mxdraw 0.0.7 → 0.0.12

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Files changed (84) hide show
  1. package/README.md +271 -25
  2. package/dist/lib/MxModule/McEdGetPointWorldDrawObjectClass/McEdGetPointWorldDrawObjectClass.js +94 -0
  3. package/dist/lib/MxModule/McEdGetPointWorldDrawObjectClass/McEdGetPointWorldDrawObjectClass.js.map +1 -0
  4. package/dist/lib/MxModule/McEdGetPointWorldDrawObjectClass/index.js +3 -91
  5. package/dist/lib/MxModule/McEdGetPointWorldDrawObjectClass/index.js.map +1 -1
  6. package/dist/lib/MxModule/MrxDbgUiPrBaseReturn/MrxDbgUiPrBaseReturn.js +32 -0
  7. package/dist/lib/MxModule/MrxDbgUiPrBaseReturn/MrxDbgUiPrBaseReturn.js.map +1 -0
  8. package/dist/lib/MxModule/MrxDbgUiPrBaseReturn/index.js +3 -12
  9. package/dist/lib/MxModule/MrxDbgUiPrBaseReturn/index.js.map +1 -1
  10. package/dist/lib/MxModule/MrxDbgUiPrPointClass/MrxDbgUiPrPointClass.js +134 -0
  11. package/dist/lib/MxModule/MrxDbgUiPrPointClass/MrxDbgUiPrPointClass.js.map +1 -0
  12. package/dist/lib/MxModule/MrxDbgUiPrPointClass/index.js +3 -147
  13. package/dist/lib/MxModule/MrxDbgUiPrPointClass/index.js.map +1 -1
  14. package/dist/lib/MxModule/MxDrawObject/MxDrawObject.js +264 -0
  15. package/dist/lib/MxModule/MxDrawObject/MxDrawObject.js.map +1 -0
  16. package/dist/lib/MxModule/MxDrawObject/index.js +3 -256
  17. package/dist/lib/MxModule/MxDrawObject/index.js.map +1 -1
  18. package/dist/lib/MxModule/MxFun/MxFun.js +59 -32
  19. package/dist/lib/MxModule/MxFun/MxFun.js.map +1 -1
  20. package/dist/lib/MxModule/MxFun/index.js +5 -5
  21. package/dist/lib/MxModule/MxFun/index.js.map +1 -1
  22. package/dist/lib/MxModule/MxThreeJS/MxThreeJS.js +133 -18
  23. package/dist/lib/MxModule/MxThreeJS/MxThreeJS.js.map +1 -1
  24. package/dist/lib/MxModule/MxThreeJS/MxThreeJS.mixin.js +8 -7
  25. package/dist/lib/MxModule/MxThreeJS/MxThreeJS.mixin.js.map +1 -1
  26. package/dist/lib/MxModule/MxThreeJS/SVGLoader.js +1863 -0
  27. package/dist/lib/MxModule/MxThreeJS/SVGLoader.js.map +1 -0
  28. package/dist/lib/MxModule/store/{pubsub.js → PubsubClass.js} +7 -4
  29. package/dist/lib/MxModule/store/PubsubClass.js.map +1 -0
  30. package/dist/lib/MxModule/store/StoreClass.js +74 -0
  31. package/dist/lib/MxModule/store/StoreClass.js.map +1 -0
  32. package/dist/lib/MxModule/store/index.js +3 -2
  33. package/dist/lib/MxModule/store/index.js.map +1 -1
  34. package/dist/lib/MxModule/store/store.js +23 -70
  35. package/dist/lib/MxModule/store/store.js.map +1 -1
  36. package/dist/lib/MxModule/useCanvasResizeListener/index.js +3 -33
  37. package/dist/lib/MxModule/useCanvasResizeListener/index.js.map +1 -1
  38. package/dist/lib/MxModule/useCanvasResizeListener/useCanvasResizeListener.js +36 -0
  39. package/dist/lib/MxModule/useCanvasResizeListener/useCanvasResizeListener.js.map +1 -0
  40. package/dist/lib/MxModule/useCoreCode/index.js +3 -79
  41. package/dist/lib/MxModule/useCoreCode/index.js.map +1 -1
  42. package/dist/lib/MxModule/useCoreCode/mxfun.es5.js +171 -163
  43. package/dist/lib/MxModule/useCoreCode/mxfun.es5.js.map +1 -1
  44. package/dist/lib/MxModule/useCoreCode/useCoreCode.js +100 -0
  45. package/dist/lib/MxModule/useCoreCode/useCoreCode.js.map +1 -0
  46. package/dist/lib/doc.js +17 -16
  47. package/dist/lib/doc.js.map +1 -1
  48. package/dist/lib/mxdraw.js +2 -3
  49. package/dist/lib/mxdraw.js.map +1 -1
  50. package/dist/lib/tools/three/index.js +0 -5
  51. package/dist/lib/tools/three/index.js.map +1 -1
  52. package/dist/mxdraw.es5.js +2 -3
  53. package/dist/mxdraw.es5.js.map +1 -1
  54. package/dist/mxdraw.umd.js +13 -14
  55. package/dist/mxdraw.umd.js.map +1 -1
  56. package/dist/types/MxModule/McEdGetPointWorldDrawObjectClass/McEdGetPointWorldDrawObjectClass.d.ts +72 -0
