mx3d 2025.4.93 → 2025.5.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +454 -1115
- package/mx3d.cjs.js +1 -0
- package/mx3d.esm.js +1 -0
- package/mx3d.min.js +1 -1
- package/package.json +19 -5
package/index.d.ts
CHANGED
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@@ -1,131 +1,147 @@
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import * as axios from 'axios';
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import { Scene } from '@babylonjs/core/scene';
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import { Engine } from '@babylonjs/core/Engines/engine';
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import { AdvancedDynamicTexture } from '@babylonjs/gui/2D/advancedDynamicTexture';
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import { GlowLayer } from '@babylonjs/core/Layers/glowLayer';
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import { PositionGizmo } from '@babylonjs/core/Gizmos/positionGizmo';
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import { Vector3 } from '@babylonjs/core/Maths/math.vector';
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import { Mesh } from '@babylonjs/core/Meshes/mesh';
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import { InstancedMesh } from '@babylonjs/core/Meshes/instancedMesh';
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import { ArcRotateCamera } from '@babylonjs/core/Cameras/arcRotateCamera';
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import { FreeCamera } from '@babylonjs/core/Cameras/freeCamera';
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import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
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import { Texture } from '@babylonjs/core/Materials/Textures/texture';
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import { NodeMaterial } from '@babylonjs/core/Materials/Node/nodeMaterial';
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import { AbstractMesh } from '@babylonjs/core/Meshes/abstractMesh';
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import { AssetContainer } from '@babylonjs/core/assetContainer';
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import { CustomMaterial } from '@babylonjs/materials/custom/customMaterial';
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import { PointerInfo } from '@babylonjs/core/Events/pointerEvents';
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import { KeyboardInfo } from '@babylonjs/core/Events/keyboardEvents';
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import { HighlightLayer } from '@babylonjs/core/Layers/highlightLayer';
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import { Color3 } from '@babylonjs/core/Maths/math.color';
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import { TextBlock, MultiLine, Rectangle } from '@babylonjs/gui/2D/controls';
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declare enum StatusType {
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Opaque = 0,
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Flash = 1,
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Transparent = 2
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}
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declare class Sight {
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alpha: number;
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focus: Vector3;
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radius: number;
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beta: number;
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minimumLimit: number;
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maximumLimit: number;
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minBeta: number;
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maxBeta: number;
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toJosn(_sightJson: any): void;
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toString(): string;
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setLimit(_miniLimit: number, _maxiLimit: number): void;
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setBeta(_minBeta: number, _maxBeta: number): void;
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}
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isDefaultMutual: boolean;
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set defaultMutual(value: boolean);
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dispose(): void;
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}
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declare enum ObjectType {
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Cabinet = "Cabinet",
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RackModel = "RackModel",
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Corner = "Corner",
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Other = "Other",
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Door = "Door",
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Floor = "Floor",
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LeakWater = "LeakWater",
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UI3D = "UI3D",
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VirtualBox = "VirtualBox",
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Wall = "Wall",
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Window = "Window",
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Conduit = "Conduit",
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Building = "Building",
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Storey = "Storey",
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Campus = "Campus",
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Project = "Project"
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}
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isLevelRender: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): HeatMap;
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private static _getMatrixParticleTex;
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static createPunctateCloud(_data: {
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anchor: IObject;
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value: number;
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radius: number;
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isLevelRender: boolean;
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displayValues: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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range: {
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max: number;
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min: number;
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};
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}): HeatMap;
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static createColumnCloud(_data: {
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anchor: IObject;
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data: Array<{
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index: number;
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value: number;
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}>;
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isLevelRender: boolean;
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displayValues: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): HeatMap;
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private static _getColumnarParticleTex;
