mx3d 2024.6.7 → 2024.6.27
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/docs/heatMap/heatMap.md +3 -3
- package/docs/index.html +2 -1
- package/docs/releases.md +9 -0
- package/index.d.ts +98 -68
- package/mx3d.min.js +1 -1
- package/package.json +1 -1
package/docs/heatMap/heatMap.md
CHANGED
|
@@ -236,10 +236,10 @@ for (let i = 0; i < maps.length; i++) {
|
|
|
236
236
|
|
|
237
237
|
$("#but_createColumnarHeatMap").click(function(){
|
|
238
238
|
var _objs = app.project.findObjectsByCustomType('Cabinet',{ isCurrent: false, isEnabled: true });
|
|
239
|
-
for (let i = 0; i < _objs.length; i++) {
|
|
240
|
-
let map = MX3D.Builder.createColumnCloud({anchor:_objs[
|
|
239
|
+
//for (let i = 0; i < _objs.length; i++) {
|
|
240
|
+
let map = MX3D.Builder.createColumnCloud({anchor:_objs[0],data:[{index: 0,value: 25},{index: 0,value: 27},{index: 0,value: 29}]});
|
|
241
241
|
maps.push(map);
|
|
242
|
-
}
|
|
242
|
+
//}
|
|
243
243
|
});
|
|
244
244
|
|
|
245
245
|
$("#but_createPunctateCloud").click(function(){
|
package/docs/index.html
CHANGED
|
@@ -26,7 +26,8 @@
|
|
|
26
26
|
<script src="/mx3d.js"></script> -->
|
|
27
27
|
<script src="../mx3d.seat.min.js"></script>
|
|
28
28
|
<script src="../mx3d.min.js"></script>
|
|
29
|
-
<!-- <script src="
|
|
29
|
+
<!-- <script src="/core/mx3d.seat.min.js"></script>
|
|
30
|
+
<script src="../mx3d.js"></script> -->
|
|
30
31
|
<!-- <script src="/dist/mx3d.kernel.min.js"></script>
|
|
31
32
|
<script src="/dist/mx3d.min.js"></script> -->
|
|
32
33
|
<!-- <link rel="stylesheet" href="//unpkg.com/docsify/themes/buble.css"> -->
|
package/docs/releases.md
CHANGED
package/index.d.ts
CHANGED
|
@@ -1,10 +1,10 @@
|
|
|
1
|
-
declare
|
|
1
|
+
declare module MX3D {
|
|
2
2
|
let accessToken: string;
|
|
3
3
|
let pk: string;
|
|
4
4
|
let sl: string;
|
|
5
5
|
let rl: string;
|
|
6
6
|
|
|
7
|
-
class AlarmFlashing {
|
|
7
|
+
export class AlarmFlashing {
|
|
8
8
|
static colors: {
|
|
9
9
|
1: Runtime.Color3;
|
|
10
10
|
2: Runtime.Color3;
|
|
@@ -16,7 +16,7 @@ declare namespace MX3D {
|
|
|
16
16
|
static init(): void;
|
|
17
17
|
}
|
|
18
18
|
|
|
19
|
-
class App {
|
|
19
|
+
export class App {
|
|
20
20
|
canvas: HTMLCanvasElement;
|
|
21
21
|
engine: Runtime.Engine;
|
|
22
22
|
scene: Runtime.Scene;
|
|
@@ -38,7 +38,7 @@ declare namespace MX3D {
|
|
|
38
38
|
dispose(): void;
|
|
39
39
|
}
|
|
40
40
|
|
|
41
|
-
class Builder {
|
|
41
|
+
export class Builder {
|
|
42
42
|
static createMatrixCloud(_data: {
|
|
43
43
|
anchor: IObject;
|
|
44
44
|
value: {
|
|
@@ -114,7 +114,7 @@ declare namespace MX3D {
|
|
|
114
114
|
): LineFromMesh;
|
|
115
115
|
}
|
|
116
116
|
|
|
117
|
-
class Capacity {
|
|
117
|
+
export class Capacity {
