nanoid 3.1.16 → 3.1.20
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- package/CHANGELOG.md +13 -1
- package/README.md +5 -5
- package/async/index.browser.js +1 -2
- package/async/index.cjs +1 -2
- package/async/index.js +1 -2
- package/async/index.native.js +1 -2
- package/index.browser.js +1 -2
- package/index.cjs +1 -2
- package/index.dev.js +105 -0
- package/index.js +1 -2
- package/index.prod.js +105 -0
- package/package.json +5 -2
package/CHANGELOG.md
CHANGED
@@ -1,8 +1,20 @@
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# Change Log
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This project adheres to [Semantic Versioning](http://semver.org/).
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## 3.1.20
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* Fix ES modules support.
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## 3.1.19
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* Reduced `customAlphabet` size (by Enrico Scherlies).
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## 3.1.18
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* Fixed `package.exports`.
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## 3.1.17
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* Added files without `process`.
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## 3.1.16
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*
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* Speeded up Nano ID 4 times (by Peter Boyer).
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## 3.1.15
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* Fixed `package.types` path.
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package/README.md
CHANGED
@@ -10,7 +10,7 @@ A tiny, secure, URL-friendly, unique string ID generator for JavaScript.
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* **Small.** 108 bytes (minified and gzipped). No dependencies.
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[Size Limit] controls the size.
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* **Fast.** It is
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* **Fast.** It is 60% faster than UUID.
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* **Safe.** It uses cryptographically strong random APIs.
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Can be used in clusters.
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* **Compact.** It uses a larger alphabet than UUID (`A-Za-z0-9_-`).
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@@ -74,9 +74,9 @@ There are three main differences between Nano ID and UUID v4:
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1. Nano ID uses a bigger alphabet, so a similar number of random bits
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are packed in just 21 symbols instead of 36.
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2. Nano ID code is
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108 bytes instead of
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3. Because of memory allocation tricks, Nano ID is
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2. Nano ID code is **4.5 times less** than `uuid/v4` package:
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108 bytes instead of 483.
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3. Because of memory allocation tricks, Nano ID is **60%** faster than UUID.
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## Benchmark
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$ node ./test/benchmark.js
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nanoid 2,280,683 ops/sec
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customAlphabet 1,851,117 ops/sec
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uid.sync 313,306 ops/sec
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uuid v4 1,348,425 ops/sec
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uid.sync 313,306 ops/sec
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secure-random-string 294,161 ops/sec
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cuid 158,988 ops/sec
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shortid 37,222 ops/sec
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package/async/index.browser.js
CHANGED
@@ -34,8 +34,7 @@ let customAlphabet = (alphabet, size) => {
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while (i--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[i] & mask] || ''
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-
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if (id.length === +size) return Promise.resolve(id)
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if (id.length === size) return Promise.resolve(id)
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}
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}
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}
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package/async/index.cjs
CHANGED
@@ -45,8 +45,7 @@ let customAlphabet = (alphabet, size) => {
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while (i--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[i] & mask] || ''
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-
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if (id.length === +size) return id
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if (id.length === size) return id
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}
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return tick(id)
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})
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package/async/index.js
CHANGED
@@ -45,8 +45,7 @@ let customAlphabet = (alphabet, size) => {
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while (i--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[i] & mask] || ''
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-
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if (id.length === +size) return id
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if (id.length === size) return id
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}
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return tick(id)
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})
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package/async/index.native.js
CHANGED
@@ -31,8 +31,7 @@ let customAlphabet = (alphabet, size) => {
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while (i--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[i] & mask] || ''
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-
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if (id.length === +size) return id
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if (id.length === size) return id
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}
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return tick(id)
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})
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package/index.browser.js
CHANGED
@@ -67,8 +67,7 @@ let customRandom = (alphabet, size, getRandom) => {
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while (j--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[j] & mask] || ''
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-
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if (id.length === +size) return id
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if (id.length === size) return id
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}
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}
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}
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package/index.cjs
CHANGED
@@ -54,8 +54,7 @@ let customRandom = (alphabet, size, getRandom) => {
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while (i--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[i] & mask] || ''
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-
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if (id.length === +size) return id
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if (id.length === size) return id
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}
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}
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}
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package/index.dev.js
ADDED
@@ -0,0 +1,105 @@
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// This file replaces `index.js` in bundlers like webpack or Rollup,
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// according to `browser` config in `package.json`.
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import { urlAlphabet } from './url-alphabet/index.js'
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if (true) {
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// All bundlers will remove this block in the production bundle.
