mx3d 2024.1.22 → 2024.6.2-8.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +8 -8
- package/docs/README.md +24 -0
- package/docs/_sidebar.md +29 -0
- package/docs/cabinet/24_back.jpg +0 -0
- package/docs/cabinet/24_font.jpg +0 -0
- package/docs/cabinet/43_back.jpg +0 -0
- package/docs/cabinet/43_font.jpg +0 -0
- package/docs/cabinet/cabinet.md +250 -0
- package/docs/camera.md +109 -0
- package/docs/css/dark.css +979 -0
- package/docs/css/local.google.fonts.css +295 -0
- package/docs/css/vue.css +1025 -0
- package/docs/fonts/6xK3dSBYKcSV-LCoeQqfX1RYOo3qOK7l.woff2 +0 -0
- package/docs/fonts/6xKydSBYKcSV-LCoeQqfX1RYOo3i54rwlxdu.woff2 +0 -0
- package/docs/fonts/6xKydSBYKcSV-LCoeQqfX1RYOo3ik4zwlxdu.woff2 +0 -0
- package/docs/gui/2D.md +153 -0
- package/docs/gui/3D.md +154 -0
- package/docs/gui/bg.png +0 -0
- package/docs/heatMap/heatMap.md +290 -0
- package/docs/index.html +90 -0
- package/docs/js/bootstrap/bootstrap-theme.min.css +5 -0
- package/docs/js/bootstrap/bootstrap.min.css +5 -0
- package/docs/js/bootstrap/bootstrap.min.js +1 -0
- package/docs/js/bootstrap/jquery.min.js +1 -0
- package/docs/js/docsify@4.min.js +1 -0
- package/docs/js/search.min.js +1 -0
- package/docs/models/capacity.md +88 -0
- package/docs/models/effect.md +73 -0
- package/docs/models/event.md +100 -0
- package/docs/models/line.md +97 -0
- package/docs/models/model.md +164 -0
- package/docs/models/modelmgr.md +79 -0
- package/docs/project/projectmgr.md +64 -0
- package/docs/releases.md +128 -0
- package/docs/started/environment.md +103 -0
- package/docs/started/quickstart.md +112 -0
- package/index.d.ts +1109 -23
- package/mx3d.min.js +1 -1
- package/mx3d.seat.min.js +1 -1
- package/package.json +1 -1
- package/components/AlarmFlashing.d.ts +0 -12
- package/components/App.d.ts +0 -39
- package/components/Builder.d.ts +0 -73
- package/components/Capacity.d.ts +0 -11
- package/components/Environment.d.ts +0 -31
- package/components/HeatMap.d.ts +0 -14
- package/components/Icon.d.ts +0 -33
- package/components/IconFromMesh.d.ts +0 -29
- package/components/Line.d.ts +0 -14
- package/components/LineFromMesh.d.ts +0 -13
- package/components/StatusType.d.ts +0 -5
- package/components/UI.d.ts +0 -10
- package/earths/TileLoader.d.ts +0 -6
- package/effects/Cloud.d.ts +0 -42
- package/effects/Effect.d.ts +0 -13
- package/effects/IEffect.d.ts +0 -4
- package/effects/Rain.d.ts +0 -34
- package/effects/Thunder.d.ts +0 -31
- package/events/DefaultEvent.d.ts +0 -14
- package/events/EventType.d.ts +0 -9
- package/events/FPSCameraEvent.d.ts +0 -18
- package/events/IEvent.d.ts +0 -7
- package/hub/HubService.d.ts +0 -5
- package/lights/Directional.d.ts +0 -8
- package/lights/Hemispheric.d.ts +0 -7
- package/lights/ILightObject.d.ts +0 -11
- package/lights/LightObject.d.ts +0 -16
- package/lights/LightType.d.ts +0 -8
- package/lights/Point.d.ts +0 -8
- package/lights/Spot.d.ts +0 -11
- package/mapboxgl/BabylonLayer.d.ts +0 -0
- package/mapboxgl/Earth.d.ts +0 -0
- package/mapboxgl/Parse3dtile.d.ts +0 -0
- package/models/BaseModel.d.ts +0 -15
- package/models/BuildingObject.d.ts +0 -7
- package/models/CabinetObject.d.ts +0 -13
- package/models/CampusObject.d.ts +0 -8
- package/models/ConduitObject.d.ts +0 -17
- package/models/CornerObject.d.ts +0 -45
- package/models/DefaultObject.d.ts +0 -61
- package/models/DoorObject.d.ts +0 -7
- package/models/FloorObject.d.ts +0 -12
- package/models/IBase.d.ts +0 -23
- package/models/IObject.d.ts +0 -15
- package/models/IRegion.d.ts +0 -49
- package/models/LeakWaterObject.d.ts +0 -12
- package/models/ObjectType.d.ts +0 -17
- package/models/OptimizedWallObject.d.ts +0 -7
- package/models/Project.d.ts +0 -30
- package/models/RackModel.d.ts +0 -12
- package/models/RackObject.d.ts +0 -61
- package/models/StoreyObject.d.ts +0 -10
- package/models/UI3DTextObject.d.ts +0 -14
- package/models/VirtualBoxObject.d.ts +0 -13
- package/models/WallObject.d.ts +0 -12
- package/models/WindowObject.d.ts +0 -7
- package/mx3d.kernel.min.js +0 -1
- package/runtime/index.d.ts +0 -52
- package/tools/ArrayEx.d.ts +0 -3
- package/tools/BaseNode.d.ts +0 -5
- package/tools/CameraController.d.ts +0 -26