|
|
118
118
|
anchor: IObject;
|
|
119
119
|
mesh: Runtime.Mesh;
|
|
120
120
|
ratio: number;
|
|
@@ -124,7 +124,7 @@ declare namespace MX3D {
|
|
|
124
124
|
dispose(): void;
|
|
125
125
|
}
|
|
126
126
|
|
|
127
|
-
class Environment {
|
|
127
|
+
export class Environment {
|
|
128
128
|
app: App;
|
|
129
129
|
lights: Dictionary<LightObject>;
|
|
130
130
|
_color: Runtime.Color4;
|
|
@@ -152,7 +152,7 @@ declare namespace MX3D {
|
|
|
152
152
|
showDebug(): void;
|
|
153
153
|
}
|
|
154
154
|
|
|
155
|
-
class HeatMap implements BaseNode {
|
|
155
|
+
export class HeatMap implements BaseNode {
|
|
156
156
|
id: string;
|
|
157
157
|
anchor: IObject;
|
|
158
158
|
mesh: Runtime.Mesh;
|
|
@@ -164,7 +164,7 @@ declare namespace MX3D {
|
|
|
164
164
|
dispose(): void;
|
|
165
165
|
}
|
|
166
166
|
|
|
167
|
-
class Icon implements BaseNode {
|
|
167
|
+
export class Icon implements BaseNode {
|
|
168
168
|
id: string;
|
|
169
169
|
scene: Runtime.Scene;
|
|
170
170
|
pint: Runtime.Mesh;
|
|
@@ -197,7 +197,7 @@ declare namespace MX3D {
|
|
|
197
197
|
isEnabled(_isEnabled: boolean): void;
|
|
198
198
|
}
|
|
199
199
|
|
|
200
|
-
class IconFromMesh implements BaseNode {
|
|
200
|
+
export class IconFromMesh implements BaseNode {
|
|
201
201
|
id: string;
|
|
202
202
|
scene: Runtime.Scene;
|
|
203
203
|
instance: Runtime.Mesh;
|
|
@@ -231,7 +231,7 @@ declare namespace MX3D {
|
|
|
231
231
|
isEnabled(_bool: boolean): void;
|
|
232
232
|
}
|
|
233
233
|
|
|
234
|
-
class Line {
|
|
234
|
+
export class Line {
|
|
235
235
|
id: string;
|
|
236
236
|
objs: Array<IObject>;
|
|
237
237
|
instance: Runtime.MultiLine;
|
|
@@ -244,7 +244,7 @@ declare namespace MX3D {
|
|
|
244
244
|
dispose(): void;
|
|
245
245
|
}
|
|
246
246
|
|
|
247
|
-
class LineFromMesh {
|
|
247
|
+
export class LineFromMesh {
|
|
248
248
|
id: string;
|
|
249
249
|
objs: Array<IObject>;
|
|
250
250
|
instance: Runtime.Mesh;
|
|
@@ -262,7 +262,7 @@ declare namespace MX3D {
|
|
|
262
262
|
Transparent = 2,
|
|
263
263
|
}
|
|
264
264
|
|
|
265
|
-
class UI {
|
|
265
|
+
export class UI {
|
|
266
266
|
static createIconFromMesh(_id: string, _anchor: IObject, _scaling: number, _height: number): IconFromMesh;
|
|
267
267
|
static createIcon(
|
|
268
268
|
_id: string,
|
|
@@ -275,13 +275,13 @@ declare namespace MX3D {
|
|
|
275
275
|
): Icon;
|
|
276
276
|
}
|
|
277
277
|
|
|
278
|
-
class TileLoader {
|
|
278
|
+
export class TileLoader {
|
|
279
279
|
app: App;
|
|
280
280
|
constructor(_app: App);
|
|
281
281
|
load(url: string): Promise<void>;
|
|
282
282
|
}
|
|
283
283
|
|
|
284
|
-
class CloudEffect implements IEffect {
|
|
284
|
+
export class CloudEffect implements IEffect {
|
|
285
285
|
app: App;
