mxcad 1.0.82 → 1.0.83

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/mxcad.d.ts CHANGED
@@ -405,7 +405,7 @@ export declare class McObjectId {
405
405
  * @param id 对象的唯一标识符。
406
406
  * @param type 对象的类型。
407
407
  */
408
- constructor(id: number, type: McObjectIdType);
408
+ constructor(id?: number, type?: McObjectIdType);
409
409
  /**
410
410
  * id是否有效.
411
411
  */
@@ -616,6 +616,7 @@ export declare class MxCADResbuf extends McRxObject {
616
616
  */
617
617
  export declare class MxCADUtilityClass {
618
618
  private imp;
619
+ MxCADAssist: any;
619
620
  constructor();
620
621
  /**
621
622
  * eraseEntity 方法用于删除指定的图形对象
@@ -908,6 +909,27 @@ export declare class MxCADUiPrString extends MxCADUiPrBase {
908
909
  */
909
910
  go(): Promise<string | null>;
910
911
  }
912
+ export declare class MxCADUiPrEntity extends MxCADUiPrBase {
913
+ private filter?;
914
+ private id;
915
+ constructor();
916
+ setFilter(filter: MxCADResbuf): void;
917
+ getFilter(): MxCADResbuf | undefined;
918
+ go(): Promise<McObjectId>;
919
+ /**
920
+ * 得以获取对象时的输入点
921
+ */
922
+ pickPoint(): McGePoint3d;
923
+ /**
924
+ * 得以获取对象时的id
925
+ */
926
+ value(): McObjectId;
927
+ /**
928
+ * 得以获取对象时的输入点的CAD图纸坐标.
929
+ * @returns 点对象 MdGePoint3d
930
+ */
931
+ getCADPickPoint(): McGePoint3d;
932
+ }
911
933
  /**
912
934
  * 表示数据库实体。
913
935
  */
@@ -2980,6 +3002,8 @@ export interface MxDraw3d extends WasmConfig {
2980
3002
  * @param fileUrl 文件路径
2981
3003
  * */
2982
3004
  openFromUrl: (name: string, fileUrl: string) => void;
3005
+ /** 垃圾回收初始化 */
3006
+ InitGC(): void;
2983
3007
  /** 设置多维数据集贴图背景 */
2984
3008
  setCubemapBackground(url: string): void;
2985
3009
  /** 完成初始化 */
@@ -3072,17 +3096,17 @@ export interface MxDraw3d extends WasmConfig {
3072
3096
  MdGeDiameterDim: typeof MdGeDiameterDim;
3073
3097
  /** 表示一个椭圆 */
3074
3098
  MdGeEllipse: typeof MdGeEllipse;
3075
- MxShapeEnum: typeof MxShapeEnum;
3076
- MxHorizontalTextAlignment: typeof MxHorizontalTextAlignment;
3077
- MxVerticalTextAlignment: typeof MxVerticalTextAlignment;
3078
- MxFontAspect: typeof MxFontAspect;
3079
- MxTypeOfDisplayText: typeof MxTypeOfDisplayText;
3080
- MxCF3dFilletShapeEnum: typeof MxCF3dFilletShapeEnum;
3081
- MxCFDSChamfMode: typeof MxCFDSChamfMode;
3082
- MxGFTrihedron: typeof MxGFTrihedron;
3083
- MxGAShapeEnum: typeof MxGAShapeEnum;
3084
- MxOffsetModeEnum: typeof MxOffsetModeEnum;
3085
- MxGAJoinTypeEnum: typeof MxGAJoinTypeEnum;
3099
+ MxShapeEnum: typeof MdGe.MxShapeEnum;
3100
+ MxHorizontalTextAlignment: typeof MdGe.MxHorizontalTextAlignment;
3101
+ MxVerticalTextAlignment: typeof MdGe.MxVerticalTextAlignment;
3102
+ MxFontAspect: typeof MdGe.MxFontAspect;
3103
+ MxTypeOfDisplayText: typeof MdGe.MxTypeOfDisplayText;
3104
+ MxCF3dFilletShapeEnum: typeof MdGe.MxCF3dFilletShapeEnum;
3105
+ MxCFDSChamfMode: typeof MdGe.MxCFDSChamfMode;
3106
+ MxGFTrihedron: typeof MdGe.MxGFTrihedron;
3107
+ MxGAShapeEnum: typeof MdGe.MxGAShapeEnum;
3108
+ MxOffsetModeEnum: typeof MdGe.MxOffsetModeEnum;
3109
+ MxGAJoinTypeEnum: typeof MdGe.MxGAJoinTypeEnum;
3086
3110
  /** 表示拓扑元素遍历 */
3087
3111
  MdGeExplorer: typeof MdGeExplorer;
3088
3112
  /** 表示倒圆角 */
@@ -3133,54 +3157,115 @@ export interface MxDraw3d extends WasmConfig {
3133
3157
  MdGeTextLabel: typeof MdGeTextLabel;
3134
3158
  /** 拓扑转换类 */
3135
3159
  MdGeTopo: typeof MdGeTopo;
3160
+ mdGeTopo: MdGeTopo;
3136
3161
  /** 表示圆环 */
3137
3162
  MdGeTorus: typeof MdGeTorus;
3138
3163
  /** 形状变换类 */
3139
3164
  MdGeTransform: typeof MdGeTransform;
3140
3165
  /** 表示一个楔形 */
3141
3166
  MdGeWedge: typeof MdGeWedge;
3167
+ /** 表示BRep工具 */
3168
+ MdGeBRep: typeof MdGeBRep;
3169
+ mdGeBRep: MdGeBRep;
3170
+ /** 表示几何平面句柄 */
3171
+ MdGeHGeomPlane: typeof MdGeHGeomPlane;
3172
+ /** 表示几何曲面句柄 */
3173
+ MdGeHGeomSurface: typeof MdGeHGeomSurface;
3174
+ /** 所有类的父类,除MdGeTopo,MdGeBRep */
3175
+ MdGeObject: typeof MdGeObject;
3176
+ }
3177
+ /**
3178
+ * 所有类的父类, 除去MdGeTopo以及MdGeBrep
3179
+ */
3180
+ export declare class MdGeObject {
3181
+ protected imp: any;
3182
+ constructor(imp?: any);
3183
+ getImp(): any;
3184
+ protected initTempObject(imp: any): void;
3142
3185
  }
3143
3186
  /**
3144
3187
  * 表示一个形状。
3145
3188
  */
3146
- export declare class MdGeShape {
3147
- /**
3148
- * 求合并后的形状。
3149
- * @param other 另一个形状。
3150
- * @returns 合并后的形状。
3151
- */
3189
+ /**
3190
+ * 表示一个形状
3191
+ */
3192
+ export declare class MdGeShape extends MdGeObject {
3193
+ constructor(p?: object);
3152
3194
  Fuse(other: MdGeShape): MdGeShape;
3153
- /**
3154
- * 求裁剪后的形状。
3155
- * @param remove 被裁剪掉的部分形状。
3156
- * @returns 裁剪后的形状。
3157
- */
3158
3195
  Cut(remove: MdGeShape): MdGeShape;
3159
- /**
3160
- * 求形状相交的部分。
3161
- * @param other 另一个形状。
3162
- * @returns 相交部分的形状。
3163
- */
3164
3196
  Common(other: MdGeShape): MdGeShape;
3165
- /**
3166
- * 求相交部分的外轮廓。
3167
- * @param other 另一个形状。
3168
- * @returns 相交部分的外轮廓的形状。
3169
- */
3170
3197
  Section(other: MdGeShape): MdGeShape;
3171
- IsNull(): boolean;
3172
- /**
3173
- * 绘制形状。
3174
- */
3198
+ Draw(): void;
3199
+ }
3200
+ /**
3201
+ * 表示一个点形状
3202
+ */
3203
+ export declare class MdGeVertex extends MdGeShape {
3204
+ constructor(p1?: object | number, p2?: number, p3?: number);
3205
+ Draw(): void;
3206
+ }
3207
+ /**
3208
+ * 表示一个Edge形状
3209
+ */
3210
+ export declare class MdGeEdge extends MdGeShape {
3211
+ constructor(p1?: MdGePoint | object, p2?: MdGePoint);
3212
+ Wire(): MdGeWire;
3213
+ AddedEdge(edge: MdGeEdge): MdGeWire;
3214
+ AddedWire(wire: MdGeWire): MdGeWire;
3215
+ Draw(): void;
3216
+ }
3217
+ /**
3218
+ * 表示一个Wire形状
3219
+ */
3220
+ export declare class MdGeWire extends MdGeShape {
3221
+ constructor(p?: object);
3222
+ AddedEdge(edge: MdGeEdge): MdGeWire;
3223
+ AddedWire(wire: MdGeWire): MdGeWire;
3224
+ Draw(): void;
3225
+ }
3226
+ /**
3227
+ * 表示一个Face形状
3228
+ */
3229
+ export declare class MdGeFace extends MdGeShape {
3230
+ constructor(p?: object);
3231
+ Draw(): void;
3232
+ }
3233
+ /**
3234
+ * 表示一个Shell形状
3235
+ */
3236
+ export declare class MdGeShell extends MdGeShape {
3237
+ constructor(p?: object);
3238
+ Draw(): void;
3239
+ }
3240
+ /**
3241
+ * 表示一个Solid形状
3242
+ */
3243
+ export declare class MdGeSolid extends MdGeShape {
3244
+ constructor(p?: object);
3245
+ Draw(): void;
3246
+ }
3247
+ /**
3248
+ * 表示一个CompSolid形状
3249
+ */
3250
+ export declare class MdGeCompSolid extends MdGeShape {
3251
+ constructor(p?: object);
3252
+ Draw(): void;
3253
+ }
3254
+ /**
3255
+ * 表示一个Compound形状
3256
+ */
3257
+ export declare class MdGeCompound extends MdGeShape {
3258
+ constructor(p?: object);
3175
3259
  Draw(): void;
3176
3260
  }
3177
3261
  /**
3178
3262
  * 表示一个矩阵。
3179
3263
  */
3180
- export declare class MdGeMat {
3181
- constructor();
3182
- constructor(a11: number, a12: number, a13: number, a21: number, a22: number, a23: number, a31: number, a32: number, a33: number);
3183
- constructor(col1: MdGeXYZ, col2: MdGeXYZ, col3: MdGeXYZ);
3264
+ /**
3265
+ * 表示一个矩阵
3266
+ */
3267
+ export declare class MdGeMat extends MdGeObject {
3268
+ constructor(p1?: MdGeXYZ | number | object, p2?: MdGeXYZ | number, p3?: MdGeXYZ | number, p4?: number, p5?: number, p6?: number, p7?: number, p8?: number, p9?: number);
3184
3269
  SetCol(col: number, value: MdGeXYZ): void;
3185
3270
  SetCols(col1: MdGeXYZ, col2: MdGeXYZ, col3: MdGeXYZ): void;
3186
3271
  SetCross(ref: MdGeXYZ): void;
@@ -3220,11 +3305,12 @@ export declare class MdGeMat {
3220
3305
  /**
3221
3306
  * 表示一个坐标。
3222
3307
  */
3223
- export declare class MdGeXYZ {
3224
- constructor();
3225
- constructor(x: number, y: number, z: number);
3226
- SetCoord(x: number, y: number, z: number): void;
3227
- SetCoord(index: number, value: number): void;
3308
+ /**
3309
+ * 表示一个坐标
3310
+ */
3311
+ export declare class MdGeXYZ extends MdGeObject {
3312
+ constructor(p1?: number | object, p2?: number, p3?: number);
3313
+ SetCoord(x: number, y: number, z?: number): void;
3228
3314
  SetX(x: number): void;
3229
3315
  SetY(y: number): void;
3230
3316
  SetZ(z: number): void;
@@ -3260,18 +3346,15 @@ export declare class MdGeXYZ {
3260
3346
  Reversed(): MdGeXYZ;
3261
3347
  Subtract(other: MdGeXYZ): void;
3262
3348
  Subtracted(other: MdGeXYZ): MdGeXYZ;
3263
- SetLinearForm(a1: number, xyz1: MdGeXYZ, a2: number, xyz2: MdGeXYZ, a3: number, xyz3: MdGeXYZ, xyz4: MdGeXYZ): void;
3264
- SetLinearForm(a1: number, xyz1: MdGeXYZ, a2: number, xyz2: MdGeXYZ, a3: number, xyz3: MdGeXYZ): void;
3265
- SetLinearForm(a1: number, xyz1: MdGeXYZ, a2: number, xyz2: MdGeXYZ, xyz3: MdGeXYZ): void;
3266
- SetLinearForm(a1: number, xyz1: MdGeXYZ, a2: number, xyz2: MdGeXYZ): void;
3267
- SetLinearForm(a1: number, xyz1: MdGeXYZ, xyz2: MdGeXYZ): void;
3268
- SetLinearForm(xyz1: MdGeXYZ, xyz2: MdGeXYZ): void;
3269
3349
  }
3270
3350
  /**
3271
3351
  * 表示一个变换。
3272
3352
  */
3273
- export declare class MdGeTrsf {
3274
- constructor();
3353
+ /**
3354
+ * 表示一个变换
3355
+ */
3356
+ export declare class MdGeTrsf extends MdGeObject {
3357
+ constructor(p?: object);
3275
3358