- package/tools/Dictionary.d.ts +0 -13
- package/tools/GUID.d.ts +0 -3
- package/tools/RES.d.ts +0 -3
- package/tools/Resources.d.ts +0 -26
- package/tools/Sight.d.ts +0 -15
- package/tools/ToolTips.d.ts +0 -14
- package/tools/Tools.d.ts +0 -21
- package/tools/axios.d.ts +0 -2
- /package/{earths/3dTile.d.ts → docs/.nojekyll} +0 -0
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## 场景加载
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初始化 mx3d
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```javascript
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//设置开发者Token
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MX3D.accessToken = '开发者Token'
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var container = document.getElementById('container') //场景挂载节点
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var sl = 'https://www.wodashijie.com/' //SDK服务地址;可为空,默认为:"https://www.wodashijie.com/"。离线部署SDK时才需要改
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var sl = 'https://models.wodashijie.com/' //模型库服务地址;可为空,默认为:"https://models.wodashijie.com/"。离线部署SDK时才需要改
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//初始化引擎
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app = new MX3D.App({ container: container, sl: sl, rl: rl })
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```
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加载指定场景
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```javascript
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app.load({
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pk: '场景编号', //场景编号;离线开发环境不用设置
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isDefaultLevel: true, //是否显示默认层级
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isDefaultMutual: true, //是否启用默认交互模式
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progress: (_x) => {
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//加载进度
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console.log(_x)
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},
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complete: () => {
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///加载完成
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console.log('加载完成')
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console.log(parseInt(new Date().getTime() - _t) / 1000)
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},
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onError: (e) => {
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//加载错误回调
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console.log(e)
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},
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})
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```
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等待场景加载完之后、即可通过 app 对象操作场景内对象,如设置场景背景颜色
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```javascript
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//rgba(0-1);
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app.environment.color = { r: 1, g: 0.0588, b: 0.1176, a: 1 }
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```
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## 清除场景
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用于清除当前场景、使用销毁后可再次执行 load 方法以加载其它场景、而无需重新初始化引擎
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```javascript
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app.project.clear()
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```
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## 销毁场景
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```javascript
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app.dispose()
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```
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## 获取指定层级下的对象类型
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```javascript
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//_parentId父级编号,可为空,为空则获取整个场景类型
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var types = app.project.getCustomTypes(((_parentId: string) = null))
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```
