mx3d 0.1.2 → 0.1.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (3) hide show
  1. package/index.d.ts +86 -71
  2. package/mx3d.js +1 -1
  3. package/package.json +1 -1
package/index.d.ts CHANGED
@@ -2,14 +2,14 @@
2
2
  @author gzmaijing
3
3
  @email mj@gzmaijing.com
4
4
  */
5
- declare module MX3D{
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+
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  export class App {
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  canvas: HTMLCanvasElement;
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- engine: BABYLON.Engine;
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- scene: BABYLON.Scene;
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+ engine: any;
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+ scene: any;
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  CameraController: CameraController;
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- HighlightLayer: BABYLON.HighlightLayer;
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- container: BABYLON.GUI.AdvancedDynamicTexture;
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+ HighlightLayer: any;
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+ container: any;
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  fps: HTMLDivElement;
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  Resources: Resources;
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  Environment: Environment;
@@ -95,10 +95,10 @@ export class Builder {
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  export class Capacity {
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  anchor: IObject;
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- mesh: BABYLON.Mesh;
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+ mesh: any;
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  ratio: number;
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  color: string;
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- textMesh: BABYLON.Mesh;
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+ textMesh: any;
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  constructor(_object: IObject, _RATIO: number);
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  dispose(): void;
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  }
@@ -117,13 +117,13 @@ export enum EffectType {
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  export class Environment {
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  app: App;
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  lights: any;
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- _color: BABYLON.Color4;
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- background: BABYLON.Layer;
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+ _color: any;
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+ background: any;
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  reflexEnabled: boolean;
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  reflexIntensity: number;
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  constructor(_app: App);
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  set fogDistance(_value: number);
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- set color(_value: BABYLON.Color4);
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+ set color(_value: any);
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  reflex(_url: string, _intensity: number): void;
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  setBackground(_url: string): void;
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  setReflexEnabled(_reflexEnabled: boolean): void;
@@ -143,28 +143,28 @@ export class Environment {
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  export class DefaultEvent implements IEvent {
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  app: App;
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  runRender(): void;
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- onPointer(_pointerInfo: BABYLON.PointerInfo): void;
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- onKeyboard(_kbInfo: BABYLON.KeyboardInfo): void;
146
+ onPointer(_pointerInfo: any): void;
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+ onKeyboard(_kbInfo: any): void;
148
148
  }
149
149
 
150
150
  export class FPSCameraEvent implements IEvent {
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  app: App;
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  isFPS: boolean;
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  angle: number;
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- direction: BABYLON.Vector3;
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+ direction: any;
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  isMoveLeft: boolean;
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  isMoveRight: boolean;
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  isMoveDown: boolean;
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  isMoveUp: boolean;
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  runRender(): void;
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- onPointer(_pointerInfo: BABYLON.PointerInfo): void;
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- onKeyboard(_e: BABYLON.KeyboardInfo): void;
160
+ onPointer(_pointerInfo: any): void;
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+ onKeyboard(_e: any): void;
162
162
  }
163
163
 
164
164
  export interface IEvent {
165
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  runRender(): void;
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- onPointer(e: BABYLON.PointerInfo): void;
167
- onKeyboard(e: BABYLON.KeyboardInfo): void;
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+ onPointer(e: any): void;
167
+ onKeyboard(e: any): void;
168
168
  }
169
169
 
170
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  export enum EventType {
@@ -179,9 +179,9 @@ export enum EventType {
179
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  export class HeatMap implements BaseNode {
180
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  id: string;
181
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  anchor: IObject;
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- mesh: BABYLON.Mesh;
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+ mesh: any;
183
183
  displayValue: boolean;
184
- texts: Array<BABYLON.GUI.TextBlock>;
184
+ texts: Array<any>;
185
185
  constructor(_anchor: string);
186
186
  isEnabled(_bool: boolean): void;
187
187
  set displayValues(_value: boolean);
@@ -190,17 +190,17 @@ export class HeatMap implements BaseNode {
190
190
 
191
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  export class Icon implements BaseNode {
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  id: string;
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- scene: BABYLON.Scene;
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- pint: BABYLON.Mesh;
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- rect: BABYLON.GUI.Rectangle;
193
+ scene: any;
194
+ pint: any;
195
+ rect: any;
196
196
  onPointerClick: Function;
197
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  size: {
198
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  width: number;
199
199
  height: number;
200
200
  };
201
201
  height: number;
202
- container: BABYLON.GUI.AdvancedDynamicTexture;
203
- constructor(_id: string, _scene: BABYLON.Scene);
202
+ container: any;
203
+ constructor(_id: string, _scene: any);
204
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  set background(_url: string);
205
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  addEventListener(_action: Function): void;
206
206
  setTexts(_textArr: [{
@@ -220,11 +220,11 @@ export class Icon implements BaseNode {
220
220
 
