mx3d 0.1.3 → 0.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/index.d.ts +194 -177
- package/mx3d.js +1 -1
- package/package.json +1 -1
package/index.d.ts
CHANGED
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@@ -2,8 +2,8 @@
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@author gzmaijing
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@email mj@gzmaijing.com
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*/
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export class App {
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canvas: HTMLCanvasElement;
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engine: any;
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scene: any;
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@@ -16,84 +16,84 @@ declare module MX3D {
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Project: Project;
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ToolTips: ToolTips;
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constructor(_config: {
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container: HTMLElement;
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sl?: string;
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rl?: string;
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});
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load(_config: {
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pk: string;
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progress?: Function;
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complete?: Function;
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}): Promise<void>;
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dispose(): void;
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}
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export class Builder {
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static createCapacity(_obj: IObject, _RATIO: number, _text: string, _fontSize?: string): void;
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static createTextMesh(_obj: IObject, _text: string, _RATIO: number, _fontSize?: string, _color?: string): void;
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static createMatrixCloud(_data: {
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anchor: IObject;
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value: {
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maxX: number;
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maxY: number;
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data: Array<{
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x: number;
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y: number;
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value: number;
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}>;
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};
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displayValues: boolean;
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height: number;
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isLevelRender: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): void;
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static createPunctateCloud(_data: {
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anchor: IObject;
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value: number;
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radius: number;
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isLevelRender: boolean;
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displayValues: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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range: {
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max: number;
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min: number;
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};
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}): void;
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createColumnCloud(_data: {
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anchor: IObject;
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data: Array<{
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index: number;
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value: number;
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}>;
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isLevelRender: boolean;
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displayValues: boolean;
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isAlpha: boolean;
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isParticle: boolean;
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radius: number;
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range: {
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max: number;
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min: number;
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};
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}): void;
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static create2DLine(_id: string, _objs: Array<IObject>, _options?: {
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_width: number;
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_color: string;
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isDotted: boolean;
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}): void;
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static create3DLine(_id: string, _objs: Array<IObject>, _options?: {
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_width: number;
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_color: string;
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}): void;
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}
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export class Capacity {
