mx3d 2025.4.8 → 2025.4.21

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package/index.d.ts CHANGED
@@ -33,7 +33,7 @@ declare module 'mx3d' {
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  positionGizmo: Runtime.PositionGizmo;
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  private SM2;
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  constructor(_config: { container: HTMLElement; sl?: string; rl?: string });
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- load(_config: { pk?: string; fileUrl?: string; isDefaultLevel?: boolean; isDefaultMutual?: boolean; progress?: Function; complete?: Function; onError?: Function }): Promise<void>;
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+ load(_config: { pk?: string; fileUrl?: string; isDefaultLevel?: boolean; isDefaultMutual?: boolean; progress?: Function; complete?: Function; onError?: Function }): Promise<Error>;
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  isDefaultMutual: boolean;
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  set defaultMutual(value: boolean);
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  dispose(): void;
@@ -460,9 +460,31 @@ declare module 'mx3d' {
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  private minPotential;
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  private colors;
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  private sphere;
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+ private boxs;
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+ constructor(_container: HTMLCanvasElement, _modelUrl: string, _dataUrl: string);
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+ load(): Promise<void>;
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+ private laodData;
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+ private generateGridCubesFromBoundingBox;
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+ private valueToColor;
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+ }
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+
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+ export class ElectricMap {
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+ private container;
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+ private engine;
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+ private scene;
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+ private camera;
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+ private modelUrl;
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+ private dataUrl;
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+ private maxPotential;
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+ private minPotential;
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+ private colors;
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+ private sphere;
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+ private outModel;
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+ private outModel1;
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  constructor(_container: HTMLCanvasElement, _modelUrl: string, _dataUrl: string);
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  load(): Promise<void>;
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  setBuffer(index?: number): void;
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+ screenshot(): Promise<void>;
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  private laodData;
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  private valueToColor;
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  }
@@ -1121,6 +1143,7 @@ declare module 'mx3d' {
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  transparentBox: Runtime.Mesh;
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  BOX: Runtime.Mesh;
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  FogTex: Runtime.Texture;
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+ wallTop: Runtime.StandardMaterial;
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  constructor(_app: App);
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  loadModelMesh(baseModel: any): Promise<Runtime.AssetContainer>;
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  loadModelMeshAsync(baseModel: any, callback: Function): void;