221
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  export class IconFromMesh implements BaseNode {
222
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  id: string;
223
- scene: BABYLON.Scene;
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- instance: BABYLON.Mesh;
223
+ scene: any;
224
+ instance: any;
225
225
  url: string;
226
226
  scaling: number;
227
- constructor(_id: string, _anchor: BABYLON.Vector3, _url: string, _scaling: number, _height: number, _scene: BABYLON.Scene);
227
+ constructor(_id: string, _anchor: any, _url: string, _scaling: number, _height: number, _scene: any);
228
228
  setBackground(): void;
229
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  addEventListener(_action: Function): void;
230
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  setColor(_color: string): void;
@@ -253,16 +253,32 @@ export class HubService {
253
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  static start(): Promise<void>;
254
254
  }
255
255
 
256
+ export default class MX3D {
257
+ static accessToken: string;
258
+ static pk: string;
259
+ static sl: string;
260
+ static rl: string;
261
+ static App: typeof App;
262
+ static Tools: typeof Tools;
263
+ static Earth: typeof Earth;
264
+ static EffectMgr: typeof EffectMgr;
265
+ static HubService: typeof HubService;
266
+ static UI: typeof UI;
267
+ static Builder: typeof Builder;
268
+ static EffectType: typeof EffectType;
269
+ static EventType: typeof EventType;
270
+ }
271
+
256
272
  export class Directional extends LightObject {
257
- direction: BABYLON.Vector3;
258
- position: BABYLON.Vector3;
259
- light: BABYLON.DirectionalLight;
273
+ direction: any;
274
+ position: any;
275
+ light: any;
260
276
  load(): void;
261
277
  }
262
278
 
263
279
  export class Hemispheric extends LightObject {
264
- direction: BABYLON.Vector3;
265
- light: BABYLON.HemisphericLight;
280
+ direction: any;
281
+ light: any;
266
282
  load(): void;
267
283
  }
268
284
 
@@ -270,7 +286,7 @@ export interface ILightObject {
270
286
  id: string;
271
287
  sceneId: string;
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  name: string;
273
- light: BABYLON.Light;
289
+ light: any;
274
290
  color: string;
275
291
  lightType: string;
276
292
  intensity: number;
@@ -281,7 +297,7 @@ export class LightObject implements ILightObject {
281
297
  id: string;
282
298
  sceneId: string;
283
299
  name: string;
284
- light: BABYLON.Light;
300
+ light: any;
285
301
  color: string;
286
302
  objectType: string;
287
303
  lightType: string;
@@ -299,19 +315,19 @@ export enum LightType {
299
315
  }
300
316
 
301
317
  export class Point extends LightObject {
302
- position: BABYLON.Vector3;
303
- light: BABYLON.PointLight;
318
+ position: any;
319
+ light: any;
304
320
  range: number;
305
321
  load(): void;
306
322
  }
307
323
 
308
324
  export class Spot extends LightObject {
309
- direction: BABYLON.Vector3;
310
- position: BABYLON.Vector3;
325
+ direction: any;
326
+ position: any;
311
327
  angle: number;
312
328
  exponent: number;
313
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  range: number;
314
- light: BABYLON.SpotLight;
330
+ light: any;
315
331
  load(): void;
316
332
  }
317
333
 
@@ -364,10 +380,10 @@ export class DefaultObject implements IObject {
364
380
  name: string;
365
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  parentId: string;
366
382
  modelId: string;
367
- instance: BABYLON.Mesh | BABYLON.InstancedMesh;
383
+ instance: any | any;
368
384
  objectType: string;
369
- action: BABYLON.ActionManager;
370
- executes: Dictionary<BABYLON.ExecuteCodeAction>;
385
+ action: any;
386
+ executes: Dictionary<any>;
371
387
  clickEvents: Dictionary<Function>;
372
388
  touchtime: number;
373
389
  effectType: EffectType;
@@ -415,7 +431,7 @@ export interface IObject extends IBase {
415
431
  customNumber: string;
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432
  customType: string;
417
433
  modelId: string;
418
- instance: BABYLON.Mesh | BABYLON.InstancedMesh;
434
+ instance: any | any;
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435
  Sight: Sight;
420
436
  effectType: EffectType;
421
437
  bind(_m?: any): any;
@@ -497,7 +513,7 @@ export class VirtualBoxObject extends DefaultObject {
497
513
  }
498
514
 
