mx3d 1.0.6 → 2023.7.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (107) hide show
  1. package/README.md +24 -0
  2. package/components/AlarmFlashing.d.ts +12 -0
  3. package/components/App.d.ts +39 -0
  4. package/components/Builder.d.ts +73 -0
  5. package/components/Capacity.d.ts +11 -0
  6. package/{lib → components}/Environment.d.ts +31 -22
  7. package/components/HeatMap.d.ts +14 -0
  8. package/components/Icon.d.ts +33 -0
  9. package/components/IconFromMesh.d.ts +22 -0
  10. package/components/Line.d.ts +14 -0
  11. package/components/LineFromMesh.d.ts +13 -0
  12. package/{lib/EffectType.d.ts → components/StatusType.d.ts} +5 -5
  13. package/components/UI.d.ts +10 -0
  14. package/earths/TileLoader.d.ts +6 -0
  15. package/effects/Cloud.d.ts +42 -0
  16. package/effects/Effect.d.ts +13 -0
  17. package/effects/IEffect.d.ts +4 -0
  18. package/effects/Rain.d.ts +34 -0
  19. package/effects/Thunder.d.ts +31 -0
  20. package/events/DefaultEvent.d.ts +11 -0
  21. package/{lib → events}/EventType.d.ts +9 -8
  22. package/events/FPSCameraEvent.d.ts +17 -0
  23. package/events/IEvent.d.ts +6 -0
  24. package/hub/HubService.d.ts +5 -0
  25. package/index.d.ts +24 -0
  26. package/lights/Directional.d.ts +8 -0
  27. package/{lib/lights → lights}/Hemispheric.d.ts +7 -6
  28. package/{lib/lights → lights}/ILightObject.d.ts +11 -10
  29. package/{lib/lights → lights}/LightObject.d.ts +16 -15
  30. package/{lib/lights → lights}/LightType.d.ts +8 -8
  31. package/{lib/lights → lights}/Point.d.ts +8 -7
  32. package/{lib/lights → lights}/Spot.d.ts +11 -10
  33. package/models/BaseModel.d.ts +15 -0
  34. package/{lib/components → models}/BuildingObject.d.ts +7 -5
  35. package/models/CabinetObject.d.ts +13 -0
  36. package/models/CampusObject.d.ts +8 -0
  37. package/models/ConduitObject.d.ts +17 -0
  38. package/models/CornerObject.d.ts +45 -0
  39. package/models/DefaultObject.d.ts +61 -0
  40. package/{lib/components → models}/DoorObject.d.ts +7 -5
  41. package/models/FloorObject.d.ts +11 -0
  42. package/models/IBase.d.ts +23 -0
  43. package/models/IObject.d.ts +15 -0
  44. package/models/IRegion.d.ts +49 -0
  45. package/{lib/components → models}/LeakWaterObject.d.ts +12 -6
  46. package/models/ObjectType.d.ts +17 -0
  47. package/models/OptimizedWallObject.d.ts +7 -0
  48. package/models/Project.d.ts +30 -0
  49. package/models/RackModel.d.ts +12 -0
  50. package/models/RackObject.d.ts +61 -0
  51. package/models/StoreyObject.d.ts +10 -0
  52. package/models/UI3DTextObject.d.ts +14 -0
  53. package/models/VirtualBoxObject.d.ts +13 -0
  54. package/models/WallObject.d.ts +11 -0
  55. package/{lib/components → models}/WindowObject.d.ts +7 -5
  56. package/mx3d.kernel.min.js +1 -0
  57. package/mx3d.min.js +1 -25
  58. package/mx3d.seat.min.js +1 -0
  59. package/package.json +15 -15
  60. package/runtime/index.d.ts +52 -0
  61. package/{lib → tools}/ArrayEx.d.ts +3 -3
  62. package/tools/BaseNode.d.ts +5 -0
  63. package/tools/CameraController.d.ts +22 -0
  64. package/{lib → tools}/Dictionary.d.ts +13 -13
  65. package/{lib → tools}/GUID.d.ts +3 -3
  66. package/tools/RES.d.ts +3 -0
  67. package/tools/Resources.d.ts +26 -0
  68. package/tools/Sight.d.ts +15 -0
  69. package/tools/ToolTips.d.ts +14 -0
  70. package/tools/Tools.d.ts +21 -0
  71. package/tools/axios.d.ts +2 -0
  72. package/core/dazzle.min.js +0 -1
  73. package/core/mx3d.kernel.min.js +0 -16
  74. package/core/mx3d.loaders.min.js +0 -49
  75. package/core/mx3d.seat.min.js +0 -1144
  76. package/lib/App.d.ts +0 -38
  77. package/lib/Builder/BaseNode.d.ts +0 -9
  78. package/lib/Camera.d.ts +0 -17
  79. package/lib/Cryptojs.d.ts +0 -3
  80. package/lib/EffectMgr.d.ts +0 -10
  81. package/lib/Optimized/OptimizedRegion.d.ts +0 -11
  82. package/lib/ReadJSON.d.ts +0 -3
  83. package/lib/Resources.d.ts +0 -23
  84. package/lib/ToolTip.d.ts +0 -0
  85. package/lib/Tools.d.ts +0 -19
  86. package/lib/VisualAngle.d.ts +0 -8
  87. package/lib/components/CabinetObject.d.ts +0 -3
  88. package/lib/components/ConduitObject.d.ts +0 -4
  89. package/lib/components/CornerObject.d.ts +0 -5
  90. package/lib/components/DefaultObject.d.ts +0 -44
  91. package/lib/components/FloorObject.d.ts +0 -5
  92. package/lib/components/IObject.d.ts +0 -27
  93. package/lib/components/Ibase.d.ts +0 -8
  94. package/lib/components/ObjectType.d.ts +0 -47
  95. package/lib/components/OptimizedWallObject.d.ts +0 -5
  96. package/lib/components/Project.d.ts +0 -17
  97. package/lib/components/Region.d.ts +0 -12
  98. package/lib/components/UI3DTextObject.d.ts +0 -4
  99. package/lib/components/VirtualBoxObject.d.ts +0 -4
  100. package/lib/components/WallObject.d.ts +0 -7
  101. package/lib/index.d.ts +0 -23
  102. package/lib/lights/Directional.d.ts +0 -7
  103. package/mx3d.js +0 -9794
  104. /package/{lib/Builder/Builder.d.ts → earths/3dTile.d.ts} +0 -0
  105. /package/{lib/Builder/HeatMap.d.ts → mapboxgl/BabylonLayer.d.ts} +0 -0
  106. /package/{lib/Builder/Icon.d.ts → mapboxgl/Earth.d.ts} +0 -0
  107. /package/{lib/Builder/IconFromMesh.d.ts → mapboxgl/Parse3dtile.d.ts} +0 -0
@@ -1,13 +1,13 @@
1
- export default class Dictionary<T> {
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- map: {
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- [key: string]: T;
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- };
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- constructor();
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- add(key: string, value: T): void;
