mxcad 1.0.97 → 1.0.98
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/mxcad.d.ts +148 -10
- package/dist/mxcad.es.js +1984 -1682
- package/dist/mxcad.umd.js +45 -45
- package/dist/wasm/2d/mxdrawassembly_min.wasm +0 -0
- package/dist/wasm/2d-st/mxdrawassembly_minst.wasm +0 -0
- package/package.json +2 -2
package/dist/mxcad.d.ts
CHANGED
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@@ -3286,7 +3286,7 @@ export interface MxDraw3d extends WasmConfig {
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* */
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openFromUrl: (name: string, fileUrl: string) => void;
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/** 加载贴图图片 */
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3289
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-
loadTextureImg: (fileUrl: string) => void;
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+
loadTextureImg: (fileUrl: string, fileName: string) => void;
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/** 设置多维数据集贴图背景 */
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setCubemapBackground(url: string): void;
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/** 完成初始化 */
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@@ -3318,7 +3318,7 @@ export interface MxDraw3d extends WasmConfig {
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/** 表示一个点 */
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MdGePoint: typeof MdGePoint;
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/** 表示一个向量 */
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-
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+
MdGeVec: typeof MdGeVec;
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/** 表示一个Wire形状 */
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MdGeWire: typeof MdGeWire;
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/** 表示一个Edge形状 */
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@@ -3466,6 +3466,18 @@ export interface MxDraw3d extends WasmConfig {
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MdGeColor: typeof MdGeColor;
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/** 表示材质 */
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MdGeMaterialAspect: typeof MdGeMaterialAspect;
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3469
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+
/** 表示形状序列集合 */
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MdGeSequenceOfShape: typeof MdGeSequenceOfShape;
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3471
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/** 表示形状序列集合迭代器 */
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MdGeSequenceIteratorOfSequenceOfShape: typeof MdGeSequenceIteratorOfSequenceOfShape;
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/** 表示合并Edges成Wires */
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MdGeMakeWires: typeof MdGeMakeWires;
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/** 表示Wire生成Face */
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MdGeMakeFace: typeof MdGeMakeFace;
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/** 表示三点圆弧 */
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MdGeMakeArcOfCircle: typeof MdGeMakeArcOfCircle;
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/** 表示光照 */
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MdGeLight: typeof MdGeLight;
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}
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/**
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* 所有类的父类, 除去MdGeTopo以及MdGeBrep
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@@ -3489,9 +3501,37 @@ export declare class MdGeShape extends MdGeObject {
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Common(other: MdGeShape): MdGeShape;
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Section(other: MdGeShape): MdGeShape;
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ShapeType(): MdGe.MxShapeEnum;
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MirrorByPoint(theP: MdGePoint): void;
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MirroredByPoint(theP: MdGePoint): MdGeShape;
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MirrorByAxis(axis: MdGeAxis): void;
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MirroredByAxis(axis: MdGeAxis): MdGeShape;
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MirrorByCSYSR(csysr: MdGeCSYSR): void;
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MirroredByCSYSR(csysr: MdGeCSYSR): MdGeShape;
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Rotate(axis: MdGeAxis, ang: number): void;
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Rotated(axis: MdGeAxis, ang: number): MdGeShape;
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Scale(point: MdGePoint, s: number): void;
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+
Scaled(point: MdGePoint, s: number): MdGeShape;
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+
Transform(trsf: MdGeTrsf): void;
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+
Transformed(trsf: MdGeTrsf): MdGeShape;
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+
TranslateByVec(vec: MdGeVec): void;
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+
TranslatedByVec(vec: MdGeVec): MdGeShape;
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+
TranslateBy2Points(point1: MdGePoint, point2: MdGePoint): void;
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+
TranslatedBy2Points(point1: MdGePoint, point2: MdGePoint): MdGeShape;
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SetTextureFileName(path: string): void;
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SetMaterialAspect(material: MdGeMaterialAspect): void;
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SetColor(color: MdGeColor): void;
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+
TextureRepeat(): boolean;
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+
URepeat(): number;
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VRepeat(): number;
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SetTextureRepeat(theToRepeat: boolean, theURepeat: number, theVRepeat: number): void;
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TextureScale(): boolean;
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TextureScaleU(): number;
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TextureScaleV(): number;
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SetTextureScale(theToSetTextureScale: boolean, theScaleU: number, theScaleV: number): void;
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TextureOrigin(): boolean;
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TextureUOrigin(): number;
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TextureVOrigin(): number;
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SetTextureOrigin(theToSetTextureOrigin: boolean, theUOrigin: number, theVOrigin: number): void;
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IsNull(): boolean;
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Draw(): void;
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}
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@@ -3500,7 +3540,6 @@ export declare class MdGeShape extends MdGeObject {
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*/
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export declare class MdGeVertex extends MdGeShape {
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constructor(p1?: object | number, p2?: number, p3?: number);
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-
Draw(): void;
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}
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/**
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* 表示一个Edge形状
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@@ -3510,7 +3549,6 @@ export declare class MdGeEdge extends MdGeShape {
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Wire(): MdGeWire;
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AddedEdge(edge: MdGeEdge): MdGeWire;