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private static createTempVlaue;
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static createCapacity(obj: IObject, RATIO: number, _text: string, _fontSize?: string): Capacity;
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static createTextMesh(obj: IObject, _text: string, RATIO: number, _fontSize?: string, _color?: string): Runtime.Mesh;
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static create2DLine(
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_id: string,
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_objs: Array<IObject>,
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_options?: {
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width: number;
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color: string;
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isDotted: boolean;
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},
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): Line;
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static create3DLine(
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_id: string,
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_objs: Array<IObject>,
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_options?: {
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width: number;
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color: string;
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},
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): LineFromMesh;
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}
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declare class BaseModel {
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extension: string;
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groupId: string;
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heat: number;
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height: number;
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insertTime: string;
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isTiling: boolean;
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length: number;
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modelId: string;
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modelName: string;
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modelType: ObjectType;
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modelTypeName: string;
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width: number;
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}
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interface IBase {
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app: App;
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id: string;
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name: string;
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parentId: string;
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objectType: string;
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customNumber: string;
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customType: string;
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baseModel: BaseModel | undefined;
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instance: Mesh | InstancedMesh;
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Sight: Sight;
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loadProperties(_m: any): void;
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bind(): any;
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completed(): any;
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setEnabled(isEnabled: boolean): any;
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toJson(): any;
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getInto(_isFocus?: boolean): any;
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goBack(): any;
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}
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declare enum EventType {
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leftClick = "leftClick",
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rightClick = "rightClick",
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doubleClick = "doubleClick",
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eover = "eover",
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longPress = "longPress",
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out = "out",
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click = "click"
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}
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interface IObject extends IBase {
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statusType: StatusType;
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showBoundingBox: boolean;
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optimization(isOptimization: boolean): any;
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setFlash(level: number): any;
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setTransparent(): any;
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setOpaque(): any;
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addEventListener(type: EventType, callback: Function): any;
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removeEventListener(type: EventType): any;
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computeView(): any;
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alwaysActive(): any;
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}
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declare class CameraController {
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app: App;
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arcRotateCamera: ArcRotateCamera;
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frustrum: number;
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freeCamera: FreeCamera;
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_isAutoRotation: boolean;
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autoRotationSpeed: number;
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constructor(_app: App);
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orthographic(_object?: IBase): void;
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startAutoRotation(_autoRotationSpeed?: number): void;
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stopAutoRotation(): void;
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perspective(_object?: IBase): void;
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flyTo(_Sight?: Sight, _sheep?: number): void;
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flyToObject(_object: IObject, _sheep?: number): void;
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lookToTheFront(_object: IObject, _sheep?: number): void;
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getSightJson(): string;
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private computeCameraView;
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_wheel(p: any): void;
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switchArcRotateCamera(): void;
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switchFPSCamera(): void;
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}
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declare class Environment {
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private app;
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private lights;
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private _color;