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package/docs/releases.md
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### 更新说明
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除版本记录中备注外,迭代版本皆可直接升级,不影响旧版本 API 及功能
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#### 2024.06.27
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**重要更新**
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- 修复获取场景树不全问题
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- 修复切换楼层原楼层不消失问题
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---
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#### 2024.06.04
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**重要更新**
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- 支持多个版本的场景解析
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---
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#### 2024.05.28
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**重要更新**
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- 我搭世界升级,在线开发必须更新此版本
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---
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#### 2024.01.22
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---
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#### 2023.8.28
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**主要更新**
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- 修复添加鼠标经过事件不生效问题
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---
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**主要更新**
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- 修复网格图标文字设置不生效问题。去除构造函数createIconFromMesh指定背景图片路径参数
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- 网格图标添加设置背景图片方法:[setBackground(_url: string)](/gui/3D?id=设置背景)
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- 修改app.cameraController相机操作类名称为:app.camera
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- 新增相机自动旋转API:[自动旋转](/gui/3D?id=设置背景)
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- 新增机柜内设备颜色参数:[设置设备颜色](/cabinet/cabinet?id=生成机柜内设备)
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- 修复容量统计柱位置错位问题、修复容量统计数值错位问题
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- 修复双击事件不生效问题
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---
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#### 2023.7.7
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- 添加加载错误回调方法
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---
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#### 2023.7.4
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- 修复柜内设备从告警闪烁设置正常时模型消失问题
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- 修改版本号规则,以发版更新日期为当前版本号
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#### 0.6.6
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- 修复加载机柜设备的一些问题
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---
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#### 0.6.5
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- 修复某些对象闪烁不起效果问题
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- 一些优化
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#### 0.6.0
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**主要更新**
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- 增加加载[机柜内设备](/cabinet/cabinet?id=生成机柜内设备)功能
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---
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#### 0.5.2
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- 光照贴图功能
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- 新增相机[飞向物体](/camera?id=飞向物体)方法
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- 新增相机[看向物体正面](/camera?id=看向物体正面)方法方法
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- 删除库文件:mx3d.loaders.min.js
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备注:旧版本可直接升级,删除 mx3d.loaders.min.js 引用,并使用最新的库文件即可。不影响其他功能。
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## 灯光强度
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```javascript
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app.environment.setLightIntensity(0.8)
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```
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## 背景颜色