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AddedWire(wire: MdGeWire): MdGeWire;
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-
Draw(): void;
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}
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/**
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* 表示一个Wire形状
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@@ -3519,42 +3557,36 @@ export declare class MdGeWire extends MdGeShape {
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constructor(p?: object);
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AddedEdge(edge: MdGeEdge): MdGeWire;
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AddedWire(wire: MdGeWire): MdGeWire;
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3522
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-
Draw(): void;
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}
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/**
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* 表示一个Face形状
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*/
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export declare class MdGeFace extends MdGeShape {
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constructor(p?: object);
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-
Draw(): void;
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}
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/**
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* 表示一个Shell形状
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*/
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export declare class MdGeShell extends MdGeShape {
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constructor(p?: object);
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-
Draw(): void;
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}
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/**
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* 表示一个Solid形状
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*/
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export declare class MdGeSolid extends MdGeShape {
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constructor(p?: object);
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3543
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-
Draw(): void;
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}
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/**
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* 表示一个CompSolid形状
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*/
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export declare class MdGeCompSolid extends MdGeShape {
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constructor(p?: object);
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3550
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-
Draw(): void;
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}
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/**
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* 表示一个Compound形状
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*/
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export declare class MdGeCompound extends MdGeShape {
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constructor(p?: object);
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-
Draw(): void;
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}
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/**
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* 表示一个矩阵。
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@@ -5073,6 +5105,12 @@ export declare namespace MdGe {
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DM_WireFrame = 0,
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DM_Shaded = 1
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}
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5108
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+
enum MxTypeOfLightSource {
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LightSource_TOLS_AMBIENT = 0,
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+
LightSource_TOLS_DIRECTIONAL = 1,
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LightSource_TOLS_POSITIONAL = 2,
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LightSource_TOLS_SPOT = 3
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}
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}
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/**
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* 表示拓扑元素遍历
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@@ -5867,6 +5905,9 @@ export declare class MdGeBRep {
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Pnt(V: MdGeVertex): MdGePoint;
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Parameter(V: MdGeVertex, E: MdGeEdge, F?: MdGeFace): number;
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MaxTolerance(theShape: MdGeShape, theSubShape: MdGe.MxShapeEnum): number;
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5908
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+
openBrepFromUrl(theModelPath: string): MdGeShape;
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5909
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+
RemoveAllLights(): void;
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5910
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+
AddLight(theLight: MdGeLight): void;
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5870
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}
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/**
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* 表示颜色
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@@ -5933,6 +5974,103 @@ export declare class MdGeMaterialAspect extends MdGeObject {
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IsDifferent(theOther: MdGeMaterialAspect): boolean;
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IsEqual(theOther: MdGeMaterialAspect): boolean;
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}
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5977
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+
/**
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5978
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+
* 表示形状序列集合
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5979
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+
*/
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5980
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+
export declare class MdGeSequenceOfShape extends MdGeObject {
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5981
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+
constructor(p?: object);
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5982
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+
begin(): MdGeSequenceIteratorOfSequenceOfShape;
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5983
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+
end(): MdGeSequenceIteratorOfSequenceOfShape;
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5984
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+
Size(): number;
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5985
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+
Length(): number;
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5986
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+
Lower(): number;
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5987
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+
Upper(): number;
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5988
|
+
IsEmpty(): boolean;
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5989
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+
Reverse(): void;
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5990
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+
Exchange(I: number, J: number): void;
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5991
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+
Remove(p1: number, p2?: number): void;
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5992
