mx3d 0.1.7 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (59) hide show
  1. package/App.d.ts +32 -0
  2. package/Earth/Tile.d.ts +0 -0
  3. package/HubService.d.ts +5 -0
  4. package/axios.d.ts +2 -0
  5. package/components/Builder.d.ts +72 -0
  6. package/components/Capacity.d.ts +10 -0
  7. package/components/EffectMgr.d.ts +11 -0
  8. package/components/EffectType.d.ts +5 -0
  9. package/components/Environment.d.ts +28 -0
  10. package/components/Event/DefaultEvent.d.ts +9 -0
  11. package/components/Event/FPSCameraEvent.d.ts +16 -0
  12. package/components/Event/IEvent.d.ts +5 -0
  13. package/components/EventType.d.ts +8 -0
  14. package/components/HeatMap.d.ts +13 -0
  15. package/components/Icon.d.ts +32 -0
  16. package/components/IconFromMesh.d.ts +21 -0
  17. package/components/Line.d.ts +13 -0
  18. package/components/LineFromMesh.d.ts +12 -0
  19. package/components/UI.d.ts +10 -0
  20. package/lights/Directional.d.ts +7 -0
  21. package/lights/Hemispheric.d.ts +6 -0
  22. package/lights/ILightObject.d.ts +10 -0
  23. package/lights/LightObject.d.ts +15 -0
  24. package/lights/LightType.d.ts +8 -0
  25. package/lights/Point.d.ts +7 -0
  26. package/lights/Spot.d.ts +10 -0
  27. package/mapboxgl/BabylonLayer.d.ts +24 -0
  28. package/mapboxgl/Earth.d.ts +9 -0
  29. package/models/CabinetObject.d.ts +4 -0
  30. package/models/ConduitObject.d.ts +12 -0
  31. package/models/CornerObject.d.ts +5 -0
  32. package/models/DefaultObject.d.ts +40 -0
  33. package/models/DoorObject.d.ts +5 -0
  34. package/models/FloorObject.d.ts +5 -0
  35. package/models/IBase.d.ts +8 -0
  36. package/models/IObject.d.ts +23 -0
  37. package/models/LeakWaterObject.d.ts +7 -0
  38. package/models/ObjectType.d.ts +14 -0
  39. package/models/OptimizedWallObject.d.ts +5 -0
  40. package/models/Project.d.ts +33 -0
  41. package/models/RegionObject.d.ts +14 -0
  42. package/models/UI3DTextObject.d.ts +4 -0
  43. package/models/VirtualBoxObject.d.ts +4 -0
  44. package/models/WallObject.d.ts +7 -0
  45. package/models/WindowObject.d.ts +5 -0
  46. package/mx3d.min.js +1 -1
  47. package/package.json +1 -1
  48. package/tools/ArrayEx.d.ts +3 -0
  49. package/tools/BaseNode.d.ts +5 -0
  50. package/tools/CameraController.d.ts +19 -0
  51. package/tools/Dictionary.d.ts +13 -0
  52. package/tools/GUID.d.ts +3 -0
  53. package/tools/RES.d.ts +3 -0
  54. package/tools/Resources.d.ts +22 -0
  55. package/tools/Sight.d.ts +14 -0
  56. package/tools/ToolTips.d.ts +17 -0
  57. package/tools/Tools.d.ts +19 -0
  58. package/index.d.ts +0 -642
  59. package/mx3d.js +0 -1
package/index.d.ts DELETED
@@ -1,642 +0,0 @@
1
- /*
2
- @author gzmaijing
3
- @email mj@gzmaijing.com
4
- */
5
-
6
- export class App {
7
- canvas: HTMLCanvasElement;
8
- engine: any;
9
- scene: any;
10
- CameraController: CameraController;
11
- HighlightLayer: any;
12
- container: any;
13
- fps: HTMLDivElement;
14
- Resources: Resources;
15
- Environment: Environment;
16
- Project: Project;
17
- ToolTips: ToolTips;
18
- constructor(_config: {
19
- container: HTMLElement;
20
- sl?: string;
21
- rl?: string;
22
- });
23
- load(_config: {
24
- pk: string;
25
- progress?: Function;
26
- complete?: Function;
27
- }): Promise<void>;
28
- dispose(): void;
29
- }
30
-
31
- export class Builder {
32
- static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
33
- static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
34
- static createMatrixCloud(_data: {
35
- anchor: IObject;
36
- value: {
37
- maxX: number;
38
- maxY: number;
39
- data: Array<{
40
- x: number;
41
- y: number;
42
- value: number;
43
- }>;
44
- };
45
- displayValues: boolean;
46
- height: number;
47
- isLevelRender: boolean;
48
- isAlpha: boolean;
49
- isParticle: boolean;
50
- radius: number;
51
- range: {
52
- max: number;
53
- min: number;
54
- };
55
- }): void;
56
- static createPunctateCloud(_data: {