  57. package/dist/types/MxModule/McEdGetPointWorldDrawObjectClass/index.d.ts +3 -71
  58. package/dist/types/MxModule/MrxDbgUiPrBaseReturn/MrxDbgUiPrBaseReturn.d.ts +28 -0
  59. package/dist/types/MxModule/MrxDbgUiPrBaseReturn/index.d.ts +2 -10
  60. package/dist/types/MxModule/MrxDbgUiPrPointClass/MrxDbgUiPrPointClass.d.ts +97 -0
  61. package/dist/types/MxModule/MrxDbgUiPrPointClass/index.d.ts +3 -110
  62. package/dist/types/MxModule/MxDrawObject/MxDrawObject.d.ts +220 -0
  63. package/dist/types/MxModule/MxDrawObject/index.d.ts +3 -214
  64. package/dist/types/MxModule/MxFun/MxFun.d.ts +22 -5
  65. package/dist/types/MxModule/MxThreeJS/MxThreeJS.d.ts +4 -2
  66. package/dist/types/MxModule/MxThreeJS/SVGLoader.d.ts +22 -0
  67. package/dist/types/MxModule/store/{pubsub.d.ts → PubsubClass.d.ts} +1 -1
  68. package/dist/types/MxModule/store/StoreClass.d.ts +27 -0
  69. package/dist/types/MxModule/store/index.d.ts +3 -1
  70. package/dist/types/MxModule/store/store.d.ts +10 -27
  71. package/dist/types/MxModule/useCanvasResizeListener/index.d.ts +3 -7
  72. package/dist/types/MxModule/useCanvasResizeListener/useCanvasResizeListener.d.ts +8 -0
  73. package/dist/types/MxModule/useCoreCode/index.d.ts +3 -4
  74. package/dist/types/MxModule/useCoreCode/useCoreCode.d.ts +9 -0
  75. package/dist/types/doc.d.ts +9 -6
  76. package/dist/types/mxdraw.d.ts +4 -3
  77. package/package.json +5 -3
  78. package/dist/lib/MxModule/store/_index.js +0 -27
  79. package/dist/lib/MxModule/store/_index.js.map +0 -1
  80. package/dist/lib/MxModule/store/pubsub.js.map +0 -1
  81. package/dist/static/mxfun.es5.js +0 -3
  82. package/dist/static/mxfun.min.js +0 -1
  83. package/dist/static/mxfun.umd.js +0 -13
  84. package/dist/types/MxModule/store/_index.d.ts +0 -9
package/README.md CHANGED
@@ -1,16 +1,176 @@
1
- # mxdraw文档
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+ <!-- START doctoc generated TOC please keep comment here to allow auto update -->
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+ <!-- DON'T EDIT THIS SECTION, INSTEAD RE-RUN doctoc TO UPDATE -->
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+ #mxdraw使用文档
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+
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+ - [简介](#%E7%AE%80%E4%BB%8B)
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+ - [mxdraw 是什么?](#mxdraw-%E6%98%AF%E4%BB%80%E4%B9%88)
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+ - [项目应用构建](#%E9%A1%B9%E7%9B%AE%E5%BA%94%E7%94%A8%E6%9E%84%E5%BB%BA)
8
+ - [基于Vue-cli构建Vue单页面应用程序](#%E5%9F%BA%E4%BA%8Evue-cli%E6%9E%84%E5%BB%BAvue%E5%8D%95%E9%A1%B5%E9%9D%A2%E5%BA%94%E7%94%A8%E7%A8%8B%E5%BA%8F)
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+ - [安装](#%E5%AE%89%E8%A3%85)
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+ - [npm](#npm)
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+ - [用法](#%E7%94%A8%E6%B3%95)
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+ - [引入](#%E5%BC%95%E5%85%A5)
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+ - [加载](#%E5%8A%A0%E8%BD%BD)
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+ - [如何实现一个画线的功能命令?](#%E5%A6%82%E4%BD%95%E5%AE%9E%E7%8E%B0%E4%B8%80%E4%B8%AA%E7%94%BB%E7%BA%BF%E7%9A%84%E5%8A%9F%E8%83%BD%E5%91%BD%E4%BB%A4)
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+ - [按需引入配置](#%E6%8C%89%E9%9C%80%E5%BC%95%E5%85%A5%E9%85%8D%E7%BD%AE)
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+ - [License](#license)
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+
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+ <!-- END doctoc generated TOC please keep comment here to allow auto update -->
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+ ## 简介
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+ ### mxdraw 是什么?