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if (
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typeof navigator !== 'undefined' &&
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navigator.product === 'ReactNative' &&
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typeof crypto === 'undefined'
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) {
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throw new Error(
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'React Native does not have a built-in secure random generator. ' +
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'If you don’t need unpredictable IDs use `nanoid/non-secure`. ' +
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'For secure IDs, import `react-native-get-random-values` ' +
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'before Nano ID. If you use Expo, install `expo-random` ' +
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'and use `nanoid/async`.'
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)
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}
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if (typeof msCrypto !== 'undefined' && typeof crypto === 'undefined') {
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throw new Error(
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'Import file with `if (!window.crypto) window.crypto = window.msCrypto`' +
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' before importing Nano ID to fix IE 11 support'
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)
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}
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if (typeof crypto === 'undefined') {
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throw new Error(
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'Your browser does not have secure random generator. ' +
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'If you don’t need unpredictable IDs, you can use nanoid/non-secure.'
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)
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}
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}
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let random = bytes => crypto.getRandomValues(new Uint8Array(bytes))
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let customRandom = (alphabet, size, getRandom) => {
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// First, a bitmask is necessary to generate the ID. The bitmask makes bytes
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// values closer to the alphabet size. The bitmask calculates the closest
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// `2^31 - 1` number, which exceeds the alphabet size.
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// For example, the bitmask for the alphabet size 30 is 31 (00011111).
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// `Math.clz32` is not used, because it is not available in browsers.
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let mask = (2 << (Math.log(alphabet.length - 1) / Math.LN2)) - 1
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// Though, the bitmask solution is not perfect since the bytes exceeding
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// the alphabet size are refused. Therefore, to reliably generate the ID,
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// the random bytes redundancy has to be satisfied.
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// Note: every hardware random generator call is performance expensive,
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// because the system call for entropy collection takes a lot of time.
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// So, to avoid additional system calls, extra bytes are requested in advance.
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// Next, a step determines how many random bytes to generate.
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// The number of random bytes gets decided upon the ID size, mask,
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// alphabet size, and magic number 1.6 (using 1.6 peaks at performance
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// according to benchmarks).
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// `-~f => Math.ceil(f)` if f is a float
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// `-~i => i + 1` if i is an integer
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let step = -~((1.6 * mask * size) / alphabet.length)
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return () => {
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let id = ''
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while (true) {
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let bytes = getRandom(step)
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// A compact alternative for `for (var i = 0; i < step; i++)`.
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let j = step
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while (j--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[j] & mask] || ''
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if (id.length === size) return id
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}
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}
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}
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}
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let customAlphabet = (alphabet, size) => customRandom(alphabet, size, random)
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let nanoid = (size = 21) => {
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let id = ''
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let bytes = crypto.getRandomValues(new Uint8Array(size))
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// A compact alternative for `for (var i = 0; i < step; i++)`.
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while (size--) {
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// It is incorrect to use bytes exceeding the alphabet size.
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// The following mask reduces the random byte in the 0-255 value
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// range to the 0-63 value range. Therefore, adding hacks, such
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// as empty string fallback or magic numbers, is unneccessary because
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// the bitmask trims bytes down to the alphabet size.
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let byte = bytes[size] & 63
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if (byte < 36) {
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// `0-9a-z`
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id += byte.toString(36)
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} else if (byte < 62) {
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// `A-Z`
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id += (byte - 26).toString(36).toUpperCase()
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} else if (byte < 63) {
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id += '_'
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} else {
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id += '-'
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}
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}
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return id
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}
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export { nanoid, customAlphabet, customRandom, urlAlphabet, random }
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package/index.js
CHANGED
@@ -54,8 +54,7 @@ let customRandom = (alphabet, size, getRandom) => {
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while (i--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[i] & mask] || ''
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-
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if (id.length === +size) return id
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if (id.length === size) return id
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}
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}
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}
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package/index.prod.js
ADDED
@@ -0,0 +1,105 @@
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// This file replaces `index.js` in bundlers like webpack or Rollup,
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// according to `browser` config in `package.json`.
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import { urlAlphabet } from './url-alphabet/index.js'
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if (false) {
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// All bundlers will remove this block in the production bundle.
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if (
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typeof navigator !== 'undefined' &&
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navigator.product === 'ReactNative' &&
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typeof crypto === 'undefined'
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) {
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throw new Error(
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'React Native does not have a built-in secure random generator. ' +
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'If you don’t need unpredictable IDs use `nanoid/non-secure`. ' +
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'For secure IDs, import `react-native-get-random-values` ' +
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'before Nano ID. If you use Expo, install `expo-random` ' +
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'and use `nanoid/async`.'