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- find(key: string): T;
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- remove(key: string): void;
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- termRemove(callback: Function): void;
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- showAll(): void;
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- count(): number;
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- clear(): void;
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- }
1
+ export default class Dictionary<T> {
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+ map: {
3
+ [key: string]: T;
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+ };
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+ constructor();
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+ add(key: string, value: T): void;
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+ find(key: string): T;
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+ remove(key: string): void;
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+ termRemove(callback: Function): void;
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+ showAll(): void;
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+ count(): number;
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+ clear(): void;
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+ }
@@ -1,3 +1,3 @@
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- export default class GUID {
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- static getGUID(length: number): string;
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- }
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+ export default class GUID {
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+ static getGUID(length: number): string;
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+ }
package/tools/RES.d.ts ADDED
@@ -0,0 +1,3 @@
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+ export default class RES {
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+ static de(str: string): any;
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+ }
@@ -0,0 +1,26 @@
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+ import Dictionary from "./Dictionary";
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+ import { App } from "../components/App";
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+ import * as Runtime from '../runtime';
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+ export default class Resources {
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+ app: App;
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+ walls: Dictionary<Runtime.AbstractMesh>;
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+ resources: Dictionary<Runtime.AssetContainer>;
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+ ndoeMats: Dictionary<Runtime.NodeMaterial>;
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+ transparentBox: Runtime.Mesh;
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+ BOX: Runtime.Mesh;
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+ FogTex: Runtime.Texture;
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+ constructor(_app: App);
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+ loadModelMesh(baseModel: any): Promise<Runtime.AssetContainer>;
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+ loadModelMeshAsync(baseModel: any, callback: Function): void;
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+ Materials: Dictionary<Runtime.StandardMaterial>;
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+ Textures: Dictionary<Runtime.Texture>;
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+ GetMaterial(textureData: any): Runtime.StandardMaterial;
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+ GetTexture(textureData: any): Runtime.Texture;
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+ LoadLightMap(id: string, name: string): Runtime.Texture;
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+ MergeMaterials: Dictionary<Runtime.CustomMaterial>;
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+ GetMergeMaterial(textureData: any): Runtime.CustomMaterial;
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+ delete(isAll?: boolean): void;
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+ GetWalls(url: string, projectId: string): Promise<void>;
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+ setTransparent(_visibility?: number): void;
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+ setTransparentById(modelId: string, _visibility?: number): void;
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+ }
@@ -0,0 +1,15 @@
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+ import * as Runtime from '../runtime';
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+ export default class Sight {
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+ alpha: number;
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+ focus: Runtime.Vector3;
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+ radius: number;
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+ beta: number;
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+ minimumLimit: number;
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+ maximumLimit: number;
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+ minBeta: number;
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+ maxBeta: number;
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+ toJosn(_sightJson: any): void;