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@@ -152,1036 +168,359 @@ declare module 'mx3d' {
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showFps(cssText?: string): void;
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hideFps(): void;
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showDebug(): void;
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}
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declare class Dictionary<T> {
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map: {
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[key: string]: T;
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};
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constructor();
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add(key: string, value: T): void;
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find(key: string): T;
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remove(key: string): void;
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termRemove(callback: Function): void;
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showAll(): void;
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count(): number;
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clear(): void;
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}
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declare class Project {
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private app;
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id: string;
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constructor(
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current: IBase;
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root: string;
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levelEvent: Function;
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objectDatas: Dictionary<IBase>;
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constructor(_app: App);
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clear(): void;
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optimization(): void;
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getChildsById(_id: string, _includeSub?: boolean): Array<IBase>;
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getSceneTree(_id?: string, _excludeTypes?: Array<string>): any;
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findObjectById(_id: string): IBase;
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findObjectByCustomNumber(_customNumber: string): IBase;
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findObjectsByCustomType(_customType: string, queryParameters?: {
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isCurrent: boolean;
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isEnabled: boolean;
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}): Array<IBase>;
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findObjectsByType(_type: ObjectType): Array<IBase>;
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computeSight(_objs: Array<IBase>): any;
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switchLevel(_id?: string, _isFocus?: boolean): void;
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goBack(): void;
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getObjectTypes(_parentId?: string): Array<ObjectType>;
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getCustomTypes(_parentId?: string): Array<ObjectType>;
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}
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declare class Resources {
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app: App;
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walls: Dictionary<AbstractMesh>;
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resources: Dictionary<AssetContainer>;
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ndoeMats: Dictionary<NodeMaterial>;
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transparentBox: Mesh;
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BOX: Mesh;
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FogTex: Texture;
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wallTop: StandardMaterial;
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constructor(_app: App);
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loadModelMesh(baseModel: any): Promise<AssetContainer>;
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loadModelMeshAsync(baseModel: any, callback: Function): void;
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Materials: Dictionary<StandardMaterial>;
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Textures: Dictionary<Texture>;
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GetMaterial(textureData: any): StandardMaterial;
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GetTexture(textureData: any): Texture;
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LoadLightMap(id: string, name: string): Texture;
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MergeMaterials: Dictionary<CustomMaterial>;
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GetMergeMaterial(textureData: any): CustomMaterial;
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delete(isAll?: boolean): void;
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GetWalls(url: string, projectId: string): Promise<void>;
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setTransparent(_visibility?: number): void;
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setTransparentById(modelId: string, _visibility?: number): void;
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}
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declare class ToolTips {
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app: App;
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url: string;
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ele: HTMLDivElement;
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private _text;
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set text(vlaue: string);
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constructor(_app: App);
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interface IEvent {
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declare class App {
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engine: Engine;
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scene: Scene;
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resources: Resources;
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environment: Environment;
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project: Project;
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gl: GlowLayer;
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positionGizmo: PositionGizmo;
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private SM2;
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constructor(_config: {
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container: HTMLElement;
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set defaultMutual(value: boolean);
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declare class AlarmFlashing {
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static colors: {
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2: Color3;
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3: Color3;
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declare class Capacity {
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mesh: Mesh;
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ratio: number;