57
- anchor: IObject;
58
- value: number;
59
- radius: number;
60
- isLevelRender: boolean;
61
- displayValues: boolean;
62
- isAlpha: boolean;
63
- isParticle: boolean;
64
- range: {
65
- max: number;
66
- min: number;
67
- };
68
- }): void;
69
- createColumnCloud(_data: {
70
- anchor: IObject;
71
- data: Array<{
72
- index: number;
73
- value: number;
74
- }>;
75
- isLevelRender: boolean;
76
- displayValues: boolean;
77
- isAlpha: boolean;
78
- isParticle: boolean;
79
- radius: number;
80
- range: {
81
- max: number;
82
- min: number;
83
- };
84
- }): void;
85
- static create2DLine(_id: string, _objs: Array<IObject>, _options?: {
86
- _width: number;
87
- _color: string;
88
- isDotted: boolean;
89
- }): void;
90
- static create3DLine(_id: string, _objs: Array<IObject>, _options?: {
91
- _width: number;
92
- _color: string;
93
- }): void;
94
- }
95
-
96
- export class Capacity {
97
- anchor: IObject;
98
- mesh: any;
99
- ratio: number;
100
- color: string;
101
- textMesh: any;
102
- constructor(_object: IObject, _RATIO: number);
103
- dispose(): void;
104
- }
105
-
106
- export class EffectMgr {
107
- static colors: {};
108
- static init(): void;
109
- }
110
-
111
- export enum EffectType {
112
- Opaque = 0,
113
- Flash = 1,
114
- Transparent = 2
115
- }
116
-
117
- export class Environment {
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- app: App;
119
- lights: any;
120
- _color: any;
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- background: any;
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- reflexEnabled: boolean;
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- reflexIntensity: number;
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- constructor(_app: App);
125
- set fogDistance(_value: number);
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- set color(_value: any);
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- reflex(_url: string, _intensity: number): void;
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- setBackground(_url: string): void;
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- setReflexEnabled(_reflexEnabled: boolean): void;
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- setFlexIntensity(_intensity: number): void;
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- defaultLights(): void;
132
- offAllLight(): void;
133
- openAllLight(): void;
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- loadLight(_Lights: Array<any>): void;
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- showTips(): void;
136
- closeTips(): void;
137
- showFps(): void;
138
- hideFps(): void;
139
- showDebug(): void;
140
- setLightIntensity(_intensity?: number): void;
141
- }
142
-
143
- export class DefaultEvent implements IEvent {
144
- app: App;
145
- runRender(): void;
146
- onPointer(_pointerInfo: any): void;
147
- onKeyboard(_kbInfo: any): void;
148
- }
149
-
150
- export class FPSCameraEvent implements IEvent {
151
- app: App;
152
- isFPS: boolean;
153
- angle: number;
154
- direction: any;
155
- isMoveLeft: boolean;
156
- isMoveRight: boolean;
157
- isMoveDown: boolean;
158
- isMoveUp: boolean;
159
- runRender(): void;
160
- onPointer(_pointerInfo: any): void;
161
- onKeyboard(_e: any): void;
162
- }
163
-
164
- export interface IEvent {
165
- runRender(): void;
166
- onPointer(e: any): void;
167
- onKeyboard(e: any): void;
168
- }
169
-
170
- export enum EventType {
171
- leftClick = "leftClick",
172
- rightClick = "rightClick",
173
- doubleClick = "doubleClick",
174
- eover = "eover",
175
- longPress = "longPress",
176
- out = "out"
177
- }
178
-
179
- export class HeatMap implements BaseNode {
180
- id: string;
181
- anchor: IObject;
182
- mesh: any;
183
- displayValue: boolean;
184
- texts: Array<any>;
185
- constructor(_anchor: string);
186
- isEnabled(_bool: boolean): void;
187
- set displayValues(_value: boolean);
