mx3d 0.1.4 → 0.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (2) hide show
  1. package/index.d.ts +193 -177
  2. package/package.json +1 -1
package/index.d.ts CHANGED
@@ -2,8 +2,8 @@
2
2
  @author gzmaijing
3
3
  @email mj@gzmaijing.com
4
4
  */
5
- declare module MX3D {
6
- export class App {
5
+
6
+ export class App {
7
7
  canvas: HTMLCanvasElement;
8
8
  engine: any;
9
9
  scene: any;
@@ -16,84 +16,84 @@ declare module MX3D {
16
16
  Project: Project;
17
17
  ToolTips: ToolTips;
18
18
  constructor(_config: {
19
- container: HTMLElement;
20
- sl?: string;
21
- rl?: string;
19
+ container: HTMLElement;
20
+ sl?: string;
21
+ rl?: string;
22
22
  });
23
23
  load(_config: {
24
- pk: string;
25
- progress?: Function;
26
- complete?: Function;
24
+ pk: string;
25
+ progress?: Function;
26
+ complete?: Function;
27
27
  }): Promise<void>;
28
28
  dispose(): void;
29
- }
29
+ }
30
30
 
31
- export class Builder {
31
+ export class Builder {
32
32
  static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
33
33
  static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
34
34
  static createMatrixCloud(_data: {
35
- anchor: IObject;
36
- value: {
37
- maxX: number;
38
- maxY: number;
39
- data: Array<{
40
- x: number;
41
- y: number;
42
- value: number;
43
- }>;
44
- };
45
- displayValues: boolean;
46
- height: number;
47
- isLevelRender: boolean;
48
- isAlpha: boolean;
49
- isParticle: boolean;
50
- radius: number;
51
- range: {
52
- max: number;
53
- min: number;
54
- };
35
+ anchor: IObject;
36
+ value: {
37
+ maxX: number;
38
+ maxY: number;
39
+ data: Array<{
40
+ x: number;
41
+ y: number;
42
+ value: number;
43
+ }>;
44
+ };
45
+ displayValues: boolean;
46
+ height: number;
47
+ isLevelRender: boolean;
48
+ isAlpha: boolean;
49
+ isParticle: boolean;
50
+ radius: number;
51
+ range: {
52
+ max: number;
53
+ min: number;
54
+ };
55
55
  }): void;
56
56
  static createPunctateCloud(_data: {
57
- anchor: IObject;
58
- value: number;
59
- radius: number;
60
- isLevelRender: boolean;
61
- displayValues: boolean;
62
- isAlpha: boolean;
63
- isParticle: boolean;
64
- range: {
65
- max: number;
66
- min: number;
67
- };
57
+ anchor: IObject;
58
+ value: number;
59
+ radius: number;
60
+ isLevelRender: boolean;
61
+ displayValues: boolean;
62
+ isAlpha: boolean;
63
+ isParticle: boolean;
64
+ range: {
65
+ max: number;
66
+ min: number;
67
+ };
68
68
  }): void;
69
69
  createColumnCloud(_data: {
70
- anchor: IObject;
71
- data: Array<{
72
- index: number;
73
- value: number;
74
- }>;
75
- isLevelRender: boolean;
76
- displayValues: boolean;
77
- isAlpha: boolean;
78
- isParticle: boolean;
79
- radius: number;
80
- range: {
81
- max: number;
82
- min: number;
83
- };
70
+ anchor: IObject;
71
+ data: Array<{
72
+ index: number;
73
+ value: number;
74
+ }>;
75
+ isLevelRender: boolean;
76
+ displayValues: boolean;
77
+ isAlpha: boolean;
78
+ isParticle: boolean;
79
+ radius: number;
80
+ range: {
81
+ max: number;
82
+ min: number;
83
+ };
84
84
  }): void;
85
85
  static create2DLine(_id: string, _objs: Array<IObject>, _options?: {
86
- _width: number;
87
- _color: string;
88
- isDotted: boolean;
86
+ _width: number;
87
+ _color: string;
88
+ isDotted: boolean;
89
89
  }): void;
90
90
  static create3DLine(_id: string, _objs: Array<IObject>, _options?: {
91
- _width: number;
92
- _color: string;
91
+ _width: number;
92
+ _color: string;
93
93
  }): void;
94
- }
94
+ }
95
95
 