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textMesh: Mesh;
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interface BaseNode {
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setContents(
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{
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isEnabled(bool: boolean): any;
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}
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declare class HeatMap implements BaseNode {
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id: string;
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anchor: IObject;
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mesh: Mesh;
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displayValue: boolean;
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texts: Array<TextBlock>;
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constructor(_anchor: IObject);
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set displayValues(_value: boolean);
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dispose(): void;
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}
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|
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declare class LineFromMesh {
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id: string;
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335
|
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|
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instance:
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|
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instance: Mesh;
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|
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|
isEnabled(_isEnabled: boolean): void;
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|
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}
|
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|
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|
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declare class Line {
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346
|
id: string;
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347
|
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|
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instance:
|
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|
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instance: MultiLine;
|
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349
|
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|
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|
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|
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isDotted: boolean;
|
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update(): void;
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|
addEventListener(_action: Function): void;
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|
isEnabled(_isEnabled: boolean): void;
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|
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|
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|
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|
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|
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|
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enum StatusType {
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|
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Opaque = 0,
|
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|
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Flash = 1,
|
|
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|
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Transparent = 2,
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|
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}
|
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|
+
}
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|
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|
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static
|
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|
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|
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|
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|
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|
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|
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|
|
358
|
+
declare class Builder {
|
|
359
|
+
static createMatrixCloud(_data: {
|
|
360
|
+
anchor: IObject;
|
|
361
|
+
value: {
|
|
362
|
+
maxX: number;
|
|
363
|
+
maxY: number;
|
|
364
|
+
data: Array<{
|
|
365
|
+
x: number;
|
|
366
|
+
y: number;
|
|
367
|
+
value: number;
|
|
368
|
+
}>;
|
|
369
|
+
};
|
|
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|
+
displayValues: boolean;
|
|
274
371
|
height: number;
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|
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|
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|
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327
|
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|
|
328
|
-
Thunder = 'Thunder',
|
|
329
|
-
Rain = 'Rain',
|
|
330
|
-
Cloud = 'Cloud',
|
|
331
|
-
}
|
|
332
|
-
export class Effect {
|
|
333
|
-
static effects: Dictionary<IEffect>;
|
|
334
|
-
static add(_effectType: EffectType, _app: App): void;
|
|
335
|
-
static remove(_effectType: EffectType): void;
|
|
336
|
-
static removeAll(): void;
|
|
337
|
-
}
|
|
338
|
-
|
|
339
|
-
interface IEffect {
|
|
340
|
-
start: Function;
|
|
341
|
-
close: Function;
|
|
342
|
-
}
|
|
343
|
-
|
|
344
|
-
export class RainEffect implements IEffect {
|
|
345
|
-
app: App;
|
|
346
|
-
rainNum: number;
|
|
347
|
-
canvas: HTMLCanvasElement;
|
|
348
|
-
canvasRainCtx: CanvasRenderingContext2D;
|
|
349
|
-
rains: Array<Rain>;
|
|
350
|
-
X: number;
|
|
351
|
-
Y: number;
|
|
352
|
-
constructor(_app: App);
|
|
353
|
-
start(): void;
|
|
354
|
-
close(): void;
|
|
355
|
-
render(): void;
|
|
356
|
-
clearCanvasRain(): void;
|
|
357
|
-
}
|
|
358
|
-
export class Rain {
|
|
359
|
-
rainSpeed: number;
|
|
360
|
-
ctx: CanvasRenderingContext2D;
|
|
361
|
-
Y: number;
|
|
362
|
-
x: number;
|
|
363
|
-
y: number;
|
|
364
|
-
r: number;
|
|
365
|
-
c: string;
|
|
366
|
-
v: {
|
|
367
|
-
y: number;
|
|
368
|
-
};
|
|
369
|
-
constructor(ctx: any, x: any, y: any, r: any, _Y: any);
|
|
370
|
-
init(x: number, y: number, r: number): void;
|
|
371
|
-
draw(): void;
|
|
372
|
-
updatePosition(): void;
|
|
373
|
-
wrapPosition(): void;
|
|
374
|
-
render(): void;
|
|
375
|
-
}
|
|
376
|
-
|
|
377
|
-
export class ThunderEffect implements IEffect {
|
|
378
|
-
app: App;
|
|
379
|
-
thunderNum: number;
|
|
380
|
-
canvas: HTMLCanvasElement;
|
|
381
|
-
canvasThunderCtx: CanvasRenderingContext2D;
|
|
382
|
-
thunders: Array<Thunder>;
|
|
383
|
-
X: number;
|
|
384
|
-
Y: number;
|
|
385
|
-
constructor(_app: App);
|
|
386
|
-
start(): void;
|
|
387
|
-
close(): void;
|
|
388
|
-
render(): void;
|
|
389
|
-
clearCanvasThunder(): void;
|
|
390
|
-
}
|
|
391
|
-
export class Thunder {
|
|
392
|
-
ctx: CanvasRenderingContext2D;
|
|
393
|
-
x: number;
|
|
394
|
-
y: number;
|
|
395
|
-
r: number;
|
|
396
|
-
l: any;
|
|
397
|
-
c: string;
|
|
398
|
-
Y: number;
|
|
399
|
-
X: number;
|
|
400
|
-
constructor(ctx: any, x: any, y: any, r: any, _X: any, _Y: any);
|
|
401
|
-
init(x: number, y: number, r: number): void;
|
|
402
|
-
draw(): void;
|
|
403
|
-
updateParams(): void;
|
|
404
|
-
render(): void;
|
|
405
|