188
- dispose(): void;
189
- }
190
-
191
- export class Icon implements BaseNode {
192
- id: string;
193
- scene: any;
194
- pint: any;
195
- rect: any;
196
- onPointerClick: Function;
197
- size: {
198
- width: number;
199
- height: number;
200
- };
201
- height: number;
202
- container: any;
203
- constructor(_id: string, _scene: any);
204
- set background(_url: string);
205
- addEventListener(_action: Function): void;
206
- setTexts(_textArr: [{
207
- text: string;
208
- fontSize: string;
209
- color: string;
210
- top: number;
211
- left: number;
212
- }]): void;
213
- line(_line: {
214
- width: number;
215
- color: string;
216
- }): void;
217
- dispose(): void;
218
- isEnabled(_isEnabled: boolean): void;
219
- }
220
-
221
- export class IconFromMesh implements BaseNode {
222
- id: string;
223
- scene: any;
224
- instance: any;
225
- url: string;
226
- scaling: number;
227
- constructor(_id: string, _anchor: any, _url: string, _scaling: number, _height: number, _scene: any);
228
- setBackground(): void;
229
- addEventListener(_action: Function): void;
230
- setColor(_color: string): void;
231
- setContents(_textArr: [{
232
- text: string;
233
- fontSize: string;
234
- top: number;
235
- left: number;
236
- color?: string;
237
- }]): void;
238
- dispose(): void;
239
- isEnabled(_bool: boolean): void;
240
- }
241
-
242
- export class UI {
243
- static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
244
- static createIcon(_id: string, _anchor: IObject, _size: {
245
- width: number;
246
- height: number;
247
- }, _height: number): void;
248
- }
249
-
250
- export class HubService {
251
- static connection: any;
252
- static listener(_Url: string): Promise<void>;
253
- static start(): Promise<void>;
254
- }
255
-
256
- export default class MX3D {
257
- static accessToken: string;
258
- static pk: string;
259
- static sl: string;
260
- static rl: string;
261
- static App: typeof App;
262
- static Tools: typeof Tools;
263
- static Earth: typeof Earth;
264
- static EffectMgr: typeof EffectMgr;
265
- static HubService: typeof HubService;
266
- static UI: typeof UI;
267
- static Builder: typeof Builder;
268
- static EffectType: typeof EffectType;
269
- static EventType: typeof EventType;
270
- }
271
-
272
- export class Directional extends LightObject {
273
- direction: any;
274
- position: any;
275
- light: any;
276
- load(): void;
277
- }
278
-
279
- export class Hemispheric extends LightObject {
280
- direction: any;
281
- light: any;
282
- load(): void;
283
- }
284
-
285
- export interface ILightObject {
286
- id: string;
287
- sceneId: string;
288
- name: string;
289
- light: any;
290
- color: string;
291
- lightType: string;
292
- intensity: number;
293
- load: Function;
294
- }
295
-
296
- export class LightObject implements ILightObject {
297
- id: string;
298
- sceneId: string;
299
- name: string;
300
- light: any;
301
- color: string;
302
- objectType: string;
303
- lightType: string;
304
- intensity: number;
305
- app: App;
306
- constructor(_app: App);
307
- load(): void;
308
- }
309
-
310
- export enum LightType {
311
- Point = "Point",
312
- Spot = "Spot",
313
- Directional = "Directional",
314
- Hemispheric = "Hemispheric"
315
- }
316
-
317
- export class Point extends LightObject {
318
- position: any;
319
- light: any;
320
- range: number;
321
- load(): void;
322
- }
323
-
324
- export class Spot extends LightObject {
325
- direction: any;
326
- position: any;
327
- angle: number;
328
- exponent: number;
329
- range: number;
330
- light: any;
331
- load(): void;
332
- }
333
-
334
- export class BabylonLayer {
335
- readonly id: string;
336
- readonly type: "custom";
337
- readonly renderingMode: "3d";
338
- drones: {
339
- x: number;
340
- y: number;
341
- z: number;
342
- };
343
- initialCoordinates: [];
344
- recalculateProjectionMatrix(_coordinates: []): void;
345