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anchor: IObject;
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mesh: any;
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ratio: number;
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@@ -101,20 +101,20 @@ declare module MX3D {
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textMesh: any;
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constructor(_object: IObject, _RATIO: number);
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dispose(): void;
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}
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export class EffectMgr {
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static colors: {};
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static init(): void;
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}
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export enum EffectType {
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Opaque = 0,
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Flash = 1,
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Transparent = 2
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}
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export class Environment {
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app: App;
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lights: any;
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_color: any;
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@@ -138,16 +138,16 @@ declare module MX3D {
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hideFps(): void;
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showDebug(): void;
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setLightIntensity(_intensity?: number): void;
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}
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export class DefaultEvent implements IEvent {
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app: App;
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runRender(): void;
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onPointer(_pointerInfo: any): void;
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onKeyboard(_kbInfo: any): void;
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}
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export class FPSCameraEvent implements IEvent {
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app: App;
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isFPS: boolean;
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angle: number;
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@@ -159,24 +159,24 @@ declare module MX3D {
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runRender(): void;
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onPointer(_pointerInfo: any): void;
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onKeyboard(_e: any): void;
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}
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export interface IEvent {
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runRender(): void;
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onPointer(e: any): void;
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onKeyboard(e: any): void;
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}
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export enum EventType {
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leftClick = "leftClick",
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rightClick = "rightClick",
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doubleClick = "doubleClick",
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eover = "eover",
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longPress = "longPress",
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out = "out"
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}
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export class HeatMap implements BaseNode {
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id: string;
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anchor: IObject;
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mesh: any;
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isEnabled(_bool: boolean): void;
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set displayValues(_value: boolean);
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dispose(): void;
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}
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export class Icon implements BaseNode {
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id: string;
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scene: any;
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pint: any;
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rect: any;
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onPointerClick: Function;
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size: {
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width: number;
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height: number;
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};
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height: number;
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container: any;
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set background(_url: string);
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addEventListener(_action: Function): void;
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setTexts(_textArr: [{
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text: string;
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fontSize: string;
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color: string;
