mxcad 1.0.55 → 1.0.57

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package/dist/mxcad.d.ts CHANGED
@@ -17,92 +17,136 @@ export declare function saveAsFileDialog({ blob, filename, types }: {
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  types?: FileTypes;
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  }): Promise<void>;
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  export declare function downloadFile(blob: any, filename: string): void;
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+ export declare function downloadFileFromUrl(url: string, filename: string): void;
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  export declare const MxTools: {
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  b64Encode: typeof b64Encode;
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  b64Decode: typeof b64Decode;
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  saveAsFileDialog: typeof saveAsFileDialog;
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  downloadFile: typeof downloadFile;
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+ downloadFileFromUrl: typeof downloadFileFromUrl;
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  };
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  /**
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  * 表示三维点的对象。
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  */
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- export interface McGePoint3d {
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+ export declare class McGePoint3d {
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+ imp: any;
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  /**
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  * 构造函数。
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  * @param dX X 坐标。
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  * @param dY Y 坐标。
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  * @param dZ Z 坐标。
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  */
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- constructor(dX?: number, dY?: number, dZ?: number): any;
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+ constructor(dX?: number | object, dY?: number, dZ?: number);
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+ /**
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+ * 复制对象的值
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+ */
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+ copy(val: McGePoint3d): this;
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+ /**
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+ * 刻隆一个对对象
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+ */
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+ clone(): McGePoint3d;
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  /**
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  * X 坐标。
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  */
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- x: number;
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+ get x(): number;
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+ set x(val: number);
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  /**
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  * Y 坐标。
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  */
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- y: number;
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+ get y(): number;
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+ set y(val: number);
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  /**
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  * Z 坐标。
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  */
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- z: number;
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+ get z(): number;
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+ set z(val: number);
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  }
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  /**
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  * 表示三维向量的对象。
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  */
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- export interface McGeVector3d {
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+ export declare class McGeVector3d {
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+ imp: any;
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  /**
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  * 构造函数。
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  * @param dX X 坐标。
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  * @param dY Y 坐标。
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  * @param dZ Z 坐标。
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  */
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- constructor(dX?: number, dY?: number, dZ?: number): any;
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+ constructor(dX?: number | object, dY?: number, dZ?: number);
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+ /**
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+ * 复制对象的值
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+ */
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+ copy(val: McGeVector3d): this;
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+ /**
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+ * 刻隆一个对对象
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+ */
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+ clone(): McGeVector3d;
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+ rotateBy(ang: number, axis: McGeVector3d): this;
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+ negate(): this;
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+ perpVector(): this;
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+ angleTo1(vec: McGeVector3d): number;
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+ angleTo2(vec: McGeVector3d, refVec: McGeVector3d): number;
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+ normalize(): this;
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+ length(): number;
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+ isUnitLength(): boolean;
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+ isZeroLength(): boolean;
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+ dotProduct(vec: McGeVector3d): number;
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+ crossProduct(vec: McGeVector3d): McGeVector3d;
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+ isEqualTo(vec: McGeVector3d): boolean;
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  /**
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  * X 坐标。
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  */
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- x: number;
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+ get x(): number;
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+ set x(val: number);
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  /**
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  * Y 坐标。
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  */
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- y: number;
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+ get y(): number;
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+ set y(val: number);
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  /**
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  * Z 坐标。
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  */
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- z: number;
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+ get z(): number;
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+ set z(val: number);
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  }
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- /**
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- * 表示三维矩阵的对象。
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- */
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- export interface McGeMatrix3d {
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+ export declare class McGeMatrix3d {
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+ imp: any;
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  /**
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  * 构造函数。
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  */
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- constructor(): any;
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+ constructor(imp?: object);
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+ /**
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+ * 复制对象的值
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+ */
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+ copy(val: McGeMatrix3d): this;
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+ /**
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+ * 刻隆一个对对象
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+ */
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+ clone(): McGeMatrix3d;
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  /**
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  * 将矩阵设置为单位矩阵。
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  */
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- setToIdentity(): void;
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+ setToIdentity(): this;
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  /**
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  * 左乘指定的矩阵。
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  * @param leftSide 左侧矩阵。
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  */
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- preMultBy(leftSide: McGeMatrix3d): void;
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+ preMultBy(leftSide: McGeMatrix3d): this;
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  /**
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  * 右乘指定的矩阵。
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  * @param rightSide 右侧矩阵。
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  */
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- postMultBy(rightSide: McGeMatrix3d): void;
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+ postMultBy(rightSide: McGeMatrix3d): this;
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  /**
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  * 将矩阵设置为两个矩阵的乘积。
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  * @param mat1 第一个矩阵。
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  * @param mat2 第二个矩阵。
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  */
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- setToProduct(mat1: McGeMatrix3d, mat2: McGeMatrix3d): void;
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+ setToProduct(mat1: McGeMatrix3d, mat2: McGeMatrix3d): this;
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  /**
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  * 求矩阵的逆矩阵。
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  */
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- invert(): void;
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+ invert(): this;
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  /**
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  * 判断矩阵是否为奇异矩阵。
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  * @returns 如果是奇异矩阵返回 true,否则返回 false。
@@ -111,7 +155,7 @@ export interface McGeMatrix3d {
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  /**
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  * 将矩阵转置。
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  */
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- transposeIt(): void;
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+ transposeIt(): this;
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  /**
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  * 判断矩阵是否与指定的矩阵相等。
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  * @param mat 指定的矩阵。
@@ -130,25 +174,25 @@ export interface McGeMatrix3d {
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  * @param yAxis Y 轴向量。
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  * @param zAxis Z 轴向量。
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  */
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- setCoordSystem(origin: McGePoint3d, xAxis: McGeVector3d, yAxis: McGeVector3d, zAxis: McGeVector3d): void;
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+ setCoordSystem(origin: McGePoint3d, xAxis: McGeVector3d, yAxis: McGeVector3d, zAxis: McGeVector3d): this;
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  /**
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  * 将矩阵设置为平移矩阵。
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  * @param vec 平移向量。
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  */
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- setToTranslation(vec: McGeVector3d): void;
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+ setToTranslation(vec: McGeVector3d): this;
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  /**
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  * 将矩阵设置为绕指定轴旋转指定角度的矩阵。
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  * @param angle 旋转角度。
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  * @param axis 旋转轴向量。
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  * @param center 旋转中心点。
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  */
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- setToRotation(angle: number, axis: McGeVector3d, center: McGePoint3d): void;