-
}
|
|
406
|
-
|
|
407
|
-
export class DefaultEvent implements IEvent {
|
|
408
|
-
app: App;
|
|
409
|
-
isMove: number;
|
|
410
|
-
waitingTime: number;
|
|
411
|
-
touchtime: number;
|
|
412
|
-
constructor(_app: App);
|
|
413
|
-
registerAfterRender(): void;
|
|
414
|
-
runRender(): void;
|
|
415
|
-
onPointer(pointerInfo: Runtime.PointerInfo): void;
|
|
416
|
-
onKeyboard(kbInfo: Runtime.KeyboardInfo): void;
|
|
417
|
-
}
|
|
418
|
-
|
|
419
|
-
enum EventType {
|
|
420
|
-
leftClick = 'leftClick',
|
|
421
|
-
rightClick = 'rightClick',
|
|
422
|
-
doubleClick = 'doubleClick',
|
|
423
|
-
eover = 'eover',
|
|
424
|
-
longPress = 'longPress',
|
|
425
|
-
out = 'out',
|
|
426
|
-
click = 'click',
|
|
427
|
-
}
|
|
428
|
-
|
|
429
|
-
export class FPSCameraEvent implements IEvent {
|
|
430
|
-
app: App;
|
|
431
|
-
isFPS: boolean;
|
|
432
|
-
angle: number;
|
|
433
|
-
direction: Runtime.Vector3;
|
|
434
|
-
isMoveLeft: boolean;
|
|
435
|
-
isMoveRight: boolean;
|
|
436
|
-
isMoveDown: boolean;
|
|
437
|
-
isMoveUp: boolean;
|
|
438
|
-
constructor(_app: App);
|
|
439
|
-
registerAfterRender(): void;
|
|
440
|
-
runRender(): void;
|
|
441
|
-
onPointer(pointerInfo: Runtime.PointerInfo): void;
|
|
442
|
-
onKeyboard(_e: Runtime.KeyboardInfo): void;
|
|
443
|
-
}
|
|
444
|
-
|
|
445
|
-
interface IEvent {
|
|
446
|
-
runRender(): void;
|
|
447
|
-
onPointer(e: Runtime.PointerInfo): void;
|
|
448
|
-
onKeyboard(e: Runtime.KeyboardInfo): void;
|
|
449
|
-
registerAfterRender(): void;
|
|
450
|
-
}
|
|
451
|
-
|
|
452
|
-
export class ElectricMap {
|
|
453
|
-
private container;
|
|
454
|
-
private engine;
|
|
455
|
-
private scene;
|
|
456
|
-
private camera;
|
|
457
|
-
private modelUrl;
|
|
458
|
-
private dataUrl;
|
|
459
|
-
private maxPotential;
|
|
460
|
-
private minPotential;
|
|
461
|
-
private colors;
|
|
462
|
-
private sphere;
|
|
463
|
-
constructor(_container: HTMLCanvasElement, _modelUrl: string, _dataUrl: string);
|
|
464
|
-
load(): Promise<void>;
|
|
465
|
-
setBuffer(index?: number): void;
|
|
466
|
-
private laodData;
|
|
467
|
-
private valueToColor;
|
|
468
|
-
}
|
|
372
|
+
isLevelRender: boolean;
|
|
373
|
+
isAlpha: boolean;
|
|
374
|
+
isParticle: boolean;
|
|
375
|
+
radius: number;
|
|
376
|
+
range: {
|
|
377
|
+
max: number;
|
|
378
|
+
min: number;
|
|
379
|
+
};
|
|
380
|
+
}): HeatMap;
|
|
381
|
+
private static _getMatrixParticleTex;
|
|
382
|
+
static createPunctateCloud(_data: {
|
|
383
|
+
anchor: IObject;
|
|
384
|
+
value: number;
|
|
385
|
+
radius: number;
|
|
386
|
+
isLevelRender: boolean;
|
|
387
|
+
displayValues: boolean;
|
|
388
|
+
isAlpha: boolean;
|
|
389
|
+
isParticle: boolean;
|
|
390
|
+
range: {
|
|
391
|
+
max: number;
|
|
392
|
+
min: number;
|
|
393
|
+
};
|
|
394
|
+
}): HeatMap;
|
|
395
|
+
static createColumnCloud(_data: {
|
|
396
|
+
anchor: IObject;
|
|
397
|
+
data: Array<{
|
|
398
|
+
index: number;
|
|
399
|
+
value: number;
|
|
400
|
+
}>;
|
|
401
|
+
isLevelRender: boolean;
|
|
402
|
+
displayValues: boolean;
|
|
403
|
+
isAlpha: boolean;
|
|
404
|
+
isParticle: boolean;
|
|
405
|
+
radius: number;
|
|
406
|
+
range: {
|
|
407
|
+
max: number;
|
|
408
|
+
min: number;
|
|
409
|
+
};
|
|
410
|
+
}): HeatMap;
|
|
411
|
+
private static _getColumnarParticleTex;
|
|
412
|
+
private static createTempVlaue;
|
|
413
|
+
static createCapacity(obj: IObject, RATIO: number, _text: string, _fontSize?: string): Capacity;
|
|
414
|
+
static createTextMesh(obj: IObject, _text: string, RATIO: number, _fontSize?: string, _color?: string): Mesh;
|
|
415
|
+
static create2DLine(_id: string, _objs: Array<IObject>, _options?: {
|
|
416
|
+
width: number;
|
|
417
|
+
color: string;
|
|
418
|
+
isDotted: boolean;
|
|
419
|
+
}): Line;
|
|
420
|
+
static create3DLine(_id: string, _objs: Array<IObject>, _options?: {
|
|
421
|
+
width: number;
|
|
422
|
+
color: string;
|
|
423
|
+
}): LineFromMesh;
|
|
424
|
+
}
|
|
469
425
|
|
|
470
|
-
|
|
426
|
+
declare class Icon implements BaseNode {
|
|
471
427
|
id: string;
|
|
472
|
-
type: 'custom';
|
|
473
|
-
renderingMode?: '3d' | '2d';
|
|
474
|
-
map: Map;
|
|
475
|
-
worldMatrix: Matrix;
|
|
476
|
-
camera: Camera;
|
|
477
428
|
scene: Scene;
|
|
478
|
-
|
|
479
|
-
|
|
480
|
-
|
|
481
|
-
|
|
482
|
-
|
|
483
|
-
|
|
484
|
-
|
|
485
|
-
|
|
486
|
-
positionGizmo: PositionGizmo;
|
|
487
|
-
constructor(_map: Map, _worldMatrix: Matrix);
|
|
488
|
-
render(gl: any, matrix: any): void;
|
|
489
|
-
onAdd(map: Map, gl: WebGLRenderingContext | WebGL2RenderingContext): Promise<void>;
|
|
490
|
-
}
|
|
491
|
-
|
|
492
|
-
export class CoordinateConverter {
|
|
493
|
-
private sourceProjection;
|
|
494
|
-
private targetProjection;
|
|
495
|
-
private originXY;
|
|
496
|
-
private translationVector;
|
|
497
|
-
private rotationAngle;
|
|
498
|
-
constructor(originLonLat: [number, number], originXY: Vector2, rotationAngle: number);
|
|
499
|
-
lonLatToXY(lonLat: [number, number]): Vector2;
|
|
500
|
-
xyToLonLat(xy: Vector2): [number, number];
|
|
501
|
-
}
|
|
502
|
-
|
|
503
|
-
export class GeoJsonLayer {
|
|
504
|
-
static convert(container: HTMLElement): Promise<void>;
|
|
505
|
-
}
|
|
506
|
-
|
|
507
|
-
export class GisLayer {
|
|
508
|
-
map: maplibregl.Map;
|
|
509
|
-
worldOrigin: maplibregl.LngLatLike;
|
|
510
|
-
worldAltitude: number;
|
|
511
|
-
worldRotate: number[];
|
|
512
|
-
MAPTILER_KEY: string;
|
|
513
|
-
WEBGLLayer: BABYLONLayer;
|
|
514
|
-
constructor(container: HTMLElement);
|
|
515
|
-
}
|
|
516
|
-
|
|
517
|
-
export class HubService {
|
|
518
|
-
static connection: any;
|
|
519
|
-
static listener(_Url: string): Promise<void>;
|
|
520
|
-
static start(): Promise<void>;
|
|
521
|
-
}
|
|
522
|
-
|
|
523
|
-
export class Directional extends LightObject {
|
|
524
|
-
direction: Runtime.Vector3;
|
|
525
|
-
position: Runtime.Vector3;
|
|
526
|
-
light: Runtime.DirectionalLight;
|
|
527
|
-
load(): void;
|
|
528
|
-
}
|
|
529
|
-
|
|
530
|
-
export class Hemispheric extends LightObject {
|
|
531
|
-
direction: Runtime.Vector3;
|
|
532
|
-
light: Runtime.HemisphericLight;
|
|
533
|
-
load(): void;
|
|
534
|
-
}
|
|
535
|
-
|
|
536
|
-
interface ILightObject {
|
|
537
|
-
id: string;
|
|
538
|
-
sceneId: string;
|
|
539
|
-
name: string;
|
|
540
|
-
light: Runtime.Light;
|
|
541
|
-
color: string;
|
|
542
|
-
lightType: string;
|
|
543
|
-
intensity: number;
|
|
544
|
-
load: Function;
|
|
545
|
-
}
|
|
546
|
-
|
|
547
|
-
export class LightObject implements ILightObject {
|
|
548
|
-
id: string;
|
|
549
|
-
sceneId: string;
|
|
550
|
-
name: string;
|
|
551
|
-
light: Runtime.Light;
|
|
552
|
-
color: string;
|
|
553
|
-
objectType: string;
|
|
554
|
-
lightType: string;
|
|
555
|
-
intensity: number;
|
|
556
|
-
app: App;
|
|
557
|
-
constructor(_app: App);
|
|
558
|
-
load(): void;
|
|
559
|
-
}
|
|
560
|
-
|
|
561
|
-
enum LightType {
|
|
562
|
-
Point = 'Point',
|
|
563
|
-
Spot = 'Spot',
|
|
564
|
-
Directional = 'Directional',
|
|
565
|
-
Hemispheric = 'Hemispheric',
|
|
566
|
-
}
|
|
567
|
-
declare let typeFromat: Function;
|
|
568
|
-
typeFromat;
|
|
569
|
-
|
|
570
|
-
export class Point extends LightObject {
|
|
571
|
-
position: Runtime.Vector3;
|
|
572
|
-
light: Runtime.PointLight;
|
|
573
|
-
range: number;
|
|
574
|
-
load(): void;
|
|
575
|
-
}
|
|
576
|
-
|
|
577
|
-
export class Spot extends LightObject {
|
|
578
|
-
direction: Runtime.Vector3;
|
|
579
|
-
position: Runtime.Vector3;
|
|
580
|
-
angle: number;
|
|
581
|
-
exponent: number;
|
|
582
|
-
range: number;
|
|
583
|
-
light: Runtime.SpotLight;
|
|
584
|
-
load(): void;
|
|
585
|
-
}
|
|
586
|
-
|
|
587
|
-