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top: number;
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left: number;
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}]): void;
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line(_line: {
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width: number;
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color: string;
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}): void;
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dispose(): void;
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isEnabled(_isEnabled: boolean): void;
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}
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export class IconFromMesh implements BaseNode {
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id: string;
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scene: any;
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instance: any;
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addEventListener(_action: Function): void;
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setColor(_color: string): void;
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setContents(_textArr: [{
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text: string;
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fontSize: string;
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top: number;
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left: number;
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color?: string;
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}]): void;
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dispose(): void;
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isEnabled(_bool: boolean): void;
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}
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export class UI {
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static createIconFromMesh(_id: string, _anchor: IObject, _url: string, _scaling: number, _height: number): void;
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static createIcon(_id: string, _anchor: IObject, _size: {
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width: number;
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height: number;
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}, _height: number): void;
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}
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export class HubService {
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static connection: any;
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static listener(_Url: string): Promise<void>;
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static start(): Promise<void>;
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}
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export default class MX3D {
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static accessToken: string;
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static pk: string;
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static sl: string;
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static rl: string;
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static App: typeof App;
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static Tools: typeof Tools;
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static Earth: typeof Earth;
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static EffectMgr: typeof EffectMgr;
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static HubService: typeof HubService;
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static UI: typeof UI;
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static Builder: typeof Builder;
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static EffectType: typeof EffectType;
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static EventType: typeof EventType;
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}
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export class Directional extends LightObject {
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direction: any;
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position: any;
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light: any;
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load(): void;
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}
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export class Hemispheric extends LightObject {
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direction: any;
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light: any;
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load(): void;
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}
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export interface ILightObject {
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id: string;
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sceneId: string;
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name: string;
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lightType: string;
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intensity: number;
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load: Function;
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}
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export class LightObject implements ILightObject {
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id: string;
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sceneId: string;
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name: string;
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@@ -289,23 +305,23 @@ declare module MX3D {
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app: App;
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constructor(_app: App);