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+ > 是一套用于构建CAD在线绘图的JS库,可以方便快捷构建起一个网页界面,实现CAD图纸预览和编辑功能的一套解决方案
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+ ### 浏览器兼容
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+ > 支持大部分现代主流浏览器比如Chrome、Edge等, 不支持IE浏览器
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+ ### 使用人群
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+ > 面向前端开发者 熟悉了解`JavaScript` 并且会使用 `three.js`框架。
26
+ > 如从未接触过three.js建议先阅读[three.js中文文档](http://www.yanhuangxueyuan.com/threejs/docs/index.html#manual/zh/) 后再进行开发使用。
27
+
28
+
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+ ## 项目应用构建
30
+ ### 基于Vue-cli构建Vue单页面应用程序
31
+
32
+ #### 1.打开命令行安装vue-cli脚手架工具(已安装跳过此步骤)
33
+ ``` sh
34
+ npm install -g @vue/cli
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+ # OR(或)
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+ yarn global add @vue/cli
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+
38
+ # 通过查看版本检查是否安装成功
39
+ vue --version
40
+ ```
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+ #### 2.命令行运行命名创建新项目
42
+ ``` sh
43
+ # 创建名为mxdraw-test-vue3 的一个新Vue项目
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+ vue create mxdraw-test-vue3
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+
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+ # 如果选择default则会直接创建项目,创建项目包括babel\eslin这些工具,比如Router/Vuex等其他依赖需要自己手动安装
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+ ? P1ease pick a preset:
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+ # 默认选项
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+ Default (vue 3)([vue 3] babel, eslint)
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+ # 手动选择功能
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+ Manually select features
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+
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+ # 如果选择Manually select features(手动安装)则会进入下一步选项:(这里推荐大家进行手动配置)
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+ ? Check the features needed for your project :
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+ (*) Choose vue version # 选择vue版本
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+ (*) Babel # 代码编译
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+ (*) TypeScript # ts
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+ ( ) Progressive Web App (PWA)Support # 支持渐进式网页应用程序
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+ (*) Router # vue路由
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+ ( ) vuex # 状态管理模式
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+ ( ) css Pre-processors # css预处理
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+ (*) Linter ; Formatter # 代码风格、格式校验
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+ ( ) Unit Testing # 单元测试
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+ ( ) E2E Testing # 端对端测试
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+
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+ ### TypeScript 选项配置
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+ # 选择使用哪个版本的vue框架
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+ ? Choose a version of Vue.js that you want to start the project with
69
+ 2.x # vue2.x
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+ 3.x # vue3.x
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+
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+ # 询问的是是否使用class风格的组件语法,如果在项目中想要保持使用TypeScript的class风格的话,建议大家选择y。
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+ ? Use class-style component syntax? (Y/n)
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+
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+ # 使用Babel与TypeScript一起用于自动检测的填充?这里一定要选择y
76
+ ? Use Babel alongside TypeScript (required for modern mode, auto-detected polyfills, transpiling JSX)? (Y/n)
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+
78
+ ### Router 选项配置
79
+ # 路由是否使用history模式?如果项目中存在要求就使用history(即:y),但是一般还是推荐大家使用hash模式,毕竟history模式需要依赖运维。
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+ ? Use history mode for router? (Requires proper server setup for index fallback in production) (Y/n)
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+
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+
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+ ### CSS Pre-processors css 选项配置
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+ # 选择一种CSS预处理类型,根据各个项目的要求使用对应css编译处理
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+ ? Pick a CSS pre-processor (PostCSS, Autoprefixer and CSS Modules are supported by default): (Use arrow keys)
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+ > Sass/SCSS (with dart-sass)
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+ Sass/SCSS (with node-sass)
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+ Less
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+ Stylus
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+
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+ ### Linter / Formatter 选项配置
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+ # TSLint只有在选择TypeScript时才会存在。
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+ ? Pick a linter / formatter config: (Use arrow keys)
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+ > ESLint with error prevention only # 只进行报错提醒
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+ ESLint + Airbnb config # 不严谨模式
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+ ESLint + Standard config # 正常模式
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+ ESLint + Prettier # 严格模式
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+ TSLint (deprecated) # TypeScript格式验证工具
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+ # 选择校验时机,一般都会选择保存时校验,好及时做出调整
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+ ? Pick additional lint features: (Press <space> to select, <a> to toggle all, <i> to invert selection)
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+ (*) Lint on save # 保存时检测
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+ ( ) Lint and fix on commit # 修复和提交时检测
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+ ### Unit Testing 选项配置
104
+ # 选择单元测试解决方案,普遍用到最多的是Mocha + chai
105
+ ? Pick a unit testing solution: (Use arrow keys)
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+ > Mocha + Chai
107
+ Jest
108
+ ### E2E Testing E2E(End To End)选项配置
109
+ # 选择端对端测试的类型
110
+ ? Pick a E2E testing solution: (Use arrow keys)
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+ > Cypress (Chrome only)
112
+ Nightwatch (WebDriver-based)
113
+ ### 额外选项
114
+ # 选择Babel,PostCSS, ESLint等自定义配置的存放位置。这里建议大家选择第一个
115
+ ? Where do you prefer placing config for Babel, ESLint, etc.? (Use arrow keys)
116
+ > In dedicated config files # 存放在专用配置文件中
117
+ In package.json # 存放在package.json中
118
+ # 是否保存当前选择的配置项,如果当前配置是经常用到的配置,建议选择y存储一下当前配置项
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+ ? Save this as a preset for future projects? (y/N)
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+ # 选择n之后则会直接开始创建项目了,选择y之后则会输入一个存储当前配置项的名称:
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+ ? Save preset as:
122
+ ```
123
+ #### 3.运行项目
124
+ ``` sh
125
+ cd mxdraw-test-vue3
126
+ yarn serve
127
+ ```
128
+
129
+ <!-- > 选择Manually select features自定义选项
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+ ![alt](./media/create-project-init1.png)
131
+
132
+ > 按空格键选择对应需要选项 选取完成后按回车键进行下一项配置
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+ ![alt](./media/create-project-init2.png)
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+
135
+ > 这里选择vue3 框架
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+ ![alt](./media/create-project-init3.png)
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+ > 这里询问的是是否使用class风格的组件语法,如果在项目中想要保持使用TypeScript的class风格的话,建议大家选择y。
138
+ ![alt](./media/create-project-init4.png)
139
+ > 使用Babel与TypeScript一起用于自动检测的填充
140
+ ![alt](./media/create-project-init5.png)
141
+ > 选择一个代码格式器配置:
142
+ ![alt](./media/create-project-init6.png)
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+ > 选择校验时机
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+ ![alt](./media/create-project-init7.png)
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+ > 设置Babel,ESLint等的配置放在哪里?