96
- export class Capacity {
96
+ export class Capacity {
97
97
  anchor: IObject;
98
98
  mesh: any;
99
99
  ratio: number;
@@ -101,20 +101,20 @@ declare module MX3D {
101
101
  textMesh: any;
102
102
  constructor(_object: IObject, _RATIO: number);
103
103
  dispose(): void;
104
- }
104
+ }
105
105
 
106
- export class EffectMgr {
106
+ export class EffectMgr {
107
107
  static colors: {};
108
108
  static init(): void;
109
- }
109
+ }
110
110
 
111
- export enum EffectType {
111
+ export enum EffectType {
112
112
  Opaque = 0,
113
113
  Flash = 1,
114
114
  Transparent = 2
115
- }
115
+ }
116
116
 
117
- export class Environment {
117
+ export class Environment {
118
118
  app: App;
119
119
  lights: any;
120
120
  _color: any;
@@ -138,16 +138,16 @@ declare module MX3D {
138
138
  hideFps(): void;
139
139
  showDebug(): void;
140
140
  setLightIntensity(_intensity?: number): void;
141
- }
141
+ }
142
142
 
143
- export class DefaultEvent implements IEvent {
143
+ export class DefaultEvent implements IEvent {
144
144
  app: App;
145
145
  runRender(): void;
146
146
  onPointer(_pointerInfo: any): void;
147
147
  onKeyboard(_kbInfo: any): void;
148
- }
148
+ }
149
149
 
150
- export class FPSCameraEvent implements IEvent {
150
+ export class FPSCameraEvent implements IEvent {
151
151
  app: App;
152
152
  isFPS: boolean;
153
153
  angle: number;
@@ -159,24 +159,24 @@ declare module MX3D {
159
159
  runRender(): void;
160
160
  onPointer(_pointerInfo: any): void;
161
161
  onKeyboard(_e: any): void;
162
- }
162
+ }
163
163
 
164
- export interface IEvent {
164
+ export interface IEvent {
165
165
  runRender(): void;
166
166
  onPointer(e: any): void;
167
167
  onKeyboard(e: any): void;
168
- }
168
+ }
169
169
 
170
- export enum EventType {
170
+ export enum EventType {
171
171
  leftClick = "leftClick",
172
172
  rightClick = "rightClick",
173
173
  doubleClick = "doubleClick",
174
174
  eover = "eover",
175
175
  longPress = "longPress",
176
176
  out = "out"
177
- }
177
+ }
178
178
 
179
- export class HeatMap implements BaseNode {
179
+ export class HeatMap implements BaseNode {
180
180
  id: string;
181
181
  anchor: IObject;
182
182
  mesh: any;
@@ -186,17 +186,17 @@ declare module MX3D {
186
186
  isEnabled(_bool: boolean): void;
187
187
  set displayValues(_value: boolean);
188
188
  dispose(): void;
189
- }
189
+ }
190
190
 
191
- export class Icon implements BaseNode {
191
+ export class Icon implements BaseNode {
192
192
  id: string;
193
193
  scene: any;
194
194
  pint: any;
195
195
  rect: any;
196
196
  onPointerClick: Function;
197
197
  size: {
198
- width: number;
199
- height: number;
198
+ width: number;
199
+ height: number;
200
200
  };
201
201
  height: number;
202
202
  container: any;
@@ -204,21 +204,21 @@ declare module MX3D {
204
204
  set background(_url: string);
205
205
  addEventListener(_action: Function): void;
206
206
  setTexts(_textArr: [{
207
- text: string;
208
- fontSize: string;
209
- color: string;
210
- top: number;
211
- left: number;
207
+ text: string;
208
+ fontSize: string;
209
+ color: string;
210
+ top: number;
211
+ left: number;
212
212
  }]): void;
213
213
  line(_line: {
214
- width: number;
215
- color: string;
214
+ width: number;
215
+ color: string;
216
216
  }): void;
217
217
  dispose(): void;
218
218
  isEnabled(_isEnabled: boolean): void;
219
- }
219
+ }
220
220
 
