void;
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@@ -10,6 +10,11 @@ export interface InventoryState {
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items: {
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[key: string]: ItemState;
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};
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interactionTags: {
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[key: string]: {
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blockedInteraction: boolean;
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};
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};
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}
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export declare type InventorySave = InventoryState;
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export declare const useInventory: import("pinia").StoreDefinition<"inventory", InventoryState, {}, {
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@@ -21,6 +26,11 @@ export declare const useInventory: import("pinia").StoreDefinition<"inventory",
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getExistingItem(id: string): ItemState | undefined;
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getItemAmount(id: string): number;
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add(item: ItemState): void;
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enableInteraction(tag?: string): void;
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disableInteraction(tag?: string): void;
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onScriptStart(): void;
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onScriptEnd(): void;
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isInteractionTagBlocked(tag?: string): boolean;
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remove(item: ItemState): void;
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deleteItem(id: string): void;
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}>;
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@@ -87,7 +87,9 @@ export declare const useMain: import("pinia").StoreDefinition<"main", MainState,
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}>;
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dialog: import("pinia").Store<"dialog", {
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dialog: import("./dialog-store").DialogKey[];
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}, {
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}, {
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currentDialog(): import("./dialog-store").DialogKey;
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}, {
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generateSaveData(): {
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dialog: import("./dialog-store").DialogKey[];
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};
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@@ -222,12 +224,12 @@ export declare const useMain: import("pinia").StoreDefinition<"main", MainState,
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setStack(stack: import("./vm-store").MachineStack): void;
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setData(path: string, value: any): void;
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addInstruction(path: string, value: any): void;
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addStack(newStack: Partial<import("./vm-store").MachineStack>): void
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addStack(newStack: Partial<import("./vm-store").MachineStack>): Promise<void>;
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nextLine(): Promise<any>;
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previousStack(): void;
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finishGame(): void;
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runLine(): Promise<void>;
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runLabelFunction(label: string): Promise<void>;
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runLabelFunction(label: string, comeBackToSameLine?: boolean): Promise<void>;
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runLabel(label: string): void;
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}>;
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hud: import("pinia").Store<"hud", import("./hud-stats-store").HudState, {}, {
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@@ -262,6 +264,11 @@ export declare const useMain: import("pinia").StoreDefinition<"main", MainState,
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getExistingItem(id: string): import("./inventory-store").ItemState;
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getItemAmount(id: string): number;
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add(item: import("./inventory-store").ItemState): void;
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enableInteraction(tag?: string): void;
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disableInteraction(tag?: string): void;
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onScriptStart(): void;
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onScriptEnd(): void;
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isInteractionTagBlocked(tag?: string): boolean;
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remove(item: import("./inventory-store").ItemState): void;
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deleteItem(id: string): void;
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}>;
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package/lib/stores/vm-store.d.ts
CHANGED
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@@ -142,11 +142,11 @@ export declare const useVM: import("pinia").StoreDefinition<"vm", VMState, {
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setStack(stack: MachineStack): void;
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setData(path: string, value: any): void;
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addInstruction(path: string, value: any): void;
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addStack(newStack: AddStackOptions): void
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addStack(newStack: AddStackOptions): Promise<void>;
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nextLine(): Promise<any>;
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previousStack(): void;
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finishGame(): void;
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runLine(): Promise<void>;
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runLabelFunction(label: string): Promise<void>;
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runLabelFunction(label: string, comeBackToSameLine?: boolean): Promise<void>;
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runLabel(label: string): void;
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}>;
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@@ -0,0 +1,5 @@
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import { CommandPlugin } from './command-plugin';
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export declare const addItemPlugin: CommandPlugin;
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export declare const removeItemPlugin: CommandPlugin;
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export declare const enableInteractionPlugin: CommandPlugin;
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export declare const disableInteractionPlugin: CommandPlugin;
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