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+ setToRotation(angle: number, axis: McGeVector3d, center: McGePoint3d): this;
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  /**
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  * 将矩阵设置为缩放矩阵。
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  * @param scaleAll 缩放因子。
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  * @param center 缩放中心点。
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  */
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- setToScaling(scaleAll: number, center: McGePoint3d): void;
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+ setToScaling(scaleAll: number, center: McGePoint3d): this;
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  /**
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  * 获取矩阵的缩放因子。
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  * @returns 矩阵的缩放因子。
@@ -628,14 +672,14 @@ export declare class McDbCurve extends McDbEntity {
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  * 得到曲线的开始点
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  */
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  getStartPoint(): {
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- val: number;
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+ val: McGePoint3d;
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  ret: number;
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  };
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  /**
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  * 得到曲线的结束点
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  */
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  getEndPoint(): {
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- val: number;
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+ val: McGePoint3d;
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  ret: number;
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  };
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  /**
@@ -1252,6 +1296,59 @@ export declare class McDbRotatedDimension extends McDbDimension {
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  */
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  set rotation(val: number);
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  }
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+ /**
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+ * 表示一个圆弧。
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+ */
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+ export declare class McDbArc extends McDbCurve {
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+ /**
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+ * 构造函数。
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+ * @param imp 内部对象。
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+ */
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+ constructor(imp?: any);
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+ /**
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+ * 设置圆心坐标。
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+ * @param x 圆心 x 坐标。
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+ * @param y 圆心 y 坐标。
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+ * @param z 圆心 z 坐标。
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+ */
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+ setCenter(x: number, y: number, z?: number): void;
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+ /**
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+ * 获取圆心坐标。
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+ */
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+ get center(): McGePoint3d;
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+ /**
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+ * 设置圆心坐标。
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+ * @param pt 圆心坐标。
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+ */
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+ set center(pt: McGePoint3d);
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+ /**
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+ * 获取圆半径。
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+ */
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+ get radius(): number;
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+ /**
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+ * 设置圆半径。
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+ * @param r 圆半径。
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+ */
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+ set radius(r: number);
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+ /**
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+ * 获取圆半径。
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+ */
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+ get startAngle(): number;
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+ /**
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+ * 设置圆半径。
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+ * @param r 圆半径。
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+ */
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+ set startAngle(r: number);
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+ /**
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+ * 获取圆半径。
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+ */
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+ get endAngle(): number;
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+ /**
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+ * 设置圆半径。
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+ * @param r 圆半径。
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+ */
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+ set endAngle(r: number);
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+ }
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  /**
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  * McDb 命名空间包含 AutoCAD 中的一些常用枚举。
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  * @public
@@ -1356,7 +1453,21 @@ export declare namespace McDb {
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  /**
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  * 表示一个颜色对象,可以通过颜色索引或 RGB 值来设置颜色。
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  */
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- export interface McCmColor {
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+ export declare class McCmColor {
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+ private imp;
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+ /**
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+ * 构造函数。
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+ */
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+ constructor(red?: number | object, green?: number, blue?: number);
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+ getImp(): any;
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+ /**
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+ * 复制对象的值
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+ */
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+ copy(val: McCmColor): this;
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+ /**
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+ * 刻隆一个对对象
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+ */
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+ clone(): McCmColor;
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  /**
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  * 设置颜色索引。
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  * @param colorIndex 颜色索引。
@@ -1372,24 +1483,33 @@ export interface McCmColor {
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  /**
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  * 红色值。
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  */
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- red: number;
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+ get red(): number;
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+ set red(val: number);
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  /**
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  * 绿色值。
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  */
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- green: number;
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+ get green(): number;
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+ set green(val: number);
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  /**
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  * 蓝色值。
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  */
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- blue: number;
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+ get blue(): number;
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+ set blue(val: number);
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+ /**
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+ * n
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+ */
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+ get n(): number;
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+ set n(val: number);
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  /**
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  * 方法。
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  */
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- method: number;
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- n: number;
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+ get method(): number;
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+ set method(val: number);
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  /**
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- * 颜色索引。
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+ * 颜色索引。。
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  */
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- colorIndex: number;
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+ get colorIndex(): number;
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+ set colorIndex(val: number);
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  }
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  /**
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  * 表示一个图层表记录对象。
@@ -1647,18 +1767,20 @@ export declare class McObject {
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  /**
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  * 将文件保存并转换为网络路径下载
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  * @param sSaveProgramUrl 要保存文件的路径
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+ * @param call 保存文件的结果回调
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  * @returns 是否成功保存文件
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  */
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- saveFileToUrl(sSaveProgramUrl: string): boolean;
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+ saveFileToUrl(sSaveProgramUrl: string, call: (iResult: number, sServerResult: string) => void): boolean;
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  /**
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  * 保存文件
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- * @param pszFilePath 文件路径
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+ * @param pszFilePath 要保存的文件路径
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  * @param call 回调函数,可选参数,文件保存完成后的回调函数,参数为文件数据
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  * @param isDownland 是否下载文件,默认为 true
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  * @param isShowSaveFileDialog 是否显示保存文件对话框,默认为 true
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+ * @param filename 另存为的新文件名称
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  * @returns 是否成功保存文件
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  */
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- saveFile(pszFilePath?: string, call?: (data: any) => void, isDownland?: boolean, isShowSaveFileDialog?: boolean): boolean;
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+ saveFile(pszFilePath?: string, call?: (data: any) => void, isDownland?: boolean, isShowSaveFileDialog?: boolean, filename?: string): boolean;
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  /**
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  * 获取数据库对象
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  * @returns 数据库对象
@@ -2157,11 +2279,6 @@ export declare class MxCppType {
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  * McAppType 实例
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  */
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  App: McAppType;
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- /**
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- * 创建新的 McCmColor 实例
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- * @returns {McCmColor} McCmColor 实例
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- */
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- NewMcCmColor(): McCmColor;
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  /**
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  * 获取上一次调用的结果
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  * @returns {number} 调用结果
@@ -2174,14 +2291,6 @@ export declare class MxCppType {
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  * @returns {McGePoint3d} McGePoint3d 实例
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  */
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  NewMcGePoint3d(pt?: any, isDoc?: boolean): McGePoint3d;