  SetMirrorByPoint(point: MdGePoint): void;
3276
3359
  SetMirrorByAxis(axis: MdGeAxis): void;
3277
3360
  SetMirrorByCSYSR(csysr: MdGeCSYSR): void;
@@ -3297,12 +3380,12 @@ export declare class MdGeTrsf {
3297
3380
  /**
3298
3381
  * 表示一个方向。
3299
3382
  */
3300
- export declare class MdGeDir {
3301
- constructor();
3302
- constructor(theV: MdGeVec);
3303
- constructor(theXv: number, theYv: number, theZv: number);
3304
- SetCoord(): void;
3305
- SetCoord(theXv: number, theYv: number, theZv: number): void;
3383
+ /**
3384
+ * 表示一个方向
3385
+ */
3386
+ export declare class MdGeDir extends MdGeObject {
3387
+ constructor(p1?: MdGeVec | number | object, p2?: number, p3?: number);
3388
+ SetCoord(p1: number, p2: number, p3?: number): void;
3306
3389
  SetX(theXv: number): void;
3307
3390
  SetY(theYv: number): void;
3308
3391
  SetZ(theZv: number): void;
@@ -3340,50 +3423,29 @@ export declare class MdGeDir {
3340
3423
  /**
3341
3424
  * 表示一个轴。
3342
3425
  */
3343
- export declare class MdGeAxis {
3344
- /**
3345
- * 构造函数。
3346
- */
3347
- constructor();
3348
- /**
3349
- * 构造函数。
3350
- * @param loc 轴的位置点。
3351
- * @param dir 轴的方向。
3352
- */
3353
- constructor(loc: MdGePoint, dir: MdGeDir);
3354
- /**
3355
- * 获得轴的方向。
3356
- * @returns 轴的方向。
3357
- */
3426
+ /**
3427
+ * 表示一个轴
3428
+ */
3429
+ export declare class MdGeAxis extends MdGeObject {
3430
+ constructor(p1?: MdGePoint | object, p2?: MdGeDir);
3358
3431
  Direction(): MdGeDir;
3359
- /**
3360
- * 获得轴的位置点。
3361
- * @returns 轴的位置点。
3362
- */
3363
3432
  Location(): MdGePoint;
3364
- /**
3365
- * 设置轴的方向。
3366
- * @param dir 要设置的方向。
3367
- */
3368
3433
  SetDirection(dir: MdGeDir): void;
3369
- /**
3370
- * 设置轴的位置点。
3371
- * @param loc 要设置的位置点。
3372
- */
3373
3434
  SetLocation(loc: MdGePoint): void;
3374
3435
  }
3375
3436
  /**
3376
3437
  * 表示右手坐标系。
3377
3438
  */
3378
- export declare class MdGeCSYSR {
3379
- constructor();
3380
- constructor(origin: MdGePoint, z_aixs: MdGeDir, x_vec: MdGeDir);
3439
+ /**
3440
+ * 表示右手坐标系。
3441
+ */
3442
+ export declare class MdGeCSYSR extends MdGeObject {
3443
+ constructor(p1?: MdGePoint | object, p2?: MdGeDir, p3?: MdGeDir);
3381
3444
  Origin(): MdGePoint;
3382
3445
  XDirection(): MdGeDir;
3383
3446
  YDirection(): MdGeDir;
3384
3447
  ZDirection(): MdGeDir;
3385
- SetOrigin(origin: MdGePoint): void;
3386
- SetOrigin(theX: number, theY: number, theZ: number): void;
3448
+ SetOrigin(p1: MdGePoint | number, p2?: number, p3?: number): void;
3387
3449
  SetXDirection(x_dir: MdGeDir): void;
3388
3450
  SetYDirection(y_dir: MdGeDir): void;
3389
3451
  SetZDirection(z_dir: MdGeDir): void;
@@ -3411,91 +3473,23 @@ export declare class MdGeCSYSR {
3411
3473
  /**
3412
3474
  * 表示一个点。
3413
3475
  */
3414
- export declare class MdGePoint {
3415
- /**
3416
- * 构造函数。
3417
- */
3418
- constructor();
3419
- /**
3420
- * 构造函数。
3421
- * @param x
3422
- * @param y
3423
- * @param z
3424
- */
3425
- constructor(x: number, y: number, z: number);
3426
- /**
3427
- * 获取x坐标值。
3428
- * @returns x坐标值。
3429
- */
3476
+ /**
3477
+ * 表示一个点。
3478
+ */
3479
+ export declare class MdGePoint extends MdGeObject {
3480
+ constructor(p1?: number | object, p2?: number, p3?: number);
3430
3481
  X(): number;
3431
- /**
3432
- * 获取y坐标值。
3433
- * @returns y坐标值。
3434
- */
3435
3482
  Y(): number;
3436
- /**
3437
- * 获取z坐标值。
3438
- * @returns z坐标值。
3439
- */
3440
3483
  Z(): number;
3441
- /**
3442
- * 设置x坐标。
3443
- * @param x x 坐标。
3444
- */
3445
3484
  SetX(x: number): void;
3446
- /**
3447
- * 设置y坐标。
3448
- * @param y y 坐标。
3449
- */
3450
3485
  SetY(y: number): void;
3451
- /**
3452
- * 设置z坐标。
3453
- * @param z z 坐标。
3454
- */
3455
3486
  SetZ(z: number): void;
3456
- /**
3457
- * 设置x y z坐标值。
3458
- * @param x 要设置的x坐标值。
3459
- * @param y 要设置的y坐标值。
3460
- * @param z 要设置的z坐标值。
3461
- */
3462
3487
  SetXYZ(x: number, y: number, z: number): void;
3463
- /**
3464
- * 获取质心。
3465
- * @param alpha 参数alpha。
3466
- * @param point 三维点。
3467
- * @param beta 参数beta
3468
- */
3469
3488
  BaryCenter(alpha: number, point: MdGePoint, beta: number): void;
3470
- /**
3471
- * 判断两个点是否相等。
3472
- * @param other 另一个点。
3473
- * @param linearTolerance 精度。
3474
- * @returns 是否相等,相等为true,不相等为false。
3475
- */
3476
3489
  IsEqual(other: MdGePoint, linearTolerance: number): boolean;
3477
- /**
3478
- * 获取到另一点的距离。
3479
- * @param other 另一个点。
3480
- * @returns 到指定点的距离。
3481
- */
3482
3490
  Distance(other: MdGePoint): number;
3483
- /**
3484
- * 获取到另一点的距离的平方。
3485
- * @param other 另一个点。
3486
- * @returns 到指定点的距离的平方。
3487
- */
3488
3491
  SquareDistance(other: MdGePoint): number;
3489
- /**
3490
- * 将点按某一点进行镜像变换。
3491
- * @param point 镜像点。
3492
- */
3493
3492
  MirrorByPoint(point: MdGePoint): void;
3494
- /**
3495
- * 将点按某一点进行镜像变换后的镜像点。
3496
- * @param point 镜像点。
3497
- * @returns 变换后的镜像点。
3498
- */
3499
3493
  MirroredByPoint(point: MdGePoint): MdGePoint;
3500
3494
  MirrorByAxis(axis: MdGeAxis): void;
3501
3495
  MirroredByAxis(axis: MdGeAxis): MdGePoint;
@@ -3511,83 +3505,24 @@ export declare class MdGePoint {
3511
3505
  TranslatedByVec(vec: MdGeVec): MdGePoint;
3512
3506
  TranslateBy2Points(point1: MdGePoint, point2: MdGePoint): void;
3513
3507
  TranslatedBy2Points(point1: MdGePoint, point2: MdGePoint): MdGePoint;
3514
- /**
3515
- * 求点的形状。
3516
- * @returns 点的形状。
3517
- */
3518
3508
  Shape(): MdGeShape;
3519
3509
  Vertex(): MdGeVertex;
3520
3510
  }
3521
3511
  /**
3522
3512
  * 表示一个向量。
3523
3513
  */
3524
- export declare class MdGeVec {
3525
- /**
3526
- * 构造函数。
3527
- */
3528
- constructor();
3529
- /**
3530
- * 构造函数。
3531
- * @param x x 坐标。
3532
- * @param y y 坐标。
3533
- * @param z z 坐标。
3534
- */
3535
- constructor(x: number, y: number, z: number);
3536
- /**
3537
- * 构造函数。
3538
- * @param theP1 第一个点。
3539
- * @param theP2 第二个点。
3540
- */
3541
- constructor(theP1: MdGePoint, theP2: MdGePoint);
3542
- /**
3543
- * 设置某个坐标值。
3544
- * @param theIndex 要设置的坐标,取值1,2,3。
3545
- * @param theXi 要设置的坐标值。
3546
- */
3547
- SetCoord(theIndex: number, theXi: number): void;
3548
- /**
3549
- * 设置x y z坐标值。
3550
- * @param theXv 要设置的x坐标值。
3551
- * @param theYv 要设置的y坐标值。
3552
- * @param theZv 要设置的z坐标值。
3553
- */
3554
- SetCoord(theXv: number, theYv: number, theZv: number): void;
3555
- /**
3556
- * 获取x坐标值。
3557
- * @returns x坐标值。
3558
- */
3514
+ /**
3515
+ * 表示一个向量。
3516
+ */
3517
+ export declare class MdGeVec extends MdGeObject {
3518
+ constructor(p1?: MdGePoint | number | object, p2?: MdGePoint | number, p3?: number);
3519
+ SetCoord(p1: number, p2: number, p3?: number): void;
3559
3520
  X(): number;
3560
- /**
3561
- * 获取y坐标值。
3562
- * @returns y坐标值。
3563
- */
3564
3521
  Y(): number;
3565
- /**
3566
- * 获取z坐标值。
3567
- * @returns z坐标值。
3568
- */
3569
3522
  Z(): number;
3570
- /**
3571
- * 设置x坐标。
3572
- * @param x x 坐标。
3573
- */
3574
3523
  SetX(x: number): void;
3575
- /**
3576
- * 设置y坐标。
3577
- * @param y y 坐标。
3578
- */
3579
3524
  SetY(y: number): void;
3580
- /**
3581
- * 设置z坐标。
3582
- * @param z z 坐标。
3583
- */
3584
3525
  SetZ(z: number): void;
3585
- /**
3586
- * 设置x y z坐标值。
3587
- * @param x 要设置的x坐标值。
3588
- * @param y 要设置的y坐标值。
3589
- * @param z 要设置的z坐标值。
3590
- */
3591
3526
  SetXYZ(x: number, y: number, z: number): void;
3592
3527
  Coord(theIndex: number): number;
3593
3528
  IsEqual(other: MdGeVec, linearTolerance: number, angularTolerance: number): boolean;
@@ -3618,12 +3553,7 @@ export declare class MdGeVec {
3618
3553
  Normalized(): MdGeVec;
3619
3554
  Reverse(): void;
3620
3555
  Reversed(): MdGeVec;
3621
- SetLinearForm(a1: number, v1: MdGeVec, a2: number, v2: MdGeVec, a3: number, v3: MdGeVec, v4: MdGeVec): void;
3622
- SetLinearForm(a1: number, v1: MdGeVec, a2: number, v2: MdGeVec, a3: number, v3: MdGeVec): void;
3623
- SetLinearForm(a1: number, v1: MdGeVec, a2: number, v2: MdGeVec, v3: MdGeVec): void;
3624
- SetLinearForm(a1: number, v1: MdGeVec, a2: number, v2: MdGeVec): void;
3625
- SetLinearForm(a1: number, v1: MdGeVec, v2: MdGeVec): void;
3626
- SetLinearForm(v1: MdGeVec, v2: MdGeVec): void;
3556
+ SetLinearForm(p1: MdGeVec | number, p2: MdGeVec, p3?: MdGeVec | number, p4?: MdGeVec, p5?: MdGeVec | number, p6?: MdGeVec, p7?: MdGeVec): void;
3627
3557
  MirrorByVec(vec: MdGeVec): void;
3628
3558
  MirroredByVec(vec: MdGeVec): MdGeVec;
3629
3559
  MirrorByAxis(axis: MdGeAxis): void;
@@ -3640,123 +3570,42 @@ export declare class MdGeVec {
3640
3570
  /**
3641
3571
  * 表示一个Wire形状。
3642
3572
  */
3643
- export declare class MdGeWire extends MdGeShape {
3644
- /**
3645
- * 构造函数。
3646
- */
3647
- constructor();
3648
- /**
3649
- * 添加Edge,形成Wire。
3650
- * @param edge 要添加的Edge。
3651
- * @returns 最终的Wire。
3652
- */
3653
- AddedEdge(edge: MdGeEdge): MdGeWire;
3654
- /**
3655
- * 添加Wire,形成Wire。
3656
- * @param wire 要添加的Wire。
3657
- * @returns 最终的Wire。
3658
- */
3659
- AddedWire(wire: MdGeWire): MdGeWire;
3660
- /**
3661
- * 绘制Wire。
3662
- */
3663
- Draw(): void;
3664
- }
3665
3573
  /**
3666
3574
  * 表示一个Edge形状。
3667
3575
  */
3668
- export declare class MdGeEdge extends MdGeShape {
3669
- /**
3670
- * 构造函数。
3671
- */
3672