|
|
286
286
|
cloudNum: number;
|
|
287
287
|
canvas: HTMLCanvasElement;
|
|
@@ -295,7 +295,7 @@ declare namespace MX3D {
|
|
|
295
295
|
render(): void;
|
|
296
296
|
clearCanvasCloud(): void;
|
|
297
297
|
}
|
|
298
|
-
class Cloud {
|
|
298
|
+
export class Cloud {
|
|
299
299
|
rainSpeed: number;
|
|
300
300
|
ctx: CanvasRenderingContext2D;
|
|
301
301
|
c: string;
|
|
@@ -327,10 +327,11 @@ declare namespace MX3D {
|
|
|
327
327
|
Rain = 'Rain',
|
|
328
328
|
Cloud = 'Cloud',
|
|
329
329
|
}
|
|
330
|
-
class Effect {
|
|
330
|
+
export class Effect {
|
|
331
331
|
static effects: Dictionary<IEffect>;
|
|
332
332
|
static add(_effectType: EffectType, _app: App): void;
|
|
333
333
|
static remove(_effectType: EffectType): void;
|
|
334
|
+
static removeAll(): void;
|
|
334
335
|
}
|
|
335
336
|
|
|
336
337
|
interface IEffect {
|
|
@@ -338,7 +339,7 @@ declare namespace MX3D {
|
|
|
338
339
|
close: Function;
|
|
339
340
|
}
|
|
340
341
|
|
|
341
|
-
class RainEffect implements IEffect {
|
|
342
|
+
export class RainEffect implements IEffect {
|
|
342
343
|
app: App;
|
|
343
344
|
rainNum: number;
|
|
344
345
|
canvas: HTMLCanvasElement;
|
|
@@ -352,7 +353,7 @@ declare namespace MX3D {
|
|
|
352
353
|
render(): void;
|
|
353
354
|
clearCanvasRain(): void;
|
|
354
355
|
}
|
|
355
|
-
class Rain {
|
|
356
|
+
export class Rain {
|
|
356
357
|
rainSpeed: number;
|
|
357
358
|
ctx: CanvasRenderingContext2D;
|
|
358
359
|
Y: number;
|
|
@@ -371,7 +372,7 @@ declare namespace MX3D {
|
|
|
371
372
|
render(): void;
|
|
372
373
|
}
|
|
373
374
|
|
|
374
|
-
class ThunderEffect implements IEffect {
|
|
375
|
+
export class ThunderEffect implements IEffect {
|
|
375
376
|
app: App;
|
|
376
377
|
thunderNum: number;
|
|
377
378
|
canvas: HTMLCanvasElement;
|
|
@@ -385,7 +386,7 @@ declare namespace MX3D {
|
|
|
385
386
|
render(): void;
|
|
386
387
|
clearCanvasThunder(): void;
|
|
387
388
|
}
|
|
388
|
-
class Thunder {
|
|
389
|
+
export class Thunder {
|
|
389
390
|
ctx: CanvasRenderingContext2D;
|
|
390
391
|
x: number;
|
|
391
392
|
y: number;
|
|
@@ -401,7 +402,7 @@ declare namespace MX3D {
|
|
|
401
402
|
render(): void;
|
|
402
403
|
}
|
|
403
404
|
|
|
404
|
-
class DefaultEvent implements IEvent {
|
|
405
|
+
export class DefaultEvent implements IEvent {
|
|
405
406
|
app: App;
|
|
406
407
|
isMove: number;
|
|
407
408
|
waitingTime: number;
|
|
@@ -423,7 +424,7 @@ declare namespace MX3D {
|
|
|
423
424
|
click = 'click',
|
|
424
425
|
}
|
|
425
426
|
|
|
426
|
-
class FPSCameraEvent implements IEvent {
|
|
427
|
+
export class FPSCameraEvent implements IEvent {
|
|
427
428
|
app: App;
|
|
428
429
|
isFPS: boolean;
|
|
429
430
|
angle: number;
|
|