- onAdd: (_map: any, _gl: WebGLRenderingContext) => void;
346
- render: (_gl: WebGLRenderingContext, _matrix: number[]) => void;
347
- }
348
-
349
- export class Earth {
350
- initialCoordinates: [];
351
- map: any;
352
- load(_action: Function): void;
353
- constructor(_container: string, _initialCoordinates?: []);
354
- laodScene(_url?: string, _initialCoordinates?: []): void;
355
- flyTo(_center?: [], _zoom?: number, _bearing?: number, _pitch?: number, _duration?: number): void;
356
- }
357
-
358
- export class CabinetObject extends DefaultObject {
359
- }
360
-
361
- export class ConduitObject extends DefaultObject {
362
- alpha: number;
363
- color: string;
364
- bind(_m: any): void;
365
- setColor(_r: number, _b: number, _g: number): void;
366
- reColor(): void;
367
- computeView(): void;
368
- setFlash(_level?: number): void;
369
- setOpaque(): void;
370
- setTransparent(_alpha?: number): void;
371
- }
372
-
373
- export class CornerObject extends DefaultObject {
374
- height: number;
375
- bind(_m: any): void;
376
- }
377
-
378
- export class DefaultObject implements IObject {
379
- app: App;
380
- id: string;
381
- name: string;
382
- parentId: string;
383
- modelId: string;
384
- instance: any | any;
385
- objectType: string;
386
- action: any;
387
- executes: Dictionary<any>;
388
- clickEvents: Dictionary<Function>;
389
- touchtime: number;
390
- effectType: EffectType;
391
- Sight: Sight;
392
- animation: boolean;
393
- isloop: boolean;
394
- isAutoPlay: boolean;
395
- constructor(_app: App);
396
- customNumber: string;
397
- customType: string;
398
- showBoundingBox: boolean;
399
- setEnabled(_value: boolean): void;
400
- bind(_m: any): void;
401
- computeView(): void;
402
- optimization(_isOptimization: boolean): void;
403
- alwaysActive(): void;
404
- addEventListener(_type: string, _callback: Function): void;
405
- removeEventListener(_type: string): void;
406
- setFlash(_level: number): void;
407
- setOpaque(): void;
408
- setTransparent(_alpha?: number): void;
409
- play(): void;
410
- stop(): void;
411
- }
412
-
413
- export class DoorObject extends DefaultObject {
414
- height: number;
415
- bind(_m: any): void;
416
- }
417
-
418
- export class FloorObject extends DefaultObject {
419
- height: number;
420
- bind(_m: any): void;
421
- }
422
-
423
- export interface IBase {
424
- app: App;
425
- id: string;
426
- name: string;
427
- parentId: string;
428
- objectType: string;
429
- }
430
-
431
- export interface IObject extends IBase {
432
- customNumber: string;
433
- customType: string;
434
- modelId: string;
435
- instance: any | any;
436
- Sight: Sight;
437
- effectType: EffectType;
438
- bind(_m?: any): any;
439
- optimization(isOptimization: boolean): any;
440
- showBoundingBox: boolean;
441
- setFlash(level: number): any;
442
- setTransparent(): any;
443
- setOpaque(): any;
444
- setEnabled(isEnabled: any): any;
445
- addEventListener(type: string, callback: Function): any;
446
- removeEventListener(type: string): any;
447
- play(isloop: boolean): any;
448
- stop(): any;
449
- computeView(): any;
450
- }
451
-
452
- export class LeakWaterObject extends DefaultObject {
453
- bind(_l: any): void;
454
- computeView(): void;
455
- addEventListener(_type: string, _callback: Function): void;
456
- removeEventListener(_type: string): void;
457
- }
458
-
459
- export enum ObjectType {
460
- Region = "Region",
461
- Cabinet = "Cabinet",
462
- Corner = "Corner",
463
- Other = "Other",
464
- Door = "Door",
465
- Floor = "Floor",
466
- LeakWater = "LeakWater",
467
- UI3D = "UI3D",
468
- VirtualBox = "VirtualBox",
469
- Wall = "Wall",
470
- Window = "Window",
471
- Conduit = "Conduit"
472
- }
473
-
474
- export class Project {
475
- app: App;
476
- id: string;
477
- root: IObject;
478
- current: RegionObject;
479
- Sight: Sight;
480
- objectDatas: Dictionary<IObject>;
481
- constructor(_app: App);
482
- clear(): void;