- constructor();
3673
- /**
3674
- * 构造函数。
3675
- * @param pt1 第一个点。
3676
- * @param pt2 第二个点。
3677
- */
3678
- constructor(pt1: MdGePoint, pt2: MdGePoint);
3679
- /**
3680
- * 获得MdGeWire类型的Edge。
3681
- * @returns MdGeWire类型的Edge形状。
3682
- */
3683
- Wire(): MdGeWire;
3684
- /**
3685
- * 添加Edge,形成Wire。
3686
- * @param edge 要添加的Egde。
3687
- * @returns 最终的Wire形状。
3688
- */
3689
- AddedEdge(edge: MdGeEdge): MdGeWire;
3690
- /**
3691
- * 添加Wire,形成Edge。
3692
- * @param wire 要添加的Wire。
3693
- * @returns 最终的Wire形状。
3694
- */
3695
- AddedWire(wire: MdGeWire): MdGeWire;
3696
- /**
3697
- * 绘制Edge。
3698
- */
3699
- Draw(): void;
3700
- }
3701
3576
  /**
3702
3577
  * 表示一个Vertex形状。
3703
3578
  */
3704
- export declare class MdGeVertex extends MdGeShape {
3705
- constructor();
3706
- constructor(x: number, y: number, z: number);
3707
- constructor(pt: MdGePoint);
3708
- Draw(): void;
3709
- }
3710
3579
  /**
3711
3580
  * 表示一个Face形状。
3712
3581
  */
3713
- export declare class MdGeFace extends MdGeShape {
3714
- constructor();
3715
- Draw(): void;
3716
- }
3717
3582
  /**
3718
3583
  * 表示一个Shell形状。
3719
3584
  */
3720
- export declare class MdGeShell extends MdGeShape {
3721
- constructor();
3722
- Draw(): void;
3723
- }
3724
3585
  /**
3725
3586
  * 表示一个Solid形状。
3726
3587
  */
3727
- export declare class MdGeSolid extends MdGeShape {
3728
- constructor();
3729
- Draw(): void;
3730
- }
3731
3588
  /**
3732
3589
  * 表示一个CompSolid形状。
3733
3590
  */
3734
- export declare class MdGeCompSolid extends MdGeShape {
3735
- constructor();
3736
- Draw(): void;
3737
- }
3738
3591
  /**
3739
3592
  * 表示一个Compound形状。
3740
3593
  */
3741
- export declare class MdGeCompound extends MdGeShape {
3742
- constructor();
3743
- Draw(): void;
3744
- }
3745
3594
  /**
3746
3595
  * 表示角度标注。
3747
3596
  */
3748
- export declare class MdGeAngleDim {
3749
- constructor(theFirstEdge: MdGeEdge, theSecondEdge: MdGeEdge);
3750
- constructor(theFirstPoint: MdGePoint, theSecondPoint: MdGePoint, theThirdPoint: MdGePoint);
3597
+ /**
3598
+ * 表示角度标注
3599
+ */
3600
+ export declare class MdGeAngleDim extends MdGeObject {
3601
+ constructor(p1?: MdGeEdge | MdGePoint | object, p2?: MdGeEdge | MdGePoint, p3?: MdGePoint);
3751
3602
  FirstPoint(): MdGePoint;
3752
3603
  SecondPoint(): MdGePoint;
3753
3604
  CenterPoint(): MdGePoint;
3754
3605
  FirstShape(): MdGeShape;
3755
3606
  SecondShape(): MdGeShape;
3756
3607
  ThirdShape(): MdGeShape;
3757
- SetMeasuredGeometry(theFirstEdge: MdGeEdge, theSecondEdge: MdGeEdge): void;
3758
- SetMeasuredGeometry(theFirstPoint: MdGePoint, theSecondPoint: MdGePoint, theThridPoint: MdGePoint): void;
3759
- SetMeasuredGeometry(theCone: MdGeFace): void;
3608
+ SetMeasuredGeometry(p1: MdGeFace | MdGeEdge | MdGePoint, p2?: MdGeEdge | MdGePoint, p3?: MdGePoint): void;
3760
3609
  SetTextPosition(theTextPos: MdGePoint): void;
3761
3610
  GetTextPosition(): MdGePoint;
3762
3611
  GetNormalForMinAngle(): MdGeDir;
@@ -3766,9 +3615,11 @@ export declare class MdGeAngleDim {
3766
3615
  /**
3767
3616
  * 表示一维整数数组。
3768
3617
  */
3769
- export declare class MdGeArray1OfInteger {
3770
- constructor();
3771
- constructor(theLower: number, theUpper: number);
3618
+ /**
3619
+ * 表示一维整数数组。
3620
+ */
3621
+ export declare class MdGeArray1OfInteger extends MdGeObject {
3622
+ constructor(p1?: number | object, p2?: number);
3772
3623
  Init(theInteger: number): void;
3773
3624
  Size(): number;
3774
3625
  Length(): number;
@@ -3786,9 +3637,11 @@ export declare class MdGeArray1OfInteger {
3786
3637
  /**
3787
3638
  * 表示一维点数组。
3788
3639
  */
3789
- export declare class MdGeArray1OfPnt {
3790
- constructor();
3791
- constructor(theLower: number, theUpper: number);
3640
+ /**
3641
+ * 表示一维点数组。
3642
+ */
3643
+ export declare class MdGeArray1OfPnt extends MdGeObject {
3644
+ constructor(p1?: number | object, p2?: number);
3792
3645
  Init(thePnt: MdGePoint): void;
3793
3646
  Size(): number;
3794
3647
  Length(): number;
@@ -3806,9 +3659,11 @@ export declare class MdGeArray1OfPnt {
3806
3659
  /**
3807
3660
  * 表示一维实数数组。
3808
3661
  */
3809
- export declare class MdGeArray1OfReal {
3810
- constructor();
3811
- constructor(theLower: number, theUpper: number);
3662
+ /**
3663
+ * 表示一维实数数组。
3664
+ */
3665
+ export declare class MdGeArray1OfReal extends MdGeObject {
3666
+ constructor(p1?: number | object, p2?: number);
3812
3667
  Init(theReal: number): void;
3813
3668
  Size(): number;
3814
3669
  Length(): number;
@@ -3826,10 +3681,11 @@ export declare class MdGeArray1OfReal {
3826
3681
  /**
3827
3682
  * 表示二维点数组。
3828
3683
  */
3829
- export declare class MdGeArray2OfPnt {
3830
- constructor();
3831
- constructor(theRowLower: number, theRowUpper: number, theColLower: number, theColUpper: number);
3832
- constructor(theBegin: MdGePoint, theRowLower: number, theRowUpper: number, theColLower: number, theColUpper: number);
3684
+ /**
3685
+ * 表示二维点数组。
3686
+ */
3687
+ export declare class MdGeArray2OfPnt extends MdGeObject {
3688
+ constructor(p1?: number | MdGePoint | object, p2?: number, p3?: number, p4?: number, p5?: number);
3833
3689
  Init(thePoint: MdGePoint): void;
3834
3690
  Size(): number;
3835
3691
  Length(): number;
@@ -3849,10 +3705,11 @@ export declare class MdGeArray2OfPnt {
3849
3705
  /**
3850
3706
  * 表示二维实数数组。
3851
3707
  */
3852
- export declare class MdGeArray2OfReal {
3853
- constructor();
3854
- constructor(theRowLower: number, theRowUpper: number, theColLower: number, theColUpper: number);
3855
- constructor(theBegin: number, theRowLower: number, theRowUpper: number, theColLower: number, theColUpper: number);
3708
+ /**
3709
+ * 表示二维实数数组。
3710
+ */
3711
+ export declare class MdGeArray2OfReal extends MdGeObject {
3712
+ constructor(p1?: number | object, p2?: number, p3?: number, p4?: number, p5?: number);
3856
3713
  Init(theReal: number): void;
3857
3714
  Size(): number;
3858
3715
  Length(): number;
@@ -3872,25 +3729,25 @@ export declare class MdGeArray2OfReal {
3872
3729
  /**
3873
3730
  * 表示贝塞尔曲线
3874
3731
  */
3875
- export declare class MdGeBezierCurve {
3876
- constructor(CurvePoles: MdGeArray1OfPnt);
3877
- constructor(CurvePoles: MdGeArray1OfPnt, PoleWeights: MdGeArray1OfReal);
3732
+ /**
3733
+ * 表示贝塞尔曲线
3734
+ */
3735
+ export declare class MdGeBezierCurve extends MdGeObject {
3736
+ constructor(p1?: MdGeArray1OfPnt | object, p2?: MdGeArray1OfReal);
3878
3737
  Increase(Degree: number): void;
3879
- InsertPoleAfter(Index: number, P: MdGePoint): void;
3880
- InsertPoleAfter(Index: number, P: MdGePoint, Weight: number): void;
3881
- InsertPoleBefore(Index: number, P: MdGePoint): void;
3882
- InsertPoleBefore(Index: number, P: MdGePoint, Weight: number): void;
3738
+ InsertPoleAfter(p1: number, p2: MdGePoint, p3?: number): void;
3739
+ InsertPoleBefore(p1: number, p2: MdGePoint, p3?: number): void;
3883
3740
  RemovePole(Index: number): void;
3884
3741
  Reverse(): void;
3885
3742
  ReversedParameter(U: number): number;
3886
3743
  Segment(U1: number, U2: number): void;
3887
- SetPole(Index: number, P: MdGePoint): void;
3888
- SetPole(Index: number, P: MdGePoint, Weight: number): void;
3744
+ SetPole(p1: number, p2: MdGePoint, p3?: number): void;
3889
3745
  SetWeight(Index: number, Weight: number): void;
3890
3746
  IsClosed(): boolean;
3891
3747
  IsCN(N: number): boolean;
3892
3748
  IsPeriodic(): boolean;
3893
3749
  IsRational(): boolean;
3750
+ Continuity(): MdGe.MxGAShapeEnum;
3894
3751
  Degree(): number;
3895
3752
  DN(U: number, N: number): MdGeVec;
3896
3753
  StartPoint(): MdGePoint;
@@ -3911,28 +3768,23 @@ export declare class MdGeBezierCurve {
3911
3768
  /**
3912
3769
  * 表示贝塞尔曲面
3913
3770
  */
3914
- export declare class MdGeBezierSurface {
3915
- constructor(SurfacePoles: MdGeArray2OfPnt);
3916
- constructor(SurfacePoles: MdGeArray2OfPnt, PoleWeights: MdGeArray2OfReal);
3771
+ /**
3772
+ * 表示贝塞尔曲面
3773
+ */
3774
+ export declare class MdGeBezierSurface extends MdGeObject {
3775
+ constructor(p1?: MdGeArray2OfPnt | object, p2?: MdGeArray2OfReal);
3917
3776
  ExchangeUV(): void;
3918
3777
  Increase(UDeg: number, VDeg: number): void;
3919
- InsertPoleColAfter(VIndex: number, CPoles: MdGeArray1OfPnt): void;
3920
- InsertPoleColAfter(VIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3921
- InsertPoleColBefore(VIndex: number, CPoles: MdGeArray1OfPnt): void;
3922
- InsertPoleColBefore(VIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3923
- InsertPoleRowAfter(UIndex: number, CPoles: MdGeArray1OfPnt): void;
3924
- InsertPoleRowAfter(UIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3925
- InsertPoleRowBefore(UIndex: number, CPoles: MdGeArray1OfPnt): void;
3926
- InsertPoleRowBefore(UIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3778
+ InsertPoleColAfter(p1: number, p2: MdGeArray1OfPnt, p3?: MdGeArray1OfReal): void;
3779
+ InsertPoleColBefore(p1: number, p2: MdGeArray1OfPnt, p3?: MdGeArray1OfReal): void;
3780
+ InsertPoleRowAfter(p1: number, p2: MdGeArray1OfPnt, p3?: MdGeArray1OfReal): void;
3781
+ InsertPoleRowBefore(p1: number, p2: MdGeArray1OfPnt, p3?: MdGeArray1OfReal): void;
