mx3d 0.2.5 → 0.2.8

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package/App.d.ts CHANGED
@@ -17,6 +17,7 @@ export default class App {
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  environment: Environment;
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  project: Project;
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  toolTips: ToolTips;
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+ gl: BABYLON.GlowLayer;
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  constructor(_config: {
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  container: HTMLElement;
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  sl?: string;
@@ -2,7 +2,6 @@ import IRegion from "./IRegion";
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  export default class CampusObject extends IRegion {
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  addEventListener(_type: string, _callback: Function): void;
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  removeEventListener(_type: string): void;
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- showBoundingBox: boolean;
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  setEnabled(_isEnabled: boolean): void;
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  loadProperties(_m: any): void;
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  bind(): void;
@@ -5,6 +5,7 @@ export default class ConduitObject extends DefaultObject {
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  pints: BABYLON.Vector3[];
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  radius: number;
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  loadProperties(_m: any): void;
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+ setEnabled(_value: boolean): void;
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  bind(): void;
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  setColor(r: number, b: number, g: number): void;
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  reColor(): void;
@@ -2,5 +2,6 @@ import DefaultObject from "./DefaultObject";
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  export default class DoorObject extends DefaultObject {
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  height: number;
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  loadProperties(_m: any): void;
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+ setEnabled(_value: boolean): void;
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  bind(): void;
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  }
@@ -4,5 +4,6 @@ export default class FloorObject extends DefaultObject {
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  vectors: BABYLON.Vector3[];
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  buckles: BABYLON.Vector3[][];
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  loadProperties(_m: any): void;
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+ setEnabled(_value: boolean): void;
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  bind(): void;
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  }
@@ -2,6 +2,7 @@ import DefaultObject from "./DefaultObject";
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  export default class LeakWaterObject extends DefaultObject {
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  lines: BABYLON.Vector3[];
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  loadProperties(_l: any): void;
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+ setEnabled(_value: boolean): void;
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  bind(): void;
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  completed(): void;
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  computeView(): void;
@@ -8,6 +8,7 @@ export default class Project {
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  id: string;
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  current: IBase;
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  root: IRegion;
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+ levelEvent: Function;
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  objectDatas: Dictionary<IBase>;
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  constructor(_app: App);
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  clear(): void;
@@ -5,4 +5,5 @@ export default class StoreyObject extends IRegion {
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  bind(): void;
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  alwaysActive(): void;
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  completed(): void;
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+ computeView(): void;
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  }
@@ -7,6 +7,7 @@ export default class UI3DTextObject extends DefaultObject {
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  scaling: BABYLON.Vector3;
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  clearColor: string;
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  };
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+ setEnabled(_value: boolean): void;
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  loadProperties(_u: any): void;
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  bind(): void;
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  }
@@ -7,5 +7,6 @@ export default class VirtualBoxObject extends DefaultObject {
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  edgesWidth: number;
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  edgesColor: BABYLON.Color4;
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  loadProperties(_m: any): void;
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+ setEnabled(_value: boolean): void;
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  bind(): void;
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  }
@@ -4,6 +4,7 @@ export default class WallObject extends DefaultObject {
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  height: number;
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  walls: BABYLON.Mesh[];
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  loadProperties(_m: any): void;
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+ setEnabled(_value: boolean): void;
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  bind(): void;
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  completed(): void;
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  }
@@ -2,5 +2,6 @@ import DefaultObject from "./DefaultObject";
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  export default class WindowObject extends DefaultObject {
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  height: number;
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  loadProperties(_m: any): void;
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+ setEnabled(_value: boolean): void;
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  bind(): void;
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  }