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//rgba(0-1);
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app.environment.color = { r: 1, g: 0.0588, b: 0.1176, a: 1 }
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```
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## 背景图片
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```javascript
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//图表url
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```
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## 背景透明度设置
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```javascript
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//0-1
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```
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## 场景反射
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```javascript
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```
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## 显示 fps(帧率)
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```javascript
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//css样式、可设置帧率图标样式;可为空;
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app.environment.showFps('font-size: 10px;')
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```
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## 隐藏 fps(帧率)
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```javascript
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app.environment.hideFps()
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```
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### 示例
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<div id="container" style="width: 100%;height: 500px;position: relative;">
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<div style="position: absolute;top: 20px;left: 20px;width: 180px;z-index: 5;" class="btn-group-vertical" role="group">
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<div class="input-group">
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<input type="text" class="form-control" value="1" id="lightIntensity" aria-describedby="basic-addon2">
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<span class="input-group-addon" id="but_setLightIntensity" id="basic-addon2">灯光强度</span>
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</div>
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<button type="button" id="but_back" class="btn btn-default">背景图片</button>
|
|
56
|
+
<button type="button" id="but_setTransparent" class="btn btn-default">背景透明</button>
|
|
57
|
+
<button type="button" id="but_showFps" class="btn btn-default">显示帧率</button>
|
|
58
|
+
<button type="button" id="but_hideFps" class="btn btn-default">关闭帧率</button>
|
|
59
|
+
</div>
|
|
60
|
+
</div>
|
|
61
|
+
|
|
62
|
+
<script>
|
|
63
|
+
MX3D.accessToken = "0498A36E67B5ED17E7A7B23D0AC4ACB2E1D6DE1209A0C0894BA0B6973C606201DDCEF2EACFE268AB31FBE04616680A3F453EA85544AE248BA2B115141E029B13C3C90718BA0F15AE6A78BA9F3D70C41650FA4EDDC64D1DEFE5CBA2767EC3A52B347393871ACAC3FF01DF62EAF2F0AEB93578E90EB1F3B7B0793949E88BB4AF1EBB9AA0B0635B93738EC96287638F8716DD6FAC6087C8C8BE4F674F3853042BC60E391D9F5D54";
|
|
64
|
+
app = new MX3D.App({
|
|
65
|
+
container: document.getElementById("container")
|
|
66
|
+
});
|
|
67
|
+
app.load({
|
|
68
|
+
pk: "9a0b0f36-f283-49b5-b964-9a3bc630abda",
|
|
69
|
+
// isDefaultLevel:false,
|
|
70
|
+
progress: (_x) => { //加载进度
|
|
71
|
+
console.log(_x)
|
|
72
|
+
},
|
|
73
|
+
complete:()=>{ ///加载完成
|
|
74
|
+
console.log("加载完成");
|
|
75
|
+
// console.log(parseInt(new Date().getTime() - _t) / 1000);
|
|
76
|
+
}
|
|
77
|
+
});
|
|
78
|
+
|
|
79
|
+
$("#but_setLightIntensity").click(function(){
|
|
80
|
+
//图表url
|
|
81
|
+
var Intensity= $("#lightIntensity").val();
|
|
82
|
+
app.environment.setLightIntensity(Intensity);
|
|
83
|
+
});
|
|
84
|
+
|
|
85
|
+
$("#but_back").click(function(){
|
|
86
|
+
//图表url
|
|
87
|
+
app.environment.setBackground('https://models.wodashijie.com/texture/0120eb873ef243318186d36cfae0506e.png');
|
|
88
|
+
});
|
|
89
|
+
|
|
90
|
+
$("#but_showFps").click(function(){
|
|