221
- export class IconFromMesh implements BaseNode {
221
+ export class IconFromMesh implements BaseNode {
222
222
  id: string;
223
223
  scene: any;
224
224
  instance: any;
@@ -229,44 +229,60 @@ declare module MX3D {
229
229
  addEventListener(_action: Function): void;
230
230
  setColor(_color: string): void;
231
231
  setContents(_textArr: [{
232
- text: string;
233
- fontSize: string;
234
- top: number;
235
- left: number;
236
- color?: string;
232
+ text: string;
233
+ fontSize: string;
234
+ top: number;
235
+ left: number;
236
+ color?: string;
237
237
  }]): void;
238
238
  dispose(): void;
239
239
  isEnabled(_bool: boolean): void;
240
- }
240
+ }
241
241
 
242
- export class UI {
242
+ export class UI {
243
243
  static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
244
244
  static createIcon(_id: string, _anchor: IObject, _size: {
245
- width: number;
246
- height: number;
245
+ width: number;
246
+ height: number;
247
247
  }, _height: number): void;
248
- }
248
+ }
249
249
 
250
- export class HubService {
250
+ export class HubService {
251
251
  static connection: any;
252
252
  static listener(_Url: string): Promise<void>;
253
253
  static start(): Promise<void>;
254
- }
255
-
256
- export class Directional extends LightObject {
254
+ }
255
+
256
+ export default class MX3D {
257
+ static accessToken: string;
258
+ static pk: string;
259
+ static sl: string;
260
+ static rl: string;
261
+ static App: typeof App;
262
+ static Tools: typeof Tools;
263
+ static Earth: typeof Earth;
264
+ static EffectMgr: typeof EffectMgr;
265
+ static HubService: typeof HubService;
266
+ static UI: typeof UI;
267
+ static Builder: typeof Builder;
268
+ static EffectType: typeof EffectType;
269
+ static EventType: typeof EventType;
270
+ }
271
+
272
+ export class Directional extends LightObject {
257
273
  direction: any;
258
274
  position: any;
259
275
  light: any;
260
276
  load(): void;
261
- }
277
+ }
262
278
 
263
- export class Hemispheric extends LightObject {
279
+ export class Hemispheric extends LightObject {
264
280
  direction: any;
265
281
  light: any;
266
282
  load(): void;
267
- }
283
+ }
268
284
 
269
- export interface ILightObject {
285
+ export interface ILightObject {
270
286
  id: string;
271
287
  sceneId: string;
272
288
  name: string;
@@ -275,9 +291,9 @@ declare module MX3D {
275
291
  lightType: string;
276
292
  intensity: number;
277
293
  load: Function;
278
- }
294
+ }
279
295
 
280
- export class LightObject implements ILightObject {
296
+ export class LightObject implements ILightObject {
281
297
  id: string;
282
298
  sceneId: string;
283
299
  name: string;
@@ -289,23 +305,23 @@ declare module MX3D {
289
305
  app: App;
290
306
  constructor(_app: App);
291
307
  load(): void;
292
- }
308
+ }
293
309
 
294
- export enum LightType {
310
+ export enum LightType {
295
311
  Point = "Point",
296
312
  Spot = "Spot",
297
313
  Directional = "Directional",
298
314
  Hemispheric = "Hemispheric"
299
- }
315
+ }
300
316
 
301
- export class Point extends LightObject {
317
+ export class Point extends LightObject {
302
318
  position: any;
303
319
  light: any;
304
320
  range: number;
305
321
  load(): void;
306
- }
322
+ }
307
323
 
308
- export class Spot extends LightObject {
324
+ export class Spot extends LightObject {
309
325
  direction: any;
310
326
  position: any;
311
327
  angle: number;
@@ -313,35 +329,35 @@ declare module MX3D {
313
329
  range: number;
314
330
  light: any;
315
331
  load(): void;
316
- }
332
+ }
317
333
 
318
- export class BabylonLayer {
334
+ export class BabylonLayer {
319
335
  readonly id: string;
320
336
  readonly type: "custom";
321
337
  readonly renderingMode: "3d";
322
338
  drones: {
323
- x: number;
324
- y: number;
325
- z: number;
339
+ x: number;
340
+ y: number;
341
+ z: number;
326
342
  };
327
343
  initialCoordinates: [];
328
344
  recalculateProjectionMatrix(_coordinates: []): void;
329
345
  onAdd: (_map: any, _gl: WebGLRenderingContext) => void;
330
346
  render: (_gl: WebGLRenderingContext, _matrix: number[]) => void;
331
- }
347
+ }
332
348
 