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- /**
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- * 创建新的 McGePoint3d 实例
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- * @param {number} x x 坐标
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- * @param {number} y y 坐标
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- * @param {number} z z 坐标
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- * @returns {McGePoint3d} McGePoint3d 实例
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- */
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- NewMcGePoint3d2(x: number, y: number, z?: number): McGePoint3d;
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  }
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  export declare let MxCpp: MxCppType;
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  export declare function loadMxCADassembly(call?: (MxCpp: MxCppType) => void, locateFile?: (fileName: string, base?: string | URL) => string, wasmBinary?: ArrayBuffer): Promise<MxCppType>;
@@ -2344,6 +2453,2071 @@ export interface MxDraw3d extends WasmConfig {
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  * @param file File对象
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  */
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  open3DFile: (file: File) => void;
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+ /** 表示一个形状 */
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+ MdGeShape: typeof MdGeShape;
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+ /** 表示一个点 */
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+ MdGePoint: typeof MdGePoint;
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+ /** 表示一个向量 */
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+ MdGeVect: typeof MdGeVec;
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+ /** 表示一个Wire形状 */
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+ MdGeWire: typeof MdGeWire;
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+ /** 表示一个Edge形状 */
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+ MdGeEdge: typeof MdGeEdge;
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+ /** 表示一个Vertex形状 */
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+ MdGeVertex: typeof MdGeVertex;
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+ /** 表示一个Face形状 */
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+ MdGeFace: typeof MdGeFace;
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+ /** 表示一个Shell形状 */
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+ MdGeShell: typeof MdGeShell;
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+ /** 表示一个Solid形状 */
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+ MdGeSolid: typeof MdGeSolid;
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+ /** 表示一个CompSolid形状 */
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+ MdGeCompSolid: typeof MdGeCompSolid;
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+ /** 表示一个Compound形状 */
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+ MdGeCompound: typeof MdGeCompound;
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+ /** 表示一个矩阵 */
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+ MdGeMat: typeof MdGeMat;
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+ /** 表示一个坐标 */
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+ MdGeXYZ: typeof MdGeXYZ;
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+ /** 表示一个变换 */
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+ MdGeTrsf: typeof MdGeTrsf;
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+ /** 表示一个方向 */
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+ MdGeDir: typeof MdGeDir;
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+ /** 表示一个轴 */
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+ MdGeAxis: typeof MdGeAxis;
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+ /** 表示一个右手坐标系 */
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+ MdGeCSYSR: typeof MdGeCSYSR;
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+ /** 表示角度标注 */
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+ MdGeAngleDim: typeof MdGeAngleDim;
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+ /** 表示一维整数数组 */
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+ MdGeArray1OfInteger: typeof MdGeArray1OfInteger;
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+ /** 表示一维点数组 */
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+ MdGeArray1OfPnt: typeof MdGeArray1OfPnt;
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+ /** 表示一维实数数组 */
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+ MdGeArray1OfReal: typeof MdGeArray1OfReal;
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+ /** 表示二维点数组 */
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+ MdGeArray2OfPnt: typeof MdGeArray2OfPnt;
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+ /** 表示二维实数数组 */
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+ MdGeArray2OfReal: typeof MdGeArray2OfReal;
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+ /** 表示贝塞尔曲线 */
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+ MdGeBezierCurve: typeof MdGeBezierCurve;
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+ /** 表示贝塞尔曲面 */
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+ MdGeBezierSurface: typeof MdGeBezierSurface;
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+ /** 表示倒斜角 */
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+ MdGeChamfer: typeof MdGeChamfer;
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+ /** 表示一个圆 */
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+ MdGeCircle: typeof MdGeCircle;
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+ /** 表示一个坐标系(左手或右手) */
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+ MdGeCSYS: typeof MdGeCSYS;
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+ /** 表示一个圆锥 */
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+ MdGeCone: typeof MdGeCone;
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+ /** 表示一个圆柱 */
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+ MdGeCylinder: typeof MdGeCylinder;
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+ /** 表示一个平面 */
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+ MdGePlane: typeof MdGePlane;
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+ /** 表示直径标注 */
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+ MdGeDiameterDim: typeof MdGeDiameterDim;
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+ /** 表示一个椭圆 */
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+ MdGeEllipse: typeof MdGeEllipse;
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+ MxShapeEnum: typeof MxShapeEnum;
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+ MxHorizontalTextAlignment: typeof MxHorizontalTextAlignment;
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+ MxVerticalTextAlignment: typeof MxVerticalTextAlignment;
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+ MxFontAspect: typeof MxFontAspect;
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+ MxTypeOfDisplayText: typeof MxTypeOfDisplayText;
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+ MxCF3dFilletShapeEnum: typeof MxCF3dFilletShapeEnum;
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+ MxCFDSChamfMode: typeof MxCFDSChamfMode;
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+ MxGFTrihedron: typeof MxGFTrihedron;
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+ MxGAShapeEnum: typeof MxGAShapeEnum;
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+ MxOffsetModeEnum: typeof MxOffsetModeEnum;
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+ MxGAJoinTypeEnum: typeof MxGAJoinTypeEnum;
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+ /** 表示拓扑元素遍历 */
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+ MdGeExplorer: typeof MdGeExplorer;
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+ /** 表示倒圆角 */
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+ MdGeFillet: typeof MdGeFillet;
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+ /** 表示双曲线 */
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+ MdGeHypr: typeof MdGeHypr;
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+ /** 表示一个Box */
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+ MdGeBox: typeof MdGeBox;
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+ /** 表示B样条曲线 */
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+ MdGeBSplineCurve: typeof MdGeBSplineCurve;
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+ /** 表示B样条曲面 */
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+ MdGeBSplineSurface: typeof MdGeBSplineSurface;
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+ /** 表示插值B样条曲线 */
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+ MdGeInterpolateBSpl: typeof MdGeInterpolateBSpl;
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+ /** 表示长度标注 */
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+ MdGeLengthDim: typeof MdGeLengthDim;
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+ /** 表示一条直线 */
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+ MdGeLine: typeof MdGeLine;
2551
+ /** 表示形状链表迭代器 */
2552
+ MdGeListIteratorOfListOfShape: typeof MdGeListIteratorOfListOfShape;
2553
+ /** 表示形状链表 */
2554
+ MdGeListOfShape: typeof MdGeListOfShape;
2555
+ /** 表示放样 */
2556
+ MdGeLoft: typeof MdGeLoft;
2557
+ /** 表示薄实体 */
2558
+ MdGeMakeThickSolid: typeof MdGeMakeThickSolid;
2559
+ /** 表示抛物线 */
2560
+ MdGeParab: typeof MdGeParab;
2561
+ /** 表示管道 */
2562
+ MdGePipe: typeof MdGePipe;
2563
+ /** 表示拟合点B样条曲线 */
2564
+ MdGePointsToBSpl: typeof MdGePointsToBSpl;
2565
+ /** 表示拟合B样条曲面 */
2566
+ MdGePointsToBSplSurface: typeof MdGePointsToBSplSurface;
2567
+ /** 表示拉伸体 */
2568
+ MdGePrism: typeof MdGePrism;
2569
+ /** 表示半径标注 */
2570
+ MdGeRadiusDim: typeof MdGeRadiusDim;
2571
+ /** 表示一个矩形 */
2572
+ MdGeRect: typeof MdGeRect;
2573
+ /** 表示旋转体 */
2574
+ MdGeRevol: typeof MdGeRevol;
2575
+ /** 表示一个球体 */
2576
+ MdGeSphere: typeof MdGeSphere;
2577
+ /** 表示文字 */
2578
+ MdGeText: typeof MdGeText;
2579
+ /** 表示文字标签 */
2580
+ MdGeTextLabel: typeof MdGeTextLabel;
2581
+ /** 拓扑转换类 */
2582
+ MdGeTopo: typeof MdGeTopo;
2583
+ /** 表示圆环 */
2584
+ MdGeTorus: typeof MdGeTorus;
2585
+ /** 形状变换类 */
2586
+ MdGeTransform: typeof MdGeTransform;
2587
+ /** 表示一个楔形 */
2588
+ MdGeWedge: typeof MdGeWedge;
2589
+ }
2590
+ /**
2591
+ * 表示一个形状。
2592
+ */
2593
+ export declare class MdGeShape {
2594
+ /**
2595
+ * 求合并后的形状。
2596
+ * @param other 另一个形状。
2597
+ * @returns 合并后的形状。
2598
+ */
2599
+ Fuse(other: MdGeShape): MdGeShape;
2600
+ /**
2601
+ * 求裁剪后的形状。
2602
+ * @param remove 被裁剪掉的部分形状。
2603
+ * @returns 裁剪后的形状。
2604
+ */
2605
+ Cut(remove: MdGeShape): MdGeShape;
2606
+ /**
2607
+ * 求形状相交的部分。
2608
+ * @param other 另一个形状。
2609
+ * @returns 相交部分的形状。
2610
+ */
2611
+ Common(other: MdGeShape): MdGeShape;
2612
+ /**
2613
+ * 求相交部分的外轮廓。
2614
+ * @param other 另一个形状。
2615
+ * @returns 相交部分的外轮廓的形状。
2616
+ */
2617
+ Section(other: MdGeShape): MdGeShape;
2618
+ IsNull(): boolean;
2619
+ /**
2620
+ * 绘制形状。
2621
+ */
2622
+ Draw(): void;
2623
+ }
2624
+ /**
2625
+ * 表示一个矩阵。
2626
+ */
2627
+ export declare class MdGeMat {
2628
+ constructor();
2629
+ constructor(a11: number, a12: number, a13: number, a21: number, a22: number, a23: number, a31: number, a32: number, a33: number);
2630
+ constructor(col1: MdGeXYZ, col2: MdGeXYZ, col3: MdGeXYZ);
2631
+ SetCol(col: number, value: MdGeXYZ): void;
2632
+ SetCols(col1: MdGeXYZ, col2: MdGeXYZ, col3: MdGeXYZ): void;
2633
+ SetCross(ref: MdGeXYZ): void;
2634
+ SetDiagonal(x1: number, x2: number, x3: number): void;
2635
+ SetDot(ref: MdGeXYZ): void;
2636
+ SetIdentity(): void;
2637
+ SetRotation(axis: MdGeXYZ, ang: number): void;
2638
+ SetRow(row: number, value: MdGeXYZ): void;
2639
+ SetRows(row1: MdGeXYZ, row2: MdGeXYZ, row3: MdGeXYZ): void;
2640
+ SetScale(s: number): void;
2641
+ SetValue(row: number, col: number, value: number): void;
2642
+ Column(col: number): MdGeXYZ;
2643
+ Determinant(): number;
2644
+ Diagonal(): MdGeXYZ;
2645
+ Row(row: number): MdGeXYZ;
2646
+ Value(row: number, col: number): number;
2647
+ ChangeValue(row: number, col: number, value: number): void;
2648
+ IsSingular(): boolean;
2649
+ Add(other: MdGeMat): void;
2650
+ Added(other: MdGeMat): MdGeMat;
2651
+ Divide(scalar: number): void;
2652
+ Divided(scalar: number): MdGeMat;
2653
+ Invert(): void;
2654
+ Inverted(): MdGeMat;
2655
+ MultipliedByMat(other: MdGeMat): MdGeMat;
2656
+ MultiplyByMat(other: MdGeMat): void;
2657
+ PreMultiplyByMat(other: MdGeMat): void;
2658
+ MultipliedByS(scalar: number): MdGeMat;
2659
+ MultiplyByS(scalar: number): void;
2660
+ Power(n: number): void;
2661
+ Powered(n: number): MdGeMat;
2662
+ Subtract(other: MdGeMat): void;
2663
+ Subtracted(other: MdGeMat): MdGeMat;
2664
+ Transpose(): void;
2665
+ Transposed(): MdGeMat;
2666
+ }
2667
+ /**
2668
+ * 表示一个坐标。
2669
+ */
2670
+ export declare class MdGeXYZ {
2671
+ constructor();
2672
+ constructor(x: number, y: number, z: number);
2673
+ SetCoord(x: number, y: number, z: number): void;
2674
+ SetCoord(index: number, value: number): void;
2675
+ SetX(x: number): void;
2676
+ SetY(y: number): void;
2677
+ SetZ(z: number): void;
2678
+ Coord(index: number): number;
2679
+ ChangeCoord(index: number, value: number): void;
2680
+ X(): number;
2681
+ Y(): number;
2682
+ Z(): number;
2683
+ Modulus(): number;
2684
+ SquareModulus(): number;
2685
+ IsEqual(other: MdGeXYZ, tolerance: number): boolean;
2686
+ Add(other: MdGeXYZ): void;
2687
+ Added(other: MdGeXYZ): MdGeXYZ;
2688
+ Cross(other: MdGeXYZ): void;
2689
+ Crossed(other: MdGeXYZ): MdGeXYZ;
2690
+ CrossMagnitude(right: MdGeXYZ): number;
2691
+ CrossSquareMagnitude(right: MdGeXYZ): number;
2692