483
- optimization(): void;
484
- computeView(): void;
485
- getChildsById(_id: string, _includeSub?: boolean): void;
486
- getSceneTree(_id?: string, _excludeTypes?: Array<string>): void;
487
- findObjectById(_id: string): void;
488
- findObjectsByType(_type: ObjectType): void;
489
- computeSight(_objs: Array<IObject>): void;
490
- findObjectByCustomNumber(): void;
491
- findObjectsByCustomType(): void;
492
- switchLevel(_id?: string, _isFocus?: boolean, _includeSub?: boolean): void;
493
- }
494
-
495
- export class RegionObject extends DefaultObject {
496
- index: number;
497
- height: number;
498
- constructor(app: App, _storey: any);
499
- bind(_storey: any, _isOptimized?: boolean): void;
500
- computeView(): void;
501
- flyTo(): void;
502
- focus(): void;
503
- setEnabled(_value: boolean): void;
504
- getBounding(): void;
505
- dispose(): void;
506
- }
507
-
508
- export class UI3DTextObject extends DefaultObject {
509
- bind(_u: any): void;
510
- }
511
-
512
- export class VirtualBoxObject extends DefaultObject {
513
- bind(_m: any): Promise<void>;
514
- }
515
-
516
- export class WallObject extends DefaultObject {
517
- nativeMaterial: any;
518
- baseModel: any;
519
- height: number;
520
- bind(_w: any): void;
521
- }
522
-
523
- export class WindowObject extends DefaultObject {
524
- height: number;
525
- bind(_m: any): void;
526
- }
527
-
528
- export class ArrayEx<T> extends Array<T> {
529
- remove(_val: any): void;
530
- }
531
-
532
- export interface BaseNode {
533
- id: string;
534
- dispose(): any;
535
- isEnabled(bool: boolean): any;
536
- }
537
-
538
- export class CameraController {
539
- app: App;
540
- camera: any;
541
- frustrum: number;
542
- isOverLook: boolean;
543
- constructor(_app: App);
544
- orthographic(): void;
545
- perspective(): void;
546
- flyTo(_visualAngle: Sight, _sheep?: number): void;
547
- getSightJson(): void;
548
- lookToTheFront(_object: IObject, _sheep?: number): void;
549
- computeCameraView(): void;
550
- _wheel(_p: any): void;
551
- switchArcRotateCamera(): void;
552
- switchFPSCamera(): void;
553
- }
554
-
555
- export class Dictionary<T> {
556
- map: {
557
- [key: string]: T;
558
- };
559
- constructor();
560
- add(_key: string, _value: T): void;
561
- find(_key: string): void;
562
- remove(_key: string): void;
563
- termRemove(_callback: Function): void;
564
- showAll(): void;
565
- count(): void;
566
- clear(): void;
567
- }
568
-
569
- export class GUID {
570
- static getGUID(_length: number): void;
571
- }
572
-
573
- export class Resources {
574
- app: App;
575
- walls: Dictionary<any>;
576
- resources: Dictionary<any>;
577
- ndoeMats: Dictionary<any>;
578
- transparentBox: any;
579
- BOX: any;
580
- FogTex: any;
581
- constructor(_app: App);
582
- loadModelMesh(_baseModel: any): Promise<void>;
583
- loadModelMeshAsync(_baseModel: any, _callback: Function): void;
584
- Materials: Dictionary<any>;
585
- Textures: Dictionary<any>;
586
- GetMaterial(_textureData: any, _scene: any): void;
587
- GetTexture(_textureData: any, _scene: any): void;
588
- MergeMaterials: Dictionary<any>;
589
- GetMergeMaterial(_textureData: any, _scene: any): void;
590
- delete(_isAll?: boolean): void;
591
- GetWalls(_url: string, _projectId: string): Promise<void>;
592
- }
593
-
594
- export class Sight {
595
- alpha: number;
596
- focus: any;
597
- radius: number;
598
- beta: number;
599
- minimumLimit: number;
600
- maximumLimit: number;
601
- minBeta: number;
602
- maxBeta: number;
603
- toJosn(_sightJson: any): void;
604
- toString(): void;
605
- setLimit(_miniLimit: number, _maxiLimit: number): void;
606
- setBeta(_minBeta: number, _maxBeta: number): void;
607
- }
608
-
609
- export class Tools {
610
- static vector3ToJson(_old: any): any;
611
- static vector3ARRToJson(_olds: any[]): void;
612
- static ToVector3(_old: any): void;
613
- static ToARRVector3(_olds: any[]): void;