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+
Append(theShape: MdGeShape): void;
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5993
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+
Prepend(theShape: MdGeShape): void;
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5994
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+
InsertBefore(theIndex: number, theShape: MdGeShape): void;
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5995
|
+
InsertAfter(theIndex: number, theShape: MdGeShape): void;
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5996
|
+
First(): MdGeShape;
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5997
|
+
Last(): MdGeShape;
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5998
|
+
Value(theIndex: number): MdGeShape;
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5999
|
+
SetValue(theIndex: number, theShape: MdGeShape): void;
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6000
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+
}
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6001
|
+
/**
|
|
6002
|
+
* 表示形状序列迭代器
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6003
|
+
*/
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6004
|
+
export declare class MdGeSequenceIteratorOfSequenceOfShape extends MdGeObject {
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6005
|
+
constructor(p?: object);
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6006
|
+
More(): boolean;
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6007
|
+
Next(): void;
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6008
|
+
Value(): MdGeShape;
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6009
|
+
IsEqual(theOther: MdGeSequenceIteratorOfSequenceOfShape): boolean;
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6010
|
+
}
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6011
|
+
/**
|
|
6012
|
+
* 表示由Edges链接形成Wires
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|
6013
|
+
*/
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6014
|
+
export declare class MdGeMakeWires extends MdGeObject {
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|
6015
|
+
constructor(p?: object);
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6016
|
+
ConnectEdgesToWires(edges: MdGeSequenceOfShape, toler: number, shared: boolean): MdGeSequenceOfShape;
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6017
|
+
ConnectWiresToWires(iwires: MdGeSequenceOfShape, toler: number, shared: boolean): MdGeSequenceOfShape;
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6018
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+
}
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6019
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+
/**
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|
6020
|
+
* 表示Wire生成Face
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|
6021
|
+
*/
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6022
|
+
export declare class MdGeMakeFace extends MdGeObject {
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6023
|
+
constructor(p?: MdGeWire | object);
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|
6024
|
+
Add(wire: MdGeWire): void;
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6025
|
+
Face(): MdGeFace;
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6026
|
+
}
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6027
|
+
/**
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|
6028
|
+
* 三点圆弧
|
|
6029
|
+
*/
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|
6030
|
+
export declare class MdGeMakeArcOfCircle extends MdGeObject {
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|
6031
|
+
constructor(p1: MdGePoint | object, p2?: MdGePoint, p3?: MdGePoint);
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6032
|
+
Edge(): MdGeEdge;
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6033
|
+
}
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6034
|
+
/**
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|
6035
|
+
* 光照
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|
6036
|
+
*/
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6037
|
+
export declare class MdGeLight extends MdGeObject {
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|
6038
|
+
constructor(p: MdGe.MxTypeOfLightSource | object);
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6039
|
+
CopyFrom(theLight: MdGeLight): void;
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6040
|
+
Type(): MdGe.MxTypeOfLightSource;
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6041
|
+
Name(): string;
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6042
|
+
SetName(theName: string): void;
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6043
|
+
Color(): MdGeColor;
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6044
|
+
SetColor(theColor: MdGeColor): void;
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|
6045
|
+
IsEnabled(): boolean;
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6046
|
+
SetEnabled(theIsOn: boolean): void;
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|
6047
|
+
ToCastShadows(): boolean;
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6048
|
+
SetCastShadows(theToCast: boolean): void;
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6049
|
+
IsHeadlight(): boolean;
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|
6050
|
+
Headlight(): boolean;
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6051
|
+
SetHeadlight(theValue: boolean): void;
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6052
|
+
Position(): MdGePoint;
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6053
|
+
SetPosition(p1: MdGePoint | number, p2?: number, p3?: number): void;
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6054
|
+
ConstAttenuation(): number;
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6055
|
+
LinearAttenuation(): number;
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6056
|
+
SetAttenuation(theConstAttenuation: number, theLinearAttenuation: number): void;
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|
6057
|
+
Direction(): MdGeDir;
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6058
|
+
SetDirection(p1: MdGeDir | number, p2?: number, p3?: number): void;
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6059
|
+
DisplayPosition(): MdGePoint;
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6060
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+
SetDisplayPosition(thePosition: MdGePoint): void;
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6061
|
+
Angle(): number;
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|
6062
|
+
SetAngle(theAngle: number): void;
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|
6063
|
+
Concentration(): number;
|
|
6064
|
+
SetConcentration(theConcentration: number): void;
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6065
|
+
Intensity(): number;
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6066
|
+
SetIntensity(theValue: number): void;
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6067
|
+
Smoothness(): number;
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|
6068
|
+
SetSmoothRadius(theValue: number): void;
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|
6069
|
+
SetSmoothAngle(theValue: number): void;
|
|
6070
|
+
HasRange(): boolean;
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6071
|
+
Range(): number;
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6072
|
+
SetRange(theValue: number): void;
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6073
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+
}
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5936
6074
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export declare function loadMxCADassembly3d(config: MxDraw3dConfig, call?: (mxDraw3d: MxDraw3d) => void): Promise<MxDraw3d>;
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5937
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5938
6076
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export {};
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