3927
3782
  RemovePoleCol(VIndex: number): void;
3928
3783
  RemovePoleRow(UIndex: number): void;
3929
3784
  Segment(U1: number, U2: number, V1: number, V2: number): void;
3930
- SetPole(UIndex: number, VIndex: number, P: MdGePoint): void;
3931
- SetPole(UIndex: number, VIndex: number, P: MdGePoint, Weight: number): void;
3932
- SetPoleCol(VIndex: number, CPoles: MdGeArray1OfPnt): void;
3933
- SetPoleCol(VIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3934
- SetPoleRow(UIndex: number, CPoles: MdGeArray1OfPnt): void;
3935
- SetPoleRow(UIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3785
+ SetPole(p1: number, p2: number, p3: MdGePoint, p4?: number): void;
3786
+ SetPoleCol(p1: number, p2: MdGeArray1OfPnt, p3?: MdGeArray1OfReal): void;
3787
+ SetPoleRow(p1: number, p2: MdGeArray1OfPnt, p3?: MdGeArray1OfReal): void;
3936
3788
  SetWeight(UIndex: number, VIndex: number, Weight: number): void;
3937
3789
  SetWeightCol(VIndex: number, CPoleWeights: MdGeArray1OfReal): void;
3938
3790
  SetWeightRow(UIndex: number, CPoleWeights: MdGeArray1OfReal): void;
@@ -3940,6 +3792,7 @@ export declare class MdGeBezierSurface {
3940
3792
  UReversedParameter(U: number): number;
3941
3793
  VReverse(): void;
3942
3794
  VReversedParameter(V: number): number;
3795
+ Continuity(): MdGe.MxGAShapeEnum;
3943
3796
  DN(U: number, V: number, Nu: number, Nv: number): MdGeVec;
3944
3797
  NbUPoles(): number;
3945
3798
  NbVPoles(): number;
@@ -3965,11 +3818,12 @@ export declare class MdGeBezierSurface {
3965
3818
  /**
3966
3819
  * 表示倒斜角
3967
3820
  */
3968
- export declare class MdGeChamfer {
3969
- constructor(S: MdGeShape);
3970
- Add(E: MdGeEdge): void;
3971
- Add(Dis: number, E: MdGeEdge): void;
3972
- Add(Dis1: number, Dis2: number, E: MdGeEdge, F: MdGeFace): void;
3821
+ /**
3822
+ * 表示倒斜角
3823
+ */
3824
+ export declare class MdGeChamfer extends MdGeObject {
3825
+ constructor(p?: MdGeShape | object);
3826
+ Add(p1: MdGeEdge | number, p2?: MdGeEdge | number, p3?: MdGeEdge, p4?: MdGeFace): void;
3973
3827
  SetDist(Dis: number, IC: number, F: MdGeFace): void;
3974
3828
  GetDist(IC: number, Dis: number): void;
3975
3829
  SetDists(Dis1: number, Dis2: number, IC: number, F: MdGeFace): void;
@@ -3977,6 +3831,7 @@ export declare class MdGeChamfer {
3977
3831
  AddDA(Dis: number, Angle: number, E: MdGeEdge, F: MdGeFace): void;
3978
3832
  SetDistAngle(Dis: number, Angle: number, IC: number, F: MdGeFace): void;
3979
3833
  GetDistAngle(IC: number, Dis: number, Angle: number): void;
3834
+ SetMode(theMode: MdGe.MxCFDSChamfMode): void;
3980
3835
  IsSymetric(IC: number): boolean;
3981
3836
  IsTwoDistances(IC: number): boolean;
3982
3837
  IsDistanceAngle(IC: number): boolean;
@@ -4001,9 +3856,11 @@ export declare class MdGeChamfer {
4001
3856
  /**
4002
3857
  * 表示一个圆
4003
3858
  */
4004
- export declare class MdGeCircle {
4005
- constructor();
4006
- constructor(theA2: MdGeCSYSR, theRadius: number);
3859
+ /**
3860
+ * 表示一个圆。
3861
+ */
3862
+ export declare class MdGeCircle extends MdGeObject {
3863
+ constructor(p1?: MdGeCSYSR | object, p2?: number);
4007
3864
  SetAxis(theA1: MdGeAxis): void;
4008
3865
  SetLocation(theP: MdGePoint): void;
4009
3866
  SetPosition(theA2: MdGeCSYSR): void;
@@ -4036,24 +3893,23 @@ export declare class MdGeCircle {
4036
3893
  TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
4037
3894
  TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeCircle;
4038
3895
  Shape(): MdGeShape;
4039
- Edge(): MdGeEdge;
4040
- Edge(p1: number, p2: number): MdGeEdge;
3896
+ Edge(p1?: number, p2?: number): MdGeEdge;
4041
3897
  Wire(): MdGeWire;
4042
3898
  }
4043
3899
  /**
4044
3900
  * 表示一个坐标系(左手或右手)
4045
3901
  */
4046
- export declare class MdGeCSYS {
4047
- constructor();
4048
- constructor(origin: MdGePoint, z_aixs: MdGeDir, x_vec: MdGeDir);
4049
- constructor(origin: MdGePoint, z_aixs: MdGeDir);
3902
+ /**
3903
+ * 表示一个坐标系(左手或右手)
3904
+ */
3905
+ export declare class MdGeCSYS extends MdGeObject {
3906
+ constructor(p1?: MdGePoint | object, p2?: MdGeDir, p3?: MdGeDir);
4050
3907
  XReverse(): void;
4051
3908
  YReverse(): void;
4052
3909
  ZReverse(): void;
4053
3910
  SetZAxis(z_axis: MdGeAxis): void;
4054
3911
  SetZDirection(z_dir: MdGeDir): void;
4055
- SetOrigin(origin: MdGePoint): void;
4056
- SetOrigin(theX: number, theY: number, theZ: number): void;
3912
+ SetOrigin(p1: MdGePoint | number, p2?: number, p3?: number): void;
4057
3913
  SetXDirection(x_dir: MdGeDir): void;
4058
3914
  SetYDirection(y_dir: MdGeDir): void;
4059
3915
  Angle(other: MdGeCSYS): number;
@@ -4086,9 +3942,11 @@ export declare class MdGeCSYS {
4086
3942
  /**
4087
3943
  * 表示一个圆锥
4088
3944
  */
4089
- export declare class MdGeCone {
4090
- constructor();
4091
- constructor(theA3: MdGeCSYS, theAng: number, theRadius: number);
3945
+ /**
3946
+ * 表示一个圆锥
3947
+ */
3948
+ export declare class MdGeCone extends MdGeObject {
3949
+ constructor(p1?: MdGeCSYS | object, p2?: number, p3?: number);
4092
3950
  SetAxis(theA1: MdGeAxis): void;
4093
3951
  SetLocation(theLoc: MdGePoint): void;
4094
3952
  SetPosition(theA3: MdGeCSYS): void;
@@ -4122,16 +3980,16 @@ export declare class MdGeCone {
4122
3980
  TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
4123
3981
  TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeCone;
4124
3982
  Shape(H: number, Angle?: number): MdGeShape;
4125
- Face(): MdGeFace;
4126
- Face(UMin: number, UMax: number, VMin: number, VMax: number): MdGeFace;
4127
- Face(W: MdGeWire, Inside?: boolean): MdGeFace;
3983
+ Face(p1?: number | MdGeWire, p2?: number | boolean, p3?: number, p4?: number): MdGeFace;
4128
3984
  }
4129
3985
  /**
4130
3986
  * 表示一个圆柱
4131
3987
  */
4132
- export declare class MdGeCylinder {
4133
- constructor();
4134
- constructor(theA3: MdGeCSYS, theRadius: number);
3988
+ /**
3989
+ * 表示一个圆柱。
3990
+ */
3991
+ export declare class MdGeCylinder extends MdGeObject {
3992
+ constructor(p1?: MdGeCSYS | object, p2?: number);
4135
3993
  SetAxis(theA1: MdGeAxis): void;
4136
3994
  SetLocation(theLoc: MdGePoint): void;
4137
3995
  SetPosition(theA3: MdGeCSYS): void;
@@ -4162,18 +4020,16 @@ export declare class MdGeCylinder {
4162
4020
  TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
4163
4021
  TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeCylinder;
4164
4022
  Shape(H: number, Angle?: number): MdGeShape;
4165
- Face(): MdGeFace;
4166
- Face(UMin: number, UMax: number, VMin: number, VMax: number): MdGeFace;
4167
- Face(W: MdGeWire, Inside?: boolean): MdGeFace;
4023
+ Face(p1?: MdGeWire | number, p2?: boolean | number, p3?: number, p4?: number): MdGeFace;
4168
4024
  }
4169
4025
  /**
4170
4026
  * 表示一个平面
4171
4027
  */
4172
- export declare class MdGePlane {
4173
- constructor();
4174
- constructor(theA3: MdGeCSYS);
4175
- constructor(theP: MdGePoint, theV: MdGeDir);
4176
- constructor(theA: number, theB: number, theC: number, theD: number);
4028
+ /**
4029
+ * 表示一个平面
4030
+ */
4031
+ export declare class MdGePlane extends MdGeObject {
4032
+ constructor(p1?: MdGeCSYS | MdGePoint | number | object, p2?: MdGeDir | number, p3?: number, p4?: number);
4177
4033
  SetAxis(theA1: MdGeAxis): void;
4178
4034
  SetLocation(theLoc: MdGePoint): void;
4179
4035
  SetPosition(theA3: MdGeCSYS): void;
@@ -4206,16 +4062,16 @@ export declare class MdGePlane {
4206
4062
  TranslatedByVec(theV: MdGeVec): MdGePlane;
4207
4063
  TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
4208
4064
  TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGePlane;
4209
- Face(): MdGeFace;
4210
- Face(UMin: number, UMax: number, VMin: number, VMax: number): MdGeFace;
4211
- Face(W: MdGeWire, Inside?: boolean): MdGeFace;
4065
+ Face(p1?: MdGeWire | number, p2?: boolean | number, p3?: number, p4?: number): MdGeFace;
4212
4066
  }
4213
4067
  /**
4214
4068
  * 表示直径标注
4215
4069
  */
4216
- export declare class MdGeDiameterDim {
4217
- constructor(theCircle: MdGeCircle);
4218
- constructor(theCircle: MdGeCircle, thePlane: MdGePlane);
4070
+ /**
4071
+ * 表示直径标注
4072
+ */
4073
+ export declare class MdGeDiameterDim extends MdGeObject {
4074
+ constructor(p1?: MdGeCircle | object, p2?: MdGePlane);
4219
4075
  Circle(): MdGeCircle;
4220
4076
  AnchorPoint(): MdGePoint;
4221
4077
  Shape(): MdGeShape;
@@ -4227,9 +4083,11 @@ export declare class MdGeDiameterDim {
4227
4083
  /**
4228
4084
  * 表示一个椭圆
4229
4085
  */
4230
- export declare class MdGeEllipse {
4231
- constructor();
4232
- constructor(theA2: MdGeCSYSR, theMajorRadius: number, theMinorRadius: number);
4086
+ /**
4087
+ * 表示一个椭圆
4088
+ */
4089
+ export declare class MdGeEllipse extends MdGeObject {
4090
+ constructor(p1?: MdGeCSYSR | object, p2?: number, p3?: number);
4233
4091
  SetAxis(theA1: MdGeAxis): void;
4234
4092
  SetLocation(theP: MdGePoint): void;
4235
4093
  SetMajorRadius(theMajorRadius: number): void;
@@ -4262,100 +4120,99 @@ export declare class MdGeEllipse {
4262
4120
  Scaled(theP: MdGePoint, theS: number): MdGeEllipse;
4263
4121