@@ -446,20 +447,20 @@ declare namespace MX3D {
|
|
|
446
447
|
registerAfterRender(): void;
|
|
447
448
|
}
|
|
448
449
|
|
|
449
|
-
class HubService {
|
|
450
|
+
export class HubService {
|
|
450
451
|
static connection: any;
|
|
451
452
|
static listener(_Url: string): Promise<void>;
|
|
452
453
|
static start(): Promise<void>;
|
|
453
454
|
}
|
|
454
455
|
|
|
455
|
-
class Directional extends LightObject {
|
|
456
|
+
export class Directional extends LightObject {
|
|
456
457
|
direction: Runtime.Vector3;
|
|
457
458
|
position: Runtime.Vector3;
|
|
458
459
|
light: Runtime.DirectionalLight;
|
|
459
460
|
load(): void;
|
|
460
461
|
}
|
|
461
462
|
|
|
462
|
-
class Hemispheric extends LightObject {
|
|
463
|
+
export class Hemispheric extends LightObject {
|
|
463
464
|
direction: Runtime.Vector3;
|
|
464
465
|
light: Runtime.HemisphericLight;
|
|
465
466
|
load(): void;
|
|
@@ -476,7 +477,7 @@ declare namespace MX3D {
|
|
|
476
477
|
load: Function;
|
|
477
478
|
}
|
|
478
479
|
|
|
479
|
-
class LightObject implements ILightObject {
|
|
480
|
+
export class LightObject implements ILightObject {
|
|
480
481
|
id: string;
|
|
481
482
|
sceneId: string;
|
|
482
483
|
name: string;
|
|
@@ -499,14 +500,14 @@ declare namespace MX3D {
|
|
|
499
500
|
declare let typeFromat: Function;
|
|
500
501
|
typeFromat;
|
|
501
502
|
|
|
502
|
-
class Point extends LightObject {
|
|
503
|
+
export class Point extends LightObject {
|
|
503
504
|
position: Runtime.Vector3;
|
|
504
505
|
light: Runtime.PointLight;
|
|
505
506
|
range: number;
|
|
506
507
|
load(): void;
|
|
507
508
|
}
|
|
508
509
|
|
|
509
|
-
class Spot extends LightObject {
|
|
510
|
+
export class Spot extends LightObject {
|
|
510
511
|
direction: Runtime.Vector3;
|
|
511
512
|
position: Runtime.Vector3;
|
|
512
513
|
angle: number;
|
|
@@ -516,15 +517,15 @@ declare namespace MX3D {
|
|
|
516
517
|
load(): void;
|
|
517
518
|
}
|
|
518
519
|
|
|
519
|
-
class MJGLLoader {
|
|
520
|
+
export class MJGLLoader {
|
|
520
521
|
static load(app: App, _data: any, progress?: Function): Promise<void>;
|
|
521
522
|
}
|
|
522
523
|
|
|
523
|
-
class Mx3dLoader {
|
|
524
|
+
export class Mx3dLoader {
|
|
524
525
|
static load(app: App, _data: any, progress?: Function): Promise<void>;
|
|
525
526
|
}
|
|
526
527
|
|
|
527
|
-
class BaseModel {
|
|
528
|
+
export class BaseModel {
|
|
528
529
|
extension: string;
|
|
529
530
|
groupId: string;
|
|
530
531
|
heat: number;
|
|
@@ -539,14 +540,14 @@ declare namespace MX3D {
|
|
|
539
540
|
width: number;
|
|
540
541
|
}
|
|
541
542
|
|
|
542
|
-
class BuildingObject extends DefaultObject {
|
|
543
|
+
export class BuildingObject extends DefaultObject {
|
|
543
544
|
completed(): void;
|
|
544
545