333
- export class Earth {
349
+ export class Earth {
334
350
  initialCoordinates: [];
335
351
  map: any;
336
352
  load(_action: Function): void;
337
353
  laodScene(_url: string, _initialCoordinates: []): void;
338
354
  flyTo(_center?: [], _zoom?: number, _bearing?: number, _pitch?: number, _duration?: number): void;
339
- }
355
+ }
340
356
 
341
- export class CabinetObject extends DefaultObject {
342
- }
357
+ export class CabinetObject extends DefaultObject {
358
+ }
343
359
 
344
- export class ConduitObject extends DefaultObject {
360
+ export class ConduitObject extends DefaultObject {
345
361
  alpha: number;
346
362
  color: string;
347
363
  bind(_m: any): void;
@@ -351,14 +367,14 @@ declare module MX3D {
351
367
  setFlash(_level?: number): void;
352
368
  setOpaque(): void;
353
369
  setTransparent(_alpha?: number): void;
354
- }
370
+ }
355
371
 
356
- export class CornerObject extends DefaultObject {
372
+ export class CornerObject extends DefaultObject {
357
373
  height: number;
358
374
  bind(_m: any): void;
359
- }
375
+ }
360
376
 
361
- export class DefaultObject implements IObject {
377
+ export class DefaultObject implements IObject {
362
378
  app: App;
363
379
  id: string;
364
380
  name: string;
@@ -391,27 +407,27 @@ declare module MX3D {
391
407
  setTransparent(_alpha?: number): void;
392
408
  play(): void;
393
409
  stop(): void;
394
- }
410
+ }
395
411
 
396
- export class DoorObject extends DefaultObject {
412
+ export class DoorObject extends DefaultObject {
397
413
  height: number;
398
414
  bind(_m: any): void;
399
- }
415
+ }
400
416
 
401
- export class FloorObject extends DefaultObject {
417
+ export class FloorObject extends DefaultObject {
402
418
  height: number;
403
419
  bind(_m: any): void;
404
- }
420
+ }
405
421
 
406
- export interface IBase {
422
+ export interface IBase {
407
423
  app: App;
408
424
  id: string;
409
425
  name: string;
410
426
  parentId: string;
411
427
  objectType: string;
412
- }
428
+ }
413
429
 
414
- export interface IObject extends IBase {
430
+ export interface IObject extends IBase {
415
431
  customNumber: string;
416
432
  customType: string;
417
433
  modelId: string;
@@ -430,16 +446,16 @@ declare module MX3D {
430
446
  play(isloop: boolean): any;
431
447
  stop(): any;
432
448
  computeView(): any;
433
- }
449
+ }
434
450
 
435
- export class LeakWaterObject extends DefaultObject {
451
+ export class LeakWaterObject extends DefaultObject {
436
452
  bind(_l: any): void;
437
453
  computeView(): void;
438
454
  addEventListener(_type: string, _callback: Function): void;
439
455
  removeEventListener(_type: string): void;
440
- }
456
+ }
441
457
 
442
- export enum ObjectType {
458
+ export enum ObjectType {
443
459
  Region = "Region",
444
460
  Cabinet = "Cabinet",
445
461
  Corner = "Corner",
@@ -452,9 +468,9 @@ declare module MX3D {
452
468
  Wall = "Wall",
453
469
  Window = "Window",
454
470
  Conduit = "Conduit"
455
- }
471
+ }
456
472
 
457
- export class Project {
473
+ export class Project {
458
474
  app: App;
459
475
  id: string;
460
476
  root: IObject;
@@ -473,9 +489,9 @@ declare module MX3D {
473
489
  findObjectByCustomNumber(): void;
474
490
  findObjectsByCustomType(): void;
475
491
  switchLevel(_id?: string, _isFocus?: boolean, _includeSub?: boolean): void;
476
- }
492
+ }
477
493
 
478
- export class RegionObject extends DefaultObject {
494
+ export class RegionObject extends DefaultObject {
479
495
  index: number;
480
496
  height: number;
481
497
  constructor(app: App, _storey: any);
@@ -486,39 +502,39 @@ declare module MX3D {
486
502
  setEnabled(_value: boolean): void;
487
503
  getBounding(): void;
488
504
  dispose(): void;
489
- }
505
+ }
490
506
 
491
- export class UI3DTextObject extends DefaultObject {
507
+ export class UI3DTextObject extends DefaultObject {
492
508
  bind(_u: any): void;
493
- }
509
+ }
494
510
 