  Transform(theT: MdGeTrsf): void;
4264
4122
  Transformed(theT: MdGeTrsf): MdGeEllipse;
4265
- Translate(theV: MdGeVec): void;
4266
- Translated(theV: MdGeVec): MdGeEllipse;
4267
- Translate(theP1: MdGePoint, theP2: MdGePoint): void;
4268
- Translated(theP1: MdGePoint, theP2: MdGePoint): MdGeEllipse;
4269
4123
  Shape(): MdGeShape;
4270
4124
  Wire(): MdGeWire;
4271
- Edge(): MdGeEdge;
4272
- Edge(p1: number, p2: number): MdGeEdge;
4273
- }
4274
- export declare enum MxShapeEnum {
4275
- Enum_COMPOUND,
4276
- Enum_COMPSOLID,
4277
- Enum_SOLID,
4278
- Enum_SHELL,
4279
- Enum_FACE,
4280
- Enum_WIRE,
4281
- Enum_EDGE,
4282
- Enum_VERTEX,
4283
- Enum_SHAPE
4284
- }
4285
- export declare enum MxHorizontalTextAlignment {
4286
- HTA_LEFT,
4287
- HTA_CENTER,
4288
- HTA_RIGHT
4289
- }
4290
- export declare enum MxVerticalTextAlignment {
4291
- CVTA_BOTTOM,
4292
- CVTA_CENTER,
4293
- CVTA_TOP,
4294
- CVTA_TOPFIRSTLINE
4295
- }
4296
- export declare enum MxFontAspect {
4297
- FA_UNDEFINED = -1,
4298
- FA_Regular = 0,
4299
- FA_Bold,
4300
- FA_Italic,
4301
- FA_BoldItalic
4302
- }
4303
- export declare enum MxTypeOfDisplayText {
4304
- TODT_NORMAL,
4305
- TODT_SUBTITLE,
4306
- TODT_DEKALE,
4307
- TODT_BLEND,
4308
- TODT_DIMENSION,
4309
- TODT_SHADOW
4310
- }
4311
- export declare enum MxCF3dFilletShapeEnum {
4312
- Enum_Rational,
4313
- Enum_QuasiAngular,
4314
- Enum_Polynomial
4315
- }
4316
- export declare enum MxCFDSChamfMode {
4317
- Enum_ClassicChamfer,
4318
- Enum_ConstThroatChamfer,
4319
- Enum_ConstThroatWithPenetrationChamfer
4320
- }
4321
- export declare enum MxGFTrihedron {
4322
- GF_IsCorrectedFrenet,
4323
- GF_IsFixed,
4324
- GF_IsFrenet,
4325
- GF_IsConstantNormal,
4326
- GF_IsDarboux,
4327
- GF_IsGuideAC,
4328
- GF_IsGuidePlan,
4329
- GF_IsGuideACWithContact,
4330
- GF_IsGuidePlanWithContact,
4331
- GF_IsDiscreteTrihedron
4332
- }
4333
- export declare enum MxGAShapeEnum {
4334
- GA_C0,
4335
- GA_G1,
4336
- GA_C1,
4337
- GA_G2,
4338
- GA_C2,
4339
- GA_C3,
4340
- GA_CN
4341
- }
4342
- export declare enum MxOffsetModeEnum {
4343
- Offset_Skin,
4344
- Offset_Pipe,
4345
- Offset_RectoVerso
4346
- }
4347
- export declare enum MxGAJoinTypeEnum {
4348
- GA_Arc,
4349
- GA_Tangent,
4350
- GA_Intersection
4125
+ Edge(p1?: number, p2?: number): MdGeEdge;
4126
+ }
4127
+ export declare namespace MdGe {
4128
+ enum MxShapeEnum {
4129
+ Enum_COMPOUND = 0,
4130
+ Enum_COMPSOLID = 1,
4131
+ Enum_SOLID = 2,
4132
+ Enum_SHELL = 3,
4133
+ Enum_FACE = 4,
4134
+ Enum_WIRE = 5,
4135
+ Enum_EDGE = 6,
4136
+ Enum_VERTEX = 7,
4137
+ Enum_SHAPE = 8
4138
+ }
4139
+ enum MxHorizontalTextAlignment {
4140
+ HTA_LEFT = 0,
4141
+ HTA_CENTER = 1,
4142
+ HTA_RIGHT = 2
4143
+ }
4144
+ enum MxVerticalTextAlignment {
4145
+ CVTA_BOTTOM = 0,
4146
+ CVTA_CENTER = 1,
4147
+ CVTA_TOP = 2,
4148
+ CVTA_TOPFIRSTLINE = 3
4149
+ }
4150
+ enum MxFontAspect {
4151
+ FA_UNDEFINED = -1,
4152
+ FA_Regular = 0,
4153
+ FA_Bold = 1,
4154
+ FA_Italic = 2,
4155
+ FA_BoldItalic = 3
4156
+ }
4157
+ enum MxTypeOfDisplayText {
4158
+ TODT_NORMAL = 0,
4159
+ TODT_SUBTITLE = 1,
4160
+ TODT_DEKALE = 2,
4161
+ TODT_BLEND = 3,
4162
+ TODT_DIMENSION = 4,
4163
+ TODT_SHADOW = 5
4164
+ }
4165
+ enum MxCF3dFilletShapeEnum {
4166
+ Enum_Rational = 0,
4167
+ Enum_QuasiAngular = 1,
4168
+ Enum_Polynomial = 2
4169
+ }
4170
+ enum MxCFDSChamfMode {
4171
+ Enum_ClassicChamfer = 0,
4172
+ Enum_ConstThroatChamfer = 1,
4173
+ Enum_ConstThroatWithPenetrationChamfer = 2
4174
+ }
4175
+ enum MxGFTrihedron {
4176
+ GF_IsCorrectedFrenet = 0,
4177
+ GF_IsFixed = 1,
4178
+ GF_IsFrenet = 2,
4179
+ GF_IsConstantNormal = 3,
4180
+ GF_IsDarboux = 4,
4181
+ GF_IsGuideAC = 5,
4182
+ GF_IsGuidePlan = 6,
4183
+ GF_IsGuideACWithContact = 7,
4184
+ GF_IsGuidePlanWithContact = 8,
4185
+ GF_IsDiscreteTrihedron = 9
4186
+ }
4187
+ enum MxGAShapeEnum {
4188
+ GA_C0 = 0,
4189
+ GA_G1 = 1,
4190
+ GA_C1 = 2,
4191
+ GA_G2 = 3,
4192
+ GA_C2 = 4,
4193
+ GA_C3 = 5,
4194
+ GA_CN = 6
4195
+ }
4196
+ enum MxOffsetModeEnum {
4197
+ Offset_Skin = 0,
4198
+ Offset_Pipe = 1,
4199
+ Offset_RectoVerso = 2
4200
+ }
4201
+ enum MxGAJoinTypeEnum {
4202
+ GA_Arc = 0,
4203
+ GA_Tangent = 1,
4204
+ GA_Intersection = 2
4205
+ }
4351
4206
  }
4352
4207
  /**
4353
4208
  * 表示拓扑元素遍历
4354
4209
  */
4355
- export declare class MdGeExplorer {
4356
- constructor();
4357
- constructor(S: MdGeShape, ToFind: MxShapeEnum, ToAvoid?: MxShapeEnum);
4358
- Init(S: MdGeShape, ToFind: MxShapeEnum, ToAvoid?: MxShapeEnum): void;
4210
+ /**
4211
+ * 表示拓扑元素遍历
4212
+ */
4213
+ export declare class MdGeExplorer extends MdGeObject {
4214
+ constructor(p1?: MdGeShape | object, p2?: MdGe.MxShapeEnum, p3?: MdGe.MxShapeEnum);
4215
+ Init(S: MdGeShape, ToFind: MdGe.MxShapeEnum, ToAvoid?: MdGe.MxShapeEnum): void;
4359
4216
  More(): boolean;
4360
4217
  Next(): void;
4361
4218
  Value(): MdGeShape;
@@ -4368,23 +4225,21 @@ export declare class MdGeExplorer {
4368
4225
  /**
4369
4226
  * 表示倒圆角
4370
4227
  */
4371
- export declare class MdGeFillet {
4372
- constructor(S: MdGeShape, FShape: MxCF3dFilletShapeEnum);
4228
+ /**
4229
+ * 表示倒圆角
4230
+ */
4231
+ export declare class MdGeFillet extends MdGeObject {
4232
+ constructor(p1?: MdGeShape | object, p2?: MdGe.MxCF3dFilletShapeEnum);
4373
4233
  SetParams(Tang: number, Tesp: number, T2d: number, TApp3d: number, TolApp2d: number, Fleche: number): void;
4374
- Add(E: MdGeEdge): void;
4375
- Add(Radius: number, E: MdGeEdge): void;
4376
- Add(R1: number, R2: number, E: MdGeEdge): void;
4377
- SetRadius(Radius: number, IC: number, IinC: number): void;
4378
- SetRadius(R1: number, R2: number, IC: number, IinC: number): void;
4234
+ Add(p1: MdGeEdge | number, p2?: MdGeEdge | number, p3?: MdGeEdge): void;
4235
+ SetRadius(p1: number, p2: number, p3: number, p4?: number): void;
4379
4236
  ResetContour(IC: number): void;
4380
- IsConstant(IC: number): boolean;
4381
- Radius(IC: number): number;
4382
- IsConstant(IC: number, E: MdGeEdge): boolean;
4383
- Radius(IC: number, E: MdGeEdge): number;
4237
+ IsConstant(IC: number, E?: MdGeEdge): boolean;
4238
+ Radius(IC: number, E?: MdGeEdge): number;
4384
4239
  SetRadiusForEdge(Radius: number, IC: number, E: MdGeEdge): void;
4385
4240
  SetRadiusForVertex(Radius: number, IC: number, V: MdGeVertex): void;
4386
- SetFilletShape(FShape: MxCF3dFilletShapeEnum): void;
4387
- GetFilletShape(): MxCF3dFilletShapeEnum;
4241
+ SetFilletShape(FShape: MdGe.MxCF3dFilletShapeEnum): void;
4242
+ GetFilletShape(): MdGe.MxCF3dFilletShapeEnum;
4388
4243
  NbContours(): number;
4389
4244
  Contour(E: MdGeEdge): number;
4390
4245
  NbEdges(I: number): number;
@@ -4413,9 +4268,11 @@ export declare class MdGeFillet {
4413
4268
  /**
4414
4269
  * 表示双曲线
4415
4270
  */
4416
- export declare class MdGeHypr {
4417
- constructor();
4418
- constructor(theA2: MdGeCSYSR, theMajorRadius: number, theMinorRadius: number);
4271
+ /**
4272
+ * 表示双曲线。
4273
+ */
4274
+ export declare class MdGeHypr extends MdGeObject {
4275
+ constructor(p1?: MdGeCSYSR | object, p2?: number, p3?: number);
4419
4276
  SetAxis(theA1: MdGeAxis): void;
4420
4277
  SetLocation(theP: MdGePoint): void;
4421
4278
  SetMajorRadius(theMajorRadius: number): void;
@@ -4458,20 +4315,17 @@ export declare class MdGeHypr {
4458
4315
  TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeHypr;
4459
4316
  Shape(): MdGeShape;
4460
4317
  Wire(): MdGeWire;
4461
- Edge(): MdGeEdge;
4462
- Edge(p1: number, p2: number): MdGeEdge;
4318
+ Edge(p1?: number, p2?: number): MdGeEdge;
4463
4319
  }
4464
4320
  /**
4465
4321
  * 表示一个Box
4466
4322
  */
4467
- export declare class MdGeBox {
4468
- constructor();
4469
- constructor(dx: number, dy: number, dz: number);
4470
- constructor(P1: MdGePoint, P2: MdGePoint);
4471
- constructor(Axes: MdGeCSYSR, dx: number, dy: number, dz: number);
4472
- Init(theDX: number, theDY: number, theDZ: number): void;
4473
- Init(thePnt1: MdGePoint, thePnt2: MdGePoint): void;
4474
- Init(theAxes: MdGeCSYSR, theDX: number, theDY: number, theDZ: number): void;
4323
+ /**
4324
+ * 表示一个Box
4325
+ */
4326
+ export declare class MdGeBox extends MdGeObject {
4327
+ constructor(p1?: MdGePoint | number | MdGeCSYSR | object, p2?: MdGePoint | number, p3?: number, p4?: number);
4328
+ Init(p1: MdGePoint | number | MdGeCSYSR, p2: MdGePoint | number, p3?: number, p4?: number): void;
4475
4329
  Shape(): MdGeShape;
4476
4330
  Shell(): MdGeShell;
4477
4331
  Solid(): MdGeSolid;
@@ -4485,34 +4339,32 @@ export declare class MdGeBox {
4485
4339
  /**
4486
4340
  * 表示B样条曲线
4487
4341
  */
4488
- export declare class MdGeBSplineCurve {
4489
- constructor();
4490
- constructor(Poles: MdGeArray1OfPnt, Knots: MdGeArray1OfReal, Multiplicities: MdGeArray1OfInteger, Degree: number, Periodic?: boolean);
4342
+ /**
4343
+ * 表示B样条曲线
4344
+ */
4345
+ export declare class MdGeBSplineCurve extends MdGeObject {
4346
+ constructor(p1?: MdGeArray1OfPnt | object, p2?: MdGeArray1OfReal, p3?: MdGeArray1OfInteger, p4?: number, p5?: boolean);
4491
4347
  IncreaseDegree(Degree: number): void;
4492