499
515
  export class WallObject extends DefaultObject {
500
- nativeMaterial: BABYLON.StandardMaterial;
516
+ nativeMaterial: any;
501
517
  baseModel: any;
502
518
  height: number;
503
519
  bind(_w: any): void;
@@ -520,7 +536,7 @@ export interface BaseNode {
520
536
 
521
537
  export class CameraController {
522
538
  app: App;
523
- camera: BABYLON.ArcRotateCamera;
539
+ camera: any;
524
540
  frustrum: number;
525
541
  isOverLook: boolean;
526
542
  constructor(_app: App);
@@ -555,28 +571,28 @@ export class GUID {
555
571
 
556
572
  export class Resources {
557
573
  app: App;
558
- walls: Dictionary<BABYLON.AbstractMesh>;
559
- resources: Dictionary<BABYLON.AssetContainer>;
560
- ndoeMats: Dictionary<BABYLON.NodeMaterial>;
561
- transparentBox: BABYLON.Mesh;
562
- BOX: BABYLON.Mesh;
563
- FogTex: BABYLON.Texture;
574
+ walls: Dictionary<any>;
575
+ resources: Dictionary<any>;
576
+ ndoeMats: Dictionary<any>;
577
+ transparentBox: any;
578
+ BOX: any;
579
+ FogTex: any;
564
580
  constructor(_app: App);
565
581
  loadModelMesh(_baseModel: any): Promise<void>;
566
582
  loadModelMeshAsync(_baseModel: any, _callback: Function): void;
567
- Materials: Dictionary<BABYLON.StandardMaterial>;
568
- Textures: Dictionary<BABYLON.Texture>;
569
- GetMaterial(_textureData: any, _scene: BABYLON.Scene): void;
570
- GetTexture(_textureData: any, _scene: BABYLON.Scene): void;
571
- MergeMaterials: Dictionary<BABYLON.CustomMaterial>;
572
- GetMergeMaterial(_textureData: any, _scene: BABYLON.Scene): void;
583
+ Materials: Dictionary<any>;
584
+ Textures: Dictionary<any>;
585
+ GetMaterial(_textureData: any, _scene: any): void;
586
+ GetTexture(_textureData: any, _scene: any): void;
587
+ MergeMaterials: Dictionary<any>;
588
+ GetMergeMaterial(_textureData: any, _scene: any): void;
573
589
  delete(_isAll?: boolean): void;
574
590
  GetWalls(_url: string, _projectId: string): Promise<void>;
575
591
  }
576
592
 
577
593
  export class Sight {
578
594
  alpha: number;
579
- focus: BABYLON.Vector3;
595
+ focus: any;
580
596
  radius: number;
581
597
  beta: number;
582
598
  minimumLimit: number;
@@ -590,21 +606,21 @@ export class Sight {
590
606
  }
591
607
 
592
608
  export class Tools {
593
- static vector3ToJson(_old: BABYLON.Vector3): any;
594
- static vector3ARRToJson(_olds: BABYLON.Vector3[]): void;
609
+ static vector3ToJson(_old: any): any;
610
+ static vector3ARRToJson(_olds: any[]): void;
595
611
  static ToVector3(_old: any): void;
596
612
  static ToARRVector3(_olds: any[]): void;
597
- static computeBounds(_mscene: BABYLON.Mesh): void;
598
- static computeBoundsToARR(_meshs: Array<BABYLON.Mesh>): void;
599
- static Expand(_polygon: Array<BABYLON.Vector3>, _expand: number): void;
613
+ static computeBounds(_mscene: any): void;
614
+ static computeBoundsToARR(_meshs: Array<any>): void;
615
+ static Expand(_polygon: Array<any>, _expand: number): void;
600
616
  static norm(_x: number, _y: number): void;
601
- static MergeMeshes(_meshes: Array<BABYLON.Mesh>, _app: App): void;
617
+ static MergeMeshes(_meshes: Array<any>, _app: App): void;
602
618
  static DeconsTructMesh(_mesh: any, _height: any, _app: App): void;
603
- static getVisualAngle(_bound: BABYLON.BoundingInfo, _app: App): void;
604
- static pathTransformation(_oldPath: Array<BABYLON.Vector3>, _radius: number): void;
605
- static createTube(_id: string, _paths: Array<BABYLON.Vector3>, _radius: number, _app: App): void;
606
- static getAngleFromVector2(_startV: BABYLON.Vector2, _coreV: BABYLON.Vector2, _endV: BABYLON.Vector2): void;
607
- static getAngleFromVector3(_startV: BABYLON.Vector3, _coreV: BABYLON.Vector3, _endV: BABYLON.Vector3): void;
619
+ static getVisualAngle(_bound: any, _app: App): void;
620
+ static pathTransformation(_oldPath: Array<any>, _radius: number): void;
621
+ static createTube(_id: string, _paths: Array<any>, _radius: number, _app: App): void;
622
+ static getAngleFromVector2(_startV: any, _coreV: any, _endV: any): void;
623
+ static getAngleFromVector3(_startV: any, _coreV: any, _endV: any): void;
608
624
  static RandomNumBoth(_Min: any, _Max: any): void;
609
625
  }
610
626
 