614
- static computeBounds(_mscene: any): void;
615
- static computeBoundsToARR(_meshs: Array<any>): void;
616
- static Expand(_polygon: Array<any>, _expand: number): void;
617
- static norm(_x: number, _y: number): void;
618
- static MergeMeshes(_meshes: Array<any>, _app: App): void;
619
- static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
620
- static getVisualAngle(_bound: any, _app: App): void;
621
- static pathTransformation(_oldPath: Array<any>, _radius: number): void;
622
- static createTube(_id: string, _paths: Array<any>, _radius: number, _app: App): void;
623
- static getAngleFromVector2(_startV: any, _coreV: any, _endV: any): void;
624
- static getAngleFromVector3(_startV: any, _coreV: any, _endV: any): void;
625
- static RandomNumBoth(_Min: any, _Max: any): void;
626
- }
627
-
628
- export class ToolTips {
629
- app: App;
630
- url: string;
631
- ele: HTMLDivElement;
632
- time: number;
633
- id: string;
634
- isOK: boolean;
635
- _text: string;
636
- constructor(_parent: HTMLElement, _app: App);
637
- update(_e: any): void;
638
- close(): void;
639
- setBackground(_url: string): void;
640
- dispose(): void;
641
- }
642
-
package/mx3d.js DELETED
@@ -1 +0,0 @@
1
- !function(t,e){"object"==typeof exports&&"object"==typeof module?module.exports=e():"function"==typeof define&&define.amd?define([],e):"object"==typeof exports?exports.MX3D=e():t.MX3D=e()}(window,(function(){return function(t){var e={};function o(r){if(e[r])return e[r].exports;var c=e[r]={i:r,l:!1,exports:{}};return t[r].call(c.exports,c,c.exports,o),c.l=!0,c.exports}return o.m=t,o.c=e,o.d=function(t,e,r){o.o(t,e)||Object.defineProperty(t,e,{enumerable:!0,get:r})},o.r=function(t){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(t,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(t,"__esModule",{value:!0})},o.t=function(t,e){if(1&e&&(t=o(t)),8&e)return t;if(4&e&&"object"==typeof t&&t&&t.__esModule)return t;var r=Object.create(null);if(o.r(r),Object.defineProperty(r,"default",{enumerable:!0,value:t}),2&e&&"string"!=typeof t)for(var c in t)o.d(r,c,function(e){return t[e]}.bind(null,c));return r},o.n=function(t){var e=t&&t.__esModule?function(){return t.default}:function(){return t};return o.d(e,"a",e),e},o.o=function(t,e){return Object.prototype.hasOwnProperty.call(t,e)},o.p="",o(o.s=0)}([function(t,e,o){"use strict";o.r(e),o.d(e,"default",(function(){return s}));class r{static init(){}}r.colors={};var c,n;!function(t){t[t.Opaque=0]="Opaque",t[t.Flash=1]="Flash",t[t.Transparent=2]="Transparent"}(c||(c={})),function(t){t.leftClick="leftClick",t.rightClick="rightClick",t.doubleClick="doubleClick",t.eover="eover",t.longPress="longPress",t.out="out"}(n||(n={}));class s{}s.sl="https://www.wodashijie.com/",s.rl="https://models.wodashijie.com/",s.App=class{constructor(t){}async load(t){}dispose(){}},s.Tools=class{static vector3ToJson(t){}static vector3ARRToJson(t){}static ToVector3(t){}static ToARRVector3(t){}static computeBounds(t){}static computeBoundsToARR(t){}static Expand(t,e){}static norm(t,e){}static MergeMeshes(t,e){}static DeconsTructMesh(t,e,o){}static getVisualAngle(t,e){}static pathTransformation(t,e){}static createTube(t,e,o=.05,r){}static getAngleFromVector2(t,e,o){}static getAngleFromVector3(t,e,o){}static RandomNumBoth(t,e){}},s.Earth=class{constructor(t,e){this.initialCoordinates=[]}load(t){}laodScene(t,e){}flyTo(t=this.initialCoordinates,e=18,o=130,r=75,c=12e3){}},s.EffectMgr=r,s.HubService=class{static async listener(t){}static async start(){}},s.UI=class{static createIconFromMesh(t,e,o,r,c){}static createIcon(t,e,o,r){}},s.Builder=class{static createCapacity(t,e,o,r="200px"){}static createTextMesh(t,e,o,r="200px",c="white"){}static createMatrixCloud(t){}static createPunctateCloud(t){}createColumnCloud(t){}static create2DLine(t,e,o){}static create3DLine(t,e,o){}},s.EffectType=c,s.EventType=n}]).default}));