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+ toString(): string;
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+ setLimit(_miniLimit: number, _maxiLimit: number): void;
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+ setBeta(_minBeta: number, _maxBeta: number): void;
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+ }
@@ -0,0 +1,14 @@
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+ import { App } from "../components/App";
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+ import * as Runtime from '../runtime';
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+ export default class ToolTips {
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+ app: App;
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+ url: string;
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+ ele: HTMLDivElement;
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+ private _text;
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+ set text(vlaue: string);
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+ constructor(_app: App);
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+ update(e: Runtime.PointerInfo): void;
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+ close(): void;
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+ setBackground(_url: string): void;
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+ dispose(): void;
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+ }
@@ -0,0 +1,21 @@
1
+ import { App } from "../components/App";
2
+ import * as Runtime from '../runtime';
3
+ export declare class Tools {
4
+ static vector3ToJson(old: Runtime.Vector3): any;
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+ static vector3ARRToJson(olds: Runtime.Vector3[]): Runtime.Vector3[];
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+ static ToVector3(old: any): Runtime.Vector3;
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+ static ToARRVector3(olds: any[]): Runtime.Vector3[];
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+ static computeBounds(mscene: Runtime.Mesh): Runtime.BoundingInfo;
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+ static computeBoundsToARR(_meshs: Array<Runtime.Mesh>): Runtime.BoundingInfo;
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+ static Expand(polygon: Array<Runtime.Vector3>, expand: number): Array<Runtime.Vector3>;
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+ static norm(x: number, y: number): number;
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+ static MergeMeshes(meshes: Array<Runtime.Mesh>, app: App): Runtime.Mesh;
13
+ static DeconsTructMesh(mesh: any, height: any, app: App): Array<Runtime.Mesh>;
14
+ static getVisualAngle(_bound: Runtime.BoundingInfo, app: App): any;
15
+ static pathTransformation(oldPath: Array<Runtime.Vector3>, radius: number): any[];
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+ static createTube(id: string, paths: Array<Runtime.Vector3>, radius: number, app: App): Runtime.Mesh;
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+ static getAngleFromVector2(startV: Runtime.Vector2, coreV: Runtime.Vector2, endV: Runtime.Vector2): number;
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+ static getAngleFromVector3(startV: Runtime.Vector3, coreV: Runtime.Vector3, endV: Runtime.Vector3): number;
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+ static RandomNumBoth(Min: any, Max: any): any;
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+ static rand(min: number, max: number): number;
21
+ }
@@ -0,0 +1,2 @@
1
+ declare const instance: import("axios").AxiosInstance;
2
+ export default instance;
@@ -1 +0,0 @@
1
- !function(e,n){"object"==typeof exports&&"object"==typeof module?module.exports=n():"function"==typeof define&&define.amd?define("Dazzle",[],n):"object"==typeof exports?exports.Dazzle=n():e.Dazzle=n()}(window,function(){return r={},o.m=t=[function(e,n,t){"use strict";t.r(n);var r={};t.r(r),t.d(r,"SceneLoader",function(){return u}),t.d(r,"Global",function(){return o});class o{}class u{static create(e){let n=new o;return n.canvas=document.createElement("canvas"),n.canvas.style.cssText="position: absolute;width: 100%;height: 100%;background-color: transparent;outline-width: 0;",e.appendChild(n.canvas),n.engine=new BABYLON.Engine(n.canvas,!0,{premultipliedAlpha:!0,preserveDrawingBuffer:!0,stencil:!0}),n.engine.enableOfflineSupport=!1,n.scene=new BABYLON.Scene(n.engine,{useGeometryUniqueIdsMap:!0,useClonedMeshMap:!0,useMaterialMeshMap:!0}),n.scene.useRightHandedSystem=!0,n.scene.getBoundingBoxRenderer().frontColor=BABYLON.Color3.Green(),n.scene.getBoundingBoxRenderer().showBackLines=!1,n}static load(){}}n.default=r}],o.c=r,o.d=function(e,n,t){o.o(e,n)||Object.defineProperty(e,n,{enumerable:!0,get:t})},o.r=function(e){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})},o.t=function(n,e){if(1&e&&(n=o(n)),8&e)return n;if(4&e&&"object"==typeof n&&n&&n.__esModule)return n;var t=Object.create(null);if(o.r(t),Object.defineProperty(t,"default",{enumerable:!0,value:n}),2&e&&"string"!=typeof n)for(var r in n)o.d(t,r,function(e){return n[e]}.bind(null,r));return t},o.n=function(e){var n=e&&e.__esModule?function(){return e.default}:function(){return e};return o.d(n,"a",n),n},o.o=function(e,n){return Object.prototype.hasOwnProperty.call(e,n)},o.p="",o(o.s=0).default;function o(e){if(r[e])return r[e].exports;var n=r[e]={i:e,l:!1,exports:{}};return t[e].call(n.exports,n,n.exports,o),n.l=!0,n.exports}var t,r});