495
- export class VirtualBoxObject extends DefaultObject {
511
+ export class VirtualBoxObject extends DefaultObject {
496
512
  bind(_m: any): Promise<void>;
497
- }
513
+ }
498
514
 
499
- export class WallObject extends DefaultObject {
515
+ export class WallObject extends DefaultObject {
500
516
  nativeMaterial: any;
501
517
  baseModel: any;
502
518
  height: number;
503
519
  bind(_w: any): void;
504
- }
520
+ }
505
521
 
506
- export class WindowObject extends DefaultObject {
522
+ export class WindowObject extends DefaultObject {
507
523
  height: number;
508
524
  bind(_m: any): void;
509
- }
525
+ }
510
526
 
511
- export class ArrayEx<T> extends Array<T> {
527
+ export class ArrayEx<T> extends Array<T> {
512
528
  remove(_val: any): void;
513
- }
529
+ }
514
530
 
515
- export interface BaseNode {
531
+ export interface BaseNode {
516
532
  id: string;
517
533
  dispose(): any;
518
534
  isEnabled(bool: boolean): any;
519
- }
535
+ }
520
536
 
521
- export class CameraController {
537
+ export class CameraController {
522
538
  app: App;
523
539
  camera: any;
524
540
  frustrum: number;
@@ -533,11 +549,11 @@ declare module MX3D {
533
549
  _wheel(_p: any): void;
534
550
  switchArcRotateCamera(): void;
535
551
  switchFPSCamera(): void;
536
- }
552
+ }
537
553
 
538
- export class Dictionary<T> {
554
+ export class Dictionary<T> {
539
555
  map: {
540
- [key: string]: T;
556
+ [key: string]: T;
541
557
  };
542
558
  constructor();
543
559
  add(_key: string, _value: T): void;
@@ -547,13 +563,13 @@ declare module MX3D {
547
563
  showAll(): void;
548
564
  count(): void;
549
565
  clear(): void;
550
- }
566
+ }
551
567
 
552
- export class GUID {
568
+ export class GUID {
553
569
  static getGUID(_length: number): void;
554
- }
570
+ }
555
571
 
556
- export class Resources {
572
+ export class Resources {
557
573
  app: App;
558
574
  walls: Dictionary<any>;
559
575
  resources: Dictionary<any>;
@@ -572,9 +588,9 @@ declare module MX3D {
572
588
  GetMergeMaterial(_textureData: any, _scene: any): void;
573
589
  delete(_isAll?: boolean): void;
574
590
  GetWalls(_url: string, _projectId: string): Promise<void>;
575
- }
591
+ }
576
592
 
577
- export class Sight {
593
+ export class Sight {
578
594
  alpha: number;
579
595
  focus: any;
580
596
  radius: number;
@@ -587,9 +603,9 @@ declare module MX3D {
587
603
  toString(): void;
588
604
  setLimit(_miniLimit: number, _maxiLimit: number): void;
589
605
  setBeta(_minBeta: number, _maxBeta: number): void;
590
- }
606
+ }
591
607
 
592
- export class Tools {
608
+ export class Tools {
593
609
  static vector3ToJson(_old: any): any;
594
610
  static vector3ARRToJson(_olds: any[]): void;
595
611
  static ToVector3(_old: any): void;
@@ -606,9 +622,9 @@ declare module MX3D {
606
622
  static getAngleFromVector2(_startV: any, _coreV: any, _endV: any): void;
607
623
  static getAngleFromVector3(_startV: any, _coreV: any, _endV: any): void;
608
624
  static RandomNumBoth(_Min: any, _Max: any): void;
609
- }
625
+ }
610
626
 
611
- export class ToolTips {
627
+ export class ToolTips {
612
628
  app: App;
613
629
  url: string;
614
630
  ele: HTMLDivElement;
@@ -621,5 +637,5 @@ declare module MX3D {
621
637
  close(): void;
622
638
  setBackground(_url: string): void;
623
639
  dispose(): void;
624
- }
625
- }
640
+ }
641
+
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "mx3d",
3
- "version": "0.1.4",
3
+ "version": "0.1.5",
4
4
  "description": "分支版本",
5
5
  "main": "mx3d.js",
6
6
  "typings": "./dist/index.d.ts",