+ CrossCross(coord1: MdGeXYZ, coord2: MdGeXYZ): void;
2693
+ CrossCrossed(coord1: MdGeXYZ, coord2: MdGeXYZ): MdGeXYZ;
2694
+ Divide(salar: number): void;
2695
+ Divided(scalar: number): MdGeXYZ;
2696
+ Dot(other: MdGeXYZ): number;
2697
+ DotCross(coord1: MdGeXYZ, coord2: MdGeXYZ): number;
2698
+ MultiplyByS(scalar: number): void;
2699
+ MultiplyByXYZ(other: MdGeXYZ): void;
2700
+ MultiplyByMat(matrix: MdGeMat): void;
2701
+ MultipliedByS(scalar: number): MdGeXYZ;
2702
+ MultipliedByXYZ(other: MdGeXYZ): MdGeXYZ;
2703
+ MultipliedByMat(matrix: MdGeMat): MdGeXYZ;
2704
+ Normalize(): void;
2705
+ Normalized(): MdGeXYZ;
2706
+ Reverse(): void;
2707
+ Reversed(): MdGeXYZ;
2708
+ Subtract(other: MdGeXYZ): void;
2709
+ Subtracted(other: MdGeXYZ): MdGeXYZ;
2710
+ SetLinearForm(a1: number, xyz1: MdGeXYZ, a2: number, xyz2: MdGeXYZ, a3: number, xyz3: MdGeXYZ, xyz4: MdGeXYZ): void;
2711
+ SetLinearForm(a1: number, xyz1: MdGeXYZ, a2: number, xyz2: MdGeXYZ, a3: number, xyz3: MdGeXYZ): void;
2712
+ SetLinearForm(a1: number, xyz1: MdGeXYZ, a2: number, xyz2: MdGeXYZ, xyz3: MdGeXYZ): void;
2713
+ SetLinearForm(a1: number, xyz1: MdGeXYZ, a2: number, xyz2: MdGeXYZ): void;
2714
+ SetLinearForm(a1: number, xyz1: MdGeXYZ, xyz2: MdGeXYZ): void;
2715
+ SetLinearForm(xyz1: MdGeXYZ, xyz2: MdGeXYZ): void;
2716
+ }
2717
+ /**
2718
+ * 表示一个变换。
2719
+ */
2720
+ export declare class MdGeTrsf {
2721
+ constructor();
2722
+ SetMirrorByPoint(point: MdGePoint): void;
2723
+ SetMirrorByAxis(axis: MdGeAxis): void;
2724
+ SetMirrorByCSYSR(csysr: MdGeCSYSR): void;
2725
+ SetRotation(axis: MdGeAxis, ang: number): void;
2726
+ SetScale(point: MdGePoint, s: number): void;
2727
+ SetTranslationByVec(vec: MdGeVec): void;
2728
+ SetTranslationBy2Points(point1: MdGePoint, point2: MdGePoint): void;
2729
+ SetTranslationPart(vec: MdGeVec): void;
2730
+ SetScaleFactor(s: number): void;
2731
+ SetValues(a11: number, a12: number, a13: number, a14: number, a21: number, a22: number, a23: number, a24: number, a31: number, a32: number, a33: number, a34: number): void;
2732
+ IsNegative(): number;
2733
+ ScaleFactor(): number;
2734
+ Value(row: number, col: number): number;
2735
+ Invert(): void;
2736
+ Inverted(): MdGeTrsf;
2737
+ Multiplied(t: MdGeTrsf): MdGeTrsf;
2738
+ Multiply(t: MdGeTrsf): void;
2739
+ PreMultiply(t: MdGeTrsf): void;
2740
+ Power(n: number): void;
2741
+ Powered(n: number): MdGeTrsf;
2742
+ Transforms(x: number, y: number, z: number): void;
2743
+ }
2744
+ /**
2745
+ * 表示一个方向。
2746
+ */
2747
+ export declare class MdGeDir {
2748
+ constructor();
2749
+ constructor(theV: MdGeVec);
2750
+ constructor(theXv: number, theYv: number, theZv: number);
2751
+ SetCoord(): void;
2752
+ SetCoord(theXv: number, theYv: number, theZv: number): void;
2753
+ SetX(theXv: number): void;
2754
+ SetY(theYv: number): void;
2755
+ SetZ(theZv: number): void;
2756
+ SetXYZ(theCoord: MdGeXYZ): void;
2757
+ Coord(theIndex: number): number;
2758
+ X(): number;
2759
+ Y(): number;
2760
+ Z(): number;
2761
+ XYZ(): MdGeXYZ;
2762
+ IsEqual(theOther: MdGeDir, theAngularTolerance: number): boolean;
2763
+ IsNormal(theOther: MdGeDir, theAngularTolerance: number): boolean;
2764
+ IsOpposite(theOther: MdGeDir, theAngularTolerance: number): boolean;
2765
+ IsParallel(theOther: MdGeDir, theAngularTolerance: number): boolean;
2766
+ Angle(theOther: MdGeDir): number;
2767
+ AngleWithRef(theOther: MdGeDir, theVRef: MdGeDir): number;
2768
+ Cross(theRight: MdGeDir): void;
2769
+ Crossed(theRight: MdGeDir): MdGeDir;
2770
+ CrossCross(theV1: MdGeDir, theV2: MdGeDir): void;
2771
+ CrossCrossed(theV1: MdGeDir, theV2: MdGeDir): MdGeDir;
2772
+ Dot(theOther: MdGeDir): number;
2773
+ DotCross(theV1: MdGeDir, theV2: MdGeDir): number;
2774
+ Reverse(): void;
2775
+ Reversed(): MdGeDir;
2776
+ MirrorByVec(theV: MdGeDir): void;
2777
+ MirroredByVec(theV: MdGeDir): MdGeDir;
2778
+ MirrorByAxis(theA1: MdGeAxis): void;
2779
+ MirroredByAxis(theA1: MdGeAxis): MdGeDir;
2780
+ MirrorByCSYSR(theA2: MdGeCSYSR): void;
2781
+ MirroredByCSYSR(theA2: MdGeCSYSR): MdGeDir;
2782
+ Rotate(theA1: MdGeAxis, theAng: number): void;
2783
+ Rotated(theA1: MdGeAxis, theAng: number): MdGeDir;
2784
+ Transform(theT: MdGeTrsf): void;
2785
+ Transformed(theT: MdGeTrsf): MdGeDir;
2786
+ }
2787
+ /**
2788
+ * 表示一个轴。
2789
+ */
2790
+ export declare class MdGeAxis {
2791
+ /**
2792
+ * 构造函数。
2793
+ */
2794
+ constructor();
2795
+ /**
2796
+ * 构造函数。
2797
+ * @param loc 轴的位置点。
2798
+ * @param dir 轴的方向。
2799
+ */
2800
+ constructor(loc: MdGePoint, dir: MdGeDir);
2801
+ /**
2802
+ * 获得轴的方向。
2803
+ * @returns 轴的方向。
2804
+ */
2805
+ Direction(): MdGeDir;
2806
+ /**
2807
+ * 获得轴的位置点。
2808
+ * @returns 轴的位置点。
2809
+ */
2810
+ Location(): MdGePoint;
2811
+ /**
2812
+ * 设置轴的方向。
2813
+ * @param dir 要设置的方向。
2814
+ */
2815
+ SetDirection(dir: MdGeDir): void;
2816
+ /**
2817
+ * 设置轴的位置点。
2818
+ * @param loc 要设置的位置点。
2819
+ */
2820
+ SetLocation(loc: MdGePoint): void;
2821
+ }
2822
+ /**
2823
+ * 表示右手坐标系。
2824
+ */
2825
+ export declare class MdGeCSYSR {
2826
+ constructor();
2827
+ constructor(origin: MdGePoint, z_aixs: MdGeDir, x_vec: MdGeDir);
2828
+ Origin(): MdGePoint;
2829
+ XDirection(): MdGeDir;
2830
+ YDirection(): MdGeDir;
2831
+ ZDirection(): MdGeDir;
2832
+ SetOrigin(origin: MdGePoint): void;
2833
+ SetOrigin(theX: number, theY: number, theZ: number): void;
2834
+ SetXDirection(x_dir: MdGeDir): void;
2835
+ SetYDirection(y_dir: MdGeDir): void;
2836
+ SetZDirection(z_dir: MdGeDir): void;
2837
+ Angle(theOther: MdGeCSYSR): number;
2838
+ Axis(): MdGeAxis;
2839
+ IsCoplanarWithCSYSR(Other: MdGeCSYSR, LinearTolerance: number, AngularTolerance: number): boolean;
2840
+ IsCoplanarWithAxis(A1: MdGeAxis, LinearTolerance: number, AngularTolerance: number): boolean;
2841
+ MirrorByPoint(P: MdGePoint): void;
2842
+ MirroredByPoint(P: MdGePoint): MdGeCSYSR;
2843
+ MirrorByAxis(A1: MdGeAxis): void;
2844
+ MirroredByAxis(A1: MdGeAxis): MdGeCSYSR;
2845
+ MirrorByCSYSR(A2: MdGeCSYSR): void;
2846
+ MirroredByCSYSR(A2: MdGeCSYSR): MdGeCSYSR;
2847
+ Rotate(theA1: MdGeAxis, theAng: number): void;
2848
+ Rotated(theA1: MdGeAxis, theAng: number): MdGeCSYSR;
2849
+ Scale(theP: MdGePoint, theS: number): void;
2850
+ Scaled(theP: MdGePoint, theS: number): MdGeCSYSR;
2851
+ Transform(theT: MdGeTrsf): void;
2852
+ Transformed(theT: MdGeTrsf): MdGeCSYSR;
2853
+ TranslateByVec(theV: MdGeVec): void;
2854
+ TranslatedByVec(theV: MdGeVec): MdGeCSYSR;
2855
+ TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
2856
+ TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeCSYSR;
2857
+ }
2858
+ /**
2859
+ * 表示一个点。
2860
+ */
2861
+ export declare class MdGePoint {
2862
+ /**
2863
+ * 构造函数。
2864
+ */
2865
+ constructor();
2866
+ /**
2867
+ * 构造函数。
2868
+ * @param x
2869
+ * @param y
2870
+ * @param z
2871
+ */
2872
+ constructor(x: number, y: number, z: number);
2873
+ /**
2874
+ * 获取x坐标值。
2875
+ * @returns x坐标值。
2876
+ */
2877
+ X(): number;
2878
+ /**
2879
+ * 获取y坐标值。
2880
+ * @returns y坐标值。
2881
+ */
2882
+ Y(): number;
2883
+ /**
2884
+ * 获取z坐标值。
2885
+ * @returns z坐标值。
2886
+ */
2887
+ Z(): number;
2888
+ /**
2889
+ * 设置x坐标。
2890
+ * @param x x 坐标。
2891
+ */
2892
+ SetX(x: number): void;
2893
+ /**
2894
+ * 设置y坐标。
2895
+ * @param y y 坐标。
2896
+ */
2897
+ SetY(y: number): void;
2898
+ /**
2899
+ * 设置z坐标。
2900
+ * @param z z 坐标。
2901
+ */
2902
+ SetZ(z: number): void;
2903
+ /**
2904
+ * 设置x y z坐标值。
2905
+ * @param x 要设置的x坐标值。
2906
+ * @param y 要设置的y坐标值。
2907
+ * @param z 要设置的z坐标值。
2908
+ */
2909
+ SetXYZ(x: number, y: number, z: number): void;
2910
+ /**
2911
+ * 获取质心。
2912
+ * @param alpha 参数alpha。
2913
+ * @param point 三维点。
2914
+ * @param beta 参数beta
2915
+ */
2916
+ BaryCenter(alpha: number, point: MdGePoint, beta: number): void;
2917
+ /**
2918
+ * 判断两个点是否相等。
2919
+ * @param other 另一个点。
2920
+ * @param linearTolerance 精度。
2921
+ * @returns 是否相等,相等为true,不相等为false。
2922
+ */
2923
+ IsEqual(other: MdGePoint, linearTolerance: number): boolean;
2924
+ /**
2925
+ * 获取到另一点的距离。
2926
+ * @param other 另一个点。
2927
+ * @returns 到指定点的距离。
2928
+ */
2929
+ Distance(other: MdGePoint): number;
2930
+ /**
2931
+ * 获取到另一点的距离的平方。
2932
+ * @param other 另一个点。
2933
+ * @returns 到指定点的距离的平方。
2934
+ */
2935
+ SquareDistance(other: MdGePoint): number;
2936
+ /**
2937
+ * 将点按某一点进行镜像变换。
2938
+ * @param point 镜像点。
2939
+ */
2940
+ MirrorByPoint(point: MdGePoint): void;
2941
+ /**
2942
+ * 将点按某一点进行镜像变换后的镜像点。
2943
+ * @param point 镜像点。
2944
+ * @returns 变换后的镜像点。
2945
+ */
2946
+ MirroredByPoint(point: MdGePoint): MdGePoint;
2947
+ MirrorByAxis(axis: MdGeAxis): void;
2948
+ MirroredByAxis(axis: MdGeAxis): MdGePoint;
2949
+ MirrorByCSYSR(csysr: MdGeCSYSR): void;
2950
+ MirroredByCSYSR(csysr: MdGeCSYSR): MdGePoint;
2951
+ Rotate(axis: MdGeAxis, ang: number): void;
2952
+ Rotated(axis: MdGeAxis, ang: number): MdGePoint;
2953
+ Scale(point: MdGePoint, s: number): void;
2954
+ Scaled(point: MdGePoint, s: number): MdGePoint;
2955
+ Transform(trsf: MdGeTrsf): void;
2956
+ Transformed(trsf: MdGeTrsf): MdGePoint;
2957
+ TranslateByVec(vec: MdGeVec): void;
2958
+ TranslatedByVec(vec: MdGeVec): MdGePoint;
2959
+ TranslateBy2Points(point1: MdGePoint, point2: MdGePoint): void;
2960
+ TranslatedBy2Points(point1: MdGePoint, point2: MdGePoint): MdGePoint;
2961
+ /**
2962
+ * 求点的形状。
2963
+ * @returns 点的形状。
2964
+ */
2965
+ Shape(): MdGeShape;
2966
+ Vertex(): MdGeVertex;
2967
+ }
2968
+ /**
2969
+ * 表示一个向量。
2970
+ */
2971
+ export declare class MdGeVec {
2972
+ /**
2973
+ * 构造函数。
2974
+ */
2975
+ constructor();
2976
+ /**
2977
+ * 构造函数。
2978
+ * @param x x 坐标。
2979
+ * @param y y 坐标。
2980
+ * @param z z 坐标。
2981
+ */
2982
+ constructor(x: number, y: number, z: number);
2983
+ /**
2984
+ * 构造函数。
2985
+ * @param theP1 第一个点。
2986
+ * @param theP2 第二个点。
2987
+ */
2988
+ constructor(theP1: MdGePoint, theP2: MdGePoint);
2989
+ /**
2990
+ * 设置某个坐标值。
2991
+ * @param theIndex 要设置的坐标,取值1,2,3。
2992
+ * @param theXi 要设置的坐标值。
2993
+ */
2994
+ SetCoord(theIndex: number, theXi: number): void;
2995
+ /**
2996
+ * 设置x y z坐标值。
2997
+ * @param theXv 要设置的x坐标值。
2998
+ * @param theYv 要设置的y坐标值。
2999
+ * @param theZv 要设置的z坐标值。
3000
+ */
3001
+ SetCoord(theXv: number, theYv: number, theZv: number): void;
3002
+ /**
3003
+ * 获取x坐标值。
3004
+ * @returns x坐标值。
3005
+ */
3006
+ X(): number;
3007
+ /**
3008
+ * 获取y坐标值。
3009
+ * @returns y坐标值。
3010
+ */
3011
+ Y(): number;
3012
+ /**
3013
+ * 获取z坐标值。
3014
+ * @returns z坐标值。
3015
+ */
3016
+ Z(): number;
3017
+ /**
3018
+ * 设置x坐标。
3019
+ * @param x x 坐标。
3020
+ */
3021
+ SetX(x: number): void;
3022
+ /**
3023
+ * 设置y坐标。
3024
+ * @param y y 坐标。
3025
+ */
3026
+ SetY(y: number): void;
3027
+ /**
3028
+ * 设置z坐标。
3029
+ * @param z z 坐标。
3030
+ */
3031
+ SetZ(z: number): void;
3032
+ /**
3033
+ * 设置x y z坐标值。
3034
+ * @param x 要设置的x坐标值。
3035
+ * @param y 要设置的y坐标值。
3036
+ * @param z 要设置的z坐标值。
3037
+ */
3038
+ SetXYZ(x: number, y: number, z: number): void;
3039
+ Coord(theIndex: number): number;
3040
+ IsEqual(other: MdGeVec, linearTolerance: number, angularTolerance: number): boolean;
3041
+ IsNormal(other: MdGeVec, angularTolerance: number): boolean;
3042
+ IsOpposite(other: MdGeVec, angularTolerance: number): boolean;
3043
+ IsParallel(other: MdGeVec, angularTolerance: number): boolean;
3044
+ Angle(other: MdGeVec): number;
3045
+ AngleWithRef(other: MdGeVec, ref: MdGeVec): number;
3046
+ Magnitude(): number;
3047
+ SquareMagnitude(): number;
3048
+ Add(other: MdGeVec): void;
3049
+ Added(other: MdGeVec): MdGeVec;
3050
+ Subtract(right: MdGeVec): void;
3051
+ Subtracted(right: MdGeVec): MdGeVec;
3052
+ Multiply(scalar: number): void;
3053
+ Multiplied(scalar: number): MdGeVec;
3054
+ Divide(scalar: number): void;
3055
+ Divided(scalar: number): MdGeVec;
3056
+ Cross(right: MdGeVec): void;
3057
+ Crossed(right: MdGeVec): MdGeVec;
3058
+ CrossMagnitude(right: MdGeVec): number;
3059
+ CrossSquareMagnitude(right: MdGeVec): number;
3060
+ CrossCross(v1: MdGeVec, v2: MdGeVec): void;
3061
+ CrossCrossed(v1: MdGeVec, v2: MdGeVec): MdGeVec;
3062
+ Dot(other: MdGeVec): number;
3063
+ DotCross(v1: MdGeVec, v2: MdGeVec): number;
3064
+ Normalize(): void;
3065
+ Normalized(): MdGeVec;
3066
+ Reverse(): void;
3067
+ Reversed(): MdGeVec;
3068
+ SetLinearForm(a1: number, v1: MdGeVec, a2: number, v2: MdGeVec, a3: number, v3: MdGeVec, v4: MdGeVec): void;
3069
+ SetLinearForm(a1: number, v1: MdGeVec, a2: number, v2: MdGeVec, a3: number, v3: MdGeVec): void;
3070
+ SetLinearForm(a1: number, v1: MdGeVec, a2: number, v2: MdGeVec, v3: MdGeVec): void;
3071
+ SetLinearForm(a1: number, v1: MdGeVec, a2: number, v2: MdGeVec): void;
3072
+ SetLinearForm(a1: number, v1: MdGeVec, v2: MdGeVec): void;
3073
+ SetLinearForm(v1: MdGeVec, v2: MdGeVec): void;
3074
+ MirrorByVec(vec: MdGeVec): void;
3075
+ MirroredByVec(vec: MdGeVec): MdGeVec;
3076
+ MirrorByAxis(axis: MdGeAxis): void;
3077
+ MirroredByAxis(axis: MdGeAxis): MdGeVec;
3078
+ MirrorByCSYSR(csysr: MdGeCSYSR): void;
3079
+ MirroredByCSYSR(csysr: MdGeCSYSR): MdGeVec;
3080
+ Rotate(axis: MdGeAxis, ang: number): void;
3081
+ Rotated(axis: MdGeAxis, ang: number): MdGeVec;
3082
+ Scale(s: number): void;
3083
+ Scaled(s: number): MdGeVec;
3084
+ Transform(t: MdGeTrsf): void;
3085
+ Transformed(t: MdGeTrsf): MdGeVec;
3086
+ }
3087
+ /**
3088
+ * 表示一个Wire形状。
3089
+ */
3090
+ export declare class MdGeWire extends MdGeShape {
3091
+ /**
3092
+ * 构造函数。
3093
+ */
3094
+ constructor();
3095
+ /**
3096
+ * 添加Edge,形成Wire。
3097
+ * @param edge 要添加的Edge。
3098
+ * @returns 最终的Wire。
3099
+ */
3100
+ AddedEdge(edge: MdGeEdge): MdGeWire;
3101
+ /**
3102
+ * 添加Wire,形成Wire。
3103
+ * @param wire 要添加的Wire。
3104
+ * @returns 最终的Wire。
3105
+ */
3106
+ AddedWire(wire: MdGeWire): MdGeWire;
3107
+ /**
3108
+ * 绘制Wire。
3109
+ */
3110
+ Draw(): void;