export class MJGLLoader {
|
|
588
|
-
static load(app: App, _data: any, progress?: Function): Promise<void>;
|
|
589
|
-
}
|
|
590
|
-
|
|
591
|
-
export class Mx3dLoader {
|
|
592
|
-
static load(app: App, _data: any, progress?: Function): Promise<void>;
|
|
593
|
-
}
|
|
594
|
-
|
|
595
|
-
export class Mx3dV1Loader {
|
|
596
|
-
static load(app: App, _data: any, progress?: Function): Promise<void>;
|
|
597
|
-
}
|
|
598
|
-
|
|
599
|
-
export class BaseModel {
|
|
600
|
-
extension: string;
|
|
601
|
-
groupId: string;
|
|
602
|
-
heat: number;
|
|
603
|
-
height: number;
|
|
604
|
-
insertTime: string;
|
|
605
|
-
isTiling: boolean;
|
|
606
|
-
length: number;
|
|
607
|
-
modelId: string;
|
|
608
|
-
modelName: string;
|
|
609
|
-
modelType: ObjectType;
|
|
610
|
-
modelTypeName: string;
|
|
611
|
-
width: number;
|
|
612
|
-
}
|
|
613
|
-
|
|
614
|
-
export class BuildingObject extends DefaultObject {
|
|
615
|
-
completed(): void;
|
|
616
|
-
getInto(_isFocus?: boolean): void;
|
|
617
|
-
goBack(): void;
|
|
618
|
-
}
|
|
619
|
-
|
|
620
|
-
export class CabinetObject extends DefaultObject {
|
|
621
|
-
rack: Runtime.Mesh | Runtime.InstancedMesh;
|
|
622
|
-
computeView(): void;
|
|
623
|
-
setEnabled(_value: boolean): void;
|
|
624
|
-
bind(): void;
|
|
625
|
-
loadRacks(_data: Array<RackModel>): void;
|
|
626
|
-
unloadRacks(): void;
|
|
627
|
-
open(): void;
|
|
628
|
-
close(): void;
|
|
629
|
-
}
|
|
630
|
-
|
|
631
|
-
export class CampusObject extends IRegion {
|
|
632
|
-
position: Runtime.Vector3;
|
|
633
|
-
rotation: Runtime.Vector3;
|
|
634
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
635
|
-
removeEventListener(_type: string): void;
|
|
636
|
-
setEnabled(_isEnabled: boolean): void;
|
|
637
|
-
loadProperties(_m: any): void;
|
|
638
|
-
bind(): void;
|
|
639
|
-
}
|
|
640
|
-
|
|
641
|
-
export class ConduitObject extends DefaultObject {
|
|
642
|
-
alpha: number;
|
|
643
|
-
color: string;
|
|
644
|
-
pints: Runtime.Vector3[];
|
|
645
|
-
radius: number;
|
|
646
|
-
loadProperties(_m: any): void;
|
|
647
|
-
setEnabled(_value: boolean): void;
|
|
648
|
-
bind(): void;
|
|
649
|
-
setColor(_color?: string): void;
|
|
650
|
-
reColor(): void;
|
|
651
|
-
computeView(): void;
|
|
652
|
-
setFlash(_level?: number): void;
|
|
653
|
-
setOpaque(): void;
|
|
654
|
-
setTransparent(alpha?: number): void;
|
|
655
|
-
}
|
|
656
|
-
|
|
657
|
-
export class Config {
|
|
658
|
-
static project: string;
|
|
659
|
-
}
|
|
660
|
-
|
|
661
|
-
export class CornerObject implements IObject {
|
|
662
|
-
app: App;
|
|
663
|
-
id: string;
|
|
664
|
-
name: string;
|
|
665
|
-
parentId: string;
|
|
666
|
-
objectType: string;
|
|
667
|
-
height: number;
|
|
668
|
-
customNumber: string;
|
|
669
|
-
customType: string;
|
|
670
|
-
instance: Runtime.Mesh | Runtime.InstancedMesh;
|
|
671
|
-
Sight: Sight;
|
|
672
|
-
statusType: StatusType;
|
|
673
|
-
showBoundingBox: boolean;
|
|
674
|
-
pints: any;
|
|
675
|
-
constructor(_app: App);
|
|
676
|
-
getInto(): void;
|
|
677
|
-
goBack(): void;
|
|
678
|
-
baseModel: baseModel;
|
|
679
|
-
loadProperties(_m: any): void;
|
|
680
|
-
alwaysActive(): void;
|
|
681
|
-
optimization(_isOptimization: boolean): void;
|
|
682
|
-
setFlash(_level: number): void;
|
|
683
|
-
setEnabled(isEnabled: any): void;
|
|
684
|
-
addEventListener(_type: string, _callback: Function): void;
|
|
685
|
-
removeEventListener(_type: string): void;
|
|
686
|
-
computeView(): void;
|
|
687
|
-
bind(): boolean;
|
|
688
|
-
toJson(): {
|
|
689
|
-
id: string;
|
|
690
|
-
parentId: string;
|
|
691
|
-
name: string;
|
|
692
|
-
customNumber: string;
|
|
693
|
-
customType: string;
|
|
694
|
-
objectType: string;
|
|
695
|
-
};
|
|
696
|
-
completed(): void;
|
|
697
|
-
setOpaque(): void;
|
|
698
|
-
setTransparent(): void;
|
|
699
|
-
}
|
|
700
|
-
|
|
701
|
-
export class DefaultObject implements IObject {
|
|
702
|
-
app: App;
|
|
703
|
-
id: string;
|
|
704
|
-
name: string;
|
|
705
|
-
customNumber: string;
|
|
706
|
-
customType: string;
|
|
707
|
-
parentId: string;
|
|
708
|
-
baseModel: baseModel;
|
|
709
|
-
instance: Runtime.Mesh | Runtime.InstancedMesh;
|
|
710
|
-
objectType: string;
|
|
711
|
-
action: Runtime.ActionManager;
|
|
712
|
-
executes: Dictionary<Runtime.ExecuteCodeAction>;
|
|
713
|
-
clickEvents: Dictionary<Function>;
|
|
714
|
-
touchtime: number;
|
|
715
|
-
statusType: StatusType;
|
|
716
|
-
Sight: Sight;
|
|
717
|
-
animation: boolean;
|
|
718
|
-
isLoop: boolean;
|
|
719
|
-
isAutoPlay: boolean;
|
|
720
|
-
position: Runtime.Vector3;
|
|
721
|
-
rotation: Runtime.Vector3;
|
|
722
|
-
scaling: Runtime.Vector3;
|
|
723
|
-
constructor(_app: App);
|
|
724
|
-
loadProperties(_m: any): void;
|
|
725
|
-
setEnabled(_value: boolean): void;
|
|
726
|
-
set showBoundingBox(_value: boolean);
|
|
727
|
-
get showBoundingBox(): boolean;
|
|
728
|
-
set isPickable(_value: boolean);
|
|
729
|
-
get isPickable(): boolean;
|
|
730
|
-
bind(): void;
|
|
731
|
-
completed(): void;
|
|
732
|
-
computeView(): void;
|
|
733
|
-
optimization(_isOptimization: boolean): void;
|
|
734
|
-
alwaysActive(): void;
|
|
735
|
-
addEventListener(type: EventType, callback: Function): void;
|
|
736
|
-
removeEventListener(type: string): void;
|
|
737
|
-
setFlash(_level: number): void;
|
|
738
|
-
setOpaque(): void;
|
|
739
|
-
setTransparent(alpha?: number, enableEdges?: boolean): void;
|
|
740
|
-
setColor(_color?: string): void;
|
|
741
|
-
play(): void;
|
|
742
|
-
stop(): void;
|
|
743
|
-
toJson(): {
|
|
744
|
-
id: string;
|
|
745
|
-
parentId: string;
|
|
746
|
-
name: string;
|
|
747
|
-
customNumber: string;
|
|
748
|
-
customType: string;
|
|
749
|
-
objectType: string;
|
|
750
|
-
};
|
|
751
|
-
getInto(): void;
|
|
752
|
-
goBack(): void;
|
|
753
|
-
}
|
|
754
|
-
|
|
755
|
-
export class DoorObject extends DefaultObject {
|
|
756
|
-
height: number;
|
|
757
|
-
loadProperties(_m: any): void;
|
|
758
|
-
setEnabled(_value: boolean): void;
|
|
759
|
-
bind(): void;
|
|
760
|
-
}
|
|
761
|
-
|
|
762
|
-
export class EmptyProject implements IBase {
|
|
763
|
-
app: App;
|
|
764
|
-
id: string;
|
|
765
|
-
name: string;
|
|
766
|
-
parentId: string;
|
|
767
|
-
objectType: string;
|
|
768
|
-
customNumber: string;
|
|
769
|
-
customType: string;
|
|
770
|
-
baseModel: BaseModel;
|
|
771
|
-
instance: Mesh | InstancedMesh;
|
|
772
|
-
Sight: Sight;
|
|
773
|
-
storey: StoreyObject | CampusObject;
|
|
774
|
-
loadProperties(_m: any): void;
|
|
775
|
-
bind(): void;
|
|
776
|
-
completed(): void;
|
|
777
|
-
setEnabled(_isEnabled: boolean): void;
|
|
778
|
-
toJson(): {
|
|
779
|
-
id: string;
|
|
780
|
-
parentId: string;
|
|
781
|
-
name: string;
|
|
782
|
-
objectType: string;
|
|
783
|
-
};
|
|
784
|
-
getInto(_isFocus?: boolean): void;
|
|
785
|
-
goBack(): void;
|
|
786
|
-
}
|
|
787
|
-
|
|
788
|
-
export class FloorObject extends DefaultObject {
|
|
789
|
-
height: number;
|
|
790
|
-
vectors: Runtime.Vector3[];
|
|
791
|
-
buckles: Runtime.Vector3[][];
|
|
792
|
-
loadProperties(_m: any): void;
|
|
793
|
-
setEnabled(_value: boolean): void;
|
|
794
|
-
bind(): void;
|
|
795
|
-
computeView(): void;
|
|
796
|
-
setOpaque(): void;
|
|
797
|
-
}
|
|
798
|
-
|
|
799
|
-
interface IBase {
|
|
800
|
-
app: App;
|
|
801
|
-
id: string;
|
|
802
|
-
name: string;
|
|
803
|
-
parentId: string;
|
|
804
|
-
objectType: string;
|
|
805
|
-
customNumber: string;
|
|
806
|
-
customType: string;
|
|
807
|
-
baseModel: BaseModel | undefined;
|
|
808
|
-
instance: Runtime.Mesh | Runtime.InstancedMesh;
|
|
809
|
-
Sight: Sight;
|
|
810
|
-
loadProperties(_m: any): void;
|
|
811
|
-
bind(): any;
|