- IncreaseMultiplicity(Index: number, M: number): void;
4493
- IncreaseMultiplicity(I1: number, I2: number, M: number): void;
4348
+ IncreaseMultiplicity(p1: number, p2: number, p3?: number): void;
4494
4349
  IncrementMultiplicity(I1: number, I2: number, M: number): void;
4495
4350
  InsertKnot(U: number, M?: number, ParametricTolerance?: number, Add?: boolean): void;
4496
4351
  InsertKnots(Knots: MdGeArray1OfReal, Mults: MdGeArray1OfInteger, ParametricTolerance?: number, Add?: boolean): void;
4497
4352
  RemoveKnot(Index: number, M: number, Tolerance: number): boolean;
4498
4353
  Reverse(): void;
4499
4354
  ReversedParameter(U: number): number;
4500
- SetKnot(Index: number, K: number): void;
4355
+ SetKnot(Index: number, K: number, M?: number): void;
4501
4356
  SetKnots(K: MdGeArray1OfReal): void;
4502
- SetKnot(Index: number, K: number, M: number): void;
4503
4357
  SetPeriodic(): void;
4504
- SetOrigin(Index: number): void;
4505
- SetOrigin(U: number, Tol: number): void;
4358
+ SetOrigin(p1: number, p2?: number): void;
4506
4359
  SetNotPeriodic(): void;
4507
- SetPole(Index: number, P: MdGePoint): void;
4508
- SetPole(Index: number, P: MdGePoint, Weight: number): void;
4360
+ SetPole(Index: number, P: MdGePoint, Weight?: number): void;
4509
4361
  SetWeight(Index: number, Weight: number): void;
4510
4362
  IsCN(N: number): boolean;
4511
4363
  IsG1(theTf: number, theTl: number, theAngTol: number): boolean;
4512
4364
  IsClosed(): boolean;
4513
4365
  IsPeriodic(): boolean;
4514
4366
  IsRational(): boolean;
4515
- Continuity(): MxGAShapeEnum;
4367
+ Continuity(): MdGe.MxGAShapeEnum;
4516
4368
  Degree(): number;
4517
4369
  DN(U: number, N: number): MdGeVec;
4518
4370
  LocalValue(U: number, FromK1: number, ToK2: number): MdGePoint;
@@ -4542,15 +4394,16 @@ export declare class MdGeBSplineCurve {
4542
4394
  /**
4543
4395
  * 表示B样条曲面
4544
4396
  */
4545
- export declare class MdGeBSplineSurface {
4546
- constructor();
4547
- constructor(Poles: MdGeArray2OfPnt, UKnots: MdGeArray1OfReal, VKnots: MdGeArray1OfReal, UMults: MdGeArray1OfInteger, VMults: MdGeArray1OfInteger, UDegree: number, VDegree: number, UPeriodic?: boolean, VPeriodic?: boolean);
4397
+ /**
4398
+ * 表示B样条曲面
4399
+ */
4400
+ export declare class MdGeBSplineSurface extends MdGeObject {
4401
+ constructor(p1?: MdGeArray2OfPnt | object, p2?: MdGeArray1OfReal, p3?: MdGeArray1OfReal, p4?: MdGeArray1OfInteger, p5?: MdGeArray1OfInteger, p6?: number, p7?: number, p8?: boolean, p9?: boolean);
4548
4402
  ExchangeUV(): void;
4549
4403
  SetUPeriodic(): void;
4550
4404
  SetVPeriodic(): void;
4551
4405
  SetUOrigin(Index: number): void;
4552
4406
  SetVOrigin(Index: number): void;
4553
- SetUNotPeriodic(): void;
4554
4407
  SetVNotPeriodic(): void;
4555
4408
  UReverse(): void;
4556
4409
  VReverse(): void;
@@ -4561,26 +4414,19 @@ export declare class MdGeBSplineSurface {
4561
4414
  InsertVKnots(Knots: MdGeArray1OfReal, Mults: MdGeArray1OfInteger, ParametricTolerance?: number, Add?: boolean): void;
4562
4415
  RemoveUKnot(Index: number, M: number, Tolerance: number): boolean;
4563
4416
  RemoveVKnot(Index: number, M: number, Tolerance: number): boolean;
4564
- IncreaseUMultiplicity(UIndex: number, M: number): void;
4565
- IncreaseUMultiplicity(FromI1: number, ToI2: number, M: number): void;
4417
+ IncreaseUMultiplicity(p1: number, p2: number, p3?: number): void;
4418
+ IncreaseVMultiplicity(p1: number, p2: number, p3?: number): void;
4566
4419
  IncrementUMultiplicity(FromI1: number, ToI2: number, Step: number): void;
4567
- IncreaseVMultiplicity(VIndex: number, M: number): void;
4568
- IncreaseVMultiplicity(FromI1: number, ToI2: number, M: number): void;
4569
4420
  IncrementVMultiplicity(FromI1: number, ToI2: number, Step: number): void;
4570
4421
  InsertUKnot(U: number, M: number, ParametricTolerance: number, Add?: boolean): void;
4571
4422
  InsertVKnot(V: number, M: number, ParametricTolerance: number, Add?: boolean): void;
4572
- SetUKnot(UIndex: number, K: number): void;
4423
+ SetUKnot(UIndex: number, K: number, M?: number): void;
4424
+ SetVKnot(VIndex: number, K: number, M?: number): void;
4573
4425
  SetUKnots(UK: MdGeArray1OfReal): void;
4574
- SetUKnot(UIndex: number, K: number, M: number): void;
4575
- SetVKnot(VIndex: number, K: number): void;
4576
4426
  SetVKnots(VK: MdGeArray1OfReal): void;
4577
- SetVKnot(VIndex: number, K: number, M: number): void;
4578
- SetPole(UIndex: number, VIndex: number, P: MdGePoint): void;
4579
- SetPole(UIndex: number, VIndex: number, P: MdGePoint, Weight: number): void;
4580
- SetPoleCol(VIndex: number, CPoles: MdGeArray1OfPnt): void;
4581
- SetPoleCol(VIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
4582
- SetPoleRow(UIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
4583
- SetPoleRow(UIndex: number, CPoles: MdGeArray1OfPnt): void;
4427
+ SetPole(UIndex: number, VIndex: number, P: MdGePoint, Weight?: number): void;
4428
+ SetPoleCol(VIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights?: MdGeArray1OfReal): void;
4429
+ SetPoleRow(UIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights?: MdGeArray1OfReal): void;
4584
4430
  SetWeight(UIndex: number, VIndex: number, Weight: number): void;
4585
4431
  SetWeightCol(VIndex: number, CPoleWeights: MdGeArray1OfReal): void;
4586
4432
  SetWeightRow(UIndex: number, CPoleWeights: MdGeArray1OfReal): void;
@@ -4592,7 +4438,7 @@ export declare class MdGeBSplineSurface {
4592
4438
  IsURational(): boolean;
4593
4439
  IsVPeriodic(): boolean;
4594
4440
  IsVRational(): boolean;
4595
- Continuity(): MxGAShapeEnum;
4441
+ Continuity(): MdGe.MxGAShapeEnum;
4596
4442
  FirstUKnotIndex(): number;
4597
4443
  FirstVKnotIndex(): number;
4598
4444
  LastUKnotIndex(): number;
@@ -4628,9 +4474,11 @@ export declare class MdGeBSplineSurface {
4628
4474
  /**
4629
4475
  * 表示插值B样条曲线
4630
4476
  */
4631
- export declare class MdGeInterpolateBSpl {
4632
- constructor(Points: MdGeArray1OfPnt, PeriodicFlag: boolean, Tolerance: number);
4633
- constructor(Points: MdGeArray1OfPnt, Parameters: MdGeArray1OfReal, PeriodicFlag: boolean, Tolerance: number);
4477
+ /**
4478
+ * 表示插值B样条曲线
4479
+ */
4480
+ export declare class MdGeInterpolateBSpl extends MdGeObject {
4481
+ constructor(p1?: MdGeArray1OfPnt | object, p2?: boolean | MdGeArray1OfReal, p3?: number | boolean, p4?: number);
4634
4482
  Load(InitialTangent: MdGeVec, FinalTangent: MdGeVec, Scale?: boolean): void;
4635
4483
  Perform(): void;
4636
4484
  Curve(): MdGeBSplineCurve;
@@ -4639,10 +4487,11 @@ export declare class MdGeInterpolateBSpl {
4639
4487
  /**
4640
4488
  * 表示长度标注
4641
4489
  */
4642
- export declare class MdGeLengthDim {
4643
- constructor();
4644
- constructor(theEdge: MdGeEdge, thePlane: MdGePlane);
4645
- constructor(theFirstPoint: MdGePoint, theSecondPoint: MdGePoint, thePlane: MdGePlane);
4490
+ /**
4491
+ * 表示长度标注
4492
+ */
4493
+ export declare class MdGeLengthDim extends MdGeObject {
4494
+ constructor(p1?: MdGeEdge | MdGePoint | object, p2?: MdGePlane | MdGePoint, p3?: MdGePlane);
4646
4495
  FirstPoint(): MdGePoint;
4647
4496
  SecondPoint(): MdGePoint;
4648
4497
  FirstShape(): MdGeShape;
@@ -4657,9 +4506,11 @@ export declare class MdGeLengthDim {
4657
4506
  /**
4658
4507
  * 表示一条直线
4659
4508
  */
4660
- export declare class MdGeLine {
4661
- constructor();
4662
- constructor(theP: MdGePoint, theV: MdGeDir);
4509
+ /**
4510
+ * 表示一条直线
4511
+ */
4512
+ export declare class MdGeLine extends MdGeObject {
4513
+ constructor(p1?: MdGePoint | object, p2?: MdGeDir);
4663
4514
  Reverse(): void;
4664
4515
  Reversed(): MdGeLine;
4665
4516
  SetDirection(theV: MdGeDir): void;
@@ -4693,14 +4544,16 @@ export declare class MdGeLine {
4693
4544
  TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeLine;
4694
4545
  Shape(): MdGeShape;
4695
4546
  Wire(): MdGeWire;
4696
- Edge(): MdGeEdge;
4697
- Edge(p1: number, p2: number): MdGeEdge;
4547
+ Edge(p1?: number, p2?: number): MdGeEdge;
4698
4548
  }
4699
4549
  /**
4700
4550
  * 表示形状链表迭代器
4701
4551
  */
4702
- export declare class MdGeListIteratorOfListOfShape {
4703
- constructor();
4552
+ /**
4553
+ * 表示形状链表迭代器
4554
+ */
4555
+ export declare class MdGeListIteratorOfListOfShape extends MdGeObject {
4556
+ constructor(p?: object);
4704
4557
  More(): boolean;
4705
4558
  Next(): void;
4706
4559
  Value(): MdGeShape;
@@ -4709,15 +4562,17 @@ export declare class MdGeListIteratorOfListOfShape {
4709
4562
  /**
4710
4563
  * 表示形状链表
4711
4564
  */
4712
- export declare class MdGeListOfShape {
4713
- constructor();
4565
+ /**
4566
+ * 表示形状链表
4567
+ */
4568
+ export declare class MdGeListOfShape extends MdGeObject {
4569
+ constructor(p?: object);
4714
4570
  begin(): MdGeListIteratorOfListOfShape;
4715
4571
  end(): MdGeListIteratorOfListOfShape;
4716
4572
  Size(): number;
4717
4573
  First(): MdGeShape;
4718
4574
  Last(): MdGeShape;
4719
- AppendShape(theShape: MdGeShape): void;
4720
- AppendShape(theShape: MdGeShape, theIter: MdGeListIteratorOfListOfShape): void;
4575