3111
+ }
3112
+ /**
3113
+ * 表示一个Edge形状。
3114
+ */
3115
+ export declare class MdGeEdge extends MdGeShape {
3116
+ /**
3117
+ * 构造函数。
3118
+ */
3119
+ constructor();
3120
+ /**
3121
+ * 构造函数。
3122
+ * @param pt1 第一个点。
3123
+ * @param pt2 第二个点。
3124
+ */
3125
+ constructor(pt1: MdGePoint, pt2: MdGePoint);
3126
+ /**
3127
+ * 获得MdGeWire类型的Edge。
3128
+ * @returns MdGeWire类型的Edge形状。
3129
+ */
3130
+ Wire(): MdGeWire;
3131
+ /**
3132
+ * 添加Edge,形成Wire。
3133
+ * @param edge 要添加的Egde。
3134
+ * @returns 最终的Wire形状。
3135
+ */
3136
+ AddedEdge(edge: MdGeEdge): MdGeWire;
3137
+ /**
3138
+ * 添加Wire,形成Edge。
3139
+ * @param wire 要添加的Wire。
3140
+ * @returns 最终的Wire形状。
3141
+ */
3142
+ AddedWire(wire: MdGeWire): MdGeWire;
3143
+ /**
3144
+ * 绘制Edge。
3145
+ */
3146
+ Draw(): void;
3147
+ }
3148
+ /**
3149
+ * 表示一个Vertex形状。
3150
+ */
3151
+ export declare class MdGeVertex extends MdGeShape {
3152
+ constructor();
3153
+ constructor(x: number, y: number, z: number);
3154
+ constructor(pt: MdGePoint);
3155
+ Draw(): void;
3156
+ }
3157
+ /**
3158
+ * 表示一个Face形状。
3159
+ */
3160
+ export declare class MdGeFace extends MdGeShape {
3161
+ constructor();
3162
+ Draw(): void;
3163
+ }
3164
+ /**
3165
+ * 表示一个Shell形状。
3166
+ */
3167
+ export declare class MdGeShell extends MdGeShape {
3168
+ constructor();
3169
+ Draw(): void;
3170
+ }
3171
+ /**
3172
+ * 表示一个Solid形状。
3173
+ */
3174
+ export declare class MdGeSolid extends MdGeShape {
3175
+ constructor();
3176
+ Draw(): void;
3177
+ }
3178
+ /**
3179
+ * 表示一个CompSolid形状。
3180
+ */
3181
+ export declare class MdGeCompSolid extends MdGeShape {
3182
+ constructor();
3183
+ Draw(): void;
3184
+ }
3185
+ /**
3186
+ * 表示一个Compound形状。
3187
+ */
3188
+ export declare class MdGeCompound extends MdGeShape {
3189
+ constructor();
3190
+ Draw(): void;
3191
+ }
3192
+ /**
3193
+ * 表示角度标注。
3194
+ */
3195
+ export declare class MdGeAngleDim {
3196
+ constructor(theFirstEdge: MdGeEdge, theSecondEdge: MdGeEdge);
3197
+ constructor(theFirstPoint: MdGePoint, theSecondPoint: MdGePoint, theThirdPoint: MdGePoint);
3198
+ FirstPoint(): MdGePoint;
3199
+ SecondPoint(): MdGePoint;
3200
+ CenterPoint(): MdGePoint;
3201
+ FirstShape(): MdGeShape;
3202
+ SecondShape(): MdGeShape;
3203
+ ThirdShape(): MdGeShape;
3204
+ SetMeasuredGeometry(theFirstEdge: MdGeEdge, theSecondEdge: MdGeEdge): void;
3205
+ SetMeasuredGeometry(theFirstPoint: MdGePoint, theSecondPoint: MdGePoint, theThridPoint: MdGePoint): void;
3206
+ SetMeasuredGeometry(theCone: MdGeFace): void;
3207
+ SetTextPosition(theTextPos: MdGePoint): void;
3208
+ GetTextPosition(): MdGePoint;
3209
+ GetNormalForMinAngle(): MdGeDir;
3210
+ GetCenterOnArc(theFirstAttach: MdGePoint, theSecondAttach: MdGePoint, theCenter: MdGePoint): MdGePoint;
3211
+ Display(): void;
3212
+ }
3213
+ /**
3214
+ * 表示一维整数数组。
3215
+ */
3216
+ export declare class MdGeArray1OfInteger {
3217
+ constructor();
3218
+ constructor(theLower: number, theUpper: number);
3219
+ Init(theInteger: number): void;
3220
+ Size(): number;
3221
+ Length(): number;
3222
+ IsEmpty(): boolean;
3223
+ Lower(): number;
3224
+ Upper(): number;
3225
+ IsDeletable(): boolean;
3226
+ IsAllocated(): boolean;
3227
+ First(): number;
3228
+ Last(): number;
3229
+ Value(theIndex: number): number;
3230
+ SetValue(theIndex: number, theInteger: number): void;
3231
+ Resize(theLower: number, theUpper: number, theToCopyData: boolean): void;
3232
+ }
3233
+ /**
3234
+ * 表示一维点数组。
3235
+ */
3236
+ export declare class MdGeArray1OfPnt {
3237
+ constructor();
3238
+ constructor(theLower: number, theUpper: number);
3239
+ Init(thePnt: MdGePoint): void;
3240
+ Size(): number;
3241
+ Length(): number;
3242
+ IsEmpty(): boolean;
3243
+ Lower(): number;
3244
+ Upper(): number;
3245
+ IsDeletable(): boolean;
3246
+ IsAllocated(): boolean;
3247
+ First(): MdGePoint;
3248
+ Last(): MdGePoint;
3249
+ Value(theIndex: number): MdGePoint;
3250
+ SetValue(theIndex: number, thePnt: MdGePoint): void;
3251
+ Resize(theLower: number, theUpper: number, theToCopyData: boolean): void;
3252
+ }
3253
+ /**
3254
+ * 表示一维实数数组。
3255
+ */
3256
+ export declare class MdGeArray1OfReal {
3257
+ constructor();
3258
+ constructor(theLower: number, theUpper: number);
3259
+ Init(theReal: number): void;
3260
+ Size(): number;
3261
+ Length(): number;
3262
+ IsEmpty(): boolean;
3263
+ Lower(): number;
3264
+ Upper(): number;
3265
+ IsDeletable(): boolean;
3266
+ IsAllocated(): boolean;
3267
+ First(): number;
3268
+ Last(): number;
3269
+ Value(theIndex: number): number;
3270
+ SetValue(theIndex: number, theReal: number): void;
3271
+ Resize(theLower: number, theUpper: number, theToCopyData: boolean): void;
3272
+ }
3273
+ /**
3274
+ * 表示二维点数组。
3275
+ */
3276
+ export declare class MdGeArray2OfPnt {
3277
+ constructor();
3278
+ constructor(theRowLower: number, theRowUpper: number, theColLower: number, theColUpper: number);
3279
+ constructor(theBegin: MdGePoint, theRowLower: number, theRowUpper: number, theColLower: number, theColUpper: number);
3280
+ Init(thePoint: MdGePoint): void;
3281
+ Size(): number;
3282
+ Length(): number;
3283
+ NbRows(): number;
3284
+ NbColumns(): number;
3285
+ RowLength(): number;
3286
+ ColLength(): number;
3287
+ LowerRow(): number;
3288
+ UpperRow(): number;
3289
+ LowerCol(): number;
3290
+ UpperCol(): number;
3291
+ IsDeletable(): boolean;
3292
+ Value(theRow: number, theCol: number): MdGePoint;
3293
+ SetValue(theRow: number, theCol: number, thePoint: MdGePoint): void;
3294
+ Resize(theRowLower: number, theRowUpper: number, theColLower: number, theColUpper: number, theToCopyData: boolean): void;
3295
+ }
3296
+ /**
3297
+ * 表示二维实数数组。
3298
+ */
3299
+ export declare class MdGeArray2OfReal {
3300
+ constructor();
3301
+ constructor(theRowLower: number, theRowUpper: number, theColLower: number, theColUpper: number);
3302
+ constructor(theBegin: number, theRowLower: number, theRowUpper: number, theColLower: number, theColUpper: number);
3303
+ Init(theReal: number): void;
3304
+ Size(): number;
3305
+ Length(): number;
3306
+ NbRows(): number;
3307
+ NbColumns(): number;
3308
+ RowLength(): number;
3309
+ ColLength(): number;
3310
+ LowerRow(): number;
3311
+ UpperRow(): number;
3312
+ LowerCol(): number;
3313
+ UpperCol(): number;
3314
+ IsDeletable(): boolean;
3315
+ Value(theRow: number, theCol: number): number;
3316
+ SetValue(theRow: number, theCol: number, theReal: number): void;
3317
+ Resize(theRowLower: number, theRowUpper: number, theColLower: number, theColUpper: number, theToCopyData: boolean): void;
3318
+ }
3319
+ /**
3320
+ * 表示贝塞尔曲线
3321
+ */
3322
+ export declare class MdGeBezierCurve {
3323
+ constructor(CurvePoles: MdGeArray1OfPnt);
3324
+ constructor(CurvePoles: MdGeArray1OfPnt, PoleWeights: MdGeArray1OfReal);
3325
+ Increase(Degree: number): void;
3326
+ InsertPoleAfter(Index: number, P: MdGePoint): void;
3327
+ InsertPoleAfter(Index: number, P: MdGePoint, Weight: number): void;
3328
+ InsertPoleBefore(Index: number, P: MdGePoint): void;
3329
+ InsertPoleBefore(Index: number, P: MdGePoint, Weight: number): void;
3330
+ RemovePole(Index: number): void;
3331
+ Reverse(): void;
3332
+ ReversedParameter(U: number): number;
3333
+ Segment(U1: number, U2: number): void;
3334
+ SetPole(Index: number, P: MdGePoint): void;
3335
+ SetPole(Index: number, P: MdGePoint, Weight: number): void;
3336
+ SetWeight(Index: number, Weight: number): void;
3337
+ IsClosed(): boolean;
3338
+ IsCN(N: number): boolean;
3339
+ IsPeriodic(): boolean;
3340
+ IsRational(): boolean;
3341
+ Degree(): number;
3342
+ DN(U: number, N: number): MdGeVec;
3343
+ StartPoint(): MdGePoint;
3344
+ EndPoint(): MdGePoint;
3345
+ FirstParameter(): number;
3346
+ LastParameter(): number;
3347
+ NbPoles(): number;
3348
+ Pole(Index: number): MdGePoint;
3349
+ Poles(): MdGeArray1OfPnt;
3350
+ Weight(Index: number): number;
3351
+ Weights(): MdGeArray1OfReal;
3352
+ Transform(T: MdGeTrsf): void;
3353
+ static MaxDegree(): number;
3354
+ Shape(): MdGeShape;
3355
+ Edge(): MdGeEdge;
3356
+ Wire(): MdGeWire;
3357
+ }
3358
+ /**
3359
+ * 表示贝塞尔曲面
3360
+ */
3361
+ export declare class MdGeBezierSurface {
3362
+ constructor(SurfacePoles: MdGeArray2OfPnt);
3363
+ constructor(SurfacePoles: MdGeArray2OfPnt, PoleWeights: MdGeArray2OfReal);
3364
+ ExchangeUV(): void;
3365
+ Increase(UDeg: number, VDeg: number): void;
3366
+ InsertPoleColAfter(VIndex: number, CPoles: MdGeArray1OfPnt): void;
3367
+ InsertPoleColAfter(VIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3368
+ InsertPoleColBefore(VIndex: number, CPoles: MdGeArray1OfPnt): void;
3369
+ InsertPoleColBefore(VIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3370
+ InsertPoleRowAfter(UIndex: number, CPoles: MdGeArray1OfPnt): void;
3371
+ InsertPoleRowAfter(UIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3372
+ InsertPoleRowBefore(UIndex: number, CPoles: MdGeArray1OfPnt): void;
3373
+ InsertPoleRowBefore(UIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3374
+ RemovePoleCol(VIndex: number): void;
3375
+ RemovePoleRow(UIndex: number): void;
3376
+ Segment(U1: number, U2: number, V1: number, V2: number): void;
3377
+ SetPole(UIndex: number, VIndex: number, P: MdGePoint): void;
3378
+ SetPole(UIndex: number, VIndex: number, P: MdGePoint, Weight: number): void;
3379
+ SetPoleCol(VIndex: number, CPoles: MdGeArray1OfPnt): void;
3380
+ SetPoleCol(VIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3381
+ SetPoleRow(UIndex: number, CPoles: MdGeArray1OfPnt): void;
3382
+ SetPoleRow(UIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
3383
+ SetWeight(UIndex: number, VIndex: number, Weight: number): void;
3384
+ SetWeightCol(VIndex: number, CPoleWeights: MdGeArray1OfReal): void;
3385
+ SetWeightRow(UIndex: number, CPoleWeights: MdGeArray1OfReal): void;
3386
+ UReverse(): void;
3387
+ UReversedParameter(U: number): number;
3388
+ VReverse(): void;
3389
+ VReversedParameter(V: number): number;
3390
+ DN(U: number, V: number, Nu: number, Nv: number): MdGeVec;
3391
+ NbUPoles(): number;
3392
+ NbVPoles(): number;
3393
+ Pole(UIndex: number, VIndex: number): MdGePoint;
3394
+ Poles(): MdGeArray2OfPnt;
3395
+ UDegree(): number;
3396
+ VDegree(): number;
3397
+ Weight(UIndex: number, VIndex: number): number;
3398
+ Weights(): MdGeArray2OfReal;
3399
+ IsUClosed(): boolean;
3400
+ IsVClosed(): boolean;
3401
+ IsCNu(N: number): boolean;
3402
+ IsCNv(N: number): boolean;
3403
+ IsUPeriodic(): boolean;
3404
+ IsVPeriodic(): boolean;
3405
+ IsURational(): boolean;
3406
+ IsVRational(): boolean;
3407
+ Transform(T: MdGeTrsf): void;
3408
+ static MaxDegree(): number;
3409
+ Shape(): MdGeShape;
3410
+ Face(): MdGeFace;
3411
+ }
3412
+ /**
3413
+ * 表示倒斜角
3414
+ */
3415
+ export declare class MdGeChamfer {
3416
+ constructor(S: MdGeShape);
3417
+ Add(E: MdGeEdge): void;
3418
+ Add(Dis: number, E: MdGeEdge): void;
3419
+ Add(Dis1: number, Dis2: number, E: MdGeEdge, F: MdGeFace): void;
3420
+ SetDist(Dis: number, IC: number, F: MdGeFace): void;
3421
+ GetDist(IC: number, Dis: number): void;
3422
+ SetDists(Dis1: number, Dis2: number, IC: number, F: MdGeFace): void;
3423
+ Dists(IC: number, Dis1: number, Dis2: number): void;
3424
+ AddDA(Dis: number, Angle: number, E: MdGeEdge, F: MdGeFace): void;
3425
+ SetDistAngle(Dis: number, Angle: number, IC: number, F: MdGeFace): void;
3426
+ GetDistAngle(IC: number, Dis: number, Angle: number): void;
3427
+ IsSymetric(IC: number): boolean;
3428
+ IsTwoDistances(IC: number): boolean;
3429
+ IsDistanceAngle(IC: number): boolean;
3430
+ ResetContour(IC: number): void;
3431
+ NbContours(): number;
3432
+ Contour(E: MdGeEdge): number;
3433
+ NbEdges(I: number): number;
3434
+ Edge(I: number, J: number): MdGeEdge;
3435
+ Remove(E: MdGeEdge): void;
3436
+ Length(IC: number): number;
3437
+ FirstVertex(IC: number): MdGeVertex;
3438
+ LastVertex(IC: number): MdGeVertex;
3439
+ Abscissa(IC: number, V: MdGeVertex): number;
3440
+ RelativeAbscissa(IC: number, V: MdGeVertex): number;
3441
+ ClosedAndTangent(IC: number): boolean;
3442
+ Closed(IC: number): boolean;
3443
+ Reset(): void;
3444
+ Simulate(IC: number): void;
3445
+ NbSurf(IC: number): number;
3446
+ Shape(): MdGeShape;
3447
+ }
3448
+ /**
3449
+ * 表示一个圆
3450
+ */
3451
+ export declare class MdGeCircle {
3452
+ constructor();
3453
+ constructor(theA2: MdGeCSYSR, theRadius: number);
3454
+ SetAxis(theA1: MdGeAxis): void;
3455
+ SetLocation(theP: MdGePoint): void;
3456
+ SetPosition(theA2: MdGeCSYSR): void;
3457
+ SetRadius(theRadius: number): void;
3458
+ Area(): number;
3459
+ Axis(): MdGeAxis;
3460
+ Length(): number;
3461
+ Location(): MdGePoint;
3462
+ Position(): MdGeCSYSR;
3463
+ Radius(): number;
3464
+ XAxis(): MdGeAxis;
3465
+ YAxis(): MdGeAxis;
3466
+ Distance(theP: MdGePoint): number;
3467
+ SquareDistance(theP: MdGePoint): number;
3468
+ Contains(theP: MdGePoint, theLinearTolerance: number): boolean;
3469
+ MirrorByPoint(theP: MdGePoint): void;
3470
+ MirroredByPoint(theP: MdGePoint): MdGeCircle;
3471
+ MirrorByAxis(theA1: MdGeAxis): void;
3472
+ MirroredByAxis(theA1: MdGeAxis): MdGeCircle;
3473
+ MirrorByCSYSR(theA2: MdGeCSYSR): void;
3474
+ MirroredByCSYSR(theA2: MdGeCSYSR): MdGeCircle;
3475
+ Rotate(theA1: MdGeAxis, theAng: number): void;
3476
+ Rotated(theA1: MdGeAxis, theAng: number): MdGeCircle;
3477
+ Scale(theP: MdGePoint, theS: number): void;
3478
+ Scaled(theP: MdGePoint, theS: number): MdGeCircle;
3479
+ Transform(theT: MdGeTrsf): void;
3480
+ Transformed(theT: MdGeTrsf): MdGeCircle;
3481
+ TranslateByVec(theV: MdGeVec): void;
3482
+ TranslatedByVec(theV: MdGeVec): MdGeCircle;
3483
+ TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
3484
+ TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeCircle;
3485
+ Shape(): MdGeShape;
3486