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+ ![alt](./media/create-project-init8.png)
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+ > 这里选择vue3 框架
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+ ![alt](./media/create-project-init9.png) -->
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+
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+
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+
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+
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+
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+
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+
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+ > 详细说明请参考[vue-cli文档指南](https://cli.vuejs.org/zh/guide/prototyping.html)
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+ >`vue`框架使用请参考[Vue.js 中文文档](https://vuejs.bootcss.com/guide/installation.html)
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+
2
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3
160
  ## 安装
4
- ``` npm
5
- yarn add "mxdraw" 或 npm install "mxdraw"
161
+ ### npm
162
+ ``` sh
163
+ yarn add mxdraw 或 npm install mxdraw
6
164
  ```
7
165
 
8
166
  ## 用法
9
167
 
10
168
  ### 引入
169
+
11
170
  ``` javascript
12
171
  import Mx from "mxdraw"
13
172
  ```
173
+
14
174
  ### 加载
15
175
  > html
16
176
  ``` html
@@ -21,25 +181,117 @@ import Mx from "mxdraw"
21
181
  > js
22
182
  ``` javascript
23
183
  import Mx from "mxdraw"
24
- // 在页面加载完成后调用
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- Mx.MxFun.setMxServer("服务器地址")
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- Mx.MxFun.createMxObject({
27
- canvasId: "mxcad", // canvas的id
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- drawName:"test2.dwg", // 服务器中图纸名称
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- callback: (mxDraw, {
30
- canvas,
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- canvasParent
32
- }) => {
33
- console.log(canvas, canvasParent)
34
- console.log(mxDraw)
35
- mxDraw.addEvent('uiSetLayerData', (listLayer) => {
36
- console.log(listLayer)
37
- })
38
- },
39
- isNewFile: true
184
+ // 动态加载 js库核心代码
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+ Mx.useCoreCode().then(()=> {
186
+ // 设置服务器地址
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+ Mx.MxFun.setMxServer("服务器地址")
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+ // 创建控件对象
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+ Mx.MxFun.createMxObject({
190
+ canvasId: "mxcad", // canvas元素的id
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+ drawName:"test2.dwg", // 服务器中图纸名称
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+ callback: (mxDraw, {
193
+ canvas,
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+ canvasParent
195
+ }) => {
196
+ // 可以拿到canvas元素和它的父级元素
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+ console.log(canvas, canvasParent)
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+ console.log(mxDraw)
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+ // 拿到图层数据
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+ mxDraw.addEvent('uiSetLayerData', (listLayer) => {
201
+ console.log(listLayer)
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+ })
203
+ },
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+ isNewFile: true // 是否新建文件
205
+ })
40
206
  })
41
207
  ```
42
208
 
209
+ ### 如何实现一个画线的功能命令?
210
+ #### 1.实现画线功能
211
+ 参考资料:
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+ * [MrxDbgUiPrPointClass | getPoint](./classes/MrxDbgUiPrPointClass.html) 构建取点对象
213
+ * [status](./enums/MrxDbgUiPrBaseReturn.html) MrxDbgUiPrBaseReturn 表示对应状态
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+ * [McEdGetPointWorldDrawObjectClass | pWorldDraw](./classes/McEdGetPointWorldDrawObjectClass.html) 用于构建一个动态绘制回调对象
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+ * [MxThreeJS](./classes/MxThreeJS.html) three.js基础封装的一些功能
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+ * [pt1 | pt2 | lastPt](http://www.yanhuangxueyuan.com/threejs/docs/index.html#api/zh/math/Vector3) THREE.Vector3 数据类型
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+
218
+ ``` javascript
219
+ import Mx from "mxdraw"
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+ // 画线的函数