|
computeView(): void;
|
|
545
|
-
getInto(): void;
|
|
546
|
+
getInto(_isFocus?: boolean): void;
|
|
546
547
|
goBack(): void;
|
|
547
548
|
}
|
|
548
549
|
|
|
549
|
-
class CabinetObject extends DefaultObject {
|
|
550
|
+
export class CabinetObject extends DefaultObject {
|
|
550
551
|
rack: Runtime.Mesh | Runtime.InstancedMesh;
|
|
551
552
|
computeView(): void;
|
|
552
553
|
setEnabled(_value: boolean): void;
|
|
@@ -557,7 +558,7 @@ declare namespace MX3D {
|
|
|
557
558
|
close(): void;
|
|
558
559
|
}
|
|
559
560
|
|
|
560
|
-
class CampusObject extends IRegion {
|
|
561
|
+
export class CampusObject extends IRegion {
|
|
561
562
|
addEventListener(_type: string, _callback: Function): void;
|
|
562
563
|
removeEventListener(_type: string): void;
|
|
563
564
|
setEnabled(_isEnabled: boolean): void;
|
|
@@ -565,7 +566,7 @@ declare namespace MX3D {
|
|
|
565
566
|
bind(): void;
|
|
566
567
|
}
|
|
567
568
|
|
|
568
|
-
class ConduitObject extends DefaultObject {
|
|
569
|
+
export class ConduitObject extends DefaultObject {
|
|
569
570
|
alpha: number;
|
|
570
571
|
color: string;
|
|
571
572
|
pints: Runtime.Vector3[];
|
|
@@ -581,7 +582,7 @@ declare namespace MX3D {
|
|
|
581
582
|
setTransparent(alpha?: number): void;
|
|
582
583
|
}
|
|
583
584
|
|
|
584
|
-
class CornerObject implements IObject {
|
|
585
|
+
export class CornerObject implements IObject {
|
|
585
586
|
app: App;
|
|
586
587
|
id: string;
|
|
587
588
|
name: string;
|
|
@@ -621,7 +622,7 @@ declare namespace MX3D {
|
|
|
621
622
|
setTransparent(): void;
|
|
622
623
|
}
|
|
623
624
|
|
|
624
|
-
class DefaultObject implements IObject {
|
|
625
|
+
export class DefaultObject implements IObject {
|
|
625
626
|
app: App;
|
|
626
627
|
id: string;
|
|
627
628
|
name: string;
|
|
@@ -675,14 +676,40 @@ declare namespace MX3D {
|
|
|
675
676
|
goBack(): void;
|
|
676
677
|
}
|
|
677
678
|
|
|
678
|
-
class DoorObject extends DefaultObject {
|
|
679
|
+
export class DoorObject extends DefaultObject {
|
|
679
680
|
height: number;
|
|
680
681
|
loadProperties(_m: any): void;
|
|
681
682
|
setEnabled(_value: boolean): void;
|
|
682
683
|
bind(): void;
|
|
683
684
|
}
|
|
684
685
|
|
|
685
|
-
class
|
|
686
|
+
export class EmptyProject implements IBase {
|
|
687
|
+
app: App;
|
|
688
|
+
id: string;
|
|
689
|
+
name: string;
|
|
690
|
+
parentId: string;
|
|
691
|
+
objectType: string;
|
|
692
|
+
customNumber: string;
|
|
693
|
+
customType: string;
|
|
694
|
+
baseModel: BaseModel;
|
|
695
|
+
instance: Mesh | InstancedMesh;
|
|
696
|
+
Sight: Sight;
|
|
697
|
+
storey: StoreyObject;
|
|
698
|
+
loadProperties(_m: any): void;
|
|
699
|
+
bind(): void;
|
|
700
|
+
completed(): void;
|
|
701
|
+