+ Edge(): MdGeEdge;
3487
+ Edge(p1: number, p2: number): MdGeEdge;
3488
+ Wire(): MdGeWire;
3489
+ }
3490
+ /**
3491
+ * 表示一个坐标系(左手或右手)
3492
+ */
3493
+ export declare class MdGeCSYS {
3494
+ constructor();
3495
+ constructor(origin: MdGePoint, z_aixs: MdGeDir, x_vec: MdGeDir);
3496
+ constructor(origin: MdGePoint, z_aixs: MdGeDir);
3497
+ XReverse(): void;
3498
+ YReverse(): void;
3499
+ ZReverse(): void;
3500
+ SetZAxis(z_axis: MdGeAxis): void;
3501
+ SetZDirection(z_dir: MdGeDir): void;
3502
+ SetOrigin(origin: MdGePoint): void;
3503
+ SetOrigin(theX: number, theY: number, theZ: number): void;
3504
+ SetXDirection(x_dir: MdGeDir): void;
3505
+ SetYDirection(y_dir: MdGeDir): void;
3506
+ Angle(other: MdGeCSYS): number;
3507
+ ZAxis(): MdGeAxis;
3508
+ CSYSR(): MdGeCSYSR;
3509
+ ZDirection(): MdGeDir;
3510
+ Origin(): MdGePoint;
3511
+ XDirection(): MdGeDir;
3512
+ YDirection(): MdGeDir;
3513
+ Direct(): boolean;
3514
+ IsCoplanarWithCSYS(other: MdGeCSYS, linearTolerance: number, angularTolerance: number): boolean;
3515
+ IsCoplanarWithAxis(axis: MdGeAxis, linearTolerance: number, angularTolerance: number): boolean;
3516
+ MirrorByPoint(point: MdGePoint): void;
3517
+ MirroredByPoint(point: MdGePoint): MdGeCSYS;
3518
+ MirrorByAxis(axis: MdGeAxis): void;
3519
+ MirroredByAxis(axis: MdGeAxis): MdGeCSYS;
3520
+ MirrorByCSYSR(csysr: MdGeCSYSR): void;
3521
+ MirroredByCSYSR(csysr: MdGeCSYSR): MdGeCSYS;
3522
+ Rotate(axis: MdGeAxis, ang: number): void;
3523
+ Rotated(axis: MdGeAxis, ang: number): MdGeCSYS;
3524
+ Scale(point: MdGePoint, s: number): void;
3525
+ Scaled(point: MdGePoint, s: number): MdGeCSYS;
3526
+ Transform(t: MdGeTrsf): void;
3527
+ Transformed(t: MdGeTrsf): MdGeCSYS;
3528
+ TranslateByVec(vec: MdGeVec): void;
3529
+ TranslatedByVec(vec: MdGeVec): MdGeCSYS;
3530
+ TranslateBy2Points(point1: MdGePoint, point2: MdGePoint): void;
3531
+ TranslatedBy2Points(point1: MdGePoint, point2: MdGePoint): MdGeCSYS;
3532
+ }
3533
+ /**
3534
+ * 表示一个圆锥
3535
+ */
3536
+ export declare class MdGeCone {
3537
+ constructor();
3538
+ constructor(theA3: MdGeCSYS, theAng: number, theRadius: number);
3539
+ SetAxis(theA1: MdGeAxis): void;
3540
+ SetLocation(theLoc: MdGePoint): void;
3541
+ SetPosition(theA3: MdGeCSYS): void;
3542
+ SetRadius(theR: number): void;
3543
+ SetSemiAngle(theAng: number): void;
3544
+ Apex(): MdGePoint;
3545
+ UReverse(): void;
3546
+ VReverse(): void;
3547
+ Direct(): boolean;
3548
+ Axis(): MdGeAxis;
3549
+ Location(): MdGePoint;
3550
+ Position(): MdGeCSYS;
3551
+ RefRadius(): number;
3552
+ SemiAngle(): number;
3553
+ XAxis(): MdGeAxis;
3554
+ YAxis(): MdGeAxis;
3555
+ MirrorByPoint(theP: MdGePoint): void;
3556
+ MirroredByPoint(theP: MdGePoint): MdGeCone;
3557
+ MirrorByAxis(theA1: MdGeAxis): void;
3558
+ MirroredByAxis(theA1: MdGeAxis): MdGeCone;
3559
+ MirrorByCSYSR(theA2: MdGeCSYSR): void;
3560
+ MirroredByCSYSR(theA2: MdGeCSYSR): MdGeCone;
3561
+ Rotate(theA1: MdGeAxis, theAng: number): void;
3562
+ Rotated(theA1: MdGeAxis, theAng: number): MdGeCone;
3563
+ Scale(theP: MdGePoint, theS: number): void;
3564
+ Scaled(theP: MdGePoint, theS: number): MdGeCone;
3565
+ Transform(theT: MdGeTrsf): void;
3566
+ Transformed(theT: MdGeTrsf): MdGeCone;
3567
+ TranslateByVec(theV: MdGeVec): void;
3568
+ TranslatedByVec(theV: MdGeVec): MdGeCone;
3569
+ TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
3570
+ TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeCone;
3571
+ Shape(H: number, Angle?: number): MdGeShape;
3572
+ Face(): MdGeFace;
3573
+ Face(UMin: number, UMax: number, VMin: number, VMax: number): MdGeFace;
3574
+ Face(W: MdGeWire, Inside?: boolean): MdGeFace;
3575
+ }
3576
+ /**
3577
+ * 表示一个圆柱
3578
+ */
3579
+ export declare class MdGeCylinder {
3580
+ constructor();
3581
+ constructor(theA3: MdGeCSYS, theRadius: number);
3582
+ SetAxis(theA1: MdGeAxis): void;
3583
+ SetLocation(theLoc: MdGePoint): void;
3584
+ SetPosition(theA3: MdGeCSYS): void;
3585
+ SetRadius(theR: number): void;
3586
+ UReverse(): void;
3587
+ VReverse(): void;
3588
+ Direct(): boolean;
3589
+ Axis(): MdGeAxis;
3590
+ Location(): MdGePoint;
3591
+ Position(): MdGeCSYS;
3592
+ Radius(): number;
3593
+ XAxis(): MdGeAxis;
3594
+ YAxis(): MdGeAxis;
3595
+ MirrorByPoint(theP: MdGePoint): void;
3596
+ MirroredByPoint(theP: MdGePoint): MdGeCylinder;
3597
+ MirrorByAxis(theA1: MdGeAxis): void;
3598
+ MirroredByAxis(theA1: MdGeAxis): MdGeCylinder;
3599
+ MirrorByCSYSR(theA2: MdGeCSYSR): void;
3600
+ MirroredByCSYSR(theA2: MdGeCSYSR): MdGeCylinder;
3601
+ Rotate(theA1: MdGeAxis, theAng: number): void;
3602
+ Rotated(theA1: MdGeAxis, theAng: number): MdGeCylinder;
3603
+ Scale(theP: MdGePoint, theS: number): void;
3604
+ Scaled(theP: MdGePoint, theS: number): MdGeCylinder;
3605
+ Transform(theT: MdGeTrsf): void;
3606
+ Transformed(theT: MdGeTrsf): MdGeCylinder;
3607
+ TranslateByVec(theV: MdGeVec): void;
3608
+ TranslatedByVec(theV: MdGeVec): MdGeCylinder;
3609
+ TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
3610
+ TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeCylinder;
3611
+ Shape(H: number, Angle?: number): MdGeShape;
3612
+ Face(): MdGeFace;
3613
+ Face(UMin: number, UMax: number, VMin: number, VMax: number): MdGeFace;
3614
+ Face(W: MdGeWire, Inside?: boolean): MdGeFace;
3615
+ }
3616
+ /**
3617
+ * 表示一个平面
3618
+ */
3619
+ export declare class MdGePlane {
3620
+ constructor();
3621
+ constructor(theA3: MdGeCSYS);
3622
+ constructor(theP: MdGePoint, theV: MdGeDir);
3623
+ constructor(theA: number, theB: number, theC: number, theD: number);
3624
+ SetAxis(theA1: MdGeAxis): void;
3625
+ SetLocation(theLoc: MdGePoint): void;
3626
+ SetPosition(theA3: MdGeCSYS): void;
3627
+ UReverse(): void;
3628
+ VReverse(): void;
3629
+ Direct(): boolean;
3630
+ Axis(): MdGeAxis;
3631
+ Location(): MdGePoint;
3632
+ Position(): MdGeCSYS;
3633
+ DistanceToPoint(theP: MdGePoint): number;
3634
+ DistanceToPlane(theOther: MdGePlane): number;
3635
+ SquareDistanceToPoint(theP: MdGePoint): number;
3636
+ SquareDistanceToPlane(theOther: MdGePlane): number;
3637
+ XAxis(): MdGeAxis;
3638
+ YAxis(): MdGeAxis;
3639
+ Contains(theP: MdGePoint, theLinearTolerance: number): boolean;
3640
+ MirrorByPoint(theP: MdGePoint): void;
3641
+ MirroredByPoint(theP: MdGePoint): MdGePlane;
3642
+ MirrorByAxis(theA1: MdGeAxis): void;
3643
+ MirroredByAxis(theA1: MdGeAxis): MdGePlane;
3644
+ MirrorByCSYSR(theA2: MdGeCSYSR): void;
3645
+ MirroredByCSYSR(theA2: MdGeCSYSR): MdGePlane;
3646
+ Rotate(theA1: MdGeAxis, theAng: number): void;
3647
+ Rotated(theA1: MdGeAxis, theAng: number): MdGePlane;
3648
+ Scale(theP: MdGePoint, theS: number): void;
3649
+ Scaled(theP: MdGePoint, theS: number): MdGePlane;
3650
+ Transform(theT: MdGeTrsf): void;
3651
+ Transformed(theT: MdGeTrsf): MdGePlane;
3652
+ TranslateByVec(theV: MdGeVec): void;
3653
+ TranslatedByVec(theV: MdGeVec): MdGePlane;
3654
+ TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
3655
+ TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGePlane;
3656
+ Face(): MdGeFace;
3657
+ Face(UMin: number, UMax: number, VMin: number, VMax: number): MdGeFace;
3658
+ Face(W: MdGeWire, Inside?: boolean): MdGeFace;
3659
+ }
3660
+ /**
3661
+ * 表示直径标注
3662
+ */
3663
+ export declare class MdGeDiameterDim {
3664
+ constructor(theCircle: MdGeCircle);
3665
+ constructor(theCircle: MdGeCircle, thePlane: MdGePlane);
3666
+ Circle(): MdGeCircle;
3667
+ AnchorPoint(): MdGePoint;
3668
+ Shape(): MdGeShape;
3669
+ SetMeasuredGeometry(theCircle: MdGeCircle): void;
3670
+ SetTextPosition(theTextPos: MdGePoint): void;
3671
+ GetTextPosition(): MdGePoint;
3672
+ Display(): void;
3673
+ }
3674
+ /**
3675
+ * 表示一个椭圆
3676
+ */
3677
+ export declare class MdGeEllipse {
3678
+ constructor();
3679
+ constructor(theA2: MdGeCSYSR, theMajorRadius: number, theMinorRadius: number);
3680
+ SetAxis(theA1: MdGeAxis): void;
3681
+ SetLocation(theP: MdGePoint): void;
3682
+ SetMajorRadius(theMajorRadius: number): void;
3683
+ SetMinorRadius(theMinorRadius: number): void;
3684
+ SetPosition(theA2: MdGeCSYSR): void;
3685
+ Area(): number;
3686
+ Axis(): MdGeAxis;
3687
+ Directrix1(): MdGeAxis;
3688
+ Directrix2(): MdGeAxis;
3689
+ Eccentricity(): number;
3690
+ Focal(): number;
3691
+ Focus1(): MdGePoint;
3692
+ Focus2(): MdGePoint;
3693
+ Location(): MdGePoint;
3694
+ MajorRadius(): number;
3695
+ MinorRadius(): number;
3696
+ Parameter(): number;
3697
+ Position(): MdGeCSYSR;
3698
+ XAxis(): MdGeAxis;
3699
+ YAxis(): MdGeAxis;
3700
+ MirrorByPoint(theP: MdGePoint): void;
3701
+ MirroredByPoint(theP: MdGePoint): MdGeEllipse;
3702
+ MirrorByAxis(theA1: MdGeAxis): void;
3703
+ MirroredByAxis(theA1: MdGeAxis): MdGeEllipse;
3704
+ MirrorByCSYSR(theA2: MdGeCSYSR): void;
3705
+ MirroredByCSYSR(theA2: MdGeCSYSR): MdGeEllipse;
3706
+ Rotate(theA1: MdGeAxis, theAng: number): void;
3707
+ Rotated(theA1: MdGeAxis, theAng: number): MdGeEllipse;
3708
+ Scale(theP: MdGePoint, theS: number): void;
3709
+ Scaled(theP: MdGePoint, theS: number): MdGeEllipse;
3710
+ Transform(theT: MdGeTrsf): void;
3711
+ Transformed(theT: MdGeTrsf): MdGeEllipse;
3712
+ Translate(theV: MdGeVec): void;
3713
+ Translated(theV: MdGeVec): MdGeEllipse;
3714
+ Translate(theP1: MdGePoint, theP2: MdGePoint): void;
3715
+ Translated(theP1: MdGePoint, theP2: MdGePoint): MdGeEllipse;
3716
+ Shape(): MdGeShape;
3717
+ Wire(): MdGeWire;
3718
+ Edge(): MdGeEdge;
3719
+ Edge(p1: number, p2: number): MdGeEdge;
3720
+ }
3721
+ export declare enum MxShapeEnum {
3722
+ Enum_COMPOUND,
3723
+ Enum_COMPSOLID,
3724
+ Enum_SOLID,
3725
+ Enum_SHELL,
3726
+ Enum_FACE,
3727
+ Enum_WIRE,
3728
+ Enum_EDGE,
3729
+ Enum_VERTEX,
3730
+ Enum_SHAPE
3731
+ }
3732
+ export declare enum MxHorizontalTextAlignment {
3733
+ HTA_LEFT,
3734
+ HTA_CENTER,
3735
+ HTA_RIGHT
3736
+ }
3737
+ export declare enum MxVerticalTextAlignment {
3738
+ CVTA_BOTTOM,
3739
+ CVTA_CENTER,
3740
+ CVTA_TOP,
3741
+ CVTA_TOPFIRSTLINE
3742
+ }
3743
+ export declare enum MxFontAspect {
3744
+ FA_UNDEFINED = -1,
3745
+ FA_Regular = 0,
3746
+ FA_Bold,
3747
+ FA_Italic,
3748
+ FA_BoldItalic
3749
+ }
3750
+ export declare enum MxTypeOfDisplayText {
3751
+ TODT_NORMAL,
3752
+ TODT_SUBTITLE,
3753
+ TODT_DEKALE,
3754
+ TODT_BLEND,
3755
+ TODT_DIMENSION,
3756
+ TODT_SHADOW
3757
+ }
3758
+ export declare enum MxCF3dFilletShapeEnum {
3759
+ Enum_Rational,
3760
+ Enum_QuasiAngular,
3761
+ Enum_Polynomial
3762
+ }
3763
+ export declare enum MxCFDSChamfMode {
3764
+ Enum_ClassicChamfer,
3765
+ Enum_ConstThroatChamfer,
3766
+ Enum_ConstThroatWithPenetrationChamfer
3767
+ }
3768
+ export declare enum MxGFTrihedron {
3769
+ GF_IsCorrectedFrenet,
3770
+ GF_IsFixed,
3771
+ GF_IsFrenet,
3772
+ GF_IsConstantNormal,
3773
+ GF_IsDarboux,
3774
+ GF_IsGuideAC,
3775
+ GF_IsGuidePlan,
3776
+ GF_IsGuideACWithContact,
3777
+ GF_IsGuidePlanWithContact,
3778
+ GF_IsDiscreteTrihedron
3779
+ }
3780
+ export declare enum MxGAShapeEnum {
3781
+ GA_C0,
3782
+ GA_G1,
3783
+ GA_C1,
3784
+ GA_G2,
3785
+ GA_C2,
3786
+ GA_C3,
3787
+ GA_CN
3788
+ }
3789
+ export declare enum MxOffsetModeEnum {
3790
+ Offset_Skin,
3791
+ Offset_Pipe,
3792
+ Offset_RectoVerso
3793
+ }
3794
+ export declare enum MxGAJoinTypeEnum {
3795
+ GA_Arc,
3796
+ GA_Tangent,
3797
+ GA_Intersection
3798
+ }
3799
+ /**
3800
+ * 表示拓扑元素遍历
3801
+ */
3802
+ export declare class MdGeExplorer {
3803
+ constructor();
3804
+ constructor(S: MdGeShape, ToFind: MxShapeEnum, ToAvoid?: MxShapeEnum);
3805
+ Init(S: MdGeShape, ToFind: MxShapeEnum, ToAvoid?: MxShapeEnum): void;
3806
+ More(): boolean;
3807
+ Next(): void;
3808
+ Value(): MdGeShape;
3809
+ Current(): MdGeShape;
3810
+ ReInit(): void;
3811
+ ExploredShape(): MdGeShape;
3812
+ Depth(): number;
3813
+ Clear(): void;
3814
+ }
3815
+ /**
3816
+ * 表示倒圆角
3817
+ */
3818
+ export declare class MdGeFillet {
3819
+ constructor(S: MdGeShape, FShape: MxCF3dFilletShapeEnum);
3820
+ SetParams(Tang: number, Tesp: number, T2d: number, TApp3d: number, TolApp2d: number, Fleche: number): void;
3821
+ Add(E: MdGeEdge): void;
3822
+ Add(Radius: number, E: MdGeEdge): void;
3823
+ Add(R1: number, R2: number, E: MdGeEdge): void;
3824
+ SetRadius(Radius: number, IC: number, IinC: number): void;
3825
+ SetRadius(R1: number, R2: number, IC: number, IinC: number): void;
3826
+ ResetContour(IC: number): void;
3827
+ IsConstant(IC: number): boolean;
3828
+ Radius(IC: number): number;
3829
+ IsConstant(IC: number, E: MdGeEdge): boolean;
3830
+ Radius(IC: number, E: MdGeEdge): number;
3831
+ SetRadiusForEdge(Radius: number, IC: number, E: MdGeEdge): void;
3832
+ SetRadiusForVertex(Radius: number, IC: number, V: MdGeVertex): void;
3833
+ SetFilletShape(FShape: MxCF3dFilletShapeEnum): void;
3834
+ GetFilletShape(): MxCF3dFilletShapeEnum;
3835
+ NbContours(): number;
3836
+ Contour(E: MdGeEdge): number;
3837
+ NbEdges(I: number): number;
3838
+ Edge(I: number, J: number): MdGeEdge;
3839
+ Remove(E: MdGeEdge): void;
3840
+ Length(IC: number): number;
3841
+ FirstVertex(IC: number): MdGeVertex;
3842
+ LastVertex(IC: number): MdGeVertex;
3843
+ Abscissa(IC: number, V: MdGeVertex): number;
3844
+ RelativeAbscissa(IC: number, V: MdGeVertex): number;
3845
+ ClosedAndTangent(IC: number): boolean;
3846
+ Closed(IC: number): boolean;
3847
+ Reset(): void;
3848
+ NbSurfaces(): number;
3849
+ Simulate(IC: number): void;
3850
+ NbSurf(IC: number): number;
3851
+ NbFaultyContours(): number;
3852
+ FaultyContour(I: number): number;
3853
+ NbComputedSurfaces(IC: number): number;
3854
+ NbFaultyVertices(): number;
3855
+ FaultyVertex(IV: number): MdGeVertex;
3856
+ HasResult(): boolean;
3857
+ BadShape(): MdGeShape;
3858
+ Shape(): MdGeShape;
3859
+ }
3860
+ /**
3861
+ * 表示双曲线
3862
+ */
3863
+ export declare class MdGeHypr {
3864