221
+ function BR_Line() {
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+ // 构建取点对象
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+ const getPoint = new Mx.MrxDbgUiPrPointClass();
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+ // 构建动态绘制对象
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+ const worldDrawComment = new Mx.McEdGetPointWorldDrawObjectClass();
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+ // 开始动态拖动 行为: 鼠标点击画布时只执行一次回调函数,后续点击无效
227
+ getPoint.go((status) => {
228
+ if (status !== 0) {
229
+ return;
230
+ }
231
+ // 获取鼠标在画布上的第一个点
232
+ const pt1 = getPoint.value();
233
+ // 将第一个点作为起始点
234
+ let lastPt = pt1.clone();
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+ // 设置动态绘制的回调函数
236
+ worldDrawComment.setDraw((currentPoint, pWorldDraw) => {
237
+ // 绘制当前鼠标移动点到起始点的线段
238
+ pWorldDraw.drawLine(currentPoint, lastPt);
239
+ });
240
+ // 设置取点对象交互过程中的动态绘制调用对象
241
+ getPoint.setUserDraw(worldDrawComment)
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+
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+ // 开启动态拖动,连续取点,直到ESC退出。 行为: 鼠标点击一下执行一次回调函数
244
+ getPoint.goWhile((status) => {
245
+ if (status === 0) {
246
+ // 获取第二个点的位置
247
+ const pt2 = getPoint.value();
248
+
249
+ // 拿到Three的场景对象
250
+ let sence = Mx.MxFun.getCurrentDraw().getScene();
251
+
252
+ // 创建一条 从起始点到 当前点击位置的线段
253
+ let line = Mx.MxThreeJS.createLine(lastPt, pt2, 0xffffff);
254
+
255
+ // 将线段添加到场景中
256
+ sence.add(line);
257
+
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+ // 将第二点作为起始点
259
+ lastPt = pt2
260
+ }
261
+ });
262
+ });
263
+ }
264
+ ```
265
+
266
+
267
+
268
+ #### 2.注册使用命名
269
+ 参考资料:
270
+ * [MxFun.addCommand](./classes/MxFun.html#addCommand) 注册命名方法
271
+ * [MxFun.sendStringToExecute](./classes/MxFun.html#sendStringToExecute) 执行命名方法
272
+ * [MxFun.isRunningCommand](./classes/MxFun.html#isRunningCommand) 检查是否有命令在运行
273
+
274
+ ``` javascript
275
+ import Mx from "mxdraw"
276
+ // 注册命名
277
+ Mx.MxFun.addCommand("BR_Line", ()=> {
278
+ if(Mx.MxFun.isRunningCommand()) {
279
+ return
280
+ }
281
+ BR_Line()
282
+ })
283
+ // 执行命令
284
+ Mx.MxFun.sendStringToExecute("BR_Line")
285
+
286
+ ```
287
+
288
+
289
+ > 更多Api使用说明请参考[Mx模块集](./modules.html)对应模块中的Api接口说明
290
+
291
+
292
+
293
+
294
+
43
295
  ## 按需引入配置
44
296
  > 使用`babel` 插件`babel-plugin-import` 实现按需引入
45
297
  > 需要安装 `npm i babel-plugin-import -D` 然后找到或创建项目根目录的`.babelrc`文件新增如下内容
@@ -64,11 +316,5 @@ import { MxFun } from "mxdraw"
64
316
  ```
65
317
  > 或者直接通过`import MxFun from "mxdraw/dist/lib/MxModule/MxFun"` 这样的方式直接引入对应模块
66
318
 
67
-
68
- ## 注意
69
- > 需要要开发人员有一定的three.js基础
70
-
71
- > mxdraw 在文档中导入默认为`Mx`变量
72
-
73
319
  ## License
74
320
  版权所有 (c) 2021 成都梦想凯德科技有限公司
@@ -0,0 +1,94 @@
1
+ "use strict";
2
+ /** @module McEdGetPointWorldDrawObjectClass*/
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ var store_1 = require("../store/store");
5
+ var _McEdGetPointWorldDraw;
6
+ /**
7
+ * McEdGetPointWorldDrawObjectClass 用于构建一个动态绘制回调对象
8
+ * ```typescript
9
+ * new Mx.McEdGetPointWorldDrawObjectClass()
10
+ * ```
11
+ */
12
+ var McEdGetPointWorldDrawObjectClass = /** @class */ (function () {
13
+ function McEdGetPointWorldDrawObjectClass() {
14
+ _McEdGetPointWorldDraw = new (store_1.default.state.MxFun.getMxJigCmdManager().McEdGetPointWorldDrawObjectClass())();
15
+ /** @internal */
16
+ this._get = function () {
17
+ return _McEdGetPointWorldDraw;
18
+ };
19
+ }
20
+ /**
21
+ * 绘制圆
22
+ * @param cen 圆心位置
23
+ * @param dRadius 圆半径
24
+ * @returns void
25
+ * @example
26
+ * ``` typescript
27
+ * new Mx.McEdGetPointWorldDrawObjectClass().drawCircle(new HTREE.Vector3(0,100,5), 6)
28
+ * ```
29
+ *
30
+ */
31
+ McEdGetPointWorldDrawObjectClass.prototype.drawCircle = function (cen, dRadius) {
32
+ return _McEdGetPointWorldDraw.drawCircle(cen, dRadius);
33
+ };
34
+ /**
35
+ * 绘制直线
36
+ * @param pt1 开始点
37
+ * @param pt2 结束点
38
+ * @returns void
39
+ * @example
40
+ * ``` typescript
41
+ * new Mx.McEdGetPointWorldDrawObjectClass().drawLine(new HTREE.Vector3(0,100,5), new HTREE.Vector3(0,600,5))
42
+ * ```
43
+ *
44
+ */
45
+ McEdGetPointWorldDrawObjectClass.prototype.drawLine = function (pt1, pt2) {
46
+ return _McEdGetPointWorldDraw.drawLine(pt1, pt2);
47
+ };
48
+ /**
49
+ * 绘制一个Three.js对象.