+ AppendShape(theShape: MdGeShape, theIter?: MdGeListIteratorOfListOfShape): void;
4721
4576
  AppendList(theOther: MdGeListOfShape): void;
4722
4577
  PrependShape(theShape: MdGeShape): void;
4723
4578
  PrependList(theOther: MdGeListOfShape): void;
@@ -4731,16 +4586,19 @@ export declare class MdGeListOfShape {
4731
4586
  /**
4732
4587
  * 表示放样
4733
4588
  */
4734
- export declare class MdGeLoft {
4735
- constructor(isSolid?: boolean, ruled?: boolean, pres3d?: number);
4589
+ /**
4590
+ * 表示放样
4591
+ */
4592
+ export declare class MdGeLoft extends MdGeObject {
4593
+ constructor(p1?: boolean | object, p2?: boolean, p3?: number);
4736
4594
  Init(isSolid?: boolean, ruled?: boolean, pres3d?: number): void;
4737
4595
  AddWire(wire: MdGeWire): void;
4738
4596
  AddVertex(aVertex: MdGeVertex): void;
4739
4597
  CheckCompatibility(check?: boolean): void;
4740
4598
  SetSmoothing(UseSmoothing: boolean): void;
4741
- SetContinuity(C: MxGAShapeEnum): void;
4599
+ SetContinuity(C: MdGe.MxGAShapeEnum): void;
4742
4600
  SetMaxDegree(MaxDeg: number): void;
4743
- Continuity(): MxGAShapeEnum;
4601
+ Continuity(): MdGe.MxGAShapeEnum;
4744
4602
  MaxDegree(): number;
4745
4603
  UseSmoothing(): boolean;
4746
4604
  FirstShape(): MdGeShape;
@@ -4753,18 +4611,23 @@ export declare class MdGeLoft {
4753
4611
  /**
4754
4612
  * 表示薄实体
4755
4613
  */
4756
- export declare class MdGeMakeThickSolid {
4757
- constructor();
4614
+ /**
4615
+ * 表示薄实体
4616
+ */
4617
+ export declare class MdGeMakeThickSolid extends MdGeObject {
4618
+ constructor(p?: object);
4758
4619
  MakeThickSolidBySimple(theS: MdGeShape, theOffsetValue: number): void;
4759
- MakeThickSolidByJoin(S: MdGeShape, ClosingFaces: MdGeListOfShape, Offset: number, Tol: number, Mode?: MxOffsetModeEnum, Intersection?: boolean, SelfInter?: boolean, Join?: MxGAJoinTypeEnum, RemoveIntEdges?: boolean): void;
4620
+ MakeThickSolidByJoin(S: MdGeShape, ClosingFaces: MdGeListOfShape, Offset: number, Tol: number, Mode?: MdGe.MxOffsetModeEnum, Intersection?: boolean, SelfInter?: boolean, Join?: MdGe.MxGAJoinTypeEnum, RemoveIntEdges?: boolean): void;
4760
4621
  Shape(): MdGeShape;
4761
4622
  }
4762
4623
  /**
4763
4624
  * 表示抛物线
4764
4625
  */
4765
- export declare class MdGeParab {
4766
- constructor();
4767
- constructor(theA2: MdGeCSYSR, theFocal: number);
4626
+ /**
4627
+ * 表示抛物线
4628
+ */
4629
+ export declare class MdGeParab extends MdGeObject {
4630
+ constructor(p1?: MdGeCSYSR | object, p2?: number);
4768
4631
  SetAxis(theA1: MdGeAxis): void;
4769
4632
  SetFocal(theFocal: number): void;
4770
4633
  SetLocation(theP: MdGePoint): void;
@@ -4796,15 +4659,16 @@ export declare class MdGeParab {
4796
4659
  TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeParab;
4797
4660
  Shape(): MdGeShape;
4798
4661
  Wire(): MdGeWire;
4799
- Edge(): MdGeEdge;
4800
- Edge(p1: number, p2: number): MdGeEdge;
4662
+ Edge(p1?: number, p2?: number): MdGeEdge;
4801
4663
  }
4802
4664
  /**
4803
4665
  * 表示管道
4804
4666
  */
4805
- export declare class MdGePipe {
4806
- constructor(Spine: MdGeWire, Profile: MdGeShape);
4807
- constructor(Spine: MdGeWire, Profile: MdGeShape, aMode: MxGFTrihedron, ForceApproxC1?: boolean);
4667
+ /**
4668
+ * 表示管道
4669
+ */
4670
+ export declare class MdGePipe extends MdGeObject {
4671
+ constructor(p1?: MdGeWire | object, p2?: MdGeShape, p3?: MdGe.MxGFTrihedron, p4?: boolean);
4808
4672
  FirstShape(): MdGeShape;
4809
4673
  LastShape(): MdGeShape;
4810
4674
  Generated(SSpine: MdGeShape, SProfile: MdGeShape): MdGeShape;
@@ -4814,48 +4678,53 @@ export declare class MdGePipe {
4814
4678
  /**
4815
4679
  * 表示拟合点B样条曲线
4816
4680
  */
4817
- export declare class MdGePointsToBSpl {
4818
- constructor();
4819
- constructor(Points: MdGeArray1OfPnt, DegMin?: number, DegMax?: number, Continuity?: MxGAShapeEnum, Tol3D?: number);
4820
- Init(Points: MdGeArray1OfPnt, Parameters: MdGeArray1OfReal, DegMin?: number, DegMax?: number, Continuity?: MxGAShapeEnum, Tol3D?: number): void;
4681
+ /**
4682
+ * 表示拟合B样条曲线
4683
+ */
4684
+ export declare class MdGePointsToBSpl extends MdGeObject {
4685
+ constructor(p1?: MdGeArray1OfPnt | object, p2?: number, p3?: number, p4?: MdGe.MxGAShapeEnum, p5?: number);
4686
+ Init(Points: MdGeArray1OfPnt, Parameters: MdGeArray1OfReal, DegMin?: number, DegMax?: number, Continuity?: MdGe.MxGAShapeEnum, Tol3D?: number): void;
4821
4687
  Curve(): MdGeBSplineCurve;
4822
4688
  IsDone(): boolean;
4823
4689
  }
4824
4690
  /**
4825
4691
  * 表示拟合B样条曲面
4826
4692
  */
4827
- export declare class MdGePointsToBSplSurface {
4828
- constructor();
4829
- constructor(Points: MdGeArray2OfPnt, DegMin?: number, DegMax?: number, Continuity?: MxGAShapeEnum, Tol3D?: number);
4830
- Init(Points: MdGeArray2OfPnt, DegMin?: number, DegMax?: number, Continuity?: MxGAShapeEnum, Tol3D?: number): void;
4831
- Interpolate(Points: MdGeArray2OfPnt, thePeriodic?: boolean): void;
4832
- Interpolate(ZPoints: MdGeArray2OfReal, X0: number, dX: number, Y0: number, dY: number): void;
4693
+ /**
4694
+ * 表示拟合B样条曲面
4695
+ */
4696
+ export declare class MdGePointsToBSplSurface extends MdGeObject {
4697
+ constructor(p1?: MdGeArray2OfPnt, p2?: number, p3?: number, p4?: MdGe.MxGAShapeEnum, p5?: number);
4698
+ Init(Points: MdGeArray2OfPnt, DegMin?: number, DegMax?: number, Continuity?: MdGe.MxGAShapeEnum, Tol3D?: number): void;
4699
+ Interpolate(p1: MdGeArray2OfPnt | MdGeArray2OfReal, p2?: boolean | number, p3?: number, p4?: number, p5?: number): void;
4833
4700
  IsDone(): boolean;
4834
4701
  Surface(): MdGeBSplineSurface;
4835
4702
  }
4836
4703
  /**
4837
4704
  * 表示拉伸体
4838
4705
  */
4839
- export declare class MdGePrism {
4840
- constructor(S: MdGeShape, V: MdGeVec, Copy?: boolean, Canonize?: boolean);
4841
- FirstShape(): MdGeShape;
4842
- LastShape(): MdGeShape;
4706
+ /**
4707
+ * 表示拉伸体
4708
+ */
4709
+ export declare class MdGePrism extends MdGeObject {
4710
+ constructor(p1?: MdGeShape | object, p2?: MdGeVec, p3?: boolean, p4?: boolean);
4711
+ FirstShape(theShape?: MdGeShape): MdGeShape;
4712
+ LastShape(theShape?: MdGeShape): MdGeShape;
4843
4713
  IsDeleted(S: MdGeShape): boolean;
4844
- FirstShape(theShape: MdGeShape): MdGeShape;
4845
- LastShape(theShape: MdGeShape): MdGeShape;
4846
4714
  Shape(): MdGeShape;
4847
4715
  }
4848
4716
  /**
4849
4717
  * 表示半径标注
4850
4718
  */
4851
- export declare class MdGeRadiusDim {
4852
- constructor(theCircle: MdGeCircle);
4853
- constructor(theCircle: MdGeCircle, theAnchorPoint: MdGePoint);
4719
+ /**
4720
+ * 表示半径标注
4721
+ */
4722
+ export declare class MdGeRadiusDim extends MdGeObject {
4723
+ constructor(p1?: MdGeCircle | object, p2?: MdGePoint);
4854
4724
  Circle(): MdGeCircle;
4855
4725
  AnchorPoint(): MdGePoint;
4856
4726
  Shape(): MdGeShape;
4857
- SetMeasuredGeometry(theCircle: MdGeCircle): void;
4858
- SetMeasuredGeometry(theCircle: MdGeCircle, theAnchorPoint: MdGePoint, theHasAnchor?: boolean): void;
4727
+ SetMeasuredGeometry(theCircle: MdGeCircle, theAnchorPoint?: MdGePoint, theHasAnchor?: boolean): void;
4859
4728
  SetTextPosition(theTextPos: MdGePoint): void;
4860
4729
  GetTextPosition(): MdGePoint;
4861
4730
  Display(): void;
@@ -4863,8 +4732,11 @@ export declare class MdGeRadiusDim {
4863
4732
  /**
4864
4733
  * 表示一个矩形
4865
4734
  */
4866
- export declare class MdGeRect {
4867
- constructor(thePosition: MdGeCSYSR, theX: number, theY: number);
4735
+ /**
4736
+ * 表示一个矩形
4737
+ */
4738
+ export declare class MdGeRect extends MdGeObject {
4739
+ constructor(p1?: MdGeCSYSR | object, p2?: number, p3?: number);
4868
4740
  Position(): MdGeCSYSR;
4869
4741
  SetPosition(thePosition: MdGeCSYSR): void;
4870
4742
  X(): number;
@@ -4883,23 +4755,25 @@ export declare class MdGeRect {
4883
4755
  /**
4884
4756
  * 表示旋转体
4885
4757
  */
4886
- export declare class MdGeRevol {
4887
- constructor(S: MdGeShape, A: MdGeAxis, D?: number, Copy?: boolean);
4888
- FirstShape(): MdGeShape;
4889
- LastShape(): MdGeShape;
4758
+ /**
4759
+ * 表示旋转体
4760
+ */
4761
+ export declare class MdGeRevol extends MdGeObject {
4762
+ constructor(p1?: MdGeShape | object, p2?: MdGeAxis, p3?: number, p4?: boolean);
4763
+ FirstShape(theShape?: MdGeShape): MdGeShape;
4764
+ LastShape(theShape?: MdGeShape): MdGeShape;
4890
4765
  IsDeleted(S: MdGeShape): boolean;
4891
- FirstShape(theShape: MdGeShape): MdGeShape;
4892
- LastShape(theShape: MdGeShape): MdGeShape;
4893
4766
  HasDegenerated(): boolean;
4894
4767
  Shape(): MdGeShape;
4895
4768
  }
4896
4769
  /**
4897
4770
  * 表示一个球体
4898
4771
  */
4899
- export declare class MdGeSphere {
4900
- constructor();
4901
- constructor(theA3: MdGeCSYS, theRadius: number);
4902
- constructor(theX: number, theY: number, theZ: number, theRadius: number);
4772
+ /**
4773
+ * 表示一个球体
4774
+ */
4775
+ export declare class MdGeSphere extends MdGeObject {
4776
+ constructor(p1?: MdGeCSYS | number | object, p2?: number, p3?: number, p4?: number);
4903
4777
  SetLocation(theLoc: MdGePoint): void;
4904
4778
  SetPosition(theA3: MdGeCSYS): void;
4905
4779
  SetRadius(theR: number): void;