|
812
|
-
completed(): any;
|
|
813
|
-
setEnabled(isEnabled: boolean): any;
|
|
814
|
-
toJson(): any;
|
|
815
|
-
getInto(_isFocus?: boolean): any;
|
|
816
|
-
goBack(): any;
|
|
817
|
-
}
|
|
818
|
-
|
|
819
|
-
interface IObject extends IBase {
|
|
820
|
-
statusType: StatusType;
|
|
821
|
-
showBoundingBox: boolean;
|
|
822
|
-
optimization(isOptimization: boolean): any;
|
|
823
|
-
setFlash(level: number): any;
|
|
824
|
-
setTransparent(): any;
|
|
825
|
-
setOpaque(): any;
|
|
826
|
-
addEventListener(type: EventType, callback: Function): any;
|
|
827
|
-
removeEventListener(type: EventType): any;
|
|
828
|
-
computeView(): any;
|
|
829
|
-
alwaysActive(): any;
|
|
830
|
-
}
|
|
831
|
-
|
|
832
|
-
export class IRegion implements IBase {
|
|
833
|
-
app: App;
|
|
834
|
-
id: string;
|
|
835
|
-
name: string;
|
|
836
|
-
parentId: string;
|
|
837
|
-
objectType: string;
|
|
838
|
-
baseModel: baseModel;
|
|
839
|
-
customNumber: string;
|
|
840
|
-
customType: string;
|
|
841
|
-
autoSight: boolean;
|
|
842
|
-
Sight: Sight;
|
|
843
|
-
instance: Runtime.Mesh | Runtime.InstancedMesh;
|
|
844
|
-
position: Runtime.Vector3;
|
|
845
|
-
rotation: Runtime.Vector3;
|
|
846
|
-
index: number;
|
|
847
|
-
layerName: string;
|
|
848
|
-
layerHeight: number;
|
|
849
|
-
action: Runtime.ActionManager;
|
|
850
|
-
executes: Dictionary<Runtime.ExecuteCodeAction>;
|
|
851
|
-
clickEvents: Dictionary<Function>;
|
|
852
|
-
touchtime: number;
|
|
853
|
-
constructor(_app: App);
|
|
854
|
-
loadProperties(_m: any): void;
|
|
855
|
-
bind(): void;
|
|
856
|
-
completed(): void;
|
|
857
|
-
setEnabled(_isEnabled: boolean): void;
|
|
858
|
-
addEventListener(type: string, callback: Function): void;
|
|
859
|
-
removeEventListener(type: string): void;
|
|
860
|
-
load(isOptimized: boolean, _objs: Array<any>): void;
|
|
861
|
-
toJson(): {
|
|
862
|
-
id: string;
|
|
863
|
-
parentId: string;
|
|
864
|
-
name: string;
|
|
865
|
-
customNumber: string;
|
|
866
|
-
customType: string;
|
|
867
|
-
objectType: string;
|
|
868
|
-
index: number;
|
|
869
|
-
layerHeight: number;
|
|
870
|
-
layerName: string;
|
|
871
|
-
};
|
|
872
|
-
computeView(): void;
|
|
873
|
-
getInto(): void;
|
|
874
|
-
goBack(): void;
|
|
875
|
-
}
|
|
876
|
-
|
|
877
|
-
export class LeakWaterObject extends DefaultObject {
|
|
878
|
-
lines: Runtime.Vector3[];
|
|
879
|
-
loadProperties(_l: any): void;
|
|
880
|
-
setEnabled(_value: boolean): void;
|
|
881
|
-
bind(): void;
|
|
882
|
-
completed(): void;
|
|
883
|
-
computeView(): void;
|
|
884
|
-
addEventListener(type: string, callback: Function): void;
|
|
885
|
-
removeEventListener(type: string): void;
|
|
886
|
-
}
|
|
887
|
-
|
|
888
|
-
enum ObjectType {
|
|
889
|
-
Cabinet = 'Cabinet',
|
|
890
|
-
RackModel = 'RackModel',
|
|
891
|
-
Corner = 'Corner',
|
|
892
|
-
Other = 'Other',
|
|
893
|
-
Door = 'Door',
|
|
894
|
-
Floor = 'Floor',
|
|
895
|
-
LeakWater = 'LeakWater',
|
|
896
|
-
UI3D = 'UI3D',
|
|
897
|
-
VirtualBox = 'VirtualBox',
|
|
898
|
-
Wall = 'Wall',
|
|
899
|
-
Window = 'Window',
|
|
900
|
-
Conduit = 'Conduit',
|
|
901
|
-
Building = 'Building',
|
|
902
|
-
Storey = 'Storey',
|
|
903
|
-
Campus = 'Campus',
|
|
904
|
-
Project = 'Project',
|
|
905
|
-
}
|
|
906
|
-
|
|
907
|
-
export class OptimizedWallObject extends DefaultObject {
|
|
908
|
-
nativeMaterial: Runtime.StandardMaterial;
|
|
909
|
-
loadProperties(_w: any): void;
|
|
910
|
-
bind(): void;
|
|
911
|
-
}
|
|
912
|
-
|
|
913
|
-
export class Project {
|
|
914
|
-
private app;
|
|
915
|
-
id: string;
|
|
916
|
-
current: IBase;
|
|
917
|
-
root: string;
|
|
918
|
-
levelEvent: Function;
|
|
919
|
-
objectDatas: Dictionary<IBase>;
|
|
920
|
-
constructor(_app: App);
|
|
921
|
-
clear(): void;
|
|
922
|
-
optimization(): void;
|
|
923
|
-
getChildsById(_id: string, _includeSub?: boolean): Array<IBase>;
|
|
924
|
-
getSceneTree(_id?: string, _excludeTypes?: Array<string>): any;
|
|
925
|
-
findObjectById(_id: string): IBase;
|
|
926
|
-
findObjectByCustomNumber(_customNumber: string): IBase;
|
|
927
|
-
findObjectsByCustomType(
|
|
928
|
-
_customType: string,
|
|
929
|
-
queryParameters?: {
|
|
930
|
-
isCurrent: boolean;
|
|
931
|
-
isEnabled: boolean;
|
|
932
|
-
},
|
|
933
|
-
): Array<IBase>;
|
|
934
|
-
findObjectsByType(_type: ObjectType): Array<IBase>;
|
|
935
|
-
computeSight(_objs: Array<IBase>): any;
|
|
936
|
-
switchLevel(_id?: string, _isFocus?: boolean): void;
|
|
937
|
-
goBack(): void;
|
|
938
|
-
getObjectTypes(_parentId?: string): Array<ObjectType>;
|
|
939
|
-
getCustomTypes(_parentId?: string): Array<ObjectType>;
|
|
940
|
-
}
|
|
941
|
-
|
|
942
|
-
export class RackModel {
|
|
943
|
-
id: string;
|
|
944
|
-
name: string;
|
|
945
|
-
uHeight: number;
|
|
946
|
-
uStart: number;
|
|
947
|
-
color: string;
|
|
948
|
-
frontImgUrl: string;
|
|
949
|
-
backImgUrl: string;
|
|
950
|
-
direction: boolean;
|
|
951
|
-
width: number;
|
|
952
|
-
depth: number;
|
|
953
|
-
}
|
|
954
|
-
|
|
955
|
-
export class RackObject implements IObject {
|
|
956
|
-
app: App;
|
|
957
|
-
id: string;
|
|
958
|
-
name: string;
|
|
959
|
-
parentId: string;
|
|
960
|
-
objectType: ObjectType;
|
|
961
|
-
customNumber: string;
|
|
962
|
-
customType: string;
|
|
963
|
-
baseModel: BaseModel;
|
|
964
|
-
instance: Mesh | InstancedMesh;
|
|
965
|
-
Sight: Sight;
|
|
966
|
-
statusType: StatusType;
|
|
967
|
-
showBoundingBox: boolean;
|
|
968
|
-
action: Runtime.ActionManager;
|
|
969
|
-
executes: Dictionary<Runtime.ExecuteCodeAction>;
|
|
970
|
-
clickEvents: Dictionary<Function>;
|
|
971
|
-
touchtime: number;
|
|
972
|
-
uHeight: number;
|
|
973
|
-
uStart: number;
|
|
974
|
-
color: string;
|
|
975
|
-
frontImgUrl: string;
|
|
976
|
-
backImgUrl: string;
|
|
977
|
-
direction: boolean;
|
|
978
|
-
width: number;
|
|
979
|
-
depth: number;
|
|
980
|
-
constructor(_app: App, _parentId: string);
|
|
981
|
-
setEnabled(isEnabled: boolean): void;
|
|
982
|
-
loadProperties(_m: RackModel): void;
|
|
983
|
-
bind(): void;
|
|
984
|
-
optimization(_isOptimization: boolean): void;
|
|
985
|
-
alwaysActive(): void;
|
|
986
|
-
addEventListener(type: EventType, callback: Function): void;
|
|
987
|
-
removeEventListener(type: string): void;
|
|
988
|
-
setFlash(_level: number): void;
|
|
989
|
-
setOpaque(): void;
|
|
990
|
-
setTransparent(alpha?: number): void;
|
|
991
|
-
setColor(_color?: string): void;
|
|
992
|
-
computeView(): void;
|
|
993
|
-
completed(): void;
|
|
994
|
-
toJson(): {
|
|
995
|
-
id: string;
|
|
996
|
-
parentId: string;
|
|
997
|
-
name: string;
|
|
998
|
-
customNumber: string;
|
|
999
|
-
customType: string;
|
|
1000
|
-
objectType: ObjectType;
|
|
1001
|
-
};
|
|
1002
|
-
getInto(): void;
|
|
1003
|
-
goBack(): void;
|
|
1004
|
-
}
|
|
1005
|
-
|
|
1006
|
-
export class StoreyObject extends IRegion {
|
|
1007
|
-
scaling: Runtime.Vector3;
|
|
1008
|
-
autoSight: boolean;
|
|
1009
|
-
loadProperties(_m: any): void;
|
|
1010
|
-
bind(): void;
|
|
1011
|
-
alwaysActive(): void;
|
|
1012
|
-
completed(): void;
|
|
1013
|
-
computeView(): void;
|
|
1014
|
-
getInto(_isFocus?: boolean): void;
|
|
1015
|
-
}
|
|
1016
|
-
|
|
1017
|
-
export class UI3DTextObject extends DefaultObject {
|
|
1018
|
-
tconfig: {
|
|
1019
|
-
color: string;
|
|
1020
|
-
position: any;
|
|
1021
|
-
rotation: any;
|
|
1022
|
-
scaling: any;
|
|
1023
|
-
clearColor: string;
|
|
429
|
+
pint: Mesh;
|
|
430
|
+
private textDics;
|
|
431
|
+
private _line;
|
|
432
|
+
rect: Rectangle;
|
|
433
|
+
private _background;
|
|
434
|
+
size: {
|
|
435
|
+
width: number;
|
|
436
|
+
height: number;
|
|
1024
437
|
};
|
|
1025
|
-
