mx3d 2023.7.71 → 2023.8.30

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@@ -9,7 +9,7 @@ export declare class App {
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  canvas: HTMLCanvasElement;
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  engine: Runtime.Engine;
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  scene: Runtime.Scene;
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- cameraController: CameraController;
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+ camera: CameraController;
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  iEvent: IEvent;
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  highlightLayer: Runtime.HighlightLayer;
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  container: Runtime.AdvancedDynamicTexture;
@@ -6,8 +6,15 @@ export default class IconFromMesh implements BaseNode {
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  instance: Runtime.Mesh;
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  url: string;
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  scaling: number;
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- constructor(_id: string, _anchor: Runtime.Vector3, _url: string, _scaling: number, _height: number, _scene: Runtime.Scene);
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- setBackground(): void;
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+ textArr: [{
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+ text: string;
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+ fontSize: string;
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+ top: number;
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+ left: number;
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+ color?: string;
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+ }];
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+ constructor(_id: string, _anchor: Runtime.Vector3, _scaling: number, _height: number, _scene: Runtime.Scene);
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+ setBackground(_url: string): Promise<unknown>;
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  addEventListener(_action: Function): void;
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  setColor(color: string): void;
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  setContents(_textArr: [{
@@ -16,7 +23,7 @@ export default class IconFromMesh implements BaseNode {
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  top: number;
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  left: number;
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  color?: string;
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- }]): void;
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+ }]): Promise<unknown>;
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  dispose(): void;
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  isEnabled(_bool: boolean): void;
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  }
@@ -2,7 +2,7 @@ import Icon from "./Icon";
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  import IconFromMesh from "./IconFromMesh";
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  import IObject from "../models/IObject";
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  export declare class UI {
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- static createIconFromMesh(_id: string, _anchor: IObject, url: string, _scaling: number, _height: number): IconFromMesh;
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+ static createIconFromMesh(_id: string, _anchor: IObject, _scaling: number, _height: number): IconFromMesh;
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  static createIcon(_id: string, _anchor: IObject, _size: {
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  width: number;
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  height: number;
@@ -4,7 +4,10 @@ import IEvent from "./IEvent";
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  export default class DefaultEvent implements IEvent {
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  app: App;
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  isMove: number;
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+ waitingTime: number;
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+ touchtime: number;
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  constructor(_app: App);
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+ registerAfterRender(): void;
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  runRender(): void;
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  onPointer(pointerInfo: Runtime.PointerInfo): void;
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  onKeyboard(kbInfo: Runtime.KeyboardInfo): void;
@@ -11,6 +11,7 @@ export default class FPSCameraEvent implements IEvent {
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  isMoveDown: boolean;
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  isMoveUp: boolean;
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  constructor(_app: App);
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+ registerAfterRender(): void;
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  runRender(): void;
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  onPointer(pointerInfo: Runtime.PointerInfo): void;
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  onKeyboard(_e: Runtime.KeyboardInfo): void;
@@ -3,4 +3,5 @@ export default interface IEvent {
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  runRender(): void;
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  onPointer(e: Runtime.PointerInfo): void;
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  onKeyboard(e: Runtime.KeyboardInfo): void;
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+ registerAfterRender(): void;
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  }