@@ -4929,20 +4803,17 @@ export declare class MdGeSphere {
4929
4803
  TranslatedByVec(theV: MdGeVec): MdGeSphere;
4930
4804
  TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
4931
4805
  TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeSphere;
4932
- Face(): MdGeFace;
4933
- Face(UMin: number, UMax: number, VMin: number, VMax: number): MdGeFace;
4934
- Face(W: MdGeWire, Inside?: boolean): MdGeFace;
4935
- Shape(): MdGeShape;
4936
- Shape(angle: number): MdGeShape;
4937
- Shape(angle1: number, angle2: number): MdGeShape;
4938
- Shape(angle1: number, angle2: number, angle3: number): MdGeShape;
4806
+ Face(p1?: MdGeWire | number, p2?: boolean | number, p3?: number, p4?: number): MdGeFace;
4807
+ Shape(p1?: number, p2?: number, p3?: number): MdGeShape;
4939
4808
  }
4940
4809
  /**
4941
4810
  * 表示文字
4942
4811
  */
4943
- export declare class MdGeText {
4944
- constructor();
4945
- constructor(text: string, height: number, orientation: MdGeCSYSR);
4812
+ /**
4813
+ * 表示文字
4814
+ */
4815
+ export declare class MdGeText extends MdGeObject {
4816
+ constructor(p1?: string | object, p2?: number, p3?: MdGeCSYSR);
4946
4817
  SetText(theText: string): void;
4947
4818
  Position(): MdGePoint;
4948
4819
  SetPosition(thePoint: MdGePoint): void;
@@ -4954,46 +4825,53 @@ export declare class MdGeText {
4954
4825
  SetOwnAnchorPoint(theHasOwnAnchor: boolean): void;
4955
4826
  Height(): number;
4956
4827
  SetHeight(theHeight: number): void;
4957
- HorizontalAlignment(): MxHorizontalTextAlignment;
4958
- SetHorizontalAlignment(theJustification: MxHorizontalTextAlignment): void;
4959
- VerticalAlignment(): MxVerticalTextAlignment;
4960
- SetVerticalAlignment(theJustification: MxVerticalTextAlignment): void;
4828
+ HorizontalAlignment(): MdGe.MxHorizontalTextAlignment;
4829
+ SetHorizontalAlignment(theJustification: MdGe.MxHorizontalTextAlignment): void;
4830
+ VerticalAlignment(): MdGe.MxVerticalTextAlignment;
4831
+ SetVerticalAlignment(theJustification: MdGe.MxVerticalTextAlignment): void;
4961
4832
  Shape(): MdGeShape;
4962
4833
  }
4963
4834
  /**
4964
4835
  * 表示文字标签
4965
4836
  */
4966
- export declare class MdGeTextLabel {
4967
- constructor();
4968
- constructor(text: string, height: number, position: MdGePoint);
4837
+ /**
4838
+ * 表示文字标签
4839
+ */
4840
+ export declare class MdGeTextLabel extends MdGeObject {
4841
+ constructor(p1?: string | object, p2?: number, p3?: MdGePoint);
4969
4842
  SetColor(theR: number, theG: number, theB: number): void;
4970
4843
  SetText(text: string): void;
4971
4844
  SetPositon(position: MdGePoint): void;
4972
- SetHJustification(theHJust: MxHorizontalTextAlignment): void;
4973
- SetVJustification(theVJust: MxVerticalTextAlignment): void;
4845
+ SetHJustification(theHJust: MdGe.MxHorizontalTextAlignment): void;
4846
+ SetVJustification(theVJust: MdGe.MxVerticalTextAlignment): void;
4974
4847
  SetAngle(theAngle: number): void;
4975
4848
  SetZoomable(theIsZoomable: boolean): void;
4976
4849
  SetHeight(height: number): void;
4977
- SetFontAspect(theFontAspect: MxFontAspect): void;
4850
+ SetFontAspect(theFontAspect: MdGe.MxFontAspect): void;
4978
4851
  SetFont(theFont: string): void;
4979
4852
  SetOrientation3D(theOrientation: MdGeCSYSR): void;
4980
4853
  UnsetOrientation3D(): void;
4981
4854
  Position(): MdGePoint;
4982
- FontAspect(): MxFontAspect;
4855
+ FontAspect(): MdGe.MxFontAspect;
4983
4856
  Orientation3D(): MdGeCSYSR;
4984
4857
  HasOrientation3D(): boolean;
4985
4858
  SetFlipping(theIsFlipping: boolean): void;
4986
4859
  HasFlipping(): boolean;
4987
4860
  HasOwnAnchorPoint(): boolean;
4988
4861
  SetOwnAnchorPoint(theOwnAnchorPoint: boolean): void;
4989
- SetDisplayType(theDisplayType: MxTypeOfDisplayText): void;
4862
+ SetDisplayType(theDisplayType: MdGe.MxTypeOfDisplayText): void;
4990
4863
  SetColorSubTitle(theR: number, theG: number, theB: number): void;
4991
4864
  Display(): void;
4992
4865
  }
4866
+ /**
4867
+ * 拓扑转换类
4868
+ */
4993
4869
  /**
4994
4870
  * 拓扑转换类
4995
4871
  */
4996
4872
  export declare class MdGeTopo {
4873
+ protected imp: any;
4874
+ constructor();
4997
4875
  Vertex(S: MdGeShape): MdGeVertex;
4998
4876
  Edge(S: MdGeShape): MdGeEdge;
4999
4877
  Wire(S: MdGeShape): MdGeWire;
@@ -5002,13 +4880,17 @@ export declare class MdGeTopo {
5002
4880
  Solid(S: MdGeShape): MdGeSolid;
5003
4881
  CompSolid(S: MdGeShape): MdGeCompSolid;
5004
4882
  Compound(S: MdGeShape): MdGeCompound;
4883
+ DestroyObject(pObj: object): void;
4884
+ SetRegisterFuncPtr(jsFunPtr: number): void;
5005
4885
  }
5006
4886
  /**
5007
4887
  * 表示圆环
5008
4888
  */
5009
- export declare class MdGeTorus {
5010
- constructor();
5011
- constructor(theA3: MdGeCSYS, theMajorRadius: number, theMinorRadius: number);
4889
+ /**
4890
+ * 表示圆环
4891
+ */
4892
+ export declare class MdGeTorus extends MdGeObject {
4893
+ constructor(p1?: MdGeCSYS | object, p2?: number, p3?: number);
5012
4894
  SetAxis(theA1: MdGeAxis): void;
5013
4895
  SetLocation(theLoc: MdGePoint): void;
5014
4896
  SetMajorRadius(theMajorRadius: number): void;
@@ -5042,20 +4924,17 @@ export declare class MdGeTorus {
5042
4924
  TranslatedByVec(theV: MdGeVec): MdGeTorus;
5043
4925
  TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
5044
4926
  TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeTorus;
5045
- Face(): MdGeFace;
5046
- Face(UMin: number, UMax: number, VMin: number, VMax: number): MdGeFace;
5047
- Face(W: MdGeWire, Inside?: boolean): MdGeFace;
5048
- Shape(): MdGeShape;
5049
- Shape(angle: number): MdGeShape;
5050
- Shape(angle1: number, angle2: number): MdGeShape;
5051
- Shape(angle1: number, angle2: number, angle: number): MdGeShape;
4927
+ Face(p1?: MdGeWire | number, p2?: boolean | number, p3?: number, p4?: number): MdGeFace;
4928
+ Shape(p1?: number, p2?: number, p3?: number): MdGeShape;
5052
4929
  }
5053
4930
  /**
5054
4931
  * 形状变换类
5055
4932
  */
5056
- export declare class MdGeTransform {
5057
- constructor(T: MdGeTrsf);
5058
- constructor(theShape: MdGeShape, theTrsf: MdGeTrsf, theCopyGeom?: boolean, theCopyMesh?: boolean);
4933
+ /**
4934
+ * 形状变换类
4935
+ */
4936
+ export declare class MdGeTransform extends MdGeObject {
4937
+ constructor(p1?: MdGeTrsf | MdGeShape | object, p2?: MdGeTrsf, p3?: boolean, p4?: boolean);
5059
4938
  Perform(theShape: MdGeShape, theCopyGeom?: boolean, theCopyMesh?: boolean): void;
5060
4939
  ModifiedShape(S: MdGeShape): MdGeShape;
5061
4940
  Shape(): MdGeShape;
@@ -5063,15 +4942,62 @@ export declare class MdGeTransform {
5063
4942
  /**
5064
4943
  * 表示一个楔形
5065
4944
  */
5066
- export declare class MdGeWedge {
5067
- constructor(dx: number, dy: number, dz: number, ltx: number);
5068
- constructor(Axes: MdGeCSYSR, dx: number, dy: number, dz: number, ltx: number);
5069
- constructor(dx: number, dy: number, dz: number, xmin: number, zmin: number, xmax: number, zmax: number);
5070
- constructor(Axes: MdGeCSYSR, dx: number, dy: number, dz: number, xmin: number, zmin: number, xmax: number, zmax: number);
4945
+ /**
4946
+ * 表示一个楔形
4947
+ */
4948
+ export declare class MdGeWedge extends MdGeObject {
4949
+ constructor(p1?: number | MdGeCSYSR | object, p2?: number, p3?: number, p4?: number, p5?: number, p6?: number, p7?: number, p8?: number);
5071
4950
  Shell(): MdGeShell;
5072
4951
  Solid(): MdGeSolid;
5073
4952
  Shape(): MdGeShape;
5074
4953
  }
4954
+ /**
4955
+ * 表示几何曲面句柄
4956
+ */
4957
+ /**
4958
+ * 表示几何曲面句柄
4959
+ */
4960
+ export declare class MdGeHGeomSurface extends MdGeObject {
4961
+ constructor(p?: object);
4962
+ DynamicType(): string;
4963
+ }
4964
+ /**
4965
+ * 表示几何平面句柄
4966
+ */
4967
+ /**
4968
+ * 表示几何平面句柄
4969
+ */
4970
+ export declare class MdGeHGeomPlane extends MdGeObject {
4971
+ constructor(p?: object);
4972
+ DownCast(hGeomSurface: MdGeHGeomSurface): MdGeHGeomPlane;
4973
+ Axis(): MdGeAxis;
4974
+ Location(): MdGePoint;
4975
+ Position(): MdGeCSYS;
4976
+ }
4977
+ /**
4978
+ * 表示BRep工具
4979
+ */
4980
+ /**
4981
+ * 表示Brep工具
4982
+ */
4983
+ export declare class MdGeBRep {
4984
+ protected imp: any;
4985
+ constructor();
4986
+ IsClosed(p1: MdGeShape | MdGeEdge, p2?: MdGeFace): boolean | undefined;
4987
+ Surface(F: MdGeFace): MdGeHGeomSurface;
4988
+ Tolerance(F: MdGeFace): number;
4989
+ NaturalRestriction(F: MdGeFace): boolean;
4990
+ IsGeometric(F: MdGeFace): boolean;
4991
+ SameParameter(E: MdGeEdge): boolean;
4992
+ SameRange(E: MdGeEdge): boolean;
4993
+ Degenerated(E: MdGeEdge): boolean;
4994
+ HasContinuity(E: MdGeEdge, F1?: MdGeFace, F2?: MdGeFace): boolean | undefined;
4995
+ Continuity(E: MdGeEdge, F1: MdGeFace, F2: MdGeFace): MdGe.MxGAShapeEnum;
4996
+ MaxContinuity(theEdge: MdGeEdge): MdGe.MxGAShapeEnum;
4997
+ Pnt(V: MdGeVertex): MdGePoint;
4998
+ Parameter(V: MdGeVertex, E: MdGeEdge, F?: MdGeFace): number;
4999
+ MaxTolerance(theShape: MdGeShape, theSubShape: MdGe.MxShapeEnum): number;
5000
+ }
5075
5001
  export declare function loadMxCADassembly3d(config: MxDraw3dConfig, call?: (mxDraw3d: MxDraw3d) => void): Promise<MxDraw3d>;
5076
5002
 
5077
5003
  export {};