@@ -617,10 +633,9 @@ export class ToolTips {
617
633
  isOK: boolean;
618
634
  _text: string;
619
635
  constructor(_parent: HTMLElement, _app: App);
620
- update(_e: BABYLON.PointerInfo): void;
636
+ update(_e: any): void;
621
637
  close(): void;
622
638
  setBackground(_url: string): void;
623
639
  dispose(): void;
624
640
  }
625
641
 
626
- }
package/mx3d.js CHANGED
@@ -1 +1 @@
1
- !function(e,t){"object"==typeof exports&&"object"==typeof module?module.exports=t(require("BABYLON"),require("babylonjs-materials"),require("BABYLON.GUI"),require("BABYLON.SceneLoader"),require("babylonjs-serializers")):"function"==typeof define&&define.amd?define(["BABYLON","babylonjs-materials","BABYLON.GUI","BABYLON.SceneLoader","babylonjs-serializers"],t):"object"==typeof exports?exports.MX3D=t(require("BABYLON"),require("babylonjs-materials"),require("BABYLON.GUI"),require("BABYLON.SceneLoader"),require("babylonjs-serializers")):e.MX3D=t(e.BABYLON,e["babylonjs-materials"],e["BABYLON.GUI"],e["BABYLON.SceneLoader"],e["babylonjs-serializers"])}(window,(function(e,t,r,o,n){return function(e){var t={};function r(o){if(t[o])return t[o].exports;var n=t[o]={i:o,l:!1,exports:{}};return e[o].call(n.exports,n,n.exports,r),n.l=!0,n.exports}return r.m=e,r.c=t,r.d=function(e,t,o){r.o(e,t)||Object.defineProperty(e,t,{enumerable:!0,get:o})},r.r=function(e){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})},r.t=function(e,t){if(1&t&&(e=r(e)),8&t)return e;if(4&t&&"object"==typeof e&&e&&e.__esModule)return e;var o=Object.create(null);if(r.r(o),Object.defineProperty(o,"default",{enumerable:!0,value:e}),2&t&&"string"!=typeof e)for(var n in e)r.d(o,n,function(t){return e[t]}.bind(null,n));return o},r.n=function(e){var t=e&&e.__esModule?function(){return e.default}:function(){return e};return r.d(t,"a",t),t},r.o=function(e,t){return Object.prototype.hasOwnProperty.call(e,t)},r.p="",r(r.s=5)}([function(t,r){t.exports=e},function(e,r){e.exports=t},function(e,t){e.exports=r},function(e,t){e.exports=o},function(e,t){e.exports=n},function(e,t,r){"use strict";r.r(t),r.d(t,"default",(function(){return s}));var o,n;r(0),r(1),r(2),r(3),r(4);class i{static init(){}}i.colors={};!function(e){e[e.Opaque=0]="Opaque",e[e.Flash=1]="Flash",e[e.Transparent=2]="Transparent"}(o||(o={})),function(e){e.leftClick="leftClick",e.rightClick="rightClick",e.doubleClick="doubleClick",e.eover="eover",e.longPress="longPress",e.out="out"}(n||(n={}));class s{}s.sl="https://www.wodashijie.com/",s.rl="https://models.wodashijie.com/",s.App=class{constructor(e){}async load(e){}dispose(){}},s.Tools=class{static vector3ToJson(e){}static vector3ARRToJson(e){}static ToVector3(e){}static ToARRVector3(e){}static computeBounds(e){}static computeBoundsToARR(e){}static Expand(e,t){}static norm(e,t){}static MergeMeshes(e,t){}static DeconsTructMesh(e,t,r){}static getVisualAngle(e,t){}static pathTransformation(e,t){}static createTube(e,t,r=.05,o){}static getAngleFromVector2(e,t,r){}static getAngleFromVector3(e,t,r){}static RandomNumBoth(e,t){}},s.Earth=class{constructor(){this.initialCoordinates=[]}load(e){}laodScene(e,t){}flyTo(e=this.initialCoordinates,t=18,r=130,o=75,n=12e3){}},s.EffectMgr=i,s.HubService=class{static async listener(e){}static async start(){}},s.UI=class{static createIconFromMesh(e,t,r,o,n){}static createIcon(e,t,r,o){}},s.Builder=class{static createCapacity(e,t,r,o="200px"){}static createTextMesh(e,t,r,o="200px",n="white"){}static createMatrixCloud(e){}static createPunctateCloud(e){}createColumnCloud(e){}static create2DLine(e,t,r){}static create3DLine(e,t,r){}},s.EffectType=o,s.EventType=n}]).default}));