+ constructor();
3865
+ constructor(theA2: MdGeCSYSR, theMajorRadius: number, theMinorRadius: number);
3866
+ SetAxis(theA1: MdGeAxis): void;
3867
+ SetLocation(theP: MdGePoint): void;
3868
+ SetMajorRadius(theMajorRadius: number): void;
3869
+ SetMinorRadius(theMinorRadius: number): void;
3870
+ SetPosition(theA2: MdGeCSYSR): void;
3871
+ Asymptote1(): MdGeAxis;
3872
+ Asymptote2(): MdGeAxis;
3873
+ Axis(): MdGeAxis;
3874
+ ConjugateBranch1(): MdGeHypr;
3875
+ ConjugateBranch2(): MdGeHypr;
3876
+ Directrix1(): MdGeAxis;
3877
+ Directrix2(): MdGeAxis;
3878
+ Eccentricity(): number;
3879
+ Focal(): number;
3880
+ Focus1(): MdGePoint;
3881
+ Focus2(): MdGePoint;
3882
+ Location(): MdGePoint;
3883
+ MajorRadius(): number;
3884
+ MinorRadius(): number;
3885
+ OtherBranch(): MdGeHypr;
3886
+ Parameter(): number;
3887
+ Position(): MdGeCSYSR;
3888
+ XAxis(): MdGeAxis;
3889
+ YAxis(): MdGeAxis;
3890
+ MirrorByPoint(theP: MdGePoint): void;
3891
+ MirroredByPoint(theP: MdGePoint): MdGeHypr;
3892
+ MirrorByAxis(theA1: MdGeAxis): void;
3893
+ MirroredByAxis(theA1: MdGeAxis): MdGeHypr;
3894
+ MirrorByCSYSR(theA2: MdGeCSYSR): void;
3895
+ MirroredByCSYSR(theA2: MdGeCSYSR): MdGeHypr;
3896
+ Rotate(theA1: MdGeAxis, theAng: number): void;
3897
+ Rotated(theA1: MdGeAxis, theAng: number): MdGeHypr;
3898
+ Scale(theP: MdGePoint, theS: number): void;
3899
+ Scaled(theP: MdGePoint, theS: number): MdGeHypr;
3900
+ Transform(theT: MdGeTrsf): void;
3901
+ Transformed(theT: MdGeTrsf): MdGeHypr;
3902
+ TranslateByVec(theV: MdGeVec): void;
3903
+ TranslatedByVec(theV: MdGeVec): MdGeHypr;
3904
+ TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
3905
+ TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeHypr;
3906
+ Shape(): MdGeShape;
3907
+ Wire(): MdGeWire;
3908
+ Edge(): MdGeEdge;
3909
+ Edge(p1: number, p2: number): MdGeEdge;
3910
+ }
3911
+ /**
3912
+ * 表示一个Box
3913
+ */
3914
+ export declare class MdGeBox {
3915
+ constructor();
3916
+ constructor(dx: number, dy: number, dz: number);
3917
+ constructor(P1: MdGePoint, P2: MdGePoint);
3918
+ constructor(Axes: MdGeCSYSR, dx: number, dy: number, dz: number);
3919
+ Init(theDX: number, theDY: number, theDZ: number): void;
3920
+ Init(thePnt1: MdGePoint, thePnt2: MdGePoint): void;
3921
+ Init(theAxes: MdGeCSYSR, theDX: number, theDY: number, theDZ: number): void;
3922
+ Shape(): MdGeShape;
3923
+ Shell(): MdGeShell;
3924
+ Solid(): MdGeSolid;
3925
+ BottomFace(): MdGeFace;
3926
+ BackFace(): MdGeFace;
3927
+ FrontFace(): MdGeFace;
3928
+ LeftFace(): MdGeFace;
3929
+ RightFace(): MdGeFace;
3930
+ TopFace(): MdGeFace;
3931
+ }
3932
+ /**
3933
+ * 表示B样条曲线
3934
+ */
3935
+ export declare class MdGeBSplineCurve {
3936
+ constructor();
3937
+ constructor(Poles: MdGeArray1OfPnt, Knots: MdGeArray1OfReal, Multiplicities: MdGeArray1OfInteger, Degree: number, Periodic?: boolean);
3938
+ IncreaseDegree(Degree: number): void;
3939
+ IncreaseMultiplicity(Index: number, M: number): void;
3940
+ IncreaseMultiplicity(I1: number, I2: number, M: number): void;
3941
+ IncrementMultiplicity(I1: number, I2: number, M: number): void;
3942
+ InsertKnot(U: number, M?: number, ParametricTolerance?: number, Add?: boolean): void;
3943
+ InsertKnots(Knots: MdGeArray1OfReal, Mults: MdGeArray1OfInteger, ParametricTolerance?: number, Add?: boolean): void;
3944
+ RemoveKnot(Index: number, M: number, Tolerance: number): boolean;
3945
+ Reverse(): void;
3946
+ ReversedParameter(U: number): number;
3947
+ SetKnot(Index: number, K: number): void;
3948
+ SetKnots(K: MdGeArray1OfReal): void;
3949
+ SetKnot(Index: number, K: number, M: number): void;
3950
+ SetPeriodic(): void;
3951
+ SetOrigin(Index: number): void;
3952
+ SetOrigin(U: number, Tol: number): void;
3953
+ SetNotPeriodic(): void;
3954
+ SetPole(Index: number, P: MdGePoint): void;
3955
+ SetPole(Index: number, P: MdGePoint, Weight: number): void;
3956
+ SetWeight(Index: number, Weight: number): void;
3957
+ IsCN(N: number): boolean;
3958
+ IsG1(theTf: number, theTl: number, theAngTol: number): boolean;
3959
+ IsClosed(): boolean;
3960
+ IsPeriodic(): boolean;
3961
+ IsRational(): boolean;
3962
+ Continuity(): MxGAShapeEnum;
3963
+ Degree(): number;
3964
+ DN(U: number, N: number): MdGeVec;
3965
+ LocalValue(U: number, FromK1: number, ToK2: number): MdGePoint;
3966
+ LocalDN(U: number, FromK1: number, ToK2: number, N: number): MdGeVec;
3967
+ EndPoint(): MdGePoint;
3968
+ FirstUKnotIndex(): number;
3969
+ FirstParameter(): number;
3970
+ Knot(Index: number): number;
3971
+ Knots(): MdGeArray1OfReal;
3972
+ KnotSequence(): MdGeArray1OfReal;
3973
+ LastUKnotIndex(): number;
3974
+ LastParameter(): number;
3975
+ Multiplicity(Index: number): number;
3976
+ Multiplicities(): MdGeArray1OfInteger;
3977
+ NbKnots(): number;
3978
+ NbPoles(): number;
3979
+ Pole(Index: number): MdGePoint;
3980
+ Poles(): MdGeArray1OfPnt;
3981
+ StartPoint(): MdGePoint;
3982
+ Weight(Index: number): number;
3983
+ Weights(): MdGeArray1OfReal;
3984
+ Transform(T: MdGeTrsf): void;
3985
+ Shape(): MdGeShape;
3986
+ Edge(): MdGeEdge;
3987
+ Wire(): MdGeWire;
3988
+ }
3989
+ /**
3990
+ * 表示B样条曲面
3991
+ */
3992
+ export declare class MdGeBSplineSurface {
3993
+ constructor();
3994
+ constructor(Poles: MdGeArray2OfPnt, UKnots: MdGeArray1OfReal, VKnots: MdGeArray1OfReal, UMults: MdGeArray1OfInteger, VMults: MdGeArray1OfInteger, UDegree: number, VDegree: number, UPeriodic?: boolean, VPeriodic?: boolean);
3995
+ ExchangeUV(): void;
3996
+ SetUPeriodic(): void;
3997
+ SetVPeriodic(): void;
3998
+ SetUOrigin(Index: number): void;
3999
+ SetVOrigin(Index: number): void;
4000
+ SetUNotPeriodic(): void;
4001
+ SetVNotPeriodic(): void;
4002
+ UReverse(): void;
4003
+ VReverse(): void;
4004
+ UReversedParameter(U: number): number;
4005
+ VReversedParameter(V: number): number;
4006
+ IncreaseDegree(UDegree: number, VDegree: number): void;
4007
+ InsertUKnots(Knots: MdGeArray1OfReal, Mults: MdGeArray1OfInteger, ParametricTolerance?: number, Add?: boolean): void;
4008
+ InsertVKnots(Knots: MdGeArray1OfReal, Mults: MdGeArray1OfInteger, ParametricTolerance?: number, Add?: boolean): void;
4009
+ RemoveUKnot(Index: number, M: number, Tolerance: number): boolean;
4010
+ RemoveVKnot(Index: number, M: number, Tolerance: number): boolean;
4011
+ IncreaseUMultiplicity(UIndex: number, M: number): void;
4012
+ IncreaseUMultiplicity(FromI1: number, ToI2: number, M: number): void;
4013
+ IncrementUMultiplicity(FromI1: number, ToI2: number, Step: number): void;
4014
+ IncreaseVMultiplicity(VIndex: number, M: number): void;
4015
+ IncreaseVMultiplicity(FromI1: number, ToI2: number, M: number): void;
4016
+ IncrementVMultiplicity(FromI1: number, ToI2: number, Step: number): void;
4017
+ InsertUKnot(U: number, M: number, ParametricTolerance: number, Add?: boolean): void;
4018
+ InsertVKnot(V: number, M: number, ParametricTolerance: number, Add?: boolean): void;
4019
+ SetUKnot(UIndex: number, K: number): void;
4020
+ SetUKnots(UK: MdGeArray1OfReal): void;
4021
+ SetUKnot(UIndex: number, K: number, M: number): void;
4022
+ SetVKnot(VIndex: number, K: number): void;
4023
+ SetVKnots(VK: MdGeArray1OfReal): void;
4024
+ SetVKnot(VIndex: number, K: number, M: number): void;
4025
+ SetPole(UIndex: number, VIndex: number, P: MdGePoint): void;
4026
+ SetPole(UIndex: number, VIndex: number, P: MdGePoint, Weight: number): void;
4027
+ SetPoleCol(VIndex: number, CPoles: MdGeArray1OfPnt): void;
4028
+ SetPoleCol(VIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
4029
+ SetPoleRow(UIndex: number, CPoles: MdGeArray1OfPnt, CPoleWeights: MdGeArray1OfReal): void;
4030
+ SetPoleRow(UIndex: number, CPoles: MdGeArray1OfPnt): void;
4031
+ SetWeight(UIndex: number, VIndex: number, Weight: number): void;
4032
+ SetWeightCol(VIndex: number, CPoleWeights: MdGeArray1OfReal): void;
4033
+ SetWeightRow(UIndex: number, CPoleWeights: MdGeArray1OfReal): void;
4034
+ IsUClosed(): boolean;
4035
+ IsVClosed(): boolean;
4036
+ IsCNu(N: number): boolean;
4037
+ IsCNv(N: number): boolean;
4038
+ IsUPeriodic(): boolean;
4039
+ IsURational(): boolean;
4040
+ IsVPeriodic(): boolean;
4041
+ IsVRational(): boolean;
4042
+ Continuity(): MxGAShapeEnum;
4043
+ FirstUKnotIndex(): number;
4044
+ FirstVKnotIndex(): number;
4045
+ LastUKnotIndex(): number;
4046
+ LastVKnotIndex(): number;
4047
+ NbUKnots(): number;
4048
+ NbUPoles(): number;
4049
+ NbVKnots(): number;
4050
+ NbVPoles(): number;
4051
+ Pole(UIndex: number, VIndex: number): MdGePoint;
4052
+ Poles(): MdGeArray2OfPnt;
4053
+ UDegree(): number;
4054
+ UKnot(UIndex: number): number;
4055
+ UKnots(): MdGeArray1OfReal;
4056
+ UKnotSequence(): MdGeArray1OfReal;
4057
+ UMultiplicity(UIndex: number): number;
4058
+ UMultiplicities(): MdGeArray1OfInteger;
4059
+ VDegree(): number;
4060
+ VKnot(VIndex: number): number;
4061
+ VKnots(): MdGeArray1OfReal;
4062
+ VKnotSequence(): MdGeArray1OfReal;
4063
+ VMultiplicity(VIndex: number): number;
4064
+ VMultiplicities(): MdGeArray1OfInteger;
4065
+ Weight(UIndex: number, VIndex: number): number;
4066
+ Weights(): MdGeArray2OfReal;
4067
+ DN(U: number, V: number, Nu: number, Nv: number): MdGeVec;
4068
+ LocalDN(U: number, V: number, FromUK1: number, ToUK2: number, FromVK1: number, ToVK2: number, Nu: number, Nv: number): MdGeVec;
4069
+ LocalValue(U: number, V: number, FromUK1: number, ToUK2: number, FromVK1: number, ToVK2: number): MdGePoint;
4070
+ Transform(T: MdGeTrsf): void;
4071
+ static MaxDegree(): number;
4072
+ Shape(): MdGeShape;
4073
+ Face(): MdGeFace;
4074
+ }
4075
+ /**
4076
+ * 表示插值B样条曲线
4077
+ */
4078
+ export declare class MdGeInterpolateBSpl {
4079
+ constructor(Points: MdGeArray1OfPnt, PeriodicFlag: boolean, Tolerance: number);
4080
+ constructor(Points: MdGeArray1OfPnt, Parameters: MdGeArray1OfReal, PeriodicFlag: boolean, Tolerance: number);
4081
+ Load(InitialTangent: MdGeVec, FinalTangent: MdGeVec, Scale?: boolean): void;
4082
+ Perform(): void;
4083
+ Curve(): MdGeBSplineCurve;
4084
+ IsDone(): boolean;
4085
+ }
4086
+ /**
4087
+ * 表示长度标注
4088
+ */
4089
+ export declare class MdGeLengthDim {
4090
+ constructor();
4091
+ constructor(theEdge: MdGeEdge, thePlane: MdGePlane);
4092
+ constructor(theFirstPoint: MdGePoint, theSecondPoint: MdGePoint, thePlane: MdGePlane);
4093
+ FirstPoint(): MdGePoint;
4094
+ SecondPoint(): MdGePoint;
4095
+ FirstShape(): MdGeShape;
4096
+ SecondShape(): MdGeShape;
4097
+ SetMeasuredGeometry(theFirstPoint: MdGePoint, theSecondPoint: MdGePoint, thePlane: MdGePlane): void;
4098
+ SetMeasuredShapes(theFirstShape: MdGeShape, theSecondShape: MdGeShape): void;
4099
+ SetTextPosition(theTextPos: MdGePoint): void;
4100
+ GetTextPosition(): MdGePoint;
4101
+ SetDirection(theDirection: MdGeDir, theUseDirection?: boolean): void;
4102
+ Display(): void;
4103
+ }
4104
+ /**
4105
+ * 表示一条直线
4106
+ */
4107
+ export declare class MdGeLine {
4108
+ constructor();
4109
+ constructor(theP: MdGePoint, theV: MdGeDir);
4110
+ Reverse(): void;
4111
+ Reversed(): MdGeLine;
4112
+ SetDirection(theV: MdGeDir): void;
4113
+ SetLocation(theP: MdGePoint): void;
4114
+ SetPosition(theA1: MdGeAxis): void;
4115
+ Direction(): MdGeDir;
4116
+ Location(): MdGePoint;
4117
+ Position(): MdGeAxis;
4118
+ Angle(theOther: MdGeLine): number;
4119
+ Contains(theP: MdGePoint, theLinearTolerance: number): boolean;
4120
+ DistanceToPoint(theP: MdGePoint): number;
4121
+ DistanceToLine(theOther: MdGeLine): number;
4122
+ SquareDistanceToPoint(theP: MdGePoint): number;
4123
+ SquareDistanceToLine(theOther: MdGeLine): number;
4124
+ Normal(theP: MdGePoint): MdGeLine;
4125
+ MirrorByPoint(theP: MdGePoint): void;
4126
+ MirroredByPoint(theP: MdGePoint): MdGeLine;
4127
+ MirrorByAxis(theA1: MdGeAxis): void;
4128
+ MirroredByAxis(theA1: MdGeAxis): MdGeLine;
4129
+ MirrorByCSYSR(theA2: MdGeCSYSR): void;
4130
+ MirroredByCSYSR(theA2: MdGeCSYSR): MdGeLine;
4131
+ Rotate(theA1: MdGeAxis, theAng: number): void;
4132
+ Rotated(theA1: MdGeAxis, theAng: number): MdGeLine;
4133
+ Scale(theP: MdGePoint, theS: number): void;
4134
+ Scaled(theP: MdGePoint, theS: number): MdGeLine;
4135
+ Transform(theT: MdGeTrsf): void;
4136
+ Transformed(theT: MdGeTrsf): MdGeLine;
4137
+ TranslateByVec(theV: MdGeVec): void;
4138
+ TranslatedByVec(theV: MdGeVec): MdGeLine;
4139
+ TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
4140
+ TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeLine;
4141
+ Shape(): MdGeShape;
4142
+ Wire(): MdGeWire;
4143
+ Edge(): MdGeEdge;
4144
+ Edge(p1: number, p2: number): MdGeEdge;
4145
+ }
4146
+ /**
4147
+ * 表示形状链表迭代器
4148
+ */
4149
+ export declare class MdGeListIteratorOfListOfShape {
4150
+ constructor();
4151
+ More(): boolean;
4152
+ Next(): void;
4153
+ Value(): MdGeShape;
4154
+ ChangeValue(theShape: MdGeShape): void;
4155
+ }
4156
+ /**
4157
+ * 表示形状链表
4158
+ */
4159
+ export declare class MdGeListOfShape {
4160
+ constructor();
4161
+ begin(): MdGeListIteratorOfListOfShape;
4162
+ end(): MdGeListIteratorOfListOfShape;
4163
+ Size(): number;
4164
+ First(): MdGeShape;
4165
+ Last(): MdGeShape;
4166
+ AppendShape(theShape: MdGeShape): void;
4167
+ AppendShape(theShape: MdGeShape, theIter: MdGeListIteratorOfListOfShape): void;
4168
+ AppendList(theOther: MdGeListOfShape): void;
4169
+ PrependShape(theShape: MdGeShape): void;
4170
+ PrependList(theOther: MdGeListOfShape): void;
4171
+ RemoveFirst(): void;
4172
+ InsertBeforeShape(theShape: MdGeShape, theIter: MdGeListIteratorOfListOfShape): void;
4173
+ InsertBeforeList(theOther: MdGeListOfShape, theIter: MdGeListIteratorOfListOfShape): void;
4174
+ InsertAfterShape(theShape: MdGeShape, theIter: MdGeListIteratorOfListOfShape): void;
4175
+ InsertAfterList(theOther: MdGeListOfShape, theIter: MdGeListIteratorOfListOfShape): void;
4176