91
|
+
//图表url
|
|
92
|
+
app.environment.showFps();
|
|
93
|
+
});
|
|
94
|
+
|
|
95
|
+
$("#but_hideFps").click(function(){
|
|
96
|
+
//图表url
|
|
97
|
+
app.environment.hideFps();
|
|
98
|
+
});
|
|
99
|
+
$("#but_setTransparent").click(function(){
|
|
100
|
+
//图表url
|
|
101
|
+
app.environment.setTransparent(0);
|
|
102
|
+
});
|
|
103
|
+
</script>
|
|
@@ -0,0 +1,112 @@
|
|
|
1
|
+
# npm 安装
|
|
2
|
+
|
|
3
|
+
推荐使用 npm 的方式安装,它能更好地和 webpack 打包工具配合使用。
|
|
4
|
+
|
|
5
|
+
```js
|
|
6
|
+
npm i mx3d
|
|
7
|
+
```
|
|
8
|
+
|
|
9
|
+
采用 nodejs 开发时,需配置 webpack 排除 mx3d 打包进工程代码
|
|
10
|
+
|
|
11
|
+
# CDN
|
|
12
|
+
|
|
13
|
+
目前可以通过 [unpkg.com/mx3d](https://unpkg.com/mx3d/) 获取到最新版本的资源,在页面上引入 js 文件即可开始使用。
|
|
14
|
+
|
|
15
|
+
```js
|
|
16
|
+
<!-- 引入组件库 -->
|
|
17
|
+
<script src="https://www.unpkg.com/mx3d/mx3d.seat.min.js"></script>
|
|
18
|
+
<script src="https://www.unpkg.com/mx3d/mx3d.min.js"></script>
|
|
19
|
+
```
|
|
20
|
+
|
|
21
|
+
我们建议使用 CDN 引入 mx3d 的用户在链接地址上锁定版本,以免将来 mx3d 升级时受到非兼容性更新的影响。锁定版本的方法请查看 [unpkg.com](https://unpkg.com/)。
|
|
22
|
+
|
|
23
|
+
# Hello mx3djs
|
|
24
|
+
|
|
25
|
+
通过 CDN 的方式我们可以很容易地使用 mx3d 写出一个 Hello mx3djs 页面。
|
|
26
|
+
<!-- [在线演示](http://docs.wodashijie.com/script?scrId=5939cb6568424d7d8821ece31420966b) -->
|
|
27
|
+
|
|
28
|
+
```html
|
|
29
|
+
<!DOCTYPE html>
|
|
30
|
+
<html lang="zh-CN" data-theme="dark">
|
|
31
|
+
<head>
|
|
32
|
+
<meta charset="utf-8" />
|
|
33
|
+
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
|
|
34
|
+
<meta name="renderer" content="webkit" />
|
|
35
|
+
<meta
|
|
36
|
+
name="viewport"
|
|
37
|
+
content="width=1920,user-scalable=no, viewport-fit=cover"
|
|
38
|
+
/>
|
|
39
|
+
<style>
|
|
40
|
+
* {
|
|
41
|
+
margin: 0;
|
|
42
|
+
padding: 0;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
html,
|
|
46
|
+
body {
|
|
47
|
+
width: 100%;
|
|
48
|
+
height: 100%;
|
|
49
|
+
margin: 0;
|
|
50
|
+
padding: 0;
|
|
51
|
+
overflow: hidden;
|
|
52
|
+
}
|
|
53
|
+
|
|
54
|
+
#container {
|
|
55
|
+
width: 100%;
|
|
56
|
+
height: 100%;
|
|
57
|
+
}
|
|
58
|
+
</style>
|
|
59
|
+
<script src="https://www.unpkg.com/mx3d/mx3d.seat.min.js"></script>
|
|
60
|
+
<script src="https://www.unpkg.com/mx3d/mx3d.min.js"></script>
|
|
61
|
+
<title>Hello world</title>
|
|
62
|
+
</head>
|
|
63
|
+
<body>
|
|
64
|
+
<div id="container"></div>
|
|
65
|
+
<!-- built files will be auto injected -->
|
|
66
|
+
</body>
|
|
67
|
+
<script>
|
|
68
|
+
//设置开发者Token
|
|
69
|
+
MX3D.accessToken = '开发者Token'
|
|
70
|
+
var container = document.getElementById('container')
|
|
71
|
+
//初始化引擎
|
|
72
|
+
app = new MX3D.App({ container: container })
|
|
73
|
+
//加载场景
|
|
74
|
+
app.load({
|
|
75
|
+
pk: '场景编号', //场景编号
|
|
76
|
+
progress: (_x) => {
|
|
77
|
+
//加载进度
|
|
78
|
+
console.log(_x)
|
|
79
|
+
},
|
|
80
|
+
complete: () => {
|
|
81
|
+
///加载完成
|
|
82
|
+
console.log('加载完成')
|
|
83
|
+
console.log(parseInt(new Date().getTime() - _t) / 1000)
|
|
84
|
+
},
|
|
85
|
+
})
|
|
86
|
+
</script>
|
|
87
|
+
</html>
|
|
88
|
+
```
|
|
89
|
+
|
|
90
|
+
### 示例
|
|
91
|
+
|
|
92
|
+
<div id="container" style="width: 100%;height: 500px;position: relative;"></div>
|
|
93
|
+
|
|
94
|
+
<script>
|
|
95
|
+
MX3D.accessToken = "0498A36E67B5ED17E7A7B23D0AC4ACB2E1D6DE1209A0C0894BA0B6973C606201DDCEF2EACFE268AB31FBE04616680A3F453EA85544AE248BA2B115141E029B13C3C90718BA0F15AE6A78BA9F3D70C41650FA4EDDC64D1DEFE5CBA2767EC3A52B347393871ACAC3FF01DF62EAF2F0AEB93578E90EB1F3B7B0793949E88BB4AF1EBB9AA0B0635B93738EC96287638F8716DD6FAC6087C8C8BE4F674F3853042BC60E391D9F5D54";
|
|
96
|
+
app = new MX3D.App({
|
|
97
|
+
container: document.getElementById("container")
|
|
98
|
+
});
|
|
99
|
+
app.load({
|
|
100
|
+
pk: "9a0b0f36-f283-49b5-b964-9a3bc630abda",
|
|
101
|
+
// isDefaultLevel:false,
|
|
102
|
+
// isDefaultMutual:true,
|
|
103
|
+
progress: (_x) => { //加载进度
|
|
104
|
+
console.log(_x)
|
|
105
|
+
},
|
|
106
|
+
complete:()=>{ ///加载完成
|
|
107
|
+
console.log("加载完成");
|
|
108
|
+
// console.log(app.Project.getSceneTree());
|
|
109
|
+
// console.log(parseInt(new Date().getTime() - _t) / 1000);
|
|
110
|
+
}
|
|
111
|
+
});
|
|
112
|
+
</script>
|