50
+ * @param ent THREE.Object3D对象
51
+ * @returns void
52
+ * @example
53
+ * ``` typescript
54
+ * new Mx.McEdGetPointWorldDrawObjectClass().drawEntity(new THREE.Object3D()))
55
+ * ```
56
+ *
57
+ */
58
+ McEdGetPointWorldDrawObjectClass.prototype.drawEntity = function (ent) {
59
+ return _McEdGetPointWorldDraw.drawEntity(ent);
60
+ };
61
+ /**
62
+ * 绘制一个文档对象
63
+ * @param sText 文本
64
+ * @param iSize 大小
65
+ * @param dAngle 角度
66
+ * @param pt 位置
67
+ * @returns void
68
+ * @example
69
+ * ``` typescript
70
+ * new Mx.McEdGetPointWorldDrawObjectClass().drawText("字符串" ,36 ,90 ,new HTREE.Vector3(0,100,5))
71
+ * ```
72
+ *
73
+ */
74
+ McEdGetPointWorldDrawObjectClass.prototype.drawText = function (sText, iSize, dAngle, pt) {
75
+ return _McEdGetPointWorldDraw.drawText(sText, iSize, dAngle, pt);
76
+ };
77
+ /**
78
+ * 设置动态绘制回调函数。
79
+ * @param call 回调函数 currentPoint 回调参数 当前位置 pWorldDraw 回调参数文档绘制对象
80
+ * @returns void
81
+ * @example
82
+ * ``` typescript
83
+ * new Mx.McEdGetPointWorldDrawObjectClass().setDraw((currentPoint, pWorldDraw)=> {
84
+ *
85
+ * })
86
+ * ```
87
+ */
88
+ McEdGetPointWorldDrawObjectClass.prototype.setDraw = function (call) {
89
+ return _McEdGetPointWorldDraw.setDraw(call);
90
+ };
91
+ return McEdGetPointWorldDrawObjectClass;
92
+ }());
93
+ exports.default = McEdGetPointWorldDrawObjectClass;
94
+ //# sourceMappingURL=McEdGetPointWorldDrawObjectClass.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"McEdGetPointWorldDrawObjectClass.js","sourceRoot":"","sources":["../../../../src/MxModule/McEdGetPointWorldDrawObjectClass/McEdGetPointWorldDrawObjectClass.ts"],"names":[],"mappings":";AAAA,8CAA8C;;AAG9C,wCAAkC;AAElC,IAAI,sBAAmD,CAAA;AAEvD;;;;;GAKG;AACH;IAEE;QACE,sBAAsB,GAAG,IAAI,CAAC,eAAK,CAAC,KAAK,CAAC,KAAK,CAAC,kBAAkB,EAAE,CAAC,gCAAgC,EAAE,CAAC,EAAE,CAAA;QAE1G,gBAAgB;QAChB,IAAI,CAAC,IAAI,GAAG;YACV,OAAO,sBAAsB,CAAA;QAC/B,CAAC,CAAA;IACH,CAAC;IAED;;;;;;;;;;OAUG;IACH,qDAAU,GAAV,UAAW,GAAkB,EAAE,OAAe;QAC5C,OAAO,sBAAsB,CAAC,UAAU,CAAC,GAAG,EAAE,OAAO,CAAC,CAAA;IACxD,CAAC;IACD;;;;;;;;;;OAUG;IACH,mDAAQ,GAAR,UAAS,GAAkB,EAAE,GAAkB;QAC7C,OAAO,sBAAsB,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,CAAA;IAClD,CAAC;IAED;;;;;;;;;OASG;IACH,qDAAU,GAAV,UAAW,GAA0B;QACnC,OAAO,sBAAsB,CAAC,UAAU,CAAC,GAAG,CAAC,CAAA;IAC/C,CAAC;IAED;;;;;;;;;;;;OAYG;IACH,mDAAQ,GAAR,UAAS,KAAa,EAAE,KAAa,EAAE,MAAc,EAAE,EAAiB;QACtE,OAAO,sBAAsB,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,EAAE,CAAC,CAAA;IAClE,CAAC;IAED;;;;;;;;;;OAUG;IACH,kDAAO,GAAP,UACE,IAAyF;QAEzF,OAAO,sBAAsB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAA;IAC7C,CAAC;IACH,uCAAC;AAAD,CAAC,AAvFD,IAuFC"}
@@ -1,94 +1,6 @@
1
1
  "use strict";
2
+ /** @module McEdGetPointWorldDrawObjectClass*/
2
3
  Object.defineProperty(exports, "__esModule", { value: true });
3
- var _index_1 = require("../store/_index");
4
- var _McEdGetPointWorldDraw;
5
- /**
6
- * McEdGetPointWorldDrawObjectClass 用于构建一个动态绘制回调对象
7
- * ```typescript
8
- * new Mx.McEdGetPointWorldDrawObjectClass()
9
- * ```
10
- */
11
- var McEdGetPointWorldDrawObjectClass = /** @class */ (function () {
12
- function McEdGetPointWorldDrawObjectClass() {
13
- var _MxFun = _index_1.default.state.MxFun;
14
- _McEdGetPointWorldDraw = new (_MxFun.getMxJigCmdManager().McEdGetPointWorldDrawObjectClass())();
15
- /** @internal */
16
- this._get = function () {
17
- return _McEdGetPointWorldDraw;
18
- };
19
- }
20
- /**
21
- * 绘制圆
22
- * @param cen 圆心位置
23
- * @param dRadius 圆半径
24
- * @returns void
25
- * @example
26
- * ``` typescript
27
- * new Mx.McEdGetPointWorldDrawObjectClass().drawCircle(new HTREE.Vector3(0,100,5), 6)
28
- * ```
29
- *
30
- */
31
- McEdGetPointWorldDrawObjectClass.prototype.drawCircle = function (cen, dRadius) {
32
- return _McEdGetPointWorldDraw.drawCircle(cen, dRadius);
33
- };
34
- /**
35
- * 绘制直线
36
- * @param pt1 开始点
37
- * @param pt2 结束点
38
- * @returns void
39
- * @example
40
- * ``` typescript
41
- * new Mx.McEdGetPointWorldDrawObjectClass().drawLine(new HTREE.Vector3(0,100,5), new HTREE.Vector3(0,600,5))
42
- * ```
43
- *
44
- */
45
- McEdGetPointWorldDrawObjectClass.prototype.drawLine = function (pt1, pt2) {
46
- return _McEdGetPointWorldDraw.drawLine(pt1, pt2);
47
- };
48
- /**
49
- * 绘制一个Three.js对象.