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)
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}
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if (typeof msCrypto !== 'undefined' && typeof crypto === 'undefined') {
|
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throw new Error(
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'Import file with `if (!window.crypto) window.crypto = window.msCrypto`' +
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' before importing Nano ID to fix IE 11 support'
|
25
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+
)
|
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}
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if (typeof crypto === 'undefined') {
|
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throw new Error(
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'Your browser does not have secure random generator. ' +
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'If you don’t need unpredictable IDs, you can use nanoid/non-secure.'
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)
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}
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}
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let random = bytes => crypto.getRandomValues(new Uint8Array(bytes))
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let customRandom = (alphabet, size, getRandom) => {
|
38
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// First, a bitmask is necessary to generate the ID. The bitmask makes bytes
|
39
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+
// values closer to the alphabet size. The bitmask calculates the closest
|
40
|
+
// `2^31 - 1` number, which exceeds the alphabet size.
|
41
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+
// For example, the bitmask for the alphabet size 30 is 31 (00011111).
|
42
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+
// `Math.clz32` is not used, because it is not available in browsers.
|
43
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+
let mask = (2 << (Math.log(alphabet.length - 1) / Math.LN2)) - 1
|
44
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+
// Though, the bitmask solution is not perfect since the bytes exceeding
|
45
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+
// the alphabet size are refused. Therefore, to reliably generate the ID,
|
46
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+
// the random bytes redundancy has to be satisfied.
|
47
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+
|
48
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+
// Note: every hardware random generator call is performance expensive,
|
49
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+
// because the system call for entropy collection takes a lot of time.
|
50
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+
// So, to avoid additional system calls, extra bytes are requested in advance.
|
51
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+
|
52
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+
// Next, a step determines how many random bytes to generate.
|
53
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+
// The number of random bytes gets decided upon the ID size, mask,
|
54
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+
// alphabet size, and magic number 1.6 (using 1.6 peaks at performance
|
55
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+
// according to benchmarks).
|
56
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+
|
57
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+
// `-~f => Math.ceil(f)` if f is a float
|
58
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+
// `-~i => i + 1` if i is an integer
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59
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let step = -~((1.6 * mask * size) / alphabet.length)
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+
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return () => {
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let id = ''
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while (true) {
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let bytes = getRandom(step)
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// A compact alternative for `for (var i = 0; i < step; i++)`.
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let j = step
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while (j--) {
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// Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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id += alphabet[bytes[j] & mask] || ''
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if (id.length === size) return id
|
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}
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}
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}
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}
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let customAlphabet = (alphabet, size) => customRandom(alphabet, size, random)
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+
|
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let nanoid = (size = 21) => {
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let id = ''
|
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+
let bytes = crypto.getRandomValues(new Uint8Array(size))
|
81
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+
|
82
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+
// A compact alternative for `for (var i = 0; i < step; i++)`.
|
83
|
+
while (size--) {
|
84
|
+
// It is incorrect to use bytes exceeding the alphabet size.
|
85
|
+
// The following mask reduces the random byte in the 0-255 value
|
86
|
+
// range to the 0-63 value range. Therefore, adding hacks, such
|
87
|
+
// as empty string fallback or magic numbers, is unneccessary because
|
88
|
+
// the bitmask trims bytes down to the alphabet size.
|
89
|
+
let byte = bytes[size] & 63
|
90
|
+
if (byte < 36) {
|
91
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+
// `0-9a-z`
|
92
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+
id += byte.toString(36)
|
93
|
+
} else if (byte < 62) {
|
94
|
+
// `A-Z`
|
95
|
+
id += (byte - 26).toString(36).toUpperCase()
|
96
|
+
} else if (byte < 63) {
|
97
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+
id += '_'
|
98
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+
} else {
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99
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id += '-'
|
100
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+
}
|
101
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+
}
|
102
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return id
|
103
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+
}
|
104
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+
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105
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+
export { nanoid, customAlphabet, customRandom, urlAlphabet, random }
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package/package.json
CHANGED
@@ -1,6 +1,6 @@
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|
1
1
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{
|
2
2
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"name": "nanoid",
|
3
|
-
"version": "3.1.
|
3
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+
"version": "3.1.20",
|
4
4
|
"description": "A tiny (108 bytes), secure URL-friendly unique string ID generator",
|
5
5
|
"keywords": [
|
6
6
|
"uuid",
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@@ -26,7 +26,10 @@
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26
26
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"module": "index.js",
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27
27
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"exports": {
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28
28
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".": {
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29
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-
"browser":
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29
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+
"browser": {
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30
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+
"development": "./index.dev.js",
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31
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+
"production": "./index.prod.js"
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32
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+
},
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30
33
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"require": "./index.cjs",
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31
34
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"import": "./index.js",
|
32
35
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"types": "./index.d.ts"
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