setEnabled(_isEnabled: boolean): void;
|
|
702
|
+
toJson(): {
|
|
703
|
+
id: string;
|
|
704
|
+
parentId: string;
|
|
705
|
+
name: string;
|
|
706
|
+
objectType: string;
|
|
707
|
+
};
|
|
708
|
+
getInto(_isFocus?: boolean): void;
|
|
709
|
+
goBack(): void;
|
|
710
|
+
}
|
|
711
|
+
|
|
712
|
+
export class FloorObject extends DefaultObject {
|
|
686
713
|
height: number;
|
|
687
714
|
vectors: Runtime.Vector3[];
|
|
688
715
|
buckles: Runtime.Vector3[][];
|
|
@@ -709,7 +736,7 @@ declare namespace MX3D {
|
|
|
709
736
|
completed(): any;
|
|
710
737
|
setEnabled(isEnabled: boolean): any;
|
|
711
738
|
toJson(): any;
|
|
712
|
-
getInto(): any;
|
|
739
|
+
getInto(_isFocus?: boolean): any;
|
|
713
740
|
goBack(): any;
|
|
714
741
|
}
|
|
715
742
|
|
|
@@ -726,7 +753,7 @@ declare namespace MX3D {
|
|
|
726
753
|
alwaysActive(): any;
|
|
727
754
|
}
|
|
728
755
|
|
|
729
|
-
class IRegion implements IBase {
|
|
756
|
+
export class IRegion implements IBase {
|
|
730
757
|
app: App;
|
|
731
758
|
id: string;
|
|
732
759
|
name: string;
|
|
@@ -770,7 +797,7 @@ declare namespace MX3D {
|
|
|
770
797
|
goBack(): void;
|
|
771
798
|
}
|
|
772
799
|
|
|
773
|
-
class LeakWaterObject extends DefaultObject {
|
|
800
|
+
export class LeakWaterObject extends DefaultObject {
|
|
774
801
|
lines: Runtime.Vector3[];
|
|
775
802
|
loadProperties(_l: any): void;
|
|
776
803
|
setEnabled(_value: boolean): void;
|
|
@@ -797,44 +824,45 @@ declare namespace MX3D {
|
|
|
797
824
|
Building = 'Building',
|
|
798
825
|
Storey = 'Storey',
|
|
799
826
|
Campus = 'Campus',
|
|
827
|
+
Project = 'Project',
|
|
800
828
|
}
|
|
801
829
|
|
|
802
|
-
class OptimizedWallObject extends DefaultObject {
|
|
830
|
+
export class OptimizedWallObject extends DefaultObject {
|
|
803
831
|
nativeMaterial: Runtime.StandardMaterial;
|
|
804
832
|
loadProperties(_w: any): void;
|
|
805
833
|
bind(): void;
|
|
806
834
|
}
|
|
807
835
|
|
|
808
|
-
class Project {
|
|
836
|
+
export class Project {
|
|
809
837
|
private app;
|
|
810
838
|
id: string;
|
|
811
839
|
current: IBase;
|
|
812
|
-
root:
|
|
840
|
+
root: string;
|
|
813
841
|
levelEvent: Function;
|
|
814
842
|
objectDatas: Dictionary<IBase>;
|
|
815
843
|
constructor(_app: App);
|
|
816
844
|
clear(): void;
|
|
817
845
|
optimization(): void;
|
|
818
|
-
getChildsById(_id: string, _includeSub?: boolean): IBase
|
|
846
|
+
getChildsById(_id: string, _includeSub?: boolean): Array<IBase>;
|
|
819
847
|
getSceneTree(_id?: string, _excludeTypes?: Array<string>): any;
|
|
820
848
|
findObjectById(_id: string): IBase;
|
|
821
|
-
findObjectByCustomNumber(_customNumber: string):
|
|
849
|
+
findObjectByCustomNumber(_customNumber: string): IBase;
|
|
822
850
|