50
- * @param ent THREE.Object3D对象
51
- * @returns void
52
- * @example
53
- * ``` typescript
54
- * new Mx.McEdGetPointWorldDrawObjectClass().drawEntity(new THREE.Object3D()))
55
- * ```
56
- *
57
- */
58
- McEdGetPointWorldDrawObjectClass.prototype.drawEntity = function (ent) {
59
- return _McEdGetPointWorldDraw.drawEntity(ent);
60
- };
61
- /**
62
- * 绘制一个文档对象
63
- * @param sText 文本
64
- * @param iSize 大小
65
- * @param dAngle 角度
66
- * @param pt 位置
67
- * @returns void
68
- * @example
69
- * ``` typescript
70
- * new Mx.McEdGetPointWorldDrawObjectClass().drawText("字符串" ,36 ,90 ,new HTREE.Vector3(0,100,5))
71
- * ```
72
- *
73
- */
74
- McEdGetPointWorldDrawObjectClass.prototype.drawText = function (sText, iSize, dAngle, pt) {
75
- return _McEdGetPointWorldDraw.drawText(sText, iSize, dAngle, pt);
76
- };
77
- /**
78
- * 设置动态绘制回调函数。
79
- * @param call 回调函数 currentPoint 回调参数 当前位置 pWorldDraw 回调参数文档绘制对象
80
- * @returns void
81
- * @example
82
- * ``` typescript
83
- * new Mx.McEdGetPointWorldDrawObjectClass().setDraw((currentPoint, pWorldDraw)=> {
84
- *
85
- * })
86
- * ```
87
- */
88
- McEdGetPointWorldDrawObjectClass.prototype.setDraw = function (call) {
89
- return _McEdGetPointWorldDraw.setDraw(call);
90
- };
91
- return McEdGetPointWorldDrawObjectClass;
92
- }());
93
- exports.default = McEdGetPointWorldDrawObjectClass;
4
+ var McEdGetPointWorldDrawObjectClass_1 = require("./McEdGetPointWorldDrawObjectClass");
5
+ exports.default = McEdGetPointWorldDrawObjectClass_1.default;
94
6
  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../src/MxModule/McEdGetPointWorldDrawObjectClass/index.ts"],"names":[],"mappings":";;AAAA,0CAAmC;AAEnC,IAAI,sBAAmD,CAAA;AAEvD;;;;;GAKG;AACH;IAEE;QACE,IAAM,MAAM,GAAG,gBAAK,CAAC,KAAK,CAAC,KAAK,CAAA;QAChC,sBAAsB,GAAG,IAAI,CAAC,MAAM,CAAC,kBAAkB,EAAE,CAAC,gCAAgC,EAAE,CAAC,EAAE,CAAA;QAE/F,gBAAgB;QAChB,IAAI,CAAC,IAAI,GAAG;YACV,OAAO,sBAAsB,CAAA;QAC/B,CAAC,CAAA;IACH,CAAC;IAED;;;;;;;;;;OAUG;IACH,qDAAU,GAAV,UAAW,GAAkB,EAAE,OAAe;QAC5C,OAAO,sBAAsB,CAAC,UAAU,CAAC,GAAG,EAAE,OAAO,CAAC,CAAA;IACxD,CAAC;IACD;;;;;;;;;;OAUG;IACH,mDAAQ,GAAR,UAAS,GAAkB,EAAE,GAAkB;QAC7C,OAAO,sBAAsB,CAAC,QAAQ,CAAC,GAAG,EAAE,GAAG,CAAC,CAAA;IAClD,CAAC;IAED;;;;;;;;;OASG;IACH,qDAAU,GAAV,UAAW,GAA0B;QACnC,OAAO,sBAAsB,CAAC,UAAU,CAAC,GAAG,CAAC,CAAA;IAC/C,CAAC;IAED;;;;;;;;;;;;OAYG;IACH,mDAAQ,GAAR,UAAS,KAAa,EAAE,KAAa,EAAE,MAAc,EAAE,EAAiB;QACtE,OAAO,sBAAsB,CAAC,QAAQ,CAAC,KAAK,EAAE,KAAK,EAAE,MAAM,EAAE,EAAE,CAAC,CAAA;IAClE,CAAC;IAED;;;;;;;;;;OAUG;IACH,kDAAO,GAAP,UACE,IAAyF;QAEzF,OAAO,sBAAsB,CAAC,OAAO,CAAC,IAAI,CAAC,CAAA;IAC7C,CAAC;IACH,uCAAC;AAAD,CAAC,AAxFD,IAwFC"}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../src/MxModule/McEdGetPointWorldDrawObjectClass/index.ts"],"names":[],"mappings":";AAAA,8CAA8C;;AAE9C,uFAAiF;AACjF,kBAAe,0CAAgC,CAAA"}
@@ -0,0 +1,32 @@
1
+ "use strict";
2
+ /** @module MrxDbgUiPrBaseReturn*/
3