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load(): void;
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}
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export enum LightType {
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Point = "Point",
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Spot = "Spot",
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Directional = "Directional",
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Hemispheric = "Hemispheric"
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}
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export class Point extends LightObject {
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position: any;
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light: any;
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range: number;
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load(): void;
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}
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export class BabylonLayer {
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export class Earth {
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constructor(_container: string, _initialCoordinates?: []);
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}
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export class ConduitObject extends DefaultObject {
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color: string;
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bind(_m: any): void;
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@@ -351,14 +368,14 @@ declare module MX3D {
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setFlash(_level?: number): void;
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export class CornerObject extends DefaultObject {
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}
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export class DefaultObject implements IObject {
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app: App;
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id: string;
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name: string;
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@@ -391,27 +408,27 @@ declare module MX3D {
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setTransparent(_alpha?: number): void;
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|
play(): void;
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stop(): void;
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|
+
}
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412
|
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|
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|
+
export class DoorObject extends DefaultObject {
|
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|
height: number;
|
|
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415
|
bind(_m: any): void;
|
|
399
|
-
|
|
416
|
+
}
|
|
400
417
|
|
|
401
|
-
|
|
418
|
+
export class FloorObject extends DefaultObject {
|
|
402
419
|
height: number;
|
|
403
420
|
bind(_m: any): void;
|
|
404
|
-
|
|
421
|
+
}
|
|
405
422
|
|
|
406
|
-
|
|
423
|
+
export interface IBase {
|
|
407
424
|
app: App;
|
|
408
425
|
id: string;
|
|
409
426
|
name: string;
|
|
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427
|
parentId: string;
|
|
411
428
|
objectType: string;
|
|
412
|
-
|
|
429
|
+
}
|
|
413
430
|
|
|
414
|
-
|
|
431
|
+
export interface IObject extends IBase {
|
|
415
432
|
customNumber: string;
|
|
416
433
|
customType: string;
|
|
417
434
|
modelId: string;
|
|
@@ -430,16 +447,16 @@ declare module MX3D {
|
|
|
430
447
|
play(isloop: boolean): any;
|
|
431
448
|
stop(): any;
|
|
432
449
|
computeView(): any;
|
|
433
|
-
|
|
450
|
+
}
|
|
434
451
|
|
|
435
|
-
|
|
452
|
+
export class LeakWaterObject extends DefaultObject {
|
|
436
453
|
bind(_l: any): void;
|
|
437
454
|
computeView(): void;
|
|
438
455
|
addEventListener(_type: string, _callback: Function): void;
|
|
439
456
|
removeEventListener(_type: string): void;
|
|
440
|
-
|
|
457
|
+
}
|
|
441
458
|
|
|
442
|
-
|
|
459
|
+
export enum ObjectType {
|
|
443
460
|
Region = "Region",
|
|
444
461
|
Cabinet = "Cabinet",
|
|
445
462
|
Corner = "Corner",
|
|
@@ -452,9 +469,9 @@ declare module MX3D {
|
|
|
452
469
|
Wall = "Wall",
|
|
453
470
|
Window = "Window",
|
|
454
471
|
Conduit = "Conduit"
|
|
455
|
-
|
|
472
|
+
}
|
|
456
473
|
|
|
457
|
-
|
|
474
|
+
export class Project {
|
|
458
475
|
app: App;
|
|
459
476
|
id: string;
|
|
460
477
|
root: IObject;
|
|
@@ -473,9 +490,9 @@ declare module MX3D {
|
|
|
473
490
|
findObjectByCustomNumber(): void;
|
|
474
491
|
findObjectsByCustomType(): void;
|
|
475
492
|
switchLevel(_id?: string, _isFocus?: boolean, _includeSub?: boolean): void;
|
|
476
|
-
|
|
493
|
+
}
|
|
477
494
|
|
|
478
|
-
|
|
495
|
+
export class RegionObject extends DefaultObject {
|
|
479
496
|
index: number;
|
|
480
497
|
height: number;
|
|
481
498
|
constructor(app: App, _storey: any);
|
|
@@ -486,39 +503,39 @@ declare module MX3D {
|
|
|
486
503
|
setEnabled(_value: boolean): void;
|
|
487
504
|
getBounding(): void;
|
|
488
505
|
dispose(): void;
|
|
489
|
-
|
|
506
|
+
}
|
|
490
507
|
|
|
491
|
-
|
|
508
|
+
export class UI3DTextObject extends DefaultObject {
|
|
492
509
|
bind(_u: any): void;
|
|
493
|
-
|
|
510
|
+
}
|
|
494
511
|
|
|
495
|
-
|
|
512
|
+
export class VirtualBoxObject extends DefaultObject {
|
|
496
513
|
bind(_m: any): Promise<void>;
|
|
497
|
-
|
|
514
|
+
}
|
|
498
515
|
|
|
499
|
-
|
|
500
|
-
nativeMaterial:
|
|
516
|
+
export class WallObject extends DefaultObject {
|
|
517
|
+
nativeMaterial: any;
|
|
501
518
|
baseModel: any;
|
|
502
519
|
height: number;
|
|
503
520
|
bind(_w: any): void;
|
|
504
|
-
|
|
521
|
+
}
|
|
505
522
|
|
|
506
|
-
|
|
523
|
+