findObjectsByCustomType(
|
|
823
851
|
_customType: string,
|
|
824
852
|
queryParameters?: {
|
|
825
853
|
isCurrent: boolean;
|
|
826
854
|
isEnabled: boolean;
|
|
827
855
|
},
|
|
828
|
-
):
|
|
829
|
-
findObjectsByType(_type: ObjectType): IBase
|
|
856
|
+
): Array<IBase>;
|
|
857
|
+
findObjectsByType(_type: ObjectType): Array<IBase>;
|
|
830
858
|
computeSight(_objs: Array<IBase>): any;
|
|
831
859
|
switchLevel(_id?: string, _isFocus?: boolean): void;
|
|
832
860
|
goBack(): void;
|
|
833
|
-
|
|
834
|
-
getCustomTypes(_parentId?: string):
|
|
861
|
+
getObjectTypes(_parentId?: string): Array<ObjectType>;
|
|
862
|
+
getCustomTypes(_parentId?: string): Array<ObjectType>;
|
|
835
863
|
}
|
|
836
864
|
|
|
837
|
-
class RackModel {
|
|
865
|
+
export class RackModel {
|
|
838
866
|
id: string;
|
|
839
867
|
name: string;
|
|
840
868
|
uHeight: number;
|
|
@@ -847,7 +875,7 @@ declare namespace MX3D {
|
|
|
847
875
|
depth: number;
|
|
848
876
|
}
|
|
849
877
|
|
|
850
|
-
class RackObject implements IObject {
|
|
878
|
+
export class RackObject implements IObject {
|
|
851
879
|
app: App;
|
|
852
880
|
id: string;
|
|
853
881
|
name: string;
|
|
@@ -898,16 +926,17 @@ declare namespace MX3D {
|
|
|
898
926
|
goBack(): void;
|
|
899
927
|
}
|
|
900
928
|
|
|
901
|
-
class StoreyObject extends IRegion {
|
|
929
|
+
export class StoreyObject extends IRegion {
|
|
902
930
|
scaling: Runtime.Vector3;
|
|
903
931
|
loadProperties(_m: any): void;
|
|
904
932
|
bind(): void;
|
|
905
933
|
alwaysActive(): void;
|
|
906
934
|
completed(): void;
|
|
907
935
|
computeView(): void;
|
|
936
|
+
getInto(_isFocus?: boolean): void;
|
|
908
937
|
}
|
|
909
938
|
|
|
910
|
-
class UI3DTextObject extends DefaultObject {
|
|
939
|
+
export class UI3DTextObject extends DefaultObject {
|
|
911
940
|
tconfig: {
|
|
912
941
|
color: string;
|
|
913
942
|
position: any;
|
|
@@ -921,7 +950,7 @@ declare namespace MX3D {
|
|
|
921
950
|
bind(): void;
|
|
922
951
|
}
|
|
923
952
|
|
|
924
|
-
class VirtualBoxObject extends DefaultObject {
|
|
953
|
+
export class VirtualBoxObject extends DefaultObject {
|
|
925
954
|
virtualType: string;
|
|
926
955
|
color: Runtime.Color3;
|
|
927
956
|
alpha: number;
|
|
@@ -933,7 +962,7 @@ declare namespace MX3D {
|
|
|
933
962
|
bind(): void;
|
|
934
963
|
}
|
|
935
964
|
|
|
936
|
-
class WallObject extends DefaultObject {
|
|
965
|
+
export class WallObject extends DefaultObject {
|
|
937
966
|
nativeMaterial: Runtime.StandardMaterial;
|
|
938
967
|
height: number;
|
|
939
968
|
walls: Runtime.Mesh[];
|
|
@@ -944,14 +973,14 @@ declare namespace MX3D {
|
|
|
944
973
|
setOpaque(): void;
|
|
945
974
|
}
|
|
946
975
|
|
|
947
|
-
class WindowObject extends DefaultObject {