isLookAt: boolean;
|
|
1026
|
-
setEnabled(_value: boolean): void;
|
|
1027
|
-
loadProperties(_u: any): void;
|
|
1028
|
-
bind(): void;
|
|
1029
|
-
}
|
|
1030
|
-
|
|
1031
|
-
export class VirtualBoxObject extends DefaultObject {
|
|
1032
|
-
virtualType: string;
|
|
1033
|
-
color: Runtime.Color3;
|
|
1034
|
-
alpha: number;
|
|
1035
|
-
isEdges: boolean;
|
|
1036
|
-
edgesWidth: number;
|
|
1037
|
-
edgesColor: Runtime.Color4;
|
|
1038
|
-
loadProperties(_m: any): void;
|
|
1039
|
-
setEnabled(_value: boolean): void;
|
|
1040
|
-
bind(): void;
|
|
1041
|
-
}
|
|
1042
|
-
|
|
1043
|
-
export class WallObject extends DefaultObject {
|
|
1044
|
-
nativeMaterial: Runtime.StandardMaterial;
|
|
1045
|
-
height: number;
|
|
1046
|
-
walls: Runtime.Mesh[];
|
|
1047
|
-
loadProperties(_m: any): void;
|
|
1048
|
-
setEnabled(_value: boolean): void;
|
|
1049
|
-
bind(): void;
|
|
1050
|
-
completed(): void;
|
|
1051
|
-
setOpaque(): void;
|
|
1052
|
-
}
|
|
1053
|
-
|
|
1054
|
-
export class WindowObject extends DefaultObject {
|
|
1055
438
|
height: number;
|
|
1056
|
-
|
|
1057
|
-
|
|
1058
|
-
|
|
1059
|
-
|
|
1060
|
-
|
|
1061
|
-
|
|
1062
|
-
|
|
1063
|
-
|
|
439
|
+
container: AdvancedDynamicTexture;
|
|
440
|
+
constructor(_id: string, _scene: Scene);
|
|
441
|
+
set background(_url: string);
|
|
442
|
+
addEventListener(_action: Function): void;
|
|
443
|
+
setTexts(_textArr: [{
|
|
444
|
+
text: string;
|
|
445
|
+
fontSize: string;
|
|
446
|
+
color: string;
|
|
447
|
+
top: number;
|
|
448
|
+
left: number;
|
|
449
|
+
}]): void;
|
|
450
|
+
line(_line: {
|
|
451
|
+
width: number;
|
|
452
|
+
color: string;
|
|
453
|
+
}): void;
|
|
454
|
+
dispose(): void;
|
|
455
|
+
isEnabled(_isEnabled: boolean): void;
|
|
456
|
+
}
|
|
1064
457
|
|
|
1065
|
-
|
|
458
|
+
declare class IconFromMesh implements BaseNode {
|
|
1066
459
|
id: string;
|
|
1067
|
-
|
|
1068
|
-
|
|
1069
|
-
|
|
1070
|
-
|
|
1071
|
-
|
|
1072
|
-
|
|
1073
|
-
|
|
1074
|
-
|
|
1075
|
-
|
|
1076
|
-
|
|
1077
|
-
|
|
1078
|
-
constructor(
|
|
1079
|
-
|
|
1080
|
-
|
|
1081
|
-
|
|
1082
|
-
|
|
1083
|
-
|
|
1084
|
-
|
|
1085
|
-
|
|
1086
|
-
|
|
1087
|
-
|
|
1088
|
-
|
|
1089
|
-
|
|
1090
|
-
|
|
1091
|
-
|
|
1092
|
-
|
|
1093
|
-
export class Dictionary<T> {
|
|
1094
|
-
map: {
|
|
1095
|
-
[key: string]: T;
|
|
1096
|
-
};
|
|
1097
|
-
constructor();
|
|
1098
|
-
add(key: string, value: T): void;
|
|
1099
|
-
find(key: string): T;
|
|
1100
|
-
remove(key: string): void;
|
|
1101
|
-
termRemove(callback: Function): void;
|
|
1102
|
-
showAll(): void;
|
|
1103
|
-
count(): number;
|
|
1104
|
-
clear(): void;
|
|
1105
|
-
}
|
|
1106
|
-
|
|
1107
|
-
export class GUID {
|
|
1108
|
-
static getGUID(length: number): string;
|
|
1109
|
-
}
|
|
1110
|
-
|
|
1111
|
-
export class RES {
|
|
1112
|
-
static de(str: string): any;
|
|
1113
|
-
static en(word: any): string;
|
|
1114
|
-
}
|
|
460
|
+
scene: Scene;
|
|
461
|
+
instance: Mesh;
|
|
462
|
+
url: string;
|
|
463
|
+
scaling: number;
|
|
464
|
+
textArr: [{
|
|
465
|
+
text: string;
|
|
466
|
+
fontSize: string;
|
|
467
|
+
top: number;
|
|
468
|
+
left: number;
|
|
469
|
+
color?: string;
|
|
470
|
+
}];
|
|
471
|
+
constructor(_id: string, _anchor: Vector3, _scaling: number, _height: number, _scene: Scene);
|
|
472
|
+
setBackground(_url: string): Promise<unknown>;
|
|
473
|
+
addEventListener(_action: Function): void;
|
|
474
|
+
setColor(color: string): void;
|
|
475
|
+
setContents(_textArr: [{
|
|
476
|
+
text: string;
|
|
477
|
+
fontSize: string;
|
|
478
|
+
top: number;
|
|
479
|
+
left: number;
|
|
480
|
+
color?: string;
|
|
481
|
+
}]): Promise<unknown>;
|
|
482
|
+
dispose(): void;
|
|
483
|
+
isEnabled(_bool: boolean): void;
|
|
484
|
+
}
|
|
1115
485
|
|
|
1116
|
-
|
|
1117
|
-
|
|
1118
|
-
|
|
1119
|
-
|
|
1120
|
-
|
|
1121
|
-
|
|
1122
|
-
|
|
1123
|
-
FogTex: Runtime.Texture;
|
|
1124
|
-
constructor(_app: App);
|
|
1125
|
-
loadModelMesh(baseModel: any): Promise<Runtime.AssetContainer>;
|
|
1126
|
-
loadModelMeshAsync(baseModel: any, callback: Function): void;
|
|
1127
|
-
Materials: Dictionary<Runtime.StandardMaterial>;
|
|
1128
|
-
Textures: Dictionary<Runtime.Texture>;
|
|
1129
|
-
GetMaterial(textureData: any): Runtime.StandardMaterial;
|
|
1130
|
-
GetTexture(textureData: any): Runtime.Texture;
|
|
1131
|
-
LoadLightMap(id: string, name: string): Runtime.Texture;
|
|
1132
|
-
MergeMaterials: Dictionary<Runtime.CustomMaterial>;
|
|
1133
|
-
GetMergeMaterial(textureData: any): Runtime.CustomMaterial;
|
|
1134
|
-
delete(isAll?: boolean): void;
|
|
1135
|
-
GetWalls(url: string, projectId: string): Promise<void>;
|
|
1136
|
-
setTransparent(_visibility?: number): void;
|
|
1137
|
-
setTransparentById(modelId: string, _visibility?: number): void;
|
|
1138
|
-
}
|
|
486
|
+
declare class UI {
|
|
487
|
+
static createIconFromMesh(_id: string, _anchor: IObject, _scaling: number, _height: number): IconFromMesh;
|
|
488
|
+
static createIcon(_id: string, _anchor: IObject, _size: {
|
|
489
|
+
width: number;
|
|
490
|
+
height: number;
|
|
491
|
+
}, _height: number): Icon;
|
|
492
|
+
}
|
|
1139
493
|
|
|
1140
|
-
|
|
1141
|
-
|
|
1142
|
-
|
|
1143
|
-
|
|
1144
|
-
beta: number;
|
|
1145
|
-
minimumLimit: number;
|
|
1146
|
-
maximumLimit: number;
|
|
1147
|
-
minBeta: number;
|
|
1148
|
-
maxBeta: number;
|
|
1149
|
-
toJosn(_sightJson: any): void;
|
|
1150
|
-
toString(): string;
|
|
1151
|
-
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
1152
|
-
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
1153
|
-
}
|
|
494
|
+
interface IEffect {
|
|
495
|
+
start: Function;
|
|
496
|
+
close: Function;
|
|
497
|
+
}
|
|
1154
498
|
|
|
1155
|
-
|
|
1156
|
-
|
|
1157
|
-
|
|
1158
|
-
|
|
1159
|
-
|
|
1160
|
-
|
|
1161
|
-
|
|
1162
|
-
|
|
1163
|
-
|
|
1164
|
-
|
|
1165
|
-
|
|
1166
|
-
}
|
|
499
|
+
declare enum EffectType {
|
|
500
|
+
Thunder = "Thunder",
|
|
501
|
+
Rain = "Rain",
|
|
502
|
+
Cloud = "Cloud"
|
|
503
|
+
}
|
|
504
|
+
declare class Effect {
|
|
505
|
+
static effects: Dictionary<IEffect>;
|
|
506
|
+
static add(_effectType: EffectType, _app: App): void;
|
|
507
|
+
static remove(_effectType: EffectType): void;
|
|
508
|
+
static removeAll(): void;
|
|
509
|
+
}
|
|
1167
510
|
|
|
1168
|
-
|
|
1169
|
-
static
|
|
1170
|
-
static
|
|
1171
|
-
static
|
|
1172
|
-
static
|
|
1173
|
-
static
|
|
1174
|
-
static
|
|
1175
|
-
static
|
|
1176
|
-
static
|
|
1177
|
-
static
|
|
1178
|
-
static
|
|
1179
|
-
static
|
|
1180
|
-
static
|
|
1181
|
-
static createTube(id: string, paths: Array<Runtime.Vector3>, radius: number, app: App): Runtime.Mesh;
|
|
1182
|
-
static getAngleFromVector2(startV: Runtime.Vector2, coreV: Runtime.Vector2, endV: Runtime.Vector2): number;
|
|
1183
|
-
static getAngleFromVector3(startV: Runtime.Vector3, coreV: Runtime.Vector3, endV: Runtime.Vector3): number;
|
|
1184
|
-
static RandomNumBoth(Min: any, Max: any): any;
|
|
1185
|
-
static rand(min: number, max: number): number;
|
|
1186
|
-
}
|
|
511
|
+
declare class MX3D {
|
|
512
|
+
static set accessToken(token: string);
|
|
513
|
+
static get accessToken(): string;
|
|
514
|
+
static App: typeof App;
|
|
515
|
+
static Request: axios.AxiosInstance;
|
|
516
|
+
static AlarmFlashing: typeof AlarmFlashing;
|
|
517
|
+
static UI: typeof UI;
|
|
518
|
+
static Builder: typeof Builder;
|
|
519
|
+
static ObjectType: typeof ObjectType;
|
|
520
|
+
static EffectType: typeof EffectType;
|
|
521
|
+
static EventType: typeof EventType;
|
|
522
|
+
static StatusType: typeof StatusType;
|
|
523
|
+
static Effect: typeof Effect;
|
|
1187
524
|
}
|
|
525
|
+
|
|
526
|
+
export { MX3D as default };
|