+ Reverse(): void;
4177
+ }
4178
+ /**
4179
+ * 表示放样
4180
+ */
4181
+ export declare class MdGeLoft {
4182
+ constructor(isSolid?: boolean, ruled?: boolean, pres3d?: number);
4183
+ Init(isSolid?: boolean, ruled?: boolean, pres3d?: number): void;
4184
+ AddWire(wire: MdGeWire): void;
4185
+ AddVertex(aVertex: MdGeVertex): void;
4186
+ CheckCompatibility(check?: boolean): void;
4187
+ SetSmoothing(UseSmoothing: boolean): void;
4188
+ SetContinuity(C: MxGAShapeEnum): void;
4189
+ SetMaxDegree(MaxDeg: number): void;
4190
+ Continuity(): MxGAShapeEnum;
4191
+ MaxDegree(): number;
4192
+ UseSmoothing(): boolean;
4193
+ FirstShape(): MdGeShape;
4194
+ LastShape(): MdGeShape;
4195
+ GeneratedFace(Edge: MdGeShape): MdGeShape;
4196
+ SetMutableInput(theIsMutableInput: boolean): void;
4197
+ IsMutableInput(): boolean;
4198
+ Shape(): MdGeShape;
4199
+ }
4200
+ /**
4201
+ * 表示薄实体
4202
+ */
4203
+ export declare class MdGeMakeThickSolid {
4204
+ constructor();
4205
+ MakeThickSolidBySimple(theS: MdGeShape, theOffsetValue: number): void;
4206
+ MakeThickSolidByJoin(S: MdGeShape, ClosingFaces: MdGeListOfShape, Offset: number, Tol: number, Mode?: MxOffsetModeEnum, Intersection?: boolean, SelfInter?: boolean, Join?: MxGAJoinTypeEnum, RemoveIntEdges?: boolean): void;
4207
+ Shape(): MdGeShape;
4208
+ }
4209
+ /**
4210
+ * 表示抛物线
4211
+ */
4212
+ export declare class MdGeParab {
4213
+ constructor();
4214
+ constructor(theA2: MdGeCSYSR, theFocal: number);
4215
+ SetAxis(theA1: MdGeAxis): void;
4216
+ SetFocal(theFocal: number): void;
4217
+ SetLocation(theP: MdGePoint): void;
4218
+ SetPosition(theA2: MdGeCSYSR): void;
4219
+ Axis(): MdGeAxis;
4220
+ Directrix(): MdGeAxis;
4221
+ Focal(): number;
4222
+ Focus(): MdGePoint;
4223
+ Location(): MdGePoint;
4224
+ Parameter(): number;
4225
+ Position(): MdGeCSYSR;
4226
+ XAxis(): MdGeAxis;
4227
+ YAxis(): MdGeAxis;
4228
+ MirrorByPoint(theP: MdGePoint): void;
4229
+ MirroredByPoint(theP: MdGePoint): MdGeParab;
4230
+ MirrorByAxis(theA1: MdGeAxis): void;
4231
+ MirroredByAxis(theA1: MdGeAxis): MdGeParab;
4232
+ MirrorByCSYSR(theA2: MdGeCSYSR): void;
4233
+ MirroredByCSYSR(theA2: MdGeCSYSR): MdGeParab;
4234
+ Rotate(theA1: MdGeAxis, theAng: number): void;
4235
+ Rotated(theA1: MdGeAxis, theAng: number): MdGeParab;
4236
+ Scale(theP: MdGePoint, theS: number): void;
4237
+ Scaled(theP: MdGePoint, theS: number): MdGeParab;
4238
+ Transform(theT: MdGeTrsf): void;
4239
+ Transformed(theT: MdGeTrsf): MdGeParab;
4240
+ TranslateByVec(theV: MdGeVec): void;
4241
+ TranslatedByVec(theV: MdGeVec): MdGeParab;
4242
+ TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
4243
+ TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeParab;
4244
+ Shape(): MdGeShape;
4245
+ Wire(): MdGeWire;
4246
+ Edge(): MdGeEdge;
4247
+ Edge(p1: number, p2: number): MdGeEdge;
4248
+ }
4249
+ /**
4250
+ * 表示管道
4251
+ */
4252
+ export declare class MdGePipe {
4253
+ constructor(Spine: MdGeWire, Profile: MdGeShape);
4254
+ constructor(Spine: MdGeWire, Profile: MdGeShape, aMode: MxGFTrihedron, ForceApproxC1?: boolean);
4255
+ FirstShape(): MdGeShape;
4256
+ LastShape(): MdGeShape;
4257
+ Generated(SSpine: MdGeShape, SProfile: MdGeShape): MdGeShape;
4258
+ ErrorOnSurface(): number;
4259
+ Shape(): MdGeShape;
4260
+ }
4261
+ /**
4262
+ * 表示拟合点B样条曲线
4263
+ */
4264
+ export declare class MdGePointsToBSpl {
4265
+ constructor();
4266
+ constructor(Points: MdGeArray1OfPnt, DegMin?: number, DegMax?: number, Continuity?: MxGAShapeEnum, Tol3D?: number);
4267
+ Init(Points: MdGeArray1OfPnt, Parameters: MdGeArray1OfReal, DegMin?: number, DegMax?: number, Continuity?: MxGAShapeEnum, Tol3D?: number): void;
4268
+ Curve(): MdGeBSplineCurve;
4269
+ IsDone(): boolean;
4270
+ }
4271
+ /**
4272
+ * 表示拟合B样条曲面
4273
+ */
4274
+ export declare class MdGePointsToBSplSurface {
4275
+ constructor();
4276
+ constructor(Points: MdGeArray2OfPnt, DegMin?: number, DegMax?: number, Continuity?: MxGAShapeEnum, Tol3D?: number);
4277
+ Init(Points: MdGeArray2OfPnt, DegMin?: number, DegMax?: number, Continuity?: MxGAShapeEnum, Tol3D?: number): void;
4278
+ Interpolate(Points: MdGeArray2OfPnt, thePeriodic?: boolean): void;
4279
+ Interpolate(ZPoints: MdGeArray2OfReal, X0: number, dX: number, Y0: number, dY: number): void;
4280
+ IsDone(): boolean;
4281
+ Surface(): MdGeBSplineSurface;
4282
+ }
4283
+ /**
4284
+ * 表示拉伸体
4285
+ */
4286
+ export declare class MdGePrism {
4287
+ constructor(S: MdGeShape, V: MdGeVec, Copy?: boolean, Canonize?: boolean);
4288
+ FirstShape(): MdGeShape;
4289
+ LastShape(): MdGeShape;
4290
+ IsDeleted(S: MdGeShape): boolean;
4291
+ FirstShape(theShape: MdGeShape): MdGeShape;
4292
+ LastShape(theShape: MdGeShape): MdGeShape;
4293
+ Shape(): MdGeShape;
4294
+ }
4295
+ /**
4296
+ * 表示半径标注
4297
+ */
4298
+ export declare class MdGeRadiusDim {
4299
+ constructor(theCircle: MdGeCircle);
4300
+ constructor(theCircle: MdGeCircle, theAnchorPoint: MdGePoint);
4301
+ Circle(): MdGeCircle;
4302
+ AnchorPoint(): MdGePoint;
4303
+ Shape(): MdGeShape;
4304
+ SetMeasuredGeometry(theCircle: MdGeCircle): void;
4305
+ SetMeasuredGeometry(theCircle: MdGeCircle, theAnchorPoint: MdGePoint, theHasAnchor?: boolean): void;
4306
+ SetTextPosition(theTextPos: MdGePoint): void;
4307
+ GetTextPosition(): MdGePoint;
4308
+ Display(): void;
4309
+ }
4310
+ /**
4311
+ * 表示一个矩形
4312
+ */
4313
+ export declare class MdGeRect {
4314
+ constructor(thePosition: MdGeCSYSR, theX: number, theY: number);
4315
+ Position(): MdGeCSYSR;
4316
+ SetPosition(thePosition: MdGeCSYSR): void;
4317
+ X(): number;
4318
+ Y(): number;
4319
+ SetX(theX: number): void;
4320
+ SetY(theY: number): void;
4321
+ Shape(): MdGeShape;
4322
+ Face(): MdGeFace;
4323
+ Wire(): MdGeWire;
4324
+ LeftEdge(): MdGeEdge;
4325
+ RightEdge(): MdGeEdge;
4326
+ TopEdge(): MdGeEdge;
4327
+ BottomEdge(): MdGeEdge;
4328
+ Area(): number;
4329
+ }
4330
+ /**
4331
+ * 表示旋转体
4332
+ */
4333
+ export declare class MdGeRevol {
4334
+ constructor(S: MdGeShape, A: MdGeAxis, D?: number, Copy?: boolean);
4335
+ FirstShape(): MdGeShape;
4336
+ LastShape(): MdGeShape;
4337
+ IsDeleted(S: MdGeShape): boolean;
4338
+ FirstShape(theShape: MdGeShape): MdGeShape;
4339
+ LastShape(theShape: MdGeShape): MdGeShape;
4340
+ HasDegenerated(): boolean;
4341
+ Shape(): MdGeShape;
4342
+ }
4343
+ /**
4344
+ * 表示一个球体
4345
+ */
4346
+ export declare class MdGeSphere {
4347
+ constructor();
4348
+ constructor(theA3: MdGeCSYS, theRadius: number);
4349
+ constructor(theX: number, theY: number, theZ: number, theRadius: number);
4350
+ SetLocation(theLoc: MdGePoint): void;
4351
+ SetPosition(theA3: MdGeCSYS): void;
4352
+ SetRadius(theR: number): void;
4353
+ Area(): number;
4354
+ UReverse(): void;
4355
+ VReverse(): void;
4356
+ Direct(): boolean;
4357
+ Location(): MdGePoint;
4358
+ Position(): MdGeCSYS;
4359
+ Radius(): number;
4360
+ Volume(): number;
4361
+ XAxis(): MdGeAxis;
4362
+ YAxis(): MdGeAxis;
4363
+ MirrorByPoint(theP: MdGePoint): void;
4364
+ MirroredByPoint(theP: MdGePoint): MdGeSphere;
4365
+ MirrorByAxis(theA1: MdGeAxis): void;
4366
+ MirroredByAxis(theA1: MdGeAxis): MdGeSphere;
4367
+ MirrorByCSYSR(theA2: MdGeCSYSR): void;
4368
+ MirroredByCSYSR(theA2: MdGeCSYSR): MdGeSphere;
4369
+ Rotate(theA1: MdGeAxis, theAng: number): void;
4370
+ Rotated(theA1: MdGeAxis, theAng: number): MdGeSphere;
4371
+ Scale(theP: MdGePoint, theS: number): void;
4372
+ Scaled(theP: MdGePoint, theS: number): MdGeSphere;
4373
+ Transform(theT: MdGeTrsf): void;
4374
+ Transformed(theT: MdGeTrsf): MdGeSphere;
4375
+ TranslateByVec(theV: MdGeVec): void;
4376
+ TranslatedByVec(theV: MdGeVec): MdGeSphere;
4377
+ TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
4378
+ TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeSphere;
4379
+ Face(): MdGeFace;
4380
+ Face(UMin: number, UMax: number, VMin: number, VMax: number): MdGeFace;
4381
+ Face(W: MdGeWire, Inside?: boolean): MdGeFace;
4382
+ Shape(): MdGeShape;
4383
+ Shape(angle: number): MdGeShape;
4384
+ Shape(angle1: number, angle2: number): MdGeShape;
4385
+ Shape(angle1: number, angle2: number, angle3: number): MdGeShape;
4386
+ }
4387
+ /**
4388
+ * 表示文字
4389
+ */
4390
+ export declare class MdGeText {
4391
+ constructor();
4392
+ constructor(text: string, height: number, orientation: MdGeCSYSR);
4393
+ SetText(theText: string): void;
4394
+ Position(): MdGePoint;
4395
+ SetPosition(thePoint: MdGePoint): void;
4396
+ Orientation(): MdGeCSYSR;
4397
+ HasPlane(): boolean;
4398
+ SetOrientation(theOrientation: MdGeCSYSR): void;
4399
+ ResetOrientation(): void;
4400
+ HasOwnAnchorPoint(): boolean;
4401
+ SetOwnAnchorPoint(theHasOwnAnchor: boolean): void;
4402
+ Height(): number;
4403
+ SetHeight(theHeight: number): void;
4404
+ HorizontalAlignment(): MxHorizontalTextAlignment;
4405
+ SetHorizontalAlignment(theJustification: MxHorizontalTextAlignment): void;
4406
+ VerticalAlignment(): MxVerticalTextAlignment;
4407
+ SetVerticalAlignment(theJustification: MxVerticalTextAlignment): void;
4408
+ Shape(): MdGeShape;
4409
+ }
4410
+ /**
4411
+ * 表示文字标签
4412
+ */
4413
+ export declare class MdGeTextLabel {
4414
+ constructor();
4415
+ constructor(text: string, height: number, position: MdGePoint);
4416
+ SetColor(theR: number, theG: number, theB: number): void;
4417
+ SetText(text: string): void;
4418
+ SetPositon(position: MdGePoint): void;
4419
+ SetHJustification(theHJust: MxHorizontalTextAlignment): void;
4420
+ SetVJustification(theVJust: MxVerticalTextAlignment): void;
4421
+ SetAngle(theAngle: number): void;
4422
+ SetZoomable(theIsZoomable: boolean): void;
4423
+ SetHeight(height: number): void;
4424
+ SetFontAspect(theFontAspect: MxFontAspect): void;
4425
+ SetFont(theFont: string): void;
4426
+ SetOrientation3D(theOrientation: MdGeCSYSR): void;
4427
+ UnsetOrientation3D(): void;
4428
+ Position(): MdGePoint;
4429
+ FontAspect(): MxFontAspect;
4430
+ Orientation3D(): MdGeCSYSR;
4431
+ HasOrientation3D(): boolean;
4432
+ SetFlipping(theIsFlipping: boolean): void;
4433
+ HasFlipping(): boolean;
4434
+ HasOwnAnchorPoint(): boolean;
4435
+ SetOwnAnchorPoint(theOwnAnchorPoint: boolean): void;
4436
+ SetDisplayType(theDisplayType: MxTypeOfDisplayText): void;
4437
+ SetColorSubTitle(theR: number, theG: number, theB: number): void;
4438
+ Display(): void;
4439
+ }
4440
+ /**
4441
+ * 拓扑转换类
4442
+ */
4443
+ export declare class MdGeTopo {
4444
+ Vertex(S: MdGeShape): MdGeVertex;
4445
+ Edge(S: MdGeShape): MdGeEdge;
4446
+ Wire(S: MdGeShape): MdGeWire;
4447
+ Face(S: MdGeShape): MdGeFace;
4448
+ Shell(S: MdGeShape): MdGeShell;
4449
+ Solid(S: MdGeShape): MdGeSolid;
4450
+ CompSolid(S: MdGeShape): MdGeCompSolid;
4451
+ Compound(S: MdGeShape): MdGeCompound;
4452
+ }
4453
+ /**
4454
+ * 表示圆环
4455
+ */
4456
+ export declare class MdGeTorus {
4457
+ constructor();
4458
+ constructor(theA3: MdGeCSYS, theMajorRadius: number, theMinorRadius: number);
4459
+ SetAxis(theA1: MdGeAxis): void;
4460
+ SetLocation(theLoc: MdGePoint): void;
4461
+ SetMajorRadius(theMajorRadius: number): void;
4462
+ SetMinorRadius(theMinorRadius: number): void;
4463
+ SetPosition(theA3: MdGeCSYS): void;
4464
+ Area(): number;
4465
+ UReverse(): void;
4466
+ VReverse(): void;
4467
+ Direct(): boolean;
4468
+ Axis(): MdGeAxis;
4469
+ Location(): MdGePoint;
4470
+ Position(): MdGeCSYS;
4471
+ MajorRadius(): number;
4472
+ MinorRadius(): number;
4473
+ Volume(): number;
4474
+ XAxis(): MdGeAxis;
4475
+ YAxis(): MdGeAxis;
4476
+ MirrorByPoint(theP: MdGePoint): void;
4477
+ MirroredByPoint(theP: MdGePoint): MdGeTorus;
4478
+ MirrorByAxis(theA1: MdGeAxis): void;
4479
+ MirroredByAxis(theA1: MdGeAxis): MdGeTorus;
4480
+ MirrorByCSYSR(theA2: MdGeCSYSR): void;
4481
+ MirroredByCSYSR(theA2: MdGeCSYSR): MdGeTorus;
4482
+ Rotate(theA1: MdGeAxis, theAng: number): void;
4483
+ Rotated(theA1: MdGeAxis, theAng: number): MdGeTorus;
4484
+ Scale(theP: MdGePoint, theS: number): void;
4485
+ Scaled(theP: MdGePoint, theS: number): MdGeTorus;
4486
+ Transform(theT: MdGeTrsf): void;
4487
+ Transformed(theT: MdGeTrsf): MdGeTorus;
4488
+ TranslateByVec(theV: MdGeVec): void;
4489
+ TranslatedByVec(theV: MdGeVec): MdGeTorus;
4490
+ TranslateBy2Points(theP1: MdGePoint, theP2: MdGePoint): void;
4491
+ TranslatedBy2Points(theP1: MdGePoint, theP2: MdGePoint): MdGeTorus;
4492
+ Face(): MdGeFace;
4493
+ Face(UMin: number, UMax: number, VMin: number, VMax: number): MdGeFace;
4494
+ Face(W: MdGeWire, Inside?: boolean): MdGeFace;
4495
+ Shape(): MdGeShape;
4496
+ Shape(angle: number): MdGeShape;
4497
+ Shape(angle1: number, angle2: number): MdGeShape;
4498
+ Shape(angle1: number, angle2: number, angle: number): MdGeShape;
4499
+ }
4500
+ /**
4501
+ * 形状变换类
4502
+ */
4503
+ export declare class MdGeTransform {
4504
+ constructor(T: MdGeTrsf);
4505
+ constructor(theShape: MdGeShape, theTrsf: MdGeTrsf, theCopyGeom?: boolean, theCopyMesh?: boolean);
4506
+ Perform(theShape: MdGeShape, theCopyGeom?: boolean, theCopyMesh?: boolean): void;
4507
+ ModifiedShape(S: MdGeShape): MdGeShape;
4508
+ Shape(): MdGeShape;
4509
+ }
4510
+ /**
4511
+ * 表示一个楔形
4512
+ */
4513
+ export declare class MdGeWedge {
4514
+ constructor(dx: number, dy: number, dz: number, ltx: number);
4515
+ constructor(Axes: MdGeCSYSR, dx: number, dy: number, dz: number, ltx: number);
4516
+ constructor(dx: number, dy: number, dz: number, xmin: number, zmin: number, xmax: number, zmax: number);
4517
+ constructor(Axes: MdGeCSYSR, dx: number, dy: number, dz: number, xmin: number, zmin: number, xmax: number, zmax: number);
4518
+ Shell(): MdGeShell;
4519
+ Solid(): MdGeSolid;
4520
+ Shape(): MdGeShape;
2347
4521
  }
2348
4522
  export declare function loadMxCADassembly3d(config: MxDraw3dConfig, call?: (mxDraw3d: MxDraw3d) => void): Promise<MxDraw3d>;
2349
4523