|
|
976
|
+
export class WindowObject extends DefaultObject {
|
|
948
977
|
height: number;
|
|
949
978
|
loadProperties(_m: any): void;
|
|
950
979
|
setEnabled(_value: boolean): void;
|
|
951
980
|
bind(): void;
|
|
952
981
|
}
|
|
953
982
|
|
|
954
|
-
class ArrayEx<T> extends Array<T> {
|
|
983
|
+
export class ArrayEx<T> extends Array<T> {
|
|
955
984
|
remove(val: any): void;
|
|
956
985
|
}
|
|
957
986
|
|
|
@@ -961,7 +990,7 @@ declare namespace MX3D {
|
|
|
961
990
|
isEnabled(bool: boolean): any;
|
|
962
991
|
}
|
|
963
992
|
|
|
964
|
-
class CameraController {
|
|
993
|
+
export class CameraController {
|
|
965
994
|
app: App;
|
|
966
995
|
arcRotateCamera: Runtime.ArcRotateCamera;
|
|
967
996
|
frustrum: number;
|
|
@@ -983,7 +1012,7 @@ declare namespace MX3D {
|
|
|
983
1012
|
switchFPSCamera(): void;
|
|
984
1013
|
}
|
|
985
1014
|
|
|
986
|
-
class Dictionary<T> {
|
|
1015
|
+
export class Dictionary<T> {
|
|
987
1016
|
map: {
|
|
988
1017
|
[key: string]: T;
|
|
989
1018
|
};
|
|
@@ -997,15 +1026,16 @@ declare namespace MX3D {
|
|
|
997
1026
|
clear(): void;
|
|
998
1027
|
}
|
|
999
1028
|
|
|
1000
|
-
class GUID {
|
|
1029
|
+
export class GUID {
|
|
1001
1030
|
static getGUID(length: number): string;
|
|
1002
1031
|
}
|
|
1003
1032
|
|
|
1004
|
-
class RES {
|
|
1033
|
+
export class RES {
|
|
1005
1034
|
static de(str: string): any;
|
|
1035
|
+
static en(word: any): string;
|
|
1006
1036
|
}
|
|
1007
1037
|
|
|
1008
|
-
class Resources {
|
|
1038
|
+
export class Resources {
|
|
1009
1039
|
app: App;
|
|
1010
1040
|
walls: Dictionary<Runtime.AbstractMesh>;
|
|
1011
1041
|
resources: Dictionary<Runtime.AssetContainer>;
|
|
@@ -1029,7 +1059,7 @@ declare namespace MX3D {
|
|
|
1029
1059
|
setTransparentById(modelId: string, _visibility?: number): void;
|
|
1030
1060
|
}
|
|
1031
1061
|
|
|
1032
|
-
class Sight {
|
|
1062
|
+
export class Sight {
|
|
1033
1063
|
alpha: number;
|
|
1034
1064
|
focus: Runtime.Vector3;
|
|
1035
1065
|
radius: number;
|
|
@@ -1044,7 +1074,7 @@ declare namespace MX3D {
|
|
|
1044
1074
|
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
1045
1075
|
}
|
|
1046
1076
|
|
|
1047
|
-
class ToolTips {
|
|
1077
|
+
export class ToolTips {
|
|
1048
1078
|
app: App;
|
|
1049
1079
|
url: string;
|
|
1050
1080
|
ele: HTMLDivElement;
|
|
@@ -1057,7 +1087,7 @@ declare namespace MX3D {
|
|
|
1057
1087
|
dispose(): void;
|
|
1058
1088
|
}
|
|
1059
1089
|
|
|
1060
|
-
class Tools {
|
|
1090
|
+
export class Tools {
|
|
1061
1091
|
static vector3ToJson(old: Runtime.Vector3): any;
|
|
1062
1092
|
static vector3ARRToJson(olds: Runtime.Vector3[]): Runtime.Vector3[];
|
|
1063
1093
|
static ToVector3(old: any): Runtime.Vector3;
|