1
+ !function(t,e){"object"==typeof exports&&"object"==typeof module?module.exports=e():"function"==typeof define&&define.amd?define([],e):"object"==typeof exports?exports.MX3D=e():t.MX3D=e()}(window,(function(){return function(t){var e={};function o(r){if(e[r])return e[r].exports;var c=e[r]={i:r,l:!1,exports:{}};return t[r].call(c.exports,c,c.exports,o),c.l=!0,c.exports}return o.m=t,o.c=e,o.d=function(t,e,r){o.o(t,e)||Object.defineProperty(t,e,{enumerable:!0,get:r})},o.r=function(t){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(t,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(t,"__esModule",{value:!0})},o.t=function(t,e){if(1&e&&(t=o(t)),8&e)return t;if(4&e&&"object"==typeof t&&t&&t.__esModule)return t;var r=Object.create(null);if(o.r(r),Object.defineProperty(r,"default",{enumerable:!0,value:t}),2&e&&"string"!=typeof t)for(var c in t)o.d(r,c,function(e){return t[e]}.bind(null,c));return r},o.n=function(t){var e=t&&t.__esModule?function(){return t.default}:function(){return t};return o.d(e,"a",e),e},o.o=function(t,e){return Object.prototype.hasOwnProperty.call(t,e)},o.p="",o(o.s=0)}([function(t,e,o){"use strict";o.r(e),o.d(e,"default",(function(){return s}));class r{static init(){}}r.colors={};var c,n;!function(t){t[t.Opaque=0]="Opaque",t[t.Flash=1]="Flash",t[t.Transparent=2]="Transparent"}(c||(c={})),function(t){t.leftClick="leftClick",t.rightClick="rightClick",t.doubleClick="doubleClick",t.eover="eover",t.longPress="longPress",t.out="out"}(n||(n={}));class s{}s.sl="https://www.wodashijie.com/",s.rl="https://models.wodashijie.com/",s.App=class{constructor(t){}async load(t){}dispose(){}},s.Tools=class{static vector3ToJson(t){}static vector3ARRToJson(t){}static ToVector3(t){}static ToARRVector3(t){}static computeBounds(t){}static computeBoundsToARR(t){}static Expand(t,e){}static norm(t,e){}static MergeMeshes(t,e){}static DeconsTructMesh(t,e,o){}static getVisualAngle(t,e){}static pathTransformation(t,e){}static createTube(t,e,o=.05,r){}static getAngleFromVector2(t,e,o){}static getAngleFromVector3(t,e,o){}static RandomNumBoth(t,e){}},s.Earth=class{constructor(){this.initialCoordinates=[]}load(t){}laodScene(t,e){}flyTo(t=this.initialCoordinates,e=18,o=130,r=75,c=12e3){}},s.EffectMgr=r,s.HubService=class{static async listener(t){}static async start(){}},s.UI=class{static createIconFromMesh(t,e,o,r,c){}static createIcon(t,e,o,r){}},s.Builder=class{static createCapacity(t,e,o,r="200px"){}static createTextMesh(t,e,o,r="200px",c="white"){}static createMatrixCloud(t){}static createPunctateCloud(t){}createColumnCloud(t){}static create2DLine(t,e,o){}static create3DLine(t,e,o){}},s.EffectType=c,s.EventType=n}]).default}));
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "mx3d",
3
- "version": "0.1.2",
3
+ "version": "0.1.5",
4
4
  "description": "分支版本",
5
5
  "main": "mx3d.js",
6
6
  "typings": "./dist/index.d.ts",