+ Object.defineProperty(exports, "__esModule", { value: true });
4
+ /**
5
+ * MrxDbgUiPrBaseReturn枚举
6
+ * @description
7
+ * 用于适配{@link MrxDbgUiPrPointClass.go} 和 {@link MrxDbgUiPrPointClass.goWhile} 方法中的回调参数`status`
8
+ * @example
9
+ * ```
10
+ * const Point = new Mx.MrxDbgUiPrPointClass()
11
+ * Point.go((status)=> {
12
+ * if(Mx.MrxDbgUiPrBaseReturn.kCancel === status) {
13
+ * // 取消
14
+ * }
15
+ * })
16
+ *
17
+ * ```
18
+ * @enum
19
+ * */
20
+ var MrxDbgUiPrBaseReturn;
21
+ (function (MrxDbgUiPrBaseReturn) {
22
+ /** 取消 */
23
+ MrxDbgUiPrBaseReturn[MrxDbgUiPrBaseReturn["kCancel"] = -2] = "kCancel";
24
+ /** 空输入,当输入关键字和实体时会返回此值 */
25
+ MrxDbgUiPrBaseReturn[MrxDbgUiPrBaseReturn["kNone"] = -1] = "kNone";
26
+ /** 获取用户输入成功 */
27
+ MrxDbgUiPrBaseReturn[MrxDbgUiPrBaseReturn["kOk"] = 0] = "kOk";
28
+ /** 用户输入了关键字*/
29
+ MrxDbgUiPrBaseReturn[MrxDbgUiPrBaseReturn["kKeyWord"] = 1] = "kKeyWord";
30
+ })(MrxDbgUiPrBaseReturn || (MrxDbgUiPrBaseReturn = {}));
31
+ exports.default = MrxDbgUiPrBaseReturn;
32
+ //# sourceMappingURL=MrxDbgUiPrBaseReturn.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"MrxDbgUiPrBaseReturn.js","sourceRoot":"","sources":["../../../../src/MxModule/MrxDbgUiPrBaseReturn/MrxDbgUiPrBaseReturn.ts"],"names":[],"mappings":";AAAA,kCAAkC;;AAElC;;;;;;;;;;;;;;;KAeK;AACL,IAAK,oBAaJ;AAbD,WAAK,oBAAoB;IACvB,SAAS;IAET,sEAAY,CAAA;IACZ,0BAA0B;IAE1B,kEAAU,CAAA;IACV,eAAe;IAEf,6DAAO,CAAA;IACP,cAAc;IAEd,uEAAY,CAAA;AACd,CAAC,EAbI,oBAAoB,KAApB,oBAAoB,QAaxB;AAED,kBAAe,oBAAoB,CAAA"}
@@ -1,15 +1,6 @@
1
1
  "use strict";
2
+ /** @module MrxDbgUiPrBaseReturn*/
2
3
  Object.defineProperty(exports, "__esModule", { value: true });
3
- var MrxDbgUiPrBaseReturn;
4
- (function (MrxDbgUiPrBaseReturn) {
5
- /** 取消 */
6
- MrxDbgUiPrBaseReturn[MrxDbgUiPrBaseReturn["kCancel"] = -2] = "kCancel";
7
- /** 空输入,当输入关键字和实体时会返回此值 */
8
- MrxDbgUiPrBaseReturn[MrxDbgUiPrBaseReturn["kNone"] = -1] = "kNone";
9
- /** 获取用户输入成功 */
10
- MrxDbgUiPrBaseReturn[MrxDbgUiPrBaseReturn["kOk"] = 0] = "kOk";
11
- /** 用户输入了关键字*/
12
- MrxDbgUiPrBaseReturn[MrxDbgUiPrBaseReturn["kKeyWord"] = 1] = "kKeyWord";
13
- })(MrxDbgUiPrBaseReturn || (MrxDbgUiPrBaseReturn = {}));
14
- exports.default = MrxDbgUiPrBaseReturn;
4
+ var MrxDbgUiPrBaseReturn_1 = require("./MrxDbgUiPrBaseReturn");
5
+ exports.default = MrxDbgUiPrBaseReturn_1.default;
15
6
  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../src/MxModule/MrxDbgUiPrBaseReturn/index.ts"],"names":[],"mappings":";;AAAA,IAAK,oBAaJ;AAbD,WAAK,oBAAoB;IACvB,SAAS;IAET,sEAAY,CAAA;IACZ,0BAA0B;IAE1B,kEAAU,CAAA;IACV,eAAe;IAEf,6DAAO,CAAA;IACP,cAAc;IAEd,uEAAY,CAAA;AACd,CAAC,EAbI,oBAAoB,KAApB,oBAAoB,QAaxB;AACD,kBAAe,oBAAoB,CAAA"}
1
+ {"version":3,"file":"index.js","sourceRoot":"","sources":["../../../../src/MxModule/MrxDbgUiPrBaseReturn/index.ts"],"names":[],"mappings":";AAAA,kCAAkC;;AAElC,+DAAyD;AACzD,kBAAe,8BAAoB,CAAA"}