export class WindowObject extends DefaultObject {
|
|
507
524
|
height: number;
|
|
508
525
|
bind(_m: any): void;
|
|
509
|
-
|
|
526
|
+
}
|
|
510
527
|
|
|
511
|
-
|
|
528
|
+
export class ArrayEx<T> extends Array<T> {
|
|
512
529
|
remove(_val: any): void;
|
|
513
|
-
|
|
530
|
+
}
|
|
514
531
|
|
|
515
|
-
|
|
532
|
+
export interface BaseNode {
|
|
516
533
|
id: string;
|
|
517
534
|
dispose(): any;
|
|
518
535
|
isEnabled(bool: boolean): any;
|
|
519
|
-
|
|
536
|
+
}
|
|
520
537
|
|
|
521
|
-
|
|
538
|
+
export class CameraController {
|
|
522
539
|
app: App;
|
|
523
540
|
camera: any;
|
|
524
541
|
frustrum: number;
|
|
@@ -533,11 +550,11 @@ declare module MX3D {
|
|
|
533
550
|
_wheel(_p: any): void;
|
|
534
551
|
switchArcRotateCamera(): void;
|
|
535
552
|
switchFPSCamera(): void;
|
|
536
|
-
|
|
553
|
+
}
|
|
537
554
|
|
|
538
|
-
|
|
555
|
+
export class Dictionary<T> {
|
|
539
556
|
map: {
|
|
540
|
-
|
|
557
|
+
[key: string]: T;
|
|
541
558
|
};
|
|
542
559
|
constructor();
|
|
543
560
|
add(_key: string, _value: T): void;
|
|
@@ -547,13 +564,13 @@ declare module MX3D {
|
|
|
547
564
|
showAll(): void;
|
|
548
565
|
count(): void;
|
|
549
566
|
clear(): void;
|
|
550
|
-
|
|
567
|
+
}
|
|
551
568
|
|
|
552
|
-
|
|
569
|
+
export class GUID {
|
|
553
570
|
static getGUID(_length: number): void;
|
|
554
|
-
|
|
571
|
+
}
|
|
555
572
|
|
|
556
|
-
|
|
573
|
+
export class Resources {
|
|
557
574
|
app: App;
|
|
558
575
|
walls: Dictionary<any>;
|
|
559
576
|
resources: Dictionary<any>;
|
|
@@ -572,9 +589,9 @@ declare module MX3D {
|
|
|
572
589
|
GetMergeMaterial(_textureData: any, _scene: any): void;
|
|
573
590
|
delete(_isAll?: boolean): void;
|
|
574
591
|
GetWalls(_url: string, _projectId: string): Promise<void>;
|
|
575
|
-
|
|
592
|
+
}
|
|
576
593
|
|
|
577
|
-
|
|
594
|
+
export class Sight {
|
|
578
595
|
alpha: number;
|
|
579
596
|
focus: any;
|
|
580
597
|
radius: number;
|
|
@@ -587,9 +604,9 @@ declare module MX3D {
|
|
|
587
604
|
toString(): void;
|
|
588
605
|
setLimit(_miniLimit: number, _maxiLimit: number): void;
|
|
589
606
|
setBeta(_minBeta: number, _maxBeta: number): void;
|
|
590
|
-
|
|
607
|
+
}
|
|
591
608
|
|
|
592
|
-
|
|
609
|
+
export class Tools {
|
|
593
610
|
static vector3ToJson(_old: any): any;
|
|
594
611
|
static vector3ARRToJson(_olds: any[]): void;
|
|
595
612
|
static ToVector3(_old: any): void;
|
|
@@ -606,9 +623,9 @@ declare module MX3D {
|
|
|
606
623
|
static getAngleFromVector2(_startV: any, _coreV: any, _endV: any): void;
|
|
607
624
|
static getAngleFromVector3(_startV: any, _coreV: any, _endV: any): void;
|
|
608
625
|
static RandomNumBoth(_Min: any, _Max: any): void;
|
|
609
|
-
|
|
626
|
+
}
|
|
610
627
|
|
|
611
|
-
|
|
628
|
+
export class ToolTips {
|
|
612
629
|
app: App;
|
|
613
630
|
url: string;
|
|
614
631
|
ele: HTMLDivElement;
|
|
@@ -621,5 +638,5 @@ declare module MX3D {
|
|
|
621
638
|
close(): void;
|
|
622
639
|
setBackground(_url: string): void;
|
|
623
640
|
dispose(): void;
|
|
624
|
-
}
|
|
625
641
|
}
|
|
642
|
+
|
package/mx3d.js
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
!function(t,e){"object"==typeof exports&&"object"==typeof module?module.exports=e():"function"==typeof define&&define.amd?define([],e):"object"==typeof exports?exports.MX3D=e():t.MX3D=e()}(window,(function(){return function(t){var e={};function o(r){if(e[r])return e[r].exports;var c=e[r]={i:r,l:!1,exports:{}};return t[r].call(c.exports,c,c.exports,o),c.l=!0,c.exports}return o.m=t,o.c=e,o.d=function(t,e,r){o.o(t,e)||Object.defineProperty(t,e,{enumerable:!0,get:r})},o.r=function(t){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(t,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(t,"__esModule",{value:!0})},o.t=function(t,e){if(1&e&&(t=o(t)),8&e)return t;if(4&e&&"object"==typeof t&&t&&t.__esModule)return t;var r=Object.create(null);if(o.r(r),Object.defineProperty(r,"default",{enumerable:!0,value:t}),2&e&&"string"!=typeof t)for(var c in t)o.d(r,c,function(e){return t[e]}.bind(null,c));return r},o.n=function(t){var e=t&&t.__esModule?function(){return t.default}:function(){return t};return o.d(e,"a",e),e},o.o=function(t,e){return Object.prototype.hasOwnProperty.call(t,e)},o.p="",o(o.s=0)}([function(t,e,o){"use strict";o.r(e),o.d(e,"default",(function(){return s}));class r{static init(){}}r.colors={};var c,n;!function(t){t[t.Opaque=0]="Opaque",t[t.Flash=1]="Flash",t[t.Transparent=2]="Transparent"}(c||(c={})),function(t){t.leftClick="leftClick",t.rightClick="rightClick",t.doubleClick="doubleClick",t.eover="eover",t.longPress="longPress",t.out="out"}(n||(n={}));class s{}s.sl="https://www.wodashijie.com/",s.rl="https://models.wodashijie.com/",s.App=class{constructor(t){}async load(t){}dispose(){}},s.Tools=class{static vector3ToJson(t){}static vector3ARRToJson(t){}static ToVector3(t){}static ToARRVector3(t){}static computeBounds(t){}static computeBoundsToARR(t){}static Expand(t,e){}static norm(t,e){}static MergeMeshes(t,e){}static DeconsTructMesh(t,e,o){}static getVisualAngle(t,e){}static pathTransformation(t,e){}static createTube(t,e,o=.05,r){}static getAngleFromVector2(t,e,o){}static getAngleFromVector3(t,e,o){}static RandomNumBoth(t,e){}},s.Earth=class{constructor(){this.initialCoordinates=[]}load(t){}laodScene(t,e){}flyTo(t=this.initialCoordinates,e=18,o=130,r=75,c=12e3){}},s.EffectMgr=r,s.HubService=class{static async listener(t){}static async start(){}},s.UI=class{static createIconFromMesh(t,e,o,r,c){}static createIcon(t,e,o,r){}},s.Builder=class{static createCapacity(t,e,o,r="200px"){}static createTextMesh(t,e,o,r="200px",c="white"){}static createMatrixCloud(t){}static createPunctateCloud(t){}createColumnCloud(t){}static create2DLine(t,e,o){}static create3DLine(t,e,o){}},s.EffectType=c,s.EventType=n}]).default}));
|
|
1
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+
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